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author | marha <marha@users.sourceforge.net> | 2012-02-22 09:28:23 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2012-02-22 09:28:23 +0100 |
commit | ecc59cb52ffe4a84fddae997bba64adad35d5e93 (patch) | |
tree | 233c2cf0ea65dcf0b671f28e14b1fb083dac87e3 /mesalib/src/mesa/vbo | |
parent | d19dd4c9cf37b7b691552c4f4dd873471e31ca68 (diff) | |
parent | 6baac61e6ca9cd314e689dfe7f84771aad08c66e (diff) | |
download | vcxsrv-ecc59cb52ffe4a84fddae997bba64adad35d5e93.tar.gz vcxsrv-ecc59cb52ffe4a84fddae997bba64adad35d5e93.tar.bz2 vcxsrv-ecc59cb52ffe4a84fddae997bba64adad35d5e93.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa/vbo')
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 85 |
1 files changed, 28 insertions, 57 deletions
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index d6b4d615c..06e36a677 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -708,6 +708,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, * Map GL_ELEMENT_ARRAY_BUFFER and print contents. * For debugging. */ +#if 0 static void dump_element_buffer(struct gl_context *ctx, GLenum type) { @@ -759,6 +760,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type) ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj); } +#endif /** @@ -857,6 +859,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, GLint basevertex) { static GLuint warnCount = 0; + GLboolean index_bounds_valid = GL_TRUE; GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_DRAW) @@ -869,6 +872,26 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, type, indices, basevertex )) return; + if ((int) end + basevertex < 0 || + start + basevertex >= ctx->Array.ArrayObj->_MaxElement) { + /* The application requested we draw using a range of indices that's + * outside the bounds of the current VBO. This is invalid and appears + * to give undefined results. The safest thing to do is to simply + * ignore the range, in case the application botched their range tracking + * but did provide valid indices. Also issue a warning indicating that + * the application is broken. + */ + if (warnCount++ < 10) { + _mesa_warning(ctx, "glDrawRangeElements(start %u, end %u, " + "basevertex %d, count %d, type 0x%x, indices=%p):\n" + "\trange is outside VBO bounds (max=%u); ignoring.\n" + "\tThis should be fixed in the application.", + start, end, basevertex, count, type, indices, + ctx->Array.ArrayObj->_MaxElement - 1); + } + index_bounds_valid = GL_FALSE; + } + /* NOTE: It's important that 'end' is a reasonable value. * in _tnl_draw_prims(), we use end to determine how many vertices * to transform. If it's too large, we can unnecessarily split prims @@ -885,62 +908,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, end = MIN2(end, 0xffff); } - if (end >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - warnCount++; - - if (warnCount < 10) { - _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, " - "type 0x%x, indices=%p)\n" - "\tend is out of bounds (max=%u) " - "Element Buffer %u (size %d)\n" - "\tThis should probably be fixed in the application.", - start, end, count, type, indices, - ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ArrayObj->ElementArrayBufferObj->Name, - (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size); - } - - if (0) - dump_element_buffer(ctx, type); - - if (0) - _mesa_print_arrays(ctx); - - /* 'end' was out of bounds, but now let's check the actual array - * indexes to see if any of them are out of bounds. - */ - if (0) { - GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, - ctx->Array.ArrayObj->ElementArrayBufferObj); - if (max >= ctx->Array.ArrayObj->_MaxElement) { - if (warnCount < 10) { - _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, " - "count %d, type 0x%x, indices=%p)\n" - "\tindex=%u is out of bounds (max=%u) " - "Element Buffer %u (size %d)\n" - "\tSkipping the glDrawRangeElements() call", - start, end, count, type, indices, max, - ctx->Array.ArrayObj->_MaxElement - 1, - ctx->Array.ArrayObj->ElementArrayBufferObj->Name, - (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size); - } - } - /* XXX we could also find the min index and compare to 'start' - * to see if start is correct. But it's more likely to get the - * upper bound wrong. - */ - } - - /* Set 'end' to the max possible legal value */ - assert(ctx->Array.ArrayObj->_MaxElement >= 1); - end = ctx->Array.ArrayObj->_MaxElement - 1; - - if (end < start) { - return; - } - } - if (0) { printf("glDraw[Range]Elements{,BaseVertex}" "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " @@ -950,13 +917,17 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, basevertex); } + if ((int) start + basevertex < 0 || + end + basevertex >= ctx->Array.ArrayObj->_MaxElement) + index_bounds_valid = GL_FALSE; + #if 0 check_draw_elements_data(ctx, count, type, indices); #else (void) check_draw_elements_data; #endif - vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, + vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end, count, type, indices, basevertex, 1); } |