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authormarha <marha@users.sourceforge.net>2010-12-31 17:42:11 +0000
committermarha <marha@users.sourceforge.net>2010-12-31 17:42:11 +0000
commit43b6c9073b8aad1170536ae5c6a5a019617659f1 (patch)
treef20e9574aff8ff95b1364bed1092f369199192fd /mesalib/src/mesa/tnl
parent807c6931fe683fd844ceec1b023232181e6aae03 (diff)
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mesa git update 31/12/2010
Diffstat (limited to 'mesalib/src/mesa/tnl')
-rw-r--r--mesalib/src/mesa/tnl/t_vertex.h5
-rw-r--r--mesalib/src/mesa/tnl/t_vp_build.c2
-rw-r--r--mesalib/src/mesa/tnl/t_vp_build.h2
-rw-r--r--mesalib/src/mesa/tnl/tnl.h5
4 files changed, 10 insertions, 4 deletions
diff --git a/mesalib/src/mesa/tnl/t_vertex.h b/mesalib/src/mesa/tnl/t_vertex.h
index 580961037..bdbc88aff 100644
--- a/mesalib/src/mesa/tnl/t_vertex.h
+++ b/mesalib/src/mesa/tnl/t_vertex.h
@@ -28,9 +28,12 @@
#ifndef _TNL_VERTEX_H
#define _TNL_VERTEX_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "t_context.h"
+struct gl_context;
+struct tnl_clipspace;
+
/* New mechanism to specify hardware vertices so that tnl can build
* and manipulate them directly.
*/
diff --git a/mesalib/src/mesa/tnl/t_vp_build.c b/mesalib/src/mesa/tnl/t_vp_build.c
index d0bada3bc..913cba676 100644
--- a/mesalib/src/mesa/tnl/t_vp_build.c
+++ b/mesalib/src/mesa/tnl/t_vp_build.c
@@ -32,7 +32,7 @@
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
-#include "main/dd.h"
+#include "main/mtypes.h"
#include "t_vp_build.h"
diff --git a/mesalib/src/mesa/tnl/t_vp_build.h b/mesalib/src/mesa/tnl/t_vp_build.h
index e5133e052..6cba2ce5a 100644
--- a/mesalib/src/mesa/tnl/t_vp_build.h
+++ b/mesalib/src/mesa/tnl/t_vp_build.h
@@ -27,7 +27,7 @@
#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "main/mtypes.h"
+struct gl_context;
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
diff --git a/mesalib/src/mesa/tnl/tnl.h b/mesalib/src/mesa/tnl/tnl.h
index 9966878da..3ca0c5ebb 100644
--- a/mesalib/src/mesa/tnl/tnl.h
+++ b/mesalib/src/mesa/tnl/tnl.h
@@ -28,8 +28,11 @@
#ifndef _TNL_H
#define _TNL_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_client_array;
+struct gl_context;
+struct gl_program;
/* These are the public-access functions exported from tnl. (A few