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authormarha <marha@users.sourceforge.net>2011-03-10 12:57:09 +0000
committermarha <marha@users.sourceforge.net>2011-03-10 12:57:09 +0000
commitae312a8a8042b4b23ffc652acf3b5cad1b3f07ca (patch)
treef54be422d872ddfcc3fa96dafe8c40288548ef22 /mesalib/src/mesa/vbo
parentb5f8cc93800ce69d2c984081471b05e650ba9ddd (diff)
parentf81bb3160c5f39d8f7ad329e99865af88f02b96a (diff)
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svn merge ^/branches/released .
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 78aba9039..37656c23a 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -461,6 +461,14 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
+
+ /* There is no need to make _NEW_ARRAY dirty here for the TnL program,
+ * because it already takes care of invalidating the state necessary
+ * to revalidate vertex arrays. Not marking the state as dirty also
+ * improves performance (quite significantly in some apps).
+ */
+ if (!ctx->VertexProgram._MaintainTnlProgram)
+ ctx->NewState |= _NEW_ARRAY;
break;
case VP_NV:
@@ -486,6 +494,8 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
const_inputs |= 1 << i;
}
+
+ ctx->NewState |= _NEW_ARRAY;
break;
case VP_ARB:
@@ -521,8 +531,9 @@ recalculate_input_bindings(struct gl_context *ctx)
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
-
}
+
+ ctx->NewState |= _NEW_ARRAY;
break;
}