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author | marha <marha@users.sourceforge.net> | 2012-02-27 07:24:18 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-02-27 07:24:18 +0100 |
commit | c4f44c07c6662d1ce08603945ccc4fa5afaa742a (patch) | |
tree | 5daa31bcbf8c90e74d99d679611a2d44f3ccede1 /mesalib/src/mesa/swrast/s_triangle.c | |
parent | 5fb4fb602bde5140dcea45464e3b70a49078ad2e (diff) | |
download | vcxsrv-c4f44c07c6662d1ce08603945ccc4fa5afaa742a.tar.gz vcxsrv-c4f44c07c6662d1ce08603945ccc4fa5afaa742a.tar.bz2 vcxsrv-c4f44c07c6662d1ce08603945ccc4fa5afaa742a.zip |
fontconfig pixman mesa git update 27 Feb 2012
Diffstat (limited to 'mesalib/src/mesa/swrast/s_triangle.c')
-rw-r--r-- | mesalib/src/mesa/swrast/s_triangle.c | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c index ddb4792f7..e89a999a9 100644 --- a/mesalib/src/mesa/swrast/s_triangle.c +++ b/mesalib/src/mesa/swrast/s_triangle.c @@ -142,7 +142,7 @@ _swrast_culltriangle( struct gl_context *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLubyte rgba[MAX_WIDTH][4]; \ + GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -200,7 +200,8 @@ _swrast_culltriangle( struct gl_context *ctx, #define RENDER_SPAN( span ) \ GLuint i; \ - GLubyte rgba[MAX_WIDTH][4]; \ + GLubyte (*rgba)[4] = swrast->SpanArrays->rgba8; \ + GLubyte *mask = swrast->SpanArrays->mask; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -215,17 +216,17 @@ _swrast_culltriangle( struct gl_context *ctx, rgba[i][BCOMP] = texture[pos+0]; \ rgba[i][ACOMP] = 0xff; \ zRow[i] = z; \ - span.array->mask[i] = 1; \ + mask[i] = 1; \ } \ else { \ - span.array->mask[i] = 0; \ + mask[i] = 0; \ } \ span.intTex[0] += span.intTexStep[0]; \ span.intTex[1] += span.intTexStep[1]; \ span.z += span.zStep; \ } \ _swrast_put_row(ctx, rb, GL_UNSIGNED_BYTE, \ - span.end, span.x, span.y, rgba, span.array->mask); + span.end, span.x, span.y, rgba, mask); #include "s_tritemp.h" |