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authormarha <marha@users.sourceforge.net>2013-06-04 09:07:26 +0200
committermarha <marha@users.sourceforge.net>2013-06-04 09:07:26 +0200
commit150771e7aabf4c864b0b970c5b8d773634793abe (patch)
tree3d544cc0d8d06dd70e843d6ca7e4b0ef421d2758 /mesalib/src/mesa/vbo/vbo_exec_array.c
parentfbe681216618af573ce29ca03b382b39b5919a52 (diff)
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xwininfo fontconfig libX11 libXau libXdmcp libXext mesa libXinerama libxcb libxcb/xcb-proto libfontenc pixman xkbcomp mkfontscale xkeyboard-config git update 4 Jun 2013
xserver commit c21344add2fc589df83b29be5831c36a372201bd libxcb commit 9ae84ad187e2ba440c40f44b8eb21c82c2fdbf12 libxcb/xcb-proto commit bdfedfa57a13ff805580cfacafc70f9cc55df363 xkeyboard-config commit dad9ade4e83d1ef5a517fcc4cc9ad3a79b47acce libX11 commit 8496122eb00ce6cd5d2308ee54f64b68c378e455 libXdmcp commit 0b443c1b769b9c9a3b45b4252afe07e18b709ff4 libXext commit d8366afbb0d2e4fbb1e419b1187f490522270bea libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a libXinerama commit 6e1d1dc328ba8162bba2f4694e7f3c706a1491ff libXau commit 899790011304c4029e15abf410e49ce7cec17e0a xkbcomp commit ed582f4fccd4e23abcfba8b3b03649fea6414f44 pixman commit 2acfac5f8e097ee2ae225d986f981b55d65dd152 mkfontscale commit 19e2cb7c6a3ec2c5b1bc0d24866fa685eef0ee13 xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13 fontconfig commit cd9b1033a68816a7acfbba1718ba0aa5888f6ec7 mesa commit 7bafd88c153e395274b632e7eae4bc9fc3aec1d2
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c235
1 files changed, 196 insertions, 39 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 7e61f7b31..9dadd0421 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -30,6 +30,7 @@
#include "main/context.h"
#include "main/state.h"
#include "main/api_validate.h"
+#include "main/dispatch.h"
#include "main/varray.h"
#include "main/bufferobj.h"
#include "main/enums.h"
@@ -91,7 +92,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
const GLuint count)
{
const GLboolean restart = ctx->Array._PrimitiveRestart;
- const GLuint restartIndex = ctx->Array._RestartIndex;
+ const GLuint restartIndex = _mesa_primitive_restart_index(ctx, ib->type);
const int index_size = vbo_sizeof_ib_type(ib->type);
const char *indices;
GLuint i;
@@ -501,6 +502,7 @@ vbo_bind_arrays(struct gl_context *ctx)
if (exec->array.recalculate_inputs) {
recalculate_input_bindings(ctx);
+ exec->array.recalculate_inputs = GL_FALSE;
/* Again... because we may have changed the bitmask of per-vertex varying
* attributes. If we regenerate the fixed-function vertex program now
@@ -508,10 +510,13 @@ vbo_bind_arrays(struct gl_context *ctx)
* need in the shader.
*/
if (ctx->NewState) {
+ /* Setting "validating" to TRUE prevents _mesa_update_state from
+ * invalidating what we just did.
+ */
+ exec->validating = GL_TRUE;
_mesa_update_state(ctx);
+ exec->validating = GL_FALSE;
}
-
- exec->array.recalculate_inputs = GL_FALSE;
}
}
@@ -572,10 +577,10 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
prim[0].base_instance = baseInstance;
/* Implement the primitive restart index */
- if (ctx->Array._PrimitiveRestart && ctx->Array._RestartIndex < count) {
+ if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) {
GLuint primCount = 0;
- if (ctx->Array._RestartIndex == start) {
+ if (ctx->Array.RestartIndex == start) {
/* special case: RestartIndex at beginning */
if (count > 1) {
prim[0].start = start + 1;
@@ -583,7 +588,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
primCount = 1;
}
}
- else if (ctx->Array._RestartIndex == start + count - 1) {
+ else if (ctx->Array.RestartIndex == start + count - 1) {
/* special case: RestartIndex at end */
if (count > 1) {
prim[0].start = start;
@@ -594,10 +599,10 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
else {
/* general case: RestartIndex in middle, split into two prims */
prim[0].start = start;
- prim[0].count = ctx->Array._RestartIndex - start;
+ prim[0].count = ctx->Array.RestartIndex - start;
prim[1] = prim[0];
- prim[1].start = ctx->Array._RestartIndex + 1;
+ prim[1].start = ctx->Array.RestartIndex + 1;
prim[1].count = count - prim[1].start;
primCount = 2;
@@ -627,6 +632,128 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
}
+/**
+ * Execute a glRectf() function.
+ */
+static void GLAPIENTRY
+vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ CALL_Begin(GET_DISPATCH(), (GL_QUADS));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y2));
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+static void GLAPIENTRY
+vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLint i;
+ GLfloat u, du;
+ GLenum prim;
+
+ switch (mode) {
+ case GL_POINT:
+ prim = GL_POINTS;
+ break;
+ case GL_LINE:
+ prim = GL_LINE_STRIP;
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh1(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map1Vertex4 &&
+ !ctx->Eval.Map1Vertex3)
+ return;
+
+ du = ctx->Eval.MapGrid1du;
+ u = ctx->Eval.MapGrid1u1 + i1 * du;
+
+ CALL_Begin(GET_DISPATCH(), (prim));
+ for (i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord1f(GET_DISPATCH(), (u));
+ }
+ CALL_End(GET_DISPATCH(), ());
+}
+
+
+static void GLAPIENTRY
+vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GLfloat u, du, v, dv, v1, u1;
+ GLint i, j;
+
+ switch (mode) {
+ case GL_POINT:
+ case GL_LINE:
+ case GL_FILL:
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glEvalMesh2(mode)" );
+ return;
+ }
+
+ /* No effect if vertex maps disabled.
+ */
+ if (!ctx->Eval.Map2Vertex4 &&
+ !ctx->Eval.Map2Vertex3)
+ return;
+
+ du = ctx->Eval.MapGrid2du;
+ dv = ctx->Eval.MapGrid2dv;
+ v1 = ctx->Eval.MapGrid2v1 + j1 * dv;
+ u1 = ctx->Eval.MapGrid2u1 + i1 * du;
+
+ switch (mode) {
+ case GL_POINT:
+ CALL_Begin(GET_DISPATCH(), (GL_POINTS));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ }
+ CALL_End(GET_DISPATCH(), ());
+ break;
+ case GL_LINE:
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP));
+ for (v=v1,j=j1;j<=j2;j++,v+=dv) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ case GL_FILL:
+ for (v=v1,j=j1;j<j2;j++,v+=dv) {
+ CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP));
+ for (u=u1,i=i1;i<=i2;i++,u+=du) {
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v));
+ CALL_EvalCoord2f(GET_DISPATCH(), (u, v+dv));
+ }
+ CALL_End(GET_DISPATCH(), ());
+ }
+ break;
+ }
+}
+
/**
* Called from glDrawArrays when in immediate mode (not display list mode).
@@ -859,6 +986,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
{
static GLuint warnCount = 0;
GLboolean index_bounds_valid = GL_TRUE;
+ GLuint max_element;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
@@ -871,8 +999,27 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
type, indices, basevertex ))
return;
+ if (ctx->Const.CheckArrayBounds) {
+ /* _MaxElement was computed, so we can use it.
+ * This path is used for drivers which need strict bounds checking.
+ */
+ max_element = ctx->Array.ArrayObj->_MaxElement;
+ }
+ else {
+ /* Generally, hardware drivers don't need to know the buffer bounds
+ * if all vertex attributes are in VBOs.
+ * However, if none of vertex attributes are in VBOs, _MaxElement
+ * is always set to some random big number anyway, so bounds checking
+ * is mostly useless.
+ *
+ * This is only useful to catch invalid values in the "end" parameter
+ * like ~0.
+ */
+ max_element = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+
if ((int) end + basevertex < 0 ||
- start + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
+ start + basevertex >= max_element) {
/* The application requested we draw using a range of indices that's
* outside the bounds of the current VBO. This is invalid and appears
* to give undefined results. The safest thing to do is to simply
@@ -886,7 +1033,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
"\trange is outside VBO bounds (max=%u); ignoring.\n"
"\tThis should be fixed in the application.",
start, end, basevertex, count, type, indices,
- ctx->Array.ArrayObj->_MaxElement - 1);
+ max_element - 1);
}
index_bounds_valid = GL_FALSE;
}
@@ -917,7 +1064,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
}
if ((int) start + basevertex < 0 ||
- end + basevertex >= ctx->Array.ArrayObj->_MaxElement)
+ end + basevertex >= max_element)
index_bounds_valid = GL_FALSE;
#if 0
@@ -1359,40 +1506,50 @@ vbo_exec_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name,
vbo_draw_transform_feedback(ctx, mode, obj, stream, primcount);
}
+
/**
- * Plug in the immediate-mode vertex array drawing commands into the
- * givven vbo_exec_context object.
+ * Initialize the dispatch table with the VBO functions for drawing.
*/
void
-vbo_exec_array_init( struct vbo_exec_context *exec )
+vbo_initialize_exec_dispatch(const struct gl_context *ctx,
+ struct _glapi_table *exec)
{
- exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
- exec->vtxfmt.DrawElements = vbo_exec_DrawElements;
- exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements;
- exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements;
- exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex;
- exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex;
- exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex;
- exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced;
- exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance;
- exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced;
- exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance;
- exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex;
- exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance;
- exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback;
- exec->vtxfmt.DrawTransformFeedbackStream =
- vbo_exec_DrawTransformFeedbackStream;
- exec->vtxfmt.DrawTransformFeedbackInstanced =
- vbo_exec_DrawTransformFeedbackInstanced;
- exec->vtxfmt.DrawTransformFeedbackStreamInstanced =
- vbo_exec_DrawTransformFeedbackStreamInstanced;
-}
+ SET_DrawArrays(exec, vbo_exec_DrawArrays);
+ SET_DrawElements(exec, vbo_exec_DrawElements);
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
+ SET_DrawRangeElements(exec, vbo_exec_DrawRangeElements);
+ }
-void
-vbo_exec_array_destroy( struct vbo_exec_context *exec )
-{
- /* nothing to do */
+ SET_MultiDrawElementsEXT(exec, vbo_exec_MultiDrawElements);
+
+ if (ctx->API == API_OPENGL_COMPAT) {
+ SET_Rectf(exec, vbo_exec_Rectf);
+ SET_EvalMesh1(exec, vbo_exec_EvalMesh1);
+ SET_EvalMesh2(exec, vbo_exec_EvalMesh2);
+ }
+
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_DrawElementsBaseVertex(exec, vbo_exec_DrawElementsBaseVertex);
+ SET_DrawRangeElementsBaseVertex(exec, vbo_exec_DrawRangeElementsBaseVertex);
+ SET_MultiDrawElementsBaseVertex(exec, vbo_exec_MultiDrawElementsBaseVertex);
+ SET_DrawArraysInstancedBaseInstance(exec, vbo_exec_DrawArraysInstancedBaseInstance);
+ SET_DrawElementsInstancedBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseInstance);
+ SET_DrawElementsInstancedBaseVertex(exec, vbo_exec_DrawElementsInstancedBaseVertex);
+ SET_DrawElementsInstancedBaseVertexBaseInstance(exec, vbo_exec_DrawElementsInstancedBaseVertexBaseInstance);
+ }
+
+ if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
+ SET_DrawArraysInstancedARB(exec, vbo_exec_DrawArraysInstanced);
+ SET_DrawElementsInstancedARB(exec, vbo_exec_DrawElementsInstanced);
+ }
+
+ if (_mesa_is_desktop_gl(ctx)) {
+ SET_DrawTransformFeedback(exec, vbo_exec_DrawTransformFeedback);
+ SET_DrawTransformFeedbackStream(exec, vbo_exec_DrawTransformFeedbackStream);
+ SET_DrawTransformFeedbackInstanced(exec, vbo_exec_DrawTransformFeedbackInstanced);
+ SET_DrawTransformFeedbackStreamInstanced(exec, vbo_exec_DrawTransformFeedbackStreamInstanced);
+ }
}