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authormarha <marha@users.sourceforge.net>2012-02-22 09:17:57 +0100
committermarha <marha@users.sourceforge.net>2012-02-22 09:17:57 +0100
commit6baac61e6ca9cd314e689dfe7f84771aad08c66e (patch)
tree2a8a059fc83d3f7acc1034071ed3a9f7ff3c0027 /mesalib/src/mesa/vbo/vbo_exec_array.c
parent0ae7710db53515dab4a35c33ba9a030bbfc2ac5b (diff)
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fontconfig libX11 libxcb mesa pixman xserver git update 22 Feb 2012
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_exec_array.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c85
1 files changed, 28 insertions, 57 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index d6b4d615c..06e36a677 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -708,6 +708,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
* Map GL_ELEMENT_ARRAY_BUFFER and print contents.
* For debugging.
*/
+#if 0
static void
dump_element_buffer(struct gl_context *ctx, GLenum type)
{
@@ -759,6 +760,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj);
}
+#endif
/**
@@ -857,6 +859,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
GLint basevertex)
{
static GLuint warnCount = 0;
+ GLboolean index_bounds_valid = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
@@ -869,6 +872,26 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
type, indices, basevertex ))
return;
+ if ((int) end + basevertex < 0 ||
+ start + basevertex >= ctx->Array.ArrayObj->_MaxElement) {
+ /* The application requested we draw using a range of indices that's
+ * outside the bounds of the current VBO. This is invalid and appears
+ * to give undefined results. The safest thing to do is to simply
+ * ignore the range, in case the application botched their range tracking
+ * but did provide valid indices. Also issue a warning indicating that
+ * the application is broken.
+ */
+ if (warnCount++ < 10) {
+ _mesa_warning(ctx, "glDrawRangeElements(start %u, end %u, "
+ "basevertex %d, count %d, type 0x%x, indices=%p):\n"
+ "\trange is outside VBO bounds (max=%u); ignoring.\n"
+ "\tThis should be fixed in the application.",
+ start, end, basevertex, count, type, indices,
+ ctx->Array.ArrayObj->_MaxElement - 1);
+ }
+ index_bounds_valid = GL_FALSE;
+ }
+
/* NOTE: It's important that 'end' is a reasonable value.
* in _tnl_draw_prims(), we use end to determine how many vertices
* to transform. If it's too large, we can unnecessarily split prims
@@ -885,62 +908,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
end = MIN2(end, 0xffff);
}
- if (end >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- warnCount++;
-
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
- "\tend is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tThis should probably be fixed in the application.",
- start, end, count, type, indices,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Name,
- (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size);
- }
-
- if (0)
- dump_element_buffer(ctx, type);
-
- if (0)
- _mesa_print_arrays(ctx);
-
- /* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds.
- */
- if (0) {
- GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
- ctx->Array.ArrayObj->ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
- "count %d, type 0x%x, indices=%p)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tSkipping the glDrawRangeElements() call",
- start, end, count, type, indices, max,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Name,
- (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size);
- }
- }
- /* XXX we could also find the min index and compare to 'start'
- * to see if start is correct. But it's more likely to get the
- * upper bound wrong.
- */
- }
-
- /* Set 'end' to the max possible legal value */
- assert(ctx->Array.ArrayObj->_MaxElement >= 1);
- end = ctx->Array.ArrayObj->_MaxElement - 1;
-
- if (end < start) {
- return;
- }
- }
-
if (0) {
printf("glDraw[Range]Elements{,BaseVertex}"
"(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
@@ -950,13 +917,17 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
basevertex);
}
+ if ((int) start + basevertex < 0 ||
+ end + basevertex >= ctx->Array.ArrayObj->_MaxElement)
+ index_bounds_valid = GL_FALSE;
+
#if 0
check_draw_elements_data(ctx, count, type, indices);
#else
(void) check_draw_elements_data;
#endif
- vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end,
+ vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end,
count, type, indices, basevertex, 1);
}