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author | marha <marha@users.sourceforge.net> | 2011-02-16 17:16:41 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2011-02-16 17:16:41 +0000 |
commit | 41723858b0effb450ce946297e5a606bc7348be2 (patch) | |
tree | 8831ace435ad11e06f196e62f0fb4d63fa740deb /mesalib/src/mesa/vbo | |
parent | 92fef6a3a6851ee123dd793788aac50c0831a964 (diff) | |
parent | 48d0dcbd5b7f80810ce259bc9ed6f57f99e27ca9 (diff) | |
download | vcxsrv-41723858b0effb450ce946297e5a606bc7348be2.tar.gz vcxsrv-41723858b0effb450ce946297e5a606bc7348be2.tar.bz2 vcxsrv-41723858b0effb450ce946297e5a606bc7348be2.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_draw.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_draw.c | 1 |
3 files changed, 7 insertions, 0 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 13b54d59c..4304985aa 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -502,8 +502,13 @@ recalculate_input_bindings(struct gl_context *ctx) static void
bind_arrays(struct gl_context *ctx)
{
+ if (!ctx->Array.RebindArrays) {
+ return;
+ }
+
bind_array_obj(ctx);
recalculate_input_bindings(ctx);
+ ctx->Array.RebindArrays = GL_FALSE;
}
diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index 048f3d170..a2a098857 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -245,6 +245,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) arrays[attr]._MaxElement = count; /* ??? */
varying_inputs |= 1 << attr;
+ ctx->NewState |= _NEW_ARRAY;
}
}
diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c index 6d8dbdb86..5a19b0d62 100644 --- a/mesalib/src/mesa/vbo/vbo_save_draw.c +++ b/mesalib/src/mesa/vbo/vbo_save_draw.c @@ -202,6 +202,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, buffer_offset += node->attrsz[src] * sizeof(GLfloat);
varying_inputs |= 1<<attr;
+ ctx->NewState |= _NEW_ARRAY;
}
}
|