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authormarha <marha@users.sourceforge.net>2011-07-22 08:25:25 +0200
committermarha <marha@users.sourceforge.net>2011-07-22 08:25:25 +0200
commitc70e21be1fe5f9b47bce020ffd8d69c6012b21fc (patch)
tree2ae24d451df0e12093fd82c2cd466e05dfe1aaa0 /mesalib/src/mesa
parent556198b74eecf7e9f7105a792a33bf699cff6507 (diff)
parent91e91b72f07f4e61db17ee86c6933a7217f0e25c (diff)
downloadvcxsrv-c70e21be1fe5f9b47bce020ffd8d69c6012b21fc.tar.gz
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Merge remote-tracking branch 'origin/released'
Conflicts: mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c mesalib/src/glsl/ast_function.cpp mesalib/src/glsl/ast_to_hir.cpp mesalib/src/glsl/glsl_types.cpp mesalib/src/glsl/ir.cpp mesalib/src/glsl/ir.h mesalib/src/glsl/linker.cpp mesalib/src/glsl/s_expression.cpp mesalib/src/mesa/drivers/common/driverfuncs.c mesalib/src/mesa/main/dd.h mesalib/src/mesa/main/fbobject.c mesalib/src/mesa/main/teximage.c mesalib/src/mesa/state_tracker/st_cb_texture.c
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c2
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c273
-rw-r--r--mesalib/src/mesa/drivers/common/meta.h229
-rw-r--r--mesalib/src/mesa/main/dd.h69
-rw-r--r--mesalib/src/mesa/main/fbobject.c23
-rw-r--r--mesalib/src/mesa/main/teximage.c49
-rw-r--r--mesalib/src/mesa/main/texstore.c9
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c83
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c2
9 files changed, 335 insertions, 404 deletions
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 4806d5d67..a2687d7c3 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -95,8 +95,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->TexSubImage2D = _mesa_store_texsubimage2d;
driver->TexSubImage3D = _mesa_store_texsubimage3d;
driver->GetTexImage = _mesa_get_teximage;
- driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D;
- driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D;
driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D;
driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D;
driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 0e58aeca3..fa78674e4 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -62,6 +62,7 @@
#include "main/teximage.h"
#include "main/texparam.h"
#include "main/texstate.h"
+#include "main/uniforms.h"
#include "main/varray.h"
#include "main/viewport.h"
#include "program/program.h"
@@ -235,6 +236,8 @@ struct clear_state
{
GLuint ArrayObj;
GLuint VBO;
+ GLuint ShaderProg;
+ GLint ColorLocation;
};
@@ -1589,10 +1592,165 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_meta_end(ctx);
}
+static void
+meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear)
+{
+ const char *vs_source =
+ "attribute vec4 position;\n"
+ "void main()\n"
+ "{\n"
+ " gl_Position = position;\n"
+ "}\n";
+ const char *fs_source =
+ "uniform vec4 color;\n"
+ "void main()\n"
+ "{\n"
+ " gl_FragColor = color;\n"
+ "}\n";
+ GLuint vs, fs;
+
+ if (clear->ArrayObj != 0)
+ return;
+
+ /* create vertex array object */
+ _mesa_GenVertexArrays(1, &clear->ArrayObj);
+ _mesa_BindVertexArray(clear->ArrayObj);
+
+ /* create vertex array buffer */
+ _mesa_GenBuffersARB(1, &clear->VBO);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
+
+ /* setup vertex arrays */
+ _mesa_VertexAttribPointerARB(0, 3, GL_FLOAT, GL_FALSE, 0, (void *)0);
+ _mesa_EnableVertexAttribArrayARB(0);
+
+ vs = _mesa_CreateShaderObjectARB(GL_VERTEX_SHADER);
+ _mesa_ShaderSourceARB(vs, 1, &vs_source, NULL);
+ _mesa_CompileShaderARB(vs);
+
+ fs = _mesa_CreateShaderObjectARB(GL_FRAGMENT_SHADER);
+ _mesa_ShaderSourceARB(fs, 1, &fs_source, NULL);
+ _mesa_CompileShaderARB(fs);
+
+ clear->ShaderProg = _mesa_CreateProgramObjectARB();
+ _mesa_AttachShader(clear->ShaderProg, fs);
+ _mesa_AttachShader(clear->ShaderProg, vs);
+ _mesa_BindAttribLocationARB(clear->ShaderProg, 0, "position");
+ _mesa_LinkProgramARB(clear->ShaderProg);
+
+ clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg,
+ "color");
+}
+
+/**
+ * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering.
+ */
+void
+_mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers)
+{
+ struct clear_state *clear = &ctx->Meta->Clear;
+ GLbitfield metaSave;
+ const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ const float x0 = ((float)fb->_Xmin / fb->Width) * 2.0f - 1.0f;
+ const float y0 = ((float)fb->_Ymin / fb->Height) * 2.0f - 1.0f;
+ const float x1 = ((float)fb->_Xmax / fb->Width) * 2.0f - 1.0f;
+ const float y1 = ((float)fb->_Ymax / fb->Height) * 2.0f - 1.0f;
+ const float z = -invert_z(ctx->Depth.Clear);
+ struct vertex {
+ GLfloat x, y, z;
+ } verts[4];
+
+ metaSave = (META_ALPHA_TEST |
+ META_BLEND |
+ META_DEPTH_TEST |
+ META_RASTERIZATION |
+ META_SHADER |
+ META_STENCIL_TEST |
+ META_VERTEX |
+ META_VIEWPORT |
+ META_CLAMP_FRAGMENT_COLOR);
+
+ if (!(buffers & BUFFER_BITS_COLOR)) {
+ /* We'll use colormask to disable color writes. Otherwise,
+ * respect color mask
+ */
+ metaSave |= META_COLOR_MASK;
+ }
+
+ _mesa_meta_begin(ctx, metaSave);
+
+ meta_glsl_clear_init(ctx, clear);
+
+ _mesa_UseProgramObjectARB(clear->ShaderProg);
+ _mesa_Uniform4fvARB(clear->ColorLocation, 1,
+ ctx->Color.ClearColorUnclamped);
+
+ _mesa_BindVertexArray(clear->ArrayObj);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO);
+
+ /* GL_COLOR_BUFFER_BIT */
+ if (buffers & BUFFER_BITS_COLOR) {
+ /* leave colormask, glDrawBuffer state as-is */
+
+ /* Clears never have the color clamped. */
+ _mesa_ClampColorARB(GL_CLAMP_FRAGMENT_COLOR, GL_FALSE);
+ }
+ else {
+ ASSERT(metaSave & META_COLOR_MASK);
+ _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+ }
+
+ /* GL_DEPTH_BUFFER_BIT */
+ if (buffers & BUFFER_BIT_DEPTH) {
+ _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_TRUE);
+ _mesa_DepthFunc(GL_ALWAYS);
+ _mesa_DepthMask(GL_TRUE);
+ }
+ else {
+ assert(!ctx->Depth.Test);
+ }
+
+ /* GL_STENCIL_BUFFER_BIT */
+ if (buffers & BUFFER_BIT_STENCIL) {
+ _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_TRUE);
+ _mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
+ GL_REPLACE, GL_REPLACE, GL_REPLACE);
+ _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
+ ctx->Stencil.Clear & stencilMax,
+ ctx->Stencil.WriteMask[0]);
+ }
+ else {
+ assert(!ctx->Stencil.Enabled);
+ }
+
+ /* vertex positions */
+ verts[0].x = x0;
+ verts[0].y = y0;
+ verts[0].z = z;
+ verts[1].x = x1;
+ verts[1].y = y0;
+ verts[1].z = z;
+ verts[2].x = x1;
+ verts[2].y = y1;
+ verts[2].z = z;
+ verts[3].x = x0;
+ verts[3].y = y1;
+ verts[3].z = z;
+
+ /* upload new vertex data */
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts,
+ GL_DYNAMIC_DRAW_ARB);
+
+ /* draw quad */
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ _mesa_meta_end(ctx);
+}
/**
* Meta implementation of ctx->Driver.CopyPixels() in terms
- * of texture mapping and polygon rendering.
+ * of texture mapping and polygon rendering and GLSL shaders.
*/
void
_mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcX, GLint srcY,
@@ -2678,119 +2836,6 @@ get_temp_image_type(struct gl_context *ctx, GLenum baseFormat)
/**
- * Helper for _mesa_meta_CopyTexImage1/2D() functions.
- * Have to be careful with locking and meta state for pixel transfer.
- */
-static void
-copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border)
-{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum format, type;
- GLint bpp;
- void *buf;
- struct gl_renderbuffer *read_rb = ctx->ReadBuffer->_ColorReadBuffer;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- /* Choose format/type for temporary image buffer */
- format = _mesa_base_tex_format(ctx, internalFormat);
-
- if (format == GL_LUMINANCE &&
- _mesa_get_format_base_format(read_rb->Format) != GL_LUMINANCE) {
- /* The glReadPixels() path will convert RGB to luminance by
- * summing R+G+B. glCopyTexImage() is supposed to behave as
- * glCopyPixels, which doesn't do that change, and instead
- * leaves it up to glTexImage which converts RGB to luminance by
- * just taking the R channel. To avoid glReadPixels() trashing
- * our data, use RGBA for our temporary image.
- */
- format = GL_RGBA;
- }
-
- type = get_temp_image_type(ctx, format);
- bpp = _mesa_bytes_per_pixel(format, type);
- if (bpp <= 0) {
- _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()");
- return;
- }
-
- /*
- * Alloc image buffer (XXX could use a PBO)
- */
- buf = malloc(width * height * bpp);
- if (!buf) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
- return;
- }
-
- _mesa_unlock_texture(ctx, texObj); /* need to unlock first */
-
- /*
- * Read image from framebuffer (disable pixel transfer ops)
- */
- _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
- ctx->Driver.ReadPixels(ctx, x, y, width, height,
- format, type, &ctx->Pack, buf);
- _mesa_meta_end(ctx);
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData(ctx, texImage);
- }
-
- /* The texture's format was already chosen in _mesa_CopyTexImage() */
- ASSERT(texImage->TexFormat != MESA_FORMAT_NONE);
-
- /*
- * Store texture data (with pixel transfer ops)
- */
- _mesa_meta_begin(ctx, META_PIXEL_STORE);
-
- _mesa_update_state(ctx); /* to update pixel transfer state */
-
- if (target == GL_TEXTURE_1D) {
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format, type,
- buf, &ctx->Unpack, texObj, texImage);
- }
- else {
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format, type,
- buf, &ctx->Unpack, texObj, texImage);
- }
- _mesa_meta_end(ctx);
-
- _mesa_lock_texture(ctx, texObj); /* re-lock */
-
- free(buf);
-}
-
-
-void
-_mesa_meta_CopyTexImage1D(struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLint border)
-{
- copy_tex_image(ctx, 1, target, level, internalFormat, x, y,
- width, 1, border);
-}
-
-
-void
-_mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border)
-{
- copy_tex_image(ctx, 2, target, level, internalFormat, x, y,
- width, height, border);
-}
-
-
-
-/**
* Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions.
* Have to be careful with locking and meta state for pixel transfer.
*/
diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h
index a350a92aa..95b4b5579 100644
--- a/mesalib/src/mesa/drivers/common/meta.h
+++ b/mesalib/src/mesa/drivers/common/meta.h
@@ -1,118 +1,111 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef META_H
-#define META_H
-
-
-extern void
-_mesa_meta_init(struct gl_context *ctx);
-
-extern void
-_mesa_meta_free(struct gl_context *ctx);
-
-extern void
-_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-extern void
-_mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers);
-
-extern void
-_mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
- GLsizei width, GLsizei height,
- GLint dstx, GLint dsty, GLenum type);
-
-extern void
-_mesa_meta_DrawPixels(struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels);
-
-extern void
-_mesa_meta_Bitmap(struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap);
-
-extern GLboolean
-_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj);
-
-extern void
-_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
- struct gl_texture_object *texObj);
-
-extern void
-_mesa_meta_CopyTexImage1D(struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLint border);
-
-extern void
-_mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border);
-
-extern void
-_mesa_meta_CopyTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset,
- GLint x, GLint y, GLsizei width);
-
-extern void
-_mesa_meta_CopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height);
-
-extern void
-_mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLint x, GLint y,
- GLsizei width, GLsizei height);
-
-extern void
-_mesa_meta_CopyColorTable(struct gl_context *ctx,
- GLenum target, GLenum internalformat,
- GLint x, GLint y, GLsizei width);
-
-extern void
-_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
- GLint x, GLint y, GLsizei width);
-
-extern void
-_mesa_meta_CopyConvolutionFilter1D(struct gl_context *ctx, GLenum target,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width);
-
-extern void
-_mesa_meta_CopyConvolutionFilter2D(struct gl_context *ctx, GLenum target,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height);
-
-
-#endif /* META_H */
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.6
+ *
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef META_H
+#define META_H
+
+
+extern void
+_mesa_meta_init(struct gl_context *ctx);
+
+extern void
+_mesa_meta_free(struct gl_context *ctx);
+
+extern void
+_mesa_meta_BlitFramebuffer(struct gl_context *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+extern void
+_mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers);
+
+extern void
+_mesa_meta_glsl_Clear(struct gl_context *ctx, GLbitfield buffers);
+
+extern void
+_mesa_meta_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
+ GLsizei width, GLsizei height,
+ GLint dstx, GLint dsty, GLenum type);
+
+extern void
+_mesa_meta_DrawPixels(struct gl_context *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels);
+
+extern void
+_mesa_meta_Bitmap(struct gl_context *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap);
+
+extern GLboolean
+_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj);
+
+extern void
+_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
+ struct gl_texture_object *texObj);
+
+extern void
+_mesa_meta_CopyTexSubImage1D(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyTexSubImage2D(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void
+_mesa_meta_CopyTexSubImage3D(struct gl_context *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void
+_mesa_meta_CopyColorTable(struct gl_context *ctx,
+ GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyColorSubTable(struct gl_context *ctx,GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyConvolutionFilter1D(struct gl_context *ctx, GLenum target,
+ GLenum internalFormat,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyConvolutionFilter2D(struct gl_context *ctx, GLenum target,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+
+#endif /* META_H */
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h
index d16b14b6a..aae68439a 100644
--- a/mesalib/src/mesa/main/dd.h
+++ b/mesalib/src/mesa/main/dd.h
@@ -189,31 +189,22 @@ struct dd_function_table {
/*@{*/
/**
- * Choose texture format.
- *
- * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
- * functions. The driver should examine \p internalFormat and return a
- * gl_format value.
+ * Choose actual hardware texture format given the user-provided source
+ * image format and type and the desired internal format. In some
+ * cases, srcFormat and srcType can be GL_NONE.
+ * Called by glTexImage(), etc.
*/
GLuint (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
/**
- * Called by glTexImage1D().
- *
- * \param target user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
+ * Called by glTexImage1D(). Simply copy the source texture data into the
+ * destination texture memory. The gl_texture_image fields, etc. will be
+ * fully initialized.
+ * The parameters are the same as glTexImage1D(), plus:
+ * \param packing describes how to unpack the source data.
* \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p depth, \p border and \p internalFormat information.
- *
- * \p retainInternalCopy is returned by this function and indicates whether
- * core Mesa should keep an internal copy of the texture image.
- *
- * Drivers should call a fallback routine from texstore.c if needed.
+ * \param texImage is the target texture image.
*/
void (*TexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
GLint internalFormat,
@@ -250,25 +241,9 @@ struct dd_function_table {
struct gl_texture_image *texImage );
/**
- * Called by glTexSubImage1D().
- *
- * \param target user specified.
- * \param level user specified.
- * \param xoffset user specified.
- * \param yoffset user specified.
- * \param zoffset user specified.
- * \param width user specified.
- * \param height user specified.
- * \param depth user specified.
- * \param format user specified.
- * \param type user specified.
- * \param pixels user specified.
- * \param packing indicates the image packing of pixels.
- * \param texObj is the target texture object.
- * \param texImage is the target texture image. It will have the texture \p
- * width, \p height, \p border and \p internalFormat information.
- *
- * The driver should use a fallback routine from texstore.c if needed.
+ * Called by glTexSubImage1D(). Replace a subset of the target texture
+ * with new texel data.
+ * \sa dd_function_table::TexImage1D.
*/
void (*TexSubImage1D)( struct gl_context *ctx, GLenum target, GLint level,
GLint xoffset, GLsizei width,
@@ -315,24 +290,6 @@ struct dd_function_table {
struct gl_texture_image *texImage );
/**
- * Called by glCopyTexImage1D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexImage1D)( struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLint border );
-
- /**
- * Called by glCopyTexImage2D().
- *
- * Drivers should use a fallback routine from texstore.c if needed.
- */
- void (*CopyTexImage2D)( struct gl_context *ctx, GLenum target, GLint level,
- GLenum internalFormat, GLint x, GLint y,
- GLsizei width, GLsizei height, GLint border );
-
- /**
* Called by glCopyTexSubImage1D().
*
* Drivers should use a fallback routine from texstore.c if needed.
diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c
index 7bb5f03f1..7c31d2577 100644
--- a/mesalib/src/mesa/main/fbobject.c
+++ b/mesalib/src/mesa/main/fbobject.c
@@ -2134,10 +2134,14 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
{
const struct gl_renderbuffer_attachment *att;
struct gl_framebuffer *buffer;
+ GLenum err;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ /* The error differs in GL andd GLES. */
+ err = ctx->API == API_OPENGL ? GL_INVALID_OPERATION : GL_INVALID_ENUM;
+
buffer = get_framebuffer_target(ctx, target);
if (!buffer) {
_mesa_error(ctx, GL_INVALID_ENUM,
@@ -2188,7 +2192,12 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
else {
assert(att->Type == GL_NONE);
- *params = 0;
+ if (ctx->API == API_OPENGL) {
+ *params = 0;
+ } else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetFramebufferAttachmentParameterivEXT(pname)");
+ }
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
@@ -2196,7 +2205,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = att->TextureLevel;
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
@@ -2214,7 +2223,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
@@ -2232,7 +2241,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
}
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
@@ -2246,7 +2255,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
@@ -2267,7 +2276,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
return;
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
@@ -2301,7 +2310,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Type == GL_NONE) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
+ _mesa_error(ctx, err,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else if (att->Texture) {
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 7493cd65b..7141efba1 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -2797,29 +2797,43 @@ copyteximage(struct gl_context *ctx, GLuint dims,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
+ /* choose actual hw format */
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
+ internalFormat,
+ GL_NONE, GL_NONE);
- ASSERT(texImage->Data == NULL);
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ GLint srcX = x, srcY = y, dstX = 0, dstY = 0;
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
+ /* Free old texture image */
+ ctx->Driver.FreeTexImageData(ctx, texImage);
- if (legal_texture_size(ctx, texFormat, width, height, 1)) {
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat, texFormat);
- ASSERT(ctx->Driver.CopyTexImage2D);
- if (dims == 1)
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
- else
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
+ /* Allocate texture memory (no pixel data yet) */
+ if (dims == 1) {
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, GL_NONE, GL_NONE, NULL,
+ &ctx->Unpack, texObj, texImage);
+ }
+ else {
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, GL_NONE, GL_NONE,
+ NULL, &ctx->Unpack, texObj, texImage);
+ }
+
+ if (_mesa_clip_copytexsubimage(ctx, &dstX, &dstY, &srcX, &srcY,
+ &width, &height)) {
+ if (dims == 1)
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level, dstX,
+ srcX, srcY, width);
+
+ else
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level, dstX, dstY,
+ srcX, srcY, width, height);
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -2830,6 +2844,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
ctx->NewState |= _NEW_TEXTURE;
}
else {
+ /* probably too large of image */
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
}
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index 6e1e63bdf..c4aeaa8f1 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -4577,8 +4577,7 @@ texture_row_stride(const struct gl_texture_image *texImage)
/**
- * This is the software fallback for Driver.TexImage1D()
- * and Driver.CopyTexImage1D().
+ * This is the software fallback for Driver.TexImage1D().
* \sa _mesa_store_teximage2d()
*/
void
@@ -4629,8 +4628,7 @@ _mesa_store_teximage1d(struct gl_context *ctx, GLenum target, GLint level,
/**
- * This is the software fallback for Driver.TexImage2D()
- * and Driver.CopyTexImage2D().
+ * This is the software fallback for Driver.TexImage2D().
*
* This function is oriented toward storing images in main memory, rather
* than VRAM. Device driver's can easily plug in their own replacement.
@@ -4684,8 +4682,7 @@ _mesa_store_teximage2d(struct gl_context *ctx, GLenum target, GLint level,
/**
- * This is the software fallback for Driver.TexImage3D()
- * and Driver.CopyTexImage3D().
+ * This is the software fallback for Driver.TexImage3D().
* \sa _mesa_store_teximage2d()
*/
void
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index 1b75f699d..7f6ffee5e 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -1466,34 +1466,6 @@ st_copy_texsubimage(struct gl_context *ctx,
depth/stencil samples per pixel? Need some transfer clarifications. */
assert(sample_count < 2);
- if (srcX < 0) {
- width -= -srcX;
- destX += -srcX;
- srcX = 0;
- }
-
- if (srcY < 0) {
- height -= -srcY;
- destY += -srcY;
- srcY = 0;
- }
-
- if (destX < 0) {
- width -= -destX;
- srcX += -destX;
- destX = 0;
- }
-
- if (destY < 0) {
- height -= -destY;
- srcY += -destY;
- destY = 0;
- }
-
- if (width < 0 || height < 0)
- return;
-
-
assert(strb);
assert(strb->surface);
assert(stImage->pt);
@@ -1610,59 +1582,6 @@ st_copy_texsubimage(struct gl_context *ctx,
static void
-st_CopyTexImage1D(struct gl_context * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border)
-{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj =
- _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
-
- /* Setup or redefine the texture object, texture and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
- st_copy_texsubimage(ctx, target, level,
- 0, 0, 0, /* destX,Y,Z */
- x, y, width, 1); /* src X, Y, size */
-}
-
-
-static void
-st_CopyTexImage2D(struct gl_context * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border)
-{
- struct gl_texture_unit *texUnit =
- &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj =
- _mesa_select_tex_object(ctx, texUnit, target);
- struct gl_texture_image *texImage =
- _mesa_select_tex_image(ctx, texObj, target, level);
-
- /* Setup or redefine the texture object, texture and texture
- * image. Don't populate yet.
- */
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border,
- GL_RGBA, CHAN_TYPE, NULL,
- &ctx->DefaultPacking, texObj, texImage);
-
- st_copy_texsubimage(ctx, target, level,
- 0, 0, 0, /* destX,Y,Z */
- x, y, width, height); /* src X, Y, size */
-}
-
-
-static void
st_CopyTexSubImage1D(struct gl_context * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
@@ -1947,8 +1866,6 @@ st_init_texture_functions(struct dd_function_table *functions)
functions->CompressedTexSubImage1D = st_CompressedTexSubImage1D;
functions->CompressedTexSubImage2D = st_CompressedTexSubImage2D;
functions->CompressedTexSubImage3D = st_CompressedTexSubImage3D;
- functions->CopyTexImage1D = st_CopyTexImage1D;
- functions->CopyTexImage2D = st_CopyTexImage2D;
functions->CopyTexSubImage1D = st_CopyTexSubImage1D;
functions->CopyTexSubImage2D = st_CopyTexSubImage2D;
functions->CopyTexSubImage3D = st_CopyTexSubImage3D;
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index 7bd82aae2..d5228d387 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -587,7 +587,7 @@ st_context_teximage(struct st_context_iface *stctxi,
internalFormat = GL_RGB;
texFormat = st_ChooseTextureFormat(ctx, internalFormat,
- GL_RGBA, GL_UNSIGNED_BYTE);
+ GL_BGRA, GL_UNSIGNED_BYTE);
_mesa_init_teximage_fields(ctx, target, texImage,
tex->width0, tex->height0, 1, 0,