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authormarha <marha@users.sourceforge.net>2011-04-12 12:47:58 +0000
committermarha <marha@users.sourceforge.net>2011-04-12 12:47:58 +0000
commit7730393619080086530e24d3b594351b4114f608 (patch)
tree582900958a9de9e787833ae72ea1a60181ba5965 /mesalib/src/mesa/swrast/s_texcombine.c
parent2fb58f16eeec8ef3ec2a25e246477aab64e38a7d (diff)
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mesa libXext pixman git update 12 Apr 2011
Diffstat (limited to 'mesalib/src/mesa/swrast/s_texcombine.c')
-rw-r--r--mesalib/src/mesa/swrast/s_texcombine.c22
1 files changed, 12 insertions, 10 deletions
diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c
index 0c8cc9ff3..7f49b6ffa 100644
--- a/mesalib/src/mesa/swrast/s_texcombine.c
+++ b/mesalib/src/mesa/swrast/s_texcombine.c
@@ -631,9 +631,9 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
/* adjust texture lod (lambda) */
if (span->arrayMask & SPAN_LAMBDA) {
- if (texUnit->LodBias + curObj->LodBias != 0.0F) {
+ if (texUnit->LodBias + curObj->Sampler.LodBias != 0.0F) {
/* apply LOD bias, but don't clamp yet */
- const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias,
+ const GLfloat bias = CLAMP(texUnit->LodBias + curObj->Sampler.LodBias,
-ctx->Const.MaxTextureLodBias,
ctx->Const.MaxTextureLodBias);
GLuint i;
@@ -642,10 +642,11 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
}
}
- if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) {
+ if (curObj->Sampler.MinLod != -1000.0 ||
+ curObj->Sampler.MaxLod != 1000.0) {
/* apply LOD clamping to lambda */
- const GLfloat min = curObj->MinLod;
- const GLfloat max = curObj->MaxLod;
+ const GLfloat min = curObj->Sampler.MinLod;
+ const GLfloat max = curObj->Sampler.MaxLod;
GLuint i;
for (i = 0; i < span->end; i++) {
GLfloat l = lambda[i];
@@ -686,9 +687,9 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
/* adjust texture lod (lambda) */
if (span->arrayMask & SPAN_LAMBDA) {
- if (texUnit->LodBias + curObj->LodBias != 0.0F) {
+ if (texUnit->LodBias + curObj->Sampler.LodBias != 0.0F) {
/* apply LOD bias, but don't clamp yet */
- const GLfloat bias = CLAMP(texUnit->LodBias + curObj->LodBias,
+ const GLfloat bias = CLAMP(texUnit->LodBias + curObj->Sampler.LodBias,
-ctx->Const.MaxTextureLodBias,
ctx->Const.MaxTextureLodBias);
GLuint i;
@@ -697,10 +698,11 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
}
}
- if (curObj->MinLod != -1000.0 || curObj->MaxLod != 1000.0) {
+ if (curObj->Sampler.MinLod != -1000.0 ||
+ curObj->Sampler.MaxLod != 1000.0) {
/* apply LOD clamping to lambda */
- const GLfloat min = curObj->MinLod;
- const GLfloat max = curObj->MaxLod;
+ const GLfloat min = curObj->Sampler.MinLod;
+ const GLfloat max = curObj->Sampler.MaxLod;
GLuint i;
for (i = 0; i < span->end; i++) {
GLfloat l = lambda[i];