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author | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-04-12 09:53:17 +0000 |
commit | 29b86f9852b2b7ecc31cdfee56679537e40bc6e2 (patch) | |
tree | 1e6ec8ccf2dbf773260a1953b8e13c49f9b7c5f5 /mesalib/src/mesa/tnl/t_rasterpos.c | |
parent | 529236591df7366479a6fac30b387667678fd1ba (diff) | |
download | vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.gz vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.tar.bz2 vcxsrv-29b86f9852b2b7ecc31cdfee56679537e40bc6e2.zip |
svn merge -r524:HEAD "^/branches/released" .
Diffstat (limited to 'mesalib/src/mesa/tnl/t_rasterpos.c')
-rw-r--r-- | mesalib/src/mesa/tnl/t_rasterpos.c | 53 |
1 files changed, 15 insertions, 38 deletions
diff --git a/mesalib/src/mesa/tnl/t_rasterpos.c b/mesalib/src/mesa/tnl/t_rasterpos.c index 99b678745..3596d162b 100644 --- a/mesalib/src/mesa/tnl/t_rasterpos.c +++ b/mesalib/src/mesa/tnl/t_rasterpos.c @@ -29,7 +29,6 @@ #include "main/feedback.h" #include "main/light.h" #include "main/macros.h" -#include "main/rastpos.h" #include "main/simple_list.h" #include "main/mtypes.h" @@ -120,8 +119,7 @@ shade_rastpos(GLcontext *ctx, const GLfloat vertex[4], const GLfloat normal[3], GLfloat Rcolor[4], - GLfloat Rspec[4], - GLfloat *Rindex) + GLfloat Rspec[4]) { /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; const struct gl_light *light; @@ -245,28 +243,14 @@ shade_rastpos(GLcontext *ctx, ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); } - if (ctx->Visual.rgbMode) { - Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); - Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); - Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); - Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); - Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); - Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); - Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); - Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); - } - else { - GLfloat *ind = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_INDEXES]; - GLfloat d_a = ind[MAT_INDEX_DIFFUSE] - ind[MAT_INDEX_AMBIENT]; - GLfloat s_a = ind[MAT_INDEX_SPECULAR] - ind[MAT_INDEX_AMBIENT]; - GLfloat i = (ind[MAT_INDEX_AMBIENT] - + diffuseCI * (1.0F-specularCI) * d_a - + specularCI * s_a); - if (i > ind[MAT_INDEX_SPECULAR]) { - i = ind[MAT_INDEX_SPECULAR]; - } - *Rindex = i; - } + Rcolor[0] = CLAMP(diffuseColor[0], 0.0F, 1.0F); + Rcolor[1] = CLAMP(diffuseColor[1], 0.0F, 1.0F); + Rcolor[2] = CLAMP(diffuseColor[2], 0.0F, 1.0F); + Rcolor[3] = CLAMP(diffuseColor[3], 0.0F, 1.0F); + Rspec[0] = CLAMP(specularColor[0], 0.0F, 1.0F); + Rspec[1] = CLAMP(specularColor[1], 0.0F, 1.0F); + Rspec[2] = CLAMP(specularColor[2], 0.0F, 1.0F); + Rspec[3] = CLAMP(specularColor[3], 0.0F, 1.0F); } @@ -470,21 +454,14 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) /* lighting */ shade_rastpos( ctx, vObj, norm, ctx->Current.RasterColor, - ctx->Current.RasterSecondaryColor, - &ctx->Current.RasterIndex ); + ctx->Current.RasterSecondaryColor ); } else { - /* use current color or index */ - if (ctx->Visual.rgbMode) { - COPY_4FV(ctx->Current.RasterColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); - COPY_4FV(ctx->Current.RasterSecondaryColor, - ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } + /* use current color */ + COPY_4FV(ctx->Current.RasterColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); + COPY_4FV(ctx->Current.RasterSecondaryColor, + ctx->Current.Attrib[VERT_ATTRIB_COLOR1]); } /* texture coords */ |