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authormarha <marha@users.sourceforge.net>2011-09-06 15:24:01 +0200
committermarha <marha@users.sourceforge.net>2011-09-06 15:24:01 +0200
commit53da0b7e7c183ea15692234332b3e337b3fb0cc0 (patch)
treefea01c12ceadaeaa091bab7867fa599e55c9fa62 /mesalib/src/mesa/vbo/vbo_save_api.c
parent6eaea4464631b5d8c1f44a46016163e351028afc (diff)
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mesa git update 6 sep 2011
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_save_api.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c46
1 files changed, 46 insertions, 0 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index ad36e9332..87a52e81f 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -1171,6 +1171,52 @@ _save_vtxfmt_init(struct gl_context *ctx)
vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv;
vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv;
+ vfmt->VertexP2ui = _save_VertexP2ui;
+ vfmt->VertexP3ui = _save_VertexP3ui;
+ vfmt->VertexP4ui = _save_VertexP4ui;
+ vfmt->VertexP2uiv = _save_VertexP2uiv;
+ vfmt->VertexP3uiv = _save_VertexP3uiv;
+ vfmt->VertexP4uiv = _save_VertexP4uiv;
+
+ vfmt->TexCoordP1ui = _save_TexCoordP1ui;
+ vfmt->TexCoordP2ui = _save_TexCoordP2ui;
+ vfmt->TexCoordP3ui = _save_TexCoordP3ui;
+ vfmt->TexCoordP4ui = _save_TexCoordP4ui;
+ vfmt->TexCoordP1uiv = _save_TexCoordP1uiv;
+ vfmt->TexCoordP2uiv = _save_TexCoordP2uiv;
+ vfmt->TexCoordP3uiv = _save_TexCoordP3uiv;
+ vfmt->TexCoordP4uiv = _save_TexCoordP4uiv;
+
+ vfmt->MultiTexCoordP1ui = _save_MultiTexCoordP1ui;
+ vfmt->MultiTexCoordP2ui = _save_MultiTexCoordP2ui;
+ vfmt->MultiTexCoordP3ui = _save_MultiTexCoordP3ui;
+ vfmt->MultiTexCoordP4ui = _save_MultiTexCoordP4ui;
+ vfmt->MultiTexCoordP1uiv = _save_MultiTexCoordP1uiv;
+ vfmt->MultiTexCoordP2uiv = _save_MultiTexCoordP2uiv;
+ vfmt->MultiTexCoordP3uiv = _save_MultiTexCoordP3uiv;
+ vfmt->MultiTexCoordP4uiv = _save_MultiTexCoordP4uiv;
+
+ vfmt->NormalP3ui = _save_NormalP3ui;
+ vfmt->NormalP3uiv = _save_NormalP3uiv;
+
+ vfmt->ColorP3ui = _save_ColorP3ui;
+ vfmt->ColorP4ui = _save_ColorP4ui;
+ vfmt->ColorP3uiv = _save_ColorP3uiv;
+ vfmt->ColorP4uiv = _save_ColorP4uiv;
+
+ vfmt->SecondaryColorP3ui = _save_SecondaryColorP3ui;
+ vfmt->SecondaryColorP3uiv = _save_SecondaryColorP3uiv;
+
+ vfmt->VertexAttribP1ui = _save_VertexAttribP1ui;
+ vfmt->VertexAttribP2ui = _save_VertexAttribP2ui;
+ vfmt->VertexAttribP3ui = _save_VertexAttribP3ui;
+ vfmt->VertexAttribP4ui = _save_VertexAttribP4ui;
+
+ vfmt->VertexAttribP1uiv = _save_VertexAttribP1uiv;
+ vfmt->VertexAttribP2uiv = _save_VertexAttribP2uiv;
+ vfmt->VertexAttribP3uiv = _save_VertexAttribP3uiv;
+ vfmt->VertexAttribP4uiv = _save_VertexAttribP4uiv;
+
/* This will all require us to fallback to saving the list as opcodes:
*/
_MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */