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authormarha <marha@users.sourceforge.net>2013-06-04 09:07:26 +0200
committermarha <marha@users.sourceforge.net>2013-06-04 09:48:59 +0200
commitfd2b28971a2afbf54b6cb641aa6a2d5e940a1450 (patch)
tree1b103a8b2114125ffa8d79827d931aba3744a0d2 /mesalib/src/mesa/vbo/vbo_save_api.c
parent62a1ce0583cf41c173f4edb91511430b552e04da (diff)
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xwininfo fontconfig libX11 libXau libXdmcp libXext mesa libXinerama libxcb libxcb/xcb-proto libfontenc pixman xkbcomp mkfontscale xkeyboard-config git update 4 Jun 2013
xserver commit c21344add2fc589df83b29be5831c36a372201bd libxcb commit 9ae84ad187e2ba440c40f44b8eb21c82c2fdbf12 libxcb/xcb-proto commit bdfedfa57a13ff805580cfacafc70f9cc55df363 xkeyboard-config commit dad9ade4e83d1ef5a517fcc4cc9ad3a79b47acce libX11 commit 8496122eb00ce6cd5d2308ee54f64b68c378e455 libXdmcp commit 0b443c1b769b9c9a3b45b4252afe07e18b709ff4 libXext commit d8366afbb0d2e4fbb1e419b1187f490522270bea libfontenc commit 3acba630d8b57084f7e92c15732408711ed5137a libXinerama commit 6e1d1dc328ba8162bba2f4694e7f3c706a1491ff libXau commit 899790011304c4029e15abf410e49ce7cec17e0a xkbcomp commit ed582f4fccd4e23abcfba8b3b03649fea6414f44 pixman commit 2acfac5f8e097ee2ae225d986f981b55d65dd152 mkfontscale commit 19e2cb7c6a3ec2c5b1bc0d24866fa685eef0ee13 xwininfo commit ba0d1b0da21d2dbdd81098ed5778f3792b472e13 fontconfig commit cd9b1033a68816a7acfbba1718ba0aa5888f6ec7 mesa commit 7bafd88c153e395274b632e7eae4bc9fc3aec1d2
Diffstat (limited to 'mesalib/src/mesa/vbo/vbo_save_api.c')
-rw-r--r--mesalib/src/mesa/vbo/vbo_save_api.c364
1 files changed, 111 insertions, 253 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c
index 749071753..26951bd94 100644
--- a/mesalib/src/mesa/vbo/vbo_save_api.c
+++ b/mesalib/src/mesa/vbo/vbo_save_api.c
@@ -74,7 +74,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
-#include "main/mfeatures.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
#include "main/vtxfmt.h"
@@ -306,9 +305,9 @@ _save_reset_counters(struct gl_context *ctx)
* previous prim.
*/
static void
-vbo_merge_prims(struct gl_context *ctx,
- struct _mesa_prim *prim_list,
- GLuint *prim_count)
+merge_prims(struct gl_context *ctx,
+ struct _mesa_prim *prim_list,
+ GLuint *prim_count)
{
GLuint i;
struct _mesa_prim *prev_prim = prim_list;
@@ -316,19 +315,13 @@ vbo_merge_prims(struct gl_context *ctx,
for (i = 1; i < *prim_count; i++) {
struct _mesa_prim *this_prim = prim_list + i;
- if (this_prim->mode == prev_prim->mode &&
- this_prim->mode == GL_QUADS &&
- this_prim->count % 4 == 0 &&
- prev_prim->count % 4 == 0 &&
- this_prim->start == prev_prim->start + prev_prim->count &&
- this_prim->basevertex == prev_prim->basevertex &&
- this_prim->num_instances == prev_prim->num_instances &&
- this_prim->base_instance == prev_prim->base_instance) {
+ vbo_try_prim_conversion(this_prim);
+
+ if (vbo_can_merge_prims(prev_prim, this_prim)) {
/* We've found a prim that just extend the previous one. Tack it
* onto the previous one, and let this primitive struct get dropped.
*/
- prev_prim->count += this_prim->count;
- prev_prim->end = this_prim->end;
+ vbo_merge_prims(prev_prim, this_prim);
continue;
}
@@ -421,7 +414,7 @@ _save_compile_vertex_list(struct gl_context *ctx)
*/
save->copied.nr = _save_copy_vertices(ctx, node, save->buffer);
- vbo_merge_prims(ctx, node->prim, &node->prim_count);
+ merge_prims(ctx, node->prim, &node->prim_count);
/* Deal with GL_COMPILE_AND_EXECUTE:
*/
@@ -476,6 +469,8 @@ _save_compile_vertex_list(struct gl_context *ctx)
/**
+ * This is called when we fill a vertex buffer before we hit a glEnd().
+ * We
* TODO -- If no new vertices have been stored, don't bother saving it.
*/
static void
@@ -584,7 +579,11 @@ _save_copy_from_current(struct gl_context *ctx)
}
-/* Flush existing data, set new attrib size, replay copied vertices.
+/**
+ * Called when we increase the size of a vertex attribute. For example,
+ * if we've seen one or more glTexCoord2f() calls and now we get a
+ * glTexCoord3f() call.
+ * Flush existing data, set new attrib size, replay copied vertices.
*/
static void
_save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
@@ -641,7 +640,7 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
* and will need fixup at runtime.
*/
if (save->copied.nr) {
- GLfloat *data = save->copied.buffer;
+ const GLfloat *data = save->copied.buffer;
GLfloat *dest = save->buffer;
GLuint j;
@@ -683,6 +682,11 @@ _save_upgrade_vertex(struct gl_context *ctx, GLuint attr, GLuint newsz)
}
+/**
+ * This is called when the size of a vertex attribute changes.
+ * For example, after seeing one or more glTexCoord2f() calls we
+ * get a glTexCoord4f() or glTexCoord1f() call.
+ */
static void
save_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint sz)
{
@@ -709,6 +713,11 @@ save_fixup_vertex(struct gl_context *ctx, GLuint attr, GLuint sz)
}
+/**
+ * Reset the current size of all vertex attributes to the default
+ * value of 0. This signals that we haven't yet seen any per-vertex
+ * commands such as glNormal3f() or glTexCoord2f().
+ */
static void
_save_reset_vertex(struct gl_context *ctx)
{
@@ -861,7 +870,7 @@ dlist_fallback(struct gl_context *ctx)
else {
_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}
- ctx->Driver.SaveNeedFlush = 0;
+ ctx->Driver.SaveNeedFlush = GL_FALSE;
}
@@ -931,15 +940,16 @@ _save_CallLists(GLsizei n, GLenum type, const GLvoid * v)
-/* This begin is hooked into ... Updating of
- * ctx->Driver.CurrentSavePrimitive is already taken care of.
+/**
+ * Called via ctx->Driver.NotifySaveBegin() when a glBegin is getting
+ * compiled into a display list.
+ * Updating of ctx->Driver.CurrentSavePrimitive is already taken care of.
*/
GLboolean
vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
{
struct vbo_save_context *save = &vbo_context(ctx)->save;
-
- GLuint i = save->prim_count++;
+ const GLuint i = save->prim_count++;
assert(i < save->prim_max);
save->prim[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
@@ -960,7 +970,13 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
else {
_mesa_install_save_vtxfmt(ctx, &save->vtxfmt);
}
- ctx->Driver.SaveNeedFlush = 1;
+
+ /* We need to call SaveFlushVertices() if there's state change */
+ ctx->Driver.SaveNeedFlush = GL_TRUE;
+
+ /* GL_TRUE means we've handled this glBegin here; don't compile a BEGIN
+ * opcode into the display list.
+ */
return GL_TRUE;
}
@@ -970,7 +986,7 @@ _save_End(void)
{
GET_CURRENT_CONTEXT(ctx);
struct vbo_save_context *save = &vbo_context(ctx)->save;
- GLint i = save->prim_count - 1;
+ const GLint i = save->prim_count - 1;
ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
save->prim[i].end = 1;
@@ -994,198 +1010,6 @@ _save_End(void)
}
-/* These are all errors as this vtxfmt is only installed inside
- * begin/end pairs.
- */
-static void GLAPIENTRY
-_save_DrawElements(GLenum mode, GLsizei count, GLenum type,
- const GLvoid * indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) count;
- (void) type;
- (void) indices;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawElements");
-}
-
-
-static void GLAPIENTRY
-_save_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type, const GLvoid * indices)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) start;
- (void) end;
- (void) count;
- (void) type;
- (void) indices;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawRangeElements");
-}
-
-
-static void GLAPIENTRY
-_save_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
- const GLvoid * indices, GLint basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) count;
- (void) type;
- (void) indices;
- (void) basevertex;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawElements");
-}
-
-
-static void GLAPIENTRY
-_save_DrawRangeElementsBaseVertex(GLenum mode,
- GLuint start,
- GLuint end,
- GLsizei count,
- GLenum type,
- const GLvoid * indices, GLint basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) start;
- (void) end;
- (void) count;
- (void) type;
- (void) indices;
- (void) basevertex;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawRangeElements");
-}
-
-
-static void GLAPIENTRY
-_save_DrawArrays(GLenum mode, GLint start, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) start;
- (void) count;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawArrays");
-}
-
-
-static void GLAPIENTRY
-_save_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid **indices, GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) count;
- (void) type;
- (void) indices;
- (void) primcount;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glMultiDrawElements");
-}
-
-
-static void GLAPIENTRY
-_save_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
- GLenum type, const GLvoid * const *indices,
- GLsizei primcount, const GLint *basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) count;
- (void) type;
- (void) indices;
- (void) primcount;
- (void) basevertex;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION,
- "glMultiDrawElementsBaseVertex");
-}
-
-
-static void GLAPIENTRY
-_save_DrawTransformFeedback(GLenum mode, GLuint name)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) name;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glDrawTransformFeedback");
-}
-
-
-static void GLAPIENTRY
-_save_DrawTransformFeedbackStream(GLenum mode, GLuint name, GLuint stream)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) name;
- (void) stream;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION,
- "glDrawTransformFeedbackStream");
-}
-
-
-static void GLAPIENTRY
-_save_DrawTransformFeedbackInstanced(GLenum mode, GLuint name,
- GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) name;
- (void) primcount;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION,
- "glDrawTransformFeedbackInstanced");
-}
-
-
-static void GLAPIENTRY
-_save_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name,
- GLuint stream, GLsizei primcount)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) name;
- (void) stream;
- (void) primcount;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION,
- "glDrawTransformFeedbackStreamInstanced");
-}
-
-
-static void GLAPIENTRY
-_save_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) x1;
- (void) y1;
- (void) x2;
- (void) y2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glRectf");
-}
-
-
-static void GLAPIENTRY
-_save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) i1;
- (void) i2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glEvalMesh1");
-}
-
-
-static void GLAPIENTRY
-_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) mode;
- (void) i1;
- (void) i2;
- (void) j1;
- (void) j2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glEvalMesh2");
-}
-
-
static void GLAPIENTRY
_save_Begin(GLenum mode)
{
@@ -1233,8 +1057,14 @@ _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
- if (!_mesa_validate_DrawArrays(ctx, mode, start, count))
+ if (!_mesa_is_valid_prim_mode(ctx, mode)) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawArrays(mode)");
+ return;
+ }
+ if (count < 0) {
+ _mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawArrays(count<0)");
return;
+ }
if (save->out_of_memory)
return;
@@ -1263,8 +1093,20 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLint i;
- if (!_mesa_validate_DrawElements(ctx, mode, count, type, indices, 0))
+ if (!_mesa_is_valid_prim_mode(ctx, mode)) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawElements(mode)");
+ return;
+ }
+ if (count < 0) {
+ _mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawElements(count<0)");
+ return;
+ }
+ if (type != GL_UNSIGNED_BYTE &&
+ type != GL_UNSIGNED_SHORT &&
+ type != GL_UNSIGNED_INT) {
+ _mesa_compile_error(ctx, GL_INVALID_VALUE, "glDrawElements(count<0)");
return;
+ }
if (save->out_of_memory)
return;
@@ -1310,9 +1152,26 @@ _save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
GET_CURRENT_CONTEXT(ctx);
struct vbo_save_context *save = &vbo_context(ctx)->save;
- if (!_mesa_validate_DrawRangeElements(ctx, mode,
- start, end, count, type, indices, 0))
+ if (!_mesa_is_valid_prim_mode(ctx, mode)) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(mode)");
+ return;
+ }
+ if (count < 0) {
+ _mesa_compile_error(ctx, GL_INVALID_VALUE,
+ "glDrawRangeElements(count<0)");
return;
+ }
+ if (type != GL_UNSIGNED_BYTE &&
+ type != GL_UNSIGNED_SHORT &&
+ type != GL_UNSIGNED_INT) {
+ _mesa_compile_error(ctx, GL_INVALID_ENUM, "glDrawRangeElements(type)");
+ return;
+ }
+ if (end < start) {
+ _mesa_compile_error(ctx, GL_INVALID_VALUE,
+ "glDrawRangeElements(end < start)");
+ return;
+ }
if (save->out_of_memory)
return;
@@ -1360,9 +1219,8 @@ _save_vtxfmt_init(struct gl_context *ctx)
struct vbo_save_context *save = &vbo_context(ctx)->save;
GLvertexformat *vfmt = &save->vtxfmt;
- _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_);
+ vfmt->ArrayElement = _ae_ArrayElement;
- vfmt->Begin = _save_Begin;
vfmt->Color3f = _save_Color3f;
vfmt->Color3fv = _save_Color3fv;
vfmt->Color4f = _save_Color4f;
@@ -1485,30 +1343,42 @@ _save_vtxfmt_init(struct gl_context *ctx)
/* This will all require us to fallback to saving the list as opcodes:
*/
- _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */
+ vfmt->CallList = _save_CallList;
+ vfmt->CallLists = _save_CallLists;
- _MESA_INIT_EVAL_VTXFMT(vfmt, _save_);
+ vfmt->EvalCoord1f = _save_EvalCoord1f;
+ vfmt->EvalCoord1fv = _save_EvalCoord1fv;
+ vfmt->EvalCoord2f = _save_EvalCoord2f;
+ vfmt->EvalCoord2fv = _save_EvalCoord2fv;
+ vfmt->EvalPoint1 = _save_EvalPoint1;
+ vfmt->EvalPoint2 = _save_EvalPoint2;
/* These calls all generate GL_INVALID_OPERATION since this vtxfmt is
* only used when we're inside a glBegin/End pair.
*/
vfmt->Begin = _save_Begin;
- vfmt->Rectf = _save_Rectf;
- vfmt->DrawArrays = _save_DrawArrays;
- vfmt->DrawElements = _save_DrawElements;
- vfmt->DrawRangeElements = _save_DrawRangeElements;
- vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex;
- vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex;
- vfmt->MultiDrawElementsEXT = _save_MultiDrawElements;
- vfmt->MultiDrawElementsBaseVertex = _save_MultiDrawElementsBaseVertex;
- vfmt->DrawTransformFeedback = _save_DrawTransformFeedback;
- vfmt->DrawTransformFeedbackStream = _save_DrawTransformFeedbackStream;
- vfmt->DrawTransformFeedbackInstanced = _save_DrawTransformFeedbackInstanced;
- vfmt->DrawTransformFeedbackStreamInstanced =
- _save_DrawTransformFeedbackStreamInstanced;
}
+/**
+ * Initialize the dispatch table with the VBO functions for display
+ * list compilation.
+ */
+void
+vbo_initialize_save_dispatch(const struct gl_context *ctx,
+ struct _glapi_table *exec)
+{
+ SET_DrawArrays(exec, _save_OBE_DrawArrays);
+ SET_DrawElements(exec, _save_OBE_DrawElements);
+ SET_DrawRangeElements(exec, _save_OBE_DrawRangeElements);
+ SET_MultiDrawElementsEXT(exec, _save_OBE_MultiDrawElements);
+ SET_MultiDrawElementsBaseVertex(exec, _save_OBE_MultiDrawElementsBaseVertex);
+ SET_Rectf(exec, _save_OBE_Rectf);
+ /* Note: other glDraw functins aren't compiled into display lists */
+}
+
+
+
void
vbo_save_SaveFlushVertices(struct gl_context *ctx)
{
@@ -1516,8 +1386,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx)
/* Noop when we are actually active:
*/
- if (ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM ||
- ctx->Driver.CurrentSavePrimitive <= GL_POLYGON)
+ if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX)
return;
if (save->vert_count || save->prim_count)
@@ -1526,7 +1395,7 @@ vbo_save_SaveFlushVertices(struct gl_context *ctx)
_save_copy_to_current(ctx);
_save_reset_vertex(ctx);
_save_reset_counters(ctx);
- ctx->Driver.SaveNeedFlush = 0;
+ ctx->Driver.SaveNeedFlush = GL_FALSE;
}
@@ -1548,7 +1417,7 @@ vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode)
_save_reset_vertex(ctx);
_save_reset_counters(ctx);
- ctx->Driver.SaveNeedFlush = 0;
+ ctx->Driver.SaveNeedFlush = GL_FALSE;
}
@@ -1559,8 +1428,7 @@ vbo_save_EndList(struct gl_context *ctx)
/* EndList called inside a (saved) Begin/End pair?
*/
- if (ctx->Driver.CurrentSavePrimitive != PRIM_OUTSIDE_BEGIN_END) {
-
+ if (_mesa_inside_dlist_begin_end(ctx)) {
if (save->prim_count > 0) {
GLint i = save->prim_count - 1;
ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END;
@@ -1700,14 +1568,4 @@ vbo_save_api_init(struct vbo_save_context *save)
/* These will actually get set again when binding/drawing */
for (i = 0; i < VBO_ATTRIB_MAX; i++)
save->inputs[i] = &save->arrays[i];
-
- /* Hook our array functions into the outside-begin-end vtxfmt in
- * ctx->ListState.
- */
- ctx->ListState.ListVtxfmt.Rectf = _save_OBE_Rectf;
- ctx->ListState.ListVtxfmt.DrawArrays = _save_OBE_DrawArrays;
- ctx->ListState.ListVtxfmt.DrawElements = _save_OBE_DrawElements;
- ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements;
- ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _save_OBE_MultiDrawElements;
- ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _save_OBE_MultiDrawElementsBaseVertex;
}