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authormarha <marha@users.sourceforge.net>2010-03-07 16:00:29 +0000
committermarha <marha@users.sourceforge.net>2010-03-07 16:00:29 +0000
commitb40894093babb10f3cd155f11ff2d6c710372395 (patch)
treee6e94e5aa39ca9d5a653af567145e4b5dda25d61 /mesalib/src/mesa/tnl/t_rasterpos.c
parentd27419efcdaaccb40e0f10c549a6b732a2f29e81 (diff)
parent14b1cb8d5a27ec9716d3f790fce95f0469e35605 (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/tnl/t_rasterpos.c')
-rw-r--r--mesalib/src/mesa/tnl/t_rasterpos.c25
1 files changed, 15 insertions, 10 deletions
diff --git a/mesalib/src/mesa/tnl/t_rasterpos.c b/mesalib/src/mesa/tnl/t_rasterpos.c
index f1fdddf0f..99b678745 100644
--- a/mesalib/src/mesa/tnl/t_rasterpos.c
+++ b/mesalib/src/mesa/tnl/t_rasterpos.c
@@ -46,11 +46,10 @@
* \return zero if outside view volume, or one if inside.
*/
static GLuint
-viewclip_point( const GLfloat v[] )
+viewclip_point_xy( const GLfloat v[] )
{
if ( v[0] > v[3] || v[0] < -v[3]
- || v[1] > v[3] || v[1] < -v[3]
- || v[2] > v[3] || v[2] < -v[3] ) {
+ || v[1] > v[3] || v[1] < -v[3] ) {
return 0;
}
else {
@@ -408,18 +407,18 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4])
/* apply projection matrix: clip = Proj * eye */
TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye );
- /* clip to view volume */
- if (ctx->Transform.RasterPositionUnclipped) {
- /* GL_IBM_rasterpos_clip: only clip against Z */
+ /* clip to view volume. */
+ if (!ctx->Transform.DepthClamp) {
if (viewclip_point_z(clip) == 0) {
ctx->Current.RasterPosValid = GL_FALSE;
return;
}
}
- else if (viewclip_point(clip) == 0) {
- /* Normal OpenGL behaviour */
- ctx->Current.RasterPosValid = GL_FALSE;
- return;
+ if (!ctx->Transform.RasterPositionUnclipped) {
+ if (viewclip_point_xy(clip) == 0) {
+ ctx->Current.RasterPosValid = GL_FALSE;
+ return;
+ }
}
/* clip to user clipping planes */
@@ -443,6 +442,12 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4])
/ ctx->DrawBuffer->_DepthMaxF;
ctx->Current.RasterPos[3] = clip[3];
+ if (ctx->Transform.DepthClamp) {
+ ctx->Current.RasterPos[3] = CLAMP(ctx->Current.RasterPos[3],
+ ctx->Viewport.Near,
+ ctx->Viewport.Far);
+ }
+
/* compute raster distance */
if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT)
ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0];