diff options
author | marha <marha@users.sourceforge.net> | 2011-11-29 13:18:33 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2011-11-29 13:18:33 +0100 |
commit | 5d6e342b3c2d0d3607b184b1472b816228839e3f (patch) | |
tree | 78424e929e81b3d52230071378bd19c6c4fde232 /mesalib/src/mesa/vbo | |
parent | 22fb212bb84a69ab20a494aed1c197da1d2dbdf7 (diff) | |
parent | 2cfebffb491807a465a8e5f7daca582d8aefb829 (diff) | |
download | vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.tar.gz vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.tar.bz2 vcxsrv-5d6e342b3c2d0d3607b184b1472b816228839e3f.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_attrib.h | 59 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_context.c | 494 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec.h | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 128 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_draw.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save.c | 254 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 4 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_draw.c | 18 |
9 files changed, 498 insertions, 511 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_attrib.h b/mesalib/src/mesa/vbo/vbo_attrib.h index 0ae928f2a..c2f4e6ec8 100644 --- a/mesalib/src/mesa/vbo/vbo_attrib.h +++ b/mesalib/src/mesa/vbo/vbo_attrib.h @@ -60,43 +60,44 @@ enum { VBO_ATTRIB_TEX5 = 13, VBO_ATTRIB_TEX6 = 14, VBO_ATTRIB_TEX7 = 15, + VBO_ATTRIB_POINT_SIZE = 16, - VBO_ATTRIB_GENERIC0 = 16, /* Not used? */ - VBO_ATTRIB_GENERIC1 = 17, - VBO_ATTRIB_GENERIC2 = 18, - VBO_ATTRIB_GENERIC3 = 19, - VBO_ATTRIB_GENERIC4 = 20, - VBO_ATTRIB_GENERIC5 = 21, - VBO_ATTRIB_GENERIC6 = 22, - VBO_ATTRIB_GENERIC7 = 23, - VBO_ATTRIB_GENERIC8 = 24, - VBO_ATTRIB_GENERIC9 = 25, - VBO_ATTRIB_GENERIC10 = 26, - VBO_ATTRIB_GENERIC11 = 27, - VBO_ATTRIB_GENERIC12 = 28, - VBO_ATTRIB_GENERIC13 = 29, - VBO_ATTRIB_GENERIC14 = 30, - VBO_ATTRIB_GENERIC15 = 31, + VBO_ATTRIB_GENERIC0 = 17, /* Not used? */ + VBO_ATTRIB_GENERIC1 = 18, + VBO_ATTRIB_GENERIC2 = 19, + VBO_ATTRIB_GENERIC3 = 20, + VBO_ATTRIB_GENERIC4 = 21, + VBO_ATTRIB_GENERIC5 = 22, + VBO_ATTRIB_GENERIC6 = 23, + VBO_ATTRIB_GENERIC7 = 24, + VBO_ATTRIB_GENERIC8 = 25, + VBO_ATTRIB_GENERIC9 = 26, + VBO_ATTRIB_GENERIC10 = 27, + VBO_ATTRIB_GENERIC11 = 28, + VBO_ATTRIB_GENERIC12 = 29, + VBO_ATTRIB_GENERIC13 = 30, + VBO_ATTRIB_GENERIC14 = 31, + VBO_ATTRIB_GENERIC15 = 32, /* XXX: in the vertex program InputsRead flag, we alias * materials and generics and use knowledge about the program * (whether it is a fixed-function emulation) to * differentiate. Here we must keep them apart instead. */ - VBO_ATTRIB_MAT_FRONT_AMBIENT = 32, - VBO_ATTRIB_MAT_BACK_AMBIENT = 33, - VBO_ATTRIB_MAT_FRONT_DIFFUSE = 34, - VBO_ATTRIB_MAT_BACK_DIFFUSE = 35, - VBO_ATTRIB_MAT_FRONT_SPECULAR = 36, - VBO_ATTRIB_MAT_BACK_SPECULAR = 37, - VBO_ATTRIB_MAT_FRONT_EMISSION = 38, - VBO_ATTRIB_MAT_BACK_EMISSION = 39, - VBO_ATTRIB_MAT_FRONT_SHININESS = 40, - VBO_ATTRIB_MAT_BACK_SHININESS = 41, - VBO_ATTRIB_MAT_FRONT_INDEXES = 42, - VBO_ATTRIB_MAT_BACK_INDEXES = 43, + VBO_ATTRIB_MAT_FRONT_AMBIENT = 33, + VBO_ATTRIB_MAT_BACK_AMBIENT = 34, + VBO_ATTRIB_MAT_FRONT_DIFFUSE = 35, + VBO_ATTRIB_MAT_BACK_DIFFUSE = 36, + VBO_ATTRIB_MAT_FRONT_SPECULAR = 37, + VBO_ATTRIB_MAT_BACK_SPECULAR = 38, + VBO_ATTRIB_MAT_FRONT_EMISSION = 39, + VBO_ATTRIB_MAT_BACK_EMISSION = 40, + VBO_ATTRIB_MAT_FRONT_SHININESS = 41, + VBO_ATTRIB_MAT_BACK_SHININESS = 42, + VBO_ATTRIB_MAT_FRONT_INDEXES = 43, + VBO_ATTRIB_MAT_BACK_INDEXES = 44, - VBO_ATTRIB_MAX = 44 + VBO_ATTRIB_MAX = 45 }; #define VBO_ATTRIB_FIRST_MATERIAL VBO_ATTRIB_MAT_FRONT_AMBIENT diff --git a/mesalib/src/mesa/vbo/vbo_context.c b/mesalib/src/mesa/vbo/vbo_context.c index 5f03ce547..b2e6bbc12 100644 --- a/mesalib/src/mesa/vbo/vbo_context.c +++ b/mesalib/src/mesa/vbo/vbo_context.c @@ -1,249 +1,245 @@ -/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/imports.h"
-#include "main/mtypes.h"
-#include "main/api_arrayelt.h"
-#include "main/bufferobj.h"
-#include "math/m_eval.h"
-#include "vbo.h"
-#include "vbo_context.h"
-
-
-
-#define NR_LEGACY_ATTRIBS 16
-#define NR_GENERIC_ATTRIBS 16
-#define NR_MAT_ATTRIBS 12
-
-
-static GLuint check_size( const GLfloat *attr )
-{
- if (attr[3] != 1.0) return 4;
- if (attr[2] != 0.0) return 3;
- if (attr[1] != 0.0) return 2;
- return 1;
-}
-
-
-static void init_legacy_currval(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct gl_client_array *arrays = vbo->legacy_currval;
- GLuint i;
-
- memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS);
-
- /* Set up a constant (StrideB == 0) array for each current
- * attribute:
- */
- for (i = 0; i < NR_LEGACY_ATTRIBS; i++) {
- struct gl_client_array *cl = &arrays[i];
-
- /* Size will have to be determined at runtime:
- */
- cl->Size = check_size(ctx->Current.Attrib[i]);
- cl->Stride = 0;
- cl->StrideB = 0;
- cl->Enabled = 1;
- cl->Type = GL_FLOAT;
- cl->Format = GL_RGBA;
- cl->Ptr = (const void *)ctx->Current.Attrib[i];
- cl->_ElementSize = cl->Size * sizeof(GLfloat);
- _mesa_reference_buffer_object(ctx, &cl->BufferObj,
- ctx->Shared->NullBufferObj);
- }
-}
-
-
-static void init_generic_currval(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct gl_client_array *arrays = vbo->generic_currval;
- GLuint i;
-
- memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS);
-
- for (i = 0; i < NR_GENERIC_ATTRIBS; i++) {
- struct gl_client_array *cl = &arrays[i];
-
- /* This will have to be determined at runtime:
- */
- cl->Size = 1;
- cl->Type = GL_FLOAT;
- cl->Format = GL_RGBA;
- cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
- cl->Stride = 0;
- cl->StrideB = 0;
- cl->Enabled = 1;
- cl->_ElementSize = cl->Size * sizeof(GLfloat);
- _mesa_reference_buffer_object(ctx, &cl->BufferObj,
- ctx->Shared->NullBufferObj);
- }
-}
-
-
-static void init_mat_currval(struct gl_context *ctx)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct gl_client_array *arrays = vbo->mat_currval;
- GLuint i;
-
- ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
-
- memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
-
- /* Set up a constant (StrideB == 0) array for each current
- * attribute:
- */
- for (i = 0; i < NR_MAT_ATTRIBS; i++) {
- struct gl_client_array *cl = &arrays[i];
-
- /* Size is fixed for the material attributes, for others will
- * be determined at runtime:
- */
- switch (i - VERT_ATTRIB_GENERIC0) {
- case MAT_ATTRIB_FRONT_SHININESS:
- case MAT_ATTRIB_BACK_SHININESS:
- cl->Size = 1;
- break;
- case MAT_ATTRIB_FRONT_INDEXES:
- case MAT_ATTRIB_BACK_INDEXES:
- cl->Size = 3;
- break;
- default:
- cl->Size = 4;
- break;
- }
-
- cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
- cl->Type = GL_FLOAT;
- cl->Format = GL_RGBA;
- cl->Stride = 0;
- cl->StrideB = 0;
- cl->Enabled = 1;
- cl->_ElementSize = cl->Size * sizeof(GLfloat);
- _mesa_reference_buffer_object(ctx, &cl->BufferObj,
- ctx->Shared->NullBufferObj);
- }
-}
-
-
-GLboolean _vbo_CreateContext( struct gl_context *ctx )
-{
- struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
-
- ctx->swtnl_im = (void *)vbo;
-
- /* Initialize the arrayelt helper
- */
- if (!ctx->aelt_context &&
- !_ae_create_context( ctx )) {
- return GL_FALSE;
- }
-
- /* TODO: remove these pointers.
- */
- vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS];
- vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0];
- vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
-
- init_legacy_currval( ctx );
- init_generic_currval( ctx );
- init_mat_currval( ctx );
-
- /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
- * of vertex program active.
- */
- {
- GLuint i;
-
- /* When no vertex program, pull in the material attributes in
- * the 16..32 generic range.
- */
- for (i = 0; i < 16; i++)
- vbo->map_vp_none[i] = i;
- for (i = 0; i < 12; i++)
- vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
- for (i = 0; i < 4; i++)
- vbo->map_vp_none[28+i] = i;
-
- for (i = 0; i < Elements(vbo->map_vp_arb); i++)
- vbo->map_vp_arb[i] = i;
- }
-
-
- /* Hook our functions into exec and compile dispatch tables. These
- * will pretty much be permanently installed, which means that the
- * vtxfmt mechanism can be removed now.
- */
- vbo_exec_init( ctx );
- if (ctx->API == API_OPENGL)
- vbo_save_init( ctx );
-
- _math_init_eval();
-
- return GL_TRUE;
-}
-
-
-void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
-{
- vbo_exec_invalidate_state(ctx, new_state);
-}
-
-
-void _vbo_DestroyContext( struct gl_context *ctx )
-{
- struct vbo_context *vbo = vbo_context(ctx);
-
- if (ctx->aelt_context) {
- _ae_destroy_context( ctx );
- ctx->aelt_context = NULL;
- }
-
- if (vbo) {
- GLuint i;
-
- for (i = 0; i < VBO_ATTRIB_MAX; i++) {
- _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
- }
-
- vbo_exec_destroy(ctx);
- if (ctx->API == API_OPENGL)
- vbo_save_destroy(ctx);
- FREE(vbo);
- ctx->swtnl_im = NULL;
- }
-}
-
-
-void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func)
-{
- struct vbo_context *vbo = vbo_context(ctx);
- vbo->draw_prims = func;
-}
-
+/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#include "main/imports.h" +#include "main/mtypes.h" +#include "main/api_arrayelt.h" +#include "main/bufferobj.h" +#include "math/m_eval.h" +#include "vbo.h" +#include "vbo_context.h" + +#define NR_MAT_ATTRIBS 12 + +static GLuint check_size( const GLfloat *attr ) +{ + if (attr[3] != 1.0) return 4; + if (attr[2] != 0.0) return 3; + if (attr[1] != 0.0) return 2; + return 1; +} + + +static void init_legacy_currval(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct gl_client_array *arrays = vbo->legacy_currval; + GLuint i; + + memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_FF_MAX); + + /* Set up a constant (StrideB == 0) array for each current + * attribute: + */ + for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { + struct gl_client_array *cl = &arrays[i]; + + /* Size will have to be determined at runtime: + */ + cl->Size = check_size(ctx->Current.Attrib[i]); + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; + cl->Ptr = (const void *)ctx->Current.Attrib[i]; + cl->_ElementSize = cl->Size * sizeof(GLfloat); + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); + } +} + + +static void init_generic_currval(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct gl_client_array *arrays = vbo->generic_currval; + GLuint i; + + memset(arrays, 0, sizeof(*arrays) * VERT_ATTRIB_GENERIC_MAX); + + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { + struct gl_client_array *cl = &arrays[i]; + + /* This will have to be determined at runtime: + */ + cl->Size = 1; + cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; + cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->_ElementSize = cl->Size * sizeof(GLfloat); + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); + } +} + + +static void init_mat_currval(struct gl_context *ctx) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct gl_client_array *arrays = vbo->mat_currval; + GLuint i; + + ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX); + + memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS); + + /* Set up a constant (StrideB == 0) array for each current + * attribute: + */ + for (i = 0; i < NR_MAT_ATTRIBS; i++) { + struct gl_client_array *cl = &arrays[i]; + + /* Size is fixed for the material attributes, for others will + * be determined at runtime: + */ + switch (i - VERT_ATTRIB_GENERIC0) { + case MAT_ATTRIB_FRONT_SHININESS: + case MAT_ATTRIB_BACK_SHININESS: + cl->Size = 1; + break; + case MAT_ATTRIB_FRONT_INDEXES: + case MAT_ATTRIB_BACK_INDEXES: + cl->Size = 3; + break; + default: + cl->Size = 4; + break; + } + + cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; + cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; + cl->Stride = 0; + cl->StrideB = 0; + cl->Enabled = 1; + cl->_ElementSize = cl->Size * sizeof(GLfloat); + _mesa_reference_buffer_object(ctx, &cl->BufferObj, + ctx->Shared->NullBufferObj); + } +} + + +GLboolean _vbo_CreateContext( struct gl_context *ctx ) +{ + struct vbo_context *vbo = CALLOC_STRUCT(vbo_context); + + ctx->swtnl_im = (void *)vbo; + + /* Initialize the arrayelt helper + */ + if (!ctx->aelt_context && + !_ae_create_context( ctx )) { + return GL_FALSE; + } + + /* TODO: remove these pointers. + */ + vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS]; + vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0]; + vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT]; + + init_legacy_currval( ctx ); + init_generic_currval( ctx ); + init_mat_currval( ctx ); + + /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type + * of vertex program active. + */ + { + GLuint i; + + /* When no vertex program, pull in the material attributes in + * the generic range. + */ + for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) + vbo->map_vp_none[i] = i; + for (i = 0; i < NR_MAT_ATTRIBS; i++) + vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] + = VBO_ATTRIB_MAT_FRONT_AMBIENT + i; + for (i = NR_MAT_ATTRIBS; i < VERT_ATTRIB_GENERIC_MAX; i++) + vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)] = i; + + for (i = 0; i < Elements(vbo->map_vp_arb); i++) + vbo->map_vp_arb[i] = i; + } + + + /* Hook our functions into exec and compile dispatch tables. These + * will pretty much be permanently installed, which means that the + * vtxfmt mechanism can be removed now. + */ + vbo_exec_init( ctx ); + if (ctx->API == API_OPENGL) + vbo_save_init( ctx ); + + _math_init_eval(); + + return GL_TRUE; +} + + +void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state ) +{ + vbo_exec_invalidate_state(ctx, new_state); +} + + +void _vbo_DestroyContext( struct gl_context *ctx ) +{ + struct vbo_context *vbo = vbo_context(ctx); + + if (ctx->aelt_context) { + _ae_destroy_context( ctx ); + ctx->aelt_context = NULL; + } + + if (vbo) { + GLuint i; + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL); + } + + vbo_exec_destroy(ctx); + if (ctx->API == API_OPENGL) + vbo_save_destroy(ctx); + FREE(vbo); + ctx->swtnl_im = NULL; + } +} + + +void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func) +{ + struct vbo_context *vbo = vbo_context(ctx); + vbo->draw_prims = func; +} + diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h index 8d6b8f95a..cfed8e86d 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.h +++ b/mesalib/src/mesa/vbo/vbo_exec.h @@ -125,8 +125,8 @@ struct vbo_exec_context /* These just mirror the current arrayobj (todo: make arrayobj * look like this and remove the mirror): */ - const struct gl_client_array *legacy_array[16]; - const struct gl_client_array *generic_array[16]; + const struct gl_client_array *legacy_array[VERT_ATTRIB_FF_MAX]; + const struct gl_client_array *generic_array[VERT_ATTRIB_GENERIC_MAX]; /* Arrays and current values manipulated according to program * mode, etc. These are the attributes as seen by vertex diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 62e7d03f3..70551e0e1 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -1091,15 +1091,23 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) struct gl_client_array *arrays = exec->vtx.arrays; unsigned i; - memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0])); - memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0])); - - for (i = 0; i < 16; ++i) { - arrays[i ].BufferObj = NULL; - arrays[i + 16].BufferObj = NULL; - _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj, + memcpy(arrays, vbo->legacy_currval, + VERT_ATTRIB_FF_MAX * sizeof(arrays[0])); + for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_FF(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays->BufferObj, vbo->legacy_currval[i].BufferObj); - _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj, + } + + memcpy(arrays + VERT_ATTRIB_GENERIC(0), vbo->generic_currval, + VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0])); + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_GENERIC(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &array->BufferObj, vbo->generic_currval[i].BufferObj); } } diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 7023380a1..97221a54d 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -270,11 +270,11 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, const void *elemMap; GLint i, k; - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) { elemMap = ctx->Driver.MapBufferRange(ctx, 0, - ctx->Array.ElementArrayBufferObj->Size, + ctx->Array.ArrayObj->ElementArrayBufferObj->Size, GL_MAP_READ_BIT, - ctx->Array.ElementArrayBufferObj); + ctx->Array.ArrayObj->ElementArrayBufferObj); elements = ADD_POINTERS(elements, elemMap); } @@ -297,29 +297,15 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType, } /* check element j of each enabled array */ - check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j); - check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j); - check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j); - check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j); - for (k = 0; k < Elements(arrayObj->TexCoord); k++) { - check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j); - } for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { - check_array_data(ctx, &arrayObj->VertexAttrib[k], - VERT_ATTRIB_GENERIC0 + k, j); + check_array_data(ctx, &arrayObj->VertexAttrib[k], k, j); } } - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { - ctx->Driver.UnmapBuffer(ctx, ctx->Array.ElementArrayBufferObj); + if (_mesa_is_bufferobj(arrayObj->ElementArrayBufferObj)) { + ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj); } - unmap_array_buffer(ctx, &arrayObj->Vertex); - unmap_array_buffer(ctx, &arrayObj->Normal); - unmap_array_buffer(ctx, &arrayObj->Color); - for (k = 0; k < Elements(arrayObj->TexCoord); k++) { - unmap_array_buffer(ctx, &arrayObj->TexCoord[k]); - } for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]); } @@ -398,29 +384,12 @@ bind_array_obj(struct gl_context *ctx) struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint i; - /* TODO: Fix the ArrayObj struct to keep legacy arrays in an array - * rather than as individual named arrays. Then this function can - * go away. - */ - exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex; - exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight; - exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal; - exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color; - exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor; - exec->array.legacy_array[VERT_ATTRIB_FOG] = &arrayObj->FogCoord; - exec->array.legacy_array[VERT_ATTRIB_COLOR_INDEX] = &arrayObj->Index; - if (arrayObj->PointSize.Enabled) { - /* this aliases COLOR_INDEX */ - exec->array.legacy_array[VERT_ATTRIB_POINT_SIZE] = &arrayObj->PointSize; - } - exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag; - - for (i = 0; i < Elements(arrayObj->TexCoord); i++) - exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i]; + for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) + exec->array.legacy_array[i] = &arrayObj->VertexAttrib[VERT_ATTRIB_FF(i)]; - for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) { + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { assert(i < Elements(exec->array.generic_array)); - exec->array.generic_array[i] = &arrayObj->VertexAttrib[i]; + exec->array.generic_array[i] = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]; } } @@ -439,7 +408,7 @@ recalculate_input_bindings(struct gl_context *ctx) struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; const struct gl_client_array **inputs = &exec->array.inputs[0]; - GLbitfield const_inputs = 0x0; + GLbitfield64 const_inputs = 0x0; GLuint i; switch (get_program_mode(ctx)) { @@ -449,26 +418,26 @@ recalculate_input_bindings(struct gl_context *ctx) * generic slots. This is the only situation where material values * are available as per-vertex attributes. */ - for (i = 0; i <= VERT_ATTRIB_TEX7; i++) { + for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { if (exec->array.legacy_array[i]->Enabled) inputs[i] = exec->array.legacy_array[i]; else { inputs[i] = &vbo->legacy_currval[i]; - const_inputs |= 1 << i; + const_inputs |= VERT_BIT(i); } } for (i = 0; i < MAT_ATTRIB_MAX; i++) { - inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->mat_currval[i]; - const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->mat_currval[i]; + const_inputs |= VERT_BIT_GENERIC(i); } /* Could use just about anything, just to fill in the empty * slots: */ - for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_MAX - VERT_ATTRIB_GENERIC0; i++) { - inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; - const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + for (i = MAT_ATTRIB_MAX; i < VERT_ATTRIB_GENERIC_MAX; i++) { + inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->generic_currval[i]; + const_inputs |= VERT_BIT_GENERIC(i); } /* There is no need to make _NEW_ARRAY dirty here for the TnL program, @@ -485,23 +454,24 @@ recalculate_input_bindings(struct gl_context *ctx) * conventional, legacy arrays. No materials, and the generic * slots are vacant. */ - for (i = 0; i <= VERT_ATTRIB_TEX7; i++) { - if (exec->array.generic_array[i]->Enabled) + for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { + if (i < VERT_ATTRIB_GENERIC_MAX + && exec->array.generic_array[i]->Enabled) inputs[i] = exec->array.generic_array[i]; else if (exec->array.legacy_array[i]->Enabled) inputs[i] = exec->array.legacy_array[i]; else { inputs[i] = &vbo->legacy_currval[i]; - const_inputs |= 1 << i; + const_inputs |= VERT_BIT_FF(i); } } /* Could use just about anything, just to fill in the empty * slots: */ - for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++) { - inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0]; - const_inputs |= 1 << i; + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { + inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->generic_currval[i]; + const_inputs |= VERT_BIT_GENERIC(i); } ctx->NewState |= _NEW_ARRAY; @@ -521,24 +491,24 @@ recalculate_input_bindings(struct gl_context *ctx) inputs[0] = exec->array.legacy_array[0]; else { inputs[0] = &vbo->legacy_currval[0]; - const_inputs |= 1 << 0; + const_inputs |= VERT_BIT_POS; } - for (i = 1; i <= VERT_ATTRIB_TEX7; i++) { + for (i = 1; i < VERT_ATTRIB_FF_MAX; i++) { if (exec->array.legacy_array[i]->Enabled) inputs[i] = exec->array.legacy_array[i]; else { inputs[i] = &vbo->legacy_currval[i]; - const_inputs |= 1 << i; + const_inputs |= VERT_BIT_FF(i); } } - for (i = 1; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) { + for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) { if (exec->array.generic_array[i]->Enabled) - inputs[VERT_ATTRIB_GENERIC0 + i] = exec->array.generic_array[i]; + inputs[VERT_ATTRIB_GENERIC(i)] = exec->array.generic_array[i]; else { - inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i]; - const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i); + inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->generic_currval[i]; + const_inputs |= VERT_BIT_GENERIC(i); } } @@ -547,7 +517,7 @@ recalculate_input_bindings(struct gl_context *ctx) break; } - _mesa_set_varying_vp_inputs( ctx, ~const_inputs ); + _mesa_set_varying_vp_inputs( ctx, VERT_BIT_ALL & (~const_inputs) ); } @@ -727,15 +697,15 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) { const GLvoid *map = ctx->Driver.MapBufferRange(ctx, 0, - ctx->Array.ElementArrayBufferObj->Size, + ctx->Array.ArrayObj->ElementArrayBufferObj->Size, GL_MAP_READ_BIT, - ctx->Array.ElementArrayBufferObj); + ctx->Array.ArrayObj->ElementArrayBufferObj); switch (type) { case GL_UNSIGNED_BYTE: { const GLubyte *us = (const GLubyte *) map; GLint i; - for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) { + for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size; i++) { printf("%02x ", us[i]); if (i % 32 == 31) printf("\n"); @@ -747,7 +717,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) { const GLushort *us = (const GLushort *) map; GLint i; - for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) { + for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size / 2; i++) { printf("%04x ", us[i]); if (i % 16 == 15) printf("\n"); @@ -759,7 +729,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) { const GLuint *us = (const GLuint *) map; GLint i; - for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) { + for (i = 0; i < ctx->Array.ArrayObj->ElementArrayBufferObj->Size / 4; i++) { printf("%08x ", us[i]); if (i % 8 == 7) printf("\n"); @@ -771,7 +741,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) ; } - ctx->Driver.UnmapBuffer(ctx, ctx->Array.ElementArrayBufferObj); + ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj); } @@ -807,7 +777,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, ib.count = count; ib.type = type; - ib.obj = ctx->Array.ElementArrayBufferObj; + ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj; ib.ptr = indices; prim[0].begin = 1; @@ -909,8 +879,8 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, "\tThis should probably be fixed in the application.", start, end, count, type, indices, ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ElementArrayBufferObj->Name, - (int) ctx->Array.ElementArrayBufferObj->Size); + ctx->Array.ArrayObj->ElementArrayBufferObj->Name, + (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size); } if (0) @@ -924,7 +894,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, */ if (0) { GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, - ctx->Array.ElementArrayBufferObj); + ctx->Array.ArrayObj->ElementArrayBufferObj); if (max >= ctx->Array.ArrayObj->_MaxElement) { if (warnCount < 10) { _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, " @@ -934,8 +904,8 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, "\tSkipping the glDrawRangeElements() call", start, end, count, type, indices, max, ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ElementArrayBufferObj->Name, - (int) ctx->Array.ElementArrayBufferObj->Size); + ctx->Array.ArrayObj->ElementArrayBufferObj->Name, + (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size); } } /* XXX we could also find the min index and compare to 'start' @@ -958,7 +928,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " "base %d\n", start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name, + ctx->Array.ArrayObj->ElementArrayBufferObj->Name, basevertex); } @@ -1171,13 +1141,13 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, * subranges of the index buffer as one large index buffer may lead to * us reading unmapped memory. */ - if (!_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) + if (!_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) fallback = GL_TRUE; if (!fallback) { ib.count = (max_index_ptr - min_index_ptr) / index_type_size; ib.type = type; - ib.obj = ctx->Array.ElementArrayBufferObj; + ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj; ib.ptr = (void *)min_index_ptr; for (i = 0; i < primcount; i++) { @@ -1204,7 +1174,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, for (i = 0; i < primcount; i++) { ib.count = count[i]; ib.type = type; - ib.obj = ctx->Array.ElementArrayBufferObj; + ib.obj = ctx->Array.ArrayObj->ElementArrayBufferObj; ib.ptr = indices[i]; prim[0].begin = 1; diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index efb6dd10a..4962b54e1 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -166,19 +166,19 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) const GLuint count = exec->vtx.vert_count; const GLuint *map; GLuint attr; - GLbitfield varying_inputs = 0x0; + GLbitfield64 varying_inputs = 0x0; /* Install the default (ie Current) attributes first, then overlay * all active ones. */ switch (get_program_mode(exec->ctx)) { case VP_NONE: - for (attr = 0; attr < 16; attr++) { + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; } for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { - ASSERT(attr + 16 < Elements(exec->vtx.inputs)); - exec->vtx.inputs[attr + 16] = &vbo->mat_currval[attr]; + ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs)); + exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] = &vbo->mat_currval[attr]; } map = vbo->map_vp_none; break; @@ -188,10 +188,12 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) * occurred. NV vertex programs cannot access material values, * nor attributes greater than VERT_ATTRIB_TEX7. */ - for (attr = 0; attr < 16; attr++) { + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { exec->vtx.inputs[attr] = &vbo->legacy_currval[attr]; - ASSERT(attr + 16 < Elements(exec->vtx.inputs)); - exec->vtx.inputs[attr + 16] = &vbo->generic_currval[attr]; + } + for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) { + ASSERT(VERT_ATTRIB_GENERIC(attr) < Elements(exec->vtx.inputs)); + exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; @@ -201,9 +203,9 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) */ if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { - exec->vtx.inputs[16] = exec->vtx.inputs[0]; - exec->vtx.attrsz[16] = exec->vtx.attrsz[0]; - exec->vtx.attrptr[16] = exec->vtx.attrptr[0]; + exec->vtx.inputs[VERT_ATTRIB_GENERIC0] = exec->vtx.inputs[0]; + exec->vtx.attrsz[VERT_ATTRIB_GENERIC0] = exec->vtx.attrsz[0]; + exec->vtx.attrptr[VERT_ATTRIB_GENERIC0] = exec->vtx.attrptr[0]; exec->vtx.attrsz[0] = 0; } break; @@ -248,7 +250,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) exec->vtx.bufferobj); arrays[attr]._MaxElement = count; /* ??? */ - varying_inputs |= 1 << attr; + varying_inputs |= VERT_BIT(attr); ctx->NewState |= _NEW_ARRAY; } } diff --git a/mesalib/src/mesa/vbo/vbo_save.c b/mesalib/src/mesa/vbo/vbo_save.c index 4efc6e9d2..e02706191 100644 --- a/mesalib/src/mesa/vbo/vbo_save.c +++ b/mesalib/src/mesa/vbo/vbo_save.c @@ -1,123 +1,131 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.2
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "main/mtypes.h"
-#include "main/bufferobj.h"
-#include "main/imports.h"
-#include "main/mfeatures.h"
-
-#include "vbo_context.h"
-
-
-#if FEATURE_dlist
-
-
-static void vbo_save_callback_init( struct gl_context *ctx )
-{
- ctx->Driver.NewList = vbo_save_NewList;
- ctx->Driver.EndList = vbo_save_EndList;
- ctx->Driver.SaveFlushVertices = vbo_save_SaveFlushVertices;
- ctx->Driver.BeginCallList = vbo_save_BeginCallList;
- ctx->Driver.EndCallList = vbo_save_EndCallList;
- ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin;
-}
-
-
-
-void vbo_save_init( struct gl_context *ctx )
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_save_context *save = &vbo->save;
-
- save->ctx = ctx;
-
- vbo_save_api_init( save );
- vbo_save_callback_init(ctx);
-
- {
- struct gl_client_array *arrays = save->arrays;
- unsigned i;
-
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
-
- for (i = 0; i < 16; ++i) {
- arrays[i ].BufferObj = NULL;
- arrays[i + 16].BufferObj = NULL;
- _mesa_reference_buffer_object(ctx, &arrays[i ].BufferObj,
- vbo->legacy_currval[i].BufferObj);
- _mesa_reference_buffer_object(ctx, &arrays[i + 16].BufferObj,
- vbo->generic_currval[i].BufferObj);
- }
- }
-
- ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN;
-}
-
-
-void vbo_save_destroy( struct gl_context *ctx )
-{
- struct vbo_context *vbo = vbo_context(ctx);
- struct vbo_save_context *save = &vbo->save;
- GLuint i;
-
- if (save->prim_store) {
- if ( --save->prim_store->refcount == 0 ) {
- FREE( save->prim_store );
- save->prim_store = NULL;
- }
- if ( --save->vertex_store->refcount == 0 ) {
- _mesa_reference_buffer_object(ctx,
- &save->vertex_store->bufferobj, NULL);
- FREE( save->vertex_store );
- save->vertex_store = NULL;
- }
- }
-
- for (i = 0; i < VBO_ATTRIB_MAX; i++) {
- _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL);
- }
-}
-
-
-
-
-/* Note that this can occur during the playback of a display list:
- */
-void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback )
-{
- struct vbo_save_context *save = &vbo_context(ctx)->save;
-
- if (fallback)
- save->replay_flags |= VBO_SAVE_FALLBACK;
- else
- save->replay_flags &= ~VBO_SAVE_FALLBACK;
-}
-
-
-#endif /* FEATURE_dlist */
+/* + * Mesa 3-D graphics library + * Version: 7.2 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + + +#include "main/mtypes.h" +#include "main/bufferobj.h" +#include "main/imports.h" +#include "main/mfeatures.h" + +#include "vbo_context.h" + + +#if FEATURE_dlist + + +static void vbo_save_callback_init( struct gl_context *ctx ) +{ + ctx->Driver.NewList = vbo_save_NewList; + ctx->Driver.EndList = vbo_save_EndList; + ctx->Driver.SaveFlushVertices = vbo_save_SaveFlushVertices; + ctx->Driver.BeginCallList = vbo_save_BeginCallList; + ctx->Driver.EndCallList = vbo_save_EndCallList; + ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin; +} + + + +void vbo_save_init( struct gl_context *ctx ) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_save_context *save = &vbo->save; + + save->ctx = ctx; + + vbo_save_api_init( save ); + vbo_save_callback_init(ctx); + + { + struct gl_client_array *arrays = save->arrays; + unsigned i; + + memcpy(arrays, vbo->legacy_currval, + VERT_ATTRIB_FF_MAX * sizeof(arrays[0])); + for (i = 0; i < VERT_ATTRIB_FF_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_FF(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &arrays->BufferObj, + vbo->legacy_currval[i].BufferObj); + } + + memcpy(arrays + VERT_ATTRIB_GENERIC(0), vbo->generic_currval, + VERT_ATTRIB_GENERIC_MAX * sizeof(arrays[0])); + for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; ++i) { + struct gl_client_array *array; + array = &arrays[VERT_ATTRIB_GENERIC(i)]; + array->BufferObj = NULL; + _mesa_reference_buffer_object(ctx, &array->BufferObj, + vbo->generic_currval[i].BufferObj); + } + } + + ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; +} + + +void vbo_save_destroy( struct gl_context *ctx ) +{ + struct vbo_context *vbo = vbo_context(ctx); + struct vbo_save_context *save = &vbo->save; + GLuint i; + + if (save->prim_store) { + if ( --save->prim_store->refcount == 0 ) { + FREE( save->prim_store ); + save->prim_store = NULL; + } + if ( --save->vertex_store->refcount == 0 ) { + _mesa_reference_buffer_object(ctx, + &save->vertex_store->bufferobj, NULL); + FREE( save->vertex_store ); + save->vertex_store = NULL; + } + } + + for (i = 0; i < VBO_ATTRIB_MAX; i++) { + _mesa_reference_buffer_object(ctx, &save->arrays[i].BufferObj, NULL); + } +} + + + + +/* Note that this can occur during the playback of a display list: + */ +void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback ) +{ + struct vbo_save_context *save = &vbo_context(ctx)->save; + + if (fallback) + save->replay_flags |= VBO_SAVE_FALLBACK; + else + save->replay_flags &= ~VBO_SAVE_FALLBACK; +} + + +#endif /* FEATURE_dlist */ diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index 64da7ac49..9d8bada04 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -1119,9 +1119,9 @@ _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, _ae_map_vbos(ctx); - if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) + if (_mesa_is_bufferobj(ctx->Array.ArrayObj->ElementArrayBufferObj)) indices = - ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices); + ADD_POINTERS(ctx->Array.ArrayObj->ElementArrayBufferObj->Pointer, indices); vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE)); diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c index 6cda831aa..0773786b3 100644 --- a/mesalib/src/mesa/vbo/vbo_save_draw.c +++ b/mesalib/src/mesa/vbo/vbo_save_draw.c @@ -137,7 +137,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, const GLuint *map; GLuint attr; GLubyte node_attrsz[VBO_ATTRIB_MAX]; /* copy of node->attrsz[] */ - GLbitfield varying_inputs = 0x0; + GLbitfield64 varying_inputs = 0x0; memcpy(node_attrsz, node->attrsz, sizeof(node->attrsz)); @@ -146,11 +146,11 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, */ switch (get_program_mode(ctx)) { case VP_NONE: - for (attr = 0; attr < 16; attr++) { + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { save->inputs[attr] = &vbo->legacy_currval[attr]; } for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) { - save->inputs[attr + 16] = &vbo->mat_currval[attr]; + save->inputs[VERT_ATTRIB_GENERIC(attr)] = &vbo->mat_currval[attr]; } map = vbo->map_vp_none; break; @@ -160,9 +160,11 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, * occurred. NV vertex programs cannot access material values, * nor attributes greater than VERT_ATTRIB_TEX7. */ - for (attr = 0; attr < 16; attr++) { + for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { save->inputs[attr] = &vbo->legacy_currval[attr]; - save->inputs[attr + 16] = &vbo->generic_currval[attr]; + } + for (attr = 0; attr < VERT_ATTRIB_GENERIC_MAX; attr++) { + save->inputs[VERT_ATTRIB_GENERIC(attr)] = &vbo->generic_currval[attr]; } map = vbo->map_vp_arb; @@ -172,8 +174,8 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, */ if ((ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_POS) == 0 && (ctx->VertexProgram._Current->Base.InputsRead & VERT_BIT_GENERIC0)) { - save->inputs[16] = save->inputs[0]; - node_attrsz[16] = node_attrsz[0]; + save->inputs[VERT_ATTRIB_GENERIC0] = save->inputs[0]; + node_attrsz[VERT_ATTRIB_GENERIC0] = node_attrsz[0]; node_attrsz[0] = 0; } break; @@ -204,7 +206,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, assert(arrays[attr].BufferObj->Name); buffer_offset += node->attrsz[src] * sizeof(GLfloat); - varying_inputs |= 1<<attr; + varying_inputs |= VERT_BIT(attr); ctx->NewState |= _NEW_ARRAY; } } |