diff options
author | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-12-28 16:10:20 +0000 |
commit | 807c6931fe683fd844ceec1b023232181e6aae03 (patch) | |
tree | 1a131ed95fe2200d0ad33da8f7755a7ed2364adc /mesalib/src/mesa/tnl/t_vb_rendertmp.h | |
parent | 973099dda7e49e5abe29819a7124b3b1e7bd8b92 (diff) | |
download | vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.gz vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.tar.bz2 vcxsrv-807c6931fe683fd844ceec1b023232181e6aae03.zip |
xserver and mesa git update 28-12-2010
Diffstat (limited to 'mesalib/src/mesa/tnl/t_vb_rendertmp.h')
-rw-r--r-- | mesalib/src/mesa/tnl/t_vb_rendertmp.h | 972 |
1 files changed, 486 insertions, 486 deletions
diff --git a/mesalib/src/mesa/tnl/t_vb_rendertmp.h b/mesalib/src/mesa/tnl/t_vb_rendertmp.h index 75f6f55bd..92dbf219d 100644 --- a/mesalib/src/mesa/tnl/t_vb_rendertmp.h +++ b/mesalib/src/mesa/tnl/t_vb_rendertmp.h @@ -1,486 +1,486 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - - -#ifndef POSTFIX -#define POSTFIX -#endif - -#ifndef INIT -#define INIT(x) -#endif - -#ifndef NEED_EDGEFLAG_SETUP -#define NEED_EDGEFLAG_SETUP 0 -#define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) (void)b -#endif - -#ifndef RESET_STIPPLE -#define RESET_STIPPLE -#endif - -#ifndef TEST_PRIM_END -#define TEST_PRIM_END(prim) (flags & PRIM_END) -#define TEST_PRIM_BEGIN(prim) (flags & PRIM_BEGIN) -#endif - -#ifndef ELT -#define ELT(x) x -#endif - -#ifndef RENDER_TAB_QUALIFIER -#define RENDER_TAB_QUALIFIER static -#endif - -static void TAG(render_points)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - LOCAL_VARS; - (void) flags; - - INIT(GL_POINTS); - RENDER_POINTS( start, count ); - POSTFIX; -} - -static void TAG(render_lines)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_LINES); - for (j=start+1; j<count; j+=2 ) { - RESET_STIPPLE; - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_LINE( ELT(j-1), ELT(j) ); - else - RENDER_LINE( ELT(j), ELT(j-1) ); - } - POSTFIX; -} - - -static void TAG(render_line_strip)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_LINE_STRIP); - - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - - for (j=start+1; j<count; j++ ) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_LINE( ELT(j-1), ELT(j) ); - else - RENDER_LINE( ELT(j), ELT(j-1) ); - } - POSTFIX; -} - - -static void TAG(render_line_loop)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint i; - LOCAL_VARS; - - (void) flags; - - INIT(GL_LINE_LOOP); - - if (start+1 < count) { - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_LINE( ELT(start), ELT(start+1) ); - else - RENDER_LINE( ELT(start+1), ELT(start) ); - } - - for ( i = start+2 ; i < count ; i++) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_LINE( ELT(i-1), ELT(i) ); - else - RENDER_LINE( ELT(i), ELT(i-1) ); - } - - if ( TEST_PRIM_END(flags)) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_LINE( ELT(count-1), ELT(start) ); - else - RENDER_LINE( ELT(start), ELT(count-1) ); - } - } - - POSTFIX; -} - - -static void TAG(render_triangles)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2; j<count; j+=3) { - /* Leave the edgeflags as supplied by the user. - */ - RESET_STIPPLE; - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); - else - RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); - } - } else { - for (j=start+2; j<count; j+=3) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); - else - RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) ); - } - } - POSTFIX; -} - - - -static void TAG(render_tri_strip)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - GLuint parity = 0; - LOCAL_VARS; - - INIT(GL_TRIANGLE_STRIP); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2;j<count;j++,parity^=1) { - GLuint ej2, ej1, ej; - GLboolean ef2, ef1, ef; - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) { - ej2 = ELT(j-2+parity); - ej1 = ELT(j-1-parity); - ej = ELT(j); - } - else { - ej2 = ELT(j-1+parity); - ej1 = ELT(j-parity); - ej = ELT(j-2); - } - ef2 = EDGEFLAG_GET( ej2 ); - ef1 = EDGEFLAG_GET( ej1 ); - ef = EDGEFLAG_GET( ej ); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET( ej2, GL_TRUE ); - EDGEFLAG_SET( ej1, GL_TRUE ); - EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ej2, ej1, ej ); - EDGEFLAG_SET( ej2, ef2 ); - EDGEFLAG_SET( ej1, ef1 ); - EDGEFLAG_SET( ej, ef ); - } - } else { - for (j=start+2; j<count ; j++, parity^=1) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); - else - RENDER_TRI( ELT(j-1+parity), ELT(j-parity), ELT(j-2) ); - } - } - POSTFIX; -} - - -static void TAG(render_tri_fan)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_TRIANGLE_FAN); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2;j<count;j++) { - /* For trifans, all edges are boundary. - */ - GLuint ejs = ELT(start); - GLuint ej1 = ELT(j-1); - GLuint ej = ELT(j); - GLboolean efs = EDGEFLAG_GET( ejs ); - GLboolean ef1 = EDGEFLAG_GET( ej1 ); - GLboolean ef = EDGEFLAG_GET( ej ); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET( ejs, GL_TRUE ); - EDGEFLAG_SET( ej1, GL_TRUE ); - EDGEFLAG_SET( ej, GL_TRUE ); - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ejs, ej1, ej); - else - RENDER_TRI( ej, ejs, ej1); - EDGEFLAG_SET( ejs, efs ); - EDGEFLAG_SET( ej1, ef1 ); - EDGEFLAG_SET( ej, ef ); - } - } else { - for (j=start+2;j<count;j++) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) - RENDER_TRI( ELT(start), ELT(j-1), ELT(j) ); - else - RENDER_TRI( ELT(j), ELT(start), ELT(j-1) ); - } - } - - POSTFIX; -} - - -static void TAG(render_poly)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j = start+2; - LOCAL_VARS; - (void) flags; - - INIT(GL_POLYGON); - if (NEED_EDGEFLAG_SETUP) { - GLboolean efstart = EDGEFLAG_GET( ELT(start) ); - GLboolean efcount = EDGEFLAG_GET( ELT(count-1) ); - - /* If the primitive does not begin here, the first edge - * is non-boundary. - */ - if (!TEST_PRIM_BEGIN(flags)) - EDGEFLAG_SET( ELT(start), GL_FALSE ); - else { - RESET_STIPPLE; - } - - /* If the primitive does not end here, the final edge is - * non-boundary. - */ - if (!TEST_PRIM_END(flags)) - EDGEFLAG_SET( ELT(count-1), GL_FALSE ); - - /* Draw the first triangles (possibly zero) - */ - if (j+1<count) { - GLboolean ef = EDGEFLAG_GET( ELT(j) ); - EDGEFLAG_SET( ELT(j), GL_FALSE ); - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - EDGEFLAG_SET( ELT(j), ef ); - j++; - - /* Don't render the first edge again: - */ - EDGEFLAG_SET( ELT(start), GL_FALSE ); - - for (;j+1<count;j++) { - GLboolean efj = EDGEFLAG_GET( ELT(j) ); - EDGEFLAG_SET( ELT(j), GL_FALSE ); - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - EDGEFLAG_SET( ELT(j), efj ); - } - } - - /* Draw the last or only triangle - */ - if (j < count) - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - - /* Restore the first and last edgeflags: - */ - EDGEFLAG_SET( ELT(count-1), efcount ); - EDGEFLAG_SET( ELT(start), efstart ); - - } - else { - for (j=start+2;j<count;j++) { - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - } - } - POSTFIX; -} - -static void TAG(render_quads)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_QUADS); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+3; j<count; j+=4) { - /* Use user-specified edgeflags for quads. - */ - RESET_STIPPLE; - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || - !ctx->Const.QuadsFollowProvokingVertexConvention) - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); - else - RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); - } - } else { - for (j=start+3; j<count; j+=4) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || - !ctx->Const.QuadsFollowProvokingVertexConvention) - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); - else - RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) ); - } - } - POSTFIX; -} - -static void TAG(render_quad_strip)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_QUAD_STRIP); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+3;j<count;j+=2) { - /* All edges are boundary. Set edgeflags to 1, draw the - * quad, and restore them to the original values. - */ - GLboolean ef3 = EDGEFLAG_GET( ELT(j-3) ); - GLboolean ef2 = EDGEFLAG_GET( ELT(j-2) ); - GLboolean ef1 = EDGEFLAG_GET( ELT(j-1) ); - GLboolean ef = EDGEFLAG_GET( ELT(j) ); - if (TEST_PRIM_BEGIN(flags)) { - RESET_STIPPLE; - } - EDGEFLAG_SET( ELT(j-3), GL_TRUE ); - EDGEFLAG_SET( ELT(j-2), GL_TRUE ); - EDGEFLAG_SET( ELT(j-1), GL_TRUE ); - EDGEFLAG_SET( ELT(j), GL_TRUE ); - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || - !ctx->Const.QuadsFollowProvokingVertexConvention) - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); - else - RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); - EDGEFLAG_SET( ELT(j-3), ef3 ); - EDGEFLAG_SET( ELT(j-2), ef2 ); - EDGEFLAG_SET( ELT(j-1), ef1 ); - EDGEFLAG_SET( ELT(j), ef ); - } - } else { - for (j=start+3;j<count;j+=2) { - if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT || - !ctx->Const.QuadsFollowProvokingVertexConvention) - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); - else - RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) ); - } - } - POSTFIX; -} - -static void TAG(render_noop)( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - (void)(ctx && start && count && flags); -} - -RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *, - GLuint, - GLuint, - GLuint) = -{ - TAG(render_points), - TAG(render_lines), - TAG(render_line_loop), - TAG(render_line_strip), - TAG(render_triangles), - TAG(render_tri_strip), - TAG(render_tri_fan), - TAG(render_quads), - TAG(render_quad_strip), - TAG(render_poly), - TAG(render_noop), -}; - - - -#ifndef PRESERVE_VB_DEFS -#undef RENDER_TRI -#undef RENDER_QUAD -#undef RENDER_LINE -#undef RENDER_POINTS -#undef LOCAL_VARS -#undef INIT -#undef POSTFIX -#undef RESET_STIPPLE -#undef DBG -#undef ELT -#undef RENDER_TAB_QUALIFIER -#endif - -#ifndef PRESERVE_TAG -#undef TAG -#endif - -#undef PRESERVE_VB_DEFS -#undef PRESERVE_TAG +/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef POSTFIX
+#define POSTFIX
+#endif
+
+#ifndef INIT
+#define INIT(x)
+#endif
+
+#ifndef NEED_EDGEFLAG_SETUP
+#define NEED_EDGEFLAG_SETUP 0
+#define EDGEFLAG_GET(a) 0
+#define EDGEFLAG_SET(a,b) (void)b
+#endif
+
+#ifndef RESET_STIPPLE
+#define RESET_STIPPLE
+#endif
+
+#ifndef TEST_PRIM_END
+#define TEST_PRIM_END(prim) (flags & PRIM_END)
+#define TEST_PRIM_BEGIN(prim) (flags & PRIM_BEGIN)
+#endif
+
+#ifndef ELT
+#define ELT(x) x
+#endif
+
+#ifndef RENDER_TAB_QUALIFIER
+#define RENDER_TAB_QUALIFIER static
+#endif
+
+static void TAG(render_points)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_POINTS);
+ RENDER_POINTS( start, count );
+ POSTFIX;
+}
+
+static void TAG(render_lines)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_LINES);
+ for (j=start+1; j<count; j+=2 ) {
+ RESET_STIPPLE;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(j-1), ELT(j) );
+ else
+ RENDER_LINE( ELT(j), ELT(j-1) );
+ }
+ POSTFIX;
+}
+
+
+static void TAG(render_line_strip)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_LINE_STRIP);
+
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+
+ for (j=start+1; j<count; j++ ) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(j-1), ELT(j) );
+ else
+ RENDER_LINE( ELT(j), ELT(j-1) );
+ }
+ POSTFIX;
+}
+
+
+static void TAG(render_line_loop)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint i;
+ LOCAL_VARS;
+
+ (void) flags;
+
+ INIT(GL_LINE_LOOP);
+
+ if (start+1 < count) {
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(start), ELT(start+1) );
+ else
+ RENDER_LINE( ELT(start+1), ELT(start) );
+ }
+
+ for ( i = start+2 ; i < count ; i++) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(i-1), ELT(i) );
+ else
+ RENDER_LINE( ELT(i), ELT(i-1) );
+ }
+
+ if ( TEST_PRIM_END(flags)) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(count-1), ELT(start) );
+ else
+ RENDER_LINE( ELT(start), ELT(count-1) );
+ }
+ }
+
+ POSTFIX;
+}
+
+
+static void TAG(render_triangles)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_TRIANGLES);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j=start+2; j<count; j+=3) {
+ /* Leave the edgeflags as supplied by the user.
+ */
+ RESET_STIPPLE;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) );
+ }
+ } else {
+ for (j=start+2; j<count; j+=3) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) );
+ }
+ }
+ POSTFIX;
+}
+
+
+
+static void TAG(render_tri_strip)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ GLuint parity = 0;
+ LOCAL_VARS;
+
+ INIT(GL_TRIANGLE_STRIP);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j=start+2;j<count;j++,parity^=1) {
+ GLuint ej2, ej1, ej;
+ GLboolean ef2, ef1, ef;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) {
+ ej2 = ELT(j-2+parity);
+ ej1 = ELT(j-1-parity);
+ ej = ELT(j);
+ }
+ else {
+ ej2 = ELT(j-1+parity);
+ ej1 = ELT(j-parity);
+ ej = ELT(j-2);
+ }
+ ef2 = EDGEFLAG_GET( ej2 );
+ ef1 = EDGEFLAG_GET( ej1 );
+ ef = EDGEFLAG_GET( ej );
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET( ej2, GL_TRUE );
+ EDGEFLAG_SET( ej1, GL_TRUE );
+ EDGEFLAG_SET( ej, GL_TRUE );
+ RENDER_TRI( ej2, ej1, ej );
+ EDGEFLAG_SET( ej2, ef2 );
+ EDGEFLAG_SET( ej1, ef1 );
+ EDGEFLAG_SET( ej, ef );
+ }
+ } else {
+ for (j=start+2; j<count ; j++, parity^=1) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1+parity), ELT(j-parity), ELT(j-2) );
+ }
+ }
+ POSTFIX;
+}
+
+
+static void TAG(render_tri_fan)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_TRIANGLE_FAN);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j=start+2;j<count;j++) {
+ /* For trifans, all edges are boundary.
+ */
+ GLuint ejs = ELT(start);
+ GLuint ej1 = ELT(j-1);
+ GLuint ej = ELT(j);
+ GLboolean efs = EDGEFLAG_GET( ejs );
+ GLboolean ef1 = EDGEFLAG_GET( ej1 );
+ GLboolean ef = EDGEFLAG_GET( ej );
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET( ejs, GL_TRUE );
+ EDGEFLAG_SET( ej1, GL_TRUE );
+ EDGEFLAG_SET( ej, GL_TRUE );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ejs, ej1, ej);
+ else
+ RENDER_TRI( ej, ejs, ej1);
+ EDGEFLAG_SET( ejs, efs );
+ EDGEFLAG_SET( ej1, ef1 );
+ EDGEFLAG_SET( ej, ef );
+ }
+ } else {
+ for (j=start+2;j<count;j++) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(start), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j), ELT(start), ELT(j-1) );
+ }
+ }
+
+ POSTFIX;
+}
+
+
+static void TAG(render_poly)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j = start+2;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_POLYGON);
+ if (NEED_EDGEFLAG_SETUP) {
+ GLboolean efstart = EDGEFLAG_GET( ELT(start) );
+ GLboolean efcount = EDGEFLAG_GET( ELT(count-1) );
+
+ /* If the primitive does not begin here, the first edge
+ * is non-boundary.
+ */
+ if (!TEST_PRIM_BEGIN(flags))
+ EDGEFLAG_SET( ELT(start), GL_FALSE );
+ else {
+ RESET_STIPPLE;
+ }
+
+ /* If the primitive does not end here, the final edge is
+ * non-boundary.
+ */
+ if (!TEST_PRIM_END(flags))
+ EDGEFLAG_SET( ELT(count-1), GL_FALSE );
+
+ /* Draw the first triangles (possibly zero)
+ */
+ if (j+1<count) {
+ GLboolean ef = EDGEFLAG_GET( ELT(j) );
+ EDGEFLAG_SET( ELT(j), GL_FALSE );
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
+ EDGEFLAG_SET( ELT(j), ef );
+ j++;
+
+ /* Don't render the first edge again:
+ */
+ EDGEFLAG_SET( ELT(start), GL_FALSE );
+
+ for (;j+1<count;j++) {
+ GLboolean efj = EDGEFLAG_GET( ELT(j) );
+ EDGEFLAG_SET( ELT(j), GL_FALSE );
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
+ EDGEFLAG_SET( ELT(j), efj );
+ }
+ }
+
+ /* Draw the last or only triangle
+ */
+ if (j < count)
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
+
+ /* Restore the first and last edgeflags:
+ */
+ EDGEFLAG_SET( ELT(count-1), efcount );
+ EDGEFLAG_SET( ELT(start), efstart );
+
+ }
+ else {
+ for (j=start+2;j<count;j++) {
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(start) );
+ }
+ }
+ POSTFIX;
+}
+
+static void TAG(render_quads)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_QUADS);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j=start+3; j<count; j+=4) {
+ /* Use user-specified edgeflags for quads.
+ */
+ RESET_STIPPLE;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) );
+ }
+ } else {
+ for (j=start+3; j<count; j+=4) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) );
+ }
+ }
+ POSTFIX;
+}
+
+static void TAG(render_quad_strip)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ GLuint j;
+ LOCAL_VARS;
+ (void) flags;
+
+ INIT(GL_QUAD_STRIP);
+ if (NEED_EDGEFLAG_SETUP) {
+ for (j=start+3;j<count;j+=2) {
+ /* All edges are boundary. Set edgeflags to 1, draw the
+ * quad, and restore them to the original values.
+ */
+ GLboolean ef3 = EDGEFLAG_GET( ELT(j-3) );
+ GLboolean ef2 = EDGEFLAG_GET( ELT(j-2) );
+ GLboolean ef1 = EDGEFLAG_GET( ELT(j-1) );
+ GLboolean ef = EDGEFLAG_GET( ELT(j) );
+ if (TEST_PRIM_BEGIN(flags)) {
+ RESET_STIPPLE;
+ }
+ EDGEFLAG_SET( ELT(j-3), GL_TRUE );
+ EDGEFLAG_SET( ELT(j-2), GL_TRUE );
+ EDGEFLAG_SET( ELT(j-1), GL_TRUE );
+ EDGEFLAG_SET( ELT(j), GL_TRUE );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) );
+ EDGEFLAG_SET( ELT(j-3), ef3 );
+ EDGEFLAG_SET( ELT(j-2), ef2 );
+ EDGEFLAG_SET( ELT(j-1), ef1 );
+ EDGEFLAG_SET( ELT(j), ef );
+ }
+ } else {
+ for (j=start+3;j<count;j+=2) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) );
+ }
+ }
+ POSTFIX;
+}
+
+static void TAG(render_noop)( struct gl_context *ctx,
+ GLuint start,
+ GLuint count,
+ GLuint flags )
+{
+ (void)(ctx && start && count && flags);
+}
+
+RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(struct gl_context *,
+ GLuint,
+ GLuint,
+ GLuint) =
+{
+ TAG(render_points),
+ TAG(render_lines),
+ TAG(render_line_loop),
+ TAG(render_line_strip),
+ TAG(render_triangles),
+ TAG(render_tri_strip),
+ TAG(render_tri_fan),
+ TAG(render_quads),
+ TAG(render_quad_strip),
+ TAG(render_poly),
+ TAG(render_noop),
+};
+
+
+
+#ifndef PRESERVE_VB_DEFS
+#undef RENDER_TRI
+#undef RENDER_QUAD
+#undef RENDER_LINE
+#undef RENDER_POINTS
+#undef LOCAL_VARS
+#undef INIT
+#undef POSTFIX
+#undef RESET_STIPPLE
+#undef DBG
+#undef ELT
+#undef RENDER_TAB_QUALIFIER
+#endif
+
+#ifndef PRESERVE_TAG
+#undef TAG
+#endif
+
+#undef PRESERVE_VB_DEFS
+#undef PRESERVE_TAG
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