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author | marha <marha@users.sourceforge.net> | 2012-06-08 09:33:13 +0200 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2012-06-08 09:33:13 +0200 |
commit | 990bc3f015a4f8fce2eb918375defcd44980a845 (patch) | |
tree | 8e8301f19482b52cc00bd95b4593522cc93267af /mesalib/src/mesa/x86/mmx_blend.S | |
parent | 1af6fc1b5d93e54d6674de8b5870448b29f139a7 (diff) | |
download | vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.gz vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.tar.bz2 vcxsrv-990bc3f015a4f8fce2eb918375defcd44980a845.zip |
Used synchronise script to update files
Diffstat (limited to 'mesalib/src/mesa/x86/mmx_blend.S')
-rw-r--r-- | mesalib/src/mesa/x86/mmx_blend.S | 804 |
1 files changed, 402 insertions, 402 deletions
diff --git a/mesalib/src/mesa/x86/mmx_blend.S b/mesalib/src/mesa/x86/mmx_blend.S index 1e3954730..eeaf43ea9 100644 --- a/mesalib/src/mesa/x86/mmx_blend.S +++ b/mesalib/src/mesa/x86/mmx_blend.S @@ -1,402 +1,402 @@ - ;
-/*
- * Written by Jos� Fonseca <j_r_fonseca@yahoo.co.uk>
- */
-
-
-#ifdef USE_MMX_ASM
-#include "assyntax.h"
-#include "matypes.h"
-
-/* integer multiplication - alpha plus one
- *
- * makes the following approximation to the division (Sree)
- *
- * rgb*a/255 ~= (rgb*(a+1)) >> 256
- *
- * which is the fastest method that satisfies the following OpenGL criteria
- *
- * 0*0 = 0 and 255*255 = 255
- *
- * note that MX1 is a register with 0xffffffffffffffff constant which can be easily obtained making
- *
- * PCMPEQW ( MX1, MX1 )
- */
-#define GMB_MULT_AP1( MP1, MA1, MP2, MA2, MX1 ) \
- PSUBW ( MX1, MA1 ) /* a1 + 1 | a1 + 1 | a1 + 1 | a1 + 1 */ ;\
- PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
- ;\
-TWO(PSUBW ( MX1, MA2 )) /* a2 + 1 | a2 + 1 | a2 + 1 | a2 + 1 */ ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
- ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 ~= t1/255 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 ~= t2/255 */
-
-
-/* integer multiplication - geometric series
- *
- * takes the geometric series approximation to the division
- *
- * t/255 = (t >> 8) + (t >> 16) + (t >> 24) ..
- *
- * in this case just the first two terms to fit in 16bit arithmetic
- *
- * t/255 ~= (t + (t >> 8)) >> 8
- *
- * note that just by itself it doesn't satisfies the OpenGL criteria, as 255*255 = 254,
- * so the special case a = 255 must be accounted or roundoff must be used
- */
-#define GMB_MULT_GS( MP1, MA1, MP2, MA2 ) \
- PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
- ;\
- MOVQ ( MA1, MP1 ) ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
- ;\
-TWO(MOVQ ( MA2, MP2 )) ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
- ;\
- PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
- PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
- ;\
-TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
-
-
-/* integer multiplication - geometric series plus rounding
- *
- * when using a geometric series division instead of truncating the result
- * use roundoff in the approximation (Jim Blinn)
- *
- * t = rgb*a + 0x80
- *
- * achieving the exact results
- *
- * note that M80 is register with the 0x0080008000800080 constant
- */
-#define GMB_MULT_GSR( MP1, MA1, MP2, MA2, M80 ) \
- PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\
- PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
- ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\
-TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
- ;\
- MOVQ ( MA1, MP1 ) ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
- ;\
-TWO(MOVQ ( MA2, MP2 )) ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
- ;\
- PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
- PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
- ;\
-TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
-
-
-/* linear interpolation - geometric series
- */
-#define GMB_LERP_GS( MP1, MQ1, MA1, MP2, MQ2, MA2) \
- PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
- PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
- PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
- ;\
-TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
-TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
- ;\
- MOVQ ( MA1, MP1 ) ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
- ;\
-TWO(MOVQ ( MA2, MP2 )) ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
- ;\
- PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
-TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
- ;\
- PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
-TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
- ;\
- PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
-
-
-/* linear interpolation - geometric series with roundoff
- *
- * this is a generalization of Blinn's formula to signed arithmetic
- *
- * note that M80 is a register with the 0x0080008000800080 constant
- */
-#define GMB_LERP_GSR( MP1, MQ1, MA1, MP2, MQ2, MA2, M80) \
- PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
- PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
- PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
- ;\
-TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
-TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
- ;\
- PSRLW ( CONST(15), MP1 ) /* q1 > p1 ? 1 : 0 */ ;\
-TWO(PSRLW ( CONST(15), MP2 )) /* q2 > q2 ? 1 : 0 */ ;\
- ;\
- PSLLW ( CONST(8), MP1 ) /* q1 > p1 ? 0x100 : 0 */ ;\
-TWO(PSLLW ( CONST(8), MP2 )) /* q2 > q2 ? 0x100 : 0 */ ;\
- ;\
- PSUBW ( MP1, MA1 ) /* t1 -=? 0x100 */ ;\
-TWO(PSUBW ( MP2, MA2 )) /* t2 -=? 0x100 */ ;\
- ;\
- PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\
-TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\
- ;\
- MOVQ ( MA1, MP1 ) ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
- ;\
-TWO(MOVQ ( MA2, MP2 )) ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
- ;\
- PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
-TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
- ;\
- PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
-TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
- ;\
- PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
-
-
-/* linear interpolation - geometric series with correction
- *
- * instead of the roundoff this adds a small correction to satisfy the OpenGL criteria
- *
- * t/255 ~= (t + (t >> 8) + (t >> 15)) >> 8
- *
- * note that although is faster than rounding off it doesn't give always the exact results
- */
-#define GMB_LERP_GSC( MP1, MQ1, MA1, MP2, MQ2, MA2) \
- PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\
- PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\
- PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\
- ;\
-TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\
-TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\
-TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\
- ;\
- MOVQ ( MA1, MP1 ) ;\
- PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\
- ;\
-TWO(MOVQ ( MA2, MP2 )) ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\
- ;\
- PADDW ( MA1, MP1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\
- PSRLW ( CONST(7), MA1 ) /* t1 >> 15 */ ;\
- ;\
-TWO(PADDW ( MA2, MP2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\
-TWO(PSRLW ( CONST(7), MA2 )) /* t2 >> 15 */ ;\
- ;\
- PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) + (t1 >>15) ~= (t1/255) << 8 */ ;\
-TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) + (t2 >>15) ~= (t2/255) << 8 */ ;\
- ;\
- PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\
-TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\
- ;\
- PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\
-TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */
-
-
-/* common blending setup code
- *
- * note that M00 is a register with 0x0000000000000000 constant which can be easily obtained making
- *
- * PXOR ( M00, M00 )
- */
-#define GMB_LOAD(rgba, dest, MPP, MQQ) \
-ONE(MOVD ( REGIND(rgba), MPP )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
-ONE(MOVD ( REGIND(dest), MQQ )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
- ;\
-TWO(MOVQ ( REGIND(rgba), MPP )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
-TWO(MOVQ ( REGIND(dest), MQQ )) /* pa2 | pb2 | pg2 | pr2 | pa1 | pb1 | pg1 | pr1 */
-
-#define GMB_UNPACK(MP1, MQ1, MP2, MQ2, M00) \
-TWO(MOVQ ( MP1, MP2 )) ;\
-TWO(MOVQ ( MQ1, MQ2 )) ;\
- ;\
- PUNPCKLBW ( M00, MQ1 ) /* qa1 | qb1 | qg1 | qr1 */ ;\
-TWO(PUNPCKHBW ( M00, MQ2 )) /* qa2 | qb2 | qg2 | qr2 */ ;\
- PUNPCKLBW ( M00, MP1 ) /* pa1 | pb1 | pg1 | pr1 */ ;\
-TWO(PUNPCKHBW ( M00, MP2 )) /* pa2 | pb2 | pg2 | pr2 */
-
-#define GMB_ALPHA(MP1, MA1, MP2, MA2) \
- MOVQ ( MP1, MA1 ) ;\
-TWO(MOVQ ( MP2, MA2 )) ;\
- ;\
- PUNPCKHWD ( MA1, MA1 ) /* pa1 | pa1 | | */ ;\
-TWO(PUNPCKHWD ( MA2, MA2 )) /* pa2 | pa2 | | */ ;\
- PUNPCKHDQ ( MA1, MA1 ) /* pa1 | pa1 | pa1 | pa1 */ ;\
-TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa2 | pa2 */
-
-#define GMB_PACK( MS1, MS2 ) \
- PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
-
-#define GMB_STORE(rgba, MSS ) \
-ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
-TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */
-
-/* Kevin F. Quinn <kevquinn@gentoo.org> 2 July 2006
- * Replace data segment constants with text-segment
- * constants (via pushl/movq)
- SEG_DATA
-
-ALIGNDATA8
-const_0080:
- D_LONG 0x00800080, 0x00800080
-
-const_80:
- D_LONG 0x80808080, 0x80808080
-*/
-#define const_0080_l 0x00800080
-#define const_0080_h 0x00800080
-#define const_80_l 0x80808080
-#define const_80_h 0x80808080
-
- SEG_TEXT
-
-
-/* Blend transparency function
- */
-
-#define TAG(x) CONCAT(x,_transparency)
-#define LLTAG(x) LLBL2(x,_transparency)
-
-#define INIT \
- PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */
-
-#define MAIN( rgba, dest ) \
- GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
- GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
- GMB_ALPHA( MM1, MM3, MM4, MM6 ) ;\
- GMB_LERP_GSC( MM1, MM2, MM3, MM4, MM5, MM6 ) ;\
- GMB_PACK( MM3, MM6 ) ;\
- GMB_STORE( rgba, MM3 )
-
-#include "mmx_blendtmp.h"
-
-
-/* Blend add function
- *
- * FIXME: Add some loop unrolling here...
- */
-
-#define TAG(x) CONCAT(x,_add)
-#define LLTAG(x) LLBL2(x,_add)
-
-#define INIT
-
-#define MAIN( rgba, dest ) \
-ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\
-ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\
-ONE(PADDUSB ( MM2, MM1 )) ;\
-ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\
- ;\
-TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\
-TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\
-TWO(MOVQ ( MM1, REGIND(rgba) ))
-
-#include "mmx_blendtmp.h"
-
-
-/* Blend min function
- */
-
-#define TAG(x) CONCAT(x,_min)
-#define LLTAG(x) LLBL2(x,_min)
-
-/* Kevin F. Quinn 2nd July 2006
- * Replace data segment constants with text-segment instructions
-#define INIT \
- MOVQ ( CONTENT(const_80), MM7 )
- */
-#define INIT \
- PUSH_L ( CONST(const_80_h) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
- PUSH_L ( CONST(const_80_l) ) ;\
- MOVQ ( REGIND(ESP), MM7 ) ;\
- ADD_L ( CONST(8), ESP)
-
-#define MAIN( rgba, dest ) \
- GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
- MOVQ ( MM1, MM3 ) ;\
- MOVQ ( MM2, MM4 ) ;\
- PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
- PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
- PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
- PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\
- PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\
- POR ( MM1, MM4 ) /* q > p ? p : q */ ;\
- GMB_STORE( rgba, MM4 )
-
-#include "mmx_blendtmp.h"
-
-
-/* Blend max function
- */
-
-#define TAG(x) CONCAT(x,_max)
-#define LLTAG(x) LLBL2(x,_max)
-
-/* Kevin F. Quinn 2nd July 2006
- * Replace data segment constants with text-segment instructions
-#define INIT \
- MOVQ ( CONTENT(const_80), MM7 )
- */
-#define INIT \
- PUSH_L ( CONST(const_80_l) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\
- PUSH_L ( CONST(const_80_h) ) ;\
- MOVQ ( REGIND(ESP), MM7 ) ;\
- ADD_L ( CONST(8), ESP)
-
-#define MAIN( rgba, dest ) \
- GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
- MOVQ ( MM1, MM3 ) ;\
- MOVQ ( MM2, MM4 ) ;\
- PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\
- PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\
- PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\
- PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\
- PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\
- POR ( MM2, MM4 ) /* q > p ? p : q */ ;\
- GMB_STORE( rgba, MM4 )
-
-#include "mmx_blendtmp.h"
-
-
-/* Blend modulate function
- */
-
-#define TAG(x) CONCAT(x,_modulate)
-#define LLTAG(x) LLBL2(x,_modulate)
-
-/* Kevin F. Quinn 2nd July 2006
- * Replace data segment constants with text-segment instructions
-#define INIT \
- MOVQ ( CONTENT(const_0080), MM7 )
- */
-#define INIT \
- PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\
- PUSH_L ( CONST(const_0080_l) ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */ ;\
- PUSH_L ( CONST(const_0080_h) ) ;\
- MOVQ ( REGIND(ESP), MM7 ) ;\
- ADD_L ( CONST(8), ESP)
-
-#define MAIN( rgba, dest ) \
- GMB_LOAD( rgba, dest, MM1, MM2 ) ;\
- GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\
- GMB_MULT_GSR( MM1, MM2, MM4, MM5, MM7 ) ;\
- GMB_PACK( MM2, MM5 ) ;\
- GMB_STORE( rgba, MM2 )
-
-#include "mmx_blendtmp.h"
-
-#endif
-
-#if defined (__ELF__) && defined (__linux__)
- .section .note.GNU-stack,"",%progbits
-#endif
+ ; +/* + * Written by Jos� Fonseca <j_r_fonseca@yahoo.co.uk> + */ + + +#ifdef USE_MMX_ASM +#include "assyntax.h" +#include "matypes.h" + +/* integer multiplication - alpha plus one + * + * makes the following approximation to the division (Sree) + * + * rgb*a/255 ~= (rgb*(a+1)) >> 256 + * + * which is the fastest method that satisfies the following OpenGL criteria + * + * 0*0 = 0 and 255*255 = 255 + * + * note that MX1 is a register with 0xffffffffffffffff constant which can be easily obtained making + * + * PCMPEQW ( MX1, MX1 ) + */ +#define GMB_MULT_AP1( MP1, MA1, MP2, MA2, MX1 ) \ + PSUBW ( MX1, MA1 ) /* a1 + 1 | a1 + 1 | a1 + 1 | a1 + 1 */ ;\ + PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ + ;\ +TWO(PSUBW ( MX1, MA2 )) /* a2 + 1 | a2 + 1 | a2 + 1 | a2 + 1 */ ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ + ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 ~= t1/255 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 ~= t2/255 */ + + +/* integer multiplication - geometric series + * + * takes the geometric series approximation to the division + * + * t/255 = (t >> 8) + (t >> 16) + (t >> 24) .. + * + * in this case just the first two terms to fit in 16bit arithmetic + * + * t/255 ~= (t + (t >> 8)) >> 8 + * + * note that just by itself it doesn't satisfies the OpenGL criteria, as 255*255 = 254, + * so the special case a = 255 must be accounted or roundoff must be used + */ +#define GMB_MULT_GS( MP1, MA1, MP2, MA2 ) \ + PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ + ;\ + MOVQ ( MA1, MP1 ) ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ + ;\ +TWO(MOVQ ( MA2, MP2 )) ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ + ;\ + PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ + PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ + ;\ +TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ + + +/* integer multiplication - geometric series plus rounding + * + * when using a geometric series division instead of truncating the result + * use roundoff in the approximation (Jim Blinn) + * + * t = rgb*a + 0x80 + * + * achieving the exact results + * + * note that M80 is register with the 0x0080008000800080 constant + */ +#define GMB_MULT_GSR( MP1, MA1, MP2, MA2, M80 ) \ + PMULLW ( MP1, MA1 ) /* t1 = p1*a1 */ ;\ + PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\ + ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = p2*a2 */ ;\ +TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\ + ;\ + MOVQ ( MA1, MP1 ) ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ + ;\ +TWO(MOVQ ( MA2, MP2 )) ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ + ;\ + PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ + PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ + ;\ +TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ + + +/* linear interpolation - geometric series + */ +#define GMB_LERP_GS( MP1, MQ1, MA1, MP2, MQ2, MA2) \ + PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ + PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ + PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ + ;\ +TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ +TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ + ;\ + MOVQ ( MA1, MP1 ) ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ + ;\ +TWO(MOVQ ( MA2, MP2 )) ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ + ;\ + PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ +TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ + ;\ + PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ +TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ + ;\ + PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ + + +/* linear interpolation - geometric series with roundoff + * + * this is a generalization of Blinn's formula to signed arithmetic + * + * note that M80 is a register with the 0x0080008000800080 constant + */ +#define GMB_LERP_GSR( MP1, MQ1, MA1, MP2, MQ2, MA2, M80) \ + PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ + PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ + PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ + ;\ +TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ +TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ + ;\ + PSRLW ( CONST(15), MP1 ) /* q1 > p1 ? 1 : 0 */ ;\ +TWO(PSRLW ( CONST(15), MP2 )) /* q2 > q2 ? 1 : 0 */ ;\ + ;\ + PSLLW ( CONST(8), MP1 ) /* q1 > p1 ? 0x100 : 0 */ ;\ +TWO(PSLLW ( CONST(8), MP2 )) /* q2 > q2 ? 0x100 : 0 */ ;\ + ;\ + PSUBW ( MP1, MA1 ) /* t1 -=? 0x100 */ ;\ +TWO(PSUBW ( MP2, MA2 )) /* t2 -=? 0x100 */ ;\ + ;\ + PADDW ( M80, MA1 ) /* t1 += 0x80 */ ;\ +TWO(PADDW ( M80, MA2 )) /* t2 += 0x80 */ ;\ + ;\ + MOVQ ( MA1, MP1 ) ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ + ;\ +TWO(MOVQ ( MA2, MP2 )) ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ + ;\ + PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ +TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ + ;\ + PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ +TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ + ;\ + PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ + + +/* linear interpolation - geometric series with correction + * + * instead of the roundoff this adds a small correction to satisfy the OpenGL criteria + * + * t/255 ~= (t + (t >> 8) + (t >> 15)) >> 8 + * + * note that although is faster than rounding off it doesn't give always the exact results + */ +#define GMB_LERP_GSC( MP1, MQ1, MA1, MP2, MQ2, MA2) \ + PSUBW ( MQ1, MP1 ) /* pa1 - qa1 | pb1 - qb1 | pg1 - qg1 | pr1 - qr1 */ ;\ + PSLLW ( CONST(8), MQ1 ) /* q1 << 8 */ ;\ + PMULLW ( MP1, MA1 ) /* t1 = (q1 - p1)*pa1 */ ;\ + ;\ +TWO(PSUBW ( MQ2, MP2 )) /* pa2 - qa2 | pb2 - qb2 | pg2 - qg2 | pr2 - qr2 */ ;\ +TWO(PSLLW ( CONST(8), MQ2 )) /* q2 << 8 */ ;\ +TWO(PMULLW ( MP2, MA2 )) /* t2 = (q2 - p2)*pa2 */ ;\ + ;\ + MOVQ ( MA1, MP1 ) ;\ + PSRLW ( CONST(8), MA1 ) /* t1 >> 8 */ ;\ + ;\ +TWO(MOVQ ( MA2, MP2 )) ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* t2 >> 8 */ ;\ + ;\ + PADDW ( MA1, MP1 ) /* t1 + (t1 >> 8) ~= (t1/255) << 8 */ ;\ + PSRLW ( CONST(7), MA1 ) /* t1 >> 15 */ ;\ + ;\ +TWO(PADDW ( MA2, MP2 )) /* t2 + (t2 >> 8) ~= (t2/255) << 8 */ ;\ +TWO(PSRLW ( CONST(7), MA2 )) /* t2 >> 15 */ ;\ + ;\ + PADDW ( MP1, MA1 ) /* t1 + (t1 >> 8) + (t1 >>15) ~= (t1/255) << 8 */ ;\ +TWO(PADDW ( MP2, MA2 )) /* t2 + (t2 >> 8) + (t2 >>15) ~= (t2/255) << 8 */ ;\ + ;\ + PADDW ( MQ1, MA1 ) /* (t1/255 + q1) << 8 */ ;\ +TWO(PADDW ( MQ2, MA2 )) /* (t2/255 + q2) << 8 */ ;\ + ;\ + PSRLW ( CONST(8), MA1 ) /* sa1 | sb1 | sg1 | sr1 */ ;\ +TWO(PSRLW ( CONST(8), MA2 )) /* sa2 | sb2 | sg2 | sr2 */ + + +/* common blending setup code + * + * note that M00 is a register with 0x0000000000000000 constant which can be easily obtained making + * + * PXOR ( M00, M00 ) + */ +#define GMB_LOAD(rgba, dest, MPP, MQQ) \ +ONE(MOVD ( REGIND(rgba), MPP )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\ +ONE(MOVD ( REGIND(dest), MQQ )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\ + ;\ +TWO(MOVQ ( REGIND(rgba), MPP )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\ +TWO(MOVQ ( REGIND(dest), MQQ )) /* pa2 | pb2 | pg2 | pr2 | pa1 | pb1 | pg1 | pr1 */ + +#define GMB_UNPACK(MP1, MQ1, MP2, MQ2, M00) \ +TWO(MOVQ ( MP1, MP2 )) ;\ +TWO(MOVQ ( MQ1, MQ2 )) ;\ + ;\ + PUNPCKLBW ( M00, MQ1 ) /* qa1 | qb1 | qg1 | qr1 */ ;\ +TWO(PUNPCKHBW ( M00, MQ2 )) /* qa2 | qb2 | qg2 | qr2 */ ;\ + PUNPCKLBW ( M00, MP1 ) /* pa1 | pb1 | pg1 | pr1 */ ;\ +TWO(PUNPCKHBW ( M00, MP2 )) /* pa2 | pb2 | pg2 | pr2 */ + +#define GMB_ALPHA(MP1, MA1, MP2, MA2) \ + MOVQ ( MP1, MA1 ) ;\ +TWO(MOVQ ( MP2, MA2 )) ;\ + ;\ + PUNPCKHWD ( MA1, MA1 ) /* pa1 | pa1 | | */ ;\ +TWO(PUNPCKHWD ( MA2, MA2 )) /* pa2 | pa2 | | */ ;\ + PUNPCKHDQ ( MA1, MA1 ) /* pa1 | pa1 | pa1 | pa1 */ ;\ +TWO(PUNPCKHDQ ( MA2, MA2 )) /* pa2 | pa2 | pa2 | pa2 */ + +#define GMB_PACK( MS1, MS2 ) \ + PACKUSWB ( MS2, MS1 ) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\ + +#define GMB_STORE(rgba, MSS ) \ +ONE(MOVD ( MSS, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\ +TWO(MOVQ ( MSS, REGIND(rgba) )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ + +/* Kevin F. Quinn <kevquinn@gentoo.org> 2 July 2006 + * Replace data segment constants with text-segment + * constants (via pushl/movq) + SEG_DATA + +ALIGNDATA8 +const_0080: + D_LONG 0x00800080, 0x00800080 + +const_80: + D_LONG 0x80808080, 0x80808080 +*/ +#define const_0080_l 0x00800080 +#define const_0080_h 0x00800080 +#define const_80_l 0x80808080 +#define const_80_h 0x80808080 + + SEG_TEXT + + +/* Blend transparency function + */ + +#define TAG(x) CONCAT(x,_transparency) +#define LLTAG(x) LLBL2(x,_transparency) + +#define INIT \ + PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ + +#define MAIN( rgba, dest ) \ + GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ + GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\ + GMB_ALPHA( MM1, MM3, MM4, MM6 ) ;\ + GMB_LERP_GSC( MM1, MM2, MM3, MM4, MM5, MM6 ) ;\ + GMB_PACK( MM3, MM6 ) ;\ + GMB_STORE( rgba, MM3 ) + +#include "mmx_blendtmp.h" + + +/* Blend add function + * + * FIXME: Add some loop unrolling here... + */ + +#define TAG(x) CONCAT(x,_add) +#define LLTAG(x) LLBL2(x,_add) + +#define INIT + +#define MAIN( rgba, dest ) \ +ONE(MOVD ( REGIND(rgba), MM1 )) /* | | | | qa1 | qb1 | qg1 | qr1 */ ;\ +ONE(MOVD ( REGIND(dest), MM2 )) /* | | | | pa1 | pb1 | pg1 | pr1 */ ;\ +ONE(PADDUSB ( MM2, MM1 )) ;\ +ONE(MOVD ( MM1, REGIND(rgba) )) /* | | | | sa1 | sb1 | sg1 | sr1 */ ;\ + ;\ +TWO(MOVQ ( REGIND(rgba), MM1 )) /* qa2 | qb2 | qg2 | qr2 | qa1 | qb1 | qg1 | qr1 */ ;\ +TWO(PADDUSB ( REGIND(dest), MM1 )) /* sa2 | sb2 | sg2 | sr2 | sa1 | sb1 | sg1 | sr1 */ ;\ +TWO(MOVQ ( MM1, REGIND(rgba) )) + +#include "mmx_blendtmp.h" + + +/* Blend min function + */ + +#define TAG(x) CONCAT(x,_min) +#define LLTAG(x) LLBL2(x,_min) + +/* Kevin F. Quinn 2nd July 2006 + * Replace data segment constants with text-segment instructions +#define INIT \ + MOVQ ( CONTENT(const_80), MM7 ) + */ +#define INIT \ + PUSH_L ( CONST(const_80_h) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\ + PUSH_L ( CONST(const_80_l) ) ;\ + MOVQ ( REGIND(ESP), MM7 ) ;\ + ADD_L ( CONST(8), ESP) + +#define MAIN( rgba, dest ) \ + GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ + MOVQ ( MM1, MM3 ) ;\ + MOVQ ( MM2, MM4 ) ;\ + PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\ + PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\ + PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\ + PAND ( MM4, MM1 ) /* q > p ? p : 0 */ ;\ + PANDN ( MM2, MM4 ) /* q > p ? 0 : q */ ;\ + POR ( MM1, MM4 ) /* q > p ? p : q */ ;\ + GMB_STORE( rgba, MM4 ) + +#include "mmx_blendtmp.h" + + +/* Blend max function + */ + +#define TAG(x) CONCAT(x,_max) +#define LLTAG(x) LLBL2(x,_max) + +/* Kevin F. Quinn 2nd July 2006 + * Replace data segment constants with text-segment instructions +#define INIT \ + MOVQ ( CONTENT(const_80), MM7 ) + */ +#define INIT \ + PUSH_L ( CONST(const_80_l) ) /* 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80| 0x80*/ ;\ + PUSH_L ( CONST(const_80_h) ) ;\ + MOVQ ( REGIND(ESP), MM7 ) ;\ + ADD_L ( CONST(8), ESP) + +#define MAIN( rgba, dest ) \ + GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ + MOVQ ( MM1, MM3 ) ;\ + MOVQ ( MM2, MM4 ) ;\ + PXOR ( MM7, MM3 ) /* unsigned -> signed */ ;\ + PXOR ( MM7, MM4 ) /* unsigned -> signed */ ;\ + PCMPGTB ( MM3, MM4 ) /* q > p ? 0xff : 0x00 */ ;\ + PAND ( MM4, MM2 ) /* q > p ? q : 0 */ ;\ + PANDN ( MM1, MM4 ) /* q > p ? 0 : p */ ;\ + POR ( MM2, MM4 ) /* q > p ? p : q */ ;\ + GMB_STORE( rgba, MM4 ) + +#include "mmx_blendtmp.h" + + +/* Blend modulate function + */ + +#define TAG(x) CONCAT(x,_modulate) +#define LLTAG(x) LLBL2(x,_modulate) + +/* Kevin F. Quinn 2nd July 2006 + * Replace data segment constants with text-segment instructions +#define INIT \ + MOVQ ( CONTENT(const_0080), MM7 ) + */ +#define INIT \ + PXOR ( MM0, MM0 ) /* 0x0000 | 0x0000 | 0x0000 | 0x0000 */ ;\ + PUSH_L ( CONST(const_0080_l) ) /* 0x0080 | 0x0080 | 0x0080 | 0x0080 */ ;\ + PUSH_L ( CONST(const_0080_h) ) ;\ + MOVQ ( REGIND(ESP), MM7 ) ;\ + ADD_L ( CONST(8), ESP) + +#define MAIN( rgba, dest ) \ + GMB_LOAD( rgba, dest, MM1, MM2 ) ;\ + GMB_UNPACK( MM1, MM2, MM4, MM5, MM0 ) ;\ + GMB_MULT_GSR( MM1, MM2, MM4, MM5, MM7 ) ;\ + GMB_PACK( MM2, MM5 ) ;\ + GMB_STORE( rgba, MM2 ) + +#include "mmx_blendtmp.h" + +#endif + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif |