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authormarha <marha@users.sourceforge.net>2011-11-14 09:38:56 +0100
committermarha <marha@users.sourceforge.net>2011-11-14 09:38:56 +0100
commit156e37d3879b316329e3e05579414031da2647e2 (patch)
tree59fb1dce046fd3aab228e224bff8b0c1d074f876 /mesalib/src/mesa/vbo/vbo_save_api.c
parentd783adea42f29bd7917929597ca1031b70587e1d (diff)
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libX11 libXext libXinerama libXmu libfontenc libxcb mesa pixman git update
14 nov 2011
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_save_api.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c171
1 files changed, 141 insertions, 30 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index 87a52e81f..64da7ac49 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -75,13 +75,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/eval.h"
#include "main/macros.h"
#include "main/mfeatures.h"
-#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
#include "main/dispatch.h"
#include "vbo_context.h"
+#include "vbo_noop.h"
#if FEATURE_dlist
@@ -185,6 +185,7 @@ _save_copy_vertices(struct gl_context *ctx,
static struct vbo_save_vertex_store *
alloc_vertex_store(struct gl_context *ctx)
{
+ struct vbo_save_context *save = &vbo_context(ctx)->save;
struct vbo_save_vertex_store *vertex_store =
CALLOC_STRUCT(vbo_save_vertex_store);
@@ -197,11 +198,22 @@ alloc_vertex_store(struct gl_context *ctx)
vertex_store->bufferobj = ctx->Driver.NewBufferObject(ctx,
VBO_BUF_ID,
GL_ARRAY_BUFFER_ARB);
+ if (vertex_store->bufferobj) {
+ save->out_of_memory =
+ !ctx->Driver.BufferData(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat),
+ NULL, GL_STATIC_DRAW_ARB,
+ vertex_store->bufferobj);
+ }
+ else {
+ save->out_of_memory = GL_TRUE;
+ }
- ctx->Driver.BufferData(ctx,
- GL_ARRAY_BUFFER_ARB,
- VBO_SAVE_BUFFER_SIZE * sizeof(GLfloat),
- NULL, GL_STATIC_DRAW_ARB, vertex_store->bufferobj);
+ if (save->out_of_memory) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "internal VBO allocation");
+ _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);
+ }
vertex_store->buffer = NULL;
vertex_store->used = 0;
@@ -231,14 +243,19 @@ map_vertex_store(struct gl_context *ctx,
{
assert(vertex_store->bufferobj);
assert(!vertex_store->buffer);
- vertex_store->buffer =
- (GLfloat *) ctx->Driver.MapBufferRange(ctx, 0,
- vertex_store->bufferobj->Size,
- GL_MAP_WRITE_BIT, /* not used */
- vertex_store->bufferobj);
-
- assert(vertex_store->buffer);
- return vertex_store->buffer + vertex_store->used;
+ if (vertex_store->bufferobj->Size > 0) {
+ vertex_store->buffer =
+ (GLfloat *) ctx->Driver.MapBufferRange(ctx, 0,
+ vertex_store->bufferobj->Size,
+ GL_MAP_WRITE_BIT, /* not used */
+ vertex_store->bufferobj);
+ assert(vertex_store->buffer);
+ return vertex_store->buffer + vertex_store->used;
+ }
+ else {
+ /* probably ran out of memory for buffers */
+ return NULL;
+ }
}
@@ -246,7 +263,9 @@ static void
unmap_vertex_store(struct gl_context *ctx,
struct vbo_save_vertex_store *vertex_store)
{
- ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj);
+ if (vertex_store->bufferobj->Size > 0) {
+ ctx->Driver.UnmapBuffer(ctx, vertex_store->bufferobj);
+ }
vertex_store->buffer = NULL;
}
@@ -400,6 +419,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
*/
save->vertex_store = alloc_vertex_store(ctx);
save->buffer_ptr = map_vertex_store(ctx, save->vertex_store);
+ save->out_of_memory = save->buffer_ptr == NULL;
}
if (save->prim_store->used > VBO_SAVE_PRIM_SIZE - 6) {
@@ -733,7 +753,12 @@ dlist_fallback(struct gl_context *ctx)
_save_copy_to_current(ctx);
_save_reset_vertex(ctx);
_save_reset_counters(ctx);
- _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
+ if (save->out_of_memory) {
+ _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);
+ }
+ else {
+ _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
+ }
ctx->Driver.SaveNeedFlush = 0;
}
@@ -826,7 +851,12 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
save->prim[i].count = 0;
save->prim[i].num_instances = 1;
- _mesa_install_save_vtxfmt(ctx, &save->vtxfmt);
+ if (save->out_of_memory) {
+ _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);
+ }
+ else {
+ _mesa_install_save_vtxfmt(ctx, &save->vtxfmt);
+ }
ctx->Driver.SaveNeedFlush = 1;
return GL_TRUE;
}
@@ -852,7 +882,12 @@ _save_End(void)
* etc. received between here and the next begin will be compiled
* as opcodes.
*/
- _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
+ if (save->out_of_memory) {
+ _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);
+ }
+ else {
+ _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
+ }
}
@@ -933,6 +968,37 @@ _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
static void GLAPIENTRY
+_save_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ (void) mode;
+ (void) count;
+ (void) type;
+ (void) indices;
+ (void) primcount;
+ _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glMultiDrawElements");
+}
+
+
+static void GLAPIENTRY
+_save_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
+ GLenum type, const GLvoid **indices,
+ GLsizei primcount, const GLint *basevertex)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ (void) mode;
+ (void) count;
+ (void) type;
+ (void) indices;
+ (void) primcount;
+ (void) basevertex;
+ _mesa_compile_error(ctx, GL_INVALID_OPERATION,
+ "glMultiDrawElementsBaseVertex");
+}
+
+
+static void GLAPIENTRY
_save_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
GET_CURRENT_CONTEXT(ctx);
@@ -993,6 +1059,7 @@ _save_PrimitiveRestartNV(void)
/* Unlike the functions above, these are to be hooked into the vtxfmt
* maintained in ctx->ListState, active when the list is known or
* suspected to be outside any begin/end primitive.
+ * Note: OBE = Outside Begin/End
*/
static void GLAPIENTRY
_save_OBE_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
@@ -1011,11 +1078,15 @@ static void GLAPIENTRY
_save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
+ struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
if (!_mesa_validate_DrawArrays(ctx, mode, start, count))
return;
+ if (save->out_of_memory)
+ return;
+
_ae_map_vbos(ctx);
vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK
@@ -1037,11 +1108,15 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid * indices)
{
GET_CURRENT_CONTEXT(ctx);
+ struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
if (!_mesa_validate_DrawElements(ctx, mode, count, type, indices, 0))
return;
+ if (save->out_of_memory)
+ return;
+
_ae_map_vbos(ctx);
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
@@ -1081,9 +1156,48 @@ _save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
const GLvoid * indices)
{
GET_CURRENT_CONTEXT(ctx);
- if (_mesa_validate_DrawRangeElements(ctx, mode,
- start, end, count, type, indices, 0)) {
- _save_OBE_DrawElements(mode, count, type, indices);
+ struct vbo_save_context *save = &vbo_context(ctx)->save;
+
+ if (!_mesa_validate_DrawRangeElements(ctx, mode,
+ start, end, count, type, indices, 0))
+ return;
+
+ if (save->out_of_memory)
+ return;
+
+ _save_OBE_DrawElements(mode, count, type, indices);
+}
+
+
+static void GLAPIENTRY
+_save_OBE_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
+ const GLvoid **indices, GLsizei primcount)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i]));
+ }
+ }
+}
+
+
+static void GLAPIENTRY
+_save_OBE_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
+ GLenum type,
+ const GLvoid **indices,
+ GLsizei primcount,
+ const GLint *basevertex)
+{
+ GLsizei i;
+
+ for (i = 0; i < primcount; i++) {
+ if (count[i] > 0) {
+ CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type,
+ indices[i],
+ basevertex[i]));
+ }
}
}
@@ -1223,8 +1337,8 @@ _save_vtxfmt_init(struct gl_context *ctx)
_MESA_INIT_EVAL_VTXFMT(vfmt, _save_);
- /* These are all errors as we at least know we are in some sort of
- * begin/end pair:
+ /* These calls all generate GL_INVALID_OPERATION since this vtxfmt is
+ * only used when we're inside a glBegin/End pair.
*/
vfmt->Begin = _save_Begin;
vfmt->Rectf = _save_Rectf;
@@ -1233,9 +1347,8 @@ _save_vtxfmt_init(struct gl_context *ctx)
vfmt->DrawRangeElements = _save_DrawRangeElements;
vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex;
vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex;
- /* Loops back into vfmt->DrawElements */
- vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements;
- vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex;
+ vfmt->MultiDrawElementsEXT = _save_MultiDrawElements;
+ vfmt->MultiDrawElementsBaseVertex = _save_MultiDrawElementsBaseVertex;
}
@@ -1424,6 +1537,7 @@ vbo_save_api_init(struct vbo_save_context *save)
_save_vtxfmt_init(ctx);
_save_current_init(ctx);
+ _mesa_noop_vtxfmt_init(&save->vtxfmt_noop);
/* These will actually get set again when binding/drawing */
for (i = 0; i < VBO_ATTRIB_MAX; i++)
@@ -1436,11 +1550,8 @@ vbo_save_api_init(struct vbo_save_context *save)
ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements;
ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
- /* loops back into _save_OBE_DrawElements */
- ctx->ListState.ListVtxfmt.MultiDrawElementsEXT =
- _mesa_noop_MultiDrawElements;
- ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex =
- _mesa_noop_MultiDrawElementsBaseVertex;
+ ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _save_OBE_MultiDrawElements;
+ ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _save_OBE_MultiDrawElementsBaseVertex;
_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}