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authormarha <marha@users.sourceforge.net>2014-04-13 14:28:06 +0200
committermarha <marha@users.sourceforge.net>2014-04-13 14:28:06 +0200
commit0bd141efd4832e01c8b269b8566dd5749e30ed55 (patch)
treecdad95c688236c6e2e36f13a3495c498393dabc8 /mesalib/src/mesa/swrast
parentfeab85024204c7db3ad243697fe06bf3960349a9 (diff)
parentd2ad10d03be8e6d4b150bbdf2a28ea3d5a18a2ed (diff)
downloadvcxsrv-0bd141efd4832e01c8b269b8566dd5749e30ed55.tar.gz
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/swrast')
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch.c1127
-rw-r--r--mesalib/src/mesa/swrast/s_texfetch_tmp.h955
2 files changed, 481 insertions, 1601 deletions
diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c
index cd0982705..90a514c16 100644
--- a/mesalib/src/mesa/swrast/s_texfetch.c
+++ b/mesalib/src/mesa/swrast/s_texfetch.c
@@ -129,9 +129,24 @@ static void fetch_null_texelf( const struct swrast_texture_image *texImage,
}
+#define FETCH_FUNCS(NAME) \
+ { \
+ MESA_FORMAT_ ## NAME, \
+ fetch_texel_1d_ ## NAME, \
+ fetch_texel_2d_ ## NAME, \
+ fetch_texel_3d_ ## NAME, \
+ }
+
+#define FETCH_NULL(NAME) \
+ { \
+ MESA_FORMAT_ ## NAME, \
+ NULL, \
+ NULL, \
+ NULL \
+ }
+
/**
* Table to map MESA_FORMAT_ to texel fetch/store funcs.
- * XXX this is somewhat temporary.
*/
static struct {
mesa_format Name;
@@ -149,978 +164,198 @@ texfetch_funcs[] =
},
/* Packed unorm formats */
- {
- MESA_FORMAT_A8B8G8R8_UNORM,
- fetch_texel_1d_f_rgba8888,
- fetch_texel_2d_f_rgba8888,
- fetch_texel_3d_f_rgba8888
- },
- {
- MESA_FORMAT_X8B8G8R8_UNORM,
- fetch_texel_1d_f_rgbx8888,
- fetch_texel_2d_f_rgbx8888,
- fetch_texel_3d_f_rgbx8888
- },
- {
- MESA_FORMAT_R8G8B8A8_UNORM,
- fetch_texel_1d_f_rgba8888_rev,
- fetch_texel_2d_f_rgba8888_rev,
- fetch_texel_3d_f_rgba8888_rev
- },
- {
- MESA_FORMAT_R8G8B8X8_UNORM,
- fetch_texel_1d_f_rgbx8888_rev,
- fetch_texel_2d_f_rgbx8888_rev,
- fetch_texel_3d_f_rgbx8888_rev
- },
- {
- MESA_FORMAT_B8G8R8A8_UNORM,
- fetch_texel_1d_f_argb8888,
- fetch_texel_2d_f_argb8888,
- fetch_texel_3d_f_argb8888
- },
- {
- MESA_FORMAT_B8G8R8X8_UNORM,
- fetch_texel_1d_f_xrgb8888,
- fetch_texel_2d_f_xrgb8888,
- fetch_texel_3d_f_xrgb8888
- },
- {
- MESA_FORMAT_A8R8G8B8_UNORM,
- fetch_texel_1d_f_argb8888_rev,
- fetch_texel_2d_f_argb8888_rev,
- fetch_texel_3d_f_argb8888_rev
- },
- {
- MESA_FORMAT_X8R8G8B8_UNORM,
- fetch_texel_1d_f_xrgb8888_rev,
- fetch_texel_2d_f_xrgb8888_rev,
- fetch_texel_3d_f_xrgb8888_rev
- },
- {
- MESA_FORMAT_L16A16_UNORM,
- fetch_texel_1d_f_al1616,
- fetch_texel_2d_f_al1616,
- fetch_texel_3d_f_al1616
- },
- {
- MESA_FORMAT_A16L16_UNORM,
- fetch_texel_1d_f_al1616_rev,
- fetch_texel_2d_f_al1616_rev,
- fetch_texel_3d_f_al1616_rev
- },
- {
- MESA_FORMAT_B5G6R5_UNORM,
- fetch_texel_1d_f_rgb565,
- fetch_texel_2d_f_rgb565,
- fetch_texel_3d_f_rgb565
- },
- {
- MESA_FORMAT_R5G6B5_UNORM,
- fetch_texel_1d_f_rgb565_rev,
- fetch_texel_2d_f_rgb565_rev,
- fetch_texel_3d_f_rgb565_rev
- },
- {
- MESA_FORMAT_B4G4R4A4_UNORM,
- fetch_texel_1d_f_argb4444,
- fetch_texel_2d_f_argb4444,
- fetch_texel_3d_f_argb4444
- },
- {
- MESA_FORMAT_B4G4R4X4_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A4R4G4B4_UNORM,
- fetch_texel_1d_f_argb4444_rev,
- fetch_texel_2d_f_argb4444_rev,
- fetch_texel_3d_f_argb4444_rev
- },
- {
- MESA_FORMAT_A1B5G5R5_UNORM,
- fetch_texel_1d_f_rgba5551,
- fetch_texel_2d_f_rgba5551,
- fetch_texel_3d_f_rgba5551
- },
- {
- MESA_FORMAT_B5G5R5A1_UNORM,
- fetch_texel_1d_f_argb1555,
- fetch_texel_2d_f_argb1555,
- fetch_texel_3d_f_argb1555
- },
- {
- MESA_FORMAT_B5G5R5X1_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A1R5G5B5_UNORM,
- fetch_texel_1d_f_argb1555_rev,
- fetch_texel_2d_f_argb1555_rev,
- fetch_texel_3d_f_argb1555_rev
- },
- {
- MESA_FORMAT_L8A8_UNORM,
- fetch_texel_1d_f_al88,
- fetch_texel_2d_f_al88,
- fetch_texel_3d_f_al88
- },
- {
- MESA_FORMAT_A8L8_UNORM,
- fetch_texel_1d_f_al88_rev,
- fetch_texel_2d_f_al88_rev,
- fetch_texel_3d_f_al88_rev
- },
- {
- MESA_FORMAT_R8G8_UNORM,
- fetch_texel_1d_f_gr88,
- fetch_texel_2d_f_gr88,
- fetch_texel_3d_f_gr88
- },
- {
- MESA_FORMAT_G8R8_UNORM,
- fetch_texel_1d_f_rg88,
- fetch_texel_2d_f_rg88,
- fetch_texel_3d_f_rg88
- },
- {
- MESA_FORMAT_L4A4_UNORM,
- fetch_texel_1d_f_al44,
- fetch_texel_2d_f_al44,
- fetch_texel_3d_f_al44
- },
- {
- MESA_FORMAT_B2G3R3_UNORM,
- fetch_texel_1d_f_rgb332,
- fetch_texel_2d_f_rgb332,
- fetch_texel_3d_f_rgb332
- },
- {
- MESA_FORMAT_R16G16_UNORM,
- fetch_texel_1d_f_rg1616,
- fetch_texel_2d_f_rg1616,
- fetch_texel_3d_f_rg1616
- },
- {
- MESA_FORMAT_G16R16_UNORM,
- fetch_texel_1d_f_rg1616_rev,
- fetch_texel_2d_f_rg1616_rev,
- fetch_texel_3d_f_rg1616_rev
- },
- {
- MESA_FORMAT_B10G10R10A2_UNORM,
- fetch_texel_1d_f_argb2101010,
- fetch_texel_2d_f_argb2101010,
- fetch_texel_3d_f_argb2101010
- },
- {
- MESA_FORMAT_B10G10R10X2_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R10G10B10A2_UNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_S8_UINT_Z24_UNORM,
- fetch_texel_1d_f_z24_s8,
- fetch_texel_2d_f_z24_s8,
- fetch_texel_3d_f_z24_s8
- },
+ FETCH_FUNCS(A8B8G8R8_UNORM),
+ FETCH_FUNCS(X8B8G8R8_UNORM),
+ FETCH_FUNCS(R8G8B8A8_UNORM),
+ FETCH_FUNCS(R8G8B8X8_UNORM),
+ FETCH_FUNCS(B8G8R8A8_UNORM),
+ FETCH_FUNCS(B8G8R8X8_UNORM),
+ FETCH_FUNCS(A8R8G8B8_UNORM),
+ FETCH_FUNCS(X8R8G8B8_UNORM),
+ FETCH_FUNCS(L16A16_UNORM),
+ FETCH_FUNCS(A16L16_UNORM),
+ FETCH_FUNCS(B5G6R5_UNORM),
+ FETCH_FUNCS(R5G6B5_UNORM),
+ FETCH_FUNCS(B4G4R4A4_UNORM),
+ FETCH_NULL(B4G4R4X4_UNORM),
+ FETCH_FUNCS(A4R4G4B4_UNORM),
+ FETCH_FUNCS(A1B5G5R5_UNORM),
+ FETCH_FUNCS(B5G5R5A1_UNORM),
+ FETCH_NULL(B5G5R5X1_UNORM),
+ FETCH_FUNCS(A1R5G5B5_UNORM),
+ FETCH_FUNCS(L8A8_UNORM),
+ FETCH_FUNCS(A8L8_UNORM),
+ FETCH_FUNCS(R8G8_UNORM),
+ FETCH_FUNCS(G8R8_UNORM),
+ FETCH_FUNCS(L4A4_UNORM),
+ FETCH_FUNCS(B2G3R3_UNORM),
+ FETCH_FUNCS(R16G16_UNORM),
+ FETCH_FUNCS(G16R16_UNORM),
+ FETCH_FUNCS(B10G10R10A2_UNORM),
+ FETCH_NULL(B10G10R10X2_UNORM),
+ FETCH_FUNCS(R10G10B10A2_UNORM),
+ FETCH_FUNCS(S8_UINT_Z24_UNORM),
{
MESA_FORMAT_X8_UINT_Z24_UNORM,
- fetch_texel_1d_f_z24_s8,
- fetch_texel_2d_f_z24_s8,
- fetch_texel_3d_f_z24_s8
- },
- {
- MESA_FORMAT_Z24_UNORM_S8_UINT,
- fetch_texel_1d_f_s8_z24,
- fetch_texel_2d_f_s8_z24,
- fetch_texel_3d_f_s8_z24
+ fetch_texel_1d_S8_UINT_Z24_UNORM,
+ fetch_texel_2d_S8_UINT_Z24_UNORM,
+ fetch_texel_3d_S8_UINT_Z24_UNORM
},
+ FETCH_FUNCS(Z24_UNORM_S8_UINT),
{
MESA_FORMAT_Z24_UNORM_X8_UINT,
- fetch_texel_1d_f_s8_z24,
- fetch_texel_2d_f_s8_z24,
- fetch_texel_3d_f_s8_z24
- },
- {
- MESA_FORMAT_YCBCR,
- fetch_texel_1d_f_ycbcr,
- fetch_texel_2d_f_ycbcr,
- fetch_texel_3d_f_ycbcr
- },
- {
- MESA_FORMAT_YCBCR_REV,
- fetch_texel_1d_f_ycbcr_rev,
- fetch_texel_2d_f_ycbcr_rev,
- fetch_texel_3d_f_ycbcr_rev
- },
- {
- MESA_FORMAT_DUDV8,
- fetch_texel_1d_dudv8,
- fetch_texel_2d_dudv8,
- fetch_texel_3d_dudv8
+ fetch_texel_1d_Z24_UNORM_S8_UINT,
+ fetch_texel_2d_Z24_UNORM_S8_UINT,
+ fetch_texel_3d_Z24_UNORM_S8_UINT
},
+ FETCH_FUNCS(YCBCR),
+ FETCH_FUNCS(YCBCR_REV),
+ FETCH_FUNCS(DUDV8),
/* Array unorm formats */
- {
- MESA_FORMAT_A_UNORM8,
- fetch_texel_1d_f_a8,
- fetch_texel_2d_f_a8,
- fetch_texel_3d_f_a8
- },
- {
- MESA_FORMAT_A_UNORM16,
- fetch_texel_1d_f_a16,
- fetch_texel_2d_f_a16,
- fetch_texel_3d_f_a16
- },
- {
- MESA_FORMAT_L_UNORM8,
- fetch_texel_1d_f_l8,
- fetch_texel_2d_f_l8,
- fetch_texel_3d_f_l8
- },
- {
- MESA_FORMAT_L_UNORM16,
- fetch_texel_1d_f_l16,
- fetch_texel_2d_f_l16,
- fetch_texel_3d_f_l16
- },
- {
- MESA_FORMAT_I_UNORM8,
- fetch_texel_1d_f_i8,
- fetch_texel_2d_f_i8,
- fetch_texel_3d_f_i8
- },
- {
- MESA_FORMAT_I_UNORM16,
- fetch_texel_1d_f_i16,
- fetch_texel_2d_f_i16,
- fetch_texel_3d_f_i16
- },
- {
- MESA_FORMAT_R_UNORM8,
- fetch_texel_1d_f_r8,
- fetch_texel_2d_f_r8,
- fetch_texel_3d_f_r8
- },
- {
- MESA_FORMAT_R_UNORM16,
- fetch_texel_1d_f_r16,
- fetch_texel_2d_f_r16,
- fetch_texel_3d_f_r16
- },
- {
- MESA_FORMAT_BGR_UNORM8,
- fetch_texel_1d_f_rgb888,
- fetch_texel_2d_f_rgb888,
- fetch_texel_3d_f_rgb888
- },
- {
- MESA_FORMAT_RGB_UNORM8,
- fetch_texel_1d_f_bgr888,
- fetch_texel_2d_f_bgr888,
- fetch_texel_3d_f_bgr888
- },
- {
- MESA_FORMAT_RGBA_UNORM16,
- fetch_texel_1d_rgba_16,
- fetch_texel_2d_rgba_16,
- fetch_texel_3d_rgba_16
- },
- {
- MESA_FORMAT_RGBX_UNORM16,
- fetch_texel_1d_xbgr16161616_unorm,
- fetch_texel_2d_xbgr16161616_unorm,
- fetch_texel_3d_xbgr16161616_unorm
- },
- {
- MESA_FORMAT_Z_UNORM16,
- fetch_texel_1d_f_z16,
- fetch_texel_2d_f_z16,
- fetch_texel_3d_f_z16
- },
- {
- MESA_FORMAT_Z_UNORM32,
- fetch_texel_1d_f_z32,
- fetch_texel_2d_f_z32,
- fetch_texel_3d_f_z32
- },
- {
- MESA_FORMAT_S_UINT8,
- NULL,
- NULL,
- NULL
- },
+ FETCH_FUNCS(A_UNORM8),
+ FETCH_FUNCS(A_UNORM16),
+ FETCH_FUNCS(L_UNORM8),
+ FETCH_FUNCS(L_UNORM16),
+ FETCH_FUNCS(I_UNORM8),
+ FETCH_FUNCS(I_UNORM16),
+ FETCH_FUNCS(R_UNORM8),
+ FETCH_FUNCS(R_UNORM16),
+ FETCH_FUNCS(BGR_UNORM8),
+ FETCH_FUNCS(RGB_UNORM8),
+ FETCH_FUNCS(RGBA_UNORM16),
+ FETCH_FUNCS(RGBX_UNORM16),
+ FETCH_FUNCS(Z_UNORM16),
+ FETCH_FUNCS(Z_UNORM32),
+ FETCH_NULL(S_UINT8),
/* Packed signed/normalized formats */
- {
- MESA_FORMAT_A8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgba8888,
- fetch_texel_2d_signed_rgba8888,
- fetch_texel_3d_signed_rgba8888
- },
- {
- MESA_FORMAT_X8B8G8R8_SNORM,
- fetch_texel_1d_signed_rgbx8888,
- fetch_texel_2d_signed_rgbx8888,
- fetch_texel_3d_signed_rgbx8888
- },
- {
- MESA_FORMAT_R8G8B8A8_SNORM,
- fetch_texel_1d_signed_rgba8888_rev,
- fetch_texel_2d_signed_rgba8888_rev,
- fetch_texel_3d_signed_rgba8888_rev
- },
- {
- MESA_FORMAT_R8G8B8X8_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R16G16_SNORM,
- fetch_texel_1d_signed_rg1616,
- fetch_texel_2d_signed_rg1616,
- fetch_texel_3d_signed_rg1616
- },
- {
- MESA_FORMAT_G16R16_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R8G8_SNORM,
- fetch_texel_1d_signed_rg88_rev,
- fetch_texel_2d_signed_rg88_rev,
- fetch_texel_3d_signed_rg88_rev
- },
- {
- MESA_FORMAT_G8R8_SNORM,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L8A8_SNORM,
- fetch_texel_1d_signed_al88,
- fetch_texel_2d_signed_al88,
- fetch_texel_3d_signed_al88
- },
+ FETCH_FUNCS(A8B8G8R8_SNORM),
+ FETCH_FUNCS(X8B8G8R8_SNORM),
+ FETCH_FUNCS(R8G8B8A8_SNORM),
+ FETCH_NULL(R8G8B8X8_SNORM),
+ FETCH_FUNCS(R16G16_SNORM),
+ FETCH_NULL(G16R16_SNORM),
+ FETCH_FUNCS(R8G8_SNORM),
+ FETCH_NULL(G8R8_SNORM),
+ FETCH_FUNCS(L8A8_SNORM),
/* Array signed/normalized formats */
- {
- MESA_FORMAT_A_SNORM8,
- fetch_texel_1d_signed_a8,
- fetch_texel_2d_signed_a8,
- fetch_texel_3d_signed_a8
- },
- {
- MESA_FORMAT_A_SNORM16,
- fetch_texel_1d_signed_a16,
- fetch_texel_2d_signed_a16,
- fetch_texel_3d_signed_a16
- },
- {
- MESA_FORMAT_L_SNORM8,
- fetch_texel_1d_signed_l8,
- fetch_texel_2d_signed_l8,
- fetch_texel_3d_signed_l8
- },
- {
- MESA_FORMAT_L_SNORM16,
- fetch_texel_1d_signed_l16,
- fetch_texel_2d_signed_l16,
- fetch_texel_3d_signed_l16
- },
- {
- MESA_FORMAT_I_SNORM8,
- fetch_texel_1d_signed_i8,
- fetch_texel_2d_signed_i8,
- fetch_texel_3d_signed_i8
- },
- {
- MESA_FORMAT_I_SNORM16,
- fetch_texel_1d_signed_i16,
- fetch_texel_2d_signed_i16,
- fetch_texel_3d_signed_i16
- },
- {
- MESA_FORMAT_R_SNORM8,
- fetch_texel_1d_signed_r8,
- fetch_texel_2d_signed_r8,
- fetch_texel_3d_signed_r8
- },
- {
- MESA_FORMAT_R_SNORM16,
- fetch_texel_1d_signed_r16,
- fetch_texel_2d_signed_r16,
- fetch_texel_3d_signed_r16
- },
- {
- MESA_FORMAT_LA_SNORM16,
- fetch_texel_1d_signed_al1616,
- fetch_texel_2d_signed_al1616,
- fetch_texel_3d_signed_al1616
- },
- {
- MESA_FORMAT_RGB_SNORM16,
- fetch_texel_1d_signed_rgb_16,
- fetch_texel_2d_signed_rgb_16,
- fetch_texel_3d_signed_rgb_16
- },
- {
- MESA_FORMAT_RGBA_SNORM16,
- fetch_texel_1d_signed_rgba_16,
- fetch_texel_2d_signed_rgba_16,
- fetch_texel_3d_signed_rgba_16
- },
- {
- MESA_FORMAT_RGBX_SNORM16,
- NULL,
- NULL,
- NULL
- },
+ FETCH_FUNCS(A_SNORM8),
+ FETCH_FUNCS(A_SNORM16),
+ FETCH_FUNCS(L_SNORM8),
+ FETCH_FUNCS(L_SNORM16),
+ FETCH_FUNCS(I_SNORM8),
+ FETCH_FUNCS(I_SNORM16),
+ FETCH_FUNCS(R_SNORM8),
+ FETCH_FUNCS(R_SNORM16),
+ FETCH_FUNCS(LA_SNORM16),
+ FETCH_FUNCS(RGB_SNORM16),
+ FETCH_FUNCS(RGBA_SNORM16),
+ FETCH_NULL(RGBX_SNORM16),
/* Packed sRGB formats */
- {
- MESA_FORMAT_A8B8G8R8_SRGB,
- fetch_texel_1d_srgba8,
- fetch_texel_2d_srgba8,
- fetch_texel_3d_srgba8
- },
- {
- MESA_FORMAT_B8G8R8A8_SRGB,
- fetch_texel_1d_sargb8,
- fetch_texel_2d_sargb8,
- fetch_texel_3d_sargb8
- },
- {
- MESA_FORMAT_B8G8R8X8_SRGB,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R8G8B8A8_SRGB,
- fetch_texel_1d_sabgr8,
- fetch_texel_2d_sabgr8,
- fetch_texel_3d_sabgr8
- },
- {
- MESA_FORMAT_R8G8B8X8_SRGB,
- fetch_texel_1d_sxbgr8,
- fetch_texel_2d_sxbgr8,
- fetch_texel_3d_sxbgr8
- },
- {
- MESA_FORMAT_L8A8_SRGB,
- fetch_texel_1d_sla8,
- fetch_texel_2d_sla8,
- fetch_texel_3d_sla8
- },
+ FETCH_FUNCS(A8B8G8R8_SRGB),
+ FETCH_FUNCS(B8G8R8A8_SRGB),
+ FETCH_NULL(B8G8R8X8_SRGB),
+ FETCH_FUNCS(R8G8B8A8_SRGB),
+ FETCH_FUNCS(R8G8B8X8_SRGB),
+ FETCH_FUNCS(L8A8_SRGB),
/* Array sRGB formats */
- {
- MESA_FORMAT_L_SRGB8,
- fetch_texel_1d_sl8,
- fetch_texel_2d_sl8,
- fetch_texel_3d_sl8
- },
- {
- MESA_FORMAT_BGR_SRGB8,
- fetch_texel_1d_srgb8,
- fetch_texel_2d_srgb8,
- fetch_texel_3d_srgb8
- },
+ FETCH_FUNCS(L_SRGB8),
+ FETCH_FUNCS(BGR_SRGB8),
/* Packed float formats */
- {
- MESA_FORMAT_R9G9B9E5_FLOAT,
- fetch_texel_1d_rgb9_e5,
- fetch_texel_2d_rgb9_e5,
- fetch_texel_3d_rgb9_e5
- },
- {
- MESA_FORMAT_R11G11B10_FLOAT,
- fetch_texel_1d_r11_g11_b10f,
- fetch_texel_2d_r11_g11_b10f,
- fetch_texel_3d_r11_g11_b10f
- },
- {
- MESA_FORMAT_Z32_FLOAT_S8X24_UINT,
- fetch_texel_1d_z32f_x24s8,
- fetch_texel_2d_z32f_x24s8,
- fetch_texel_3d_z32f_x24s8
- },
+ FETCH_FUNCS(R9G9B9E5_FLOAT),
+ FETCH_FUNCS(R11G11B10_FLOAT),
+ FETCH_FUNCS(Z32_FLOAT_S8X24_UINT),
/* Array float formats */
- {
- MESA_FORMAT_A_FLOAT16,
- fetch_texel_1d_f_alpha_f16,
- fetch_texel_2d_f_alpha_f16,
- fetch_texel_3d_f_alpha_f16
- },
- {
- MESA_FORMAT_A_FLOAT32,
- fetch_texel_1d_f_alpha_f32,
- fetch_texel_2d_f_alpha_f32,
- fetch_texel_3d_f_alpha_f32
- },
- {
- MESA_FORMAT_L_FLOAT16,
- fetch_texel_1d_f_luminance_f16,
- fetch_texel_2d_f_luminance_f16,
- fetch_texel_3d_f_luminance_f16
- },
- {
- MESA_FORMAT_L_FLOAT32,
- fetch_texel_1d_f_luminance_f32,
- fetch_texel_2d_f_luminance_f32,
- fetch_texel_3d_f_luminance_f32
- },
- {
- MESA_FORMAT_LA_FLOAT16,
- fetch_texel_1d_f_luminance_alpha_f16,
- fetch_texel_2d_f_luminance_alpha_f16,
- fetch_texel_3d_f_luminance_alpha_f16
- },
- {
- MESA_FORMAT_LA_FLOAT32,
- fetch_texel_1d_f_luminance_alpha_f32,
- fetch_texel_2d_f_luminance_alpha_f32,
- fetch_texel_3d_f_luminance_alpha_f32
- },
- {
- MESA_FORMAT_I_FLOAT16,
- fetch_texel_1d_f_intensity_f16,
- fetch_texel_2d_f_intensity_f16,
- fetch_texel_3d_f_intensity_f16
- },
- {
- MESA_FORMAT_I_FLOAT32,
- fetch_texel_1d_f_intensity_f32,
- fetch_texel_2d_f_intensity_f32,
- fetch_texel_3d_f_intensity_f32
- },
- {
- MESA_FORMAT_R_FLOAT16,
- fetch_texel_1d_f_r_f16,
- fetch_texel_2d_f_r_f16,
- fetch_texel_3d_f_r_f16
- },
- {
- MESA_FORMAT_R_FLOAT32,
- fetch_texel_1d_f_r_f32,
- fetch_texel_2d_f_r_f32,
- fetch_texel_3d_f_r_f32
- },
- {
- MESA_FORMAT_RG_FLOAT16,
- fetch_texel_1d_f_rg_f16,
- fetch_texel_2d_f_rg_f16,
- fetch_texel_3d_f_rg_f16
- },
- {
- MESA_FORMAT_RG_FLOAT32,
- fetch_texel_1d_f_rg_f32,
- fetch_texel_2d_f_rg_f32,
- fetch_texel_3d_f_rg_f32
- },
- {
- MESA_FORMAT_RGB_FLOAT16,
- fetch_texel_1d_f_rgb_f16,
- fetch_texel_2d_f_rgb_f16,
- fetch_texel_3d_f_rgb_f16
- },
- {
- MESA_FORMAT_RGB_FLOAT32,
- fetch_texel_1d_f_rgb_f32,
- fetch_texel_2d_f_rgb_f32,
- fetch_texel_3d_f_rgb_f32
- },
- {
- MESA_FORMAT_RGBA_FLOAT16,
- fetch_texel_1d_f_rgba_f16,
- fetch_texel_2d_f_rgba_f16,
- fetch_texel_3d_f_rgba_f16
- },
- {
- MESA_FORMAT_RGBA_FLOAT32,
- fetch_texel_1d_f_rgba_f32,
- fetch_texel_2d_f_rgba_f32,
- fetch_texel_3d_f_rgba_f32
- },
- {
- MESA_FORMAT_RGBX_FLOAT16,
- fetch_texel_1d_xbgr16161616_float,
- fetch_texel_2d_xbgr16161616_float,
- fetch_texel_3d_xbgr16161616_float
- },
- {
- MESA_FORMAT_RGBX_FLOAT32,
- fetch_texel_1d_xbgr32323232_float,
- fetch_texel_2d_xbgr32323232_float,
- fetch_texel_3d_xbgr32323232_float
- },
+ FETCH_FUNCS(A_FLOAT16),
+ FETCH_FUNCS(A_FLOAT32),
+ FETCH_FUNCS(L_FLOAT16),
+ FETCH_FUNCS(L_FLOAT32),
+ FETCH_FUNCS(LA_FLOAT16),
+ FETCH_FUNCS(LA_FLOAT32),
+ FETCH_FUNCS(I_FLOAT16),
+ FETCH_FUNCS(I_FLOAT32),
+ FETCH_FUNCS(R_FLOAT16),
+ FETCH_FUNCS(R_FLOAT32),
+ FETCH_FUNCS(RG_FLOAT16),
+ FETCH_FUNCS(RG_FLOAT32),
+ FETCH_FUNCS(RGB_FLOAT16),
+ FETCH_FUNCS(RGB_FLOAT32),
+ FETCH_FUNCS(RGBA_FLOAT16),
+ FETCH_FUNCS(RGBA_FLOAT32),
+ FETCH_FUNCS(RGBX_FLOAT16),
+ FETCH_FUNCS(RGBX_FLOAT32),
{
MESA_FORMAT_Z_FLOAT32,
- fetch_texel_1d_f_r_f32, /* Reuse the R32F functions. */
- fetch_texel_2d_f_r_f32,
- fetch_texel_3d_f_r_f32
+ fetch_texel_1d_R_FLOAT32, /* Reuse the R32F functions. */
+ fetch_texel_2d_R_FLOAT32,
+ fetch_texel_3d_R_FLOAT32
},
/* Packed signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_B10G10R10A2_UINT,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R10G10B10A2_UINT,
- NULL,
- NULL,
- NULL
- },
+ FETCH_NULL(B10G10R10A2_UINT),
+ FETCH_NULL(R10G10B10A2_UINT),
/* Array signed/unsigned non-normalized integer formats */
- {
- MESA_FORMAT_A_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_A_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_I_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_L_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_LA_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_R_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RG_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGB_SINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBA_UINT8,
- fetch_texel_1d_rgba_uint8,
- fetch_texel_2d_rgba_uint8,
- fetch_texel_3d_rgba_uint8
- },
- {
- MESA_FORMAT_RGBA_UINT16,
- fetch_texel_1d_rgba_uint16,
- fetch_texel_2d_rgba_uint16,
- fetch_texel_3d_rgba_uint16
- },
- {
- MESA_FORMAT_RGBA_UINT32,
- fetch_texel_1d_rgba_uint32,
- fetch_texel_2d_rgba_uint32,
- fetch_texel_3d_rgba_uint32
- },
- {
- MESA_FORMAT_RGBA_SINT8,
- fetch_texel_1d_rgba_int8,
- fetch_texel_2d_rgba_int8,
- fetch_texel_3d_rgba_int8
- },
- {
- MESA_FORMAT_RGBA_SINT16,
- fetch_texel_1d_rgba_int16,
- fetch_texel_2d_rgba_int16,
- fetch_texel_3d_rgba_int16
- },
- {
- MESA_FORMAT_RGBA_SINT32,
- fetch_texel_1d_rgba_int32,
- fetch_texel_2d_rgba_int32,
- fetch_texel_3d_rgba_int32
- },
- {
- MESA_FORMAT_RGBX_UINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_UINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_UINT32,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT8,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT16,
- NULL,
- NULL,
- NULL
- },
- {
- MESA_FORMAT_RGBX_SINT32,
- NULL,
- NULL,
- NULL
- },
+ FETCH_NULL(A_UINT8),
+ FETCH_NULL(A_UINT16),
+ FETCH_NULL(A_UINT32),
+ FETCH_NULL(A_SINT8),
+ FETCH_NULL(A_SINT16),
+ FETCH_NULL(A_SINT32),
+ FETCH_NULL(I_UINT8),
+ FETCH_NULL(I_UINT16),
+ FETCH_NULL(I_UINT32),
+ FETCH_NULL(I_SINT8),
+ FETCH_NULL(I_SINT16),
+ FETCH_NULL(I_SINT32),
+ FETCH_NULL(L_UINT8),
+ FETCH_NULL(L_UINT16),
+ FETCH_NULL(L_UINT32),
+ FETCH_NULL(L_SINT8),
+ FETCH_NULL(L_SINT16),
+ FETCH_NULL(L_SINT32),
+ FETCH_NULL(LA_UINT8),
+ FETCH_NULL(LA_UINT16),
+ FETCH_NULL(LA_UINT32),
+ FETCH_NULL(LA_SINT8),
+ FETCH_NULL(LA_SINT16),
+ FETCH_NULL(LA_SINT32),
+ FETCH_NULL(R_UINT8),
+ FETCH_NULL(R_UINT16),
+ FETCH_NULL(R_UINT32),
+ FETCH_NULL(R_SINT8),
+ FETCH_NULL(R_SINT16),
+ FETCH_NULL(R_SINT32),
+ FETCH_NULL(RG_UINT8),
+ FETCH_NULL(RG_UINT16),
+ FETCH_NULL(RG_UINT32),
+ FETCH_NULL(RG_SINT8),
+ FETCH_NULL(RG_SINT16),
+ FETCH_NULL(RG_SINT32),
+ FETCH_NULL(RGB_UINT8),
+ FETCH_NULL(RGB_UINT16),
+ FETCH_NULL(RGB_UINT32),
+ FETCH_NULL(RGB_SINT8),
+ FETCH_NULL(RGB_SINT16),
+ FETCH_NULL(RGB_SINT32),
+ FETCH_FUNCS(RGBA_UINT8),
+ FETCH_FUNCS(RGBA_UINT16),
+ FETCH_FUNCS(RGBA_UINT32),
+ FETCH_FUNCS(RGBA_SINT8),
+ FETCH_FUNCS(RGBA_SINT16),
+ FETCH_FUNCS(RGBA_SINT32),
+ FETCH_NULL(RGBX_UINT8),
+ FETCH_NULL(RGBX_UINT16),
+ FETCH_NULL(RGBX_UINT32),
+ FETCH_NULL(RGBX_SINT8),
+ FETCH_NULL(RGBX_SINT16),
+ FETCH_NULL(RGBX_SINT32),
/* DXT compressed formats */
{
diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
index f749b491f..d48e39bfd 100644
--- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h
+++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h
@@ -27,14 +27,14 @@
/**
* \file texfetch_tmp.h
* Texel fetch functions template.
- *
+ *
* This template file is used by texfetch.c to generate texel fetch functions
- * for 1-D, 2-D and 3-D texture images.
+ * for 1-D, 2-D and 3-D texture images.
*
* It should be expanded by defining \p DIM as the number texture dimensions
* (1, 2 or 3). According to the value of \p DIM a series of macros is defined
* for the texel lookup in the gl_texture_image::Data.
- *
+ *
* \author Gareth Hughes
* \author Brian Paul
*/
@@ -69,41 +69,27 @@
#endif
-/* MESA_FORMAT_Z_UNORM32 ***********************************************************/
-
-/* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture,
- * returning 1 GLfloat.
- * Note: no GLchan version of this function.
- */
-static void FETCH(f_z32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(Z_UNORM32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[0] = src[0] * (1.0F / 0xffffffff);
}
-/* MESA_FORMAT_Z_UNORM16 ***********************************************************/
-
-/* Fetch depth texel from 1D, 2D or 3D 16-bit depth texture,
- * returning 1 GLfloat.
- * Note: no GLchan version of this function.
- */
-static void FETCH(f_z16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(Z_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[0] = src[0] * (1.0F / 65535.0F);
}
-
-/* MESA_FORMAT_RGBA_F32 ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT32 texture, returning 4 GLfloats.
- */
-static void FETCH(f_rgba_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RGBA_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
texel[RCOMP] = src[0];
@@ -113,15 +99,9 @@ static void FETCH(f_rgba_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_F16 ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGBA_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_rgba_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RGBA_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
texel[RCOMP] = _mesa_half_to_float(src[0]);
@@ -131,14 +111,9 @@ static void FETCH(f_rgba_f16)( const struct swrast_texture_image *texImage,
}
-
-/* MESA_FORMAT_RGB_F32 *******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGB_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_rgb_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RGB_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
texel[RCOMP] = src[0];
@@ -148,15 +123,9 @@ static void FETCH(f_rgb_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGB_F16 *******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RGB_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_rgb_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RGB_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
texel[RCOMP] = _mesa_half_to_float(src[0]);
@@ -166,15 +135,9 @@ static void FETCH(f_rgb_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_ALPHA_F32 *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_alpha_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -184,15 +147,9 @@ static void FETCH(f_alpha_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_ALPHA_F32 *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D ALPHA_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_alpha_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -202,15 +159,9 @@ static void FETCH(f_alpha_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_LUMINANCE_F32 *************************************************/
-
-/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_luminance_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -220,15 +171,9 @@ static void FETCH(f_luminance_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_LUMINANCE_F16 *************************************************/
-
-/* Fetch texel from 1D, 2D or 3D LUMINANCE_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_luminance_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -238,15 +183,9 @@ static void FETCH(f_luminance_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_LUMINANCE_ALPHA_F32 *******************************************/
-
-/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_luminance_alpha_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(LA_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
texel[RCOMP] =
@@ -256,15 +195,9 @@ static void FETCH(f_luminance_alpha_f32)( const struct swrast_texture_image *tex
}
-
-
-/* MESA_FORMAT_LUMINANCE_ALPHA_F16 *******************************************/
-
-/* Fetch texel from 1D, 2D or 3D LUMINANCE_ALPHA_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_luminance_alpha_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(LA_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
texel[RCOMP] =
@@ -274,15 +207,9 @@ static void FETCH(f_luminance_alpha_f16)( const struct swrast_texture_image *tex
}
-
-
-/* MESA_FORMAT_INTENSITY_F32 *************************************************/
-
-/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_intensity_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(I_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -292,15 +219,9 @@ static void FETCH(f_intensity_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_INTENSITY_F16 *************************************************/
-
-/* Fetch texel from 1D, 2D or 3D INTENSITY_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_intensity_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(I_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -310,15 +231,9 @@ static void FETCH(f_intensity_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R_FLOAT32 *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D R_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_r_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
texel[RCOMP] = src[0];
@@ -328,15 +243,9 @@ static void FETCH(f_r_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R_FLOAT16 *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D R_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_r_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
texel[RCOMP] = _mesa_half_to_float(src[0]);
@@ -346,15 +255,9 @@ static void FETCH(f_r_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RG_FLOAT32 ****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RG_FLOAT32 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_rg_f32)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RG_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
texel[RCOMP] = src[0];
@@ -364,15 +267,9 @@ static void FETCH(f_rg_f32)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RG_FLOAT16 ****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D RG_FLOAT16 texture,
- * returning 4 GLfloats.
- */
-static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RG_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *src = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 2);
texel[RCOMP] = _mesa_half_to_float(src[0]);
@@ -382,17 +279,9 @@ static void FETCH(f_rg_f16)( const struct swrast_texture_image *texImage,
}
-
-
-/*
- * Begin Hardware formats
- */
-
-/* MESA_FORMAT_A8B8G8R8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgba8888 texture, return 4 GLfloats */
-static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
@@ -402,15 +291,9 @@ static void FETCH(f_rgba8888)( const struct swrast_texture_image *texImage,
}
-
-
-
-
-/* MESA_FORMAT_RGBA888_REV ***************************************************/
-
-/* Fetch texel from 1D, 2D or 3D abgr8888 texture, return 4 GLchans */
-static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8B8A8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
@@ -420,13 +303,9 @@ static void FETCH(f_rgba8888_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_B8G8R8A8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb8888 texture, return 4 GLchans */
-static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B8G8R8A8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
@@ -436,13 +315,9 @@ static void FETCH(f_argb8888)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A8R8G8B8_UNORM **************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
@@ -452,13 +327,9 @@ static void FETCH(f_argb8888_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_X8B8G8R8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
-static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(X8B8G8R8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
@@ -468,13 +339,9 @@ static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBX888_REV ***************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */
-static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8B8X8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
@@ -484,13 +351,9 @@ static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_B8G8R8X8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
-static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B8G8R8X8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
@@ -500,13 +363,9 @@ static void FETCH(f_xrgb8888)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_X8R8G8B8_UNORM **************************************************/
-
-/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */
-static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(X8R8G8B8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
@@ -516,13 +375,9 @@ static void FETCH(f_xrgb8888_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_BGR_UNORM8 ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */
-static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(BGR_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
texel[RCOMP] = UBYTE_TO_FLOAT( src[2] );
@@ -532,13 +387,9 @@ static void FETCH(f_rgb888)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGB_UNORM8 ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D bgr888 texture, return 4 GLchans */
-static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(RGB_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
texel[RCOMP] = UBYTE_TO_FLOAT( src[0] );
@@ -548,16 +399,9 @@ static void FETCH(f_bgr888)( const struct swrast_texture_image *texImage,
}
-
-
-/* use color expansion like (g << 2) | (g >> 4) (does somewhat random rounding)
- instead of slow (g << 2) * 255 / 252 (always rounds down) */
-
-/* MESA_FORMAT_B5G6R5_UNORM ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgb565 texture, return 4 GLchans */
-static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B5G6R5_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = *src;
@@ -568,13 +412,9 @@ static void FETCH(f_rgb565)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R5G6B5_UNORM ****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgb565_rev texture, return 4 GLchans */
-static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R5G6B5_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = (*src >> 8) | (*src << 8); /* byte swap */
@@ -585,13 +425,9 @@ static void FETCH(f_rgb565_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_B4G4R4A4_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */
-static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B4G4R4A4_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = *src;
@@ -602,13 +438,9 @@ static void FETCH(f_argb4444)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A4R4G4B4_UNORM **************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb4444_rev texture, return 4 GLchans */
-static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A4R4G4B4_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
@@ -618,12 +450,9 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage,
}
-
-/* MESA_FORMAT_A1B5G5R5_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
-static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A1B5G5R5_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = *src;
@@ -634,12 +463,9 @@ static void FETCH(f_rgba5551)( const struct swrast_texture_image *texImage,
}
-
-/* MESA_FORMAT_B5G5R5A1_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
-static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B5G5R5A1_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = *src;
@@ -650,13 +476,9 @@ static void FETCH(f_argb1555)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A1R5G5B5_UNORM **************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb1555_rev texture, return 4 GLchans */
-static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A1R5G5B5_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
const GLushort s = (*src << 8) | (*src >> 8); /* byteswap */
@@ -667,13 +489,9 @@ static void FETCH(f_argb1555_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_B10G10R10A2_UNORM ***************************************************/
-
-/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
-static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B10G10R10A2_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
const GLuint s = *src;
@@ -684,13 +502,22 @@ static void FETCH(f_argb2101010)( const struct swrast_texture_image *texImage,
}
+static void
+FETCH(R10G10B10A2_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
-/* MESA_FORMAT_R8G8_UNORM **********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
-static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( s & 0xff );
@@ -700,13 +527,9 @@ static void FETCH(f_gr88)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_G8R8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rg88_rev texture, return 4 GLchans */
-static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(G8R8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT( s >> 8 );
@@ -716,13 +539,9 @@ static void FETCH(f_rg88)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L4A4_UNORM **********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
-static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L4A4_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -732,29 +551,21 @@ static void FETCH(f_al44)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L8A8_UNORM **********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
-static void FETCH(f_al88)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L8A8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
+ texel[RCOMP] =
+ texel[GCOMP] =
texel[BCOMP] = UBYTE_TO_FLOAT( s & 0xff );
texel[ACOMP] = UBYTE_TO_FLOAT( s >> 8 );
}
-
-
-/* MESA_FORMAT_R_UNORM8 ************************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
-static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+FETCH(R_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] = UBYTE_TO_FLOAT(s);
@@ -764,13 +575,9 @@ static void FETCH(f_r8)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R_UNORM16 ***********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D r16 texture, return 4 GLchans */
-static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+FETCH(R_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT(s);
@@ -780,29 +587,21 @@ static void FETCH(f_r16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A8L8_UNORM ******************************************************/
-
-/* Fetch texel from 1D, 2D or 3D al88_rev texture, return 4 GLchans */
-static void FETCH(f_al88_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A8L8_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
+ texel[RCOMP] =
+ texel[GCOMP] =
texel[BCOMP] = UBYTE_TO_FLOAT( s >> 8 );
texel[ACOMP] = UBYTE_TO_FLOAT( s & 0xff );
}
-
-
-/* MESA_FORMAT_R16G16_UNORM ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rg1616 texture, return 4 GLchans */
-static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R16G16_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT( s & 0xffff );
@@ -812,13 +611,9 @@ static void FETCH(f_rg1616)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_G16R16_UNORM ****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rg1616_rev texture, return 4 GLchans */
-static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(G16R16_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = USHORT_TO_FLOAT( s >> 16 );
@@ -828,13 +623,9 @@ static void FETCH(f_rg1616_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L16A16_UNORM ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */
-static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L16A16_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -844,13 +635,9 @@ static void FETCH(f_al1616)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A16L16_UNORM ****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */
-static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A16L16_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -860,13 +647,9 @@ static void FETCH(f_al1616_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_B2G3R3_UNORM ********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */
-static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B2G3R3_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
const GLubyte s = *src;
@@ -877,13 +660,9 @@ static void FETCH(f_rgb332)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A_UNORM8 ************************************************************/
-
-/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
-static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -893,13 +672,9 @@ static void FETCH(f_a8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A_UNORM16 ************************************************************/
-
-/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
-static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -909,13 +684,9 @@ static void FETCH(f_a16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L_UNORM8 ************************************************************/
-
-/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
-static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -925,13 +696,9 @@ static void FETCH(f_l8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L_UNORM16 ***********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
-static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -941,13 +708,9 @@ static void FETCH(f_l16)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_I_UNORM8 ************************************************************/
-
-/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
-static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(I_UNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -957,13 +720,9 @@ static void FETCH(f_i8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_I_UNORM16 ***********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
-static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(I_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -973,12 +732,9 @@ static void FETCH(f_i16)( const struct swrast_texture_image *texImage,
}
-
-
-/* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */
-/* Note: component order is same as for MESA_FORMAT_BGR_UNORM8 */
-static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(BGR_SRGB8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 3);
texel[RCOMP] = nonlinear_to_linear(src[2]);
@@ -988,10 +744,9 @@ static void FETCH(srgb8)(const struct swrast_texture_image *texImage,
}
-
-/* Fetch texel from 1D, 2D or 3D srgba8 texture, return 4 GLfloats */
-static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A8B8G8R8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = nonlinear_to_linear( (s >> 24) );
@@ -1001,10 +756,9 @@ static void FETCH(srgba8)(const struct swrast_texture_image *texImage,
}
-
-/* Fetch texel from 1D, 2D or 3D sargb8 texture, return 4 GLfloats */
-static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(B8G8R8A8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = nonlinear_to_linear( (s >> 16) & 0xff );
@@ -1014,10 +768,9 @@ static void FETCH(sargb8)(const struct swrast_texture_image *texImage,
}
-
-/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
-static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8B8A8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
@@ -1027,9 +780,9 @@ static void FETCH(sabgr8)(const struct swrast_texture_image *texImage,
}
-/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */
-static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8B8X8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff );
@@ -1039,22 +792,21 @@ static void FETCH(sxbgr8)(const struct swrast_texture_image *texImage,
}
-/* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */
-static void FETCH(sl8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_SRGB8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
- texel[RCOMP] =
- texel[GCOMP] =
+ texel[RCOMP] =
+ texel[GCOMP] =
texel[BCOMP] = nonlinear_to_linear(src[0]);
texel[ACOMP] = 1.0F;
}
-
-/* Fetch texel from 1D, 2D or 3D sla8 texture, return 4 GLfloats */
-static void FETCH(sla8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L8A8_SRGB)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 2);
texel[RCOMP] =
@@ -1064,13 +816,9 @@ static void FETCH(sla8)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_SINT8 **************************************************/
-
static void
-FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_SINT8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1080,13 +828,9 @@ FETCH(rgba_int8)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_SINT16 **************************************************/
-
static void
-FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_SINT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *src = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1096,13 +840,9 @@ FETCH(rgba_int16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_SINT32 **************************************************/
-
static void
-FETCH(rgba_int32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_SINT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLint *src = TEXEL_ADDR(GLint, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1112,13 +852,9 @@ FETCH(rgba_int32)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_UINT8 **************************************************/
-
static void
-FETCH(rgba_uint8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_UINT8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLubyte *src = TEXEL_ADDR(GLubyte, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1128,13 +864,9 @@ FETCH(rgba_uint8)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_UINT16 **************************************************/
-
static void
-FETCH(rgba_uint16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_UINT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1144,13 +876,9 @@ FETCH(rgba_uint16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_UINT32 **************************************************/
-
static void
-FETCH(rgba_uint32)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 4);
texel[RCOMP] = (GLfloat) src[0];
@@ -1160,14 +888,13 @@ FETCH(rgba_uint32)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_DUDV8 ********************************************************/
-
-/* this format by definition produces 0,0,0,1 as rgba values,
- however we'll return the dudv values as rg and fix up elsewhere */
-static void FETCH(dudv8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+/**
+ * This format by definition produces 0,0,0,1 as rgba values,
+ * however we'll return the dudv values as rg and fix up elsewhere.
+ */
+static void
+FETCH(DUDV8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2);
texel[RCOMP] = BYTE_TO_FLOAT(src[0]);
@@ -1177,10 +904,9 @@ static void FETCH(dudv8)(const struct swrast_texture_image *texImage,
}
-/* MESA_FORMAT_R_SNORM8 ***********************************************/
-
-static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R_SNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( s );
@@ -1190,12 +916,9 @@ static void FETCH(signed_r8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A_SNORM8 ***********************************************/
-
-static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A_SNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
texel[RCOMP] = 0.0F;
@@ -1205,12 +928,9 @@ static void FETCH(signed_a8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L_SNORM8 ***********************************************/
-
-static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L_SNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -1220,12 +940,9 @@ static void FETCH(signed_l8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_I_SNORM8 ***********************************************/
-
-static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(I_SNORM8)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLbyte s = *TEXEL_ADDR(GLbyte, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -1235,12 +952,9 @@ static void FETCH(signed_i8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R8G8_SNORM ***********************************************/
-
-static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8_SNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s & 0xff) );
@@ -1250,12 +964,9 @@ static void FETCH(signed_rg88_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L8A8_SNORM ***********************************************/
-
-static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(L8A8_SNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -1265,12 +976,9 @@ static void FETCH(signed_al88)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_X8B8G8R8_SNORM ***********************************************/
-
-static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(X8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
@@ -1280,12 +988,9 @@ static void FETCH(signed_rgbx8888)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A8B8G8R8_SNORM ***********************************************/
-
-static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(A8B8G8R8_SNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s >> 24) );
@@ -1295,9 +1000,9 @@ static void FETCH(signed_rgba8888)( const struct swrast_texture_image *texImage,
}
-
-static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R8G8B8A8_SNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
texel[RCOMP] = BYTE_TO_FLOAT_TEX( (GLbyte) (s ) );
@@ -1307,14 +1012,9 @@ static void FETCH(signed_rgba8888_rev)( const struct swrast_texture_image *texIm
}
-
-
-
-/* MESA_FORMAT_R_SNORM16 ***********************************************/
-
static void
-FETCH(signed_r16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(R_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] = SHORT_TO_FLOAT_TEX( s );
@@ -1324,13 +1024,9 @@ FETCH(signed_r16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_A_SNORM16 ***********************************************/
-
static void
-FETCH(signed_a16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(A_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] = 0.0F;
@@ -1340,13 +1036,9 @@ FETCH(signed_a16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_L_SNORM16 ***********************************************/
-
static void
-FETCH(signed_l16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(L_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -1356,13 +1048,9 @@ FETCH(signed_l16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_I_SNORM16 ***********************************************/
-
static void
-FETCH(signed_i16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(I_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort s = *TEXEL_ADDR(GLshort, texImage, i, j, k, 1);
texel[RCOMP] =
@@ -1372,12 +1060,8 @@ FETCH(signed_i16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_G16R16_SNORM ***********************************************/
-
static void
-FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
+FETCH(R16G16_SNORM)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
@@ -1388,13 +1072,9 @@ FETCH(signed_rg1616)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_LA_SNORM16 ***********************************************/
-
static void
-FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(LA_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
texel[RCOMP] =
@@ -1404,13 +1084,10 @@ FETCH(signed_al1616)(const struct swrast_texture_image *texImage,
}
+static void
-
-/* MESA_FORMAT_RGB_SNORM16 ***********************************************/
-
-static void
-FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGB_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 3);
texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
@@ -1420,13 +1097,9 @@ FETCH(signed_rgb_16)(const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGBA_SNORM16 ***********************************************/
-
static void
-FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGBA_SNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLshort *s = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
texel[RCOMP] = SHORT_TO_FLOAT_TEX( s[0] );
@@ -1436,14 +1109,9 @@ FETCH(signed_rgba_16)(const struct swrast_texture_image *texImage,
}
-
-
-
-/* MESA_FORMAT_RGBA_UNORM16 ***********************************************/
-
static void
-FETCH(rgba_16)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGBA_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
texel[RCOMP] = USHORT_TO_FLOAT( s[0] );
@@ -1453,12 +1121,9 @@ FETCH(rgba_16)(const struct swrast_texture_image *texImage,
}
-
-/* MESA_FORMAT_XBGR.... **********************************************/
-
static void
-FETCH(xbgr16161616_unorm)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGBX_UNORM16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *s = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
texel[RCOMP] = USHORT_TO_FLOAT(s[0]);
@@ -1467,9 +1132,10 @@ FETCH(xbgr16161616_unorm)(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
+
static void
-FETCH(xbgr16161616_float)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGBX_FLOAT16)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLhalfARB *s = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
texel[RCOMP] = _mesa_half_to_float(s[0]);
@@ -1478,9 +1144,10 @@ FETCH(xbgr16161616_float)(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
+
static void
-FETCH(xbgr32323232_float)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+FETCH(RGBX_FLOAT32)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *s = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
texel[RCOMP] = s[0];
@@ -1489,17 +1156,13 @@ FETCH(xbgr32323232_float)(const struct swrast_texture_image *texImage,
texel[ACOMP] = 1.0f;
}
-/* XXX other XBGR formats need to be implemented here */
-
-
-/* MESA_FORMAT_YCBCR *********************************************************/
-
-/* Fetch texel from 1D, 2D or 3D ycbcr texture, return 4 GLfloats.
- * We convert YCbCr to RGB here.
+/**
+ * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
*/
-static void FETCH(f_ycbcr)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(YCBCR)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
const GLushort *src1 = src0 + 1; /* odd */
@@ -1521,15 +1184,12 @@ static void FETCH(f_ycbcr)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_YCBCR_REV *****************************************************/
-
-/* Fetch texel from 1D, 2D or 3D ycbcr_rev texture, return 4 GLfloats.
- * We convert YCbCr to RGB here.
+/**
+ * Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA.
*/
-static void FETCH(f_ycbcr_rev)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(YCBCR_REV)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLushort *src0 = TEXEL_ADDR(GLushort, texImage, (i & ~1), j, k, 1); /* even */
const GLushort *src1 = src0 + 1; /* odd */
@@ -1551,12 +1211,9 @@ static void FETCH(f_ycbcr_rev)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_TEXFORMAT_Z24_S8 ***************************************************/
-
-static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(S8_UINT_Z24_UNORM)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* only return Z, not stencil data */
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1569,12 +1226,9 @@ static void FETCH(f_z24_s8)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_TEXFORMAT_S8_Z24 ***************************************************/
-
-static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(Z24_UNORM_S8_UINT)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
/* only return Z, not stencil data */
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
@@ -1587,12 +1241,9 @@ static void FETCH(f_s8_z24)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_RGB9_E5 ******************************************************/
-
-static void FETCH(rgb9_e5)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R9G9B9E5_FLOAT)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
rgb9e5_to_float3(*src, texel);
@@ -1600,12 +1251,9 @@ static void FETCH(rgb9_e5)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_R11G11B10_FLOAT *********************************************/
-
-static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
+static void
+FETCH(R11G11B10_FLOAT)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
r11g11b10f_to_float3(*src, texel);
@@ -1613,12 +1261,9 @@ static void FETCH(r11_g11_b10f)( const struct swrast_texture_image *texImage,
}
-
-
-/* MESA_FORMAT_Z32_FLOAT_S8X24_UINT ***********************************************/
-
-static void FETCH(z32f_x24s8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
+static void
+FETCH(Z32_FLOAT_S8X24_UINT)(const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel)
{
const GLfloat *src = TEXEL_ADDR(GLfloat, texImage, i, j, k, 2);
texel[RCOMP] = src[0];