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author | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-02 14:47:58 +0000 |
commit | 7933658107276f9d5491f8736a743cf8f8bbd5f2 (patch) | |
tree | f2893a761364e7abc9d934e9c5427e5cf5190c7a /mesalib/src/mesa/swrast/s_readpix.c | |
parent | 83fa9a9811e2c18cffd83a020757f7fb51ffddaa (diff) | |
download | vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.gz vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.tar.bz2 vcxsrv-7933658107276f9d5491f8736a743cf8f8bbd5f2.zip |
Updated to following packages:
mesa-7.8
Diffstat (limited to 'mesalib/src/mesa/swrast/s_readpix.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_readpix.c | 96 |
1 files changed, 16 insertions, 80 deletions
diff --git a/mesalib/src/mesa/swrast/s_readpix.c b/mesalib/src/mesa/swrast/s_readpix.c index 44a11cd6d..368311e14 100644 --- a/mesalib/src/mesa/swrast/s_readpix.c +++ b/mesalib/src/mesa/swrast/s_readpix.c @@ -33,7 +33,6 @@ #include "main/image.h" #include "main/macros.h" #include "main/imports.h" -#include "main/pixel.h" #include "main/state.h" #include "s_context.h" @@ -42,42 +41,6 @@ #include "s_stencil.h" -/* - * Read a block of color index pixels. - */ -static void -read_index_pixels( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum type, GLvoid *pixels, - const struct gl_pixelstore_attrib *packing ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - GLint i; - - if (!rb) - return; - - /* width should never be > MAX_WIDTH since we did clipping earlier */ - ASSERT(width <= MAX_WIDTH); - - /* process image row by row */ - for (i = 0; i < height; i++) { - GLuint index[MAX_WIDTH]; - GLvoid *dest; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y + i, index); - - dest = _mesa_image_address2d(packing, pixels, width, height, - GL_COLOR_INDEX, type, i, 0); - - _mesa_pack_index_span(ctx, width, type, dest, index, - &ctx->Pack, ctx->_ImageTransferState); - } -} - - - /** * Read pixels for format=GL_DEPTH_COMPONENT. */ @@ -290,21 +253,21 @@ fast_read_rgba_pixels( GLcontext *ctx, /** * When we're using a low-precision color buffer (like 16-bit 5/6/5) * we have to adjust our color values a bit to pass conformance. - * The problem is when a 5 or 6-bit color value is convert to an 8-bit + * The problem is when a 5 or 6-bit color value is converted to an 8-bit * value and then a floating point value, the floating point values don't * increment uniformly as the 5 or 6-bit value is incremented. * * This function adjusts floating point values to compensate. */ static void -adjust_colors(GLcontext *ctx, GLuint n, GLfloat rgba[][4]) +adjust_colors(const struct gl_framebuffer *fb, GLuint n, GLfloat rgba[][4]) { - const GLuint rShift = 8 - ctx->Visual.redBits; - const GLuint gShift = 8 - ctx->Visual.greenBits; - const GLuint bShift = 8 - ctx->Visual.blueBits; - const GLfloat rScale = 1.0F / (GLfloat) ((1 << ctx->Visual.redBits ) - 1); - const GLfloat gScale = 1.0F / (GLfloat) ((1 << ctx->Visual.greenBits) - 1); - const GLfloat bScale = 1.0F / (GLfloat) ((1 << ctx->Visual.blueBits ) - 1); + const GLuint rShift = 8 - fb->Visual.redBits; + const GLuint gShift = 8 - fb->Visual.greenBits; + const GLuint bShift = 8 - fb->Visual.blueBits; + const GLfloat rScale = 1.0F / (GLfloat) ((1 << fb->Visual.redBits ) - 1); + const GLfloat gScale = 1.0F / (GLfloat) ((1 << fb->Visual.greenBits) - 1); + const GLfloat bScale = 1.0F / (GLfloat) ((1 << fb->Visual.blueBits ) - 1); GLuint i; for (i = 0; i < n; i++) { GLint r, g, b; @@ -359,14 +322,14 @@ read_rgba_pixels( GLcontext *ctx, GLfloat *dest, *src, *tmpImage, *convImage; GLint row; - tmpImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + tmpImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!tmpImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); return; } - convImage = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + convImage = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tmpImage); + free(tmpImage); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); return; } @@ -374,18 +337,7 @@ read_rgba_pixels( GLcontext *ctx, /* read full RGBA, FLOAT image */ dest = tmpImage; for (row = 0; row < height; row++, y++) { - if (fb->Visual.rgbMode) { - _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, dest); - } - else { - GLuint index[MAX_WIDTH]; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y, index); - _mesa_apply_ci_transfer_ops(ctx, - transferOps & IMAGE_SHIFT_OFFSET_BIT, - width, index); - _mesa_map_ci_to_rgba(ctx, width, index, (GLfloat (*)[4]) dest); - } + _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, dest); _mesa_apply_rgba_transfer_ops(ctx, transferOps & IMAGE_PRE_CONVOLUTION_BITS, width, (GLfloat (*)[4]) dest); @@ -400,7 +352,7 @@ read_rgba_pixels( GLcontext *ctx, ASSERT(ctx->Pixel.Separable2DEnabled); _mesa_convolve_sep_image(ctx, &width, &height, tmpImage, convImage); } - _mesa_free(tmpImage); + free(tmpImage); /* finish transfer ops and pack the resulting image */ src = convImage; @@ -413,7 +365,7 @@ read_rgba_pixels( GLcontext *ctx, transferOps & IMAGE_POST_CONVOLUTION_BITS); src += width * 4; } - _mesa_free(convImage); + free(convImage); } else { /* no convolution */ @@ -432,25 +384,13 @@ read_rgba_pixels( GLcontext *ctx, for (row = 0; row < height; row++, y++) { /* Get float rgba pixels */ - if (fb->Visual.rgbMode) { - _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba); - } - else { - /* read CI and convert to RGBA */ - GLuint index[MAX_WIDTH]; - ASSERT(rb->DataType == GL_UNSIGNED_INT); - rb->GetRow(ctx, rb, width, x, y, index); - _mesa_apply_ci_transfer_ops(ctx, - transferOps & IMAGE_SHIFT_OFFSET_BIT, - width, index); - _mesa_map_ci_to_rgba(ctx, width, index, rgba); - } + _swrast_read_rgba_span(ctx, rb, width, x, y, GL_FLOAT, rgba); /* apply fudge factor for shallow color buffers */ if (fb->Visual.redBits < 8 || fb->Visual.greenBits < 8 || fb->Visual.blueBits < 8) { - adjust_colors(ctx, width, rgba); + adjust_colors(fb, width, rgba); } /* pack the row of RGBA pixels into user's buffer */ @@ -593,10 +533,6 @@ _swrast_ReadPixels( GLcontext *ctx, return; switch (format) { - case GL_COLOR_INDEX: - read_index_pixels(ctx, x, y, width, height, type, pixels, - &clippedPacking); - break; case GL_STENCIL_INDEX: read_stencil_pixels(ctx, x, y, width, height, type, pixels, &clippedPacking); |