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author | marha <marha@users.sourceforge.net> | 2012-05-09 16:07:11 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-05-09 16:07:11 +0200 |
commit | 58780b4306bd1254c6c0e65d255630d5c546005f (patch) | |
tree | 71c3b3842ee282b0228246840f5006c369684ab7 /mesalib/src/mesa/vbo | |
parent | 38e785557684536d03fff096d56d5db61cc42e8a (diff) | |
parent | 8a448108ec0bc3a0a488b2234e0d12aee503c67c (diff) | |
download | vcxsrv-58780b4306bd1254c6c0e65d255630d5c546005f.tar.gz vcxsrv-58780b4306bd1254c6c0e65d255630d5c546005f.tar.bz2 vcxsrv-58780b4306bd1254c6c0e65d255630d5c546005f.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_context.h | 50 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec.h | 36 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 16 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_draw.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_rebase.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_draw.c | 8 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_split_copy.c | 11 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_split_inplace.c | 11 |
12 files changed, 97 insertions, 61 deletions
diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h index 2d01d9823..3cff8987e 100644 --- a/mesalib/src/mesa/vbo/vbo.h +++ b/mesalib/src/mesa/vbo/vbo.h @@ -72,7 +72,6 @@ void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ); typedef void (*vbo_draw_func)( struct gl_context *ctx, - const struct gl_client_array **arrays, const struct _mesa_prim *prims, GLuint nr_prims, const struct _mesa_index_buffer *ib, diff --git a/mesalib/src/mesa/vbo/vbo_context.h b/mesalib/src/mesa/vbo/vbo_context.h index b9a8affa5..1c49de0ca 100644 --- a/mesalib/src/mesa/vbo/vbo_context.h +++ b/mesalib/src/mesa/vbo/vbo_context.h @@ -58,6 +58,18 @@ #include "vbo_save.h" +/** Used to signal when transitioning from one kind of drawing method + * to another. + */ +enum draw_method +{ + DRAW_NONE, /**< Initial value only */ + DRAW_BEGIN_END, + DRAW_DISPLAY_LIST, + DRAW_ARRAYS +}; + + struct vbo_context { struct gl_client_array currval[VBO_ATTRIB_MAX]; @@ -74,6 +86,8 @@ struct vbo_context { * is responsible for initiating any fallback actions required: */ vbo_draw_func draw_prims; + + enum draw_method last_draw_method; }; @@ -101,4 +115,40 @@ get_program_mode( struct gl_context *ctx ) } +/** + * This is called by glBegin, glDrawArrays and glDrawElements (and + * variations of those calls). When we transition from immediate mode + * drawing to array drawing we need to invalidate the array state. + * + * glBegin/End builds vertex arrays. Those arrays may look identical + * to glDrawArrays arrays except that the position of the elements may + * be different. For example, arrays of (position3v, normal3f) vs. arrays + * of (normal3f, position3f). So we need to make sure we notify drivers + * that arrays may be changing. + */ +static inline void +vbo_draw_method(struct vbo_context *vbo, enum draw_method method) +{ + if (vbo->last_draw_method != method) { + struct gl_context *ctx = vbo->exec.ctx; + + switch (method) { + case DRAW_ARRAYS: + ctx->Array._DrawArrays = vbo->exec.array.inputs; + break; + case DRAW_BEGIN_END: + ctx->Array._DrawArrays = vbo->exec.vtx.inputs; + break; + case DRAW_DISPLAY_LIST: + ctx->Array._DrawArrays = vbo->save.inputs; + break; + default: + ASSERT(0); + } + + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + vbo->last_draw_method = method; + } +} + #endif diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h index be9f3d78d..4ac7d168d 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.h +++ b/mesalib/src/mesa/vbo/vbo_exec.h @@ -78,26 +78,12 @@ struct vbo_exec_copied_vtx { }; -/** Used to signal when transitioning from one kind of drawing method - * to another. - */ -enum draw_method -{ - DRAW_NONE, /**< Initial value only */ - DRAW_BEGIN_END, - DRAW_DISPLAY_LIST, - DRAW_ARRAYS -}; - - struct vbo_exec_context { struct gl_context *ctx; GLvertexformat vtxfmt; GLvertexformat vtxfmt_noop; - enum draw_method last_draw_method; - struct { struct gl_buffer_object *bufferobj; @@ -174,28 +160,6 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ); void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ); -/** - * This is called by glBegin, glDrawArrays and glDrawElements (and - * variations of those calls). When we transition from immediate mode - * drawing to array drawing we need to invalidate the array state. - * - * glBegin/End builds vertex arrays. Those arrays may look identical - * to glDrawArrays arrays except that the position of the elements may - * be different. For example, arrays of (position3v, normal3f) vs. arrays - * of (normal3f, position3f). So we need to make sure we notify drivers - * that arrays may be changing. - */ -static inline void -vbo_draw_method(struct vbo_exec_context *exec, enum draw_method method) -{ - if (exec->last_draw_method != method) { - struct gl_context *ctx = exec->ctx; - ctx->Driver.UpdateState(ctx, _NEW_ARRAY); - exec->last_draw_method = method; - } -} - - #if FEATURE_beginend void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ); diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 3f9541089..b87da18f3 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -700,7 +700,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) return; } - vbo_draw_method(exec, DRAW_BEGIN_END); + vbo_draw_method(vbo_context(ctx), DRAW_BEGIN_END); if (ctx->Driver.PrepareExecBegin) ctx->Driver.PrepareExecBegin(ctx); diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 2dcfb8e5b..cc94e761b 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -506,7 +506,7 @@ recalculate_input_bindings(struct gl_context *ctx) } _mesa_set_varying_vp_inputs( ctx, VERT_BIT_ALL & (~const_inputs) ); - ctx->Driver.UpdateState(ctx, _NEW_ARRAY); + ctx->NewDriverState |= ctx->DriverFlags.NewArray; } @@ -523,7 +523,7 @@ vbo_bind_arrays(struct gl_context *ctx) struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; - vbo_draw_method(exec, DRAW_ARRAYS); + vbo_draw_method(vbo, DRAW_ARRAYS); if (exec->array.recalculate_inputs) { recalculate_input_bindings(ctx); @@ -600,7 +600,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, if (primCount > 0) { /* draw one or two prims */ check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims(ctx, exec->array.inputs, prim, primCount, NULL, + vbo->draw_prims(ctx, prim, primCount, NULL, GL_TRUE, start, start + count - 1, NULL); } } @@ -610,7 +610,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, prim[0].count = count; check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL, + vbo->draw_prims(ctx, prim, 1, NULL, GL_TRUE, start, start + count - 1, NULL); } @@ -801,7 +801,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, */ check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, + vbo->draw_prims( ctx, prim, 1, &ib, index_bounds_valid, start, end, NULL ); } @@ -1096,7 +1096,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, } check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, + vbo->draw_prims(ctx, prim, primcount, &ib, GL_FALSE, ~0, ~0, NULL); } else { /* render one prim at a time */ @@ -1121,7 +1121,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[0].basevertex = 0; check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, + vbo->draw_prims(ctx, prim, 1, &ib, GL_FALSE, ~0, ~0, NULL); } } @@ -1199,7 +1199,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, * will be rendered. */ check_buffers_are_unmapped(exec->array.inputs); - vbo->draw_prims(ctx, exec->array.inputs, prim, 1, NULL, + vbo->draw_prims(ctx, prim, 1, NULL, GL_TRUE, 0, 0, obj); } diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index da5ca695e..77db8ec7f 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -257,7 +257,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) } _mesa_set_varying_vp_inputs( ctx, varying_inputs ); - ctx->Driver.UpdateState(ctx, _NEW_ARRAY); + ctx->NewDriverState |= ctx->DriverFlags.NewArray; } @@ -407,8 +407,7 @@ vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean keepUnmapped) exec->vtx.vert_count); vbo_context(ctx)->draw_prims( ctx, - exec->vtx.inputs, - exec->vtx.prim, + exec->vtx.prim, exec->vtx.prim_count, NULL, GL_TRUE, diff --git a/mesalib/src/mesa/vbo/vbo_rebase.c b/mesalib/src/mesa/vbo/vbo_rebase.c index 597a8f469..fff9df0c2 100644 --- a/mesalib/src/mesa/vbo/vbo_rebase.c +++ b/mesalib/src/mesa/vbo/vbo_rebase.c @@ -129,6 +129,7 @@ void vbo_rebase_prims( struct gl_context *ctx, struct _mesa_index_buffer tmp_ib; struct _mesa_prim *tmp_prims = NULL; + const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays; void *tmp_indices = NULL; GLuint i; @@ -226,15 +227,20 @@ void vbo_rebase_prims( struct gl_context *ctx, /* Re-issue the draw call. */ + ctx->Array._DrawArrays = tmp_array_pointers; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + draw( ctx, - tmp_array_pointers, - prim, + prim, nr_prims, ib, GL_TRUE, 0, max_index - min_index, NULL ); + + ctx->Array._DrawArrays = saved_arrays; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; if (tmp_indices) free(tmp_indices); diff --git a/mesalib/src/mesa/vbo/vbo_save.c b/mesalib/src/mesa/vbo/vbo_save.c index 040c9b7a9..7a97d3c65 100644 --- a/mesalib/src/mesa/vbo/vbo_save.c +++ b/mesalib/src/mesa/vbo/vbo_save.c @@ -49,6 +49,9 @@ static void vbo_save_callback_init( struct gl_context *ctx ) +/** + * Called at context creation time. + */ void vbo_save_init( struct gl_context *ctx ) { struct vbo_context *vbo = vbo_context(ctx); diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index 13604333e..74f5dc9ce 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -1506,6 +1506,9 @@ vbo_print_vertex_list(struct gl_context *ctx, void *data) } +/** + * Called during context creation/init. + */ static void _save_current_init(struct gl_context *ctx) { @@ -1529,7 +1532,7 @@ _save_current_init(struct gl_context *ctx) /** - * Initialize the display list compiler + * Initialize the display list compiler. Called during context creation. */ void vbo_save_api_init(struct vbo_save_context *save) diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c index 88a9a7e34..c6425ab1b 100644 --- a/mesalib/src/mesa/vbo/vbo_save_draw.c +++ b/mesalib/src/mesa/vbo/vbo_save_draw.c @@ -213,7 +213,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, } _mesa_set_varying_vp_inputs( ctx, varying_inputs ); - ctx->Driver.UpdateState(ctx, _NEW_ARRAY); + ctx->NewDriverState |= ctx->DriverFlags.NewArray; } @@ -250,7 +250,6 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) const struct vbo_save_vertex_list *node = (const struct vbo_save_vertex_list *) data; struct vbo_save_context *save = &vbo_context(ctx)->save; - struct vbo_exec_context *exec = &vbo_context(ctx)->exec; GLboolean remap_vertex_store = GL_FALSE; if (save->vertex_store->buffer) { @@ -304,7 +303,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) vbo_bind_vertex_list( ctx, node ); - vbo_draw_method(exec, DRAW_DISPLAY_LIST); + vbo_draw_method(vbo_context(ctx), DRAW_DISPLAY_LIST); /* Again... */ @@ -313,8 +312,7 @@ vbo_save_playback_vertex_list(struct gl_context *ctx, void *data) if (node->count > 0) { vbo_context(ctx)->draw_prims(ctx, - save->inputs, - node->prim, + node->prim, node->prim_count, NULL, GL_TRUE, diff --git a/mesalib/src/mesa/vbo/vbo_split_copy.c b/mesalib/src/mesa/vbo/vbo_split_copy.c index b53293c31..528fcfd7f 100644 --- a/mesalib/src/mesa/vbo/vbo_split_copy.c +++ b/mesalib/src/mesa/vbo/vbo_split_copy.c @@ -171,6 +171,8 @@ dump_draw_info(struct gl_context *ctx, static void flush( struct copy_context *copy ) { + struct gl_context *ctx = copy->ctx; + const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays; GLuint i; /* Set some counters: @@ -189,8 +191,10 @@ flush( struct copy_context *copy ) (void) dump_draw_info; #endif - copy->draw( copy->ctx, - copy->dstarray_ptr, + ctx->Array._DrawArrays = copy->dstarray_ptr; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + + copy->draw( ctx, copy->dstprim, copy->dstprim_nr, ©->dstib, @@ -199,6 +203,9 @@ flush( struct copy_context *copy ) copy->dstbuf_nr - 1, NULL ); + ctx->Array._DrawArrays = saved_arrays; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + /* Reset all pointers: */ copy->dstprim_nr = 0; diff --git a/mesalib/src/mesa/vbo/vbo_split_inplace.c b/mesalib/src/mesa/vbo/vbo_split_inplace.c index 9e596f668..00464049d 100644 --- a/mesalib/src/mesa/vbo/vbo_split_inplace.c +++ b/mesalib/src/mesa/vbo/vbo_split_inplace.c @@ -62,6 +62,8 @@ struct split_context { static void flush_vertex( struct split_context *split ) { + struct gl_context *ctx = split->ctx; + const struct gl_client_array **saved_arrays = ctx->Array._DrawArrays; struct _mesa_index_buffer ib; GLuint i; @@ -82,8 +84,10 @@ static void flush_vertex( struct split_context *split ) assert(split->max_index >= split->min_index); - split->draw(split->ctx, - split->array, + ctx->Array._DrawArrays = split->array; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + + split->draw(ctx, split->dstprim, split->dstprim_nr, split->ib ? &ib : NULL, @@ -92,6 +96,9 @@ static void flush_vertex( struct split_context *split ) split->max_index, NULL); + ctx->Array._DrawArrays = saved_arrays; + ctx->NewDriverState |= ctx->DriverFlags.NewArray; + split->dstprim_nr = 0; split->min_index = ~0; split->max_index = 0; |