diff options
author | marha <marha@users.sourceforge.net> | 2014-05-01 17:03:50 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-05-01 17:03:50 +0200 |
commit | aadab8d97e31348ffe45d1e5d36ad90b0ccd17aa (patch) | |
tree | 37bc7921f864ead4f6eb357b31a1eb66d46aaef9 /mesalib/src/mesa/swrast | |
parent | 2e0adb33e03e3142f1412ed570415c5ce616dcef (diff) | |
parent | ea0cd87ecbe9fc3c5503ccad7f87a895a458d6d4 (diff) | |
download | vcxsrv-aadab8d97e31348ffe45d1e5d36ad90b0ccd17aa.tar.gz vcxsrv-aadab8d97e31348ffe45d1e5d36ad90b0ccd17aa.tar.bz2 vcxsrv-aadab8d97e31348ffe45d1e5d36ad90b0ccd17aa.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
libxcb/src/xcb_util.c
mesalib/src/mesa/drivers/dri/common/dri_util.c
xorg-server/os/utils.c
Diffstat (limited to 'mesalib/src/mesa/swrast')
-rw-r--r-- | mesalib/src/mesa/swrast/s_context.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/swrast/s_texcombine.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/swrast/s_texture.c | 66 | ||||
-rw-r--r-- | mesalib/src/mesa/swrast/s_triangle.c | 4 |
4 files changed, 49 insertions, 39 deletions
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c index 07485006c..ad11aa2c1 100644 --- a/mesalib/src/mesa/swrast/s_context.c +++ b/mesalib/src/mesa/swrast/s_context.c @@ -73,7 +73,7 @@ _swrast_update_rasterflags( struct gl_context *ctx ) } } if (ctx->Color.ColorLogicOpEnabled) rasterMask |= LOGIC_OP_BIT; - if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT; + if (ctx->Texture._MaxEnabledTexImageUnit >= 0) rasterMask |= TEXTURE_BIT; if ( ctx->ViewportArray[0].X < 0 || ctx->ViewportArray[0].X + ctx->ViewportArray[0].Width > (GLfloat) ctx->DrawBuffer->Width || ctx->ViewportArray[0].Y < 0 @@ -286,7 +286,7 @@ _swrast_update_specular_vertex_add(struct gl_context *ctx) ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR); swrast->SpecularVertexAdd = (separateSpecular - && ctx->Texture._EnabledUnits == 0x0 + && ctx->Texture._MaxEnabledTexImageUnit == -1 && !_swrast_use_fragment_program(ctx) && !ctx->ATIFragmentShader._Enabled); } @@ -523,7 +523,7 @@ _swrast_update_active_attribs(struct gl_context *ctx) if (swrast->_FogEnabled) attribsMask |= VARYING_BIT_FOGC; - attribsMask |= (ctx->Texture._EnabledUnits << VARYING_SLOT_TEX0); + attribsMask |= (ctx->Texture._EnabledCoordUnits << VARYING_SLOT_TEX0); } swrast->_ActiveAttribMask = attribsMask; @@ -923,7 +923,7 @@ _swrast_print_vertex( struct gl_context *ctx, const SWvertex *v ) v->attrib[VARYING_SLOT_POS][3]); for (i = 0 ; i < ctx->Const.MaxTextureCoordUnits ; i++) - if (ctx->Texture.Unit[i]._ReallyEnabled) + if (ctx->Texture.Unit[i]._Current) _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i, v->attrib[VARYING_SLOT_TEX0 + i][0], v->attrib[VARYING_SLOT_TEX0 + i][1], diff --git a/mesalib/src/mesa/swrast/s_texcombine.c b/mesalib/src/mesa/swrast/s_texcombine.c index 32d7c0944..c1a152aa8 100644 --- a/mesalib/src/mesa/swrast/s_texcombine.c +++ b/mesalib/src/mesa/swrast/s_texcombine.c @@ -189,7 +189,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, { const GLuint srcUnit = srcRGB - GL_TEXTURE0; ASSERT(srcUnit < ctx->Const.MaxTextureUnits); - if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) + if (!ctx->Texture.Unit[srcUnit]._Current) goto end; argRGB[term] = get_texel_array(swrast, srcUnit); } @@ -279,7 +279,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, { const GLuint srcUnit = srcA - GL_TEXTURE0; ASSERT(srcUnit < ctx->Const.MaxTextureUnits); - if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled) + if (!ctx->Texture.Unit[srcUnit]._Current) goto end; argA[term] = get_texel_array(swrast, srcUnit); } @@ -657,7 +657,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if (texUnit->_ReallyEnabled && + if (texUnit->_Current && texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) { const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) span->array->attribs[VARYING_SLOT_TEX0 + unit]; @@ -723,7 +723,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) */ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - if (texUnit->_ReallyEnabled && + if (texUnit->_Current && texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) { const GLfloat (*texcoords)[4] = (const GLfloat (*)[4]) span->array->attribs[VARYING_SLOT_TEX0 + unit]; @@ -787,7 +787,7 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span ) * We modify the span->color.rgba values. */ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { - if (ctx->Texture.Unit[unit]._ReallyEnabled) + if (ctx->Texture.Unit[unit]._Current) texture_combine(ctx, unit, primary_rgba, swrast->TexelBuffer, span); } diff --git a/mesalib/src/mesa/swrast/s_texture.c b/mesalib/src/mesa/swrast/s_texture.c index c08a4e9d1..9ccd0e347 100644 --- a/mesalib/src/mesa/swrast/s_texture.c +++ b/mesalib/src/mesa/swrast/s_texture.c @@ -177,8 +177,8 @@ _swrast_free_texture_image_buffer(struct gl_context *ctx, * Error checking for debugging only. */ static void -_mesa_check_map_teximage(struct gl_texture_image *texImage, - GLuint slice, GLuint x, GLuint y, GLuint w, GLuint h) +check_map_teximage(const struct gl_texture_image *texImage, + GLuint slice, GLuint x, GLuint y, GLuint w, GLuint h) { if (texImage->TexObject->Target == GL_TEXTURE_1D) @@ -216,7 +216,16 @@ _swrast_map_teximage(struct gl_context *ctx, GLint stride, texelSize; GLuint bw, bh; - _mesa_check_map_teximage(texImage, slice, x, y, w, h); + check_map_teximage(texImage, slice, x, y, w, h); + + if (!swImage->Buffer) { + /* Either glTexImage was called with a NULL <pixels> argument or + * we ran out of memory when allocating texture memory, + */ + *mapOut = NULL; + *rowStrideOut = 0; + return; + } texelSize = _mesa_get_format_bytes(texImage->TexFormat); stride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); @@ -225,12 +234,6 @@ _swrast_map_teximage(struct gl_context *ctx, assert(x % bw == 0); assert(y % bh == 0); - if (!swImage->Buffer) { - /* probably ran out of memory when allocating tex mem */ - *mapOut = NULL; - return; - } - /* This function can only be used with a swrast-allocated buffer, in which * case ImageSlices is populated with pointers into Buffer. */ @@ -266,7 +269,7 @@ _swrast_map_texture(struct gl_context *ctx, struct gl_texture_object *texObj) for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { struct gl_texture_image *texImage = texObj->Image[face][level]; struct swrast_texture_image *swImage = swrast_texture_image(texImage); - unsigned int i; + unsigned int i, slices; if (!texImage) continue; @@ -279,7 +282,16 @@ _swrast_map_texture(struct gl_context *ctx, struct gl_texture_object *texObj) continue; } - for (i = 0; i < texture_slices(texImage); i++) { + if (!swImage->ImageSlices) { + swImage->ImageSlices = + calloc(texture_slices(texImage), sizeof(void *)); + if (!swImage->ImageSlices) + continue; + } + + slices = texture_slices(texImage); + + for (i = 0; i < slices; i++) { GLubyte *map; GLint rowStride; @@ -317,7 +329,7 @@ _swrast_unmap_texture(struct gl_context *ctx, struct gl_texture_object *texObj) for (level = texObj->BaseLevel; level < MAX_TEXTURE_LEVELS; level++) { struct gl_texture_image *texImage = texObj->Image[face][level]; struct swrast_texture_image *swImage = swrast_texture_image(texImage); - unsigned int i; + unsigned int i, slices; if (!texImage) continue; @@ -325,7 +337,12 @@ _swrast_unmap_texture(struct gl_context *ctx, struct gl_texture_object *texObj) if (swImage->Buffer) return; - for (i = 0; i < texture_slices(texImage); i++) { + if (!swImage->ImageSlices) + continue; + + slices = texture_slices(texImage); + + for (i = 0; i < slices; i++) { if (swImage->ImageSlices[i]) { ctx->Driver.UnmapTextureImage(ctx, texImage, i); swImage->ImageSlices[i] = NULL; @@ -342,16 +359,13 @@ _swrast_unmap_texture(struct gl_context *ctx, struct gl_texture_object *texObj) void _swrast_map_textures(struct gl_context *ctx) { - GLbitfield enabledUnits = ctx->Texture._EnabledUnits; + int unit; - /* loop over enabled texture units */ - while (enabledUnits) { - GLuint unit = ffs(enabledUnits) - 1; + for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) { struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; - - _swrast_map_texture(ctx, texObj); - enabledUnits &= ~(1 << unit); + if (texObj) + _swrast_map_texture(ctx, texObj); } } @@ -362,15 +376,11 @@ _swrast_map_textures(struct gl_context *ctx) void _swrast_unmap_textures(struct gl_context *ctx) { - GLbitfield enabledUnits = ctx->Texture._EnabledUnits; - - /* loop over enabled texture units */ - while (enabledUnits) { - GLuint unit = ffs(enabledUnits) - 1; + int unit; + for (unit = 0; unit <= ctx->Texture._MaxEnabledTexImageUnit; unit++) { struct gl_texture_object *texObj = ctx->Texture.Unit[unit]._Current; - - _swrast_unmap_texture(ctx, texObj); - enabledUnits &= ~(1 << unit); + if (texObj) + _swrast_unmap_texture(ctx, texObj); } } diff --git a/mesalib/src/mesa/swrast/s_triangle.c b/mesalib/src/mesa/swrast/s_triangle.c index 00383fb84..164906643 100644 --- a/mesalib/src/mesa/swrast/s_triangle.c +++ b/mesalib/src/mesa/swrast/s_triangle.c @@ -1071,8 +1071,8 @@ _swrast_choose_triangle( struct gl_context *ctx ) if (ctx->Texture._EnabledCoordUnits == 0x1 && !_swrast_use_fragment_program(ctx) && !ctx->ATIFragmentShader._Enabled - && ctx->Texture._EnabledUnits == 0x1 - && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT + && ctx->Texture._MaxEnabledTexImageUnit == 0 + && ctx->Texture.Unit[0]._Current->Target == GL_TEXTURE_2D && samp->WrapS == GL_REPEAT && samp->WrapT == GL_REPEAT && texObj2D->_Swizzle == SWIZZLE_NOOP |