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authormarha <marha@users.sourceforge.net>2010-03-07 13:28:57 +0000
committermarha <marha@users.sourceforge.net>2010-03-07 13:28:57 +0000
commit14b1cb8d5a27ec9716d3f790fce95f0469e35605 (patch)
tree6c94dc9f37b19b995bec603141442b1b93e8c9d2 /mesalib/src/mesa/vbo/vbo_exec_api.c
parent93c85587c691f9b91e7c2d8bda50f453e0f6674d (diff)
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Updated to Mesa 7.7
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_api.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c164
1 files changed, 138 insertions, 26 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index acc764790..f0a7eeadd 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -35,9 +35,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
#include "main/vtxfmt.h"
-#if FEATURE_dlist
#include "main/dlist.h"
-#endif
+#include "main/eval.h"
#include "main/state.h"
#include "main/light.h"
#include "main/api_arrayelt.h"
@@ -58,7 +57,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static void reset_attrfv( struct vbo_exec_context *exec );
-/* Close off the last primitive, execute the buffer, restart the
+/**
+ * Close off the last primitive, execute the buffer, restart the
* primitive.
*/
static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
@@ -107,7 +107,8 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec )
}
-/* Deal with buffer wrapping where provoked by the vertex buffer
+/**
+ * Deal with buffer wrapping where provoked by the vertex buffer
* filling up, as opposed to upgrade_vertex().
*/
void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
@@ -136,7 +137,7 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec )
}
-/*
+/**
* Copy the active vertex's values to the ctx->Current fields.
*/
static void vbo_exec_copy_to_current( struct vbo_exec_context *exec )
@@ -209,7 +210,8 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec )
}
-/* Flush existing data, set new attrib size, replay copied vertices.
+/**
+ * Flush existing data, set new attrib size, replay copied vertices.
*/
static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec,
GLuint attr,
@@ -349,7 +351,7 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx,
}
-
+#if FEATURE_beginend
/*
*/
@@ -392,8 +394,8 @@ do { \
-/* Eval
- */
+#if FEATURE_evaluators
+
static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u )
{
GET_CURRENT_CONTEXT( ctx );
@@ -485,9 +487,15 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j )
vbo_exec_EvalCoord2f( u, v );
}
+/* use noop eval mesh */
+#define vbo_exec_EvalMesh1 _mesa_noop_EvalMesh1
+#define vbo_exec_EvalMesh2 _mesa_noop_EvalMesh2
+
+#endif /* FEATURE_evaluators */
-/* Build a list of primitives on the fly. Keep
- * ctx->Driver.CurrentExecPrimitive uptodate as well.
+
+/**
+ * Called via glBegin.
*/
static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
{
@@ -531,6 +539,10 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode )
}
+
+/**
+ * Called via glEnd.
+ */
static void GLAPIENTRY vbo_exec_End( void )
{
GET_CURRENT_CONTEXT( ctx );
@@ -557,24 +569,15 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
{
GLvertexformat *vfmt = &exec->vtxfmt;
- vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */
+ _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
+
vfmt->Begin = vbo_exec_Begin;
-#if FEATURE_dlist
- vfmt->CallList = _mesa_CallList;
- vfmt->CallLists = _mesa_CallLists;
-#endif
vfmt->End = vbo_exec_End;
- vfmt->EvalCoord1f = vbo_exec_EvalCoord1f;
- vfmt->EvalCoord1fv = vbo_exec_EvalCoord1fv;
- vfmt->EvalCoord2f = vbo_exec_EvalCoord2f;
- vfmt->EvalCoord2fv = vbo_exec_EvalCoord2fv;
- vfmt->EvalPoint1 = vbo_exec_EvalPoint1;
- vfmt->EvalPoint2 = vbo_exec_EvalPoint2;
- vfmt->Rectf = _mesa_noop_Rectf;
- vfmt->EvalMesh1 = _mesa_noop_EvalMesh1;
- vfmt->EvalMesh2 = _mesa_noop_EvalMesh2;
+ _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_);
+ _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_);
+ vfmt->Rectf = _mesa_noop_Rectf;
/* from attrib_tmp.h:
*/
@@ -638,6 +641,98 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
}
+#else /* FEATURE_beginend */
+
+
+#define ATTR( A, N, V0, V1, V2, V3 ) \
+do { \
+ struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
+ \
+ /* FLUSH_UPDATE_CURRENT needs to be set manually */ \
+ exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
+ \
+ if (exec->vtx.active_sz[A] != N) \
+ vbo_exec_fixup_vertex(ctx, A, N); \
+ \
+ { \
+ GLfloat *dest = exec->vtx.attrptr[A]; \
+ if (N>0) dest[0] = V0; \
+ if (N>1) dest[1] = V1; \
+ if (N>2) dest[2] = V2; \
+ if (N>3) dest[3] = V3; \
+ } \
+} while (0)
+
+#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
+#define TAG(x) vbo_##x
+
+#include "vbo_attrib_tmp.h"
+
+static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
+{
+ /* silence warnings */
+ (void) vbo_Color3f;
+ (void) vbo_Color3fv;
+ (void) vbo_Color4f;
+ (void) vbo_Color4fv;
+ (void) vbo_FogCoordfEXT;
+ (void) vbo_FogCoordfvEXT;
+ (void) vbo_MultiTexCoord1f;
+ (void) vbo_MultiTexCoord1fv;
+ (void) vbo_MultiTexCoord2f;
+ (void) vbo_MultiTexCoord2fv;
+ (void) vbo_MultiTexCoord3f;
+ (void) vbo_MultiTexCoord3fv;
+ (void) vbo_MultiTexCoord4f;
+ (void) vbo_MultiTexCoord4fv;
+ (void) vbo_Normal3f;
+ (void) vbo_Normal3fv;
+ (void) vbo_SecondaryColor3fEXT;
+ (void) vbo_SecondaryColor3fvEXT;
+ (void) vbo_TexCoord1f;
+ (void) vbo_TexCoord1fv;
+ (void) vbo_TexCoord2f;
+ (void) vbo_TexCoord2fv;
+ (void) vbo_TexCoord3f;
+ (void) vbo_TexCoord3fv;
+ (void) vbo_TexCoord4f;
+ (void) vbo_TexCoord4fv;
+ (void) vbo_Vertex2f;
+ (void) vbo_Vertex2fv;
+ (void) vbo_Vertex3f;
+ (void) vbo_Vertex3fv;
+ (void) vbo_Vertex4f;
+ (void) vbo_Vertex4fv;
+
+ (void) vbo_VertexAttrib1fARB;
+ (void) vbo_VertexAttrib1fvARB;
+ (void) vbo_VertexAttrib2fARB;
+ (void) vbo_VertexAttrib2fvARB;
+ (void) vbo_VertexAttrib3fARB;
+ (void) vbo_VertexAttrib3fvARB;
+ (void) vbo_VertexAttrib4fARB;
+ (void) vbo_VertexAttrib4fvARB;
+
+ (void) vbo_VertexAttrib1fNV;
+ (void) vbo_VertexAttrib1fvNV;
+ (void) vbo_VertexAttrib2fNV;
+ (void) vbo_VertexAttrib2fvNV;
+ (void) vbo_VertexAttrib3fNV;
+ (void) vbo_VertexAttrib3fvNV;
+ (void) vbo_VertexAttrib4fNV;
+ (void) vbo_VertexAttrib4fvNV;
+
+ (void) vbo_Materialfv;
+
+ (void) vbo_EdgeFlag;
+ (void) vbo_Indexf;
+ (void) vbo_Indexfv;
+}
+
+
+#endif /* FEATURE_beginend */
+
+
/**
* Tell the VBO module to use a real OpenGL vertex buffer object to
* store accumulated immediate-mode vertex data.
@@ -772,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap )
}
-
+/**
+ * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT
+ */
void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
{
struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
+#ifdef DEBUG
+ /* debug check: make sure we don't get called recursively */
+ exec->flush_call_depth++;
+ assert(exec->flush_call_depth == 1);
+#endif
+
if (0) _mesa_printf("%s\n", __FUNCTION__);
if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) {
if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__);
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
return;
}
@@ -794,6 +901,11 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags )
}
exec->ctx->Driver.NeedFlush &= ~flags;
+
+#ifdef DEBUG
+ exec->flush_call_depth--;
+ assert(exec->flush_call_depth == 0);
+#endif
}