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author | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2011-09-06 15:24:01 +0200 |
commit | 53da0b7e7c183ea15692234332b3e337b3fb0cc0 (patch) | |
tree | fea01c12ceadaeaa091bab7867fa599e55c9fa62 /mesalib/src/mesa | |
parent | 6eaea4464631b5d8c1f44a46016163e351028afc (diff) | |
download | vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.gz vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.tar.bz2 vcxsrv-53da0b7e7c183ea15692234332b3e337b3fb0cc0.zip |
mesa git update 6 sep 2011
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 64 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dispatch.h | 1792 | ||||
-rw-r--r-- | mesalib/src/mesa/main/enums.c | 5235 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | mesalib/src/mesa/main/remap_helper.h | 4301 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniforms.c | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/varray.c | 2447 | ||||
-rw-r--r-- | mesalib/src/mesa/main/vtxfmt.c | 47 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_draw.c | 35 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 28 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_attrib_tmp.h | 401 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 45 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 46 |
13 files changed, 7942 insertions, 6510 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index d918b1e31..b9305addc 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -1112,6 +1112,70 @@ typedef struct { void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + /* GL_ARB_vertex_type_10_10_10_2_rev / GL3.3 */ + void (GLAPIENTRYP VertexP2ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP2uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP VertexP3ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP3uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP VertexP4ui)( GLenum type, GLuint value ); + void (GLAPIENTRYP VertexP4uiv)( GLenum type, const GLuint *value); + + void (GLAPIENTRYP TexCoordP1ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP1uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP2ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP2uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP3ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP3uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP TexCoordP4ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP TexCoordP4uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP MultiTexCoordP1ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP1uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP2ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP2uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP3ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP3uiv)( GLenum texture, GLenum type, const GLuint *coords ); + void (GLAPIENTRYP MultiTexCoordP4ui)( GLenum texture, GLenum type, GLuint coords ); + void (GLAPIENTRYP MultiTexCoordP4uiv)( GLenum texture, GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP NormalP3ui)( GLenum type, GLuint coords ); + void (GLAPIENTRYP NormalP3uiv)( GLenum type, const GLuint *coords ); + + void (GLAPIENTRYP ColorP3ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP ColorP3uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP ColorP4ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP ColorP4uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP SecondaryColorP3ui)( GLenum type, GLuint color ); + void (GLAPIENTRYP SecondaryColorP3uiv)( GLenum type, const GLuint *color ); + + void (GLAPIENTRYP VertexAttribP1ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP2ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP3ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP4ui)( GLuint index, GLenum type, + GLboolean normalized, GLuint value); + void (GLAPIENTRYP VertexAttribP1uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP2uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP3uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + void (GLAPIENTRYP VertexAttribP4uiv)( GLuint index, GLenum type, + GLboolean normalized, + const GLuint *value); + /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); diff --git a/mesalib/src/mesa/main/dispatch.h b/mesalib/src/mesa/main/dispatch.h index 3f558e1ba..d5e05daa5 100644 --- a/mesalib/src/mesa/main/dispatch.h +++ b/mesalib/src/mesa/main/dispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 929 +#define _gloffset_COUNT 967 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -679,324 +679,362 @@ #define _gloffset_SamplerParameterfv 612 #define _gloffset_SamplerParameteri 613 #define _gloffset_SamplerParameteriv 614 -#define _gloffset_BindTransformFeedback 615 -#define _gloffset_DeleteTransformFeedbacks 616 -#define _gloffset_DrawTransformFeedback 617 -#define _gloffset_GenTransformFeedbacks 618 -#define _gloffset_IsTransformFeedback 619 -#define _gloffset_PauseTransformFeedback 620 -#define _gloffset_ResumeTransformFeedback 621 -#define _gloffset_ClearDepthf 622 -#define _gloffset_DepthRangef 623 -#define _gloffset_GetShaderPrecisionFormat 624 -#define _gloffset_ReleaseShaderCompiler 625 -#define _gloffset_ShaderBinary 626 -#define _gloffset_GetGraphicsResetStatusARB 627 -#define _gloffset_GetnColorTableARB 628 -#define _gloffset_GetnCompressedTexImageARB 629 -#define _gloffset_GetnConvolutionFilterARB 630 -#define _gloffset_GetnHistogramARB 631 -#define _gloffset_GetnMapdvARB 632 -#define _gloffset_GetnMapfvARB 633 -#define _gloffset_GetnMapivARB 634 -#define _gloffset_GetnMinmaxARB 635 -#define _gloffset_GetnPixelMapfvARB 636 -#define _gloffset_GetnPixelMapuivARB 637 -#define _gloffset_GetnPixelMapusvARB 638 -#define _gloffset_GetnPolygonStippleARB 639 -#define _gloffset_GetnSeparableFilterARB 640 -#define _gloffset_GetnTexImageARB 641 -#define _gloffset_GetnUniformdvARB 642 -#define _gloffset_GetnUniformfvARB 643 -#define _gloffset_GetnUniformivARB 644 -#define _gloffset_GetnUniformuivARB 645 -#define _gloffset_ReadnPixelsARB 646 -#define _gloffset_PolygonOffsetEXT 647 -#define _gloffset_GetPixelTexGenParameterfvSGIS 648 -#define _gloffset_GetPixelTexGenParameterivSGIS 649 -#define _gloffset_PixelTexGenParameterfSGIS 650 -#define _gloffset_PixelTexGenParameterfvSGIS 651 -#define _gloffset_PixelTexGenParameteriSGIS 652 -#define _gloffset_PixelTexGenParameterivSGIS 653 -#define _gloffset_SampleMaskSGIS 654 -#define _gloffset_SamplePatternSGIS 655 -#define _gloffset_ColorPointerEXT 656 -#define _gloffset_EdgeFlagPointerEXT 657 -#define _gloffset_IndexPointerEXT 658 -#define _gloffset_NormalPointerEXT 659 -#define _gloffset_TexCoordPointerEXT 660 -#define _gloffset_VertexPointerEXT 661 -#define _gloffset_PointParameterfEXT 662 -#define _gloffset_PointParameterfvEXT 663 -#define _gloffset_LockArraysEXT 664 -#define _gloffset_UnlockArraysEXT 665 -#define _gloffset_SecondaryColor3bEXT 666 -#define _gloffset_SecondaryColor3bvEXT 667 -#define _gloffset_SecondaryColor3dEXT 668 -#define _gloffset_SecondaryColor3dvEXT 669 -#define _gloffset_SecondaryColor3fEXT 670 -#define _gloffset_SecondaryColor3fvEXT 671 -#define _gloffset_SecondaryColor3iEXT 672 -#define _gloffset_SecondaryColor3ivEXT 673 -#define _gloffset_SecondaryColor3sEXT 674 -#define _gloffset_SecondaryColor3svEXT 675 -#define _gloffset_SecondaryColor3ubEXT 676 -#define _gloffset_SecondaryColor3ubvEXT 677 -#define _gloffset_SecondaryColor3uiEXT 678 -#define _gloffset_SecondaryColor3uivEXT 679 -#define _gloffset_SecondaryColor3usEXT 680 -#define _gloffset_SecondaryColor3usvEXT 681 -#define _gloffset_SecondaryColorPointerEXT 682 -#define _gloffset_MultiDrawArraysEXT 683 -#define _gloffset_MultiDrawElementsEXT 684 -#define _gloffset_FogCoordPointerEXT 685 -#define _gloffset_FogCoorddEXT 686 -#define _gloffset_FogCoorddvEXT 687 -#define _gloffset_FogCoordfEXT 688 -#define _gloffset_FogCoordfvEXT 689 -#define _gloffset_PixelTexGenSGIX 690 -#define _gloffset_BlendFuncSeparateEXT 691 -#define _gloffset_FlushVertexArrayRangeNV 692 -#define _gloffset_VertexArrayRangeNV 693 -#define _gloffset_CombinerInputNV 694 -#define _gloffset_CombinerOutputNV 695 -#define _gloffset_CombinerParameterfNV 696 -#define _gloffset_CombinerParameterfvNV 697 -#define _gloffset_CombinerParameteriNV 698 -#define _gloffset_CombinerParameterivNV 699 -#define _gloffset_FinalCombinerInputNV 700 -#define _gloffset_GetCombinerInputParameterfvNV 701 -#define _gloffset_GetCombinerInputParameterivNV 702 -#define _gloffset_GetCombinerOutputParameterfvNV 703 -#define _gloffset_GetCombinerOutputParameterivNV 704 -#define _gloffset_GetFinalCombinerInputParameterfvNV 705 -#define _gloffset_GetFinalCombinerInputParameterivNV 706 -#define _gloffset_ResizeBuffersMESA 707 -#define _gloffset_WindowPos2dMESA 708 -#define _gloffset_WindowPos2dvMESA 709 -#define _gloffset_WindowPos2fMESA 710 -#define _gloffset_WindowPos2fvMESA 711 -#define _gloffset_WindowPos2iMESA 712 -#define _gloffset_WindowPos2ivMESA 713 -#define _gloffset_WindowPos2sMESA 714 -#define _gloffset_WindowPos2svMESA 715 -#define _gloffset_WindowPos3dMESA 716 -#define _gloffset_WindowPos3dvMESA 717 -#define _gloffset_WindowPos3fMESA 718 -#define _gloffset_WindowPos3fvMESA 719 -#define _gloffset_WindowPos3iMESA 720 -#define _gloffset_WindowPos3ivMESA 721 -#define _gloffset_WindowPos3sMESA 722 -#define _gloffset_WindowPos3svMESA 723 -#define _gloffset_WindowPos4dMESA 724 -#define _gloffset_WindowPos4dvMESA 725 -#define _gloffset_WindowPos4fMESA 726 -#define _gloffset_WindowPos4fvMESA 727 -#define _gloffset_WindowPos4iMESA 728 -#define _gloffset_WindowPos4ivMESA 729 -#define _gloffset_WindowPos4sMESA 730 -#define _gloffset_WindowPos4svMESA 731 -#define _gloffset_MultiModeDrawArraysIBM 732 -#define _gloffset_MultiModeDrawElementsIBM 733 -#define _gloffset_DeleteFencesNV 734 -#define _gloffset_FinishFenceNV 735 -#define _gloffset_GenFencesNV 736 -#define _gloffset_GetFenceivNV 737 -#define _gloffset_IsFenceNV 738 -#define _gloffset_SetFenceNV 739 -#define _gloffset_TestFenceNV 740 -#define _gloffset_AreProgramsResidentNV 741 -#define _gloffset_BindProgramNV 742 -#define _gloffset_DeleteProgramsNV 743 -#define _gloffset_ExecuteProgramNV 744 -#define _gloffset_GenProgramsNV 745 -#define _gloffset_GetProgramParameterdvNV 746 -#define _gloffset_GetProgramParameterfvNV 747 -#define _gloffset_GetProgramStringNV 748 -#define _gloffset_GetProgramivNV 749 -#define _gloffset_GetTrackMatrixivNV 750 -#define _gloffset_GetVertexAttribPointervNV 751 -#define _gloffset_GetVertexAttribdvNV 752 -#define _gloffset_GetVertexAttribfvNV 753 -#define _gloffset_GetVertexAttribivNV 754 -#define _gloffset_IsProgramNV 755 -#define _gloffset_LoadProgramNV 756 -#define _gloffset_ProgramParameters4dvNV 757 -#define _gloffset_ProgramParameters4fvNV 758 -#define _gloffset_RequestResidentProgramsNV 759 -#define _gloffset_TrackMatrixNV 760 -#define _gloffset_VertexAttrib1dNV 761 -#define _gloffset_VertexAttrib1dvNV 762 -#define _gloffset_VertexAttrib1fNV 763 -#define _gloffset_VertexAttrib1fvNV 764 -#define _gloffset_VertexAttrib1sNV 765 -#define _gloffset_VertexAttrib1svNV 766 -#define _gloffset_VertexAttrib2dNV 767 -#define _gloffset_VertexAttrib2dvNV 768 -#define _gloffset_VertexAttrib2fNV 769 -#define _gloffset_VertexAttrib2fvNV 770 -#define _gloffset_VertexAttrib2sNV 771 -#define _gloffset_VertexAttrib2svNV 772 -#define _gloffset_VertexAttrib3dNV 773 -#define _gloffset_VertexAttrib3dvNV 774 -#define _gloffset_VertexAttrib3fNV 775 -#define _gloffset_VertexAttrib3fvNV 776 -#define _gloffset_VertexAttrib3sNV 777 -#define _gloffset_VertexAttrib3svNV 778 -#define _gloffset_VertexAttrib4dNV 779 -#define _gloffset_VertexAttrib4dvNV 780 -#define _gloffset_VertexAttrib4fNV 781 -#define _gloffset_VertexAttrib4fvNV 782 -#define _gloffset_VertexAttrib4sNV 783 -#define _gloffset_VertexAttrib4svNV 784 -#define _gloffset_VertexAttrib4ubNV 785 -#define _gloffset_VertexAttrib4ubvNV 786 -#define _gloffset_VertexAttribPointerNV 787 -#define _gloffset_VertexAttribs1dvNV 788 -#define _gloffset_VertexAttribs1fvNV 789 -#define _gloffset_VertexAttribs1svNV 790 -#define _gloffset_VertexAttribs2dvNV 791 -#define _gloffset_VertexAttribs2fvNV 792 -#define _gloffset_VertexAttribs2svNV 793 -#define _gloffset_VertexAttribs3dvNV 794 -#define _gloffset_VertexAttribs3fvNV 795 -#define _gloffset_VertexAttribs3svNV 796 -#define _gloffset_VertexAttribs4dvNV 797 -#define _gloffset_VertexAttribs4fvNV 798 -#define _gloffset_VertexAttribs4svNV 799 -#define _gloffset_VertexAttribs4ubvNV 800 -#define _gloffset_GetTexBumpParameterfvATI 801 -#define _gloffset_GetTexBumpParameterivATI 802 -#define _gloffset_TexBumpParameterfvATI 803 -#define _gloffset_TexBumpParameterivATI 804 -#define _gloffset_AlphaFragmentOp1ATI 805 -#define _gloffset_AlphaFragmentOp2ATI 806 -#define _gloffset_AlphaFragmentOp3ATI 807 -#define _gloffset_BeginFragmentShaderATI 808 -#define _gloffset_BindFragmentShaderATI 809 -#define _gloffset_ColorFragmentOp1ATI 810 -#define _gloffset_ColorFragmentOp2ATI 811 -#define _gloffset_ColorFragmentOp3ATI 812 -#define _gloffset_DeleteFragmentShaderATI 813 -#define _gloffset_EndFragmentShaderATI 814 -#define _gloffset_GenFragmentShadersATI 815 -#define _gloffset_PassTexCoordATI 816 -#define _gloffset_SampleMapATI 817 -#define _gloffset_SetFragmentShaderConstantATI 818 -#define _gloffset_PointParameteriNV 819 -#define _gloffset_PointParameterivNV 820 -#define _gloffset_ActiveStencilFaceEXT 821 -#define _gloffset_BindVertexArrayAPPLE 822 -#define _gloffset_DeleteVertexArraysAPPLE 823 -#define _gloffset_GenVertexArraysAPPLE 824 -#define _gloffset_IsVertexArrayAPPLE 825 -#define _gloffset_GetProgramNamedParameterdvNV 826 -#define _gloffset_GetProgramNamedParameterfvNV 827 -#define _gloffset_ProgramNamedParameter4dNV 828 -#define _gloffset_ProgramNamedParameter4dvNV 829 -#define _gloffset_ProgramNamedParameter4fNV 830 -#define _gloffset_ProgramNamedParameter4fvNV 831 -#define _gloffset_PrimitiveRestartIndexNV 832 -#define _gloffset_PrimitiveRestartNV 833 -#define _gloffset_DepthBoundsEXT 834 -#define _gloffset_BlendEquationSeparateEXT 835 -#define _gloffset_BindFramebufferEXT 836 -#define _gloffset_BindRenderbufferEXT 837 -#define _gloffset_CheckFramebufferStatusEXT 838 -#define _gloffset_DeleteFramebuffersEXT 839 -#define _gloffset_DeleteRenderbuffersEXT 840 -#define _gloffset_FramebufferRenderbufferEXT 841 -#define _gloffset_FramebufferTexture1DEXT 842 -#define _gloffset_FramebufferTexture2DEXT 843 -#define _gloffset_FramebufferTexture3DEXT 844 -#define _gloffset_GenFramebuffersEXT 845 -#define _gloffset_GenRenderbuffersEXT 846 -#define _gloffset_GenerateMipmapEXT 847 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 848 -#define _gloffset_GetRenderbufferParameterivEXT 849 -#define _gloffset_IsFramebufferEXT 850 -#define _gloffset_IsRenderbufferEXT 851 -#define _gloffset_RenderbufferStorageEXT 852 -#define _gloffset_BlitFramebufferEXT 853 -#define _gloffset_BufferParameteriAPPLE 854 -#define _gloffset_FlushMappedBufferRangeAPPLE 855 -#define _gloffset_BindFragDataLocationEXT 856 -#define _gloffset_GetFragDataLocationEXT 857 -#define _gloffset_GetUniformuivEXT 858 -#define _gloffset_GetVertexAttribIivEXT 859 -#define _gloffset_GetVertexAttribIuivEXT 860 -#define _gloffset_Uniform1uiEXT 861 -#define _gloffset_Uniform1uivEXT 862 -#define _gloffset_Uniform2uiEXT 863 -#define _gloffset_Uniform2uivEXT 864 -#define _gloffset_Uniform3uiEXT 865 -#define _gloffset_Uniform3uivEXT 866 -#define _gloffset_Uniform4uiEXT 867 -#define _gloffset_Uniform4uivEXT 868 -#define _gloffset_VertexAttribI1iEXT 869 -#define _gloffset_VertexAttribI1ivEXT 870 -#define _gloffset_VertexAttribI1uiEXT 871 -#define _gloffset_VertexAttribI1uivEXT 872 -#define _gloffset_VertexAttribI2iEXT 873 -#define _gloffset_VertexAttribI2ivEXT 874 -#define _gloffset_VertexAttribI2uiEXT 875 -#define _gloffset_VertexAttribI2uivEXT 876 -#define _gloffset_VertexAttribI3iEXT 877 -#define _gloffset_VertexAttribI3ivEXT 878 -#define _gloffset_VertexAttribI3uiEXT 879 -#define _gloffset_VertexAttribI3uivEXT 880 -#define _gloffset_VertexAttribI4bvEXT 881 -#define _gloffset_VertexAttribI4iEXT 882 -#define _gloffset_VertexAttribI4ivEXT 883 -#define _gloffset_VertexAttribI4svEXT 884 -#define _gloffset_VertexAttribI4ubvEXT 885 -#define _gloffset_VertexAttribI4uiEXT 886 -#define _gloffset_VertexAttribI4uivEXT 887 -#define _gloffset_VertexAttribI4usvEXT 888 -#define _gloffset_VertexAttribIPointerEXT 889 -#define _gloffset_FramebufferTextureLayerEXT 890 -#define _gloffset_ColorMaskIndexedEXT 891 -#define _gloffset_DisableIndexedEXT 892 -#define _gloffset_EnableIndexedEXT 893 -#define _gloffset_GetBooleanIndexedvEXT 894 -#define _gloffset_GetIntegerIndexedvEXT 895 -#define _gloffset_IsEnabledIndexedEXT 896 -#define _gloffset_ClearColorIiEXT 897 -#define _gloffset_ClearColorIuiEXT 898 -#define _gloffset_GetTexParameterIivEXT 899 -#define _gloffset_GetTexParameterIuivEXT 900 -#define _gloffset_TexParameterIivEXT 901 -#define _gloffset_TexParameterIuivEXT 902 -#define _gloffset_BeginConditionalRenderNV 903 -#define _gloffset_EndConditionalRenderNV 904 -#define _gloffset_BeginTransformFeedbackEXT 905 -#define _gloffset_BindBufferBaseEXT 906 -#define _gloffset_BindBufferOffsetEXT 907 -#define _gloffset_BindBufferRangeEXT 908 -#define _gloffset_EndTransformFeedbackEXT 909 -#define _gloffset_GetTransformFeedbackVaryingEXT 910 -#define _gloffset_TransformFeedbackVaryingsEXT 911 -#define _gloffset_ProvokingVertexEXT 912 -#define _gloffset_GetTexParameterPointervAPPLE 913 -#define _gloffset_TextureRangeAPPLE 914 -#define _gloffset_GetObjectParameterivAPPLE 915 -#define _gloffset_ObjectPurgeableAPPLE 916 -#define _gloffset_ObjectUnpurgeableAPPLE 917 -#define _gloffset_ActiveProgramEXT 918 -#define _gloffset_CreateShaderProgramEXT 919 -#define _gloffset_UseShaderProgramEXT 920 -#define _gloffset_TextureBarrierNV 921 -#define _gloffset_StencilFuncSeparateATI 922 -#define _gloffset_ProgramEnvParameters4fvEXT 923 -#define _gloffset_ProgramLocalParameters4fvEXT 924 -#define _gloffset_GetQueryObjecti64vEXT 925 -#define _gloffset_GetQueryObjectui64vEXT 926 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 927 -#define _gloffset_EGLImageTargetTexture2DOES 928 +#define _gloffset_ColorP3ui 615 +#define _gloffset_ColorP3uiv 616 +#define _gloffset_ColorP4ui 617 +#define _gloffset_ColorP4uiv 618 +#define _gloffset_MultiTexCoordP1ui 619 +#define _gloffset_MultiTexCoordP1uiv 620 +#define _gloffset_MultiTexCoordP2ui 621 +#define _gloffset_MultiTexCoordP2uiv 622 +#define _gloffset_MultiTexCoordP3ui 623 +#define _gloffset_MultiTexCoordP3uiv 624 +#define _gloffset_MultiTexCoordP4ui 625 +#define _gloffset_MultiTexCoordP4uiv 626 +#define _gloffset_NormalP3ui 627 +#define _gloffset_NormalP3uiv 628 +#define _gloffset_SecondaryColorP3ui 629 +#define _gloffset_SecondaryColorP3uiv 630 +#define _gloffset_TexCoordP1ui 631 +#define _gloffset_TexCoordP1uiv 632 +#define _gloffset_TexCoordP2ui 633 +#define _gloffset_TexCoordP2uiv 634 +#define _gloffset_TexCoordP3ui 635 +#define _gloffset_TexCoordP3uiv 636 +#define _gloffset_TexCoordP4ui 637 +#define _gloffset_TexCoordP4uiv 638 +#define _gloffset_VertexAttribP1ui 639 +#define _gloffset_VertexAttribP1uiv 640 +#define _gloffset_VertexAttribP2ui 641 +#define _gloffset_VertexAttribP2uiv 642 +#define _gloffset_VertexAttribP3ui 643 +#define _gloffset_VertexAttribP3uiv 644 +#define _gloffset_VertexAttribP4ui 645 +#define _gloffset_VertexAttribP4uiv 646 +#define _gloffset_VertexP2ui 647 +#define _gloffset_VertexP2uiv 648 +#define _gloffset_VertexP3ui 649 +#define _gloffset_VertexP3uiv 650 +#define _gloffset_VertexP4ui 651 +#define _gloffset_VertexP4uiv 652 +#define _gloffset_BindTransformFeedback 653 +#define _gloffset_DeleteTransformFeedbacks 654 +#define _gloffset_DrawTransformFeedback 655 +#define _gloffset_GenTransformFeedbacks 656 +#define _gloffset_IsTransformFeedback 657 +#define _gloffset_PauseTransformFeedback 658 +#define _gloffset_ResumeTransformFeedback 659 +#define _gloffset_ClearDepthf 660 +#define _gloffset_DepthRangef 661 +#define _gloffset_GetShaderPrecisionFormat 662 +#define _gloffset_ReleaseShaderCompiler 663 +#define _gloffset_ShaderBinary 664 +#define _gloffset_GetGraphicsResetStatusARB 665 +#define _gloffset_GetnColorTableARB 666 +#define _gloffset_GetnCompressedTexImageARB 667 +#define _gloffset_GetnConvolutionFilterARB 668 +#define _gloffset_GetnHistogramARB 669 +#define _gloffset_GetnMapdvARB 670 +#define _gloffset_GetnMapfvARB 671 +#define _gloffset_GetnMapivARB 672 +#define _gloffset_GetnMinmaxARB 673 +#define _gloffset_GetnPixelMapfvARB 674 +#define _gloffset_GetnPixelMapuivARB 675 +#define _gloffset_GetnPixelMapusvARB 676 +#define _gloffset_GetnPolygonStippleARB 677 +#define _gloffset_GetnSeparableFilterARB 678 +#define _gloffset_GetnTexImageARB 679 +#define _gloffset_GetnUniformdvARB 680 +#define _gloffset_GetnUniformfvARB 681 +#define _gloffset_GetnUniformivARB 682 +#define _gloffset_GetnUniformuivARB 683 +#define _gloffset_ReadnPixelsARB 684 +#define _gloffset_PolygonOffsetEXT 685 +#define _gloffset_GetPixelTexGenParameterfvSGIS 686 +#define _gloffset_GetPixelTexGenParameterivSGIS 687 +#define _gloffset_PixelTexGenParameterfSGIS 688 +#define _gloffset_PixelTexGenParameterfvSGIS 689 +#define _gloffset_PixelTexGenParameteriSGIS 690 +#define _gloffset_PixelTexGenParameterivSGIS 691 +#define _gloffset_SampleMaskSGIS 692 +#define _gloffset_SamplePatternSGIS 693 +#define _gloffset_ColorPointerEXT 694 +#define _gloffset_EdgeFlagPointerEXT 695 +#define _gloffset_IndexPointerEXT 696 +#define _gloffset_NormalPointerEXT 697 +#define _gloffset_TexCoordPointerEXT 698 +#define _gloffset_VertexPointerEXT 699 +#define _gloffset_PointParameterfEXT 700 +#define _gloffset_PointParameterfvEXT 701 +#define _gloffset_LockArraysEXT 702 +#define _gloffset_UnlockArraysEXT 703 +#define _gloffset_SecondaryColor3bEXT 704 +#define _gloffset_SecondaryColor3bvEXT 705 +#define _gloffset_SecondaryColor3dEXT 706 +#define _gloffset_SecondaryColor3dvEXT 707 +#define _gloffset_SecondaryColor3fEXT 708 +#define _gloffset_SecondaryColor3fvEXT 709 +#define _gloffset_SecondaryColor3iEXT 710 +#define _gloffset_SecondaryColor3ivEXT 711 +#define _gloffset_SecondaryColor3sEXT 712 +#define _gloffset_SecondaryColor3svEXT 713 +#define _gloffset_SecondaryColor3ubEXT 714 +#define _gloffset_SecondaryColor3ubvEXT 715 +#define _gloffset_SecondaryColor3uiEXT 716 +#define _gloffset_SecondaryColor3uivEXT 717 +#define _gloffset_SecondaryColor3usEXT 718 +#define _gloffset_SecondaryColor3usvEXT 719 +#define _gloffset_SecondaryColorPointerEXT 720 +#define _gloffset_MultiDrawArraysEXT 721 +#define _gloffset_MultiDrawElementsEXT 722 +#define _gloffset_FogCoordPointerEXT 723 +#define _gloffset_FogCoorddEXT 724 +#define _gloffset_FogCoorddvEXT 725 +#define _gloffset_FogCoordfEXT 726 +#define _gloffset_FogCoordfvEXT 727 +#define _gloffset_PixelTexGenSGIX 728 +#define _gloffset_BlendFuncSeparateEXT 729 +#define _gloffset_FlushVertexArrayRangeNV 730 +#define _gloffset_VertexArrayRangeNV 731 +#define _gloffset_CombinerInputNV 732 +#define _gloffset_CombinerOutputNV 733 +#define _gloffset_CombinerParameterfNV 734 +#define _gloffset_CombinerParameterfvNV 735 +#define _gloffset_CombinerParameteriNV 736 +#define _gloffset_CombinerParameterivNV 737 +#define _gloffset_FinalCombinerInputNV 738 +#define _gloffset_GetCombinerInputParameterfvNV 739 +#define _gloffset_GetCombinerInputParameterivNV 740 +#define _gloffset_GetCombinerOutputParameterfvNV 741 +#define _gloffset_GetCombinerOutputParameterivNV 742 +#define _gloffset_GetFinalCombinerInputParameterfvNV 743 +#define _gloffset_GetFinalCombinerInputParameterivNV 744 +#define _gloffset_ResizeBuffersMESA 745 +#define _gloffset_WindowPos2dMESA 746 +#define _gloffset_WindowPos2dvMESA 747 +#define _gloffset_WindowPos2fMESA 748 +#define _gloffset_WindowPos2fvMESA 749 +#define _gloffset_WindowPos2iMESA 750 +#define _gloffset_WindowPos2ivMESA 751 +#define _gloffset_WindowPos2sMESA 752 +#define _gloffset_WindowPos2svMESA 753 +#define _gloffset_WindowPos3dMESA 754 +#define _gloffset_WindowPos3dvMESA 755 +#define _gloffset_WindowPos3fMESA 756 +#define _gloffset_WindowPos3fvMESA 757 +#define _gloffset_WindowPos3iMESA 758 +#define _gloffset_WindowPos3ivMESA 759 +#define _gloffset_WindowPos3sMESA 760 +#define _gloffset_WindowPos3svMESA 761 +#define _gloffset_WindowPos4dMESA 762 +#define _gloffset_WindowPos4dvMESA 763 +#define _gloffset_WindowPos4fMESA 764 +#define _gloffset_WindowPos4fvMESA 765 +#define _gloffset_WindowPos4iMESA 766 +#define _gloffset_WindowPos4ivMESA 767 +#define _gloffset_WindowPos4sMESA 768 +#define _gloffset_WindowPos4svMESA 769 +#define _gloffset_MultiModeDrawArraysIBM 770 +#define _gloffset_MultiModeDrawElementsIBM 771 +#define _gloffset_DeleteFencesNV 772 +#define _gloffset_FinishFenceNV 773 +#define _gloffset_GenFencesNV 774 +#define _gloffset_GetFenceivNV 775 +#define _gloffset_IsFenceNV 776 +#define _gloffset_SetFenceNV 777 +#define _gloffset_TestFenceNV 778 +#define _gloffset_AreProgramsResidentNV 779 +#define _gloffset_BindProgramNV 780 +#define _gloffset_DeleteProgramsNV 781 +#define _gloffset_ExecuteProgramNV 782 +#define _gloffset_GenProgramsNV 783 +#define _gloffset_GetProgramParameterdvNV 784 +#define _gloffset_GetProgramParameterfvNV 785 +#define _gloffset_GetProgramStringNV 786 +#define _gloffset_GetProgramivNV 787 +#define _gloffset_GetTrackMatrixivNV 788 +#define _gloffset_GetVertexAttribPointervNV 789 +#define _gloffset_GetVertexAttribdvNV 790 +#define _gloffset_GetVertexAttribfvNV 791 +#define _gloffset_GetVertexAttribivNV 792 +#define _gloffset_IsProgramNV 793 +#define _gloffset_LoadProgramNV 794 +#define _gloffset_ProgramParameters4dvNV 795 +#define _gloffset_ProgramParameters4fvNV 796 +#define _gloffset_RequestResidentProgramsNV 797 +#define _gloffset_TrackMatrixNV 798 +#define _gloffset_VertexAttrib1dNV 799 +#define _gloffset_VertexAttrib1dvNV 800 +#define _gloffset_VertexAttrib1fNV 801 +#define _gloffset_VertexAttrib1fvNV 802 +#define _gloffset_VertexAttrib1sNV 803 +#define _gloffset_VertexAttrib1svNV 804 +#define _gloffset_VertexAttrib2dNV 805 +#define _gloffset_VertexAttrib2dvNV 806 +#define _gloffset_VertexAttrib2fNV 807 +#define _gloffset_VertexAttrib2fvNV 808 +#define _gloffset_VertexAttrib2sNV 809 +#define _gloffset_VertexAttrib2svNV 810 +#define _gloffset_VertexAttrib3dNV 811 +#define _gloffset_VertexAttrib3dvNV 812 +#define _gloffset_VertexAttrib3fNV 813 +#define _gloffset_VertexAttrib3fvNV 814 +#define _gloffset_VertexAttrib3sNV 815 +#define _gloffset_VertexAttrib3svNV 816 +#define _gloffset_VertexAttrib4dNV 817 +#define _gloffset_VertexAttrib4dvNV 818 +#define _gloffset_VertexAttrib4fNV 819 +#define _gloffset_VertexAttrib4fvNV 820 +#define _gloffset_VertexAttrib4sNV 821 +#define _gloffset_VertexAttrib4svNV 822 +#define _gloffset_VertexAttrib4ubNV 823 +#define _gloffset_VertexAttrib4ubvNV 824 +#define _gloffset_VertexAttribPointerNV 825 +#define _gloffset_VertexAttribs1dvNV 826 +#define _gloffset_VertexAttribs1fvNV 827 +#define _gloffset_VertexAttribs1svNV 828 +#define _gloffset_VertexAttribs2dvNV 829 +#define _gloffset_VertexAttribs2fvNV 830 +#define _gloffset_VertexAttribs2svNV 831 +#define _gloffset_VertexAttribs3dvNV 832 +#define _gloffset_VertexAttribs3fvNV 833 +#define _gloffset_VertexAttribs3svNV 834 +#define _gloffset_VertexAttribs4dvNV 835 +#define _gloffset_VertexAttribs4fvNV 836 +#define _gloffset_VertexAttribs4svNV 837 +#define _gloffset_VertexAttribs4ubvNV 838 +#define _gloffset_GetTexBumpParameterfvATI 839 +#define _gloffset_GetTexBumpParameterivATI 840 +#define _gloffset_TexBumpParameterfvATI 841 +#define _gloffset_TexBumpParameterivATI 842 +#define _gloffset_AlphaFragmentOp1ATI 843 +#define _gloffset_AlphaFragmentOp2ATI 844 +#define _gloffset_AlphaFragmentOp3ATI 845 +#define _gloffset_BeginFragmentShaderATI 846 +#define _gloffset_BindFragmentShaderATI 847 +#define _gloffset_ColorFragmentOp1ATI 848 +#define _gloffset_ColorFragmentOp2ATI 849 +#define _gloffset_ColorFragmentOp3ATI 850 +#define _gloffset_DeleteFragmentShaderATI 851 +#define _gloffset_EndFragmentShaderATI 852 +#define _gloffset_GenFragmentShadersATI 853 +#define _gloffset_PassTexCoordATI 854 +#define _gloffset_SampleMapATI 855 +#define _gloffset_SetFragmentShaderConstantATI 856 +#define _gloffset_PointParameteriNV 857 +#define _gloffset_PointParameterivNV 858 +#define _gloffset_ActiveStencilFaceEXT 859 +#define _gloffset_BindVertexArrayAPPLE 860 +#define _gloffset_DeleteVertexArraysAPPLE 861 +#define _gloffset_GenVertexArraysAPPLE 862 +#define _gloffset_IsVertexArrayAPPLE 863 +#define _gloffset_GetProgramNamedParameterdvNV 864 +#define _gloffset_GetProgramNamedParameterfvNV 865 +#define _gloffset_ProgramNamedParameter4dNV 866 +#define _gloffset_ProgramNamedParameter4dvNV 867 +#define _gloffset_ProgramNamedParameter4fNV 868 +#define _gloffset_ProgramNamedParameter4fvNV 869 +#define _gloffset_PrimitiveRestartIndexNV 870 +#define _gloffset_PrimitiveRestartNV 871 +#define _gloffset_DepthBoundsEXT 872 +#define _gloffset_BlendEquationSeparateEXT 873 +#define _gloffset_BindFramebufferEXT 874 +#define _gloffset_BindRenderbufferEXT 875 +#define _gloffset_CheckFramebufferStatusEXT 876 +#define _gloffset_DeleteFramebuffersEXT 877 +#define _gloffset_DeleteRenderbuffersEXT 878 +#define _gloffset_FramebufferRenderbufferEXT 879 +#define _gloffset_FramebufferTexture1DEXT 880 +#define _gloffset_FramebufferTexture2DEXT 881 +#define _gloffset_FramebufferTexture3DEXT 882 +#define _gloffset_GenFramebuffersEXT 883 +#define _gloffset_GenRenderbuffersEXT 884 +#define _gloffset_GenerateMipmapEXT 885 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 886 +#define _gloffset_GetRenderbufferParameterivEXT 887 +#define _gloffset_IsFramebufferEXT 888 +#define _gloffset_IsRenderbufferEXT 889 +#define _gloffset_RenderbufferStorageEXT 890 +#define _gloffset_BlitFramebufferEXT 891 +#define _gloffset_BufferParameteriAPPLE 892 +#define _gloffset_FlushMappedBufferRangeAPPLE 893 +#define _gloffset_BindFragDataLocationEXT 894 +#define _gloffset_GetFragDataLocationEXT 895 +#define _gloffset_GetUniformuivEXT 896 +#define _gloffset_GetVertexAttribIivEXT 897 +#define _gloffset_GetVertexAttribIuivEXT 898 +#define _gloffset_Uniform1uiEXT 899 +#define _gloffset_Uniform1uivEXT 900 +#define _gloffset_Uniform2uiEXT 901 +#define _gloffset_Uniform2uivEXT 902 +#define _gloffset_Uniform3uiEXT 903 +#define _gloffset_Uniform3uivEXT 904 +#define _gloffset_Uniform4uiEXT 905 +#define _gloffset_Uniform4uivEXT 906 +#define _gloffset_VertexAttribI1iEXT 907 +#define _gloffset_VertexAttribI1ivEXT 908 +#define _gloffset_VertexAttribI1uiEXT 909 +#define _gloffset_VertexAttribI1uivEXT 910 +#define _gloffset_VertexAttribI2iEXT 911 +#define _gloffset_VertexAttribI2ivEXT 912 +#define _gloffset_VertexAttribI2uiEXT 913 +#define _gloffset_VertexAttribI2uivEXT 914 +#define _gloffset_VertexAttribI3iEXT 915 +#define _gloffset_VertexAttribI3ivEXT 916 +#define _gloffset_VertexAttribI3uiEXT 917 +#define _gloffset_VertexAttribI3uivEXT 918 +#define _gloffset_VertexAttribI4bvEXT 919 +#define _gloffset_VertexAttribI4iEXT 920 +#define _gloffset_VertexAttribI4ivEXT 921 +#define _gloffset_VertexAttribI4svEXT 922 +#define _gloffset_VertexAttribI4ubvEXT 923 +#define _gloffset_VertexAttribI4uiEXT 924 +#define _gloffset_VertexAttribI4uivEXT 925 +#define _gloffset_VertexAttribI4usvEXT 926 +#define _gloffset_VertexAttribIPointerEXT 927 +#define _gloffset_FramebufferTextureLayerEXT 928 +#define _gloffset_ColorMaskIndexedEXT 929 +#define _gloffset_DisableIndexedEXT 930 +#define _gloffset_EnableIndexedEXT 931 +#define _gloffset_GetBooleanIndexedvEXT 932 +#define _gloffset_GetIntegerIndexedvEXT 933 +#define _gloffset_IsEnabledIndexedEXT 934 +#define _gloffset_ClearColorIiEXT 935 +#define _gloffset_ClearColorIuiEXT 936 +#define _gloffset_GetTexParameterIivEXT 937 +#define _gloffset_GetTexParameterIuivEXT 938 +#define _gloffset_TexParameterIivEXT 939 +#define _gloffset_TexParameterIuivEXT 940 +#define _gloffset_BeginConditionalRenderNV 941 +#define _gloffset_EndConditionalRenderNV 942 +#define _gloffset_BeginTransformFeedbackEXT 943 +#define _gloffset_BindBufferBaseEXT 944 +#define _gloffset_BindBufferOffsetEXT 945 +#define _gloffset_BindBufferRangeEXT 946 +#define _gloffset_EndTransformFeedbackEXT 947 +#define _gloffset_GetTransformFeedbackVaryingEXT 948 +#define _gloffset_TransformFeedbackVaryingsEXT 949 +#define _gloffset_ProvokingVertexEXT 950 +#define _gloffset_GetTexParameterPointervAPPLE 951 +#define _gloffset_TextureRangeAPPLE 952 +#define _gloffset_GetObjectParameterivAPPLE 953 +#define _gloffset_ObjectPurgeableAPPLE 954 +#define _gloffset_ObjectUnpurgeableAPPLE 955 +#define _gloffset_ActiveProgramEXT 956 +#define _gloffset_CreateShaderProgramEXT 957 +#define _gloffset_UseShaderProgramEXT 958 +#define _gloffset_TextureBarrierNV 959 +#define _gloffset_StencilFuncSeparateATI 960 +#define _gloffset_ProgramEnvParameters4fvEXT 961 +#define _gloffset_ProgramLocalParameters4fvEXT 962 +#define _gloffset_GetQueryObjecti64vEXT 963 +#define _gloffset_GetQueryObjectui64vEXT 964 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 965 +#define _gloffset_EGLImageTargetTexture2DOES 966 #else /* !FEATURE_remap_table */ -#define driDispatchRemapTable_size 521 +#define driDispatchRemapTable_size 559 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1206,320 +1244,358 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define SamplerParameterfv_remap_index 204 #define SamplerParameteri_remap_index 205 #define SamplerParameteriv_remap_index 206 -#define BindTransformFeedback_remap_index 207 -#define DeleteTransformFeedbacks_remap_index 208 -#define DrawTransformFeedback_remap_index 209 -#define GenTransformFeedbacks_remap_index 210 -#define IsTransformFeedback_remap_index 211 -#define PauseTransformFeedback_remap_index 212 -#define ResumeTransformFeedback_remap_index 213 -#define ClearDepthf_remap_index 214 -#define DepthRangef_remap_index 215 -#define GetShaderPrecisionFormat_remap_index 216 -#define ReleaseShaderCompiler_remap_index 217 -#define ShaderBinary_remap_index 218 -#define GetGraphicsResetStatusARB_remap_index 219 -#define GetnColorTableARB_remap_index 220 -#define GetnCompressedTexImageARB_remap_index 221 -#define GetnConvolutionFilterARB_remap_index 222 -#define GetnHistogramARB_remap_index 223 -#define GetnMapdvARB_remap_index 224 -#define GetnMapfvARB_remap_index 225 -#define GetnMapivARB_remap_index 226 -#define GetnMinmaxARB_remap_index 227 -#define GetnPixelMapfvARB_remap_index 228 -#define GetnPixelMapuivARB_remap_index 229 -#define GetnPixelMapusvARB_remap_index 230 -#define GetnPolygonStippleARB_remap_index 231 -#define GetnSeparableFilterARB_remap_index 232 -#define GetnTexImageARB_remap_index 233 -#define GetnUniformdvARB_remap_index 234 -#define GetnUniformfvARB_remap_index 235 -#define GetnUniformivARB_remap_index 236 -#define GetnUniformuivARB_remap_index 237 -#define ReadnPixelsARB_remap_index 238 -#define PolygonOffsetEXT_remap_index 239 -#define GetPixelTexGenParameterfvSGIS_remap_index 240 -#define GetPixelTexGenParameterivSGIS_remap_index 241 -#define PixelTexGenParameterfSGIS_remap_index 242 -#define PixelTexGenParameterfvSGIS_remap_index 243 -#define PixelTexGenParameteriSGIS_remap_index 244 -#define PixelTexGenParameterivSGIS_remap_index 245 -#define SampleMaskSGIS_remap_index 246 -#define SamplePatternSGIS_remap_index 247 -#define ColorPointerEXT_remap_index 248 -#define EdgeFlagPointerEXT_remap_index 249 -#define IndexPointerEXT_remap_index 250 -#define NormalPointerEXT_remap_index 251 -#define TexCoordPointerEXT_remap_index 252 -#define VertexPointerEXT_remap_index 253 -#define PointParameterfEXT_remap_index 254 -#define PointParameterfvEXT_remap_index 255 -#define LockArraysEXT_remap_index 256 -#define UnlockArraysEXT_remap_index 257 -#define SecondaryColor3bEXT_remap_index 258 -#define SecondaryColor3bvEXT_remap_index 259 -#define SecondaryColor3dEXT_remap_index 260 -#define SecondaryColor3dvEXT_remap_index 261 -#define SecondaryColor3fEXT_remap_index 262 -#define SecondaryColor3fvEXT_remap_index 263 -#define SecondaryColor3iEXT_remap_index 264 -#define SecondaryColor3ivEXT_remap_index 265 -#define SecondaryColor3sEXT_remap_index 266 -#define SecondaryColor3svEXT_remap_index 267 -#define SecondaryColor3ubEXT_remap_index 268 -#define SecondaryColor3ubvEXT_remap_index 269 -#define SecondaryColor3uiEXT_remap_index 270 -#define SecondaryColor3uivEXT_remap_index 271 -#define SecondaryColor3usEXT_remap_index 272 -#define SecondaryColor3usvEXT_remap_index 273 -#define SecondaryColorPointerEXT_remap_index 274 -#define MultiDrawArraysEXT_remap_index 275 -#define MultiDrawElementsEXT_remap_index 276 -#define FogCoordPointerEXT_remap_index 277 -#define FogCoorddEXT_remap_index 278 -#define FogCoorddvEXT_remap_index 279 -#define FogCoordfEXT_remap_index 280 -#define FogCoordfvEXT_remap_index 281 -#define PixelTexGenSGIX_remap_index 282 -#define BlendFuncSeparateEXT_remap_index 283 -#define FlushVertexArrayRangeNV_remap_index 284 -#define VertexArrayRangeNV_remap_index 285 -#define CombinerInputNV_remap_index 286 -#define CombinerOutputNV_remap_index 287 -#define CombinerParameterfNV_remap_index 288 -#define CombinerParameterfvNV_remap_index 289 -#define CombinerParameteriNV_remap_index 290 -#define CombinerParameterivNV_remap_index 291 -#define FinalCombinerInputNV_remap_index 292 -#define GetCombinerInputParameterfvNV_remap_index 293 -#define GetCombinerInputParameterivNV_remap_index 294 -#define GetCombinerOutputParameterfvNV_remap_index 295 -#define GetCombinerOutputParameterivNV_remap_index 296 -#define GetFinalCombinerInputParameterfvNV_remap_index 297 -#define GetFinalCombinerInputParameterivNV_remap_index 298 -#define ResizeBuffersMESA_remap_index 299 -#define WindowPos2dMESA_remap_index 300 -#define WindowPos2dvMESA_remap_index 301 -#define WindowPos2fMESA_remap_index 302 -#define WindowPos2fvMESA_remap_index 303 -#define WindowPos2iMESA_remap_index 304 -#define WindowPos2ivMESA_remap_index 305 -#define WindowPos2sMESA_remap_index 306 -#define WindowPos2svMESA_remap_index 307 -#define WindowPos3dMESA_remap_index 308 -#define WindowPos3dvMESA_remap_index 309 -#define WindowPos3fMESA_remap_index 310 -#define WindowPos3fvMESA_remap_index 311 -#define WindowPos3iMESA_remap_index 312 -#define WindowPos3ivMESA_remap_index 313 -#define WindowPos3sMESA_remap_index 314 -#define WindowPos3svMESA_remap_index 315 -#define WindowPos4dMESA_remap_index 316 -#define WindowPos4dvMESA_remap_index 317 -#define WindowPos4fMESA_remap_index 318 -#define WindowPos4fvMESA_remap_index 319 -#define WindowPos4iMESA_remap_index 320 -#define WindowPos4ivMESA_remap_index 321 -#define WindowPos4sMESA_remap_index 322 -#define WindowPos4svMESA_remap_index 323 -#define MultiModeDrawArraysIBM_remap_index 324 -#define MultiModeDrawElementsIBM_remap_index 325 -#define DeleteFencesNV_remap_index 326 -#define FinishFenceNV_remap_index 327 -#define GenFencesNV_remap_index 328 -#define GetFenceivNV_remap_index 329 -#define IsFenceNV_remap_index 330 -#define SetFenceNV_remap_index 331 -#define TestFenceNV_remap_index 332 -#define AreProgramsResidentNV_remap_index 333 -#define BindProgramNV_remap_index 334 -#define DeleteProgramsNV_remap_index 335 -#define ExecuteProgramNV_remap_index 336 -#define GenProgramsNV_remap_index 337 -#define GetProgramParameterdvNV_remap_index 338 -#define GetProgramParameterfvNV_remap_index 339 -#define GetProgramStringNV_remap_index 340 -#define GetProgramivNV_remap_index 341 -#define GetTrackMatrixivNV_remap_index 342 -#define GetVertexAttribPointervNV_remap_index 343 -#define GetVertexAttribdvNV_remap_index 344 -#define GetVertexAttribfvNV_remap_index 345 -#define GetVertexAttribivNV_remap_index 346 -#define IsProgramNV_remap_index 347 -#define LoadProgramNV_remap_index 348 -#define ProgramParameters4dvNV_remap_index 349 -#define ProgramParameters4fvNV_remap_index 350 -#define RequestResidentProgramsNV_remap_index 351 -#define TrackMatrixNV_remap_index 352 -#define VertexAttrib1dNV_remap_index 353 -#define VertexAttrib1dvNV_remap_index 354 -#define VertexAttrib1fNV_remap_index 355 -#define VertexAttrib1fvNV_remap_index 356 -#define VertexAttrib1sNV_remap_index 357 -#define VertexAttrib1svNV_remap_index 358 -#define VertexAttrib2dNV_remap_index 359 -#define VertexAttrib2dvNV_remap_index 360 -#define VertexAttrib2fNV_remap_index 361 -#define VertexAttrib2fvNV_remap_index 362 -#define VertexAttrib2sNV_remap_index 363 -#define VertexAttrib2svNV_remap_index 364 -#define VertexAttrib3dNV_remap_index 365 -#define VertexAttrib3dvNV_remap_index 366 -#define VertexAttrib3fNV_remap_index 367 -#define VertexAttrib3fvNV_remap_index 368 -#define VertexAttrib3sNV_remap_index 369 -#define VertexAttrib3svNV_remap_index 370 -#define VertexAttrib4dNV_remap_index 371 -#define VertexAttrib4dvNV_remap_index 372 -#define VertexAttrib4fNV_remap_index 373 -#define VertexAttrib4fvNV_remap_index 374 -#define VertexAttrib4sNV_remap_index 375 -#define VertexAttrib4svNV_remap_index 376 -#define VertexAttrib4ubNV_remap_index 377 -#define VertexAttrib4ubvNV_remap_index 378 -#define VertexAttribPointerNV_remap_index 379 -#define VertexAttribs1dvNV_remap_index 380 -#define VertexAttribs1fvNV_remap_index 381 -#define VertexAttribs1svNV_remap_index 382 -#define VertexAttribs2dvNV_remap_index 383 -#define VertexAttribs2fvNV_remap_index 384 -#define VertexAttribs2svNV_remap_index 385 -#define VertexAttribs3dvNV_remap_index 386 -#define VertexAttribs3fvNV_remap_index 387 -#define VertexAttribs3svNV_remap_index 388 -#define VertexAttribs4dvNV_remap_index 389 -#define VertexAttribs4fvNV_remap_index 390 -#define VertexAttribs4svNV_remap_index 391 -#define VertexAttribs4ubvNV_remap_index 392 -#define GetTexBumpParameterfvATI_remap_index 393 -#define GetTexBumpParameterivATI_remap_index 394 -#define TexBumpParameterfvATI_remap_index 395 -#define TexBumpParameterivATI_remap_index 396 -#define AlphaFragmentOp1ATI_remap_index 397 -#define AlphaFragmentOp2ATI_remap_index 398 -#define AlphaFragmentOp3ATI_remap_index 399 -#define BeginFragmentShaderATI_remap_index 400 -#define BindFragmentShaderATI_remap_index 401 -#define ColorFragmentOp1ATI_remap_index 402 -#define ColorFragmentOp2ATI_remap_index 403 -#define ColorFragmentOp3ATI_remap_index 404 -#define DeleteFragmentShaderATI_remap_index 405 -#define EndFragmentShaderATI_remap_index 406 -#define GenFragmentShadersATI_remap_index 407 -#define PassTexCoordATI_remap_index 408 -#define SampleMapATI_remap_index 409 -#define SetFragmentShaderConstantATI_remap_index 410 -#define PointParameteriNV_remap_index 411 -#define PointParameterivNV_remap_index 412 -#define ActiveStencilFaceEXT_remap_index 413 -#define BindVertexArrayAPPLE_remap_index 414 -#define DeleteVertexArraysAPPLE_remap_index 415 -#define GenVertexArraysAPPLE_remap_index 416 -#define IsVertexArrayAPPLE_remap_index 417 -#define GetProgramNamedParameterdvNV_remap_index 418 -#define GetProgramNamedParameterfvNV_remap_index 419 -#define ProgramNamedParameter4dNV_remap_index 420 -#define ProgramNamedParameter4dvNV_remap_index 421 -#define ProgramNamedParameter4fNV_remap_index 422 -#define ProgramNamedParameter4fvNV_remap_index 423 -#define PrimitiveRestartIndexNV_remap_index 424 -#define PrimitiveRestartNV_remap_index 425 -#define DepthBoundsEXT_remap_index 426 -#define BlendEquationSeparateEXT_remap_index 427 -#define BindFramebufferEXT_remap_index 428 -#define BindRenderbufferEXT_remap_index 429 -#define CheckFramebufferStatusEXT_remap_index 430 -#define DeleteFramebuffersEXT_remap_index 431 -#define DeleteRenderbuffersEXT_remap_index 432 -#define FramebufferRenderbufferEXT_remap_index 433 -#define FramebufferTexture1DEXT_remap_index 434 -#define FramebufferTexture2DEXT_remap_index 435 -#define FramebufferTexture3DEXT_remap_index 436 -#define GenFramebuffersEXT_remap_index 437 -#define GenRenderbuffersEXT_remap_index 438 -#define GenerateMipmapEXT_remap_index 439 -#define GetFramebufferAttachmentParameterivEXT_remap_index 440 -#define GetRenderbufferParameterivEXT_remap_index 441 -#define IsFramebufferEXT_remap_index 442 -#define IsRenderbufferEXT_remap_index 443 -#define RenderbufferStorageEXT_remap_index 444 -#define BlitFramebufferEXT_remap_index 445 -#define BufferParameteriAPPLE_remap_index 446 -#define FlushMappedBufferRangeAPPLE_remap_index 447 -#define BindFragDataLocationEXT_remap_index 448 -#define GetFragDataLocationEXT_remap_index 449 -#define GetUniformuivEXT_remap_index 450 -#define GetVertexAttribIivEXT_remap_index 451 -#define GetVertexAttribIuivEXT_remap_index 452 -#define Uniform1uiEXT_remap_index 453 -#define Uniform1uivEXT_remap_index 454 -#define Uniform2uiEXT_remap_index 455 -#define Uniform2uivEXT_remap_index 456 -#define Uniform3uiEXT_remap_index 457 -#define Uniform3uivEXT_remap_index 458 -#define Uniform4uiEXT_remap_index 459 -#define Uniform4uivEXT_remap_index 460 -#define VertexAttribI1iEXT_remap_index 461 -#define VertexAttribI1ivEXT_remap_index 462 -#define VertexAttribI1uiEXT_remap_index 463 -#define VertexAttribI1uivEXT_remap_index 464 -#define VertexAttribI2iEXT_remap_index 465 -#define VertexAttribI2ivEXT_remap_index 466 -#define VertexAttribI2uiEXT_remap_index 467 -#define VertexAttribI2uivEXT_remap_index 468 -#define VertexAttribI3iEXT_remap_index 469 -#define VertexAttribI3ivEXT_remap_index 470 -#define VertexAttribI3uiEXT_remap_index 471 -#define VertexAttribI3uivEXT_remap_index 472 -#define VertexAttribI4bvEXT_remap_index 473 -#define VertexAttribI4iEXT_remap_index 474 -#define VertexAttribI4ivEXT_remap_index 475 -#define VertexAttribI4svEXT_remap_index 476 -#define VertexAttribI4ubvEXT_remap_index 477 -#define VertexAttribI4uiEXT_remap_index 478 -#define VertexAttribI4uivEXT_remap_index 479 -#define VertexAttribI4usvEXT_remap_index 480 -#define VertexAttribIPointerEXT_remap_index 481 -#define FramebufferTextureLayerEXT_remap_index 482 -#define ColorMaskIndexedEXT_remap_index 483 -#define DisableIndexedEXT_remap_index 484 -#define EnableIndexedEXT_remap_index 485 -#define GetBooleanIndexedvEXT_remap_index 486 -#define GetIntegerIndexedvEXT_remap_index 487 -#define IsEnabledIndexedEXT_remap_index 488 -#define ClearColorIiEXT_remap_index 489 -#define ClearColorIuiEXT_remap_index 490 -#define GetTexParameterIivEXT_remap_index 491 -#define GetTexParameterIuivEXT_remap_index 492 -#define TexParameterIivEXT_remap_index 493 -#define TexParameterIuivEXT_remap_index 494 -#define BeginConditionalRenderNV_remap_index 495 -#define EndConditionalRenderNV_remap_index 496 -#define BeginTransformFeedbackEXT_remap_index 497 -#define BindBufferBaseEXT_remap_index 498 -#define BindBufferOffsetEXT_remap_index 499 -#define BindBufferRangeEXT_remap_index 500 -#define EndTransformFeedbackEXT_remap_index 501 -#define GetTransformFeedbackVaryingEXT_remap_index 502 -#define TransformFeedbackVaryingsEXT_remap_index 503 -#define ProvokingVertexEXT_remap_index 504 -#define GetTexParameterPointervAPPLE_remap_index 505 -#define TextureRangeAPPLE_remap_index 506 -#define GetObjectParameterivAPPLE_remap_index 507 -#define ObjectPurgeableAPPLE_remap_index 508 -#define ObjectUnpurgeableAPPLE_remap_index 509 -#define ActiveProgramEXT_remap_index 510 -#define CreateShaderProgramEXT_remap_index 511 -#define UseShaderProgramEXT_remap_index 512 -#define TextureBarrierNV_remap_index 513 -#define StencilFuncSeparateATI_remap_index 514 -#define ProgramEnvParameters4fvEXT_remap_index 515 -#define ProgramLocalParameters4fvEXT_remap_index 516 -#define GetQueryObjecti64vEXT_remap_index 517 -#define GetQueryObjectui64vEXT_remap_index 518 -#define EGLImageTargetRenderbufferStorageOES_remap_index 519 -#define EGLImageTargetTexture2DOES_remap_index 520 +#define ColorP3ui_remap_index 207 +#define ColorP3uiv_remap_index 208 +#define ColorP4ui_remap_index 209 +#define ColorP4uiv_remap_index 210 +#define MultiTexCoordP1ui_remap_index 211 +#define MultiTexCoordP1uiv_remap_index 212 +#define MultiTexCoordP2ui_remap_index 213 +#define MultiTexCoordP2uiv_remap_index 214 +#define MultiTexCoordP3ui_remap_index 215 +#define MultiTexCoordP3uiv_remap_index 216 +#define MultiTexCoordP4ui_remap_index 217 +#define MultiTexCoordP4uiv_remap_index 218 +#define NormalP3ui_remap_index 219 +#define NormalP3uiv_remap_index 220 +#define SecondaryColorP3ui_remap_index 221 +#define SecondaryColorP3uiv_remap_index 222 +#define TexCoordP1ui_remap_index 223 +#define TexCoordP1uiv_remap_index 224 +#define TexCoordP2ui_remap_index 225 +#define TexCoordP2uiv_remap_index 226 +#define TexCoordP3ui_remap_index 227 +#define TexCoordP3uiv_remap_index 228 +#define TexCoordP4ui_remap_index 229 +#define TexCoordP4uiv_remap_index 230 +#define VertexAttribP1ui_remap_index 231 +#define VertexAttribP1uiv_remap_index 232 +#define VertexAttribP2ui_remap_index 233 +#define VertexAttribP2uiv_remap_index 234 +#define VertexAttribP3ui_remap_index 235 +#define VertexAttribP3uiv_remap_index 236 +#define VertexAttribP4ui_remap_index 237 +#define VertexAttribP4uiv_remap_index 238 +#define VertexP2ui_remap_index 239 +#define VertexP2uiv_remap_index 240 +#define VertexP3ui_remap_index 241 +#define VertexP3uiv_remap_index 242 +#define VertexP4ui_remap_index 243 +#define VertexP4uiv_remap_index 244 +#define BindTransformFeedback_remap_index 245 +#define DeleteTransformFeedbacks_remap_index 246 +#define DrawTransformFeedback_remap_index 247 +#define GenTransformFeedbacks_remap_index 248 +#define IsTransformFeedback_remap_index 249 +#define PauseTransformFeedback_remap_index 250 +#define ResumeTransformFeedback_remap_index 251 +#define ClearDepthf_remap_index 252 +#define DepthRangef_remap_index 253 +#define GetShaderPrecisionFormat_remap_index 254 +#define ReleaseShaderCompiler_remap_index 255 +#define ShaderBinary_remap_index 256 +#define GetGraphicsResetStatusARB_remap_index 257 +#define GetnColorTableARB_remap_index 258 +#define GetnCompressedTexImageARB_remap_index 259 +#define GetnConvolutionFilterARB_remap_index 260 +#define GetnHistogramARB_remap_index 261 +#define GetnMapdvARB_remap_index 262 +#define GetnMapfvARB_remap_index 263 +#define GetnMapivARB_remap_index 264 +#define GetnMinmaxARB_remap_index 265 +#define GetnPixelMapfvARB_remap_index 266 +#define GetnPixelMapuivARB_remap_index 267 +#define GetnPixelMapusvARB_remap_index 268 +#define GetnPolygonStippleARB_remap_index 269 +#define GetnSeparableFilterARB_remap_index 270 +#define GetnTexImageARB_remap_index 271 +#define GetnUniformdvARB_remap_index 272 +#define GetnUniformfvARB_remap_index 273 +#define GetnUniformivARB_remap_index 274 +#define GetnUniformuivARB_remap_index 275 +#define ReadnPixelsARB_remap_index 276 +#define PolygonOffsetEXT_remap_index 277 +#define GetPixelTexGenParameterfvSGIS_remap_index 278 +#define GetPixelTexGenParameterivSGIS_remap_index 279 +#define PixelTexGenParameterfSGIS_remap_index 280 +#define PixelTexGenParameterfvSGIS_remap_index 281 +#define PixelTexGenParameteriSGIS_remap_index 282 +#define PixelTexGenParameterivSGIS_remap_index 283 +#define SampleMaskSGIS_remap_index 284 +#define SamplePatternSGIS_remap_index 285 +#define ColorPointerEXT_remap_index 286 +#define EdgeFlagPointerEXT_remap_index 287 +#define IndexPointerEXT_remap_index 288 +#define NormalPointerEXT_remap_index 289 +#define TexCoordPointerEXT_remap_index 290 +#define VertexPointerEXT_remap_index 291 +#define PointParameterfEXT_remap_index 292 +#define PointParameterfvEXT_remap_index 293 +#define LockArraysEXT_remap_index 294 +#define UnlockArraysEXT_remap_index 295 +#define SecondaryColor3bEXT_remap_index 296 +#define SecondaryColor3bvEXT_remap_index 297 +#define SecondaryColor3dEXT_remap_index 298 +#define SecondaryColor3dvEXT_remap_index 299 +#define SecondaryColor3fEXT_remap_index 300 +#define SecondaryColor3fvEXT_remap_index 301 +#define SecondaryColor3iEXT_remap_index 302 +#define SecondaryColor3ivEXT_remap_index 303 +#define SecondaryColor3sEXT_remap_index 304 +#define SecondaryColor3svEXT_remap_index 305 +#define SecondaryColor3ubEXT_remap_index 306 +#define SecondaryColor3ubvEXT_remap_index 307 +#define SecondaryColor3uiEXT_remap_index 308 +#define SecondaryColor3uivEXT_remap_index 309 +#define SecondaryColor3usEXT_remap_index 310 +#define SecondaryColor3usvEXT_remap_index 311 +#define SecondaryColorPointerEXT_remap_index 312 +#define MultiDrawArraysEXT_remap_index 313 +#define MultiDrawElementsEXT_remap_index 314 +#define FogCoordPointerEXT_remap_index 315 +#define FogCoorddEXT_remap_index 316 +#define FogCoorddvEXT_remap_index 317 +#define FogCoordfEXT_remap_index 318 +#define FogCoordfvEXT_remap_index 319 +#define PixelTexGenSGIX_remap_index 320 +#define BlendFuncSeparateEXT_remap_index 321 +#define FlushVertexArrayRangeNV_remap_index 322 +#define VertexArrayRangeNV_remap_index 323 +#define CombinerInputNV_remap_index 324 +#define CombinerOutputNV_remap_index 325 +#define CombinerParameterfNV_remap_index 326 +#define CombinerParameterfvNV_remap_index 327 +#define CombinerParameteriNV_remap_index 328 +#define CombinerParameterivNV_remap_index 329 +#define FinalCombinerInputNV_remap_index 330 +#define GetCombinerInputParameterfvNV_remap_index 331 +#define GetCombinerInputParameterivNV_remap_index 332 +#define GetCombinerOutputParameterfvNV_remap_index 333 +#define GetCombinerOutputParameterivNV_remap_index 334 +#define GetFinalCombinerInputParameterfvNV_remap_index 335 +#define GetFinalCombinerInputParameterivNV_remap_index 336 +#define ResizeBuffersMESA_remap_index 337 +#define WindowPos2dMESA_remap_index 338 +#define WindowPos2dvMESA_remap_index 339 +#define WindowPos2fMESA_remap_index 340 +#define WindowPos2fvMESA_remap_index 341 +#define WindowPos2iMESA_remap_index 342 +#define WindowPos2ivMESA_remap_index 343 +#define WindowPos2sMESA_remap_index 344 +#define WindowPos2svMESA_remap_index 345 +#define WindowPos3dMESA_remap_index 346 +#define WindowPos3dvMESA_remap_index 347 +#define WindowPos3fMESA_remap_index 348 +#define WindowPos3fvMESA_remap_index 349 +#define WindowPos3iMESA_remap_index 350 +#define WindowPos3ivMESA_remap_index 351 +#define WindowPos3sMESA_remap_index 352 +#define WindowPos3svMESA_remap_index 353 +#define WindowPos4dMESA_remap_index 354 +#define WindowPos4dvMESA_remap_index 355 +#define WindowPos4fMESA_remap_index 356 +#define WindowPos4fvMESA_remap_index 357 +#define WindowPos4iMESA_remap_index 358 +#define WindowPos4ivMESA_remap_index 359 +#define WindowPos4sMESA_remap_index 360 +#define WindowPos4svMESA_remap_index 361 +#define MultiModeDrawArraysIBM_remap_index 362 +#define MultiModeDrawElementsIBM_remap_index 363 +#define DeleteFencesNV_remap_index 364 +#define FinishFenceNV_remap_index 365 +#define GenFencesNV_remap_index 366 +#define GetFenceivNV_remap_index 367 +#define IsFenceNV_remap_index 368 +#define SetFenceNV_remap_index 369 +#define TestFenceNV_remap_index 370 +#define AreProgramsResidentNV_remap_index 371 +#define BindProgramNV_remap_index 372 +#define DeleteProgramsNV_remap_index 373 +#define ExecuteProgramNV_remap_index 374 +#define GenProgramsNV_remap_index 375 +#define GetProgramParameterdvNV_remap_index 376 +#define GetProgramParameterfvNV_remap_index 377 +#define GetProgramStringNV_remap_index 378 +#define GetProgramivNV_remap_index 379 +#define GetTrackMatrixivNV_remap_index 380 +#define GetVertexAttribPointervNV_remap_index 381 +#define GetVertexAttribdvNV_remap_index 382 +#define GetVertexAttribfvNV_remap_index 383 +#define GetVertexAttribivNV_remap_index 384 +#define IsProgramNV_remap_index 385 +#define LoadProgramNV_remap_index 386 +#define ProgramParameters4dvNV_remap_index 387 +#define ProgramParameters4fvNV_remap_index 388 +#define RequestResidentProgramsNV_remap_index 389 +#define TrackMatrixNV_remap_index 390 +#define VertexAttrib1dNV_remap_index 391 +#define VertexAttrib1dvNV_remap_index 392 +#define VertexAttrib1fNV_remap_index 393 +#define VertexAttrib1fvNV_remap_index 394 +#define VertexAttrib1sNV_remap_index 395 +#define VertexAttrib1svNV_remap_index 396 +#define VertexAttrib2dNV_remap_index 397 +#define VertexAttrib2dvNV_remap_index 398 +#define VertexAttrib2fNV_remap_index 399 +#define VertexAttrib2fvNV_remap_index 400 +#define VertexAttrib2sNV_remap_index 401 +#define VertexAttrib2svNV_remap_index 402 +#define VertexAttrib3dNV_remap_index 403 +#define VertexAttrib3dvNV_remap_index 404 +#define VertexAttrib3fNV_remap_index 405 +#define VertexAttrib3fvNV_remap_index 406 +#define VertexAttrib3sNV_remap_index 407 +#define VertexAttrib3svNV_remap_index 408 +#define VertexAttrib4dNV_remap_index 409 +#define VertexAttrib4dvNV_remap_index 410 +#define VertexAttrib4fNV_remap_index 411 +#define VertexAttrib4fvNV_remap_index 412 +#define VertexAttrib4sNV_remap_index 413 +#define VertexAttrib4svNV_remap_index 414 +#define VertexAttrib4ubNV_remap_index 415 +#define VertexAttrib4ubvNV_remap_index 416 +#define VertexAttribPointerNV_remap_index 417 +#define VertexAttribs1dvNV_remap_index 418 +#define VertexAttribs1fvNV_remap_index 419 +#define VertexAttribs1svNV_remap_index 420 +#define VertexAttribs2dvNV_remap_index 421 +#define VertexAttribs2fvNV_remap_index 422 +#define VertexAttribs2svNV_remap_index 423 +#define VertexAttribs3dvNV_remap_index 424 +#define VertexAttribs3fvNV_remap_index 425 +#define VertexAttribs3svNV_remap_index 426 +#define VertexAttribs4dvNV_remap_index 427 +#define VertexAttribs4fvNV_remap_index 428 +#define VertexAttribs4svNV_remap_index 429 +#define VertexAttribs4ubvNV_remap_index 430 +#define GetTexBumpParameterfvATI_remap_index 431 +#define GetTexBumpParameterivATI_remap_index 432 +#define TexBumpParameterfvATI_remap_index 433 +#define TexBumpParameterivATI_remap_index 434 +#define AlphaFragmentOp1ATI_remap_index 435 +#define AlphaFragmentOp2ATI_remap_index 436 +#define AlphaFragmentOp3ATI_remap_index 437 +#define BeginFragmentShaderATI_remap_index 438 +#define BindFragmentShaderATI_remap_index 439 +#define ColorFragmentOp1ATI_remap_index 440 +#define ColorFragmentOp2ATI_remap_index 441 +#define ColorFragmentOp3ATI_remap_index 442 +#define DeleteFragmentShaderATI_remap_index 443 +#define EndFragmentShaderATI_remap_index 444 +#define GenFragmentShadersATI_remap_index 445 +#define PassTexCoordATI_remap_index 446 +#define SampleMapATI_remap_index 447 +#define SetFragmentShaderConstantATI_remap_index 448 +#define PointParameteriNV_remap_index 449 +#define PointParameterivNV_remap_index 450 +#define ActiveStencilFaceEXT_remap_index 451 +#define BindVertexArrayAPPLE_remap_index 452 +#define DeleteVertexArraysAPPLE_remap_index 453 +#define GenVertexArraysAPPLE_remap_index 454 +#define IsVertexArrayAPPLE_remap_index 455 +#define GetProgramNamedParameterdvNV_remap_index 456 +#define GetProgramNamedParameterfvNV_remap_index 457 +#define ProgramNamedParameter4dNV_remap_index 458 +#define ProgramNamedParameter4dvNV_remap_index 459 +#define ProgramNamedParameter4fNV_remap_index 460 +#define ProgramNamedParameter4fvNV_remap_index 461 +#define PrimitiveRestartIndexNV_remap_index 462 +#define PrimitiveRestartNV_remap_index 463 +#define DepthBoundsEXT_remap_index 464 +#define BlendEquationSeparateEXT_remap_index 465 +#define BindFramebufferEXT_remap_index 466 +#define BindRenderbufferEXT_remap_index 467 +#define CheckFramebufferStatusEXT_remap_index 468 +#define DeleteFramebuffersEXT_remap_index 469 +#define DeleteRenderbuffersEXT_remap_index 470 +#define FramebufferRenderbufferEXT_remap_index 471 +#define FramebufferTexture1DEXT_remap_index 472 +#define FramebufferTexture2DEXT_remap_index 473 +#define FramebufferTexture3DEXT_remap_index 474 +#define GenFramebuffersEXT_remap_index 475 +#define GenRenderbuffersEXT_remap_index 476 +#define GenerateMipmapEXT_remap_index 477 +#define GetFramebufferAttachmentParameterivEXT_remap_index 478 +#define GetRenderbufferParameterivEXT_remap_index 479 +#define IsFramebufferEXT_remap_index 480 +#define IsRenderbufferEXT_remap_index 481 +#define RenderbufferStorageEXT_remap_index 482 +#define BlitFramebufferEXT_remap_index 483 +#define BufferParameteriAPPLE_remap_index 484 +#define FlushMappedBufferRangeAPPLE_remap_index 485 +#define BindFragDataLocationEXT_remap_index 486 +#define GetFragDataLocationEXT_remap_index 487 +#define GetUniformuivEXT_remap_index 488 +#define GetVertexAttribIivEXT_remap_index 489 +#define GetVertexAttribIuivEXT_remap_index 490 +#define Uniform1uiEXT_remap_index 491 +#define Uniform1uivEXT_remap_index 492 +#define Uniform2uiEXT_remap_index 493 +#define Uniform2uivEXT_remap_index 494 +#define Uniform3uiEXT_remap_index 495 +#define Uniform3uivEXT_remap_index 496 +#define Uniform4uiEXT_remap_index 497 +#define Uniform4uivEXT_remap_index 498 +#define VertexAttribI1iEXT_remap_index 499 +#define VertexAttribI1ivEXT_remap_index 500 +#define VertexAttribI1uiEXT_remap_index 501 +#define VertexAttribI1uivEXT_remap_index 502 +#define VertexAttribI2iEXT_remap_index 503 +#define VertexAttribI2ivEXT_remap_index 504 +#define VertexAttribI2uiEXT_remap_index 505 +#define VertexAttribI2uivEXT_remap_index 506 +#define VertexAttribI3iEXT_remap_index 507 +#define VertexAttribI3ivEXT_remap_index 508 +#define VertexAttribI3uiEXT_remap_index 509 +#define VertexAttribI3uivEXT_remap_index 510 +#define VertexAttribI4bvEXT_remap_index 511 +#define VertexAttribI4iEXT_remap_index 512 +#define VertexAttribI4ivEXT_remap_index 513 +#define VertexAttribI4svEXT_remap_index 514 +#define VertexAttribI4ubvEXT_remap_index 515 +#define VertexAttribI4uiEXT_remap_index 516 +#define VertexAttribI4uivEXT_remap_index 517 +#define VertexAttribI4usvEXT_remap_index 518 +#define VertexAttribIPointerEXT_remap_index 519 +#define FramebufferTextureLayerEXT_remap_index 520 +#define ColorMaskIndexedEXT_remap_index 521 +#define DisableIndexedEXT_remap_index 522 +#define EnableIndexedEXT_remap_index 523 +#define GetBooleanIndexedvEXT_remap_index 524 +#define GetIntegerIndexedvEXT_remap_index 525 +#define IsEnabledIndexedEXT_remap_index 526 +#define ClearColorIiEXT_remap_index 527 +#define ClearColorIuiEXT_remap_index 528 +#define GetTexParameterIivEXT_remap_index 529 +#define GetTexParameterIuivEXT_remap_index 530 +#define TexParameterIivEXT_remap_index 531 +#define TexParameterIuivEXT_remap_index 532 +#define BeginConditionalRenderNV_remap_index 533 +#define EndConditionalRenderNV_remap_index 534 +#define BeginTransformFeedbackEXT_remap_index 535 +#define BindBufferBaseEXT_remap_index 536 +#define BindBufferOffsetEXT_remap_index 537 +#define BindBufferRangeEXT_remap_index 538 +#define EndTransformFeedbackEXT_remap_index 539 +#define GetTransformFeedbackVaryingEXT_remap_index 540 +#define TransformFeedbackVaryingsEXT_remap_index 541 +#define ProvokingVertexEXT_remap_index 542 +#define GetTexParameterPointervAPPLE_remap_index 543 +#define TextureRangeAPPLE_remap_index 544 +#define GetObjectParameterivAPPLE_remap_index 545 +#define ObjectPurgeableAPPLE_remap_index 546 +#define ObjectUnpurgeableAPPLE_remap_index 547 +#define ActiveProgramEXT_remap_index 548 +#define CreateShaderProgramEXT_remap_index 549 +#define UseShaderProgramEXT_remap_index 550 +#define TextureBarrierNV_remap_index 551 +#define StencilFuncSeparateATI_remap_index 552 +#define ProgramEnvParameters4fvEXT_remap_index 553 +#define ProgramLocalParameters4fvEXT_remap_index 554 +#define GetQueryObjecti64vEXT_remap_index 555 +#define GetQueryObjectui64vEXT_remap_index 556 +#define EGLImageTargetRenderbufferStorageOES_remap_index 557 +#define EGLImageTargetTexture2DOES_remap_index 558 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1728,6 +1804,44 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index] #define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index] #define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index] +#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index] +#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index] +#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index] +#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index] +#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index] +#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index] +#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index] +#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index] +#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index] +#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index] +#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index] +#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index] +#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index] +#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index] +#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index] +#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index] +#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index] +#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index] +#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index] +#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index] +#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index] +#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index] +#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index] +#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index] +#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index] +#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index] +#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index] +#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index] +#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index] +#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index] +#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index] +#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index] +#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index] +#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index] +#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index] +#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index] +#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index] +#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index] #define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] #define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] #define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] @@ -8810,6 +8924,424 @@ static INLINE void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPI SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); } +typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); +#define CALL_ColorP3ui(disp, parameters) \ + (* GET_ColorP3ui(disp)) parameters +static INLINE _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { + return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); +} + +static INLINE void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_ColorP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); +#define CALL_ColorP3uiv(disp, parameters) \ + (* GET_ColorP3uiv(disp)) parameters +static INLINE _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { + return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); +} + +static INLINE void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_ColorP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); +#define CALL_ColorP4ui(disp, parameters) \ + (* GET_ColorP4ui(disp)) parameters +static INLINE _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { + return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); +} + +static INLINE void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_ColorP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); +#define CALL_ColorP4uiv(disp, parameters) \ + (* GET_ColorP4uiv(disp)) parameters +static INLINE _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { + return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); +} + +static INLINE void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_ColorP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP1ui(disp, parameters) \ + (* GET_MultiTexCoordP1ui(disp)) parameters +static INLINE _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); +} + +static INLINE void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP1uiv(disp, parameters) \ + (* GET_MultiTexCoordP1uiv(disp)) parameters +static INLINE _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); +} + +static INLINE void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP2ui(disp, parameters) \ + (* GET_MultiTexCoordP2ui(disp)) parameters +static INLINE _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); +} + +static INLINE void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP2uiv(disp, parameters) \ + (* GET_MultiTexCoordP2uiv(disp)) parameters +static INLINE _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); +} + +static INLINE void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP3ui(disp, parameters) \ + (* GET_MultiTexCoordP3ui(disp)) parameters +static INLINE _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); +} + +static INLINE void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP3uiv(disp, parameters) \ + (* GET_MultiTexCoordP3uiv(disp)) parameters +static INLINE _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); +} + +static INLINE void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); +#define CALL_MultiTexCoordP4ui(disp, parameters) \ + (* GET_MultiTexCoordP4ui(disp)) parameters +static INLINE _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); +} + +static INLINE void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); +#define CALL_MultiTexCoordP4uiv(disp, parameters) \ + (* GET_MultiTexCoordP4uiv(disp)) parameters +static INLINE _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { + return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); +} + +static INLINE void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); +#define CALL_NormalP3ui(disp, parameters) \ + (* GET_NormalP3ui(disp)) parameters +static INLINE _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { + return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); +} + +static INLINE void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_NormalP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); +#define CALL_NormalP3uiv(disp, parameters) \ + (* GET_NormalP3uiv(disp)) parameters +static INLINE _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { + return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); +} + +static INLINE void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_NormalP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); +#define CALL_SecondaryColorP3ui(disp, parameters) \ + (* GET_SecondaryColorP3ui(disp)) parameters +static INLINE _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { + return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); +} + +static INLINE void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); +#define CALL_SecondaryColorP3uiv(disp, parameters) \ + (* GET_SecondaryColorP3uiv(disp)) parameters +static INLINE _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { + return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); +} + +static INLINE void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); +#define CALL_TexCoordP1ui(disp, parameters) \ + (* GET_TexCoordP1ui(disp)) parameters +static INLINE _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); +} + +static INLINE void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP1uiv(disp, parameters) \ + (* GET_TexCoordP1uiv(disp)) parameters +static INLINE _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); +} + +static INLINE void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); +#define CALL_TexCoordP2ui(disp, parameters) \ + (* GET_TexCoordP2ui(disp)) parameters +static INLINE _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); +} + +static INLINE void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP2uiv(disp, parameters) \ + (* GET_TexCoordP2uiv(disp)) parameters +static INLINE _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); +} + +static INLINE void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); +#define CALL_TexCoordP3ui(disp, parameters) \ + (* GET_TexCoordP3ui(disp)) parameters +static INLINE _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); +} + +static INLINE void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP3uiv(disp, parameters) \ + (* GET_TexCoordP3uiv(disp)) parameters +static INLINE _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); +} + +static INLINE void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); +#define CALL_TexCoordP4ui(disp, parameters) \ + (* GET_TexCoordP4ui(disp)) parameters +static INLINE _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { + return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); +} + +static INLINE void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); +#define CALL_TexCoordP4uiv(disp, parameters) \ + (* GET_TexCoordP4uiv(disp)) parameters +static INLINE _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { + return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); +} + +static INLINE void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP1ui(disp, parameters) \ + (* GET_VertexAttribP1ui(disp)) parameters +static INLINE _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); +} + +static INLINE void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP1uiv(disp, parameters) \ + (* GET_VertexAttribP1uiv(disp)) parameters +static INLINE _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); +} + +static INLINE void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP2ui(disp, parameters) \ + (* GET_VertexAttribP2ui(disp)) parameters +static INLINE _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); +} + +static INLINE void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP2uiv(disp, parameters) \ + (* GET_VertexAttribP2uiv(disp)) parameters +static INLINE _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); +} + +static INLINE void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP3ui(disp, parameters) \ + (* GET_VertexAttribP3ui(disp)) parameters +static INLINE _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); +} + +static INLINE void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP3uiv(disp, parameters) \ + (* GET_VertexAttribP3uiv(disp)) parameters +static INLINE _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); +} + +static INLINE void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); +#define CALL_VertexAttribP4ui(disp, parameters) \ + (* GET_VertexAttribP4ui(disp)) parameters +static INLINE _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { + return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); +} + +static INLINE void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { + SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); +#define CALL_VertexAttribP4uiv(disp, parameters) \ + (* GET_VertexAttribP4uiv(disp)) parameters +static INLINE _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { + return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); +} + +static INLINE void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); +#define CALL_VertexP2ui(disp, parameters) \ + (* GET_VertexP2ui(disp)) parameters +static INLINE _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { + return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); +} + +static INLINE void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP2ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); +#define CALL_VertexP2uiv(disp, parameters) \ + (* GET_VertexP2uiv(disp)) parameters +static INLINE _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { + return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); +} + +static INLINE void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP2uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); +#define CALL_VertexP3ui(disp, parameters) \ + (* GET_VertexP3ui(disp)) parameters +static INLINE _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { + return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); +} + +static INLINE void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP3ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); +#define CALL_VertexP3uiv(disp, parameters) \ + (* GET_VertexP3uiv(disp)) parameters +static INLINE _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { + return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); +} + +static INLINE void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP3uiv, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); +#define CALL_VertexP4ui(disp, parameters) \ + (* GET_VertexP4ui(disp)) parameters +static INLINE _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { + return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); +} + +static INLINE void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { + SET_by_offset(disp, _gloffset_VertexP4ui, fn); +} + +typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); +#define CALL_VertexP4uiv(disp, parameters) \ + (* GET_VertexP4uiv(disp)) parameters +static INLINE _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { + return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); +} + +static INLINE void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { + SET_by_offset(disp, _gloffset_VertexP4uiv, fn); +} + typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); #define CALL_BindTransformFeedback(disp, parameters) \ (* GET_BindTransformFeedback(disp)) parameters diff --git a/mesalib/src/mesa/main/enums.c b/mesalib/src/mesa/main/enums.c index f55a23ada..a8962a78a 100644 --- a/mesalib/src/mesa/main/enums.c +++ b/mesalib/src/mesa/main/enums.c @@ -812,6 +812,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_10_10_10_2_OES\0" + "GL_INT_2_10_10_10_REV\0" "GL_INT_SAMPLER_1D\0" "GL_INT_SAMPLER_1D_ARRAY\0" "GL_INT_SAMPLER_1D_ARRAY_EXT\0" @@ -2356,7 +2357,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2317] = +static const enum_elt all_enums[2318] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -3133,1631 +3134,1632 @@ static const enum_elt all_enums[2317] = { 16740, 0x00008575 }, /* GL_INTERPOLATE_ARB */ { 16759, 0x00008575 }, /* GL_INTERPOLATE_EXT */ { 16778, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 16800, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ - { 16818, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ - { 16842, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - { 16870, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ - { 16892, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ - { 16910, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ - { 16934, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - { 16962, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ - { 16984, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ - { 17007, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ - { 17034, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ - { 17052, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ - { 17074, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ - { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ - { 17122, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ - { 17142, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ - { 17166, 0x00008B53 }, /* GL_INT_VEC2 */ - { 17178, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 17194, 0x00008B54 }, /* GL_INT_VEC3 */ - { 17206, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 17222, 0x00008B55 }, /* GL_INT_VEC4 */ - { 17234, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 17250, 0x00000500 }, /* GL_INVALID_ENUM */ - { 17266, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 17299, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 17336, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 17373, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 17394, 0x00000501 }, /* GL_INVALID_VALUE */ - { 17411, 0x0000862B }, /* GL_INVERSE_NV */ - { 17425, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 17449, 0x0000150A }, /* GL_INVERT */ - { 17459, 0x00001E00 }, /* GL_KEEP */ - { 17467, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 17493, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 17523, 0x00000406 }, /* GL_LEFT */ - { 17531, 0x00000203 }, /* GL_LEQUAL */ - { 17541, 0x00000201 }, /* GL_LESS */ - { 17549, 0x00004000 }, /* GL_LIGHT0 */ - { 17559, 0x00004001 }, /* GL_LIGHT1 */ - { 17569, 0x00004002 }, /* GL_LIGHT2 */ - { 17579, 0x00004003 }, /* GL_LIGHT3 */ - { 17589, 0x00004004 }, /* GL_LIGHT4 */ - { 17599, 0x00004005 }, /* GL_LIGHT5 */ - { 17609, 0x00004006 }, /* GL_LIGHT6 */ - { 17619, 0x00004007 }, /* GL_LIGHT7 */ - { 17629, 0x00000B50 }, /* GL_LIGHTING */ - { 17641, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 17657, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 17680, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 17709, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 17742, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 17770, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 17794, 0x00001B01 }, /* GL_LINE */ - { 17802, 0x00002601 }, /* GL_LINEAR */ - { 17812, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 17834, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 17864, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 17895, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 17919, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 17944, 0x00000001 }, /* GL_LINES */ - { 17953, 0x0000000A }, /* GL_LINES_ADJACENCY */ - { 17972, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 17995, 0x00000004 }, /* GL_LINE_BIT */ - { 18007, 0x00000002 }, /* GL_LINE_LOOP */ - { 18020, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 18040, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 18055, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 18075, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 18091, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 18115, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 18138, 0x00000003 }, /* GL_LINE_STRIP */ - { 18152, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ - { 18176, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 18204, 0x00000702 }, /* GL_LINE_TOKEN */ - { 18218, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 18232, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 18258, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 18278, 0x00008B82 }, /* GL_LINK_STATUS */ - { 18293, 0x00000B32 }, /* GL_LIST_BASE */ - { 18306, 0x00020000 }, /* GL_LIST_BIT */ - { 18318, 0x00000B33 }, /* GL_LIST_INDEX */ - { 18332, 0x00000B30 }, /* GL_LIST_MODE */ - { 18345, 0x00000101 }, /* GL_LOAD */ - { 18353, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 18365, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 18382, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ - { 18411, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 18425, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 18438, 0x00008DF3 }, /* GL_LOW_INT */ - { 18449, 0x00001909 }, /* GL_LUMINANCE */ - { 18462, 0x00008041 }, /* GL_LUMINANCE12 */ - { 18477, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 18500, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 18527, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 18575, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 18594, 0x00008042 }, /* GL_LUMINANCE16 */ - { 18609, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 18629, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 18650, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 18673, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 18700, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 18719, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 18739, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 18760, 0x0000803F }, /* GL_LUMINANCE4 */ - { 18774, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 18795, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 18820, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 18838, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 18859, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 18884, 0x00008040 }, /* GL_LUMINANCE8 */ - { 18898, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 18917, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 18937, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 18958, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 18983, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 19001, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 19020, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 19046, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 19073, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 19099, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 19126, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 19151, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 19177, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 19208, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 19233, 0x0000821B }, /* GL_MAJOR_VERSION */ - { 19250, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 19266, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 19286, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 19308, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 19322, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 19337, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 19361, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 19385, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 19409, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 19433, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 19450, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 19467, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 19495, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 19524, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 19553, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 19582, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 19611, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 19640, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 19669, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 19697, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 19725, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 19753, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 19781, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 19809, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 19837, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 19865, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 19893, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 19921, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 19937, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 19957, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 19979, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 19993, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 20008, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 20032, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 20056, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 20080, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 20104, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 20121, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 20138, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 20166, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 20195, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 20224, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 20253, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 20282, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 20311, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 20340, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 20368, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 20396, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 20424, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 20452, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 20480, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 20508, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 20536, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 20564, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 20592, 0x00000D10 }, /* GL_MAP_COLOR */ - { 20605, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 20631, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 20660, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 20688, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 20704, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 20719, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 20745, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 20762, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 20777, 0x00008630 }, /* GL_MATRIX0_NV */ - { 20791, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 20807, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 20823, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 20839, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 20855, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 20871, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 20887, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 20903, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 20919, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 20935, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 20951, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 20966, 0x00008631 }, /* GL_MATRIX1_NV */ - { 20980, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 20996, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 21012, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 21028, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 21044, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 21060, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 21076, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 21092, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 21108, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 21124, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 21140, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 21155, 0x00008632 }, /* GL_MATRIX2_NV */ - { 21169, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 21185, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 21201, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 21216, 0x00008633 }, /* GL_MATRIX3_NV */ - { 21230, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 21245, 0x00008634 }, /* GL_MATRIX4_NV */ - { 21259, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 21274, 0x00008635 }, /* GL_MATRIX5_NV */ - { 21288, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 21303, 0x00008636 }, /* GL_MATRIX6_NV */ - { 21317, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 21332, 0x00008637 }, /* GL_MATRIX7_NV */ - { 21346, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 21361, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 21376, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 21402, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 21443, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 21469, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 21503, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 21537, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 21568, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 21599, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 21632, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 21665, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 21696, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 21727, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 21742, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 21786, 0x00008008 }, /* GL_MAX */ - { 21793, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 21816, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 21843, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - { 21871, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 21903, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 21929, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 21962, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 21988, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 22022, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ - { 22044, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 22063, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 22088, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 22117, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 22149, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 22185, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 22221, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 22261, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 22287, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 22317, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 22342, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 22371, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 22400, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 22433, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 22466, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 22486, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 22510, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 22534, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 22558, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 22583, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 22601, 0x00008008 }, /* GL_MAX_EXT */ - { 22612, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ - { 22645, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 22680, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 22719, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 22751, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - { 22784, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - { 22818, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - { 22850, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 22886, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - { 22922, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 22962, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - { 23002, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 23046, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - { 23081, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 23120, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 23159, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 23173, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 23193, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 23231, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 23260, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 23284, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 23312, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 23340, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 23363, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 23400, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 23436, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 23463, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 23492, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 23526, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 23562, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 23589, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 23621, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 23657, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 23686, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 23715, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 23743, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 23781, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 23825, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 23868, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 23902, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 23941, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 23978, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 24016, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 24059, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 24102, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 24132, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 24163, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - { 24191, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - { 24223, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 24259, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 24295, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 24325, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ - { 24355, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 24389, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 24422, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 24447, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 24476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 24505, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 24520, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 24539, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 24566, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 24586, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 24610, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - { 24637, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ - { 24668, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 24716, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 24743, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 24774, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 24798, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 24826, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 24860, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 24880, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 24907, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 24928, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 24953, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 24978, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 25013, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - { 25062, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 25115, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ - { 25158, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 25205, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - { 25251, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 25301, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 25327, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 25375, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 25398, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 25446, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - { 25478, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 25512, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 25550, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 25583, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 25620, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 25650, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 25674, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 25698, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 25735, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 25756, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 25772, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 25786, 0x00008007 }, /* GL_MIN */ - { 25793, 0x0000802E }, /* GL_MINMAX */ - { 25803, 0x0000802E }, /* GL_MINMAX_EXT */ - { 25817, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 25834, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 25855, 0x00008030 }, /* GL_MINMAX_SINK */ - { 25870, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 25889, 0x0000821C }, /* GL_MINOR_VERSION */ - { 25906, 0x00008007 }, /* GL_MIN_EXT */ - { 25917, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - { 25945, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - { 25977, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 25996, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 26019, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 26042, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 26062, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 26082, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 26112, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 26140, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 26168, 0x00001700 }, /* GL_MODELVIEW */ - { 26181, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 26199, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 26218, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 26237, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 26256, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 26275, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 26294, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 26313, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 26332, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 26351, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 26370, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 26389, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 26407, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 26426, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 26445, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 26464, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 26483, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 26502, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 26521, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 26540, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 26559, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 26578, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 26597, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 26615, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 26634, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 26653, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 26671, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 26689, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 26707, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 26725, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 26743, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 26761, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 26779, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 26799, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 26841, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 26868, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 26893, 0x00002100 }, /* GL_MODULATE */ - { 26905, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 26925, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 26952, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 26977, 0x00000103 }, /* GL_MULT */ - { 26985, 0x0000809D }, /* GL_MULTISAMPLE */ - { 27000, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 27020, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 27039, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 27058, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 27082, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 27105, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 27135, 0x00002A25 }, /* GL_N3F_V3F */ - { 27146, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 27166, 0x0000150E }, /* GL_NAND */ - { 27174, 0x00002600 }, /* GL_NEAREST */ - { 27185, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 27216, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 27248, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 27273, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 27299, 0x00000200 }, /* GL_NEVER */ - { 27308, 0x00001102 }, /* GL_NICEST */ - { 27318, 0x00000000 }, /* GL_NONE */ - { 27326, 0x00000000 }, /* GL_NONE_OES */ - { 27338, 0x00001505 }, /* GL_NOOP */ - { 27346, 0x00001508 }, /* GL_NOR */ - { 27353, 0x00000BA1 }, /* GL_NORMALIZE */ - { 27366, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 27382, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 27413, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 27448, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 27472, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 27495, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 27516, 0x00008511 }, /* GL_NORMAL_MAP */ - { 27530, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 27548, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 27565, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 27583, 0x00000205 }, /* GL_NOTEQUAL */ - { 27595, 0x00000000 }, /* GL_NO_ERROR */ - { 27607, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */ - { 27636, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 27670, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 27708, 0x0000821D }, /* GL_NUM_EXTENSIONS */ - { 27726, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */ - { 27756, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 27790, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 27819, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 27851, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 27893, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 27923, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 27963, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 27994, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 28023, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 28051, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 28081, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 28098, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 28124, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 28140, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 28175, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 28197, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 28212, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 28231, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 28261, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 28282, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 28310, 0x00000001 }, /* GL_ONE */ - { 28317, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 28345, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 28377, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 28405, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 28437, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 28460, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 28483, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 28506, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 28529, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 28547, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 28591, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 28607, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 28627, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 28647, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 28665, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 28709, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 28725, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 28745, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 28765, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 28783, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 28827, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 28843, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 28863, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 28883, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 28904, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 28923, 0x00001507 }, /* GL_OR */ - { 28929, 0x00000A01 }, /* GL_ORDER */ - { 28938, 0x0000150D }, /* GL_OR_INVERTED */ - { 28953, 0x0000150B }, /* GL_OR_REVERSE */ - { 28967, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 28984, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 29002, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 29023, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 29043, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 29061, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 29080, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 29100, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 29120, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 29138, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 29157, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 29182, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 29206, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 29227, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 29249, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 29271, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 29296, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 29320, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 29341, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 29363, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 29385, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 29407, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 29438, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 29458, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 29483, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 29503, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 29528, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 29548, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 29573, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 29593, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 29618, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 29638, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 29663, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 29683, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 29708, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 29728, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 29753, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 29773, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 29798, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 29818, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 29843, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 29863, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 29888, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 29906, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 29927, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 29956, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 29989, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 30014, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 30037, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 30068, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 30103, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 30130, 0x00001B00 }, /* GL_POINT */ - { 30139, 0x00000000 }, /* GL_POINTS */ - { 30149, 0x00000002 }, /* GL_POINT_BIT */ - { 30162, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 30192, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 30226, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 30260, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 30295, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 30324, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 30357, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 30390, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 30424, 0x00000B11 }, /* GL_POINT_SIZE */ - { 30438, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 30477, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 30501, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 30533, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 30564, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 30593, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 30619, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 30637, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 30704, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 30722, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 30789, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 30809, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 30825, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 30846, 0x00008861 }, /* GL_POINT_SPRITE */ - { 30862, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 30882, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 30911, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 30930, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 30950, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 30976, 0x00000701 }, /* GL_POINT_TOKEN */ - { 30991, 0x00000009 }, /* GL_POLYGON */ - { 31002, 0x00000008 }, /* GL_POLYGON_BIT */ - { 31017, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 31033, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 31056, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 31081, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 31104, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 31127, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 31151, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 31175, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 31193, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 31216, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 31235, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 31258, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 31275, 0x00001203 }, /* GL_POSITION */ - { 31287, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 31319, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 31355, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 31388, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 31425, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 31456, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 31491, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 31523, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 31559, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31592, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 31624, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 31660, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 31693, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 31730, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 31760, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 31794, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 31825, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 31860, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 31891, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 31926, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 31958, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 31994, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 32024, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 32058, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 32089, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 32124, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 32156, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 32187, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 32222, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 32254, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 32290, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 32319, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 32352, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 32382, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 32416, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 32455, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 32488, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 32528, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 32562, 0x00008578 }, /* GL_PREVIOUS */ - { 32574, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 32590, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 32606, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 32623, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 32644, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 32665, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ - { 32689, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 32717, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ - { 32738, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ - { 32765, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 32795, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 32819, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 32852, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 32884, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 32907, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */ - { 32933, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 32963, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */ - { 32988, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 33017, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ - { 33052, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 33075, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 33105, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 33134, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 33162, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 33184, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 33212, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 33240, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 33283, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 33323, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 33362, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 33392, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 33427, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 33460, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 33494, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 33533, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 33572, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 33594, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 33620, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 33644, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ - { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 33692, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 33715, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 33758, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 33779, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 33806, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 33838, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 33870, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 33905, 0x00001701 }, /* GL_PROJECTION */ - { 33919, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 33940, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 33983, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 34009, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 34029, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 34053, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 34074, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 34093, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 34116, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 34155, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 34193, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 34213, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ - { 34239, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 34269, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 34293, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 34313, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ - { 34339, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 34369, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 34393, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 34413, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 34446, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 34472, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 34502, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ - { 34529, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 34560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 34590, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 34609, 0x00002003 }, /* GL_Q */ - { 34614, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 34639, 0x00000007 }, /* GL_QUADS */ - { 34648, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 34692, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 34740, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 34757, 0x00000008 }, /* GL_QUAD_STRIP */ - { 34771, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ - { 34798, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 34828, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ - { 34852, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 34879, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 34927, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ - { 34944, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 34964, 0x00008866 }, /* GL_QUERY_RESULT */ - { 34980, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 35000, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 35026, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 35056, 0x00008E13 }, /* GL_QUERY_WAIT */ - { 35070, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 35087, 0x00002002 }, /* GL_R */ - { 35092, 0x00008C3A }, /* GL_R11F_G11F_B10F */ - { 35110, 0x00008F98 }, /* GL_R16_SNORM */ - { 35123, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 35135, 0x00008F94 }, /* GL_R8_SNORM */ - { 35147, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ - { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 35195, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 35228, 0x00000C02 }, /* GL_READ_BUFFER */ - { 35243, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 35263, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 35291, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 35323, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 35347, 0x000088B8 }, /* GL_READ_ONLY */ - { 35360, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 35377, 0x000088BA }, /* GL_READ_WRITE */ - { 35391, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 35409, 0x00001903 }, /* GL_RED */ - { 35416, 0x00008016 }, /* GL_REDUCE */ - { 35426, 0x00008016 }, /* GL_REDUCE_EXT */ - { 35440, 0x00000D15 }, /* GL_RED_BIAS */ - { 35452, 0x00000D52 }, /* GL_RED_BITS */ - { 35464, 0x00008D94 }, /* GL_RED_INTEGER */ - { 35479, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 35498, 0x00000D14 }, /* GL_RED_SCALE */ - { 35511, 0x00008F90 }, /* GL_RED_SNORM */ - { 35524, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 35542, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 35585, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 35607, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 35625, 0x00001C00 }, /* GL_RENDER */ - { 35635, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 35651, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 35678, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 35709, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 35733, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 35761, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 35789, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 35815, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 35845, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 35872, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 35903, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 35923, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 35950, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 35981, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 36004, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 36031, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 36058, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 36090, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 36126, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 36162, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 36182, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 36207, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 36236, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 36260, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 36288, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 36317, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 36350, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 36398, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 36424, 0x00001F01 }, /* GL_RENDERER */ - { 36436, 0x00000C40 }, /* GL_RENDER_MODE */ - { 36451, 0x00002901 }, /* GL_REPEAT */ - { 36461, 0x00001E01 }, /* GL_REPLACE */ - { 36472, 0x00008062 }, /* GL_REPLACE_EXT */ - { 36487, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 36510, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 36528, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 36550, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ - { 36585, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 36603, 0x00000102 }, /* GL_RETURN */ - { 36613, 0x00008F99 }, /* GL_RG16_SNORM */ - { 36627, 0x00008F95 }, /* GL_RG8_SNORM */ - { 36640, 0x00001907 }, /* GL_RGB */ - { 36647, 0x00008052 }, /* GL_RGB10 */ - { 36656, 0x00008059 }, /* GL_RGB10_A2 */ - { 36668, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 36684, 0x00008052 }, /* GL_RGB10_EXT */ - { 36697, 0x00008053 }, /* GL_RGB12 */ - { 36706, 0x00008053 }, /* GL_RGB12_EXT */ - { 36719, 0x00008054 }, /* GL_RGB16 */ - { 36728, 0x0000881B }, /* GL_RGB16F */ - { 36738, 0x00008D89 }, /* GL_RGB16I */ - { 36748, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 36762, 0x00008D77 }, /* GL_RGB16UI */ - { 36773, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 36788, 0x00008054 }, /* GL_RGB16_EXT */ - { 36801, 0x00008F9A }, /* GL_RGB16_SNORM */ - { 36816, 0x0000804E }, /* GL_RGB2_EXT */ - { 36828, 0x00008815 }, /* GL_RGB32F */ - { 36838, 0x00008D83 }, /* GL_RGB32I */ - { 36848, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 36862, 0x00008D71 }, /* GL_RGB32UI */ - { 36873, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 36888, 0x0000804F }, /* GL_RGB4 */ - { 36896, 0x0000804F }, /* GL_RGB4_EXT */ - { 36908, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 36921, 0x00008050 }, /* GL_RGB5 */ - { 36929, 0x00008D62 }, /* GL_RGB565 */ - { 36939, 0x00008D62 }, /* GL_RGB565_OES */ - { 36953, 0x00008057 }, /* GL_RGB5_A1 */ - { 36964, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 36979, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 36994, 0x00008050 }, /* GL_RGB5_EXT */ - { 37006, 0x00008051 }, /* GL_RGB8 */ - { 37014, 0x00008D8F }, /* GL_RGB8I */ - { 37023, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 37036, 0x00008D7D }, /* GL_RGB8UI */ - { 37046, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 37060, 0x00008051 }, /* GL_RGB8_EXT */ - { 37072, 0x00008051 }, /* GL_RGB8_OES */ - { 37084, 0x00008F96 }, /* GL_RGB8_SNORM */ - { 37098, 0x00008C3D }, /* GL_RGB9_E5 */ - { 37109, 0x00001908 }, /* GL_RGBA */ - { 37117, 0x0000805A }, /* GL_RGBA12 */ - { 37127, 0x0000805A }, /* GL_RGBA12_EXT */ - { 37141, 0x0000805B }, /* GL_RGBA16 */ - { 37151, 0x0000881A }, /* GL_RGBA16F */ - { 37162, 0x00008D88 }, /* GL_RGBA16I */ - { 37173, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 37188, 0x00008D76 }, /* GL_RGBA16UI */ - { 37200, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 37216, 0x0000805B }, /* GL_RGBA16_EXT */ - { 37230, 0x00008F9B }, /* GL_RGBA16_SNORM */ - { 37246, 0x00008055 }, /* GL_RGBA2 */ - { 37255, 0x00008055 }, /* GL_RGBA2_EXT */ - { 37268, 0x00008814 }, /* GL_RGBA32F */ - { 37279, 0x00008D82 }, /* GL_RGBA32I */ - { 37290, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 37305, 0x00008D70 }, /* GL_RGBA32UI */ - { 37317, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 37333, 0x00008056 }, /* GL_RGBA4 */ - { 37342, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 37361, 0x00008056 }, /* GL_RGBA4_EXT */ - { 37374, 0x00008056 }, /* GL_RGBA4_OES */ - { 37387, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 37401, 0x00008058 }, /* GL_RGBA8 */ - { 37410, 0x00008D8E }, /* GL_RGBA8I */ - { 37420, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 37434, 0x00008D7C }, /* GL_RGBA8UI */ - { 37445, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 37460, 0x00008058 }, /* GL_RGBA8_EXT */ - { 37473, 0x00008058 }, /* GL_RGBA8_OES */ - { 37486, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 37501, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 37519, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ - { 37542, 0x00008D99 }, /* GL_RGBA_INTEGER */ - { 37558, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 37578, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 37603, 0x00000C31 }, /* GL_RGBA_MODE */ - { 37616, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 37629, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 37643, 0x00008D98 }, /* GL_RGB_INTEGER */ - { 37658, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 37677, 0x000083A0 }, /* GL_RGB_S3TC */ - { 37689, 0x00008573 }, /* GL_RGB_SCALE */ - { 37702, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 37719, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 37736, 0x00008F92 }, /* GL_RGB_SNORM */ - { 37749, 0x00008F91 }, /* GL_RG_SNORM */ - { 37761, 0x00000407 }, /* GL_RIGHT */ - { 37770, 0x00002000 }, /* GL_S */ - { 37775, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 37789, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ - { 37809, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 37833, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - { 37860, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 37891, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 37912, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 37926, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ - { 37946, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 37970, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - { 37997, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 38028, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ - { 38047, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ - { 38073, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 38094, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 38108, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 38126, 0x00008919 }, /* GL_SAMPLER_BINDING */ - { 38145, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ - { 38163, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 38185, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 38201, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ - { 38224, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 38251, 0x000080A9 }, /* GL_SAMPLES */ - { 38262, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 38278, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 38293, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 38311, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 38333, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 38361, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 38393, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 38416, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 38443, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 38461, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 38484, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 38506, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 38525, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 38548, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 38574, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 38604, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 38629, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 38658, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 38673, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 38688, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 38704, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 38729, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 38769, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 38813, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 38846, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 38876, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 38908, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 38938, 0x00001C02 }, /* GL_SELECT */ - { 38948, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 38976, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 39001, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 39017, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ - { 39037, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 39061, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 39088, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 39119, 0x0000150F }, /* GL_SET */ - { 39126, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 39151, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 39170, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 39191, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 39215, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 39230, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 39245, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 39273, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 39296, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 39326, 0x00001601 }, /* GL_SHININESS */ - { 39339, 0x00001402 }, /* GL_SHORT */ - { 39348, 0x00009119 }, /* GL_SIGNALED */ - { 39360, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 39381, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 39397, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 39417, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 39436, 0x00008C46 }, /* GL_SLUMINANCE */ - { 39450, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 39465, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 39487, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 39507, 0x00001D01 }, /* GL_SMOOTH */ - { 39517, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 39550, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 39577, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 39610, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 39637, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 39654, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 39675, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 39696, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 39711, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 39730, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 39749, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 39766, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 39787, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 39808, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 39823, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 39842, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 39861, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 39878, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 39899, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 39920, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 39935, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 39954, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 39973, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 39993, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 40011, 0x00001202 }, /* GL_SPECULAR */ - { 40023, 0x00002402 }, /* GL_SPHERE_MAP */ - { 40037, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 40052, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 40070, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 40087, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 40101, 0x00008580 }, /* GL_SRC0_RGB */ - { 40113, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 40127, 0x00008581 }, /* GL_SRC1_RGB */ - { 40139, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 40153, 0x00008582 }, /* GL_SRC2_RGB */ - { 40165, 0x00000302 }, /* GL_SRC_ALPHA */ - { 40178, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 40200, 0x00000300 }, /* GL_SRC_COLOR */ - { 40213, 0x00008C40 }, /* GL_SRGB */ - { 40221, 0x00008C41 }, /* GL_SRGB8 */ - { 40230, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 40246, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 40260, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 40278, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 40297, 0x000088E6 }, /* GL_STATIC_COPY */ - { 40312, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 40331, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 40346, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 40365, 0x000088E5 }, /* GL_STATIC_READ */ - { 40380, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 40399, 0x00001802 }, /* GL_STENCIL */ - { 40410, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 40458, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 40484, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 40505, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 40530, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 40551, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 40576, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 40608, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 40644, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 40676, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 40712, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 40732, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 40759, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 40785, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 40801, 0x00008224 }, /* GL_STENCIL_BUFFER */ - { 40819, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 40841, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 40864, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 40880, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 40896, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 40913, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 40931, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 40950, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 40973, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 41017, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 41035, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 41079, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 41097, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 41141, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 41162, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 41189, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 41216, 0x00000B97 }, /* GL_STENCIL_REF */ - { 41231, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 41247, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 41276, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 41298, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 41319, 0x00000C33 }, /* GL_STEREO */ - { 41329, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 41353, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 41378, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 41402, 0x000088E2 }, /* GL_STREAM_COPY */ - { 41417, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 41436, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 41451, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 41470, 0x000088E1 }, /* GL_STREAM_READ */ - { 41485, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 41504, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 41521, 0x000084E7 }, /* GL_SUBTRACT */ - { 41533, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 41549, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 41567, 0x00009116 }, /* GL_SYNC_FENCE */ - { 41581, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 41595, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 41622, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 41652, 0x00009114 }, /* GL_SYNC_STATUS */ - { 41667, 0x00002001 }, /* GL_T */ - { 41672, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 41687, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 41706, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 41722, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 41737, 0x00002A27 }, /* GL_T2F_V3F */ - { 41748, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 41767, 0x00002A28 }, /* GL_T4F_V4F */ - { 41778, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 41801, 0x00001702 }, /* GL_TEXTURE */ - { 41812, 0x000084C0 }, /* GL_TEXTURE0 */ - { 41824, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 41840, 0x000084C1 }, /* GL_TEXTURE1 */ - { 41852, 0x000084CA }, /* GL_TEXTURE10 */ - { 41865, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 41882, 0x000084CB }, /* GL_TEXTURE11 */ - { 41895, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 41912, 0x000084CC }, /* GL_TEXTURE12 */ - { 41925, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 41942, 0x000084CD }, /* GL_TEXTURE13 */ - { 41955, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 41972, 0x000084CE }, /* GL_TEXTURE14 */ - { 41985, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 42002, 0x000084CF }, /* GL_TEXTURE15 */ - { 42015, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 42032, 0x000084D0 }, /* GL_TEXTURE16 */ - { 42045, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 42062, 0x000084D1 }, /* GL_TEXTURE17 */ - { 42075, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 42092, 0x000084D2 }, /* GL_TEXTURE18 */ - { 42105, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 42122, 0x000084D3 }, /* GL_TEXTURE19 */ - { 42135, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 42152, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 42168, 0x000084C2 }, /* GL_TEXTURE2 */ - { 42180, 0x000084D4 }, /* GL_TEXTURE20 */ - { 42193, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 42210, 0x000084D5 }, /* GL_TEXTURE21 */ - { 42223, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 42240, 0x000084D6 }, /* GL_TEXTURE22 */ - { 42253, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 42270, 0x000084D7 }, /* GL_TEXTURE23 */ - { 42283, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 42300, 0x000084D8 }, /* GL_TEXTURE24 */ - { 42313, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 42330, 0x000084D9 }, /* GL_TEXTURE25 */ - { 42343, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 42360, 0x000084DA }, /* GL_TEXTURE26 */ - { 42373, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 42390, 0x000084DB }, /* GL_TEXTURE27 */ - { 42403, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 42420, 0x000084DC }, /* GL_TEXTURE28 */ - { 42433, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 42450, 0x000084DD }, /* GL_TEXTURE29 */ - { 42463, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 42480, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 42496, 0x000084C3 }, /* GL_TEXTURE3 */ - { 42508, 0x000084DE }, /* GL_TEXTURE30 */ - { 42521, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 42538, 0x000084DF }, /* GL_TEXTURE31 */ - { 42551, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 42568, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 42584, 0x000084C4 }, /* GL_TEXTURE4 */ - { 42596, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 42612, 0x000084C5 }, /* GL_TEXTURE5 */ - { 42624, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 42640, 0x000084C6 }, /* GL_TEXTURE6 */ - { 42652, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 42668, 0x000084C7 }, /* GL_TEXTURE7 */ - { 42680, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 42696, 0x000084C8 }, /* GL_TEXTURE8 */ - { 42708, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 42724, 0x000084C9 }, /* GL_TEXTURE9 */ - { 42736, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 42752, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 42766, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ - { 42786, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 42810, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 42824, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ - { 42844, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 42868, 0x0000806F }, /* GL_TEXTURE_3D */ - { 42882, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 42900, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 42948, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 42970, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 42992, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ - { 43020, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 43052, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 43074, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ - { 43102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 43134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 43182, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ - { 43208, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ - { 43238, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 43266, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 43298, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 43330, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ - { 43359, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 43392, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 43424, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 43439, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 43460, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 43485, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 43503, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 43527, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ - { 43545, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ - { 43567, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - { 43604, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ - { 43645, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ - { 43670, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ - { 43699, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 43730, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 43760, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 43790, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 43825, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 43856, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 43894, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 43921, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 43953, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 43987, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 44011, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 44039, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 44063, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 44091, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 44124, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 44148, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 44170, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 44218, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 44252, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 44285, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 44322, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 44350, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 44382, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 44405, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 44443, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 44485, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 44516, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 44544, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 44574, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 44602, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 44627, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 44647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 44671, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 44702, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 44737, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 44772, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 44803, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 44838, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 44873, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 44904, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 44939, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 44974, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 44998, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 45029, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 45064, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 45099, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 45130, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 45165, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 45200, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 45231, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 45266, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 45301, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 45330, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 45347, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 45395, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 45410, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 45431, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 45451, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 45477, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 45507, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 45527, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 45551, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 45568, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 45585, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 45602, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 45625, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 45642, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 45667, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 45715, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 45733, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 45759, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 45785, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 45815, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 45842, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 45867, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 45887, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 45911, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 45938, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 45965, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 45992, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 46018, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 46048, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 46070, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 46088, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 46128, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 46158, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 46186, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 46214, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 46242, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 46263, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 46282, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 46304, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 46323, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 46343, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 46373, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 46404, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ - { 46425, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 46450, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 46474, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 46494, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 46518, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 46538, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ - { 46561, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 46584, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 46608, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 46636, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 46666, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 46691, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 46725, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 46742, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 46760, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 46782, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 46800, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 46818, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 46837, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 46857, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 46876, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 46905, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 46922, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 46944, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 46974, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - { 47003, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 47039, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - { 47076, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 47117, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 47150, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - { 47184, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 47222, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 47258, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - { 47292, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 47330, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - { 47365, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 47404, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - { 47445, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 47490, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - { 47521, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 47556, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - { 47597, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 47642, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 47668, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 47698, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 47730, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 47760, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 47794, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 47810, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 47841, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 47876, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 47904, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 47936, 0x00000004 }, /* GL_TRIANGLES */ - { 47949, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ - { 47972, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 47999, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 48015, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 48036, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 48054, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ - { 48082, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 48114, 0x00000001 }, /* GL_TRUE */ - { 48122, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 48141, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - { 48170, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 48190, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 48213, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 48233, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 48254, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 48276, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 48298, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 48318, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 48339, 0x00009118 }, /* GL_UNSIGNALED */ - { 48353, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 48370, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 48397, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 48420, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 48436, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - { 48468, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 48495, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 48526, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 48547, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 48572, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 48596, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 48621, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 48652, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 48687, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - { 48715, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 48739, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 48767, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ - { 48794, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - { 48827, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 48864, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 48895, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ - { 48922, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - { 48955, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 48992, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 49023, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - { 49055, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 49091, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ - { 49118, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 49149, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ - { 49180, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 49215, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - { 49244, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 49277, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ - { 49298, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 49323, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ - { 49344, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 49369, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ - { 49390, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 49415, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 49438, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 49456, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 49486, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 49520, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 49546, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 49576, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 49610, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 49636, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 49660, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 49688, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 49716, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 49743, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 49775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 49806, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 49820, 0x00002A20 }, /* GL_V2F */ - { 49827, 0x00002A21 }, /* GL_V3F */ - { 49834, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 49853, 0x00001F00 }, /* GL_VENDOR */ - { 49863, 0x00001F02 }, /* GL_VERSION */ - { 49874, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 49890, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 49914, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 49944, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 49975, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 50010, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 50034, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 50055, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 50078, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 50099, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 50126, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 50154, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 50182, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 50210, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 50238, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 50266, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 50294, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 50321, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 50348, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 50375, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 50402, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 50429, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 50456, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 50483, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 50510, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 50537, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 50575, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 50617, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - { 50652, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 50683, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 50718, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - { 50749, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 50784, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 50818, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 50856, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 50887, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 50922, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 50950, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 50982, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 51012, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 51046, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 51074, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 51106, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 51126, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 51148, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 51177, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 51198, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 51227, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 51260, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 51292, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 51319, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 51350, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 51380, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 51397, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 51418, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 51445, 0x00000BA2 }, /* GL_VIEWPORT */ - { 51457, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 51473, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 51491, 0x0000911D }, /* GL_WAIT_FAILED */ - { 51506, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 51526, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 51557, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 51592, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 51627, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 51647, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 51675, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 51703, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 51728, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 51753, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 51780, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 51807, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 51832, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 51857, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 51881, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 51900, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 51914, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 51932, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 51950, 0x00001506 }, /* GL_XOR */ - { 51957, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 51976, 0x00008757 }, /* GL_YCBCR_MESA */ - { 51990, 0x00000000 }, /* GL_ZERO */ - { 51998, 0x00000D16 }, /* GL_ZOOM_X */ - { 52008, 0x00000D17 }, /* GL_ZOOM_Y */ + { 16800, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */ + { 16822, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ + { 16840, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ + { 16864, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 16892, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 16914, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ + { 16932, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ + { 16956, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 16984, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 17006, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ + { 17029, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 17056, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ + { 17074, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 17096, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ + { 17118, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 17144, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ + { 17164, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 17188, 0x00008B53 }, /* GL_INT_VEC2 */ + { 17200, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 17216, 0x00008B54 }, /* GL_INT_VEC3 */ + { 17228, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 17244, 0x00008B55 }, /* GL_INT_VEC4 */ + { 17256, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 17272, 0x00000500 }, /* GL_INVALID_ENUM */ + { 17288, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 17321, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 17358, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 17395, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 17416, 0x00000501 }, /* GL_INVALID_VALUE */ + { 17433, 0x0000862B }, /* GL_INVERSE_NV */ + { 17447, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 17471, 0x0000150A }, /* GL_INVERT */ + { 17481, 0x00001E00 }, /* GL_KEEP */ + { 17489, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 17515, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 17545, 0x00000406 }, /* GL_LEFT */ + { 17553, 0x00000203 }, /* GL_LEQUAL */ + { 17563, 0x00000201 }, /* GL_LESS */ + { 17571, 0x00004000 }, /* GL_LIGHT0 */ + { 17581, 0x00004001 }, /* GL_LIGHT1 */ + { 17591, 0x00004002 }, /* GL_LIGHT2 */ + { 17601, 0x00004003 }, /* GL_LIGHT3 */ + { 17611, 0x00004004 }, /* GL_LIGHT4 */ + { 17621, 0x00004005 }, /* GL_LIGHT5 */ + { 17631, 0x00004006 }, /* GL_LIGHT6 */ + { 17641, 0x00004007 }, /* GL_LIGHT7 */ + { 17651, 0x00000B50 }, /* GL_LIGHTING */ + { 17663, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 17679, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 17702, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 17731, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 17764, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 17792, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 17816, 0x00001B01 }, /* GL_LINE */ + { 17824, 0x00002601 }, /* GL_LINEAR */ + { 17834, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 17856, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 17886, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 17917, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 17941, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 17966, 0x00000001 }, /* GL_LINES */ + { 17975, 0x0000000A }, /* GL_LINES_ADJACENCY */ + { 17994, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 18017, 0x00000004 }, /* GL_LINE_BIT */ + { 18029, 0x00000002 }, /* GL_LINE_LOOP */ + { 18042, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 18062, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 18077, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 18097, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 18113, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 18137, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 18160, 0x00000003 }, /* GL_LINE_STRIP */ + { 18174, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ + { 18198, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 18226, 0x00000702 }, /* GL_LINE_TOKEN */ + { 18240, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 18254, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 18280, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 18300, 0x00008B82 }, /* GL_LINK_STATUS */ + { 18315, 0x00000B32 }, /* GL_LIST_BASE */ + { 18328, 0x00020000 }, /* GL_LIST_BIT */ + { 18340, 0x00000B33 }, /* GL_LIST_INDEX */ + { 18354, 0x00000B30 }, /* GL_LIST_MODE */ + { 18367, 0x00000101 }, /* GL_LOAD */ + { 18375, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 18387, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 18404, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + { 18433, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 18447, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 18460, 0x00008DF3 }, /* GL_LOW_INT */ + { 18471, 0x00001909 }, /* GL_LUMINANCE */ + { 18484, 0x00008041 }, /* GL_LUMINANCE12 */ + { 18499, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 18522, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 18549, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 18571, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 18597, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 18616, 0x00008042 }, /* GL_LUMINANCE16 */ + { 18631, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 18651, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 18672, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 18695, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 18722, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 18741, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 18761, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 18782, 0x0000803F }, /* GL_LUMINANCE4 */ + { 18796, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 18817, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 18842, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 18860, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 18881, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 18906, 0x00008040 }, /* GL_LUMINANCE8 */ + { 18920, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 18939, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 18959, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 18980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 19005, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 19023, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 19042, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 19068, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 19095, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 19121, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 19148, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 19173, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 19199, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 19230, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 19255, 0x0000821B }, /* GL_MAJOR_VERSION */ + { 19272, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 19288, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 19308, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 19330, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 19344, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 19359, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 19383, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 19407, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 19431, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 19455, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 19472, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 19489, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 19517, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 19546, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 19575, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 19604, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 19633, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 19662, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 19691, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 19719, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 19747, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 19775, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 19803, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 19831, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 19859, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 19887, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 19915, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 19943, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 19959, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 19979, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 20001, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 20015, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 20030, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 20054, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 20078, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 20102, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 20126, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 20143, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 20160, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 20188, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 20217, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 20246, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 20275, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 20304, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 20333, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 20362, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 20390, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 20418, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 20446, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 20474, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 20502, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 20530, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 20558, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 20586, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 20614, 0x00000D10 }, /* GL_MAP_COLOR */ + { 20627, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 20653, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 20682, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 20710, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 20726, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 20741, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 20767, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 20784, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 20799, 0x00008630 }, /* GL_MATRIX0_NV */ + { 20813, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 20829, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 20845, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 20861, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 20877, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 20893, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 20909, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 20925, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 20941, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 20957, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 20973, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 20988, 0x00008631 }, /* GL_MATRIX1_NV */ + { 21002, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 21018, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 21034, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 21050, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 21066, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 21082, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 21098, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 21114, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 21130, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 21146, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 21162, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 21177, 0x00008632 }, /* GL_MATRIX2_NV */ + { 21191, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 21207, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 21223, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 21238, 0x00008633 }, /* GL_MATRIX3_NV */ + { 21252, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 21267, 0x00008634 }, /* GL_MATRIX4_NV */ + { 21281, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 21296, 0x00008635 }, /* GL_MATRIX5_NV */ + { 21310, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 21325, 0x00008636 }, /* GL_MATRIX6_NV */ + { 21339, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 21354, 0x00008637 }, /* GL_MATRIX7_NV */ + { 21368, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 21383, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 21398, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 21424, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 21465, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 21491, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 21525, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 21559, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 21590, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 21621, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 21654, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 21687, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 21718, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 21749, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 21764, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 21786, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 21808, 0x00008008 }, /* GL_MAX */ + { 21815, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 21838, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 21865, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + { 21893, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 21925, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 21951, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 21984, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 22010, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 22044, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ + { 22066, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 22085, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 22110, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 22139, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 22171, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 22207, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 22243, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 22283, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 22309, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 22339, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 22364, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 22393, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 22422, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 22455, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 22488, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 22508, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 22532, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 22556, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 22580, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 22605, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 22623, 0x00008008 }, /* GL_MAX_EXT */ + { 22634, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + { 22667, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 22702, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 22741, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 22773, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + { 22806, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + { 22840, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + { 22872, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 22908, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + { 22944, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 22984, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + { 23024, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 23068, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + { 23103, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 23142, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 23181, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 23195, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 23215, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 23253, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 23282, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 23306, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 23334, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 23362, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 23385, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 23422, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 23458, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 23485, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 23514, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 23548, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 23584, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 23611, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 23643, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 23679, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 23708, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 23737, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 23765, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 23803, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 23847, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 23890, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 23924, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 23963, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 24000, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 24038, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 24081, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 24124, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 24154, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 24185, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + { 24213, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 24245, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 24281, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 24317, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 24347, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + { 24377, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 24411, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 24444, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 24469, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 24498, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 24527, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 24542, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 24561, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 24588, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 24608, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 24632, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + { 24659, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE_ARB */ + { 24690, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 24712, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 24738, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 24765, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 24796, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 24820, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 24848, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 24882, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 24902, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 24929, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 24950, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 24975, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 25000, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 25035, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + { 25084, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 25137, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + { 25180, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 25227, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + { 25273, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 25323, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 25349, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 25371, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 25397, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 25420, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 25442, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 25468, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + { 25500, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 25534, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 25572, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 25605, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 25642, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 25672, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 25696, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 25720, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 25757, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 25778, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 25794, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 25808, 0x00008007 }, /* GL_MIN */ + { 25815, 0x0000802E }, /* GL_MINMAX */ + { 25825, 0x0000802E }, /* GL_MINMAX_EXT */ + { 25839, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 25856, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 25877, 0x00008030 }, /* GL_MINMAX_SINK */ + { 25892, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 25911, 0x0000821C }, /* GL_MINOR_VERSION */ + { 25928, 0x00008007 }, /* GL_MIN_EXT */ + { 25939, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + { 25967, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 25999, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 26018, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 26041, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 26064, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 26084, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 26104, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 26134, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 26162, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 26190, 0x00001700 }, /* GL_MODELVIEW */ + { 26203, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 26221, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 26240, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 26259, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 26278, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 26297, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 26316, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 26335, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 26354, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 26373, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 26392, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 26411, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 26429, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 26448, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 26467, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 26486, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 26505, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 26524, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 26543, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 26562, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 26581, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 26600, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 26619, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 26637, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 26656, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 26675, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 26693, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 26711, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 26729, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 26747, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 26765, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 26783, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 26801, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 26821, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 26863, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 26890, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 26915, 0x00002100 }, /* GL_MODULATE */ + { 26927, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 26947, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 26974, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 26999, 0x00000103 }, /* GL_MULT */ + { 27007, 0x0000809D }, /* GL_MULTISAMPLE */ + { 27022, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 27042, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 27061, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 27080, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 27104, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 27127, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 27157, 0x00002A25 }, /* GL_N3F_V3F */ + { 27168, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 27188, 0x0000150E }, /* GL_NAND */ + { 27196, 0x00002600 }, /* GL_NEAREST */ + { 27207, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 27238, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 27270, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 27295, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 27321, 0x00000200 }, /* GL_NEVER */ + { 27330, 0x00001102 }, /* GL_NICEST */ + { 27340, 0x00000000 }, /* GL_NONE */ + { 27348, 0x00000000 }, /* GL_NONE_OES */ + { 27360, 0x00001505 }, /* GL_NOOP */ + { 27368, 0x00001508 }, /* GL_NOR */ + { 27375, 0x00000BA1 }, /* GL_NORMALIZE */ + { 27388, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 27404, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 27435, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 27470, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 27494, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 27517, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 27538, 0x00008511 }, /* GL_NORMAL_MAP */ + { 27552, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 27570, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 27587, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 27605, 0x00000205 }, /* GL_NOTEQUAL */ + { 27617, 0x00000000 }, /* GL_NO_ERROR */ + { 27629, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */ + { 27658, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 27692, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 27730, 0x0000821D }, /* GL_NUM_EXTENSIONS */ + { 27748, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + { 27778, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 27812, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 27841, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 27873, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 27915, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 27945, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 27985, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 28016, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 28045, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 28073, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 28103, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 28120, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 28146, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 28162, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 28197, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 28219, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 28234, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 28253, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 28283, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 28304, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 28332, 0x00000001 }, /* GL_ONE */ + { 28339, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28367, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28399, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28427, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28459, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28482, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28505, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28528, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28551, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28569, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28591, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28613, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 28629, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 28649, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 28669, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 28687, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 28709, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 28731, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 28747, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 28767, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 28787, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 28805, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 28827, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 28849, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 28865, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 28885, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 28905, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 28926, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 28945, 0x00001507 }, /* GL_OR */ + { 28951, 0x00000A01 }, /* GL_ORDER */ + { 28960, 0x0000150D }, /* GL_OR_INVERTED */ + { 28975, 0x0000150B }, /* GL_OR_REVERSE */ + { 28989, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 29006, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 29024, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 29045, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 29065, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 29083, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 29102, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 29122, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 29142, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 29160, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 29179, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 29204, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 29228, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 29249, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 29271, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 29293, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 29318, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29342, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29363, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29385, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29407, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29429, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29460, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29480, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29505, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29525, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29550, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29570, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29595, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29615, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 29640, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 29660, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 29685, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 29705, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 29730, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 29750, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 29775, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 29795, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 29820, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 29840, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 29865, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 29885, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 29910, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 29928, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 29949, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 29978, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 30011, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 30036, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 30059, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 30090, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 30125, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 30152, 0x00001B00 }, /* GL_POINT */ + { 30161, 0x00000000 }, /* GL_POINTS */ + { 30171, 0x00000002 }, /* GL_POINT_BIT */ + { 30184, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 30214, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 30248, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 30282, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 30317, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30346, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30379, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30412, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30446, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30460, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30499, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30523, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30555, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30586, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30615, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 30641, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 30659, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 30681, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 30703, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 30726, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 30744, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 30766, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 30788, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 30811, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 30831, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 30847, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 30868, 0x00008861 }, /* GL_POINT_SPRITE */ + { 30884, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 30904, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 30933, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 30952, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 30972, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 30998, 0x00000701 }, /* GL_POINT_TOKEN */ + { 31013, 0x00000009 }, /* GL_POLYGON */ + { 31024, 0x00000008 }, /* GL_POLYGON_BIT */ + { 31039, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 31055, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 31078, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 31103, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 31126, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 31149, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 31173, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 31197, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 31215, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 31238, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 31257, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 31280, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 31297, 0x00001203 }, /* GL_POSITION */ + { 31309, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31341, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31377, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31410, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31447, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31478, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31513, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31545, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31581, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31614, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 31646, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 31682, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 31715, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 31752, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 31782, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 31816, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 31847, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 31882, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 31913, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 31948, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 31980, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 32016, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 32046, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 32080, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 32111, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 32146, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 32178, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 32209, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 32244, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 32276, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 32312, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32341, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32374, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32404, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32438, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32477, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32510, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32550, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32584, 0x00008578 }, /* GL_PREVIOUS */ + { 32596, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32612, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 32628, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 32645, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 32666, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 32687, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 32711, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 32739, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 32760, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 32787, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 32817, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 32841, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 32874, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 32906, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 32929, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */ + { 32955, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 32985, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */ + { 33010, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 33039, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ + { 33074, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 33097, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 33127, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 33156, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 33184, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 33206, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 33234, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 33262, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 33284, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 33305, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 33345, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 33384, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 33414, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33449, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33482, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33516, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33555, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33594, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33616, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 33642, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 33666, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 33688, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 33714, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 33737, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 33759, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 33780, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 33801, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 33828, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 33860, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 33892, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 33927, 0x00001701 }, /* GL_PROJECTION */ + { 33941, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 33962, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 34005, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 34031, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 34051, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 34075, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 34096, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 34115, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 34138, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 34177, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 34215, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 34235, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 34261, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 34291, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 34315, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 34335, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 34361, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 34391, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 34415, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34435, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34468, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34494, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34524, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34551, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34582, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34612, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 34631, 0x00002003 }, /* GL_Q */ + { 34636, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 34661, 0x00000007 }, /* GL_QUADS */ + { 34670, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 34714, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 34762, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 34779, 0x00000008 }, /* GL_QUAD_STRIP */ + { 34793, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 34820, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 34850, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 34874, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 34901, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 34923, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 34949, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 34966, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 34986, 0x00008866 }, /* GL_QUERY_RESULT */ + { 35002, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 35022, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 35048, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 35078, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 35092, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 35109, 0x00002002 }, /* GL_R */ + { 35114, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 35132, 0x00008F98 }, /* GL_R16_SNORM */ + { 35145, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 35157, 0x00008F94 }, /* GL_R8_SNORM */ + { 35169, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 35191, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 35217, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 35250, 0x00000C02 }, /* GL_READ_BUFFER */ + { 35265, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 35285, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 35313, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 35345, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 35369, 0x000088B8 }, /* GL_READ_ONLY */ + { 35382, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 35399, 0x000088BA }, /* GL_READ_WRITE */ + { 35413, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35431, 0x00001903 }, /* GL_RED */ + { 35438, 0x00008016 }, /* GL_REDUCE */ + { 35448, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35462, 0x00000D15 }, /* GL_RED_BIAS */ + { 35474, 0x00000D52 }, /* GL_RED_BITS */ + { 35486, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35501, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35520, 0x00000D14 }, /* GL_RED_SCALE */ + { 35533, 0x00008F90 }, /* GL_RED_SNORM */ + { 35546, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35564, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35586, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35607, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 35629, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 35647, 0x00001C00 }, /* GL_RENDER */ + { 35657, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 35673, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 35700, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 35731, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 35755, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 35783, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 35811, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 35837, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 35867, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 35894, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 35925, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 35945, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 35972, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 36003, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 36026, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 36053, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 36080, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 36112, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 36148, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 36184, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 36204, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 36229, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 36258, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 36282, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 36310, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 36339, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 36372, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 36394, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36420, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36446, 0x00001F01 }, /* GL_RENDERER */ + { 36458, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36473, 0x00002901 }, /* GL_REPEAT */ + { 36483, 0x00001E01 }, /* GL_REPLACE */ + { 36494, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36509, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36532, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36550, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36572, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + { 36607, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 36625, 0x00000102 }, /* GL_RETURN */ + { 36635, 0x00008F99 }, /* GL_RG16_SNORM */ + { 36649, 0x00008F95 }, /* GL_RG8_SNORM */ + { 36662, 0x00001907 }, /* GL_RGB */ + { 36669, 0x00008052 }, /* GL_RGB10 */ + { 36678, 0x00008059 }, /* GL_RGB10_A2 */ + { 36690, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 36706, 0x00008052 }, /* GL_RGB10_EXT */ + { 36719, 0x00008053 }, /* GL_RGB12 */ + { 36728, 0x00008053 }, /* GL_RGB12_EXT */ + { 36741, 0x00008054 }, /* GL_RGB16 */ + { 36750, 0x0000881B }, /* GL_RGB16F */ + { 36760, 0x00008D89 }, /* GL_RGB16I */ + { 36770, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 36784, 0x00008D77 }, /* GL_RGB16UI */ + { 36795, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 36810, 0x00008054 }, /* GL_RGB16_EXT */ + { 36823, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 36838, 0x0000804E }, /* GL_RGB2_EXT */ + { 36850, 0x00008815 }, /* GL_RGB32F */ + { 36860, 0x00008D83 }, /* GL_RGB32I */ + { 36870, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 36884, 0x00008D71 }, /* GL_RGB32UI */ + { 36895, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 36910, 0x0000804F }, /* GL_RGB4 */ + { 36918, 0x0000804F }, /* GL_RGB4_EXT */ + { 36930, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 36943, 0x00008050 }, /* GL_RGB5 */ + { 36951, 0x00008D62 }, /* GL_RGB565 */ + { 36961, 0x00008D62 }, /* GL_RGB565_OES */ + { 36975, 0x00008057 }, /* GL_RGB5_A1 */ + { 36986, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 37001, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 37016, 0x00008050 }, /* GL_RGB5_EXT */ + { 37028, 0x00008051 }, /* GL_RGB8 */ + { 37036, 0x00008D8F }, /* GL_RGB8I */ + { 37045, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 37058, 0x00008D7D }, /* GL_RGB8UI */ + { 37068, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 37082, 0x00008051 }, /* GL_RGB8_EXT */ + { 37094, 0x00008051 }, /* GL_RGB8_OES */ + { 37106, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 37120, 0x00008C3D }, /* GL_RGB9_E5 */ + { 37131, 0x00001908 }, /* GL_RGBA */ + { 37139, 0x0000805A }, /* GL_RGBA12 */ + { 37149, 0x0000805A }, /* GL_RGBA12_EXT */ + { 37163, 0x0000805B }, /* GL_RGBA16 */ + { 37173, 0x0000881A }, /* GL_RGBA16F */ + { 37184, 0x00008D88 }, /* GL_RGBA16I */ + { 37195, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 37210, 0x00008D76 }, /* GL_RGBA16UI */ + { 37222, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 37238, 0x0000805B }, /* GL_RGBA16_EXT */ + { 37252, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 37268, 0x00008055 }, /* GL_RGBA2 */ + { 37277, 0x00008055 }, /* GL_RGBA2_EXT */ + { 37290, 0x00008814 }, /* GL_RGBA32F */ + { 37301, 0x00008D82 }, /* GL_RGBA32I */ + { 37312, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 37327, 0x00008D70 }, /* GL_RGBA32UI */ + { 37339, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 37355, 0x00008056 }, /* GL_RGBA4 */ + { 37364, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 37383, 0x00008056 }, /* GL_RGBA4_EXT */ + { 37396, 0x00008056 }, /* GL_RGBA4_OES */ + { 37409, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 37423, 0x00008058 }, /* GL_RGBA8 */ + { 37432, 0x00008D8E }, /* GL_RGBA8I */ + { 37442, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37456, 0x00008D7C }, /* GL_RGBA8UI */ + { 37467, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37482, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37495, 0x00008058 }, /* GL_RGBA8_OES */ + { 37508, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37523, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37541, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */ + { 37564, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 37580, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 37600, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 37625, 0x00000C31 }, /* GL_RGBA_MODE */ + { 37638, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 37651, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 37665, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 37680, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 37699, 0x000083A0 }, /* GL_RGB_S3TC */ + { 37711, 0x00008573 }, /* GL_RGB_SCALE */ + { 37724, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 37741, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 37758, 0x00008F92 }, /* GL_RGB_SNORM */ + { 37771, 0x00008F91 }, /* GL_RG_SNORM */ + { 37783, 0x00000407 }, /* GL_RIGHT */ + { 37792, 0x00002000 }, /* GL_S */ + { 37797, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 37811, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 37831, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 37855, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 37882, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 37913, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 37934, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 37948, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 37968, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 37992, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 38019, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 38050, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 38069, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 38095, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 38116, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 38130, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 38148, 0x00008919 }, /* GL_SAMPLER_BINDING */ + { 38167, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 38185, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 38207, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 38223, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 38246, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 38273, 0x000080A9 }, /* GL_SAMPLES */ + { 38284, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 38300, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 38315, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 38333, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 38355, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 38383, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 38415, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 38438, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 38465, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 38483, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38506, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38528, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 38547, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 38570, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 38596, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 38626, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 38651, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 38680, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 38695, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 38710, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 38726, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 38751, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 38791, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 38835, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 38868, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 38898, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 38930, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 38960, 0x00001C02 }, /* GL_SELECT */ + { 38970, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 38998, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 39023, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 39039, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 39059, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 39083, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 39110, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 39141, 0x0000150F }, /* GL_SET */ + { 39148, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 39173, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 39192, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 39213, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 39237, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 39252, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 39267, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 39295, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 39318, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 39348, 0x00001601 }, /* GL_SHININESS */ + { 39361, 0x00001402 }, /* GL_SHORT */ + { 39370, 0x00009119 }, /* GL_SIGNALED */ + { 39382, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 39403, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 39419, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 39439, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 39458, 0x00008C46 }, /* GL_SLUMINANCE */ + { 39472, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 39487, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39509, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39529, 0x00001D01 }, /* GL_SMOOTH */ + { 39539, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 39572, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 39599, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 39632, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 39659, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 39676, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 39697, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 39718, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 39733, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 39752, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 39771, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 39788, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 39809, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 39830, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 39845, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 39864, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 39883, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 39900, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 39921, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 39942, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 39957, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 39976, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 39995, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 40015, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 40033, 0x00001202 }, /* GL_SPECULAR */ + { 40045, 0x00002402 }, /* GL_SPHERE_MAP */ + { 40059, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 40074, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 40092, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 40109, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 40123, 0x00008580 }, /* GL_SRC0_RGB */ + { 40135, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 40149, 0x00008581 }, /* GL_SRC1_RGB */ + { 40161, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 40175, 0x00008582 }, /* GL_SRC2_RGB */ + { 40187, 0x00000302 }, /* GL_SRC_ALPHA */ + { 40200, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 40222, 0x00000300 }, /* GL_SRC_COLOR */ + { 40235, 0x00008C40 }, /* GL_SRGB */ + { 40243, 0x00008C41 }, /* GL_SRGB8 */ + { 40252, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 40268, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 40282, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 40300, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 40319, 0x000088E6 }, /* GL_STATIC_COPY */ + { 40334, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 40353, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 40368, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 40387, 0x000088E5 }, /* GL_STATIC_READ */ + { 40402, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 40421, 0x00001802 }, /* GL_STENCIL */ + { 40432, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 40454, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 40480, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40506, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40527, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 40552, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 40573, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 40598, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 40630, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 40666, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 40698, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 40734, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 40754, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 40781, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 40807, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 40823, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 40841, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 40863, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 40886, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 40902, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 40918, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 40935, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 40953, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 40972, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 40995, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 41017, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 41039, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 41057, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 41079, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 41101, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 41119, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 41141, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 41163, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 41184, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 41211, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 41238, 0x00000B97 }, /* GL_STENCIL_REF */ + { 41253, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 41269, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 41298, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 41320, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 41341, 0x00000C33 }, /* GL_STEREO */ + { 41351, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 41375, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 41400, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 41424, 0x000088E2 }, /* GL_STREAM_COPY */ + { 41439, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 41458, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 41473, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 41492, 0x000088E1 }, /* GL_STREAM_READ */ + { 41507, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41526, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41543, 0x000084E7 }, /* GL_SUBTRACT */ + { 41555, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 41571, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 41589, 0x00009116 }, /* GL_SYNC_FENCE */ + { 41603, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 41617, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 41644, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 41674, 0x00009114 }, /* GL_SYNC_STATUS */ + { 41689, 0x00002001 }, /* GL_T */ + { 41694, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 41709, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 41728, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 41744, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 41759, 0x00002A27 }, /* GL_T2F_V3F */ + { 41770, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 41789, 0x00002A28 }, /* GL_T4F_V4F */ + { 41800, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 41823, 0x00001702 }, /* GL_TEXTURE */ + { 41834, 0x000084C0 }, /* GL_TEXTURE0 */ + { 41846, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 41862, 0x000084C1 }, /* GL_TEXTURE1 */ + { 41874, 0x000084CA }, /* GL_TEXTURE10 */ + { 41887, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 41904, 0x000084CB }, /* GL_TEXTURE11 */ + { 41917, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 41934, 0x000084CC }, /* GL_TEXTURE12 */ + { 41947, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 41964, 0x000084CD }, /* GL_TEXTURE13 */ + { 41977, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 41994, 0x000084CE }, /* GL_TEXTURE14 */ + { 42007, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 42024, 0x000084CF }, /* GL_TEXTURE15 */ + { 42037, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 42054, 0x000084D0 }, /* GL_TEXTURE16 */ + { 42067, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 42084, 0x000084D1 }, /* GL_TEXTURE17 */ + { 42097, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 42114, 0x000084D2 }, /* GL_TEXTURE18 */ + { 42127, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 42144, 0x000084D3 }, /* GL_TEXTURE19 */ + { 42157, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 42174, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 42190, 0x000084C2 }, /* GL_TEXTURE2 */ + { 42202, 0x000084D4 }, /* GL_TEXTURE20 */ + { 42215, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 42232, 0x000084D5 }, /* GL_TEXTURE21 */ + { 42245, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 42262, 0x000084D6 }, /* GL_TEXTURE22 */ + { 42275, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 42292, 0x000084D7 }, /* GL_TEXTURE23 */ + { 42305, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 42322, 0x000084D8 }, /* GL_TEXTURE24 */ + { 42335, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 42352, 0x000084D9 }, /* GL_TEXTURE25 */ + { 42365, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 42382, 0x000084DA }, /* GL_TEXTURE26 */ + { 42395, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 42412, 0x000084DB }, /* GL_TEXTURE27 */ + { 42425, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 42442, 0x000084DC }, /* GL_TEXTURE28 */ + { 42455, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 42472, 0x000084DD }, /* GL_TEXTURE29 */ + { 42485, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42502, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42518, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42530, 0x000084DE }, /* GL_TEXTURE30 */ + { 42543, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 42560, 0x000084DF }, /* GL_TEXTURE31 */ + { 42573, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 42590, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 42606, 0x000084C4 }, /* GL_TEXTURE4 */ + { 42618, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 42634, 0x000084C5 }, /* GL_TEXTURE5 */ + { 42646, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 42662, 0x000084C6 }, /* GL_TEXTURE6 */ + { 42674, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 42690, 0x000084C7 }, /* GL_TEXTURE7 */ + { 42702, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 42718, 0x000084C8 }, /* GL_TEXTURE8 */ + { 42730, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 42746, 0x000084C9 }, /* GL_TEXTURE9 */ + { 42758, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 42774, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 42788, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 42808, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 42832, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 42846, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 42866, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 42890, 0x0000806F }, /* GL_TEXTURE_3D */ + { 42904, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 42922, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 42944, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 42970, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 42992, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 43014, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 43042, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 43074, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 43096, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 43124, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 43156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 43178, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 43204, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 43230, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER_ARB */ + { 43260, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 43288, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 43320, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 43352, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 43381, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 43414, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 43446, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 43461, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 43482, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 43507, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 43525, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 43549, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 43567, 0x00008C2A }, /* GL_TEXTURE_BUFFER_ARB */ + { 43589, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 43626, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB */ + { 43667, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 43692, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT_ARB */ + { 43721, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 43752, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 43782, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 43812, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 43847, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 43878, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 43916, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 43943, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 43975, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 44009, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 44033, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 44061, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 44085, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 44113, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 44146, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 44170, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 44192, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 44214, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 44240, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 44274, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 44307, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 44344, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 44372, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 44404, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 44427, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 44465, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 44507, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 44538, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 44566, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 44596, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 44624, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 44649, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 44669, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 44693, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 44724, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 44759, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 44794, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 44825, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 44860, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 44895, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 44926, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 44961, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 44996, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 45020, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 45051, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 45086, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 45121, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 45152, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 45187, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 45222, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 45253, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 45288, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 45323, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 45352, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 45369, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 45391, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 45417, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 45432, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 45453, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 45473, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 45499, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 45529, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 45549, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 45573, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 45590, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 45607, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 45624, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 45647, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 45664, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 45689, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 45711, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 45737, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 45755, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 45781, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 45807, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 45837, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 45864, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 45889, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 45909, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 45933, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 45960, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 45987, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 46014, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 46040, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 46070, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 46092, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 46110, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 46150, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 46180, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 46208, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 46236, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 46264, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 46285, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 46304, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 46326, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 46345, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 46365, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 46395, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 46426, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 46447, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 46472, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 46496, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 46516, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 46540, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 46560, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 46583, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 46606, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 46630, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 46658, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 46688, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 46713, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 46747, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 46764, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 46782, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 46804, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 46822, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 46840, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 46859, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 46879, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 46898, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 46927, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 46944, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 46966, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 46996, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 47025, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 47061, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 47098, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 47139, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 47172, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 47206, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 47244, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 47280, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 47314, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 47352, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 47387, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 47426, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 47467, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 47512, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 47543, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 47578, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 47619, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 47664, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 47690, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 47720, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 47752, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 47782, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 47816, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 47832, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 47863, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 47898, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 47926, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 47958, 0x00000004 }, /* GL_TRIANGLES */ + { 47971, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 47994, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 48021, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 48037, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 48058, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 48076, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 48104, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 48136, 0x00000001 }, /* GL_TRUE */ + { 48144, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 48163, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + { 48192, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 48212, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 48235, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 48255, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 48276, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 48298, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 48320, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 48340, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 48361, 0x00009118 }, /* GL_UNSIGNALED */ + { 48375, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 48392, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 48419, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 48442, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 48458, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 48490, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 48517, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 48548, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 48569, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 48594, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 48618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 48643, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 48674, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 48709, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 48737, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 48761, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 48789, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 48816, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 48849, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 48886, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 48917, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 48944, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 48977, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 49014, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 49045, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 49077, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 49113, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 49140, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 49171, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 49202, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 49237, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 49266, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 49299, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 49320, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 49345, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 49366, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 49391, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 49412, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 49437, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 49460, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 49478, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 49508, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 49542, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 49568, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 49598, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 49632, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 49658, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 49682, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 49710, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 49738, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 49765, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 49797, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 49828, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 49842, 0x00002A20 }, /* GL_V2F */ + { 49849, 0x00002A21 }, /* GL_V3F */ + { 49856, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 49875, 0x00001F00 }, /* GL_VENDOR */ + { 49885, 0x00001F02 }, /* GL_VERSION */ + { 49896, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 49912, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 49936, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 49966, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 49997, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 50032, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 50056, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 50077, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 50100, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 50121, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 50148, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 50176, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 50204, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 50232, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 50260, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 50288, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 50316, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 50343, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 50370, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 50397, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 50424, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 50451, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 50478, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 50505, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 50532, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 50559, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 50597, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 50639, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + { 50674, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50705, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50740, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50771, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50806, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50840, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50878, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50909, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50944, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50972, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 51004, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 51034, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 51068, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 51096, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 51128, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 51148, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 51170, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 51199, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 51220, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 51249, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 51282, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 51314, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 51341, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 51372, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 51402, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 51419, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 51440, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 51467, 0x00000BA2 }, /* GL_VIEWPORT */ + { 51479, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 51495, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 51513, 0x0000911D }, /* GL_WAIT_FAILED */ + { 51528, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 51548, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 51579, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 51614, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 51649, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 51669, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51697, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51725, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51750, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51775, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51802, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51829, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51854, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51879, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51903, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51922, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51936, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51954, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51972, 0x00001506 }, /* GL_XOR */ + { 51979, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51998, 0x00008757 }, /* GL_YCBCR_MESA */ + { 52012, 0x00000000 }, /* GL_ZERO */ + { 52020, 0x00000D16 }, /* GL_ZOOM_X */ + { 52030, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1563] = +static const unsigned reduced_enums[1564] = { 539, /* GL_FALSE */ - 834, /* GL_LINES */ - 838, /* GL_LINE_LOOP */ - 845, /* GL_LINE_STRIP */ - 2156, /* GL_TRIANGLES */ - 2161, /* GL_TRIANGLE_STRIP */ - 2159, /* GL_TRIANGLE_FAN */ - 1521, /* GL_QUADS */ - 1525, /* GL_QUAD_STRIP */ - 1389, /* GL_POLYGON */ - 835, /* GL_LINES_ADJACENCY */ - 846, /* GL_LINE_STRIP_ADJACENCY */ - 2157, /* GL_TRIANGLES_ADJACENCY */ - 2162, /* GL_TRIANGLE_STRIP_ADJACENCY */ - 1401, /* GL_POLYGON_STIPPLE_BIT */ - 1344, /* GL_PIXEL_MODE_BIT */ - 821, /* GL_LIGHTING_BIT */ + 835, /* GL_LINES */ + 839, /* GL_LINE_LOOP */ + 846, /* GL_LINE_STRIP */ + 2157, /* GL_TRIANGLES */ + 2162, /* GL_TRIANGLE_STRIP */ + 2160, /* GL_TRIANGLE_FAN */ + 1522, /* GL_QUADS */ + 1526, /* GL_QUAD_STRIP */ + 1390, /* GL_POLYGON */ + 836, /* GL_LINES_ADJACENCY */ + 847, /* GL_LINE_STRIP_ADJACENCY */ + 2158, /* GL_TRIANGLES_ADJACENCY */ + 2163, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1402, /* GL_POLYGON_STIPPLE_BIT */ + 1345, /* GL_PIXEL_MODE_BIT */ + 822, /* GL_LIGHTING_BIT */ 573, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 857, /* GL_LOAD */ - 1611, /* GL_RETURN */ - 1209, /* GL_MULT */ + 858, /* GL_LOAD */ + 1612, /* GL_RETURN */ + 1210, /* GL_MULT */ 24, /* GL_ADD */ - 1225, /* GL_NEVER */ - 811, /* GL_LESS */ + 1226, /* GL_NEVER */ + 812, /* GL_LESS */ 529, /* GL_EQUAL */ - 810, /* GL_LEQUAL */ + 811, /* GL_LEQUAL */ 696, /* GL_GREATER */ - 1242, /* GL_NOTEQUAL */ + 1243, /* GL_NOTEQUAL */ 695, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1820, /* GL_SRC_COLOR */ - 1277, /* GL_ONE_MINUS_SRC_COLOR */ - 1818, /* GL_SRC_ALPHA */ - 1276, /* GL_ONE_MINUS_SRC_ALPHA */ + 1821, /* GL_SRC_COLOR */ + 1278, /* GL_ONE_MINUS_SRC_COLOR */ + 1819, /* GL_SRC_ALPHA */ + 1277, /* GL_ONE_MINUS_SRC_ALPHA */ 508, /* GL_DST_ALPHA */ - 1274, /* GL_ONE_MINUS_DST_ALPHA */ + 1275, /* GL_ONE_MINUS_DST_ALPHA */ 509, /* GL_DST_COLOR */ - 1275, /* GL_ONE_MINUS_DST_COLOR */ - 1819, /* GL_SRC_ALPHA_SATURATE */ + 1276, /* GL_ONE_MINUS_DST_COLOR */ + 1820, /* GL_SRC_ALPHA_SATURATE */ 672, /* GL_FRONT_LEFT */ 673, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ 669, /* GL_FRONT */ 76, /* GL_BACK */ - 809, /* GL_LEFT */ - 1701, /* GL_RIGHT */ + 810, /* GL_LEFT */ + 1702, /* GL_RIGHT */ 670, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 797, /* GL_INVALID_ENUM */ - 802, /* GL_INVALID_VALUE */ - 801, /* GL_INVALID_OPERATION */ - 1825, /* GL_STACK_OVERFLOW */ - 1826, /* GL_STACK_UNDERFLOW */ - 1302, /* GL_OUT_OF_MEMORY */ - 798, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 798, /* GL_INVALID_ENUM */ + 803, /* GL_INVALID_VALUE */ + 802, /* GL_INVALID_OPERATION */ + 1826, /* GL_STACK_OVERFLOW */ + 1827, /* GL_STACK_UNDERFLOW */ + 1303, /* GL_OUT_OF_MEMORY */ + 799, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1322, /* GL_PASS_THROUGH_TOKEN */ - 1388, /* GL_POINT_TOKEN */ - 848, /* GL_LINE_TOKEN */ - 1402, /* GL_POLYGON_TOKEN */ + 1323, /* GL_PASS_THROUGH_TOKEN */ + 1389, /* GL_POINT_TOKEN */ + 849, /* GL_LINE_TOKEN */ + 1403, /* GL_POLYGON_TOKEN */ 87, /* GL_BITMAP_TOKEN */ 507, /* GL_DRAW_PIXEL_TOKEN */ 353, /* GL_COPY_PIXEL_TOKEN */ - 839, /* GL_LINE_RESET_TOKEN */ + 840, /* GL_LINE_RESET_TOKEN */ 532, /* GL_EXP */ 533, /* GL_EXP2 */ 390, /* GL_CW */ 154, /* GL_CCW */ 187, /* GL_COEFF */ - 1299, /* GL_ORDER */ + 1300, /* GL_ORDER */ 444, /* GL_DOMAIN */ 363, /* GL_CURRENT_COLOR */ 366, /* GL_CURRENT_INDEX */ @@ -4769,33 +4771,33 @@ static const unsigned reduced_enums[1563] = 381, /* GL_CURRENT_RASTER_POSITION */ 382, /* GL_CURRENT_RASTER_POSITION_VALID */ 379, /* GL_CURRENT_RASTER_DISTANCE */ - 1380, /* GL_POINT_SMOOTH */ - 1364, /* GL_POINT_SIZE */ - 1379, /* GL_POINT_SIZE_RANGE */ - 1370, /* GL_POINT_SIZE_GRANULARITY */ - 840, /* GL_LINE_SMOOTH */ - 849, /* GL_LINE_WIDTH */ - 851, /* GL_LINE_WIDTH_RANGE */ - 850, /* GL_LINE_WIDTH_GRANULARITY */ - 842, /* GL_LINE_STIPPLE */ - 843, /* GL_LINE_STIPPLE_PATTERN */ - 844, /* GL_LINE_STIPPLE_REPEAT */ - 856, /* GL_LIST_MODE */ - 1064, /* GL_MAX_LIST_NESTING */ - 853, /* GL_LIST_BASE */ - 855, /* GL_LIST_INDEX */ - 1391, /* GL_POLYGON_MODE */ - 1398, /* GL_POLYGON_SMOOTH */ - 1400, /* GL_POLYGON_STIPPLE */ + 1381, /* GL_POINT_SMOOTH */ + 1365, /* GL_POINT_SIZE */ + 1380, /* GL_POINT_SIZE_RANGE */ + 1371, /* GL_POINT_SIZE_GRANULARITY */ + 841, /* GL_LINE_SMOOTH */ + 850, /* GL_LINE_WIDTH */ + 852, /* GL_LINE_WIDTH_RANGE */ + 851, /* GL_LINE_WIDTH_GRANULARITY */ + 843, /* GL_LINE_STIPPLE */ + 844, /* GL_LINE_STIPPLE_PATTERN */ + 845, /* GL_LINE_STIPPLE_REPEAT */ + 857, /* GL_LIST_MODE */ + 1065, /* GL_MAX_LIST_NESTING */ + 854, /* GL_LIST_BASE */ + 856, /* GL_LIST_INDEX */ + 1392, /* GL_POLYGON_MODE */ + 1399, /* GL_POLYGON_SMOOTH */ + 1401, /* GL_POLYGON_STIPPLE */ 518, /* GL_EDGE_FLAG */ 356, /* GL_CULL_FACE */ 357, /* GL_CULL_FACE_MODE */ 671, /* GL_FRONT_FACE */ - 820, /* GL_LIGHTING */ - 825, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 826, /* GL_LIGHT_MODEL_TWO_SIDE */ - 822, /* GL_LIGHT_MODEL_AMBIENT */ - 1767, /* GL_SHADE_MODEL */ + 821, /* GL_LIGHTING */ + 826, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 827, /* GL_LIGHT_MODEL_TWO_SIDE */ + 823, /* GL_LIGHT_MODEL_AMBIENT */ + 1768, /* GL_SHADE_MODEL */ 235, /* GL_COLOR_MATERIAL_FACE */ 236, /* GL_COLOR_MATERIAL_PARAMETER */ 234, /* GL_COLOR_MATERIAL */ @@ -4812,24 +4814,24 @@ static const unsigned reduced_enums[1563] = 414, /* GL_DEPTH_CLEAR_VALUE */ 428, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1870, /* GL_STENCIL_TEST */ - 1851, /* GL_STENCIL_CLEAR_VALUE */ - 1853, /* GL_STENCIL_FUNC */ - 1872, /* GL_STENCIL_VALUE_MASK */ - 1852, /* GL_STENCIL_FAIL */ - 1867, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1868, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1869, /* GL_STENCIL_REF */ - 1873, /* GL_STENCIL_WRITEMASK */ - 1014, /* GL_MATRIX_MODE */ - 1231, /* GL_NORMALIZE */ - 2289, /* GL_VIEWPORT */ - 1204, /* GL_MODELVIEW_STACK_DEPTH */ - 1495, /* GL_PROJECTION_STACK_DEPTH */ - 2110, /* GL_TEXTURE_STACK_DEPTH */ - 1201, /* GL_MODELVIEW_MATRIX */ - 1493, /* GL_PROJECTION_MATRIX */ - 2090, /* GL_TEXTURE_MATRIX */ + 1871, /* GL_STENCIL_TEST */ + 1852, /* GL_STENCIL_CLEAR_VALUE */ + 1854, /* GL_STENCIL_FUNC */ + 1873, /* GL_STENCIL_VALUE_MASK */ + 1853, /* GL_STENCIL_FAIL */ + 1868, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1869, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1870, /* GL_STENCIL_REF */ + 1874, /* GL_STENCIL_WRITEMASK */ + 1015, /* GL_MATRIX_MODE */ + 1232, /* GL_NORMALIZE */ + 2290, /* GL_VIEWPORT */ + 1205, /* GL_MODELVIEW_STACK_DEPTH */ + 1496, /* GL_PROJECTION_STACK_DEPTH */ + 2111, /* GL_TEXTURE_STACK_DEPTH */ + 1202, /* GL_MODELVIEW_MATRIX */ + 1494, /* GL_PROJECTION_MATRIX */ + 2091, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 169, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ @@ -4839,72 +4841,72 @@ static const unsigned reduced_enums[1563] = 91, /* GL_BLEND_DST */ 105, /* GL_BLEND_SRC */ 88, /* GL_BLEND */ - 859, /* GL_LOGIC_OP_MODE */ + 860, /* GL_LOGIC_OP_MODE */ 745, /* GL_INDEX_LOGIC_OP */ 233, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ 454, /* GL_DRAW_BUFFER */ - 1548, /* GL_READ_BUFFER */ - 1744, /* GL_SCISSOR_BOX */ - 1745, /* GL_SCISSOR_TEST */ + 1549, /* GL_READ_BUFFER */ + 1745, /* GL_SCISSOR_BOX */ + 1746, /* GL_SCISSOR_TEST */ 744, /* GL_INDEX_CLEAR_VALUE */ 749, /* GL_INDEX_WRITEMASK */ 230, /* GL_COLOR_CLEAR_VALUE */ 272, /* GL_COLOR_WRITEMASK */ 746, /* GL_INDEX_MODE */ - 1690, /* GL_RGBA_MODE */ + 1691, /* GL_RGBA_MODE */ 453, /* GL_DOUBLEBUFFER */ - 1874, /* GL_STEREO */ - 1602, /* GL_RENDER_MODE */ - 1323, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1381, /* GL_POINT_SMOOTH_HINT */ - 841, /* GL_LINE_SMOOTH_HINT */ - 1399, /* GL_POLYGON_SMOOTH_HINT */ + 1875, /* GL_STEREO */ + 1603, /* GL_RENDER_MODE */ + 1324, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1382, /* GL_POINT_SMOOTH_HINT */ + 842, /* GL_LINE_SMOOTH_HINT */ + 1400, /* GL_POLYGON_SMOOTH_HINT */ 593, /* GL_FOG_HINT */ - 2070, /* GL_TEXTURE_GEN_S */ - 2072, /* GL_TEXTURE_GEN_T */ - 2069, /* GL_TEXTURE_GEN_R */ - 2068, /* GL_TEXTURE_GEN_Q */ - 1336, /* GL_PIXEL_MAP_I_TO_I */ - 1342, /* GL_PIXEL_MAP_S_TO_S */ - 1338, /* GL_PIXEL_MAP_I_TO_R */ - 1334, /* GL_PIXEL_MAP_I_TO_G */ - 1332, /* GL_PIXEL_MAP_I_TO_B */ - 1330, /* GL_PIXEL_MAP_I_TO_A */ - 1340, /* GL_PIXEL_MAP_R_TO_R */ - 1328, /* GL_PIXEL_MAP_G_TO_G */ - 1326, /* GL_PIXEL_MAP_B_TO_B */ - 1324, /* GL_PIXEL_MAP_A_TO_A */ - 1337, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1343, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1339, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1335, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1333, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1331, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1341, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1329, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1327, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1325, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2174, /* GL_UNPACK_SWAP_BYTES */ - 2169, /* GL_UNPACK_LSB_FIRST */ - 2170, /* GL_UNPACK_ROW_LENGTH */ - 2173, /* GL_UNPACK_SKIP_ROWS */ - 2172, /* GL_UNPACK_SKIP_PIXELS */ - 2167, /* GL_UNPACK_ALIGNMENT */ - 1311, /* GL_PACK_SWAP_BYTES */ - 1306, /* GL_PACK_LSB_FIRST */ - 1307, /* GL_PACK_ROW_LENGTH */ - 1310, /* GL_PACK_SKIP_ROWS */ - 1309, /* GL_PACK_SKIP_PIXELS */ - 1303, /* GL_PACK_ALIGNMENT */ - 955, /* GL_MAP_COLOR */ - 960, /* GL_MAP_STENCIL */ + 2071, /* GL_TEXTURE_GEN_S */ + 2073, /* GL_TEXTURE_GEN_T */ + 2070, /* GL_TEXTURE_GEN_R */ + 2069, /* GL_TEXTURE_GEN_Q */ + 1337, /* GL_PIXEL_MAP_I_TO_I */ + 1343, /* GL_PIXEL_MAP_S_TO_S */ + 1339, /* GL_PIXEL_MAP_I_TO_R */ + 1335, /* GL_PIXEL_MAP_I_TO_G */ + 1333, /* GL_PIXEL_MAP_I_TO_B */ + 1331, /* GL_PIXEL_MAP_I_TO_A */ + 1341, /* GL_PIXEL_MAP_R_TO_R */ + 1329, /* GL_PIXEL_MAP_G_TO_G */ + 1327, /* GL_PIXEL_MAP_B_TO_B */ + 1325, /* GL_PIXEL_MAP_A_TO_A */ + 1338, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1344, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1340, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1336, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1334, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1332, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1342, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1330, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1328, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1326, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2175, /* GL_UNPACK_SWAP_BYTES */ + 2170, /* GL_UNPACK_LSB_FIRST */ + 2171, /* GL_UNPACK_ROW_LENGTH */ + 2174, /* GL_UNPACK_SKIP_ROWS */ + 2173, /* GL_UNPACK_SKIP_PIXELS */ + 2168, /* GL_UNPACK_ALIGNMENT */ + 1312, /* GL_PACK_SWAP_BYTES */ + 1307, /* GL_PACK_LSB_FIRST */ + 1308, /* GL_PACK_ROW_LENGTH */ + 1311, /* GL_PACK_SKIP_ROWS */ + 1310, /* GL_PACK_SKIP_PIXELS */ + 1304, /* GL_PACK_ALIGNMENT */ + 956, /* GL_MAP_COLOR */ + 961, /* GL_MAP_STENCIL */ 748, /* GL_INDEX_SHIFT */ 747, /* GL_INDEX_OFFSET */ - 1564, /* GL_RED_SCALE */ - 1560, /* GL_RED_BIAS */ - 2315, /* GL_ZOOM_X */ - 2316, /* GL_ZOOM_Y */ + 1565, /* GL_RED_SCALE */ + 1561, /* GL_RED_BIAS */ + 2316, /* GL_ZOOM_X */ + 2317, /* GL_ZOOM_Y */ 702, /* GL_GREEN_SCALE */ 698, /* GL_GREEN_BIAS */ 115, /* GL_BLUE_SCALE */ @@ -4913,87 +4915,87 @@ static const unsigned reduced_enums[1563] = 47, /* GL_ALPHA_BIAS */ 430, /* GL_DEPTH_SCALE */ 406, /* GL_DEPTH_BIAS */ - 1046, /* GL_MAX_EVAL_ORDER */ - 1063, /* GL_MAX_LIGHTS */ - 1026, /* GL_MAX_CLIP_DISTANCES */ - 1119, /* GL_MAX_TEXTURE_SIZE */ - 1070, /* GL_MAX_PIXEL_MAP_TABLE */ - 1022, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 1066, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 1067, /* GL_MAX_NAME_STACK_DEPTH */ - 1098, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1120, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1146, /* GL_MAX_VIEWPORT_DIMS */ - 1023, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1884, /* GL_SUBPIXEL_BITS */ + 1047, /* GL_MAX_EVAL_ORDER */ + 1064, /* GL_MAX_LIGHTS */ + 1027, /* GL_MAX_CLIP_DISTANCES */ + 1120, /* GL_MAX_TEXTURE_SIZE */ + 1071, /* GL_MAX_PIXEL_MAP_TABLE */ + 1023, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1067, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1068, /* GL_MAX_NAME_STACK_DEPTH */ + 1099, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1121, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1147, /* GL_MAX_VIEWPORT_DIMS */ + 1024, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1885, /* GL_SUBPIXEL_BITS */ 743, /* GL_INDEX_BITS */ - 1561, /* GL_RED_BITS */ + 1562, /* GL_RED_BITS */ 699, /* GL_GREEN_BITS */ 112, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ 407, /* GL_DEPTH_BITS */ - 1848, /* GL_STENCIL_BITS */ + 1849, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1218, /* GL_NAME_STACK_DEPTH */ + 1219, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 901, /* GL_MAP1_COLOR_4 */ - 904, /* GL_MAP1_INDEX */ - 905, /* GL_MAP1_NORMAL */ - 906, /* GL_MAP1_TEXTURE_COORD_1 */ - 907, /* GL_MAP1_TEXTURE_COORD_2 */ - 908, /* GL_MAP1_TEXTURE_COORD_3 */ - 909, /* GL_MAP1_TEXTURE_COORD_4 */ - 910, /* GL_MAP1_VERTEX_3 */ - 911, /* GL_MAP1_VERTEX_4 */ - 928, /* GL_MAP2_COLOR_4 */ - 931, /* GL_MAP2_INDEX */ - 932, /* GL_MAP2_NORMAL */ - 933, /* GL_MAP2_TEXTURE_COORD_1 */ - 934, /* GL_MAP2_TEXTURE_COORD_2 */ - 935, /* GL_MAP2_TEXTURE_COORD_3 */ - 936, /* GL_MAP2_TEXTURE_COORD_4 */ - 937, /* GL_MAP2_VERTEX_3 */ - 938, /* GL_MAP2_VERTEX_4 */ - 902, /* GL_MAP1_GRID_DOMAIN */ - 903, /* GL_MAP1_GRID_SEGMENTS */ - 929, /* GL_MAP2_GRID_DOMAIN */ - 930, /* GL_MAP2_GRID_SEGMENTS */ - 1967, /* GL_TEXTURE_1D */ - 1970, /* GL_TEXTURE_2D */ + 902, /* GL_MAP1_COLOR_4 */ + 905, /* GL_MAP1_INDEX */ + 906, /* GL_MAP1_NORMAL */ + 907, /* GL_MAP1_TEXTURE_COORD_1 */ + 908, /* GL_MAP1_TEXTURE_COORD_2 */ + 909, /* GL_MAP1_TEXTURE_COORD_3 */ + 910, /* GL_MAP1_TEXTURE_COORD_4 */ + 911, /* GL_MAP1_VERTEX_3 */ + 912, /* GL_MAP1_VERTEX_4 */ + 929, /* GL_MAP2_COLOR_4 */ + 932, /* GL_MAP2_INDEX */ + 933, /* GL_MAP2_NORMAL */ + 934, /* GL_MAP2_TEXTURE_COORD_1 */ + 935, /* GL_MAP2_TEXTURE_COORD_2 */ + 936, /* GL_MAP2_TEXTURE_COORD_3 */ + 937, /* GL_MAP2_TEXTURE_COORD_4 */ + 938, /* GL_MAP2_VERTEX_3 */ + 939, /* GL_MAP2_VERTEX_4 */ + 903, /* GL_MAP1_GRID_DOMAIN */ + 904, /* GL_MAP1_GRID_SEGMENTS */ + 930, /* GL_MAP2_GRID_DOMAIN */ + 931, /* GL_MAP2_GRID_SEGMENTS */ + 1968, /* GL_TEXTURE_1D */ + 1971, /* GL_TEXTURE_2D */ 542, /* GL_FEEDBACK_BUFFER_POINTER */ 543, /* GL_FEEDBACK_BUFFER_SIZE */ 544, /* GL_FEEDBACK_BUFFER_TYPE */ - 1754, /* GL_SELECTION_BUFFER_POINTER */ - 1755, /* GL_SELECTION_BUFFER_SIZE */ - 2116, /* GL_TEXTURE_WIDTH */ - 2076, /* GL_TEXTURE_HEIGHT */ - 2020, /* GL_TEXTURE_COMPONENTS */ - 1998, /* GL_TEXTURE_BORDER_COLOR */ - 1997, /* GL_TEXTURE_BORDER */ + 1755, /* GL_SELECTION_BUFFER_POINTER */ + 1756, /* GL_SELECTION_BUFFER_SIZE */ + 2117, /* GL_TEXTURE_WIDTH */ + 2077, /* GL_TEXTURE_HEIGHT */ + 2021, /* GL_TEXTURE_COMPONENTS */ + 1999, /* GL_TEXTURE_BORDER_COLOR */ + 1998, /* GL_TEXTURE_BORDER */ 445, /* GL_DONT_CARE */ 540, /* GL_FASTEST */ - 1226, /* GL_NICEST */ + 1227, /* GL_NICEST */ 56, /* GL_AMBIENT */ 442, /* GL_DIFFUSE */ - 1807, /* GL_SPECULAR */ - 1403, /* GL_POSITION */ - 1810, /* GL_SPOT_DIRECTION */ - 1811, /* GL_SPOT_EXPONENT */ - 1809, /* GL_SPOT_CUTOFF */ + 1808, /* GL_SPECULAR */ + 1404, /* GL_POSITION */ + 1811, /* GL_SPOT_DIRECTION */ + 1812, /* GL_SPOT_EXPONENT */ + 1810, /* GL_SPOT_CUTOFF */ 320, /* GL_CONSTANT_ATTENUATION */ - 829, /* GL_LINEAR_ATTENUATION */ - 1520, /* GL_QUADRATIC_ATTENUATION */ + 830, /* GL_LINEAR_ATTENUATION */ + 1521, /* GL_QUADRATIC_ATTENUATION */ 287, /* GL_COMPILE */ 288, /* GL_COMPILE_AND_EXECUTE */ 149, /* GL_BYTE */ - 2176, /* GL_UNSIGNED_BYTE */ - 1772, /* GL_SHORT */ - 2215, /* GL_UNSIGNED_SHORT */ + 2177, /* GL_UNSIGNED_BYTE */ + 1773, /* GL_SHORT */ + 2216, /* GL_UNSIGNED_SHORT */ 752, /* GL_INT */ - 2179, /* GL_UNSIGNED_INT */ + 2180, /* GL_UNSIGNED_INT */ 553, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -5006,100 +5008,100 @@ static const unsigned reduced_enums[1563] = 60, /* GL_AND_REVERSE */ 351, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1229, /* GL_NOOP */ - 2311, /* GL_XOR */ - 1298, /* GL_OR */ - 1230, /* GL_NOR */ + 1230, /* GL_NOOP */ + 2312, /* GL_XOR */ + 1299, /* GL_OR */ + 1231, /* GL_NOR */ 530, /* GL_EQUIV */ - 805, /* GL_INVERT */ - 1301, /* GL_OR_REVERSE */ + 806, /* GL_INVERT */ + 1302, /* GL_OR_REVERSE */ 352, /* GL_COPY_INVERTED */ - 1300, /* GL_OR_INVERTED */ - 1219, /* GL_NAND */ - 1761, /* GL_SET */ + 1301, /* GL_OR_INVERTED */ + 1220, /* GL_NAND */ + 1762, /* GL_SET */ 527, /* GL_EMISSION */ - 1771, /* GL_SHININESS */ + 1772, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 232, /* GL_COLOR_INDEXES */ - 1168, /* GL_MODELVIEW */ - 1492, /* GL_PROJECTION */ - 1902, /* GL_TEXTURE */ + 1169, /* GL_MODELVIEW */ + 1493, /* GL_PROJECTION */ + 1903, /* GL_TEXTURE */ 188, /* GL_COLOR */ 399, /* GL_DEPTH */ - 1833, /* GL_STENCIL */ + 1834, /* GL_STENCIL */ 231, /* GL_COLOR_INDEX */ - 1854, /* GL_STENCIL_INDEX */ + 1855, /* GL_STENCIL_INDEX */ 415, /* GL_DEPTH_COMPONENT */ - 1557, /* GL_RED */ + 1558, /* GL_RED */ 697, /* GL_GREEN */ 110, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1614, /* GL_RGB */ - 1654, /* GL_RGBA */ - 864, /* GL_LUMINANCE */ - 891, /* GL_LUMINANCE_ALPHA */ + 1615, /* GL_RGB */ + 1655, /* GL_RGBA */ + 865, /* GL_LUMINANCE */ + 892, /* GL_LUMINANCE_ALPHA */ 86, /* GL_BITMAP */ - 1353, /* GL_POINT */ - 827, /* GL_LINE */ + 1354, /* GL_POINT */ + 828, /* GL_LINE */ 545, /* GL_FILL */ - 1571, /* GL_RENDER */ + 1572, /* GL_RENDER */ 541, /* GL_FEEDBACK */ - 1753, /* GL_SELECT */ + 1754, /* GL_SELECT */ 552, /* GL_FLAT */ - 1782, /* GL_SMOOTH */ - 806, /* GL_KEEP */ - 1604, /* GL_REPLACE */ + 1783, /* GL_SMOOTH */ + 807, /* GL_KEEP */ + 1605, /* GL_REPLACE */ 733, /* GL_INCR */ 395, /* GL_DECR */ - 2232, /* GL_VENDOR */ - 1601, /* GL_RENDERER */ - 2233, /* GL_VERSION */ + 2233, /* GL_VENDOR */ + 1602, /* GL_RENDERER */ + 2234, /* GL_VERSION */ 534, /* GL_EXTENSIONS */ - 1702, /* GL_S */ - 1893, /* GL_T */ - 1540, /* GL_R */ - 1519, /* GL_Q */ - 1205, /* GL_MODULATE */ + 1703, /* GL_S */ + 1894, /* GL_T */ + 1541, /* GL_R */ + 1520, /* GL_Q */ + 1206, /* GL_MODULATE */ 394, /* GL_DECAL */ - 2063, /* GL_TEXTURE_ENV_MODE */ - 2062, /* GL_TEXTURE_ENV_COLOR */ - 2061, /* GL_TEXTURE_ENV */ + 2064, /* GL_TEXTURE_ENV_MODE */ + 2063, /* GL_TEXTURE_ENV_COLOR */ + 2062, /* GL_TEXTURE_ENV */ 535, /* GL_EYE_LINEAR */ - 1259, /* GL_OBJECT_LINEAR */ - 1808, /* GL_SPHERE_MAP */ - 2066, /* GL_TEXTURE_GEN_MODE */ - 1261, /* GL_OBJECT_PLANE */ + 1260, /* GL_OBJECT_LINEAR */ + 1809, /* GL_SPHERE_MAP */ + 2067, /* GL_TEXTURE_GEN_MODE */ + 1262, /* GL_OBJECT_PLANE */ 536, /* GL_EYE_PLANE */ - 1220, /* GL_NEAREST */ - 828, /* GL_LINEAR */ - 1224, /* GL_NEAREST_MIPMAP_NEAREST */ - 833, /* GL_LINEAR_MIPMAP_NEAREST */ - 1223, /* GL_NEAREST_MIPMAP_LINEAR */ - 832, /* GL_LINEAR_MIPMAP_LINEAR */ - 2089, /* GL_TEXTURE_MAG_FILTER */ - 2098, /* GL_TEXTURE_MIN_FILTER */ - 2119, /* GL_TEXTURE_WRAP_S */ - 2120, /* GL_TEXTURE_WRAP_T */ + 1221, /* GL_NEAREST */ + 829, /* GL_LINEAR */ + 1225, /* GL_NEAREST_MIPMAP_NEAREST */ + 834, /* GL_LINEAR_MIPMAP_NEAREST */ + 1224, /* GL_NEAREST_MIPMAP_LINEAR */ + 833, /* GL_LINEAR_MIPMAP_LINEAR */ + 2090, /* GL_TEXTURE_MAG_FILTER */ + 2099, /* GL_TEXTURE_MIN_FILTER */ + 2120, /* GL_TEXTURE_WRAP_S */ + 2121, /* GL_TEXTURE_WRAP_T */ 155, /* GL_CLAMP */ - 1603, /* GL_REPEAT */ - 1397, /* GL_POLYGON_OFFSET_UNITS */ - 1396, /* GL_POLYGON_OFFSET_POINT */ - 1395, /* GL_POLYGON_OFFSET_LINE */ - 1543, /* GL_R3_G3_B2 */ - 2229, /* GL_V2F */ - 2230, /* GL_V3F */ + 1604, /* GL_REPEAT */ + 1398, /* GL_POLYGON_OFFSET_UNITS */ + 1397, /* GL_POLYGON_OFFSET_POINT */ + 1396, /* GL_POLYGON_OFFSET_LINE */ + 1544, /* GL_R3_G3_B2 */ + 2230, /* GL_V2F */ + 2231, /* GL_V3F */ 152, /* GL_C4UB_V2F */ 153, /* GL_C4UB_V3F */ 150, /* GL_C3F_V3F */ - 1217, /* GL_N3F_V3F */ + 1218, /* GL_N3F_V3F */ 151, /* GL_C4F_N3F_V3F */ - 1898, /* GL_T2F_V3F */ - 1900, /* GL_T4F_V4F */ - 1896, /* GL_T2F_C4UB_V3F */ - 1894, /* GL_T2F_C3F_V3F */ - 1897, /* GL_T2F_N3F_V3F */ - 1895, /* GL_T2F_C4F_N3F_V3F */ - 1899, /* GL_T4F_C4F_N3F_V4F */ + 1899, /* GL_T2F_V3F */ + 1901, /* GL_T4F_V4F */ + 1897, /* GL_T2F_C4UB_V3F */ + 1895, /* GL_T2F_C3F_V3F */ + 1898, /* GL_T2F_N3F_V3F */ + 1896, /* GL_T2F_C4F_N3F_V3F */ + 1900, /* GL_T4F_C4F_N3F_V4F */ 172, /* GL_CLIP_DISTANCE0 */ 173, /* GL_CLIP_DISTANCE1 */ 174, /* GL_CLIP_DISTANCE2 */ @@ -5108,48 +5110,48 @@ static const unsigned reduced_enums[1563] = 177, /* GL_CLIP_DISTANCE5 */ 178, /* GL_CLIP_DISTANCE6 */ 179, /* GL_CLIP_DISTANCE7 */ - 812, /* GL_LIGHT0 */ - 813, /* GL_LIGHT1 */ - 814, /* GL_LIGHT2 */ - 815, /* GL_LIGHT3 */ - 816, /* GL_LIGHT4 */ - 817, /* GL_LIGHT5 */ - 818, /* GL_LIGHT6 */ - 819, /* GL_LIGHT7 */ + 813, /* GL_LIGHT0 */ + 814, /* GL_LIGHT1 */ + 815, /* GL_LIGHT2 */ + 816, /* GL_LIGHT3 */ + 817, /* GL_LIGHT4 */ + 818, /* GL_LIGHT5 */ + 819, /* GL_LIGHT6 */ + 820, /* GL_LIGHT7 */ 708, /* GL_HINT_BIT */ 322, /* GL_CONSTANT_COLOR */ - 1272, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1273, /* GL_ONE_MINUS_CONSTANT_COLOR */ 317, /* GL_CONSTANT_ALPHA */ - 1270, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1271, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 89, /* GL_BLEND_COLOR */ 674, /* GL_FUNC_ADD */ - 1149, /* GL_MIN */ - 1017, /* GL_MAX */ + 1150, /* GL_MIN */ + 1018, /* GL_MAX */ 96, /* GL_BLEND_EQUATION */ 680, /* GL_FUNC_SUBTRACT */ 677, /* GL_FUNC_REVERSE_SUBTRACT */ 331, /* GL_CONVOLUTION_1D */ 332, /* GL_CONVOLUTION_2D */ - 1756, /* GL_SEPARABLE_2D */ + 1757, /* GL_SEPARABLE_2D */ 335, /* GL_CONVOLUTION_BORDER_MODE */ 339, /* GL_CONVOLUTION_FILTER_SCALE */ 337, /* GL_CONVOLUTION_FILTER_BIAS */ - 1558, /* GL_REDUCE */ + 1559, /* GL_REDUCE */ 341, /* GL_CONVOLUTION_FORMAT */ 345, /* GL_CONVOLUTION_WIDTH */ 343, /* GL_CONVOLUTION_HEIGHT */ - 1036, /* GL_MAX_CONVOLUTION_WIDTH */ - 1034, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1436, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1432, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1427, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1423, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1434, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1430, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1425, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1421, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 1037, /* GL_MAX_CONVOLUTION_WIDTH */ + 1035, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1437, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1433, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1428, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1424, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1435, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1431, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1426, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1422, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 709, /* GL_HISTOGRAM */ - 1499, /* GL_PROXY_HISTOGRAM */ + 1500, /* GL_PROXY_HISTOGRAM */ 725, /* GL_HISTOGRAM_WIDTH */ 715, /* GL_HISTOGRAM_FORMAT */ 721, /* GL_HISTOGRAM_RED_SIZE */ @@ -5158,134 +5160,134 @@ static const unsigned reduced_enums[1563] = 710, /* GL_HISTOGRAM_ALPHA_SIZE */ 719, /* GL_HISTOGRAM_LUMINANCE_SIZE */ 723, /* GL_HISTOGRAM_SINK */ - 1150, /* GL_MINMAX */ - 1152, /* GL_MINMAX_FORMAT */ - 1154, /* GL_MINMAX_SINK */ - 1901, /* GL_TABLE_TOO_LARGE_EXT */ - 2178, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2218, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2221, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2190, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2181, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1394, /* GL_POLYGON_OFFSET_FILL */ - 1393, /* GL_POLYGON_OFFSET_FACTOR */ - 1392, /* GL_POLYGON_OFFSET_BIAS */ - 1607, /* GL_RESCALE_NORMAL */ + 1151, /* GL_MINMAX */ + 1153, /* GL_MINMAX_FORMAT */ + 1155, /* GL_MINMAX_SINK */ + 1902, /* GL_TABLE_TOO_LARGE_EXT */ + 2179, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2219, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2222, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2191, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2182, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1395, /* GL_POLYGON_OFFSET_FILL */ + 1394, /* GL_POLYGON_OFFSET_FACTOR */ + 1393, /* GL_POLYGON_OFFSET_BIAS */ + 1608, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 879, /* GL_LUMINANCE4 */ - 885, /* GL_LUMINANCE8 */ - 865, /* GL_LUMINANCE12 */ - 871, /* GL_LUMINANCE16 */ - 880, /* GL_LUMINANCE4_ALPHA4 */ - 883, /* GL_LUMINANCE6_ALPHA2 */ - 888, /* GL_LUMINANCE8_ALPHA8 */ - 868, /* GL_LUMINANCE12_ALPHA4 */ - 866, /* GL_LUMINANCE12_ALPHA12 */ - 874, /* GL_LUMINANCE16_ALPHA16 */ + 880, /* GL_LUMINANCE4 */ + 886, /* GL_LUMINANCE8 */ + 866, /* GL_LUMINANCE12 */ + 872, /* GL_LUMINANCE16 */ + 881, /* GL_LUMINANCE4_ALPHA4 */ + 884, /* GL_LUMINANCE6_ALPHA2 */ + 889, /* GL_LUMINANCE8_ALPHA8 */ + 869, /* GL_LUMINANCE12_ALPHA4 */ + 867, /* GL_LUMINANCE12_ALPHA12 */ + 875, /* GL_LUMINANCE16_ALPHA16 */ 753, /* GL_INTENSITY */ 762, /* GL_INTENSITY4 */ 764, /* GL_INTENSITY8 */ 754, /* GL_INTENSITY12 */ 756, /* GL_INTENSITY16 */ - 1629, /* GL_RGB2_EXT */ - 1635, /* GL_RGB4 */ - 1638, /* GL_RGB5 */ - 1645, /* GL_RGB8 */ - 1615, /* GL_RGB10 */ - 1619, /* GL_RGB12 */ - 1621, /* GL_RGB16 */ - 1665, /* GL_RGBA2 */ - 1672, /* GL_RGBA4 */ - 1641, /* GL_RGB5_A1 */ - 1677, /* GL_RGBA8 */ - 1616, /* GL_RGB10_A2 */ - 1655, /* GL_RGBA12 */ - 1657, /* GL_RGBA16 */ - 2106, /* GL_TEXTURE_RED_SIZE */ - 2074, /* GL_TEXTURE_GREEN_SIZE */ - 1995, /* GL_TEXTURE_BLUE_SIZE */ - 1975, /* GL_TEXTURE_ALPHA_SIZE */ - 2087, /* GL_TEXTURE_LUMINANCE_SIZE */ - 2078, /* GL_TEXTURE_INTENSITY_SIZE */ - 1605, /* GL_REPLACE_EXT */ - 1503, /* GL_PROXY_TEXTURE_1D */ - 1507, /* GL_PROXY_TEXTURE_2D */ - 2114, /* GL_TEXTURE_TOO_LARGE_EXT */ - 2100, /* GL_TEXTURE_PRIORITY */ - 2108, /* GL_TEXTURE_RESIDENT */ - 1978, /* GL_TEXTURE_BINDING_1D */ - 1981, /* GL_TEXTURE_BINDING_2D */ - 1984, /* GL_TEXTURE_BINDING_3D */ - 1308, /* GL_PACK_SKIP_IMAGES */ - 1304, /* GL_PACK_IMAGE_HEIGHT */ - 2171, /* GL_UNPACK_SKIP_IMAGES */ - 2168, /* GL_UNPACK_IMAGE_HEIGHT */ - 1973, /* GL_TEXTURE_3D */ - 1511, /* GL_PROXY_TEXTURE_3D */ - 2058, /* GL_TEXTURE_DEPTH */ - 2117, /* GL_TEXTURE_WRAP_R */ - 1018, /* GL_MAX_3D_TEXTURE_SIZE */ - 2234, /* GL_VERTEX_ARRAY */ - 1232, /* GL_NORMAL_ARRAY */ + 1630, /* GL_RGB2_EXT */ + 1636, /* GL_RGB4 */ + 1639, /* GL_RGB5 */ + 1646, /* GL_RGB8 */ + 1616, /* GL_RGB10 */ + 1620, /* GL_RGB12 */ + 1622, /* GL_RGB16 */ + 1666, /* GL_RGBA2 */ + 1673, /* GL_RGBA4 */ + 1642, /* GL_RGB5_A1 */ + 1678, /* GL_RGBA8 */ + 1617, /* GL_RGB10_A2 */ + 1656, /* GL_RGBA12 */ + 1658, /* GL_RGBA16 */ + 2107, /* GL_TEXTURE_RED_SIZE */ + 2075, /* GL_TEXTURE_GREEN_SIZE */ + 1996, /* GL_TEXTURE_BLUE_SIZE */ + 1976, /* GL_TEXTURE_ALPHA_SIZE */ + 2088, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2079, /* GL_TEXTURE_INTENSITY_SIZE */ + 1606, /* GL_REPLACE_EXT */ + 1504, /* GL_PROXY_TEXTURE_1D */ + 1508, /* GL_PROXY_TEXTURE_2D */ + 2115, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2101, /* GL_TEXTURE_PRIORITY */ + 2109, /* GL_TEXTURE_RESIDENT */ + 1979, /* GL_TEXTURE_BINDING_1D */ + 1982, /* GL_TEXTURE_BINDING_2D */ + 1985, /* GL_TEXTURE_BINDING_3D */ + 1309, /* GL_PACK_SKIP_IMAGES */ + 1305, /* GL_PACK_IMAGE_HEIGHT */ + 2172, /* GL_UNPACK_SKIP_IMAGES */ + 2169, /* GL_UNPACK_IMAGE_HEIGHT */ + 1974, /* GL_TEXTURE_3D */ + 1512, /* GL_PROXY_TEXTURE_3D */ + 2059, /* GL_TEXTURE_DEPTH */ + 2118, /* GL_TEXTURE_WRAP_R */ + 1019, /* GL_MAX_3D_TEXTURE_SIZE */ + 2235, /* GL_VERTEX_ARRAY */ + 1233, /* GL_NORMAL_ARRAY */ 189, /* GL_COLOR_ARRAY */ 737, /* GL_INDEX_ARRAY */ - 2028, /* GL_TEXTURE_COORD_ARRAY */ + 2029, /* GL_TEXTURE_COORD_ARRAY */ 519, /* GL_EDGE_FLAG_ARRAY */ - 2240, /* GL_VERTEX_ARRAY_SIZE */ - 2242, /* GL_VERTEX_ARRAY_TYPE */ - 2241, /* GL_VERTEX_ARRAY_STRIDE */ - 1237, /* GL_NORMAL_ARRAY_TYPE */ - 1236, /* GL_NORMAL_ARRAY_STRIDE */ + 2241, /* GL_VERTEX_ARRAY_SIZE */ + 2243, /* GL_VERTEX_ARRAY_TYPE */ + 2242, /* GL_VERTEX_ARRAY_STRIDE */ + 1238, /* GL_NORMAL_ARRAY_TYPE */ + 1237, /* GL_NORMAL_ARRAY_STRIDE */ 193, /* GL_COLOR_ARRAY_SIZE */ 195, /* GL_COLOR_ARRAY_TYPE */ 194, /* GL_COLOR_ARRAY_STRIDE */ 742, /* GL_INDEX_ARRAY_TYPE */ 741, /* GL_INDEX_ARRAY_STRIDE */ - 2032, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 2034, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 2033, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 2033, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2035, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2034, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 523, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2239, /* GL_VERTEX_ARRAY_POINTER */ - 1235, /* GL_NORMAL_ARRAY_POINTER */ + 2240, /* GL_VERTEX_ARRAY_POINTER */ + 1236, /* GL_NORMAL_ARRAY_POINTER */ 192, /* GL_COLOR_ARRAY_POINTER */ 740, /* GL_INDEX_ARRAY_POINTER */ - 2031, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 2032, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 522, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1210, /* GL_MULTISAMPLE */ - 1730, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1732, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1737, /* GL_SAMPLE_COVERAGE */ - 1734, /* GL_SAMPLE_BUFFERS */ - 1725, /* GL_SAMPLES */ - 1741, /* GL_SAMPLE_COVERAGE_VALUE */ - 1739, /* GL_SAMPLE_COVERAGE_INVERT */ + 1211, /* GL_MULTISAMPLE */ + 1731, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1733, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1738, /* GL_SAMPLE_COVERAGE */ + 1735, /* GL_SAMPLE_BUFFERS */ + 1726, /* GL_SAMPLES */ + 1742, /* GL_SAMPLE_COVERAGE_VALUE */ + 1740, /* GL_SAMPLE_COVERAGE_INVERT */ 237, /* GL_COLOR_MATRIX */ 239, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 1030, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1419, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1415, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1410, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1406, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1417, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1413, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1408, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1404, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 2011, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1512, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 2013, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 1031, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1420, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1416, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1411, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1407, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1418, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1414, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1409, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1405, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 2012, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1513, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 2014, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 94, /* GL_BLEND_DST_RGB */ 108, /* GL_BLEND_SRC_RGB */ 92, /* GL_BLEND_DST_ALPHA */ 106, /* GL_BLEND_SRC_ALPHA */ 243, /* GL_COLOR_TABLE */ - 1429, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1412, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1498, /* GL_PROXY_COLOR_TABLE */ - 1502, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1501, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1430, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1413, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1499, /* GL_PROXY_COLOR_TABLE */ + 1503, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1502, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 267, /* GL_COLOR_TABLE_SCALE */ 247, /* GL_COLOR_TABLE_BIAS */ 252, /* GL_COLOR_TABLE_FORMAT */ @@ -5298,62 +5300,62 @@ static const unsigned reduced_enums[1563] = 258, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 1045, /* GL_MAX_ELEMENTS_VERTICES */ - 1044, /* GL_MAX_ELEMENTS_INDICES */ - 2077, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 1046, /* GL_MAX_ELEMENTS_VERTICES */ + 1045, /* GL_MAX_ELEMENTS_INDICES */ + 2078, /* GL_TEXTURE_INDEX_SIZE_EXT */ 186, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1375, /* GL_POINT_SIZE_MIN */ - 1371, /* GL_POINT_SIZE_MAX */ - 1360, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1356, /* GL_POINT_DISTANCE_ATTENUATION */ + 1376, /* GL_POINT_SIZE_MIN */ + 1372, /* GL_POINT_SIZE_MAX */ + 1361, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1357, /* GL_POINT_DISTANCE_ATTENUATION */ 159, /* GL_CLAMP_TO_BORDER */ 162, /* GL_CLAMP_TO_EDGE */ - 2099, /* GL_TEXTURE_MIN_LOD */ - 2097, /* GL_TEXTURE_MAX_LOD */ - 1977, /* GL_TEXTURE_BASE_LEVEL */ - 2096, /* GL_TEXTURE_MAX_LEVEL */ + 2100, /* GL_TEXTURE_MIN_LOD */ + 2098, /* GL_TEXTURE_MAX_LOD */ + 1978, /* GL_TEXTURE_BASE_LEVEL */ + 2097, /* GL_TEXTURE_MAX_LEVEL */ 728, /* GL_IGNORE_BORDER_HP */ 321, /* GL_CONSTANT_BORDER_HP */ - 1606, /* GL_REPLICATE_BORDER_HP */ + 1607, /* GL_REPLICATE_BORDER_HP */ 333, /* GL_CONVOLUTION_BORDER_COLOR */ - 1267, /* GL_OCCLUSION_TEST_HP */ - 1268, /* GL_OCCLUSION_TEST_RESULT_HP */ - 830, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 2005, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 2007, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 2009, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 2010, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 2008, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 2006, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 1024, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 1025, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1439, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1441, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1438, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1440, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 2085, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 2086, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 2084, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1268, /* GL_OCCLUSION_TEST_HP */ + 1269, /* GL_OCCLUSION_TEST_RESULT_HP */ + 831, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 2006, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 2008, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 2010, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 2011, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 2009, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 2007, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1025, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 1026, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1440, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1442, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1439, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1441, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2086, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2087, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2085, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 683, /* GL_GENERATE_MIPMAP */ 684, /* GL_GENERATE_MIPMAP_HINT */ 596, /* GL_FOG_OFFSET_SGIX */ 597, /* GL_FOG_OFFSET_VALUE_SGIX */ - 2019, /* GL_TEXTURE_COMPARE_SGIX */ - 2018, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 2081, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 2073, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 2020, /* GL_TEXTURE_COMPARE_SGIX */ + 2019, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2082, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2074, /* GL_TEXTURE_GEQUAL_R_SGIX */ 416, /* GL_DEPTH_COMPONENT16 */ 420, /* GL_DEPTH_COMPONENT24 */ 424, /* GL_DEPTH_COMPONENT32 */ 358, /* GL_CULL_VERTEX_EXT */ 360, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 359, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2307, /* GL_WRAP_BORDER_SUN */ - 2012, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 823, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1775, /* GL_SINGLE_COLOR */ - 1759, /* GL_SEPARATE_SPECULAR_COLOR */ - 1770, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 2308, /* GL_WRAP_BORDER_SUN */ + 2013, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 824, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1776, /* GL_SINGLE_COLOR */ + 1760, /* GL_SEPARATE_SPECULAR_COLOR */ + 1771, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 608, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 609, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 620, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -5365,46 +5367,46 @@ static const unsigned reduced_enums[1563] = 638, /* GL_FRAMEBUFFER_DEFAULT */ 665, /* GL_FRAMEBUFFER_UNDEFINED */ 432, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 900, /* GL_MAJOR_VERSION */ - 1156, /* GL_MINOR_VERSION */ - 1247, /* GL_NUM_EXTENSIONS */ + 901, /* GL_MAJOR_VERSION */ + 1157, /* GL_MINOR_VERSION */ + 1248, /* GL_NUM_EXTENSIONS */ 327, /* GL_CONTEXT_FLAGS */ 736, /* GL_INDEX */ 410, /* GL_DEPTH_BUFFER */ - 1849, /* GL_STENCIL_BUFFER */ + 1850, /* GL_STENCIL_BUFFER */ 298, /* GL_COMPRESSED_RED */ 299, /* GL_COMPRESSED_RG */ - 860, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ + 861, /* GL_LOSE_CONTEXT_ON_RESET_ARB */ 703, /* GL_GUILTY_CONTEXT_RESET_ARB */ 751, /* GL_INNOCENT_CONTEXT_RESET_ARB */ - 2166, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ - 1609, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ - 1461, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ - 1244, /* GL_NO_RESET_NOTIFICATION_ARB */ - 2177, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2222, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2223, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2219, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2216, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2191, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2187, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 2094, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 2095, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 2093, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1160, /* GL_MIRRORED_REPEAT */ - 1695, /* GL_RGB_S3TC */ - 1637, /* GL_RGB4_S3TC */ - 1691, /* GL_RGBA_S3TC */ - 1676, /* GL_RGBA4_S3TC */ - 1685, /* GL_RGBA_DXT5_S3TC */ - 1673, /* GL_RGBA4_DXT5_S3TC */ + 2167, /* GL_UNKNOWN_CONTEXT_RESET_ARB */ + 1610, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */ + 1462, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */ + 1245, /* GL_NO_RESET_NOTIFICATION_ARB */ + 2178, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2223, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2224, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2220, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2217, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2192, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2188, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2095, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2096, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2094, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1161, /* GL_MIRRORED_REPEAT */ + 1696, /* GL_RGB_S3TC */ + 1638, /* GL_RGB4_S3TC */ + 1692, /* GL_RGBA_S3TC */ + 1677, /* GL_RGBA4_S3TC */ + 1686, /* GL_RGBA_DXT5_S3TC */ + 1674, /* GL_RGBA4_DXT5_S3TC */ 309, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 304, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 305, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 306, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1222, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1221, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 831, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 1223, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1222, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 832, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 583, /* GL_FOG_COORDINATE_SOURCE */ 575, /* GL_FOG_COORD */ 599, /* GL_FRAGMENT_DEPTH */ @@ -5415,281 +5417,281 @@ static const unsigned reduced_enums[1563] = 577, /* GL_FOG_COORDINATE_ARRAY */ 241, /* GL_COLOR_SUM */ 385, /* GL_CURRENT_SECONDARY_COLOR */ - 1750, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1752, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1751, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1749, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1746, /* GL_SECONDARY_COLOR_ARRAY */ + 1751, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1753, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1752, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1750, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1747, /* GL_SECONDARY_COLOR_ARRAY */ 383, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1903, /* GL_TEXTURE0 */ - 1905, /* GL_TEXTURE1 */ - 1927, /* GL_TEXTURE2 */ - 1949, /* GL_TEXTURE3 */ - 1955, /* GL_TEXTURE4 */ - 1957, /* GL_TEXTURE5 */ - 1959, /* GL_TEXTURE6 */ - 1961, /* GL_TEXTURE7 */ - 1963, /* GL_TEXTURE8 */ - 1965, /* GL_TEXTURE9 */ - 1906, /* GL_TEXTURE10 */ - 1908, /* GL_TEXTURE11 */ - 1910, /* GL_TEXTURE12 */ - 1912, /* GL_TEXTURE13 */ - 1914, /* GL_TEXTURE14 */ - 1916, /* GL_TEXTURE15 */ - 1918, /* GL_TEXTURE16 */ - 1920, /* GL_TEXTURE17 */ - 1922, /* GL_TEXTURE18 */ - 1924, /* GL_TEXTURE19 */ - 1928, /* GL_TEXTURE20 */ - 1930, /* GL_TEXTURE21 */ - 1932, /* GL_TEXTURE22 */ - 1934, /* GL_TEXTURE23 */ - 1936, /* GL_TEXTURE24 */ - 1938, /* GL_TEXTURE25 */ - 1940, /* GL_TEXTURE26 */ - 1942, /* GL_TEXTURE27 */ - 1944, /* GL_TEXTURE28 */ - 1946, /* GL_TEXTURE29 */ - 1950, /* GL_TEXTURE30 */ - 1952, /* GL_TEXTURE31 */ + 1904, /* GL_TEXTURE0 */ + 1906, /* GL_TEXTURE1 */ + 1928, /* GL_TEXTURE2 */ + 1950, /* GL_TEXTURE3 */ + 1956, /* GL_TEXTURE4 */ + 1958, /* GL_TEXTURE5 */ + 1960, /* GL_TEXTURE6 */ + 1962, /* GL_TEXTURE7 */ + 1964, /* GL_TEXTURE8 */ + 1966, /* GL_TEXTURE9 */ + 1907, /* GL_TEXTURE10 */ + 1909, /* GL_TEXTURE11 */ + 1911, /* GL_TEXTURE12 */ + 1913, /* GL_TEXTURE13 */ + 1915, /* GL_TEXTURE14 */ + 1917, /* GL_TEXTURE15 */ + 1919, /* GL_TEXTURE16 */ + 1921, /* GL_TEXTURE17 */ + 1923, /* GL_TEXTURE18 */ + 1925, /* GL_TEXTURE19 */ + 1929, /* GL_TEXTURE20 */ + 1931, /* GL_TEXTURE21 */ + 1933, /* GL_TEXTURE22 */ + 1935, /* GL_TEXTURE23 */ + 1937, /* GL_TEXTURE24 */ + 1939, /* GL_TEXTURE25 */ + 1941, /* GL_TEXTURE26 */ + 1943, /* GL_TEXTURE27 */ + 1945, /* GL_TEXTURE28 */ + 1947, /* GL_TEXTURE29 */ + 1951, /* GL_TEXTURE30 */ + 1953, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 166, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1121, /* GL_MAX_TEXTURE_UNITS */ - 2149, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 2152, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 2154, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 2146, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1885, /* GL_SUBTRACT */ - 1102, /* GL_MAX_RENDERBUFFER_SIZE */ + 1122, /* GL_MAX_TEXTURE_UNITS */ + 2150, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2153, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2155, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2147, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1886, /* GL_SUBTRACT */ + 1103, /* GL_MAX_RENDERBUFFER_SIZE */ 290, /* GL_COMPRESSED_ALPHA */ 294, /* GL_COMPRESSED_LUMINANCE */ 295, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 292, /* GL_COMPRESSED_INTENSITY */ 300, /* GL_COMPRESSED_RGB */ 301, /* GL_COMPRESSED_RGBA */ - 2026, /* GL_TEXTURE_COMPRESSION_HINT */ - 2103, /* GL_TEXTURE_RECTANGLE */ - 1991, /* GL_TEXTURE_BINDING_RECTANGLE */ - 1515, /* GL_PROXY_TEXTURE_RECTANGLE */ - 1099, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + 2027, /* GL_TEXTURE_COMPRESSION_HINT */ + 2104, /* GL_TEXTURE_RECTANGLE */ + 1992, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1516, /* GL_PROXY_TEXTURE_RECTANGLE */ + 1100, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ 431, /* GL_DEPTH_STENCIL */ - 2183, /* GL_UNSIGNED_INT_24_8 */ - 1116, /* GL_MAX_TEXTURE_LOD_BIAS */ - 2092, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1118, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 2064, /* GL_TEXTURE_FILTER_CONTROL */ - 2082, /* GL_TEXTURE_LOD_BIAS */ + 2184, /* GL_UNSIGNED_INT_24_8 */ + 1117, /* GL_MAX_TEXTURE_LOD_BIAS */ + 2093, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1119, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 2065, /* GL_TEXTURE_FILTER_CONTROL */ + 2083, /* GL_TEXTURE_LOD_BIAS */ 274, /* GL_COMBINE4 */ - 1108, /* GL_MAX_SHININESS_NV */ - 1109, /* GL_MAX_SPOT_EXPONENT_NV */ + 1109, /* GL_MAX_SHININESS_NV */ + 1110, /* GL_MAX_SPOT_EXPONENT_NV */ 734, /* GL_INCR_WRAP */ 396, /* GL_DECR_WRAP */ - 1180, /* GL_MODELVIEW1_ARB */ - 1238, /* GL_NORMAL_MAP */ - 1566, /* GL_REFLECTION_MAP */ - 2036, /* GL_TEXTURE_CUBE_MAP */ - 1988, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 2048, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 2038, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 2051, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 2041, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 2054, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 2044, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1513, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 1038, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1216, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1453, /* GL_PRIMITIVE_RESTART_NV */ - 1452, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 1181, /* GL_MODELVIEW1_ARB */ + 1239, /* GL_NORMAL_MAP */ + 1567, /* GL_REFLECTION_MAP */ + 2037, /* GL_TEXTURE_CUBE_MAP */ + 1989, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2049, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2039, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2052, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2042, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2055, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2045, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1514, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1039, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1217, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1454, /* GL_PRIMITIVE_RESTART_NV */ + 1453, /* GL_PRIMITIVE_RESTART_INDEX_NV */ 591, /* GL_FOG_DISTANCE_MODE_NV */ 538, /* GL_EYE_RADIAL_NV */ 537, /* GL_EYE_PLANE_ABSOLUTE_NV */ 273, /* GL_COMBINE */ 280, /* GL_COMBINE_RGB */ 275, /* GL_COMBINE_ALPHA */ - 1696, /* GL_RGB_SCALE */ + 1697, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ 771, /* GL_INTERPOLATE */ 316, /* GL_CONSTANT */ - 1445, /* GL_PRIMARY_COLOR */ - 1442, /* GL_PREVIOUS */ - 1790, /* GL_SOURCE0_RGB */ - 1796, /* GL_SOURCE1_RGB */ - 1802, /* GL_SOURCE2_RGB */ - 1806, /* GL_SOURCE3_RGB_NV */ - 1787, /* GL_SOURCE0_ALPHA */ - 1793, /* GL_SOURCE1_ALPHA */ - 1799, /* GL_SOURCE2_ALPHA */ - 1805, /* GL_SOURCE3_ALPHA_NV */ - 1281, /* GL_OPERAND0_RGB */ - 1287, /* GL_OPERAND1_RGB */ - 1293, /* GL_OPERAND2_RGB */ - 1297, /* GL_OPERAND3_RGB_NV */ - 1278, /* GL_OPERAND0_ALPHA */ - 1284, /* GL_OPERAND1_ALPHA */ - 1290, /* GL_OPERAND2_ALPHA */ - 1296, /* GL_OPERAND3_ALPHA_NV */ + 1446, /* GL_PRIMARY_COLOR */ + 1443, /* GL_PREVIOUS */ + 1791, /* GL_SOURCE0_RGB */ + 1797, /* GL_SOURCE1_RGB */ + 1803, /* GL_SOURCE2_RGB */ + 1807, /* GL_SOURCE3_RGB_NV */ + 1788, /* GL_SOURCE0_ALPHA */ + 1794, /* GL_SOURCE1_ALPHA */ + 1800, /* GL_SOURCE2_ALPHA */ + 1806, /* GL_SOURCE3_ALPHA_NV */ + 1282, /* GL_OPERAND0_RGB */ + 1288, /* GL_OPERAND1_RGB */ + 1294, /* GL_OPERAND2_RGB */ + 1298, /* GL_OPERAND3_RGB_NV */ + 1279, /* GL_OPERAND0_ALPHA */ + 1285, /* GL_OPERAND1_ALPHA */ + 1291, /* GL_OPERAND2_ALPHA */ + 1297, /* GL_OPERAND3_ALPHA_NV */ 137, /* GL_BUFFER_OBJECT_APPLE */ - 2235, /* GL_VERTEX_ARRAY_BINDING */ - 2101, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 2102, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2312, /* GL_YCBCR_422_APPLE */ - 2224, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2226, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 2113, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1876, /* GL_STORAGE_PRIVATE_APPLE */ - 1875, /* GL_STORAGE_CACHED_APPLE */ - 1877, /* GL_STORAGE_SHARED_APPLE */ - 1777, /* GL_SLICE_ACCUM_SUN */ - 1524, /* GL_QUAD_MESH_SUN */ - 2160, /* GL_TRIANGLE_MESH_SUN */ - 2277, /* GL_VERTEX_PROGRAM_ARB */ - 2288, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2262, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2270, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2272, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2274, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2236, /* GL_VERTEX_ARRAY_BINDING */ + 2102, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2103, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2313, /* GL_YCBCR_422_APPLE */ + 2225, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2227, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2114, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1877, /* GL_STORAGE_PRIVATE_APPLE */ + 1876, /* GL_STORAGE_CACHED_APPLE */ + 1878, /* GL_STORAGE_SHARED_APPLE */ + 1778, /* GL_SLICE_ACCUM_SUN */ + 1525, /* GL_QUAD_MESH_SUN */ + 2161, /* GL_TRIANGLE_MESH_SUN */ + 2278, /* GL_VERTEX_PROGRAM_ARB */ + 2289, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2263, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2271, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2273, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2275, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 387, /* GL_CURRENT_VERTEX_ATTRIB */ - 1469, /* GL_PROGRAM_LENGTH_ARB */ - 1485, /* GL_PROGRAM_STRING_ARB */ - 1203, /* GL_MODELVIEW_PROJECTION_NV */ + 1470, /* GL_PROGRAM_LENGTH_ARB */ + 1486, /* GL_PROGRAM_STRING_ARB */ + 1204, /* GL_MODELVIEW_PROJECTION_NV */ 727, /* GL_IDENTITY_NV */ - 803, /* GL_INVERSE_NV */ - 2151, /* GL_TRANSPOSE_NV */ - 804, /* GL_INVERSE_TRANSPOSE_NV */ - 1083, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1082, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 964, /* GL_MATRIX0_NV */ - 976, /* GL_MATRIX1_NV */ - 988, /* GL_MATRIX2_NV */ - 992, /* GL_MATRIX3_NV */ - 994, /* GL_MATRIX4_NV */ - 996, /* GL_MATRIX5_NV */ - 998, /* GL_MATRIX6_NV */ - 1000, /* GL_MATRIX7_NV */ + 804, /* GL_INVERSE_NV */ + 2152, /* GL_TRANSPOSE_NV */ + 805, /* GL_INVERSE_TRANSPOSE_NV */ + 1084, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1083, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 965, /* GL_MATRIX0_NV */ + 977, /* GL_MATRIX1_NV */ + 989, /* GL_MATRIX2_NV */ + 993, /* GL_MATRIX3_NV */ + 995, /* GL_MATRIX4_NV */ + 997, /* GL_MATRIX5_NV */ + 999, /* GL_MATRIX6_NV */ + 1001, /* GL_MATRIX7_NV */ 370, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 367, /* GL_CURRENT_MATRIX_ARB */ - 1482, /* GL_PROGRAM_POINT_SIZE */ - 2283, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1481, /* GL_PROGRAM_PARAMETER_NV */ - 2268, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1487, /* GL_PROGRAM_TARGET_NV */ - 1484, /* GL_PROGRAM_RESIDENT_NV */ - 2123, /* GL_TRACK_MATRIX_NV */ - 2124, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2278, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1463, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 1483, /* GL_PROGRAM_POINT_SIZE */ + 2284, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1482, /* GL_PROGRAM_PARAMETER_NV */ + 2269, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1488, /* GL_PROGRAM_TARGET_NV */ + 1485, /* GL_PROGRAM_RESIDENT_NV */ + 2124, /* GL_TRACK_MATRIX_NV */ + 2125, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2279, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1464, /* GL_PROGRAM_ERROR_POSITION_ARB */ 412, /* GL_DEPTH_CLAMP */ - 2243, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2250, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2251, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2252, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2253, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2254, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2255, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2256, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2257, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2258, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2244, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2245, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2246, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2247, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2248, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2249, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 912, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 919, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 920, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 921, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 922, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 923, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 924, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 925, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 926, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 927, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 913, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 914, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 915, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 916, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 917, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 918, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 939, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 946, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 947, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 948, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 949, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 950, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 951, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1462, /* GL_PROGRAM_BINDING_ARB */ - 953, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 954, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 940, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 941, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 942, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 943, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 944, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 945, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 2024, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 2021, /* GL_TEXTURE_COMPRESSED */ - 1245, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 2244, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2251, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2252, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2253, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2254, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2255, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2256, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2257, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2258, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2259, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2245, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2246, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2247, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2248, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2249, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2250, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 913, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 920, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 921, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 922, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 923, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 924, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 925, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 926, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 927, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 928, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 914, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 915, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 916, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 917, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 918, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 919, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 940, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 947, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 948, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 949, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 950, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 951, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 952, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1463, /* GL_PROGRAM_BINDING_ARB */ + 954, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 955, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 941, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 942, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 943, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 944, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 945, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 946, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 2025, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2022, /* GL_TEXTURE_COMPRESSED */ + 1246, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 314, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1143, /* GL_MAX_VERTEX_UNITS_ARB */ + 1144, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2306, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2276, /* GL_VERTEX_BLEND_ARB */ + 2307, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2277, /* GL_VERTEX_BLEND_ARB */ 389, /* GL_CURRENT_WEIGHT_ARB */ - 2304, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2302, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2300, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2298, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2293, /* GL_WEIGHT_ARRAY_ARB */ + 2305, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2303, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2301, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2299, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2294, /* GL_WEIGHT_ARRAY_ARB */ 446, /* GL_DOT3_RGB */ 447, /* GL_DOT3_RGBA */ 308, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 303, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1211, /* GL_MULTISAMPLE_3DFX */ - 1735, /* GL_SAMPLE_BUFFERS_3DFX */ - 1726, /* GL_SAMPLES_3DFX */ - 1191, /* GL_MODELVIEW2_ARB */ - 1194, /* GL_MODELVIEW3_ARB */ - 1195, /* GL_MODELVIEW4_ARB */ - 1196, /* GL_MODELVIEW5_ARB */ - 1197, /* GL_MODELVIEW6_ARB */ - 1198, /* GL_MODELVIEW7_ARB */ - 1199, /* GL_MODELVIEW8_ARB */ - 1200, /* GL_MODELVIEW9_ARB */ - 1170, /* GL_MODELVIEW10_ARB */ - 1171, /* GL_MODELVIEW11_ARB */ - 1172, /* GL_MODELVIEW12_ARB */ - 1173, /* GL_MODELVIEW13_ARB */ - 1174, /* GL_MODELVIEW14_ARB */ - 1175, /* GL_MODELVIEW15_ARB */ - 1176, /* GL_MODELVIEW16_ARB */ - 1177, /* GL_MODELVIEW17_ARB */ - 1178, /* GL_MODELVIEW18_ARB */ - 1179, /* GL_MODELVIEW19_ARB */ - 1181, /* GL_MODELVIEW20_ARB */ - 1182, /* GL_MODELVIEW21_ARB */ - 1183, /* GL_MODELVIEW22_ARB */ - 1184, /* GL_MODELVIEW23_ARB */ - 1185, /* GL_MODELVIEW24_ARB */ - 1186, /* GL_MODELVIEW25_ARB */ - 1187, /* GL_MODELVIEW26_ARB */ - 1188, /* GL_MODELVIEW27_ARB */ - 1189, /* GL_MODELVIEW28_ARB */ - 1190, /* GL_MODELVIEW29_ARB */ - 1192, /* GL_MODELVIEW30_ARB */ - 1193, /* GL_MODELVIEW31_ARB */ + 1212, /* GL_MULTISAMPLE_3DFX */ + 1736, /* GL_SAMPLE_BUFFERS_3DFX */ + 1727, /* GL_SAMPLES_3DFX */ + 1192, /* GL_MODELVIEW2_ARB */ + 1195, /* GL_MODELVIEW3_ARB */ + 1196, /* GL_MODELVIEW4_ARB */ + 1197, /* GL_MODELVIEW5_ARB */ + 1198, /* GL_MODELVIEW6_ARB */ + 1199, /* GL_MODELVIEW7_ARB */ + 1200, /* GL_MODELVIEW8_ARB */ + 1201, /* GL_MODELVIEW9_ARB */ + 1171, /* GL_MODELVIEW10_ARB */ + 1172, /* GL_MODELVIEW11_ARB */ + 1173, /* GL_MODELVIEW12_ARB */ + 1174, /* GL_MODELVIEW13_ARB */ + 1175, /* GL_MODELVIEW14_ARB */ + 1176, /* GL_MODELVIEW15_ARB */ + 1177, /* GL_MODELVIEW16_ARB */ + 1178, /* GL_MODELVIEW17_ARB */ + 1179, /* GL_MODELVIEW18_ARB */ + 1180, /* GL_MODELVIEW19_ARB */ + 1182, /* GL_MODELVIEW20_ARB */ + 1183, /* GL_MODELVIEW21_ARB */ + 1184, /* GL_MODELVIEW22_ARB */ + 1185, /* GL_MODELVIEW23_ARB */ + 1186, /* GL_MODELVIEW24_ARB */ + 1187, /* GL_MODELVIEW25_ARB */ + 1188, /* GL_MODELVIEW26_ARB */ + 1189, /* GL_MODELVIEW27_ARB */ + 1190, /* GL_MODELVIEW28_ARB */ + 1191, /* GL_MODELVIEW29_ARB */ + 1193, /* GL_MODELVIEW30_ARB */ + 1194, /* GL_MODELVIEW31_ARB */ 451, /* GL_DOT3_RGB_EXT */ - 1459, /* GL_PROGRAM_BINARY_LENGTH */ - 1164, /* GL_MIRROR_CLAMP_EXT */ - 1167, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1206, /* GL_MODULATE_ADD_ATI */ - 1207, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1208, /* GL_MODULATE_SUBTRACT_ATI */ - 2313, /* GL_YCBCR_MESA */ - 1305, /* GL_PACK_INVERT_MESA */ + 1460, /* GL_PROGRAM_BINARY_LENGTH */ + 1165, /* GL_MIRROR_CLAMP_EXT */ + 1168, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1207, /* GL_MODULATE_ADD_ATI */ + 1208, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1209, /* GL_MODULATE_SUBTRACT_ATI */ + 2314, /* GL_YCBCR_MESA */ + 1306, /* GL_PACK_INVERT_MESA */ 392, /* GL_DEBUG_OBJECT_MESA */ 393, /* GL_DEBUG_PRINT_MESA */ 391, /* GL_DEBUG_ASSERT_MESA */ @@ -5703,31 +5705,31 @@ static const unsigned reduced_enums[1563] = 510, /* GL_DU8DV8_ATI */ 143, /* GL_BUMP_ENVMAP_ATI */ 147, /* GL_BUMP_TARGET_ATI */ - 1248, /* GL_NUM_PROGRAM_BINARY_FORMATS */ - 1457, /* GL_PROGRAM_BINARY_FORMATS */ - 1839, /* GL_STENCIL_BACK_FUNC */ - 1837, /* GL_STENCIL_BACK_FAIL */ - 1841, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1843, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1249, /* GL_NUM_PROGRAM_BINARY_FORMATS */ + 1458, /* GL_PROGRAM_BINARY_FORMATS */ + 1840, /* GL_STENCIL_BACK_FUNC */ + 1838, /* GL_STENCIL_BACK_FAIL */ + 1842, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1844, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 600, /* GL_FRAGMENT_PROGRAM_ARB */ - 1455, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1490, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1489, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1472, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1478, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1477, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1072, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1097, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1096, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1085, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1090, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1667, /* GL_RGBA32F */ - 1630, /* GL_RGB32F */ - 1658, /* GL_RGBA16F */ - 1622, /* GL_RGB16F */ - 1686, /* GL_RGBA_FLOAT_MODE_ARB */ - 1041, /* GL_MAX_DRAW_BUFFERS */ + 1456, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1491, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1490, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1473, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1479, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1478, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1073, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1098, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1097, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1086, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1092, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1091, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1668, /* GL_RGBA32F */ + 1631, /* GL_RGB32F */ + 1659, /* GL_RGBA16F */ + 1623, /* GL_RGB16F */ + 1687, /* GL_RGBA_FLOAT_MODE_ARB */ + 1042, /* GL_MAX_DRAW_BUFFERS */ 455, /* GL_DRAW_BUFFER0 */ 458, /* GL_DRAW_BUFFER1 */ 479, /* GL_DRAW_BUFFER2 */ @@ -5745,184 +5747,184 @@ static const unsigned reduced_enums[1563] = 471, /* GL_DRAW_BUFFER14 */ 474, /* GL_DRAW_BUFFER15 */ 97, /* GL_BLEND_EQUATION_ALPHA */ - 1015, /* GL_MATRIX_PALETTE_ARB */ - 1065, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 1068, /* GL_MAX_PALETTE_MATRICES_ARB */ + 1016, /* GL_MATRIX_PALETTE_ARB */ + 1066, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1069, /* GL_MAX_PALETTE_MATRICES_ARB */ 373, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 1003, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 1004, /* GL_MATRIX_INDEX_ARRAY_ARB */ 368, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 1008, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 1012, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 1010, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 1006, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 2059, /* GL_TEXTURE_DEPTH_SIZE */ + 1009, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 1013, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 1011, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 1007, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 2060, /* GL_TEXTURE_DEPTH_SIZE */ 439, /* GL_DEPTH_TEXTURE_MODE */ - 2016, /* GL_TEXTURE_COMPARE_MODE */ - 2014, /* GL_TEXTURE_COMPARE_FUNC */ + 2017, /* GL_TEXTURE_COMPARE_MODE */ + 2015, /* GL_TEXTURE_COMPARE_FUNC */ 284, /* GL_COMPARE_REF_TO_TEXTURE */ - 1382, /* GL_POINT_SPRITE */ + 1383, /* GL_POINT_SPRITE */ 347, /* GL_COORD_REPLACE */ - 1387, /* GL_POINT_SPRITE_R_MODE_NV */ - 1530, /* GL_QUERY_COUNTER_BITS */ + 1388, /* GL_POINT_SPRITE_R_MODE_NV */ + 1531, /* GL_QUERY_COUNTER_BITS */ 376, /* GL_CURRENT_QUERY */ - 1534, /* GL_QUERY_RESULT */ - 1536, /* GL_QUERY_RESULT_AVAILABLE */ - 1135, /* GL_MAX_VERTEX_ATTRIBS */ - 2266, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1535, /* GL_QUERY_RESULT */ + 1537, /* GL_QUERY_RESULT_AVAILABLE */ + 1136, /* GL_MAX_VERTEX_ATTRIBS */ + 2267, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 437, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 436, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1112, /* GL_MAX_TEXTURE_COORDS */ - 1114, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1465, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1467, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1466, /* GL_PROGRAM_FORMAT_ARB */ - 2115, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1113, /* GL_MAX_TEXTURE_COORDS */ + 1115, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1466, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1468, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1467, /* GL_PROGRAM_FORMAT_ARB */ + 2116, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 409, /* GL_DEPTH_BOUNDS_TEST_EXT */ 408, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ 524, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ 525, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2237, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1233, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 2238, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1234, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 190, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 738, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 2029, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 2030, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 520, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1747, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1748, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 578, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2294, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2259, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1468, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1078, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1474, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1087, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1488, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1093, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1476, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1089, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1480, /* GL_PROGRAM_PARAMETERS_ARB */ - 1092, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1475, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1088, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1456, /* GL_PROGRAM_ATTRIBS_ARB */ - 1073, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1473, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1086, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1454, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1071, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1471, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1084, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1079, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1075, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1491, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 2148, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1553, /* GL_READ_ONLY */ - 2308, /* GL_WRITE_ONLY */ - 1555, /* GL_READ_WRITE */ + 2295, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2260, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1469, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1079, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1475, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1088, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1489, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1094, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1477, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1090, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1481, /* GL_PROGRAM_PARAMETERS_ARB */ + 1093, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1476, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1089, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1457, /* GL_PROGRAM_ATTRIBS_ARB */ + 1074, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1474, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1087, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1455, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1072, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1472, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1085, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1080, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1076, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1492, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2149, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1554, /* GL_READ_ONLY */ + 2309, /* GL_WRITE_ONLY */ + 1556, /* GL_READ_WRITE */ 124, /* GL_BUFFER_ACCESS */ 129, /* GL_BUFFER_MAPPED */ 134, /* GL_BUFFER_MAP_POINTER */ - 2122, /* GL_TIME_ELAPSED_EXT */ - 963, /* GL_MATRIX0_ARB */ - 975, /* GL_MATRIX1_ARB */ - 987, /* GL_MATRIX2_ARB */ - 991, /* GL_MATRIX3_ARB */ - 993, /* GL_MATRIX4_ARB */ - 995, /* GL_MATRIX5_ARB */ - 997, /* GL_MATRIX6_ARB */ - 999, /* GL_MATRIX7_ARB */ - 1001, /* GL_MATRIX8_ARB */ - 1002, /* GL_MATRIX9_ARB */ - 965, /* GL_MATRIX10_ARB */ - 966, /* GL_MATRIX11_ARB */ - 967, /* GL_MATRIX12_ARB */ - 968, /* GL_MATRIX13_ARB */ - 969, /* GL_MATRIX14_ARB */ - 970, /* GL_MATRIX15_ARB */ - 971, /* GL_MATRIX16_ARB */ - 972, /* GL_MATRIX17_ARB */ - 973, /* GL_MATRIX18_ARB */ - 974, /* GL_MATRIX19_ARB */ - 977, /* GL_MATRIX20_ARB */ - 978, /* GL_MATRIX21_ARB */ - 979, /* GL_MATRIX22_ARB */ - 980, /* GL_MATRIX23_ARB */ - 981, /* GL_MATRIX24_ARB */ - 982, /* GL_MATRIX25_ARB */ - 983, /* GL_MATRIX26_ARB */ - 984, /* GL_MATRIX27_ARB */ - 985, /* GL_MATRIX28_ARB */ - 986, /* GL_MATRIX29_ARB */ - 989, /* GL_MATRIX30_ARB */ - 990, /* GL_MATRIX31_ARB */ - 1880, /* GL_STREAM_DRAW */ - 1882, /* GL_STREAM_READ */ - 1878, /* GL_STREAM_COPY */ - 1829, /* GL_STATIC_DRAW */ - 1831, /* GL_STATIC_READ */ - 1827, /* GL_STATIC_COPY */ + 2123, /* GL_TIME_ELAPSED_EXT */ + 964, /* GL_MATRIX0_ARB */ + 976, /* GL_MATRIX1_ARB */ + 988, /* GL_MATRIX2_ARB */ + 992, /* GL_MATRIX3_ARB */ + 994, /* GL_MATRIX4_ARB */ + 996, /* GL_MATRIX5_ARB */ + 998, /* GL_MATRIX6_ARB */ + 1000, /* GL_MATRIX7_ARB */ + 1002, /* GL_MATRIX8_ARB */ + 1003, /* GL_MATRIX9_ARB */ + 966, /* GL_MATRIX10_ARB */ + 967, /* GL_MATRIX11_ARB */ + 968, /* GL_MATRIX12_ARB */ + 969, /* GL_MATRIX13_ARB */ + 970, /* GL_MATRIX14_ARB */ + 971, /* GL_MATRIX15_ARB */ + 972, /* GL_MATRIX16_ARB */ + 973, /* GL_MATRIX17_ARB */ + 974, /* GL_MATRIX18_ARB */ + 975, /* GL_MATRIX19_ARB */ + 978, /* GL_MATRIX20_ARB */ + 979, /* GL_MATRIX21_ARB */ + 980, /* GL_MATRIX22_ARB */ + 981, /* GL_MATRIX23_ARB */ + 982, /* GL_MATRIX24_ARB */ + 983, /* GL_MATRIX25_ARB */ + 984, /* GL_MATRIX26_ARB */ + 985, /* GL_MATRIX27_ARB */ + 986, /* GL_MATRIX28_ARB */ + 987, /* GL_MATRIX29_ARB */ + 990, /* GL_MATRIX30_ARB */ + 991, /* GL_MATRIX31_ARB */ + 1881, /* GL_STREAM_DRAW */ + 1883, /* GL_STREAM_READ */ + 1879, /* GL_STREAM_COPY */ + 1830, /* GL_STATIC_DRAW */ + 1832, /* GL_STATIC_READ */ + 1828, /* GL_STATIC_COPY */ 514, /* GL_DYNAMIC_DRAW */ 516, /* GL_DYNAMIC_READ */ 512, /* GL_DYNAMIC_COPY */ - 1345, /* GL_PIXEL_PACK_BUFFER */ - 1349, /* GL_PIXEL_UNPACK_BUFFER */ - 1346, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1350, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1346, /* GL_PIXEL_PACK_BUFFER */ + 1350, /* GL_PIXEL_UNPACK_BUFFER */ + 1347, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1351, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 400, /* GL_DEPTH24_STENCIL8 */ - 2111, /* GL_TEXTURE_STENCIL_SIZE */ - 2057, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1074, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1077, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1081, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1080, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2264, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ - 2261, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ - 1020, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ - 1158, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ - 1094, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ - 1871, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 2112, /* GL_TEXTURE_STENCIL_SIZE */ + 2058, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1075, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1078, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1082, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1081, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2265, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 2262, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */ + 1021, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + 1159, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + 1095, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + 1872, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1165, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1728, /* GL_SAMPLES_PASSED */ + 1166, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1729, /* GL_SAMPLES_PASSED */ 693, /* GL_GEOMETRY_VERTICES_OUT */ 687, /* GL_GEOMETRY_INPUT_TYPE */ 689, /* GL_GEOMETRY_OUTPUT_TYPE */ - 1719, /* GL_SAMPLER_BINDING */ + 1720, /* GL_SAMPLER_BINDING */ 164, /* GL_CLAMP_VERTEX_COLOR_ARB */ 156, /* GL_CLAMP_FRAGMENT_COLOR_ARB */ 157, /* GL_CLAMP_READ_COLOR */ 550, /* GL_FIXED_ONLY */ - 1369, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1368, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1367, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1202, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1494, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 2091, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1370, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1369, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1368, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1203, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1495, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2092, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1570, /* GL_RELEASED_APPLE */ - 2291, /* GL_VOLATILE_APPLE */ - 1610, /* GL_RETAINED_APPLE */ - 2165, /* GL_UNDEFINED_APPLE */ - 1518, /* GL_PURGEABLE_APPLE */ + 1571, /* GL_RELEASED_APPLE */ + 2292, /* GL_VOLATILE_APPLE */ + 1611, /* GL_RETAINED_APPLE */ + 2166, /* GL_UNDEFINED_APPLE */ + 1519, /* GL_PURGEABLE_APPLE */ 601, /* GL_FRAGMENT_SHADER */ - 2286, /* GL_VERTEX_SHADER */ - 1479, /* GL_PROGRAM_OBJECT_ARB */ - 1764, /* GL_SHADER_OBJECT_ARB */ - 1049, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1140, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1131, /* GL_MAX_VARYING_COMPONENTS */ - 1138, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 1032, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1265, /* GL_OBJECT_TYPE_ARB */ - 1766, /* GL_SHADER_TYPE */ + 2287, /* GL_VERTEX_SHADER */ + 1480, /* GL_PROGRAM_OBJECT_ARB */ + 1765, /* GL_SHADER_OBJECT_ARB */ + 1050, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1141, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1132, /* GL_MAX_VARYING_COMPONENTS */ + 1139, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 1033, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1266, /* GL_OBJECT_TYPE_ARB */ + 1767, /* GL_SHADER_TYPE */ 566, /* GL_FLOAT_VEC2 */ 568, /* GL_FLOAT_VEC3 */ 570, /* GL_FLOAT_VEC4 */ - 791, /* GL_INT_VEC2 */ - 793, /* GL_INT_VEC3 */ - 795, /* GL_INT_VEC4 */ + 792, /* GL_INT_VEC2 */ + 794, /* GL_INT_VEC3 */ + 796, /* GL_INT_VEC4 */ 116, /* GL_BOOL */ 118, /* GL_BOOL_VEC2 */ 120, /* GL_BOOL_VEC3 */ @@ -5930,14 +5932,14 @@ static const unsigned reduced_enums[1563] = 554, /* GL_FLOAT_MAT2 */ 558, /* GL_FLOAT_MAT3 */ 562, /* GL_FLOAT_MAT4 */ - 1703, /* GL_SAMPLER_1D */ - 1709, /* GL_SAMPLER_2D */ - 1717, /* GL_SAMPLER_3D */ - 1722, /* GL_SAMPLER_CUBE */ - 1708, /* GL_SAMPLER_1D_SHADOW */ - 1716, /* GL_SAMPLER_2D_SHADOW */ - 1714, /* GL_SAMPLER_2D_RECT */ - 1715, /* GL_SAMPLER_2D_RECT_SHADOW */ + 1704, /* GL_SAMPLER_1D */ + 1710, /* GL_SAMPLER_2D */ + 1718, /* GL_SAMPLER_3D */ + 1723, /* GL_SAMPLER_CUBE */ + 1709, /* GL_SAMPLER_1D_SHADOW */ + 1717, /* GL_SAMPLER_2D_SHADOW */ + 1715, /* GL_SAMPLER_2D_RECT */ + 1716, /* GL_SAMPLER_2D_RECT_SHADOW */ 556, /* GL_FLOAT_MAT2x3 */ 557, /* GL_FLOAT_MAT2x4 */ 560, /* GL_FLOAT_MAT3x2 */ @@ -5946,91 +5948,91 @@ static const unsigned reduced_enums[1563] = 565, /* GL_FLOAT_MAT4x3 */ 398, /* GL_DELETE_STATUS */ 289, /* GL_COMPILE_STATUS */ - 852, /* GL_LINK_STATUS */ - 2231, /* GL_VALIDATE_STATUS */ + 853, /* GL_LINK_STATUS */ + 2232, /* GL_VALIDATE_STATUS */ 750, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1765, /* GL_SHADER_SOURCE_LENGTH */ + 1766, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 603, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1768, /* GL_SHADING_LANGUAGE_VERSION */ + 1769, /* GL_SHADING_LANGUAGE_VERSION */ 375, /* GL_CURRENT_PROGRAM */ - 1314, /* GL_PALETTE4_RGB8_OES */ - 1316, /* GL_PALETTE4_RGBA8_OES */ - 1312, /* GL_PALETTE4_R5_G6_B5_OES */ - 1315, /* GL_PALETTE4_RGBA4_OES */ - 1313, /* GL_PALETTE4_RGB5_A1_OES */ - 1319, /* GL_PALETTE8_RGB8_OES */ - 1321, /* GL_PALETTE8_RGBA8_OES */ - 1317, /* GL_PALETTE8_R5_G6_B5_OES */ - 1320, /* GL_PALETTE8_RGBA4_OES */ - 1318, /* GL_PALETTE8_RGB5_A1_OES */ + 1315, /* GL_PALETTE4_RGB8_OES */ + 1317, /* GL_PALETTE4_RGBA8_OES */ + 1313, /* GL_PALETTE4_R5_G6_B5_OES */ + 1316, /* GL_PALETTE4_RGBA4_OES */ + 1314, /* GL_PALETTE4_RGB5_A1_OES */ + 1320, /* GL_PALETTE8_RGB8_OES */ + 1322, /* GL_PALETTE8_RGBA8_OES */ + 1318, /* GL_PALETTE8_R5_G6_B5_OES */ + 1321, /* GL_PALETTE8_RGBA4_OES */ + 1319, /* GL_PALETTE8_RGB5_A1_OES */ 731, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ 729, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - 1366, /* GL_POINT_SIZE_ARRAY_OES */ - 2035, /* GL_TEXTURE_CROP_RECT_OES */ - 1004, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1365, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2214, /* GL_UNSIGNED_NORMALIZED */ - 1968, /* GL_TEXTURE_1D_ARRAY */ - 1504, /* GL_PROXY_TEXTURE_1D_ARRAY */ - 1971, /* GL_TEXTURE_2D_ARRAY */ - 1508, /* GL_PROXY_TEXTURE_2D_ARRAY */ - 1979, /* GL_TEXTURE_BINDING_1D_ARRAY */ - 1982, /* GL_TEXTURE_BINDING_2D_ARRAY */ - 1056, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ - 1999, /* GL_TEXTURE_BUFFER */ - 1110, /* GL_MAX_TEXTURE_BUFFER_SIZE */ - 1986, /* GL_TEXTURE_BINDING_BUFFER */ - 2001, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ - 2003, /* GL_TEXTURE_BUFFER_FORMAT */ - 1541, /* GL_R11F_G11F_B10F */ - 2180, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ - 1653, /* GL_RGB9_E5 */ - 2189, /* GL_UNSIGNED_INT_5_9_9_9_REV */ - 2109, /* GL_TEXTURE_SHARED_SIZE */ - 1821, /* GL_SRGB */ - 1822, /* GL_SRGB8 */ - 1824, /* GL_SRGB_ALPHA */ - 1823, /* GL_SRGB8_ALPHA8 */ - 1781, /* GL_SLUMINANCE_ALPHA */ - 1780, /* GL_SLUMINANCE8_ALPHA8 */ - 1778, /* GL_SLUMINANCE */ - 1779, /* GL_SLUMINANCE8 */ + 1367, /* GL_POINT_SIZE_ARRAY_OES */ + 2036, /* GL_TEXTURE_CROP_RECT_OES */ + 1005, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1366, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2215, /* GL_UNSIGNED_NORMALIZED */ + 1969, /* GL_TEXTURE_1D_ARRAY */ + 1505, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1972, /* GL_TEXTURE_2D_ARRAY */ + 1509, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 1980, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 1983, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1057, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + 2000, /* GL_TEXTURE_BUFFER */ + 1111, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + 1987, /* GL_TEXTURE_BINDING_BUFFER */ + 2002, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 2004, /* GL_TEXTURE_BUFFER_FORMAT */ + 1542, /* GL_R11F_G11F_B10F */ + 2181, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1654, /* GL_RGB9_E5 */ + 2190, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2110, /* GL_TEXTURE_SHARED_SIZE */ + 1822, /* GL_SRGB */ + 1823, /* GL_SRGB8 */ + 1825, /* GL_SRGB_ALPHA */ + 1824, /* GL_SRGB8_ALPHA8 */ + 1782, /* GL_SLUMINANCE_ALPHA */ + 1781, /* GL_SLUMINANCE8_ALPHA8 */ + 1779, /* GL_SLUMINANCE */ + 1780, /* GL_SLUMINANCE8 */ 312, /* GL_COMPRESSED_SRGB */ 313, /* GL_COMPRESSED_SRGB_ALPHA */ 310, /* GL_COMPRESSED_SLUMINANCE */ 311, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 2144, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ - 2133, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ - 1129, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ - 2142, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ - 2138, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ - 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ - 1448, /* GL_PRIMITIVES_GENERATED */ - 2140, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ - 1545, /* GL_RASTERIZER_DISCARD */ - 1125, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ - 1127, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + 2145, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2134, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 1130, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + 2143, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2139, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2137, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1449, /* GL_PRIMITIVES_GENERATED */ + 2141, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1546, /* GL_RASTERIZER_DISCARD */ + 1126, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + 1128, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ 769, /* GL_INTERLEAVED_ATTRIBS */ - 1757, /* GL_SEPARATE_ATTRIBS */ - 2128, /* GL_TRANSFORM_FEEDBACK_BUFFER */ - 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ - 1384, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 861, /* GL_LOWER_LEFT */ - 2228, /* GL_UPPER_LEFT */ - 1845, /* GL_STENCIL_BACK_REF */ - 1846, /* GL_STENCIL_BACK_VALUE_MASK */ - 1847, /* GL_STENCIL_BACK_WRITEMASK */ + 1758, /* GL_SEPARATE_ATTRIBS */ + 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2131, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1385, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 862, /* GL_LOWER_LEFT */ + 2229, /* GL_UPPER_LEFT */ + 1846, /* GL_STENCIL_BACK_REF */ + 1847, /* GL_STENCIL_BACK_VALUE_MASK */ + 1848, /* GL_STENCIL_BACK_WRITEMASK */ 504, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1575, /* GL_RENDERBUFFER_BINDING */ - 1549, /* GL_READ_FRAMEBUFFER */ + 1576, /* GL_RENDERBUFFER_BINDING */ + 1550, /* GL_READ_FRAMEBUFFER */ 503, /* GL_DRAW_FRAMEBUFFER */ - 1550, /* GL_READ_FRAMEBUFFER_BINDING */ - 1594, /* GL_RENDERBUFFER_SAMPLES */ + 1551, /* GL_READ_FRAMEBUFFER_BINDING */ + 1595, /* GL_RENDERBUFFER_SAMPLES */ 617, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 614, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 629, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -6046,7 +6048,7 @@ static const unsigned reduced_enums[1563] = 660, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ 666, /* GL_FRAMEBUFFER_UNSUPPORTED */ 664, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 1028, /* GL_MAX_COLOR_ATTACHMENTS */ + 1029, /* GL_MAX_COLOR_ATTACHMENTS */ 196, /* GL_COLOR_ATTACHMENT0 */ 199, /* GL_COLOR_ATTACHMENT1 */ 213, /* GL_COLOR_ATTACHMENT2 */ @@ -6064,183 +6066,184 @@ static const unsigned reduced_enums[1563] = 208, /* GL_COLOR_ATTACHMENT14 */ 210, /* GL_COLOR_ATTACHMENT15 */ 403, /* GL_DEPTH_ATTACHMENT */ - 1834, /* GL_STENCIL_ATTACHMENT */ + 1835, /* GL_STENCIL_ATTACHMENT */ 605, /* GL_FRAMEBUFFER */ - 1572, /* GL_RENDERBUFFER */ - 1598, /* GL_RENDERBUFFER_WIDTH */ - 1585, /* GL_RENDERBUFFER_HEIGHT */ - 1588, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1866, /* GL_STENCIL_INDEX_EXT */ - 1855, /* GL_STENCIL_INDEX1 */ - 1860, /* GL_STENCIL_INDEX4 */ - 1863, /* GL_STENCIL_INDEX8 */ - 1856, /* GL_STENCIL_INDEX16 */ - 1592, /* GL_RENDERBUFFER_RED_SIZE */ - 1583, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1578, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1573, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1580, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1596, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1573, /* GL_RENDERBUFFER */ + 1599, /* GL_RENDERBUFFER_WIDTH */ + 1586, /* GL_RENDERBUFFER_HEIGHT */ + 1589, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1867, /* GL_STENCIL_INDEX_EXT */ + 1856, /* GL_STENCIL_INDEX1 */ + 1861, /* GL_STENCIL_INDEX4 */ + 1864, /* GL_STENCIL_INDEX8 */ + 1857, /* GL_STENCIL_INDEX16 */ + 1593, /* GL_RENDERBUFFER_RED_SIZE */ + 1584, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1579, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1574, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1581, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1597, /* GL_RENDERBUFFER_STENCIL_SIZE */ 658, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1105, /* GL_MAX_SAMPLES */ - 2071, /* GL_TEXTURE_GEN_STR_OES */ + 1106, /* GL_MAX_SAMPLES */ + 2072, /* GL_TEXTURE_GEN_STR_OES */ 705, /* GL_HALF_FLOAT_OES */ - 1639, /* GL_RGB565 */ - 1670, /* GL_RGBA32UI */ - 1633, /* GL_RGB32UI */ + 1640, /* GL_RGB565 */ + 1671, /* GL_RGBA32UI */ + 1634, /* GL_RGB32UI */ 40, /* GL_ALPHA32UI_EXT */ 761, /* GL_INTENSITY32UI_EXT */ - 878, /* GL_LUMINANCE32UI_EXT */ - 895, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1661, /* GL_RGBA16UI */ - 1625, /* GL_RGB16UI */ + 879, /* GL_LUMINANCE32UI_EXT */ + 896, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1662, /* GL_RGBA16UI */ + 1626, /* GL_RGB16UI */ 37, /* GL_ALPHA16UI_EXT */ 758, /* GL_INTENSITY16UI_EXT */ - 873, /* GL_LUMINANCE16UI_EXT */ - 893, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1680, /* GL_RGBA8UI */ - 1648, /* GL_RGB8UI */ + 874, /* GL_LUMINANCE16UI_EXT */ + 894, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1681, /* GL_RGBA8UI */ + 1649, /* GL_RGB8UI */ 45, /* GL_ALPHA8UI_EXT */ 766, /* GL_INTENSITY8UI_EXT */ - 887, /* GL_LUMINANCE8UI_EXT */ - 897, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1668, /* GL_RGBA32I */ - 1631, /* GL_RGB32I */ + 888, /* GL_LUMINANCE8UI_EXT */ + 898, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1669, /* GL_RGBA32I */ + 1632, /* GL_RGB32I */ 39, /* GL_ALPHA32I_EXT */ 760, /* GL_INTENSITY32I_EXT */ - 877, /* GL_LUMINANCE32I_EXT */ - 894, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1659, /* GL_RGBA16I */ - 1623, /* GL_RGB16I */ + 878, /* GL_LUMINANCE32I_EXT */ + 895, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1660, /* GL_RGBA16I */ + 1624, /* GL_RGB16I */ 36, /* GL_ALPHA16I_EXT */ 757, /* GL_INTENSITY16I_EXT */ - 872, /* GL_LUMINANCE16I_EXT */ - 892, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1678, /* GL_RGBA8I */ - 1646, /* GL_RGB8I */ + 873, /* GL_LUMINANCE16I_EXT */ + 893, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1679, /* GL_RGBA8I */ + 1647, /* GL_RGB8I */ 44, /* GL_ALPHA8I_EXT */ 765, /* GL_INTENSITY8I_EXT */ - 886, /* GL_LUMINANCE8I_EXT */ - 896, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1562, /* GL_RED_INTEGER */ + 887, /* GL_LUMINANCE8I_EXT */ + 897, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1563, /* GL_RED_INTEGER */ 700, /* GL_GREEN_INTEGER */ 113, /* GL_BLUE_INTEGER */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1693, /* GL_RGB_INTEGER */ - 1687, /* GL_RGBA_INTEGER */ + 1694, /* GL_RGB_INTEGER */ + 1688, /* GL_RGBA_INTEGER */ 84, /* GL_BGR_INTEGER */ 82, /* GL_BGRA_INTEGER */ - 899, /* GL_LUMINANCE_INTEGER_EXT */ - 898, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1689, /* GL_RGBA_INTEGER_MODE_EXT */ + 900, /* GL_LUMINANCE_INTEGER_EXT */ + 899, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1690, /* GL_RGBA_INTEGER_MODE_EXT */ + 775, /* GL_INT_2_10_10_10_REV */ 612, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ 653, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ 652, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1704, /* GL_SAMPLER_1D_ARRAY */ - 1710, /* GL_SAMPLER_2D_ARRAY */ - 1720, /* GL_SAMPLER_BUFFER */ - 1706, /* GL_SAMPLER_1D_ARRAY_SHADOW */ - 1712, /* GL_SAMPLER_2D_ARRAY_SHADOW */ - 1723, /* GL_SAMPLER_CUBE_SHADOW */ - 2208, /* GL_UNSIGNED_INT_VEC2 */ - 2210, /* GL_UNSIGNED_INT_VEC3 */ - 2212, /* GL_UNSIGNED_INT_VEC4 */ - 775, /* GL_INT_SAMPLER_1D */ - 779, /* GL_INT_SAMPLER_2D */ - 785, /* GL_INT_SAMPLER_3D */ - 789, /* GL_INT_SAMPLER_CUBE */ - 783, /* GL_INT_SAMPLER_2D_RECT */ - 776, /* GL_INT_SAMPLER_1D_ARRAY */ - 780, /* GL_INT_SAMPLER_2D_ARRAY */ - 787, /* GL_INT_SAMPLER_BUFFER */ - 2192, /* GL_UNSIGNED_INT_SAMPLER_1D */ - 2196, /* GL_UNSIGNED_INT_SAMPLER_2D */ - 2202, /* GL_UNSIGNED_INT_SAMPLER_3D */ - 2206, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ - 2200, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ - 2193, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ - 2197, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ - 2204, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 1705, /* GL_SAMPLER_1D_ARRAY */ + 1711, /* GL_SAMPLER_2D_ARRAY */ + 1721, /* GL_SAMPLER_BUFFER */ + 1707, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1713, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1724, /* GL_SAMPLER_CUBE_SHADOW */ + 2209, /* GL_UNSIGNED_INT_VEC2 */ + 2211, /* GL_UNSIGNED_INT_VEC3 */ + 2213, /* GL_UNSIGNED_INT_VEC4 */ + 776, /* GL_INT_SAMPLER_1D */ + 780, /* GL_INT_SAMPLER_2D */ + 786, /* GL_INT_SAMPLER_3D */ + 790, /* GL_INT_SAMPLER_CUBE */ + 784, /* GL_INT_SAMPLER_2D_RECT */ + 777, /* GL_INT_SAMPLER_1D_ARRAY */ + 781, /* GL_INT_SAMPLER_2D_ARRAY */ + 788, /* GL_INT_SAMPLER_BUFFER */ + 2193, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2197, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2203, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2207, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2201, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2194, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2198, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2205, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ 691, /* GL_GEOMETRY_SHADER */ 694, /* GL_GEOMETRY_VERTICES_OUT_ARB */ 688, /* GL_GEOMETRY_INPUT_TYPE_ARB */ 690, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 1062, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1145, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 1060, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ - 1054, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ - 1058, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ - 862, /* GL_LOW_FLOAT */ - 1147, /* GL_MEDIUM_FLOAT */ + 1063, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1146, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1061, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + 1055, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + 1059, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + 863, /* GL_LOW_FLOAT */ + 1148, /* GL_MEDIUM_FLOAT */ 706, /* GL_HIGH_FLOAT */ - 863, /* GL_LOW_INT */ - 1148, /* GL_MEDIUM_INT */ + 864, /* GL_LOW_INT */ + 1149, /* GL_MEDIUM_INT */ 707, /* GL_HIGH_INT */ - 2182, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 2183, /* GL_UNSIGNED_INT_10_10_10_2_OES */ 774, /* GL_INT_10_10_10_2_OES */ - 1762, /* GL_SHADER_BINARY_FORMATS */ - 1250, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1763, /* GL_SHADER_COMPILER */ - 1142, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1134, /* GL_MAX_VARYING_VECTORS */ - 1051, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1538, /* GL_QUERY_WAIT */ - 1532, /* GL_QUERY_NO_WAIT */ - 1528, /* GL_QUERY_BY_REGION_WAIT */ - 1526, /* GL_QUERY_BY_REGION_NO_WAIT */ - 2126, /* GL_TRANSFORM_FEEDBACK */ - 2135, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 2129, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 2127, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1522, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 1763, /* GL_SHADER_BINARY_FORMATS */ + 1251, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1764, /* GL_SHADER_COMPILER */ + 1143, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1135, /* GL_MAX_VARYING_VECTORS */ + 1052, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1539, /* GL_QUERY_WAIT */ + 1533, /* GL_QUERY_NO_WAIT */ + 1529, /* GL_QUERY_BY_REGION_WAIT */ + 1527, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2127, /* GL_TRANSFORM_FEEDBACK */ + 2136, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2130, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2128, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1523, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 546, /* GL_FIRST_VERTEX_CONVENTION */ - 807, /* GL_LAST_VERTEX_CONVENTION */ - 1496, /* GL_PROVOKING_VERTEX */ + 808, /* GL_LAST_VERTEX_CONVENTION */ + 1497, /* GL_PROVOKING_VERTEX */ 354, /* GL_COPY_READ_BUFFER */ 355, /* GL_COPY_WRITE_BUFFER */ - 1565, /* GL_RED_SNORM */ - 1700, /* GL_RG_SNORM */ - 1699, /* GL_RGB_SNORM */ - 1692, /* GL_RGBA_SNORM */ - 1544, /* GL_R8_SNORM */ - 1613, /* GL_RG8_SNORM */ - 1652, /* GL_RGB8_SNORM */ - 1684, /* GL_RGBA8_SNORM */ - 1542, /* GL_R16_SNORM */ - 1612, /* GL_RG16_SNORM */ - 1628, /* GL_RGB16_SNORM */ - 1664, /* GL_RGBA16_SNORM */ - 1774, /* GL_SIGNED_NORMALIZED */ - 1450, /* GL_PRIMITIVE_RESTART */ - 1451, /* GL_PRIMITIVE_RESTART_INDEX */ - 1107, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1264, /* GL_OBJECT_TYPE */ - 1887, /* GL_SYNC_CONDITION */ - 1892, /* GL_SYNC_STATUS */ - 1889, /* GL_SYNC_FLAGS */ - 1888, /* GL_SYNC_FENCE */ - 1891, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2175, /* GL_UNSIGNALED */ - 1773, /* GL_SIGNALED */ + 1566, /* GL_RED_SNORM */ + 1701, /* GL_RG_SNORM */ + 1700, /* GL_RGB_SNORM */ + 1693, /* GL_RGBA_SNORM */ + 1545, /* GL_R8_SNORM */ + 1614, /* GL_RG8_SNORM */ + 1653, /* GL_RGB8_SNORM */ + 1685, /* GL_RGBA8_SNORM */ + 1543, /* GL_R16_SNORM */ + 1613, /* GL_RG16_SNORM */ + 1629, /* GL_RGB16_SNORM */ + 1665, /* GL_RGBA16_SNORM */ + 1775, /* GL_SIGNED_NORMALIZED */ + 1451, /* GL_PRIMITIVE_RESTART */ + 1452, /* GL_PRIMITIVE_RESTART_INDEX */ + 1108, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1265, /* GL_OBJECT_TYPE */ + 1888, /* GL_SYNC_CONDITION */ + 1893, /* GL_SYNC_STATUS */ + 1890, /* GL_SYNC_FLAGS */ + 1889, /* GL_SYNC_FENCE */ + 1892, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2176, /* GL_UNSIGNALED */ + 1774, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 2121, /* GL_TIMEOUT_EXPIRED */ + 2122, /* GL_TIMEOUT_EXPIRED */ 315, /* GL_CONDITION_SATISFIED */ - 2292, /* GL_WAIT_FAILED */ + 2293, /* GL_WAIT_FAILED */ 126, /* GL_BUFFER_ACCESS_FLAGS */ 132, /* GL_BUFFER_MAP_LENGTH */ 133, /* GL_BUFFER_MAP_OFFSET */ - 1137, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ - 1052, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ - 1053, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ - 1048, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + 1138, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + 1053, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + 1054, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + 1049, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ 330, /* GL_CONTEXT_PROFILE_MASK */ 531, /* GL_EVAL_BIT */ - 1547, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 854, /* GL_LIST_BIT */ - 1994, /* GL_TEXTURE_BIT */ - 1743, /* GL_SCISSOR_BIT */ + 1548, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 855, /* GL_LIST_BIT */ + 1995, /* GL_TEXTURE_BIT */ + 1744, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1213, /* GL_MULTISAMPLE_BIT */ + 1214, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 44ebf0a53..ad5979796 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2722,6 +2722,12 @@ struct gl_constants */ GLboolean NativeIntegers; + /** + * If the driver supports real 32-bit integers, what integer value should be + * used for boolean true in uniform uploads? (Usually 1 or ~0.) + */ + GLuint UniformBooleanTrue; + /** Which texture units support GL_ATI_envmap_bumpmap as targets */ GLbitfield SupportedBumpUnits; diff --git a/mesalib/src/mesa/main/remap_helper.h b/mesalib/src/mesa/main/remap_helper.h index bb714e8d2..9460bf9d8 100644 --- a/mesalib/src/mesa/main/remap_helper.h +++ b/mesalib/src/mesa/main/remap_helper.h @@ -70,4859 +70,5011 @@ static const char _mesa_function_pool[] = "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[604]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[643]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[746]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[785]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[762]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[801]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[803]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[842]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[856]: Histogram (offset 367) */ + /* _mesa_function_pool[895]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[889]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[928]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[905]: GetMapfv (offset 267) */ + /* _mesa_function_pool[944]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */ + /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */ "iiii\0" "glFramebufferTexture\0" "\0" - /* _mesa_function_pool[965]: GetGraphicsResetStatusARB (will be remapped) */ + /* _mesa_function_pool[1004]: GetGraphicsResetStatusARB (will be remapped) */ "\0" "glGetGraphicsResetStatusARB\0" "\0" - /* _mesa_function_pool[995]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[1034]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[1025]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[1064]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[1045]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[1084]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1100]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1139]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1144]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1183]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1226]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1265]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1252]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1291]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1298]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1337]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1344]: GetnPolygonStippleARB (will be remapped) */ + /* _mesa_function_pool[1383]: GetnPolygonStippleARB (will be remapped) */ "ip\0" "glGetnPolygonStippleARB\0" "\0" - /* _mesa_function_pool[1372]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1411]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1392]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1431]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1407]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1446]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1422]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1461]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1446]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1485]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1464]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1503]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1511]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1550]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1552]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1591]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1590]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1629]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1609]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[1648]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[1648]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1687]: MultiTexCoordP2ui (will be remapped) */ + "iii\0" + "glMultiTexCoordP2ui\0" + "\0" + /* _mesa_function_pool[1712]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1690]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1754]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1719]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1783]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1735]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1799]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1778]: Indexubv (offset 316) */ + /* _mesa_function_pool[1842]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1792]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1856]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1826]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1890]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1867]: BindFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[1931]: BindFragDataLocationEXT (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[1921]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1985]: TexCoordP4ui (will be remapped) */ + "ii\0" + "glTexCoordP4ui\0" + "\0" + /* _mesa_function_pool[2004]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1957]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[2040]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1979]: Color3ubv (offset 20) */ + /* _mesa_function_pool[2062]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1994]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[2077]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[2040]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[2123]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[2055]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2138]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2102]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[2185]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[2168]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2251]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2199]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2282]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2225]: GetnMapivARB (will be remapped) */ + /* _mesa_function_pool[2308]: GetnMapivARB (will be remapped) */ "iiip\0" "glGetnMapivARB\0" "\0" - /* _mesa_function_pool[2246]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2329]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2278]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2361]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2297]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2380]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2340]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2423]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2366]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2449]: VertexP3ui (will be remapped) */ + "ii\0" + "glVertexP3ui\0" + "\0" + /* _mesa_function_pool[2466]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2400]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2500]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2438]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2538]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2453]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2553]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2469]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2569]: TexCoordP1uiv (will be remapped) */ + "ip\0" + "glTexCoordP1uiv\0" + "\0" + /* _mesa_function_pool[2589]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2488]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2608]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2512]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2632]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2527]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2647]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2589]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[2709]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[2634]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2754]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2682]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2802]: TexCoordP1ui (will be remapped) */ + "ii\0" + "glTexCoordP1ui\0" + "\0" + /* _mesa_function_pool[2821]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2698]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2837]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2728]: BlendColor (offset 336) */ + /* _mesa_function_pool[2867]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2763]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2902]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2810]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2949]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2861]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[3000]: TexBuffer (will be remapped) */ "iii\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[2878]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[3017]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2903]: CallLists (offset 3) */ + /* _mesa_function_pool[3042]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2920]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[3059]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[3098]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2947]: ReadnPixelsARB (will be remapped) */ + /* _mesa_function_pool[3125]: ReadnPixelsARB (will be remapped) */ "iiiiiiip\0" "glReadnPixelsARB\0" "\0" - /* _mesa_function_pool[2974]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[3152]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[3001]: Normal3iv (offset 59) */ + /* _mesa_function_pool[3179]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[3016]: PassThrough (offset 199) */ + /* _mesa_function_pool[3194]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[3033]: GetnPixelMapusvARB (will be remapped) */ + /* _mesa_function_pool[3211]: GetnPixelMapusvARB (will be remapped) */ "iip\0" "glGetnPixelMapusvARB\0" "\0" - /* _mesa_function_pool[3059]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[3237]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[3103]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[3281]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerARB\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[3194]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3372]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[3224]: Viewport (offset 305) */ + /* _mesa_function_pool[3402]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[3241]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[3419]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[3288]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3466]: VertexP4uiv (will be remapped) */ + "ip\0" + "glVertexP4uiv\0" + "\0" + /* _mesa_function_pool[3484]: VertexAttribP3ui (will be remapped) */ + "iiii\0" + "glVertexAttribP3ui\0" + "\0" + /* _mesa_function_pool[3509]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[3310]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3531]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[3337]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3558]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3368]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3589]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3395]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3616]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3445]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[3666]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[3492]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3713]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3513]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3734]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3541]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3762]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3566]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3787]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3591]: Uniform4uiEXT (will be remapped) */ + /* _mesa_function_pool[3812]: Uniform4uiEXT (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[3627]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3848]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3667]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3888]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3704]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3925]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3790]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[4011]: MultiTexCoordP4uiv (will be remapped) */ + "iip\0" + "glMultiTexCoordP4uiv\0" + "\0" + /* _mesa_function_pool[4037]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3826]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[4073]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3844]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[4091]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3878]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[4125]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3902]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[4149]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3934]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[4181]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3994]: GetnConvolutionFilterARB (will be remapped) */ + /* _mesa_function_pool[4241]: VertexAttribI4ubvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4ubv\0" + "\0" + /* _mesa_function_pool[4288]: GetnConvolutionFilterARB (will be remapped) */ "iiiip\0" "glGetnConvolutionFilterARB\0" "\0" - /* _mesa_function_pool[4028]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[4322]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[4045]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[4339]: ColorP4uiv (will be remapped) */ + "ip\0" + "glColorP4uiv\0" + "\0" + /* _mesa_function_pool[4356]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[4060]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[4371]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[4086]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[4397]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[4123]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[4434]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[4183]: Color3sv (offset 18) */ + /* _mesa_function_pool[4494]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[4197]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[4508]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[4261]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[4572]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[4282]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[4593]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[4323]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[4634]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[4338]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[4649]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[4355]: GetVertexAttribIuivEXT (will be remapped) */ - "iip\0" - "glGetVertexAttribIuivEXT\0" - "glGetVertexAttribIuiv\0" - "\0" - /* _mesa_function_pool[4407]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4666]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[4452]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4711]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[4469]: Uniform2uivEXT (will be remapped) */ + /* _mesa_function_pool[4728]: Uniform2uivEXT (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[4505]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4764]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[4539]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4798]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[4577]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4836]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4613]: Color3fv (offset 14) */ + /* _mesa_function_pool[4872]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4627]: GetnPixelMapfvARB (will be remapped) */ + /* _mesa_function_pool[4886]: GetnPixelMapfvARB (will be remapped) */ "iip\0" "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[4652]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4911]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4678]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4937]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4699]: GetnUniformfvARB (will be remapped) */ + /* _mesa_function_pool[4958]: GetnUniformfvARB (will be remapped) */ "iiip\0" "glGetnUniformfvARB\0" "\0" - /* _mesa_function_pool[4724]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4983]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4750]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[5009]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4780]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[5039]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "glBeginConditionalRender\0" "\0" - /* _mesa_function_pool[4836]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5095]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4867]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[5126]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4897]: PointSize (offset 173) */ + /* _mesa_function_pool[5156]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4912]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[5171]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[4959]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5218]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4990]: PopName (offset 200) */ + /* _mesa_function_pool[5249]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[5002]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[5261]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[5031]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[5290]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[5058]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[5317]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[5082]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[5341]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[5108]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[5367]: VertexP2ui (will be remapped) */ + "ii\0" + "glVertexP2ui\0" + "\0" + /* _mesa_function_pool[5384]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[5153]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[5429]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[5201]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[5477]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[5216]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[5492]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[5243]: VertexAttribI1ivEXT (will be remapped) */ + /* _mesa_function_pool[5519]: VertexAttribI1ivEXT (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[5288]: ClampColor (will be remapped) */ + /* _mesa_function_pool[5564]: ClampColor (will be remapped) */ "ii\0" "glClampColor\0" "\0" - /* _mesa_function_pool[5305]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[5581]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[5330]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[5606]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[5349]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5625]: VertexAttribP2uiv (will be remapped) */ + "iiip\0" + "glVertexAttribP2uiv\0" + "\0" + /* _mesa_function_pool[5651]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[5377]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5679]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5430]: Indexub (offset 315) */ + /* _mesa_function_pool[5732]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[5443]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[5745]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[5469]: TexEnvi (offset 186) */ + /* _mesa_function_pool[5771]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[5484]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[5786]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[5503]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5805]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[5531]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[5833]: TexCoordP4uiv (will be remapped) */ + "ip\0" + "glTexCoordP4uiv\0" + "\0" + /* _mesa_function_pool[5853]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[5557]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[5879]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[5603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[5925]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[5629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5951]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5976]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[5680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[6002]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[5703]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[6025]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[5750]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[6072]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[5769]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[6091]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[5798]: Scaled (offset 301) */ + /* _mesa_function_pool[6120]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[5812]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6134]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[5840]: Scalef (offset 302) */ + /* _mesa_function_pool[6162]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[5854]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6176]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5892]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[6214]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5927]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[6249]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5979]: ColorMaskIndexedEXT (will be remapped) */ - "iiiii\0" - "glColorMaskIndexedEXT\0" - "glColorMaski\0" - "\0" - /* _mesa_function_pool[6021]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[6301]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[6051]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[6331]: TexCoordP3ui (will be remapped) */ + "ii\0" + "glTexCoordP3ui\0" + "\0" + /* _mesa_function_pool[6350]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[6067]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[6366]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[6122]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[6421]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[6136]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[6435]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[6153]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[6452]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[6211]: Rotated (offset 299) */ + /* _mesa_function_pool[6510]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[6227]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[6526]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[6279]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[6578]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[6303]: ReadPixels (offset 256) */ + /* _mesa_function_pool[6602]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[6325]: VertexAttribDivisorARB (will be remapped) */ + /* _mesa_function_pool[6624]: VertexAttribDivisorARB (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "\0" - /* _mesa_function_pool[6354]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[6653]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[6369]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[6668]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[6398]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6697]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[6422]: Color4iv (offset 32) */ + /* _mesa_function_pool[6721]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[6436]: TexParameterf (offset 178) */ + /* _mesa_function_pool[6735]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[6457]: TexParameteri (offset 180) */ + /* _mesa_function_pool[6756]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[6478]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[6777]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[6503]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[6802]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[6548]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[6847]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[6592]: DrawPixels (offset 257) */ + /* _mesa_function_pool[6891]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[6612]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6911]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6672]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[6971]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[6717]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[7016]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[6744]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[7043]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[6777]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[7076]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[6805]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[7104]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[6890]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[7189]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[6915]: WeightivARB (dynamic) */ + /* _mesa_function_pool[7214]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[6933]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[7232]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[6958]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[7257]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[6985]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[7284]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[7027]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[7326]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[7067]: GenLists (offset 5) */ + /* _mesa_function_pool[7366]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[7081]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[7380]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "\0" - /* _mesa_function_pool[7099]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[7398]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[7133]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[7432]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[7160]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[7459]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[7188]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[7487]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[7223]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[7522]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[7251]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[7550]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[7271]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[7570]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[7291]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[7590]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[7311]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[7610]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[7337]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[7636]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[7365]: Scissor (offset 176) */ + /* _mesa_function_pool[7664]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[7381]: Fogf (offset 153) */ + /* _mesa_function_pool[7680]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[7392]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7691]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[7437]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7736]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[7481]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7780]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[7522]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7821]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[7538]: Color4usv (offset 40) */ + /* _mesa_function_pool[7837]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[7553]: Fogi (offset 155) */ + /* _mesa_function_pool[7852]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[7564]: DepthRange (offset 288) */ + /* _mesa_function_pool[7863]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[7581]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7880]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[7599]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7898]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[7628]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7927]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[7645]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7944]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[7663]: Color4ui (offset 37) */ + /* _mesa_function_pool[7962]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[7680]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7979]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[7699]: Color3usv (offset 24) */ + /* _mesa_function_pool[7998]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[7714]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[8013]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[7734]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[8033]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7751]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8050]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7800]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[8099]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7817]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[8116]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7836]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[8135]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7855]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[8154]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7886]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[8185]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7938]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[8237]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7955]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[8254]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[8004]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[8303]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[8060]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[8359]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[8091]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[8390]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[8145]: Color4us (offset 39) */ + /* _mesa_function_pool[8444]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[8162]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[8461]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[8252]: Color3bv (offset 10) */ + /* _mesa_function_pool[8551]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[8266]: GetnCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[8565]: GetnCompressedTexImageARB (will be remapped) */ "iiip\0" "glGetnCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[8300]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[8599]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[8355]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[8654]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[8401]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8700]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[8431]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8730]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[8468]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8767]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[8497]: BindSampler (will be remapped) */ + /* _mesa_function_pool[8796]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[8515]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8814]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[8568]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8867]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[8583]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8882]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[8605]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8904]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[8635]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8934]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[8682]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8981]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[8726]: ColorTable (offset 339) */ + /* _mesa_function_pool[9025]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8779]: IndexPointer (offset 314) */ + /* _mesa_function_pool[9078]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8799]: Accum (offset 213) */ + /* _mesa_function_pool[9098]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8811]: GetTexImage (offset 281) */ + /* _mesa_function_pool[9110]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8832]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[9131]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8864]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[9163]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8920]: Finish (offset 216) */ + /* _mesa_function_pool[9219]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8931]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[9230]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8955]: ClearStencil (offset 207) */ + /* _mesa_function_pool[9254]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8973]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[9272]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[9016]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[9315]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[9052]: HintPGI (dynamic) */ + /* _mesa_function_pool[9351]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[9066]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[9365]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[9124]: Color4s (offset 33) */ + /* _mesa_function_pool[9423]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[9140]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[9439]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[9165]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[9464]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[9183]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[9482]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[9200]: Vertex2d (offset 126) */ + /* _mesa_function_pool[9499]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[9215]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[9514]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[9240]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[9539]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[9277]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[9576]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[9306]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[9605]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[9363]: Color4i (offset 31) */ + /* _mesa_function_pool[9662]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[9379]: Color4f (offset 29) */ + /* _mesa_function_pool[9678]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[9395]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9694]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[9413]: Color4d (offset 27) */ + /* _mesa_function_pool[9712]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[9429]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9728]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[9445]: Color4b (offset 25) */ + /* _mesa_function_pool[9744]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[9461]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9760]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[9478]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9777]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[9508]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9807]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[9526]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9825]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[9584]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9883]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[9605]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9904]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[9624]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9923]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[9651]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9950]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[9707]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[10006]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[9729]: WaitSync (will be remapped) */ + /* _mesa_function_pool[10028]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[9745]: EndList (offset 1) */ + /* _mesa_function_pool[10044]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[9757]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[10056]: VertexP4ui (will be remapped) */ + "ii\0" + "glVertexP4ui\0" + "\0" + /* _mesa_function_pool[10073]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9781]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[10097]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9811]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[10127]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9845]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[10161]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9863]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[10179]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9914]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[10230]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9933]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[10249]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9948]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[10264]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9976]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[10292]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[10004]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[10320]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[10060]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[10376]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[10088]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[10404]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[10106]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[10422]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[10154]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[10470]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "glBlendFuncIndexedAMD\0" "\0" - /* _mesa_function_pool[10197]: GetnUniformivARB (will be remapped) */ + /* _mesa_function_pool[10513]: VertexAttribP1ui (will be remapped) */ + "iiii\0" + "glVertexAttribP1ui\0" + "\0" + /* _mesa_function_pool[10538]: GetnUniformivARB (will be remapped) */ "iiip\0" "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[10222]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[10563]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[10272]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[10613]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[10290]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[10631]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[10342]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[10683]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[10368]: GetMinmax (offset 364) */ + /* _mesa_function_pool[10709]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[10402]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10743]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[10430]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10771]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[10476]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10817]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10502]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[10843]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[10525]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[10866]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[10552]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10893]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[10567]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10908]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[10594]: Color3us (offset 23) */ + /* _mesa_function_pool[10935]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[10610]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10951]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[10645]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10986]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[10688]: End (offset 43) */ + /* _mesa_function_pool[11029]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[10696]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[11037]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[10721]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[11062]: MultiTexCoordP3uiv (will be remapped) */ + "iip\0" + "glMultiTexCoordP3uiv\0" + "\0" + /* _mesa_function_pool[11088]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[10747]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[11114]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[10777]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[11144]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[10822]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[11189]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[10868]: Color3ub (offset 19) */ + /* _mesa_function_pool[11235]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[10884]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[11251]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10916]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[11283]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10941]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11308]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10976]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11343]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10999]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[11366]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[11039]: Color3ui (offset 21) */ + /* _mesa_function_pool[11406]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[11055]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[11422]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[11072]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[11439]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[11118]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[11485]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[11145]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[11512]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[11181]: TexGenfv (offset 191) */ + /* _mesa_function_pool[11548]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[11197]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[11564]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[11269]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[11636]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[11312]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[11679]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[11334]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[11701]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[11379]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[11746]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[11425]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11792]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[11458]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11825]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[11482]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11849]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[11507]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11874]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[11560]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11927]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[11617]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11984]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[11655]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[12022]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[11680]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[12047]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11723]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[12090]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[11770]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12137]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11834]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[12201]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[11878]: GetError (offset 261) */ + /* _mesa_function_pool[12245]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[11891]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[12258]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[11910]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[12277]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[11927]: Indexdv (offset 45) */ + /* _mesa_function_pool[12294]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11940]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[12307]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11996]: Normal3s (offset 60) */ + /* _mesa_function_pool[12363]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[12012]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[12379]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[12046]: PushName (offset 201) */ + /* _mesa_function_pool[12413]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[12060]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[12427]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[12105]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[12472]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[12130]: Normal3i (offset 58) */ + /* _mesa_function_pool[12497]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[12146]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[12513]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[12181]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[12548]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[12238]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[12605]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[12281]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[12648]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[12302]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[12669]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[12352]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[12719]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[12386]: Normal3b (offset 52) */ + /* _mesa_function_pool[12753]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[12402]: Normal3d (offset 54) */ + /* _mesa_function_pool[12769]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[12418]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12785]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[12451]: Normal3f (offset 56) */ + /* _mesa_function_pool[12818]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[12467]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12834]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[12512]: Indexi (offset 48) */ + /* _mesa_function_pool[12879]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[12524]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12891]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[12557]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12924]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[12585]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12952]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[12606]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[12973]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[12635]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[13002]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[12681]: DepthMask (offset 211) */ + /* _mesa_function_pool[13048]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[12696]: IsShader (will be remapped) */ + /* _mesa_function_pool[13063]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[12710]: Indexf (offset 46) */ + /* _mesa_function_pool[13077]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[12722]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[13089]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[12760]: Indexd (offset 44) */ + /* _mesa_function_pool[13127]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[12772]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[13139]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[12793]: StencilOp (offset 244) */ + /* _mesa_function_pool[13160]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[12810]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[13177]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[12832]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[13199]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[12877]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[13244]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[12893]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[13260]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12939]: Indexs (offset 50) */ + /* _mesa_function_pool[13306]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12951]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[13318]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12971]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[13338]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[12993]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[13360]: MultiTexCoordP1uiv (will be remapped) */ + "iip\0" + "glMultiTexCoordP1uiv\0" + "\0" + /* _mesa_function_pool[13386]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "glBlendFuncSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[13054]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[13447]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[13092]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[13485]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[13124]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[13517]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[13151]: Vertex2i (offset 130) */ + /* _mesa_function_pool[13544]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[13166]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[13559]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[13183]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[13576]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[13230]: Vertex2f (offset 128) */ + /* _mesa_function_pool[13623]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[13245]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13638]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13298]: Color4bv (offset 26) */ + /* _mesa_function_pool[13691]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[13312]: VertexPointer (offset 321) */ + /* _mesa_function_pool[13705]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[13334]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[13727]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[13382]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[13775]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[13407]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[13800]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[13455]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[13848]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[13479]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13872]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[13514]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13907]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[13532]: LogicOp (offset 242) */ + /* _mesa_function_pool[13925]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[13545]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13938]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[13569]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13962]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[13584]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13977]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[13660]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[14053]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[13677]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[14070]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[13697]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[14090]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[13724]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[14117]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[13769]: IsProgram (will be remapped) */ + /* _mesa_function_pool[14162]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[13784]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[14177]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[13816]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[14209]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[13861]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[14254]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[13889]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[14282]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[13913]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[14306]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[13974]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[14367]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[13996]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[14389]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[14020]: GenTextures (offset 328) */ + /* _mesa_function_pool[14413]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[14055]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[14448]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[14085]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[14478]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[14102]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[14495]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[14158]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[14551]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[14197]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[14229]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[14590]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[14262]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[14623]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[14284]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[14645]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[14312]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[14673]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[14330]: GetCombinerOutputParameterfvNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterfvNV\0" + /* _mesa_function_pool[14691]: MultiTexCoordP3ui (will be remapped) */ + "iii\0" + "glMultiTexCoordP3ui\0" "\0" - /* _mesa_function_pool[14369]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[14716]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[14387]: Color4ubv (offset 36) */ + /* _mesa_function_pool[14734]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[14402]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[14749]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[14418]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[14765]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[14435]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[14782]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[14459]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14806]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14476]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14823]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[14531]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14878]: VertexAttribP1uiv (will be remapped) */ + "iiip\0" + "glVertexAttribP1uiv\0" + "\0" + /* _mesa_function_pool[14904]: VertexAttribP4ui (will be remapped) */ + "iiii\0" + "glVertexAttribP4ui\0" + "\0" + /* _mesa_function_pool[14929]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[14546]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14944]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14565]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14963]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[14594]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14992]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[14637]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[15035]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[14681]: IsSampler (will be remapped) */ + /* _mesa_function_pool[15079]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[14696]: BlendFunc (offset 241) */ + /* _mesa_function_pool[15094]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[14712]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[15110]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[14763]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[15161]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[14797]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[15195]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[14826]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[15224]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[14871]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15269]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[14927]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[15325]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14948]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[15346]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[14981]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[15379]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[15011]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[15409]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[15046]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[15444]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[15065]: Flush (offset 217) */ + /* _mesa_function_pool[15463]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[15075]: Color4uiv (offset 38) */ + /* _mesa_function_pool[15473]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[15090]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[15488]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[15136]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[15534]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[15158]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[15556]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[15194]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[15592]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[15212]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[15610]: TexCoordP2ui (will be remapped) */ + "ii\0" + "glTexCoordP2ui\0" + "\0" + /* _mesa_function_pool[15629]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[15255]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[15672]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[15279]: PushAttrib (offset 219) */ + /* _mesa_function_pool[15696]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[15295]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[15712]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[15313]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[15730]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[15355]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[15772]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[15377]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[15794]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[15397]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15814]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15438]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[15855]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[15493]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15910]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15511]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15928]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[15535]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15952]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15553]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15970]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15571]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15988]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[15625]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[16042]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[15667]: Color4ub (offset 35) */ + /* _mesa_function_pool[16084]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15684]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[16101]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[15704]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[16121]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[15733]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[16150]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15751]: GetColorTable (offset 343) */ + /* _mesa_function_pool[16168]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[15811]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[16228]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[15830]: Indexiv (offset 49) */ + /* _mesa_function_pool[16247]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[15843]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[16260]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[15861]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[16278]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[15905]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[16322]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[15965]: Frustum (offset 289) */ + /* _mesa_function_pool[16382]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[15983]: GetString (offset 275) */ + /* _mesa_function_pool[16400]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[15998]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[16415]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[16024]: TexEnvf (offset 184) */ + /* _mesa_function_pool[16441]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[16039]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[16456]: VertexP2uiv (will be remapped) */ + "ip\0" + "glVertexP2uiv\0" + "\0" + /* _mesa_function_pool[16474]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[16057]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[16492]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[16087]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[16522]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[16105]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[16540]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[16150]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[16585]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[16194]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[16629]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[16237]: GetnHistogramARB (will be remapped) */ + /* _mesa_function_pool[16672]: GetnHistogramARB (will be remapped) */ "iiiiip\0" "glGetnHistogramARB\0" "\0" - /* _mesa_function_pool[16264]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[16699]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[16305]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[16740]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[16333]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[16768]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[16368]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[16803]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[16386]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[16821]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[16417]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16852]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16451]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[16886]: VertexAttribP4uiv (will be remapped) */ + "iiip\0" + "glVertexAttribP4uiv\0" + "\0" + /* _mesa_function_pool[16912]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[16476]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[16937]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[16532]: ClearAccum (offset 204) */ + /* _mesa_function_pool[16993]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[16551]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[17012]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[16567]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[17028]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[16615]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[17076]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[16661]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[17122]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[16678]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[17139]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[16726]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[17187]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[16759]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[17220]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[16786]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[17247]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16813]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[17274]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[16850]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[17311]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[16877]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[17338]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[16897]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[17358]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[16918]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[17379]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[16945]: Rectd (offset 86) */ + /* _mesa_function_pool[17406]: VertexP3uiv (will be remapped) */ + "ip\0" + "glVertexP3uiv\0" + "\0" + /* _mesa_function_pool[17424]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[16959]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[17438]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[16985]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[17464]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[17006]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[17485]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[17032]: VertexAttribI4ubvEXT (will be remapped) */ - "ip\0" - "glVertexAttribI4ubvEXT\0" - "glVertexAttribI4ubv\0" + /* _mesa_function_pool[17511]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "glColorMaski\0" "\0" - /* _mesa_function_pool[17079]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[17553]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[17126]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[17600]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[17145]: BlendEquationSeparateiARB (will be remapped) */ - "iii\0" - "glBlendEquationSeparateiARB\0" - "glBlendEquationSeparateIndexedAMD\0" - "\0" - /* _mesa_function_pool[17212]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[17619]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[17257]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[17664]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[17282]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17689]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17312]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[17719]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[17359]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[17766]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[17407]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[17814]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[17465]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[17872]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[17499]: Lightfv (offset 160) */ + /* _mesa_function_pool[17906]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[17514]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[17921]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[17567]: ClearDepth (offset 208) */ + /* _mesa_function_pool[17974]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[17583]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[17990]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[17603]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[18010]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[17625]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[18032]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[17668]: Color4fv (offset 30) */ + /* _mesa_function_pool[18075]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[17682]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[18089]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[17727]: GetnMinmaxARB (will be remapped) */ + /* _mesa_function_pool[18134]: GetnMinmaxARB (will be remapped) */ "iiiiip\0" "glGetnMinmaxARB\0" "\0" - /* _mesa_function_pool[17751]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[18158]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17788]: ColorPointer (offset 308) */ + /* _mesa_function_pool[18195]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[17809]: Rects (offset 92) */ + /* _mesa_function_pool[18216]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[17823]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[18230]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[17857]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[18264]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[17886]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[18293]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[17908]: Lightiv (offset 162) */ + /* _mesa_function_pool[18315]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[17923]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[18330]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[17967]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[18374]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[18015]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[18422]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[18040]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[18447]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[18064]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[18471]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[18109]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[18516]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[18130]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[18537]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[18173]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[18580]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[18199]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[18606]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[18225]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[18632]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[18243]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[18650]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[18286]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[18693]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[18340]: Rectdv (offset 87) */ + /* _mesa_function_pool[18747]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[18353]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18760]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[18379]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[18786]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "glBlendEquationIndexedAMD\0" "\0" - /* _mesa_function_pool[18429]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18836]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[18488]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[18895]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[18516]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[18923]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[18561]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[18968]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[18639]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[19046]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[18666]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[19073]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[18693]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[19100]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[18715]: Materialiv (offset 172) */ + /* _mesa_function_pool[19122]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[18733]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[19140]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[18755]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[19162]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[18781]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19188]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18827]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[19234]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[18880]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[19287]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[18917]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[19324]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[18963]: PolygonMode (offset 174) */ + /* _mesa_function_pool[19370]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[18981]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[19388]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[19045]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[19452]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[19088]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19495]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[19130]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[19537]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[19157]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[19564]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[19184]: GetnUniformdvARB (will be remapped) */ + /* _mesa_function_pool[19591]: GetnUniformdvARB (will be remapped) */ "iiip\0" "glGetnUniformdvARB\0" "\0" - /* _mesa_function_pool[19209]: DrawElementsInstancedBaseVertex (will be remapped) */ + /* _mesa_function_pool[19616]: DrawElementsInstancedBaseVertex (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseVertex\0" "\0" - /* _mesa_function_pool[19251]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[19658]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[19307]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[19714]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[19335]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[19742]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[19354]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[19761]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[19392]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[19799]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[19410]: DisableClientState (offset 309) */ + /* _mesa_function_pool[19817]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[19434]: TexGeni (offset 192) */ + /* _mesa_function_pool[19841]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[19449]: TexGenf (offset 190) */ + /* _mesa_function_pool[19856]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[19464]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[19871]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[19497]: TexGend (offset 188) */ + /* _mesa_function_pool[19904]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[19512]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[19919]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[19539]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[19946]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[19562]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[19969]: ColorP3ui (will be remapped) */ + "ii\0" + "glColorP3ui\0" + "\0" + /* _mesa_function_pool[19985]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[19581]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[20004]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[19609]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[20032]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[19663]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[20086]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[19687]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[20110]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[19722]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[20145]: NormalP3uiv (will be remapped) */ + "ip\0" + "glNormalP3uiv\0" + "\0" + /* _mesa_function_pool[20163]: SecondaryColorP3uiv (will be remapped) */ + "ip\0" + "glSecondaryColorP3uiv\0" + "\0" + /* _mesa_function_pool[20189]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[19764]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[20231]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19793]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[20260]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[19817]: GetnPixelMapuivARB (will be remapped) */ + /* _mesa_function_pool[20284]: GetnPixelMapuivARB (will be remapped) */ "iip\0" "glGetnPixelMapuivARB\0" "\0" - /* _mesa_function_pool[19843]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[20310]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[19890]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[20357]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[19940]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[20407]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[19971]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[20438]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[19998]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[20465]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[20032]: Color4sv (offset 34) */ + /* _mesa_function_pool[20499]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[20046]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[20513]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[20076]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[20543]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[20108]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[20575]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[20143]: PixelZoom (offset 246) */ + /* _mesa_function_pool[20610]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[20159]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[20626]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[20192]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[20659]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[20250]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[20717]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[20306]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[20773]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[20336]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[20803]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[20356]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[20823]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[20375]: Color3dv (offset 12) */ + /* _mesa_function_pool[20842]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[20389]: IsTexture (offset 330) */ + /* _mesa_function_pool[20856]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[20419]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[20886]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[20437]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[20904]: VertexAttribP3uiv (will be remapped) */ + "iiip\0" + "glVertexAttribP3uiv\0" + "\0" + /* _mesa_function_pool[20930]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[20460]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[20953]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[20501]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[20994]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[20536]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[21029]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[20555]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[21048]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[20594]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[21087]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[20624]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[21117]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[20656]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[21149]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[20685]: GetMapdv (offset 266) */ + /* _mesa_function_pool[21178]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[20701]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[21194]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[20729]: GetStringi (will be remapped) */ + /* _mesa_function_pool[21222]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[20746]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[21239]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[20788]: PixelStoref (offset 249) */ + /* _mesa_function_pool[21281]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[20806]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[21299]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[20832]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21325]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20881]: PixelStorei (offset 250) */ + /* _mesa_function_pool[21374]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[20899]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[21392]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[20944]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[21437]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[20978]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[21471]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[21002]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[21495]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[21041]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[21534]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[21070]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[21563]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[21088]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[21581]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[21131]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[21624]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[21151]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[21644]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[21219]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[21712]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[21274]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[21767]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[21312]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[21805]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[21346]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[21839]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[21394]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[21887]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[21422]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[21915]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[21475]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[21968]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[21496]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[21989]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[21523]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[22016]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[21555]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[22048]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[21579]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[22072]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[21644]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[22137]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[21666]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[22159]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[21684]: TexImage1D (offset 182) */ + /* _mesa_function_pool[22177]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[21707]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[22200]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[21734]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[22227]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[21784]: Color3s (offset 17) */ + /* _mesa_function_pool[22277]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[21799]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[22292]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[21833]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[22326]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[21886]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[22379]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[21905]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[22398]: ColorP4ui (will be remapped) */ + "ii\0" + "glColorP4ui\0" + "\0" + /* _mesa_function_pool[22414]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[21929]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[22438]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[21973]: GetnSeparableFilterARB (will be remapped) */ + /* _mesa_function_pool[22482]: GetnSeparableFilterARB (will be remapped) */ "iiiipipp\0" "glGetnSeparableFilterARB\0" "\0" - /* _mesa_function_pool[22008]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[22517]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[22031]: Color3i (offset 15) */ + /* _mesa_function_pool[22540]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[22046]: FrontFace (offset 157) */ + /* _mesa_function_pool[22555]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[22061]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[22570]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[22079]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[22588]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[22127]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[22636]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[22145]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[22654]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[22188]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[22697]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[22238]: Color3b (offset 9) */ + /* _mesa_function_pool[22747]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[22253]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[22762]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[22297]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[22806]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[22321]: Color3f (offset 13) */ + /* _mesa_function_pool[22830]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[22336]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[22845]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[22356]: Color3d (offset 11) */ + /* _mesa_function_pool[22865]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[22371]: Normal3dv (offset 55) */ + /* _mesa_function_pool[22880]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[22386]: Lightf (offset 159) */ + /* _mesa_function_pool[22895]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[22400]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[22909]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[22426]: MatrixMode (offset 293) */ + /* _mesa_function_pool[22935]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[22442]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[22951]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[22463]: Lighti (offset 161) */ + /* _mesa_function_pool[22972]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[22477]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[22986]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[22508]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[23017]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "\0" - /* _mesa_function_pool[22525]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[23034]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[22570]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[23079]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[22655]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[23164]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[22690]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[23199]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[22735]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[23244]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[22770]: GetDoublev (offset 260) */ + /* _mesa_function_pool[23279]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[22787]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[23296]: MultiTexCoordP4ui (will be remapped) */ + "iii\0" + "glMultiTexCoordP4ui\0" + "\0" + /* _mesa_function_pool[23321]: TexCoordP2uiv (will be remapped) */ + "ip\0" + "glTexCoordP2uiv\0" + "\0" + /* _mesa_function_pool[23341]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[22804]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[23358]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[22821]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[23375]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[22866]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23420]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[22909]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[23463]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[22940]: GetnMapfvARB (will be remapped) */ + /* _mesa_function_pool[23494]: GetnMapfvARB (will be remapped) */ "iiip\0" "glGetnMapfvARB\0" "\0" - /* _mesa_function_pool[22961]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[23515]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[23016]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[23570]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[23041]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[23595]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[23067]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[23621]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[23112]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[23666]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[23146]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[23700]: TexCoordP3uiv (will be remapped) */ + "ip\0" + "glTexCoordP3uiv\0" + "\0" + /* _mesa_function_pool[23720]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[23173]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[23747]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[23198]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[23772]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[23223]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[23797]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[23250]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[23824]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[23279]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[23853]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[23305]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[23879]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[23328]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[23902]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[23347]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[23921]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[23374]: GetnUniformuivARB (will be remapped) */ + /* _mesa_function_pool[23948]: GetnUniformuivARB (will be remapped) */ "iiip\0" "glGetnUniformuivARB\0" "\0" - /* _mesa_function_pool[23400]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[23974]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[23418]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[23992]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[23463]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[24037]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[23506]: ClearColor (offset 206) */ + /* _mesa_function_pool[24080]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[23525]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[24099]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[23544]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[24118]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[23568]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[24142]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[23617]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[24191]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[23644]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[24218]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[23683]: TexEnviv (offset 187) */ + /* _mesa_function_pool[24257]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[23699]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[24273]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[23747]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[24321]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[23767]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[24341]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[23815]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[24389]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[23839]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24413]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23880]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[24454]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[23912]: CreateShader (will be remapped) */ + /* _mesa_function_pool[24486]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[23930]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[24504]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[24022]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[24596]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[24053]: Bitmap (offset 8) */ + /* _mesa_function_pool[24627]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[24071]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[24645]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[24116]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[24690]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[24147]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[24721]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[24183]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[24757]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[24226]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[24800]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[24252]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[24826]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[24284]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[24858]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[24299]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[24873]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[24317]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24891]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24357]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[24931]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[24384]: GetnMapdvARB (will be remapped) */ + /* _mesa_function_pool[24958]: GetnMapdvARB (will be remapped) */ "iiip\0" "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[24405]: DetachShader (will be remapped) */ + /* _mesa_function_pool[24979]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[24424]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[24998]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[24472]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[25046]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[24507]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[25081]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[24534]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[25108]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[24558]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[25132]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[24592]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[25166]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[24644]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[25218]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[24663]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[25237]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[24694]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[25268]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[24732]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[25306]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[24775]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[25349]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[24820]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[25394]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[24840]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25414]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24911]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[25485]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[24933]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[25507]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[24953]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[25527]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[25007]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[25581]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[25060]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[25634]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[25088]: Map1d (offset 220) */ + /* _mesa_function_pool[25662]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[25104]: Map1f (offset 221) */ + /* _mesa_function_pool[25678]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[25120]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[25694]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[25179]: ArrayElement (offset 306) */ + /* _mesa_function_pool[25753]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[25215]: TexImage2D (offset 183) */ + /* _mesa_function_pool[25789]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[25239]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[25813]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[25260]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[25834]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[25291]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[25865]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[25330]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[25904]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[25352]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[25926]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[25403]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[25977]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[25457]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[26031]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[25478]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[26052]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[25524]: PushMatrix (offset 298) */ + /* _mesa_function_pool[26098]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[25539]: Fogiv (offset 156) */ + /* _mesa_function_pool[26113]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[25551]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[26125]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[25568]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[26142]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[25604]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[26178]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[25625]: GetnColorTableARB (will be remapped) */ + /* _mesa_function_pool[26199]: GetnColorTableARB (will be remapped) */ "iiiip\0" "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[25652]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[26226]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[25676]: Rotatef (offset 300) */ + /* _mesa_function_pool[26250]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[25692]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[26266]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[25734]: Vertex3i (offset 138) */ + /* _mesa_function_pool[26308]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[25750]: Vertex3f (offset 136) */ + /* _mesa_function_pool[26324]: SecondaryColorP3ui (will be remapped) */ + "ii\0" + "glSecondaryColorP3ui\0" + "\0" + /* _mesa_function_pool[26349]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[25766]: Clear (offset 203) */ + /* _mesa_function_pool[26365]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[25777]: Vertex3d (offset 134) */ + /* _mesa_function_pool[26376]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[25793]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[26392]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[25820]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[26419]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[25854]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[26453]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[25870]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[26469]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[25926]: Ortho (offset 296) */ + /* _mesa_function_pool[26525]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[25942]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[26541]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[25963]: ListBase (offset 6) */ + /* _mesa_function_pool[26562]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[25977]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[26022]: Vertex3s (offset 140) */ + /* _mesa_function_pool[26621]: MultiTexCoordP1ui (will be remapped) */ + "iii\0" + "glMultiTexCoordP1ui\0" + "\0" + /* _mesa_function_pool[26646]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[26038]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[26662]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[26094]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[26718]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[26186]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[26810]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[26243]: ShadeModel (offset 177) */ + /* _mesa_function_pool[26867]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[26259]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[26883]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[26285]: Rectiv (offset 91) */ + /* _mesa_function_pool[26909]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[26298]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[26922]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[26336]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[26960]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[26363]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[26987]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[26413]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[27037]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[26436]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[27060]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[26455]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[27079]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[26484]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[27108]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[26504]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[27128]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[26550]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[27174]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[26583]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[27207]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[26598]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[27222]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[26643]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[27267]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[26688]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[27312]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[26734]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[27358]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[26769]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[27393]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[26784]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[27408]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[26832]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[27456]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[26867]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[27491]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[26910]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[27534]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[26927]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[27551]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[26954]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[27578]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[26997]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[27621]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[27044]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[27668]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[27132]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[27756]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[27158]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[27782]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[27203]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[27827]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[27235]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[27859]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[27250]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[27874]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[27276]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[27900]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[27301]: LineWidth (offset 168) */ + /* _mesa_function_pool[27925]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[27316]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[27940]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[27347]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27971]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[27385]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[28009]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[27431]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[28055]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[27451]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[28075]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[27472]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[28096]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[27502]: TexGendv (offset 189) */ + /* _mesa_function_pool[28126]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[27518]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[28142]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[27563]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[28187]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[27596]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[28220]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[27621]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[28245]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[27642]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[28266]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[27676]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[28300]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[27703]: EnableClientState (offset 313) */ + /* _mesa_function_pool[28327]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[27726]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[28350]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[27752]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[28376]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[27816]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[28440]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[27842]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[28466]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[28498]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[27886]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[28542]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[27917]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[28573]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[27954]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[28610]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[27975]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[28631]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[27997]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[28653]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[28032]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[28688]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[28053]: CallList (offset 2) */ + /* _mesa_function_pool[28709]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[28067]: Materialfv (offset 170) */ + /* _mesa_function_pool[28723]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[28085]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[28741]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[28102]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[28758]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[28134]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[28790]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[28179]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[28835]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[28227]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[28883]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[28272]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[28928]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[28290]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[28946]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[28343]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[28999]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[28374]: Color3iv (offset 16) */ + /* _mesa_function_pool[29030]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[28388]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[29044]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[28422]: DrawElements (offset 311) */ + /* _mesa_function_pool[29078]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[28443]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[29099]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[28469]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[29125]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[28506]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[29162]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[28566]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[29222]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[28609]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[29265]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[28664]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[29320]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[28687]: TexBufferARB (will be remapped) */ + /* _mesa_function_pool[29343]: TexBufferARB (will be remapped) */ "iii\0" "glTexBufferARB\0" "\0" - /* _mesa_function_pool[28707]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[29363]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[28780]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[29436]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[28803]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[29459]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[28834]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29490]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28871]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[29527]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[28888]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[29544]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[28924]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[29580]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[28940]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[29596]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[28960]: PopMatrix (offset 297) */ + /* _mesa_function_pool[29616]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[28974]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[29630]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "glGetVertexAttribIuiv\0" + "\0" + /* _mesa_function_pool[29682]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[28993]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[29701]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[29013]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[29721]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[29062]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[29770]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[29108]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[29816]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[29127]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[29835]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[29153]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[29861]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[29196]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[29904]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[29221]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29929]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[29266]: Map2d (offset 222) */ + /* _mesa_function_pool[29974]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[29286]: Map2f (offset 223) */ + /* _mesa_function_pool[29994]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[29306]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[30014]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[29331]: Vertex4s (offset 148) */ + /* _mesa_function_pool[30039]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[29348]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[30056]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[29377]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[30085]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[29408]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[30116]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[29431]: Vertex4f (offset 144) */ + /* _mesa_function_pool[30139]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[29448]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[30156]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[29465]: Vertex4d (offset 142) */ + /* _mesa_function_pool[30173]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[29482]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[30190]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[29500]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[30208]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[29526]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[30234]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[29552]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[30260]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[29608]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[30316]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[29627]: Vertex4i (offset 146) */ + /* _mesa_function_pool[30335]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[29644]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[30352]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[29675]: GetHistogram (offset 361) */ + /* _mesa_function_pool[30383]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[29715]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[30423]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[29741]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[30449]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[29772]: Materialf (offset 169) */ + /* _mesa_function_pool[30480]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[29789]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[30497]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[29834]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[30542]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[29859]: Materiali (offset 171) */ + /* _mesa_function_pool[30567]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[29876]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[30584]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[29902]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[30610]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[29937]: Indexsv (offset 51) */ + /* _mesa_function_pool[30645]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[29950]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[30658]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[29995]: LightModelfv (offset 164) */ + /* _mesa_function_pool[30703]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[30014]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[30722]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[30031]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[30739]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[30064]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[30772]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[30082]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[30790]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[30119]: Translated (offset 303) */ + /* _mesa_function_pool[30827]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[30137]: Translatef (offset 304) */ + /* _mesa_function_pool[30845]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[30155]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[30863]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[30190]: StencilMask (offset 209) */ + /* _mesa_function_pool[30898]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[30207]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[30915]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[30227]: ClampColorARB (will be remapped) */ + /* _mesa_function_pool[30935]: ClampColorARB (will be remapped) */ "ii\0" "glClampColorARB\0" "\0" - /* _mesa_function_pool[30247]: GetLightiv (offset 265) */ + /* _mesa_function_pool[30955]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[30265]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[30973]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[30295]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[31003]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[30321]: IsList (offset 287) */ + /* _mesa_function_pool[31029]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[30333]: IsSync (will be remapped) */ + /* _mesa_function_pool[31041]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[30345]: RenderMode (offset 196) */ + /* _mesa_function_pool[31053]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[30361]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[31069]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[30394]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[31102]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[30446]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[31154]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[30467]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[31175]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[30504]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[31212]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[30532]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[31240]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[30574]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[31282]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[30617]: LoadName (offset 198) */ + /* _mesa_function_pool[31325]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[30631]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[31339]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[30658]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[31366]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[30676]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[31384]: NormalP3ui (will be remapped) */ + "ii\0" + "glNormalP3ui\0" + "\0" + /* _mesa_function_pool[31401]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[30710]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[31435]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[30761]: CullFace (offset 152) */ + /* _mesa_function_pool[31486]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[30775]: BindTexture (offset 307) */ + /* _mesa_function_pool[31500]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[30810]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31535]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30837]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[31562]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[30883]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[31608]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[30909]: StencilFunc (offset 243) */ + /* _mesa_function_pool[31634]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[30928]: CopyPixels (offset 255) */ + /* _mesa_function_pool[31653]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[30948]: Rectsv (offset 93) */ + /* _mesa_function_pool[31673]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[30961]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[31686]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[30988]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[31713]: MultiTexCoordP2uiv (will be remapped) */ + "iip\0" + "glMultiTexCoordP2uiv\0" + "\0" + /* _mesa_function_pool[31739]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[31046]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[31797]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[31072]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[31823]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[31135]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[31886]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[31190]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[31941]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[31217]: NormalPointer (offset 318) */ + /* _mesa_function_pool[31968]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[31238]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[31989]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[31260]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[32011]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[31288]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[32039]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[31312]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[32063]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[31357]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[32108]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[31376]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[32127]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[31423]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[32174]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[31450]: ClipPlane (offset 150) */ + /* _mesa_function_pool[32201]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[31466]: Recti (offset 90) */ + /* _mesa_function_pool[32217]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[31480]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[32231]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[31502]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[32253]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[31541]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[32292]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[31569]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[32320]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[31598]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[32349]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[31637]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[32388]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[31673]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[32424]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[31696]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[32447]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[31718]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[32469]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[31739]: Rectf (offset 88) */ + /* _mesa_function_pool[32490]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[31753]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[32504]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[31776]: Indexfv (offset 47) */ + /* _mesa_function_pool[32527]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[31789]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[32540]: ColorP3uiv (will be remapped) */ + "ip\0" + "glColorP3uiv\0" + "\0" + /* _mesa_function_pool[32557]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[31835]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[32603]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[31887]: GetPointerv (offset 329) */ + /* _mesa_function_pool[32655]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[31922]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[32690]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[31942]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[32710]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[31969]: IndexMask (offset 212) */ + /* _mesa_function_pool[32737]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[31984]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[32752]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[32021]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[32789]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[32064]: GetFloatv (offset 262) */ + /* _mesa_function_pool[32832]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[32080]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[32848]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[32106]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[32874]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[32125]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[32893]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[32147]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[32915]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[32166]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[32934]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[32183]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[32951]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[32210]: PopAttrib (offset 218) */ + /* _mesa_function_pool[32978]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[32224]: Fogfv (offset 154) */ + /* _mesa_function_pool[32992]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[32236]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[33004]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[32270]: InitNames (offset 197) */ + /* _mesa_function_pool[33038]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[32284]: Normal3sv (offset 61) */ + /* _mesa_function_pool[33052]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[32299]: Minmax (offset 368) */ + /* _mesa_function_pool[33067]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[32325]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[33093]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[32344]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[32383]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[33112]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[32402]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[33131]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[32434]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[33163]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[32456]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[33185]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[32486]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[33215]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[32506]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[33235]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[32524]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[33253]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[32561]: Hint (offset 158) */ + /* _mesa_function_pool[33290]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[32572]: Color4dv (offset 28) */ + /* _mesa_function_pool[33301]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[32586]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[33315]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[32629]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[33358]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[32658]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[33387]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[32713]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[33442]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[32763]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[33492]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[32781]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[33510]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[32832]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[33561]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[32879]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[33608]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[32903]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[33632]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[32934]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[33663]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[32949]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[33678]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[32984]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[33713]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[33001]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[33730]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[33021]: Begin (offset 7) */ + /* _mesa_function_pool[33750]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[33032]: LightModeli (offset 165) */ + /* _mesa_function_pool[33761]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[33050]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[33779]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[33095]: Rectfv (offset 89) */ + /* _mesa_function_pool[33824]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[33108]: LightModelf (offset 163) */ + /* _mesa_function_pool[33837]: BlendEquationSeparateiARB (will be remapped) */ + "iii\0" + "glBlendEquationSeparateiARB\0" + "glBlendEquationSeparateIndexedAMD\0" + "\0" + /* _mesa_function_pool[33904]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[33126]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[33922]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[33151]: GetLightfv (offset 264) */ + /* _mesa_function_pool[33947]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[33169]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[33965]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[33205]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[34001]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[33231]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[34027]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[33254]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[34050]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[33293]: Disable (offset 214) */ + /* _mesa_function_pool[34089]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[33306]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[34102]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[33351]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[34147]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[33417]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[34213]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[33445]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[34241]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[33472]: DrawArrays (offset 310) */ + /* _mesa_function_pool[34268]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[33506]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[34302]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[33525]: GetVertexAttribIivEXT (will be remapped) */ + /* _mesa_function_pool[34321]: GetVertexAttribIivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[33575]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[34371]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[33617]: GetnTexImageARB (will be remapped) */ + /* _mesa_function_pool[34413]: GetnTexImageARB (will be remapped) */ "iiiiip\0" "glGetnTexImageARB\0" "\0" - /* _mesa_function_pool[33643]: ColorMask (offset 210) */ + /* _mesa_function_pool[34439]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[33661]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[34457]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[33686]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[34482]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[33705]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[34501]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[33735]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[34531]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[33768]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[34564]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[33790]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[34586]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[33808]: Enable (offset 215) */ + /* _mesa_function_pool[34604]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[33820]: LineStipple (offset 167) */ + /* _mesa_function_pool[34616]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[33838]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[34634]: VertexAttribP2ui (will be remapped) */ + "iiii\0" + "glVertexAttribP2ui\0" + "\0" + /* _mesa_function_pool[34659]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[33864]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[34685]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[33894]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[34715]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[33921]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[34742]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[33975]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[34796]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[34018]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[34839]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[34051]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[34872]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[34077]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[34898]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[34092]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[34913]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[34123]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[34944]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[34144]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[34965]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[34174]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[34995]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[34214]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[35035]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[34251]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[35072]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[34275]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[35096]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[34300]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[35121]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[34321]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[35142]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4932,637 +5084,675 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1590, AttachShader_remap_index }, - { 10272, CreateProgram_remap_index }, - { 23912, CreateShader_remap_index }, - { 26436, DeleteProgram_remap_index }, - { 19392, DeleteShader_remap_index }, - { 24405, DetachShader_remap_index }, - { 18639, GetAttachedShaders_remap_index }, - { 5082, GetProgramInfoLog_remap_index }, - { 405, GetProgramiv_remap_index }, - { 6890, GetShaderInfoLog_remap_index }, - { 32106, GetShaderiv_remap_index }, - { 13769, IsProgram_remap_index }, - { 12696, IsShader_remap_index }, - { 10402, StencilFuncSeparate_remap_index }, - { 4060, StencilMaskSeparate_remap_index }, - { 7955, StencilOpSeparate_remap_index }, - { 23146, UniformMatrix2x3fv_remap_index }, - { 2920, UniformMatrix2x4fv_remap_index }, - { 33894, UniformMatrix3x2fv_remap_index }, - { 31423, UniformMatrix3x4fv_remap_index }, - { 16759, UniformMatrix4x2fv_remap_index }, - { 3368, UniformMatrix4x3fv_remap_index }, - { 5288, ClampColor_remap_index }, - { 18693, ClearBufferfi_remap_index }, - { 18109, ClearBufferfv_remap_index }, - { 30446, ClearBufferiv_remap_index }, - { 13974, ClearBufferuiv_remap_index }, - { 20729, GetStringi_remap_index }, - { 2861, TexBuffer_remap_index }, - { 938, FramebufferTexture_remap_index }, - { 27472, GetBufferParameteri64v_remap_index }, - { 10502, GetInteger64i_v_remap_index }, - { 24226, VertexAttribDivisor_remap_index }, - { 10290, LoadTransposeMatrixdARB_remap_index }, - { 31835, LoadTransposeMatrixfARB_remap_index }, - { 5927, MultTransposeMatrixdARB_remap_index }, - { 24592, MultTransposeMatrixfARB_remap_index }, - { 216, SampleCoverageARB_remap_index }, - { 6153, CompressedTexImage1DARB_remap_index }, - { 25120, CompressedTexImage2DARB_remap_index }, - { 4123, CompressedTexImage3DARB_remap_index }, - { 18981, CompressedTexSubImage1DARB_remap_index }, - { 2102, CompressedTexSubImage2DARB_remap_index }, - { 21151, CompressedTexSubImage3DARB_remap_index }, - { 29552, GetCompressedTexImageARB_remap_index }, - { 3934, DisableVertexAttribArrayARB_remap_index }, - { 30988, EnableVertexAttribArrayARB_remap_index }, - { 32949, GetProgramEnvParameterdvARB_remap_index }, - { 24472, GetProgramEnvParameterfvARB_remap_index }, - { 28469, GetProgramLocalParameterdvARB_remap_index }, - { 8431, GetProgramLocalParameterfvARB_remap_index }, - { 19157, GetProgramStringARB_remap_index }, - { 28664, GetProgramivARB_remap_index }, - { 21346, GetVertexAttribdvARB_remap_index }, - { 16567, GetVertexAttribfvARB_remap_index }, - { 10106, GetVertexAttribivARB_remap_index }, - { 20192, ProgramEnvParameter4dARB_remap_index }, - { 26186, ProgramEnvParameter4dvARB_remap_index }, - { 17407, ProgramEnvParameter4fARB_remap_index }, - { 9306, ProgramEnvParameter4fvARB_remap_index }, - { 4086, ProgramLocalParameter4dARB_remap_index }, - { 13479, ProgramLocalParameter4dvARB_remap_index }, - { 30467, ProgramLocalParameter4fARB_remap_index }, - { 26832, ProgramLocalParameter4fvARB_remap_index }, - { 29306, ProgramStringARB_remap_index }, - { 20460, VertexAttrib1dARB_remap_index }, - { 16194, VertexAttrib1dvARB_remap_index }, - { 4282, VertexAttrib1fARB_remap_index }, - { 33975, VertexAttrib1fvARB_remap_index }, - { 7481, VertexAttrib1sARB_remap_index }, - { 2297, VertexAttrib1svARB_remap_index }, - { 15625, VertexAttrib2dARB_remap_index }, - { 18130, VertexAttrib2dvARB_remap_index }, - { 1648, VertexAttrib2fARB_remap_index }, - { 18243, VertexAttrib2fvARB_remap_index }, - { 33575, VertexAttrib2sARB_remap_index }, - { 32586, VertexAttrib2svARB_remap_index }, - { 11680, VertexAttrib3dARB_remap_index }, - { 8973, VertexAttrib3dvARB_remap_index }, - { 1735, VertexAttrib3fARB_remap_index }, - { 23463, VertexAttrib3fvARB_remap_index }, - { 29153, VertexAttrib3sARB_remap_index }, - { 21088, VertexAttrib3svARB_remap_index }, - { 5108, VertexAttrib4NbvARB_remap_index }, - { 18516, VertexAttrib4NivARB_remap_index }, - { 23418, VertexAttrib4NsvARB_remap_index }, - { 24424, VertexAttrib4NubARB_remap_index }, - { 32832, VertexAttrib4NubvARB_remap_index }, - { 19843, VertexAttrib4NuivARB_remap_index }, - { 3241, VertexAttrib4NusvARB_remap_index }, - { 11269, VertexAttrib4bvARB_remap_index }, - { 27842, VertexAttrib4dARB_remap_index }, - { 22145, VertexAttrib4dvARB_remap_index }, - { 11834, VertexAttrib4fARB_remap_index }, - { 12238, VertexAttrib4fvARB_remap_index }, - { 10645, VertexAttrib4ivARB_remap_index }, - { 17923, VertexAttrib4sARB_remap_index }, - { 32021, VertexAttrib4svARB_remap_index }, - { 17212, VertexAttrib4ubvARB_remap_index }, - { 31312, VertexAttrib4uivARB_remap_index }, - { 20899, VertexAttrib4usvARB_remap_index }, - { 22961, VertexAttribPointerARB_remap_index }, - { 33735, BindBufferARB_remap_index }, - { 7188, BufferDataARB_remap_index }, - { 1511, BufferSubDataARB_remap_index }, - { 31598, 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VertexAttribI2uiEXT_remap_index }, - { 4912, VertexAttribI2uivEXT_remap_index }, - { 27518, VertexAttribI3iEXT_remap_index }, - { 25977, VertexAttribI3ivEXT_remap_index }, - { 3445, VertexAttribI3uiEXT_remap_index }, - { 31376, VertexAttribI3uivEXT_remap_index }, - { 22821, VertexAttribI4bvEXT_remap_index }, - { 15090, VertexAttribI4iEXT_remap_index }, - { 33050, VertexAttribI4ivEXT_remap_index }, - { 13816, VertexAttribI4svEXT_remap_index }, - { 17032, VertexAttribI4ubvEXT_remap_index }, - { 16678, VertexAttribI4uiEXT_remap_index }, - { 5703, VertexAttribI4uivEXT_remap_index }, - { 11723, VertexAttribI4usvEXT_remap_index }, - { 19251, VertexAttribIPointerEXT_remap_index }, - { 3103, FramebufferTextureLayerEXT_remap_index }, - { 5979, ColorMaskIndexedEXT_remap_index }, - { 19687, DisableIndexedEXT_remap_index }, - { 27563, EnableIndexedEXT_remap_index }, - { 22525, GetBooleanIndexedvEXT_remap_index }, - { 11334, GetIntegerIndexedvEXT_remap_index }, - { 23644, IsEnabledIndexedEXT_remap_index }, - { 23544, ClearColorIiEXT_remap_index }, - { 3541, ClearColorIuiEXT_remap_index }, - { 10222, GetTexParameterIivEXT_remap_index }, - { 6227, GetTexParameterIuivEXT_remap_index }, - { 3059, TexParameterIivEXT_remap_index }, - { 27385, TexParameterIuivEXT_remap_index }, - { 4780, BeginConditionalRenderNV_remap_index }, - { 26363, EndConditionalRenderNV_remap_index }, - { 9651, BeginTransformFeedbackEXT_remap_index }, - { 19722, BindBufferBaseEXT_remap_index }, - { 19581, BindBufferOffsetEXT_remap_index }, - { 12635, BindBufferRangeEXT_remap_index }, - { 14712, EndTransformFeedbackEXT_remap_index }, - { 11197, GetTransformFeedbackVaryingEXT_remap_index }, - { 21579, TransformFeedbackVaryingsEXT_remap_index }, - { 30532, ProvokingVertexEXT_remap_index }, - { 11145, GetTexParameterPointervAPPLE_remap_index }, - { 5305, TextureRangeAPPLE_remap_index }, - { 12012, GetObjectParameterivAPPLE_remap_index }, - { 20701, ObjectPurgeableAPPLE_remap_index }, - { 6021, ObjectUnpurgeableAPPLE_remap_index }, - { 17886, ActiveProgramEXT_remap_index }, - { 17857, CreateShaderProgramEXT_remap_index }, - { 29500, UseShaderProgramEXT_remap_index }, - { 16985, TextureBarrierNV_remap_index }, - { 29741, StencilFuncSeparateATI_remap_index }, - { 5892, ProgramEnvParameters4fvEXT_remap_index }, - { 17751, ProgramLocalParameters4fvEXT_remap_index }, - { 14565, GetQueryObjecti64vEXT_remap_index }, - { 10747, GetQueryObjectui64vEXT_remap_index }, - { 24732, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 12524, EGLImageTargetTexture2DOES_remap_index }, + { 25349, VertexAttribI2ivEXT_remap_index }, + { 5879, VertexAttribI2uiEXT_remap_index }, + { 5171, VertexAttribI2uivEXT_remap_index }, + { 28142, VertexAttribI3iEXT_remap_index }, + { 26576, VertexAttribI3ivEXT_remap_index }, + { 3666, VertexAttribI3uiEXT_remap_index }, + { 32127, VertexAttribI3uivEXT_remap_index }, + { 23375, VertexAttribI4bvEXT_remap_index }, + { 15488, VertexAttribI4iEXT_remap_index }, + { 33779, VertexAttribI4ivEXT_remap_index }, + { 14209, VertexAttribI4svEXT_remap_index }, + { 4241, VertexAttribI4ubvEXT_remap_index }, + { 17139, VertexAttribI4uiEXT_remap_index }, + { 6025, VertexAttribI4uivEXT_remap_index }, + { 12090, VertexAttribI4usvEXT_remap_index }, + { 19658, VertexAttribIPointerEXT_remap_index }, + { 3281, FramebufferTextureLayerEXT_remap_index }, + { 17511, ColorMaskIndexedEXT_remap_index }, + { 20110, DisableIndexedEXT_remap_index }, + { 28187, EnableIndexedEXT_remap_index }, + { 23034, GetBooleanIndexedvEXT_remap_index }, + { 11701, GetIntegerIndexedvEXT_remap_index }, + { 24218, IsEnabledIndexedEXT_remap_index }, + { 24118, ClearColorIiEXT_remap_index }, + { 3762, ClearColorIuiEXT_remap_index }, + { 10563, GetTexParameterIivEXT_remap_index }, + { 6526, GetTexParameterIuivEXT_remap_index }, + { 3237, TexParameterIivEXT_remap_index }, + { 28009, TexParameterIuivEXT_remap_index }, + { 5039, BeginConditionalRenderNV_remap_index }, + { 26987, EndConditionalRenderNV_remap_index }, + { 9950, BeginTransformFeedbackEXT_remap_index }, + { 20189, BindBufferBaseEXT_remap_index }, + { 20004, BindBufferOffsetEXT_remap_index }, + { 13002, BindBufferRangeEXT_remap_index }, + { 15110, EndTransformFeedbackEXT_remap_index }, + { 11564, GetTransformFeedbackVaryingEXT_remap_index }, + { 22072, TransformFeedbackVaryingsEXT_remap_index }, + { 31240, ProvokingVertexEXT_remap_index }, + { 11512, GetTexParameterPointervAPPLE_remap_index }, + { 5581, TextureRangeAPPLE_remap_index }, + { 12379, GetObjectParameterivAPPLE_remap_index }, + { 21194, ObjectPurgeableAPPLE_remap_index }, + { 6301, ObjectUnpurgeableAPPLE_remap_index }, + { 18293, ActiveProgramEXT_remap_index }, + { 18264, CreateShaderProgramEXT_remap_index }, + { 30208, UseShaderProgramEXT_remap_index }, + { 17464, TextureBarrierNV_remap_index }, + { 30449, StencilFuncSeparateATI_remap_index }, + { 6214, ProgramEnvParameters4fvEXT_remap_index }, + { 18158, ProgramLocalParameters4fvEXT_remap_index }, + { 14963, GetQueryObjecti64vEXT_remap_index }, + { 11114, GetQueryObjectui64vEXT_remap_index }, + { 25306, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12891, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2728, _gloffset_BlendColor }, + { 2867, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 11617, _gloffset_BlendEquation }, + { 11984, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 17625, _gloffset_ColorSubTable }, - { 32713, _gloffset_CopyColorSubTable }, + { 18032, _gloffset_ColorSubTable }, + { 33442, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 257, _gloffset_ConvolutionFilter1D }, - { 2527, _gloffset_CopyConvolutionFilter1D }, - { 4197, _gloffset_GetConvolutionParameteriv }, - { 8864, _gloffset_ConvolutionFilter2D }, - { 9066, _gloffset_ConvolutionParameteriv }, - { 9526, _gloffset_ConvolutionParameterfv }, - { 21422, _gloffset_GetSeparableFilter }, - { 25007, _gloffset_SeparableFilter2D }, - { 25870, _gloffset_ConvolutionParameteri }, - { 26038, _gloffset_ConvolutionParameterf }, - { 27752, _gloffset_GetConvolutionParameterfv }, - { 28609, _gloffset_GetConvolutionFilter }, - { 31072, _gloffset_CopyConvolutionFilter2D }, + { 296, _gloffset_ConvolutionFilter1D }, + { 2647, _gloffset_CopyConvolutionFilter1D }, + { 4508, _gloffset_GetConvolutionParameteriv }, + { 9163, _gloffset_ConvolutionFilter2D }, + { 9365, _gloffset_ConvolutionParameteriv }, + { 9825, _gloffset_ConvolutionParameterfv }, + { 21915, _gloffset_GetSeparableFilter }, + { 25581, _gloffset_SeparableFilter2D }, + { 26469, _gloffset_ConvolutionParameteri }, + { 26662, _gloffset_ConvolutionParameterf }, + { 28376, _gloffset_GetConvolutionParameterfv }, + { 29265, _gloffset_GetConvolutionFilter }, + { 31823, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 15571, _gloffset_CopyTexSubImage3D }, - { 17312, _gloffset_CopyTexImage2D }, - { 25478, _gloffset_CopyTexImage1D }, - { 28290, _gloffset_CopyTexSubImage2D }, - { 30710, _gloffset_CopyTexSubImage1D }, + { 15988, _gloffset_CopyTexSubImage3D }, + { 17719, _gloffset_CopyTexImage2D }, + { 26052, _gloffset_CopyTexImage1D }, + { 28946, _gloffset_CopyTexSubImage2D }, + { 31435, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9863, _gloffset_DrawRangeElements }, + { 10179, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 856, _gloffset_Histogram }, - { 3627, _gloffset_ResetHistogram }, - { 10368, _gloffset_GetMinmax }, - { 15905, _gloffset_GetHistogramParameterfv }, - { 25403, _gloffset_GetMinmaxParameteriv }, - { 27642, _gloffset_ResetMinmax }, - { 28506, _gloffset_GetHistogramParameteriv }, - { 29675, _gloffset_GetHistogram }, - { 32299, _gloffset_Minmax }, - { 33921, _gloffset_GetMinmaxParameterfv }, + { 895, _gloffset_Histogram }, + { 3848, _gloffset_ResetHistogram }, + { 10709, _gloffset_GetMinmax }, + { 16322, _gloffset_GetHistogramParameterfv }, + { 25977, _gloffset_GetMinmaxParameteriv }, + { 28266, _gloffset_ResetMinmax }, + { 29162, _gloffset_GetHistogramParameteriv }, + { 30383, _gloffset_GetHistogram }, + { 33067, _gloffset_Minmax }, + { 34742, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 8726, _gloffset_ColorTable }, - { 15751, _gloffset_GetColorTable }, - { 23930, _gloffset_GetColorTableParameterfv }, - { 26094, _gloffset_GetColorTableParameteriv }, + { 9025, _gloffset_ColorTable }, + { 16168, _gloffset_GetColorTable }, + { 24504, _gloffset_GetColorTableParameterfv }, + { 26718, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 7437, _gloffset_TexSubImage1D }, - { 11072, _gloffset_TexSubImage2D }, + { 7736, _gloffset_TexSubImage1D }, + { 11439, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1826, _gloffset_TexImage3D }, - { 23699, _gloffset_TexSubImage3D }, + { 1890, _gloffset_TexImage3D }, + { 24273, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3395, _gloffset_PrioritizeTextures }, - { 7886, _gloffset_AreTexturesResident }, - { 14020, _gloffset_GenTextures }, - { 16264, _gloffset_DeleteTextures }, - { 20389, _gloffset_IsTexture }, - { 30775, _gloffset_BindTexture }, + { 3616, _gloffset_PrioritizeTextures }, + { 8185, _gloffset_AreTexturesResident }, + { 14413, _gloffset_GenTextures }, + { 16699, _gloffset_DeleteTextures }, + { 20856, _gloffset_IsTexture }, + { 31500, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 25179, _gloffset_ArrayElement }, - { 31887, _gloffset_GetPointerv }, - { 33472, _gloffset_DrawArrays }, + { 25753, _gloffset_ArrayElement }, + { 32655, _gloffset_GetPointerv }, + { 34268, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 8004, _gloffset_ColorTableParameteriv }, - { 8726, _gloffset_ColorTable }, - { 15751, _gloffset_GetColorTable }, - { 15861, _gloffset_CopyColorTable }, - { 20250, _gloffset_ColorTableParameterfv }, - { 23930, _gloffset_GetColorTableParameterfv }, - { 26094, _gloffset_GetColorTableParameteriv }, + { 8303, _gloffset_ColorTableParameteriv }, + { 9025, _gloffset_ColorTable }, + { 16168, _gloffset_GetColorTable }, + { 16278, _gloffset_CopyColorTable }, + { 20717, _gloffset_ColorTableParameterfv }, + { 24504, _gloffset_GetColorTableParameterfv }, + { 26718, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 425, _gloffset_MultiTexCoord3sARB }, - { 657, _gloffset_ActiveTextureARB }, - { 4407, _gloffset_MultiTexCoord1fvARB }, - { 6503, _gloffset_MultiTexCoord3dARB }, - { 6548, _gloffset_MultiTexCoord2iARB }, - { 6672, _gloffset_MultiTexCoord2svARB }, - { 8682, _gloffset_MultiTexCoord2fARB }, - { 10777, _gloffset_MultiTexCoord3fvARB }, - { 11379, _gloffset_MultiTexCoord4sARB }, - { 12060, _gloffset_MultiTexCoord2dvARB }, - { 12467, _gloffset_MultiTexCoord1svARB }, - { 12832, _gloffset_MultiTexCoord3svARB }, - { 12893, _gloffset_MultiTexCoord4iARB }, - { 13724, _gloffset_MultiTexCoord3iARB }, - { 14594, _gloffset_MultiTexCoord1dARB }, - { 14826, _gloffset_MultiTexCoord3dvARB }, - { 16105, _gloffset_MultiTexCoord3ivARB }, - { 16150, _gloffset_MultiTexCoord2sARB }, - { 17682, _gloffset_MultiTexCoord4ivARB }, - { 19890, _gloffset_ClientActiveTextureARB }, - { 22253, _gloffset_MultiTexCoord2dARB }, - { 22690, _gloffset_MultiTexCoord4dvARB }, - { 23067, _gloffset_MultiTexCoord4fvARB }, - { 24071, _gloffset_MultiTexCoord3fARB }, - { 26688, _gloffset_MultiTexCoord4dARB }, - { 26954, _gloffset_MultiTexCoord1sARB }, - { 27158, _gloffset_MultiTexCoord1dvARB }, - { 28134, _gloffset_MultiTexCoord1ivARB }, - { 28227, _gloffset_MultiTexCoord2ivARB }, - { 28566, _gloffset_MultiTexCoord1iARB }, - { 29950, _gloffset_MultiTexCoord4svARB }, - { 30574, _gloffset_MultiTexCoord1fARB }, - { 30837, _gloffset_MultiTexCoord4fARB }, - { 33306, _gloffset_MultiTexCoord2fvARB }, + { 464, _gloffset_MultiTexCoord3sARB }, + { 696, _gloffset_ActiveTextureARB }, + { 4666, _gloffset_MultiTexCoord1fvARB }, + { 6802, _gloffset_MultiTexCoord3dARB }, + { 6847, _gloffset_MultiTexCoord2iARB }, + { 6971, _gloffset_MultiTexCoord2svARB }, + { 8981, _gloffset_MultiTexCoord2fARB }, + { 11144, _gloffset_MultiTexCoord3fvARB }, + { 11746, _gloffset_MultiTexCoord4sARB }, + { 12427, _gloffset_MultiTexCoord2dvARB }, + { 12834, _gloffset_MultiTexCoord1svARB }, + { 13199, _gloffset_MultiTexCoord3svARB }, + { 13260, _gloffset_MultiTexCoord4iARB }, + { 14117, _gloffset_MultiTexCoord3iARB }, + { 14992, _gloffset_MultiTexCoord1dARB }, + { 15224, _gloffset_MultiTexCoord3dvARB }, + { 16540, _gloffset_MultiTexCoord3ivARB }, + { 16585, _gloffset_MultiTexCoord2sARB }, + { 18089, _gloffset_MultiTexCoord4ivARB }, + { 20357, _gloffset_ClientActiveTextureARB }, + { 22762, _gloffset_MultiTexCoord2dARB }, + { 23199, _gloffset_MultiTexCoord4dvARB }, + { 23621, _gloffset_MultiTexCoord4fvARB }, + { 24645, _gloffset_MultiTexCoord3fARB }, + { 27312, _gloffset_MultiTexCoord4dARB }, + { 27578, _gloffset_MultiTexCoord1sARB }, + { 27782, _gloffset_MultiTexCoord1dvARB }, + { 28790, _gloffset_MultiTexCoord1ivARB }, + { 28883, _gloffset_MultiTexCoord2ivARB }, + { 29222, _gloffset_MultiTexCoord1iARB }, + { 30658, _gloffset_MultiTexCoord4svARB }, + { 31282, _gloffset_MultiTexCoord1fARB }, + { 31562, _gloffset_MultiTexCoord4fARB }, + { 34102, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5570,7 +5760,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 9584, -1 }, /* TbufferMask3DFX */ + { 9883, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5689,11 +5879,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3878, -1 }, /* MatrixIndexusvARB */ - { 13545, -1 }, /* MatrixIndexuivARB */ - { 14981, -1 }, /* MatrixIndexPointerARB */ - { 20656, -1 }, /* CurrentPaletteMatrixARB */ - { 23815, -1 }, /* MatrixIndexubvARB */ + { 4125, -1 }, /* MatrixIndexusvARB */ + { 13938, -1 }, /* MatrixIndexuivARB */ + { 15379, -1 }, /* MatrixIndexPointerARB */ + { 21149, -1 }, /* CurrentPaletteMatrixARB */ + { 24389, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5791,16 +5981,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2469, -1 }, /* WeightubvARB */ - { 6915, -1 }, /* WeightivARB */ - { 11482, -1 }, /* WeightPointerARB */ - { 14312, -1 }, /* WeightfvARB */ - { 18225, -1 }, /* WeightbvARB */ - { 21886, -1 }, /* WeightusvARB */ - { 24933, -1 }, /* VertexBlendARB */ - { 30658, -1 }, /* WeightsvARB */ - { 32763, -1 }, /* WeightdvARB */ - { 33506, -1 }, /* WeightuivARB */ + { 2589, -1 }, /* WeightubvARB */ + { 7214, -1 }, /* WeightivARB */ + { 11849, -1 }, /* WeightPointerARB */ + { 14673, -1 }, /* WeightfvARB */ + { 18632, -1 }, /* WeightbvARB */ + { 22379, -1 }, /* WeightusvARB */ + { 25507, -1 }, /* VertexBlendARB */ + { 31366, -1 }, /* WeightsvARB */ + { 33492, -1 }, /* WeightdvARB */ + { 34302, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5826,6 +6016,13 @@ static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { }; #endif +#if defined(need_GL_ARB_vertex_type_2_10_10_10_rev) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_type_2_10_10_10_rev_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_ARB_window_pos) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_window_pos_functions[] = { @@ -5870,7 +6067,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2728, _gloffset_BlendColor }, + { 2867, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5891,15 +6088,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 11617, _gloffset_BlendEquation }, + { 11984, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 17625, _gloffset_ColorSubTable }, - { 32713, _gloffset_CopyColorSubTable }, + { 18032, _gloffset_ColorSubTable }, + { 33442, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5913,66 +6110,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 257, _gloffset_ConvolutionFilter1D }, - { 2527, _gloffset_CopyConvolutionFilter1D }, - { 4197, _gloffset_GetConvolutionParameteriv }, - { 8864, _gloffset_ConvolutionFilter2D }, - { 9066, _gloffset_ConvolutionParameteriv }, - { 9526, _gloffset_ConvolutionParameterfv }, - { 21422, _gloffset_GetSeparableFilter }, - { 25007, _gloffset_SeparableFilter2D }, - { 25870, _gloffset_ConvolutionParameteri }, - { 26038, _gloffset_ConvolutionParameterf }, - { 27752, _gloffset_GetConvolutionParameterfv }, - { 28609, _gloffset_GetConvolutionFilter }, - { 31072, _gloffset_CopyConvolutionFilter2D }, + { 296, _gloffset_ConvolutionFilter1D }, + { 2647, _gloffset_CopyConvolutionFilter1D }, + { 4508, _gloffset_GetConvolutionParameteriv }, + { 9163, _gloffset_ConvolutionFilter2D }, + { 9365, _gloffset_ConvolutionParameteriv }, + { 9825, _gloffset_ConvolutionParameterfv }, + { 21915, _gloffset_GetSeparableFilter }, + { 25581, _gloffset_SeparableFilter2D }, + { 26469, _gloffset_ConvolutionParameteri }, + { 26662, _gloffset_ConvolutionParameterf }, + { 28376, _gloffset_GetConvolutionParameterfv }, + { 29265, _gloffset_GetConvolutionFilter }, + { 31823, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10916, -1 }, /* TangentPointerEXT */ - { 12951, -1 }, /* Binormal3ivEXT */ - { 13677, -1 }, /* Tangent3sEXT */ - { 15046, -1 }, /* Tangent3fvEXT */ - { 19335, -1 }, /* Tangent3ivEXT */ - { 19562, -1 }, /* Tangent3dvEXT */ - { 20336, -1 }, /* Binormal3bvEXT */ - { 21475, -1 }, /* Binormal3dEXT */ - { 23747, -1 }, /* Tangent3fEXT */ - { 25942, -1 }, /* Binormal3sEXT */ - { 26484, -1 }, /* Tangent3dEXT */ - { 27431, -1 }, /* Binormal3svEXT */ - { 28032, -1 }, /* Binormal3fEXT */ - { 28940, -1 }, /* Binormal3dvEXT */ - { 30207, -1 }, /* Tangent3iEXT */ - { 31357, -1 }, /* Tangent3bvEXT */ - { 31922, -1 }, /* Tangent3bEXT */ - { 32486, -1 }, /* Binormal3fvEXT */ - { 33205, -1 }, /* BinormalPointerEXT */ - { 33686, -1 }, /* Tangent3svEXT */ - { 34123, -1 }, /* Binormal3bEXT */ - { 34300, -1 }, /* Binormal3iEXT */ + { 11283, -1 }, /* TangentPointerEXT */ + { 13318, -1 }, /* Binormal3ivEXT */ + { 14070, -1 }, /* Tangent3sEXT */ + { 15444, -1 }, /* Tangent3fvEXT */ + { 19742, -1 }, /* Tangent3ivEXT */ + { 19985, -1 }, /* Tangent3dvEXT */ + { 20803, -1 }, /* Binormal3bvEXT */ + { 21968, -1 }, /* Binormal3dEXT */ + { 24321, -1 }, /* Tangent3fEXT */ + { 26541, -1 }, /* Binormal3sEXT */ + { 27108, -1 }, /* Tangent3dEXT */ + { 28055, -1 }, /* Binormal3svEXT */ + { 28688, -1 }, /* Binormal3fEXT */ + { 29596, -1 }, /* Binormal3dvEXT */ + { 30915, -1 }, /* Tangent3iEXT */ + { 32108, -1 }, /* Tangent3bvEXT */ + { 32690, -1 }, /* Tangent3bEXT */ + { 33215, -1 }, /* Binormal3fvEXT */ + { 34001, -1 }, /* BinormalPointerEXT */ + { 34482, -1 }, /* Tangent3svEXT */ + { 34944, -1 }, /* Binormal3bEXT */ + { 35121, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 15571, _gloffset_CopyTexSubImage3D }, - { 17312, _gloffset_CopyTexImage2D }, - { 25478, _gloffset_CopyTexImage1D }, - { 28290, _gloffset_CopyTexSubImage2D }, - { 30710, _gloffset_CopyTexSubImage1D }, + { 15988, _gloffset_CopyTexSubImage3D }, + { 17719, _gloffset_CopyTexImage2D }, + { 26052, _gloffset_CopyTexImage1D }, + { 28946, _gloffset_CopyTexSubImage2D }, + { 31435, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 9215, -1 }, /* CullParameterdvEXT */ - { 12105, -1 }, /* CullParameterfvEXT */ + { 9514, -1 }, /* CullParameterdvEXT */ + { 12472, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -6000,7 +6197,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9863, _gloffset_DrawRangeElements }, + { 10179, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -6049,39 +6246,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 856, _gloffset_Histogram }, - { 3627, _gloffset_ResetHistogram }, - { 10368, _gloffset_GetMinmax }, - { 15905, _gloffset_GetHistogramParameterfv }, - { 25403, _gloffset_GetMinmaxParameteriv }, - { 27642, _gloffset_ResetMinmax }, - { 28506, _gloffset_GetHistogramParameteriv }, - { 29675, _gloffset_GetHistogram }, - { 32299, _gloffset_Minmax }, - { 33921, _gloffset_GetMinmaxParameterfv }, + { 895, _gloffset_Histogram }, + { 3848, _gloffset_ResetHistogram }, + { 10709, _gloffset_GetMinmax }, + { 16322, _gloffset_GetHistogramParameterfv }, + { 25977, _gloffset_GetMinmaxParameteriv }, + { 28266, _gloffset_ResetMinmax }, + { 29162, _gloffset_GetHistogramParameteriv }, + { 30383, _gloffset_GetHistogram }, + { 33067, _gloffset_Minmax }, + { 34742, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 11891, -1 }, /* IndexFuncEXT */ + { 12258, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 22008, -1 }, /* IndexMaterialEXT */ + { 22517, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 27451, -1 }, /* ApplyTextureEXT */ - { 27596, -1 }, /* TextureMaterialEXT */ - { 27621, -1 }, /* TextureLightEXT */ + { 28075, -1 }, /* ApplyTextureEXT */ + { 28220, -1 }, /* TextureMaterialEXT */ + { 28245, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -6102,20 +6299,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 8726, _gloffset_ColorTable }, - { 15751, _gloffset_GetColorTable }, - { 23930, _gloffset_GetColorTableParameterfv }, - { 26094, _gloffset_GetColorTableParameteriv }, + { 9025, _gloffset_ColorTable }, + { 16168, _gloffset_GetColorTable }, + { 24504, _gloffset_GetColorTableParameterfv }, + { 26718, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 22655, -1 }, /* PixelTransformParameterfEXT */ - { 22735, -1 }, /* PixelTransformParameteriEXT */ - { 31637, -1 }, /* PixelTransformParameterfvEXT */ - { 33169, -1 }, /* PixelTransformParameterivEXT */ + { 23164, -1 }, /* PixelTransformParameterfEXT */ + { 23244, -1 }, /* PixelTransformParameteriEXT */ + { 32388, -1 }, /* PixelTransformParameterfvEXT */ + { 33965, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -6164,16 +6361,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 7437, _gloffset_TexSubImage1D }, - { 11072, _gloffset_TexSubImage2D }, + { 7736, _gloffset_TexSubImage1D }, + { 11439, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1826, _gloffset_TexImage3D }, - { 23699, _gloffset_TexSubImage3D }, + { 1890, _gloffset_TexImage3D }, + { 24273, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -6194,19 +6391,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3395, _gloffset_PrioritizeTextures }, - { 7886, _gloffset_AreTexturesResident }, - { 14020, _gloffset_GenTextures }, - { 16264, _gloffset_DeleteTextures }, - { 20389, _gloffset_IsTexture }, - { 30775, _gloffset_BindTexture }, + { 3616, _gloffset_PrioritizeTextures }, + { 8185, _gloffset_AreTexturesResident }, + { 14413, _gloffset_GenTextures }, + { 16699, _gloffset_DeleteTextures }, + { 20856, _gloffset_IsTexture }, + { 31500, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 14262, -1 }, /* TextureNormalEXT */ + { 14623, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -6228,30 +6425,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 25179, _gloffset_ArrayElement }, - { 31887, _gloffset_GetPointerv }, - { 33472, _gloffset_DrawArrays }, + { 25753, _gloffset_ArrayElement }, + { 32655, _gloffset_GetPointerv }, + { 34268, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 20437, -1 }, /* VertexWeightfvEXT */ - { 27975, -1 }, /* VertexWeightfEXT */ - { 29644, -1 }, /* VertexWeightPointerEXT */ + { 20930, -1 }, /* VertexWeightfvEXT */ + { 28631, -1 }, /* VertexWeightfEXT */ + { 30352, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2400, -1 }, /* GetImageTransformParameterfvHP */ - { 3844, -1 }, /* ImageTransformParameterfHP */ - { 10610, -1 }, /* ImageTransformParameterfvHP */ - { 12352, -1 }, /* ImageTransformParameteriHP */ - { 12722, -1 }, /* GetImageTransformParameterivHP */ - { 20501, -1 }, /* ImageTransformParameterivHP */ + { 2500, -1 }, /* GetImageTransformParameterfvHP */ + { 4091, -1 }, /* ImageTransformParameterfHP */ + { 10951, -1 }, /* ImageTransformParameterfvHP */ + { 12719, -1 }, /* ImageTransformParameteriHP */ + { 13089, -1 }, /* GetImageTransformParameterivHP */ + { 20994, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -6265,14 +6462,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4539, -1 }, /* SecondaryColorPointerListIBM */ - { 6369, -1 }, /* NormalPointerListIBM */ - { 8060, -1 }, /* FogCoordPointerListIBM */ - { 8401, -1 }, /* VertexPointerListIBM */ - { 12606, -1 }, /* ColorPointerListIBM */ - { 13784, -1 }, /* TexCoordPointerListIBM */ - { 14284, -1 }, /* IndexPointerListIBM */ - { 33864, -1 }, /* EdgeFlagPointerListIBM */ + { 4798, -1 }, /* SecondaryColorPointerListIBM */ + { 6668, -1 }, /* NormalPointerListIBM */ + { 8359, -1 }, /* FogCoordPointerListIBM */ + { 8700, -1 }, /* VertexPointerListIBM */ + { 12973, -1 }, /* ColorPointerListIBM */ + { 14177, -1 }, /* TexCoordPointerListIBM */ + { 14645, -1 }, /* IndexPointerListIBM */ + { 34685, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -6286,10 +6483,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 13124, -1 }, /* VertexPointervINTEL */ - { 15998, -1 }, /* ColorPointervINTEL */ - { 31046, -1 }, /* NormalPointervINTEL */ - { 31569, -1 }, /* TexCoordPointervINTEL */ + { 13517, -1 }, /* VertexPointervINTEL */ + { 16415, -1 }, /* ColorPointervINTEL */ + { 31797, -1 }, /* NormalPointervINTEL */ + { 32320, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -6303,10 +6500,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1690, -1 }, /* GetDebugLogLengthMESA */ - { 3566, -1 }, /* ClearDebugLogMESA */ - { 4724, -1 }, /* GetDebugLogMESA */ - { 32080, -1 }, /* CreateDebugObjectMESA */ + { 1754, -1 }, /* GetDebugLogLengthMESA */ + { 3787, -1 }, /* ClearDebugLogMESA */ + { 4983, -1 }, /* GetDebugLogMESA */ + { 32848, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -6327,15 +6524,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 7099, -1 }, /* GetMapAttribParameterivNV */ - { 8832, -1 }, /* MapControlPointsNV */ - { 8931, -1 }, /* MapParameterfvNV */ - { 11055, -1 }, /* EvalMapsNV */ - { 17823, -1 }, /* GetMapAttribParameterfvNV */ - { 18040, -1 }, /* MapParameterivNV */ - { 25793, -1 }, /* GetMapParameterivNV */ - { 26336, -1 }, /* GetMapParameterfvNV */ - { 30361, -1 }, /* GetMapControlPointsNV */ + { 7398, -1 }, /* GetMapAttribParameterivNV */ + { 9131, -1 }, /* MapControlPointsNV */ + { 9230, -1 }, /* MapParameterfvNV */ + { 11422, -1 }, /* EvalMapsNV */ + { 18230, -1 }, /* GetMapAttribParameterfvNV */ + { 18447, -1 }, /* MapParameterivNV */ + { 26392, -1 }, /* GetMapParameterivNV */ + { 26960, -1 }, /* GetMapParameterfvNV */ + { 31069, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -6377,8 +6574,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 16417, -1 }, /* CombinerStageParameterfvNV */ - { 16813, -1 }, /* GetCombinerStageParameterfvNV */ + { 16852, -1 }, /* CombinerStageParameterfvNV */ + { 17274, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -6413,23 +6610,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 9052, -1 }, /* HintPGI */ + { 9351, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 16786, -1 }, /* GetDetailTexFuncSGIS */ - { 17257, -1 }, /* DetailTexFuncSGIS */ + { 17247, -1 }, /* GetDetailTexFuncSGIS */ + { 17664, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 28272, -1 }, /* FogFuncSGIS */ - { 28993, -1 }, /* GetFogFuncSGIS */ + { 28928, -1 }, /* FogFuncSGIS */ + { 29701, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6457,112 +6654,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 7160, -1 }, /* GetSharpenTexFuncSGIS */ - { 23041, -1 }, /* SharpenTexFuncSGIS */ + { 7459, -1 }, /* GetSharpenTexFuncSGIS */ + { 23595, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 995, -1 }, /* TexImage4DSGIS */ - { 16333, -1 }, /* TexSubImage4DSGIS */ + { 1034, -1 }, /* TexImage4DSGIS */ + { 16768, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 15704, -1 }, /* TextureColorMaskSGIS */ + { 16121, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 7337, -1 }, /* GetTexFilterFuncSGIS */ - { 16959, -1 }, /* TexFilterFuncSGIS */ + { 7636, -1 }, /* GetTexFilterFuncSGIS */ + { 17438, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3492, -1 }, /* AsyncMarkerSGIX */ - { 4678, -1 }, /* FinishAsyncSGIX */ - { 5750, -1 }, /* PollAsyncSGIX */ - { 23250, -1 }, /* DeleteAsyncMarkersSGIX */ - { 23305, -1 }, /* IsAsyncMarkerSGIX */ - { 33661, -1 }, /* GenAsyncMarkersSGIX */ + { 3713, -1 }, /* AsyncMarkerSGIX */ + { 4937, -1 }, /* FinishAsyncSGIX */ + { 6072, -1 }, /* PollAsyncSGIX */ + { 23824, -1 }, /* DeleteAsyncMarkersSGIX */ + { 23879, -1 }, /* IsAsyncMarkerSGIX */ + { 34457, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 7714, -1 }, /* FlushRasterSGIX */ + { 8013, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2698, -1 }, /* FragmentMaterialfvSGIX */ - { 5654, -1 }, /* FragmentLightiSGIX */ - { 8468, -1 }, /* FragmentMaterialfSGIX */ - { 8605, -1 }, /* GetFragmentLightivSGIX */ - { 9478, -1 }, /* FragmentLightModeliSGIX */ - { 11118, -1 }, /* FragmentLightivSGIX */ - { 11425, -1 }, /* GetFragmentMaterialivSGIX */ - { 16726, -1 }, /* GetFragmentMaterialfvSGIX */ - { 20306, -1 }, /* FragmentLightModelfSGIX */ - { 20624, -1 }, /* FragmentColorMaterialSGIX */ - { 21041, -1 }, /* FragmentMaterialiSGIX */ - { 22336, -1 }, /* LightEnviSGIX */ - { 24022, -1 }, /* FragmentLightModelfvSGIX */ - { 24357, -1 }, /* FragmentLightfvSGIX */ - { 29377, -1 }, /* FragmentLightModelivSGIX */ - { 29526, -1 }, /* FragmentLightfSGIX */ - { 32456, -1 }, /* GetFragmentLightfvSGIX */ - { 34144, -1 }, /* FragmentMaterialivSGIX */ + { 2837, -1 }, /* FragmentMaterialfvSGIX */ + { 5976, -1 }, /* FragmentLightiSGIX */ + { 8767, -1 }, /* FragmentMaterialfSGIX */ + { 8904, -1 }, /* GetFragmentLightivSGIX */ + { 9777, -1 }, /* FragmentLightModeliSGIX */ + { 11485, -1 }, /* FragmentLightivSGIX */ + { 11792, -1 }, /* GetFragmentMaterialivSGIX */ + { 17187, -1 }, /* GetFragmentMaterialfvSGIX */ + { 20773, -1 }, /* FragmentLightModelfSGIX */ + { 21117, -1 }, /* FragmentColorMaterialSGIX */ + { 21534, -1 }, /* FragmentMaterialiSGIX */ + { 22845, -1 }, /* LightEnviSGIX */ + { 24596, -1 }, /* FragmentLightModelfvSGIX */ + { 24931, -1 }, /* FragmentLightfvSGIX */ + { 30085, -1 }, /* FragmentLightModelivSGIX */ + { 30234, -1 }, /* FragmentLightfSGIX */ + { 33185, -1 }, /* GetFragmentLightfvSGIX */ + { 34965, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 23328, -1 }, /* FrameZoomSGIX */ + { 23902, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 29834, -1 }, /* IglooInterfaceSGIX */ + { 30542, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2878, -1 }, /* ReadInstrumentsSGIX */ - { 6933, -1 }, /* PollInstrumentsSGIX */ - { 10976, -1 }, /* GetInstrumentsSGIX */ - { 13382, -1 }, /* StartInstrumentsSGIX */ - { 16451, -1 }, /* StopInstrumentsSGIX */ - { 18488, -1 }, /* InstrumentsBufferSGIX */ + { 3017, -1 }, /* ReadInstrumentsSGIX */ + { 7232, -1 }, /* PollInstrumentsSGIX */ + { 11343, -1 }, /* GetInstrumentsSGIX */ + { 13775, -1 }, /* StartInstrumentsSGIX */ + { 16912, -1 }, /* StopInstrumentsSGIX */ + { 18895, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1226, -1 }, /* ListParameterfSGIX */ - { 3194, -1 }, /* GetListParameterfvSGIX */ - { 18353, -1 }, /* ListParameteriSGIX */ - { 19512, -1 }, /* ListParameterfvSGIX */ - { 21707, -1 }, /* ListParameterivSGIX */ - { 33705, -1 }, /* GetListParameterivSGIX */ + { 1265, -1 }, /* ListParameterfSGIX */ + { 3372, -1 }, /* GetListParameterfvSGIX */ + { 18760, -1 }, /* ListParameteriSGIX */ + { 19919, -1 }, /* ListParameterfvSGIX */ + { 22200, -1 }, /* ListParameterivSGIX */ + { 34501, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6576,134 +6773,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3790, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 16551, -1 }, /* DeformSGIX */ - { 25291, -1 }, /* DeformationMap3fSGIX */ - { 32344, -1 }, /* DeformationMap3dSGIX */ + { 3059, -1 }, /* DeformationMap3dSGIX */ + { 4037, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 17012, -1 }, /* DeformSGIX */ + { 25865, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 15255, -1 }, /* ReferencePlaneSGIX */ + { 15672, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9976, -1 }, /* SpriteParameterfvSGIX */ - { 21496, -1 }, /* SpriteParameteriSGIX */ - { 27676, -1 }, /* SpriteParameterfSGIX */ - { 30504, -1 }, /* SpriteParameterivSGIX */ + { 10292, -1 }, /* SpriteParameterfvSGIX */ + { 21989, -1 }, /* SpriteParameteriSGIX */ + { 28300, -1 }, /* SpriteParameterfSGIX */ + { 31212, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 21555, -1 }, /* TagSampleBufferSGIX */ + { 22048, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 8004, _gloffset_ColorTableParameteriv }, - { 8726, _gloffset_ColorTable }, - { 15751, _gloffset_GetColorTable }, - { 15861, _gloffset_CopyColorTable }, - { 20250, _gloffset_ColorTableParameterfv }, - { 23930, _gloffset_GetColorTableParameterfv }, - { 26094, _gloffset_GetColorTableParameteriv }, + { 8303, _gloffset_ColorTableParameteriv }, + { 9025, _gloffset_ColorTable }, + { 16168, _gloffset_GetColorTable }, + { 16278, _gloffset_CopyColorTable }, + { 20717, _gloffset_ColorTableParameterfv }, + { 24504, _gloffset_GetColorTableParameterfv }, + { 26718, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 32434, -1 }, /* FinishTextureSUNX */ + { 33163, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3513, -1 }, /* GlobalAlphaFactorubSUN */ - { 5031, -1 }, /* GlobalAlphaFactoriSUN */ - { 6958, -1 }, /* GlobalAlphaFactordSUN */ - { 10060, -1 }, /* GlobalAlphaFactoruiSUN */ - { 10567, -1 }, /* GlobalAlphaFactorbSUN */ - { 13697, -1 }, /* GlobalAlphaFactorfSUN */ - { 13861, -1 }, /* GlobalAlphaFactorusSUN */ - { 23617, -1 }, /* GlobalAlphaFactorsSUN */ + { 3734, -1 }, /* GlobalAlphaFactorubSUN */ + { 5290, -1 }, /* GlobalAlphaFactoriSUN */ + { 7257, -1 }, /* GlobalAlphaFactordSUN */ + { 10376, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10908, -1 }, /* GlobalAlphaFactorbSUN */ + { 14090, -1 }, /* GlobalAlphaFactorfSUN */ + { 14254, -1 }, /* GlobalAlphaFactorusSUN */ + { 24191, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 30295, -1 }, /* DrawMeshArraysSUN */ + { 31003, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4652, -1 }, /* ReplacementCodeubSUN */ - { 6717, -1 }, /* ReplacementCodeubvSUN */ - { 19971, -1 }, /* ReplacementCodeusvSUN */ - { 20159, -1 }, /* ReplacementCodePointerSUN */ - { 22400, -1 }, /* ReplacementCodeuiSUN */ - { 23279, -1 }, /* ReplacementCodeusSUN */ - { 30961, -1 }, /* ReplacementCodeuivSUN */ + { 4911, -1 }, /* ReplacementCodeubSUN */ + { 7016, -1 }, /* ReplacementCodeubvSUN */ + { 20438, -1 }, /* ReplacementCodeusvSUN */ + { 20626, -1 }, /* ReplacementCodePointerSUN */ + { 22909, -1 }, /* ReplacementCodeuiSUN */ + { 23853, -1 }, /* ReplacementCodeusSUN */ + { 31686, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1100, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1298, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1552, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1921, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 2055, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2634, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2974, -1 }, /* Color4ubVertex3fvSUN */ - { 4836, -1 }, /* Color4ubVertex3fSUN */ - { 4959, -1 }, /* TexCoord2fVertex3fSUN */ - { 5377, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5854, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 6612, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 7392, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7751, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 9277, -1 }, /* Color3fVertex3fSUN */ - { 10476, -1 }, /* Color3fVertex3fvSUN */ - { 10941, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 11770, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 13245, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 14871, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 15397, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 16476, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 16918, -1 }, /* Color4ubVertex2fvSUN */ - { 17282, -1 }, /* Normal3fVertex3fSUN */ - { 18429, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 18781, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 19088, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 19764, -1 }, /* TexCoord2fVertex3fvSUN */ - { 20594, -1 }, /* Color4ubVertex2fSUN */ - { 20832, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 22866, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 23347, -1 }, /* Normal3fVertex3fvSUN */ - { 23839, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 24840, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 26997, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 28388, -1 }, /* TexCoord4fVertex4fSUN */ - { 28834, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 29221, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 29348, -1 }, /* TexCoord4fVertex4fvSUN */ - { 30082, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1139, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1337, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1591, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 2004, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 2138, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2754, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 3152, -1 }, /* Color4ubVertex3fvSUN */ + { 5095, -1 }, /* Color4ubVertex3fSUN */ + { 5218, -1 }, /* TexCoord2fVertex3fSUN */ + { 5679, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 6176, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6911, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7691, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 8050, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 9576, -1 }, /* Color3fVertex3fSUN */ + { 10817, -1 }, /* Color3fVertex3fvSUN */ + { 11308, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 12137, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 13638, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 15269, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 15814, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 16937, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 17379, -1 }, /* Color4ubVertex2fvSUN */ + { 17689, -1 }, /* Normal3fVertex3fSUN */ + { 18836, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 19188, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 19495, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 20231, -1 }, /* TexCoord2fVertex3fvSUN */ + { 21087, -1 }, /* Color4ubVertex2fSUN */ + { 21325, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 23420, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 23921, -1 }, /* Normal3fVertex3fvSUN */ + { 24413, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 25414, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 27621, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 29044, -1 }, /* TexCoord4fVertex4fSUN */ + { 29490, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 29929, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 30056, -1 }, /* TexCoord4fVertex4fvSUN */ + { 30790, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6711,40 +6908,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 425, _gloffset_MultiTexCoord3sARB }, - { 657, _gloffset_ActiveTextureARB }, - { 4407, _gloffset_MultiTexCoord1fvARB }, - { 6503, _gloffset_MultiTexCoord3dARB }, - { 6548, _gloffset_MultiTexCoord2iARB }, - { 6672, _gloffset_MultiTexCoord2svARB }, - { 8682, _gloffset_MultiTexCoord2fARB }, - { 10777, _gloffset_MultiTexCoord3fvARB }, - { 11379, _gloffset_MultiTexCoord4sARB }, - { 12060, _gloffset_MultiTexCoord2dvARB }, - { 12467, _gloffset_MultiTexCoord1svARB }, - { 12832, _gloffset_MultiTexCoord3svARB }, - { 12893, _gloffset_MultiTexCoord4iARB }, - { 13724, _gloffset_MultiTexCoord3iARB }, - { 14594, _gloffset_MultiTexCoord1dARB }, - { 14826, _gloffset_MultiTexCoord3dvARB }, - { 16105, _gloffset_MultiTexCoord3ivARB }, - { 16150, _gloffset_MultiTexCoord2sARB }, - { 17682, _gloffset_MultiTexCoord4ivARB }, - { 19890, _gloffset_ClientActiveTextureARB }, - { 22253, _gloffset_MultiTexCoord2dARB }, - { 22690, _gloffset_MultiTexCoord4dvARB }, - { 23067, _gloffset_MultiTexCoord4fvARB }, - { 24071, _gloffset_MultiTexCoord3fARB }, - { 26688, _gloffset_MultiTexCoord4dARB }, - { 26954, _gloffset_MultiTexCoord1sARB }, - { 27158, _gloffset_MultiTexCoord1dvARB }, - { 28134, _gloffset_MultiTexCoord1ivARB }, - { 28227, _gloffset_MultiTexCoord2ivARB }, - { 28566, _gloffset_MultiTexCoord1iARB }, - { 29950, _gloffset_MultiTexCoord4svARB }, - { 30574, _gloffset_MultiTexCoord1fARB }, - { 30837, _gloffset_MultiTexCoord4fARB }, - { 33306, _gloffset_MultiTexCoord2fvARB }, + { 464, _gloffset_MultiTexCoord3sARB }, + { 696, _gloffset_ActiveTextureARB }, + { 4666, _gloffset_MultiTexCoord1fvARB }, + { 6802, _gloffset_MultiTexCoord3dARB }, + { 6847, _gloffset_MultiTexCoord2iARB }, + { 6971, _gloffset_MultiTexCoord2svARB }, + { 8981, _gloffset_MultiTexCoord2fARB }, + { 11144, _gloffset_MultiTexCoord3fvARB }, + { 11746, _gloffset_MultiTexCoord4sARB }, + { 12427, _gloffset_MultiTexCoord2dvARB }, + { 12834, _gloffset_MultiTexCoord1svARB }, + { 13199, _gloffset_MultiTexCoord3svARB }, + { 13260, _gloffset_MultiTexCoord4iARB }, + { 14117, _gloffset_MultiTexCoord3iARB }, + { 14992, _gloffset_MultiTexCoord1dARB }, + { 15224, _gloffset_MultiTexCoord3dvARB }, + { 16540, _gloffset_MultiTexCoord3ivARB }, + { 16585, _gloffset_MultiTexCoord2sARB }, + { 18089, _gloffset_MultiTexCoord4ivARB }, + { 20357, _gloffset_ClientActiveTextureARB }, + { 22762, _gloffset_MultiTexCoord2dARB }, + { 23199, _gloffset_MultiTexCoord4dvARB }, + { 23621, _gloffset_MultiTexCoord4fvARB }, + { 24645, _gloffset_MultiTexCoord3fARB }, + { 27312, _gloffset_MultiTexCoord4dARB }, + { 27578, _gloffset_MultiTexCoord1sARB }, + { 27782, _gloffset_MultiTexCoord1dvARB }, + { 28790, _gloffset_MultiTexCoord1ivARB }, + { 28883, _gloffset_MultiTexCoord2ivARB }, + { 29222, _gloffset_MultiTexCoord1iARB }, + { 30658, _gloffset_MultiTexCoord4svARB }, + { 31282, _gloffset_MultiTexCoord1fARB }, + { 31562, _gloffset_MultiTexCoord4fARB }, + { 34102, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index fe1ce6d7b..b0f9c33b8 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -802,7 +802,10 @@ set_program_uniform(struct gl_context *ctx, struct gl_program *program, else uniformVal[i].b = uniformVal[i].u ? 1 : 0; - if (!ctx->Const.NativeIntegers) + if (ctx->Const.NativeIntegers) + uniformVal[i].u = + uniformVal[i].b ? ctx->Const.UniformBooleanTrue : 0; + else uniformVal[i].f = uniformVal[i].b ? 1.0f : 0.0f; } } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 6b888b485..9c9d0d66e 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -1,1208 +1,1239 @@ -/*
- * Mesa 3-D graphics library
- * Version: 7.6
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#include "glheader.h"
-#include "imports.h"
-#include "bufferobj.h"
-#include "context.h"
-#include "enable.h"
-#include "enums.h"
-#include "hash.h"
-#include "image.h"
-#include "macros.h"
-#include "mfeatures.h"
-#include "mtypes.h"
-#include "varray.h"
-#include "arrayobj.h"
-#include "main/dispatch.h"
-
-
-/** Used to do error checking for GL_EXT_vertex_array_bgra */
-#define BGRA_OR_4 5
-
-
-/** Used to indicate which GL datatypes are accepted by each of the
- * glVertex/Color/Attrib/EtcPointer() functions.
- */
-#define BOOL_BIT 0x1
-#define BYTE_BIT 0x2
-#define UNSIGNED_BYTE_BIT 0x4
-#define SHORT_BIT 0x8
-#define UNSIGNED_SHORT_BIT 0x10
-#define INT_BIT 0x20
-#define UNSIGNED_INT_BIT 0x40
-#define HALF_BIT 0x80
-#define FLOAT_BIT 0x100
-#define DOUBLE_BIT 0x200
-#define FIXED_ES_BIT 0x400
-#define FIXED_GL_BIT 0x800
-
-
-/** Convert GL datatype enum into a <type>_BIT value seen above */
-static GLbitfield
-type_to_bit(const struct gl_context *ctx, GLenum type)
-{
- switch (type) {
- case GL_BOOL:
- return BOOL_BIT;
- case GL_BYTE:
- return BYTE_BIT;
- case GL_UNSIGNED_BYTE:
- return UNSIGNED_BYTE_BIT;
- case GL_SHORT:
- return SHORT_BIT;
- case GL_UNSIGNED_SHORT:
- return UNSIGNED_SHORT_BIT;
- case GL_INT:
- return INT_BIT;
- case GL_UNSIGNED_INT:
- return UNSIGNED_INT_BIT;
- case GL_HALF_FLOAT:
- if (ctx->Extensions.ARB_half_float_vertex)
- return HALF_BIT;
- else
- return 0x0;
- case GL_FLOAT:
- return FLOAT_BIT;
- case GL_DOUBLE:
- return DOUBLE_BIT;
- case GL_FIXED:
- return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT;
- default:
- return 0;
- }
-}
-
-
-/**
- * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
- * functions.
- *
- * \param func name of calling function used for error reporting
- * \param array the array to update
- * \param dirtyBit which bit to set in ctx->Array.NewState for this array
- * \param legalTypes bitmask of *_BIT above indicating legal datatypes
- * \param sizeMin min allowable size value
- * \param sizeMax max allowable size value (may also be BGRA_OR_4)
- * \param size components per element (1, 2, 3 or 4)
- * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
- * \param stride stride between elements, in elements
- * \param normalized are integer types converted to floats in [-1, 1]?
- * \param integer integer-valued values (will not be normalized to [-1,1])
- * \param ptr the address (or offset inside VBO) of the array data
- */
-static void
-update_array(struct gl_context *ctx,
- const char *func,
- struct gl_client_array *array,
- GLbitfield dirtyBit, GLbitfield legalTypesMask,
- GLint sizeMin, GLint sizeMax,
- GLint size, GLenum type, GLsizei stride,
- GLboolean normalized, GLboolean integer,
- const GLvoid *ptr)
-{
- GLbitfield typeBit;
- GLsizei elementSize;
- GLenum format = GL_RGBA;
-
- if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
- legalTypesMask &= ~FIXED_ES_BIT;
- }
- if (!ctx->Extensions.ARB_ES2_compatibility) {
- legalTypesMask &= ~FIXED_GL_BIT;
- }
-
- typeBit = type_to_bit(ctx, type);
- if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
- func, _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- /* Do size parameter checking.
- * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
- * must be handled specially.
- */
- if (ctx->Extensions.EXT_vertex_array_bgra &&
- sizeMax == BGRA_OR_4 &&
- size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else if (size < sizeMin || size > sizeMax || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
- return;
- }
-
- ASSERT(size <= 4);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
- return;
- }
-
- if (ctx->Array.ArrayObj->VBOonly &&
- ctx->Array.ArrayBufferObj->Name == 0) {
- /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
- * Generate GL_INVALID_OPERATION if that's not true.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
- return;
- }
-
- elementSize = _mesa_sizeof_type(type) * size;
-
- array->Size = size;
- array->Type = type;
- array->Format = format;
- array->Stride = stride;
- array->StrideB = stride ? stride : elementSize;
- array->Normalized = normalized;
- array->Ptr = (const GLubyte *) ptr;
- array->_ElementSize = elementSize;
-
- _mesa_reference_buffer_object(ctx, &array->BufferObj,
- ctx->Array.ArrayBufferObj);
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= dirtyBit;
-}
-
-
-void GLAPIENTRY
-_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API == API_OPENGLES)
- legalTypes |= BYTE_BIT;
-
- update_array(ctx, "glVertexPointer",
- &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- legalTypes, 2, 4,
- size, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
-{
- const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glNormalPointer",
- &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- legalTypes, 3, 3,
- 3, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glColorPointer",
- &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glFogCoordPointer",
- &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glIndexPointer",
- &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glSecondaryColorPointer",
- &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
- const GLvoid *ptr)
-{
- GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- const GLuint unit = ctx->Array.ActiveTexture;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API == API_OPENGLES)
- legalTypes |= BYTE_BIT;
-
- ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
-
- update_array(ctx, "glTexCoordPointer",
- &ctx->Array.ArrayObj->TexCoord[unit],
- _NEW_ARRAY_TEXCOORD(unit),
- legalTypes, 1, 4,
- size, type, stride, GL_FALSE, GL_FALSE,
- ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
- /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
- const GLboolean integer = GL_TRUE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- update_array(ctx, "glEdgeFlagPointer",
- &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- legalTypes, 1, 1,
- 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (ctx->API != API_OPENGLES) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPointSizePointer(ES 1.x only)");
- return;
- }
-
- update_array(ctx, "glPointSizePointer",
- &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, ptr);
-}
-
-
-#if FEATURE_NV_vertex_program
-/**
- * Set a vertex attribute array.
- * Note that these arrays DO alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- * The generic attribute slots at #16 and above are not touched.
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
- GLboolean normalized = GL_FALSE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
- return;
- }
-
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointerNV",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-#endif
-
-
-#if FEATURE_ARB_vertex_program
-/**
- * Set a generic vertex attribute array.
- * Note that these arrays DO NOT alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- */
-void GLAPIENTRY
-_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT | FIXED_GL_BIT);
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
- return;
- }
-
- update_array(ctx, "glVertexAttribPointer",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, BGRA_OR_4,
- size, type, stride, normalized, GL_FALSE, ptr);
-}
-#endif
-
-
-/**
- * GL_EXT_gpu_shader4 / GL 3.0.
- * Set an integer-valued vertex attribute array.
- * Note that these arrays DO NOT alias the conventional GL vertex arrays
- * (position, normal, color, fog, texcoord, etc).
- */
-void GLAPIENTRY
-_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLsizei stride, const GLvoid *ptr)
-{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT);
- const GLboolean normalized = GL_FALSE;
- const GLboolean integer = GL_TRUE;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
- return;
- }
-
- update_array(ctx, "glVertexAttribIPointer",
- &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- legalTypes, 1, 4,
- size, type, stride, normalized, integer, ptr);
-}
-
-
-
-void GLAPIENTRY
-_mesa_EnableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glEnableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
- ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-void GLAPIENTRY
-_mesa_DisableVertexAttribArrayARB(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glDisableVertexAttribArrayARB(index)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- FLUSH_VERTICES(ctx, _NEW_ARRAY);
- ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
- ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
- ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
-}
-
-
-/**
- * Return info for a vertex attribute array (no alias with legacy
- * vertex attributes (pos, normal, color, etc)). This function does
- * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
- */
-static GLuint
-get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
- const char *caller)
-{
- const struct gl_client_array *array;
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
- return 0;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- array = &ctx->Array.ArrayObj->VertexAttrib[index];
-
- switch (pname) {
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- return array->Enabled;
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- return array->Size;
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- return array->Stride;
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- return array->Type;
- case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- return array->Normalized;
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return array->BufferObj->Name;
- case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
- if (ctx->Extensions.EXT_gpu_shader4) {
- return array->Integer;
- }
- goto error;
- case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
- if (ctx->Extensions.ARB_instanced_arrays) {
- return array->InstanceDivisor;
- }
- goto error;
- default:
- ; /* fall-through */
- }
-
-error:
- _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
- return 0;
-}
-
-
-static const GLfloat *
-get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
-{
- if (index == 0) {
- if (ctx->API != API_OPENGLES2) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
- return NULL;
- }
- }
- else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
- return NULL;
- }
-
- FLUSH_CURRENT(ctx, 0);
- return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index];
-}
-
-void GLAPIENTRY
-_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
- if (v != NULL) {
- COPY_4V(params, v);
- }
- }
- else {
- params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribfv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
- if (v != NULL) {
- params[0] = (GLdouble) v[0];
- params[1] = (GLdouble) v[1];
- params[2] = (GLdouble) v[2];
- params[3] = (GLdouble) v[3];
- }
- }
- else {
- params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribdv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
- if (v != NULL) {
- /* XXX should floats in[0,1] be scaled to full int range? */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v =
- get_current_attrib(ctx, index, "glGetVertexAttribIiv");
- if (v != NULL) {
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLint) v[0];
- params[1] = (GLint) v[1];
- params[2] = (GLint) v[2];
- params[3] = (GLint) v[3];
- }
- }
- else {
- params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIiv");
- }
-}
-
-
-/** GL 3.0 */
-void GLAPIENTRY
-_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
- const GLfloat *v =
- get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
- if (v != NULL) {
- /* XXX we don't have true integer-valued vertex attribs yet */
- params[0] = (GLuint) v[0];
- params[1] = (GLuint) v[1];
- params[2] = (GLuint) v[2];
- params[3] = (GLuint) v[3];
- }
- }
- else {
- params[0] = get_vertex_array_attrib(ctx, index, pname,
- "glGetVertexAttribIuiv");
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
- return;
- }
-
- if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
- return;
- }
-
- ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
-
- *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
-}
-
-
-void GLAPIENTRY
-_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_VertexPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_NormalPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_ColorPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
- const GLvoid *ptr)
-{
- (void) count;
- _mesa_IndexPointer(type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
- GLsizei count, const GLvoid *ptr)
-{
- (void) count;
- _mesa_TexCoordPointer(size, type, stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
-{
- (void) count;
- _mesa_EdgeFlagPointer(stride, ptr);
-}
-
-
-void GLAPIENTRY
-_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
-{
- GET_CURRENT_CONTEXT(ctx);
- GLboolean tflag, cflag, nflag; /* enable/disable flags */
- GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
- GLenum ctype = 0; /* color type */
- GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
- const GLint toffset = 0; /* always zero */
- GLint defstride; /* default stride */
- GLint c, f;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- f = sizeof(GLfloat);
- c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
-
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
- return;
- }
-
- switch (format) {
- case GL_V2F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 2;
- voffset = 0;
- defstride = 2*f;
- break;
- case GL_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- voffset = 0;
- defstride = 3*f;
- break;
- case GL_C4UB_V2F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 2;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 2*f;
- break;
- case GL_C4UB_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 0;
- voffset = c;
- defstride = c + 3*f;
- break;
- case GL_C3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 0; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 0; vcomps = 3;
- noffset = 0;
- voffset = 3*f;
- defstride = 6*f;
- break;
- case GL_C4F_N3F_V3F:
- tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 0; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 0;
- noffset = 4*f;
- voffset = 7*f;
- defstride = 10*f;
- break;
- case GL_T2F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- voffset = 2*f;
- defstride = 5*f;
- break;
- case GL_T4F_V4F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
- tcomps = 4; ccomps = 0; vcomps = 4;
- voffset = 4*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4UB_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_UNSIGNED_BYTE;
- coffset = 2*f;
- voffset = c+2*f;
- defstride = c+5*f;
- break;
- case GL_T2F_C3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
- tcomps = 2; ccomps = 3; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 0; vcomps = 3;
- noffset = 2*f;
- voffset = 5*f;
- defstride = 8*f;
- break;
- case GL_T2F_C4F_N3F_V3F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 2; ccomps = 4; vcomps = 3;
- ctype = GL_FLOAT;
- coffset = 2*f;
- noffset = 6*f;
- voffset = 9*f;
- defstride = 12*f;
- break;
- case GL_T4F_C4F_N3F_V4F:
- tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
- tcomps = 4; ccomps = 4; vcomps = 4;
- ctype = GL_FLOAT;
- coffset = 4*f;
- noffset = 8*f;
- voffset = 11*f;
- defstride = 15*f;
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
- return;
- }
-
- if (stride==0) {
- stride = defstride;
- }
-
- _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
- _mesa_DisableClientState( GL_INDEX_ARRAY );
- /* XXX also disable secondary color and generic arrays? */
-
- /* Texcoords */
- if (tflag) {
- _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
- _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + toffset );
- }
- else {
- _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
- }
-
- /* Color */
- if (cflag) {
- _mesa_EnableClientState( GL_COLOR_ARRAY );
- _mesa_ColorPointer( ccomps, ctype, stride,
- (GLubyte *) pointer + coffset );
- }
- else {
- _mesa_DisableClientState( GL_COLOR_ARRAY );
- }
-
-
- /* Normals */
- if (nflag) {
- _mesa_EnableClientState( GL_NORMAL_ARRAY );
- _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
- }
- else {
- _mesa_DisableClientState( GL_NORMAL_ARRAY );
- }
-
- /* Vertices */
- _mesa_EnableClientState( GL_VERTEX_ARRAY );
- _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
- (GLubyte *) pointer + voffset );
-}
-
-
-void GLAPIENTRY
-_mesa_LockArraysEXT(GLint first, GLsizei count)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
-
- if (first < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
- return;
- }
- if (count <= 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
- return;
- }
- if (ctx->Array.LockCount != 0) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
- return;
- }
-
- ctx->Array.LockFirst = first;
- ctx->Array.LockCount = count;
-
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-}
-
-
-void GLAPIENTRY
-_mesa_UnlockArraysEXT( void )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glUnlockArrays\n");
-
- if (ctx->Array.LockCount == 0) {
- _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
- return;
- }
-
- ctx->Array.LockFirst = 0;
- ctx->Array.LockCount = 0;
- ctx->NewState |= _NEW_ARRAY;
- ctx->Array.NewState |= _NEW_ARRAY_ALL;
-}
-
-
-/* GL_EXT_multi_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for (i = 0; i < primcount; i++) {
- if (count[i] > 0) {
- CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
- const GLsizei * count,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
- }
- }
-}
-
-
-/* GL_IBM_multimode_draw_arrays */
-void GLAPIENTRY
-_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const * indices,
- GLsizei primcount, GLint modestride )
-{
- GET_CURRENT_CONTEXT(ctx);
- GLint i;
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- /* XXX not sure about ARB_vertex_buffer_object handling here */
-
- for ( i = 0 ; i < primcount ; i++ ) {
- if ( count[i] > 0 ) {
- GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
- CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
- }
- }
-}
-
-
-/**
- * GL_NV_primitive_restart and GL 3.1
- */
-void GLAPIENTRY
-_mesa_PrimitiveRestartIndex(GLuint index)
-{
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.NV_primitive_restart &&
- ctx->VersionMajor * 10 + ctx->VersionMinor < 31) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
- return;
- }
-
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
-
- ctx->Array.RestartIndex = index;
-}
-
-
-/**
- * See GL_ARB_instanced_arrays.
- * Note that the instance divisor only applies to generic arrays, not
- * the legacy vertex arrays.
- */
-void GLAPIENTRY
-_mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (!ctx->Extensions.ARB_instanced_arrays) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
- return;
- }
-
- if (index >= ctx->Const.VertexProgram.MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
- index);
- return;
- }
-
- ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor;
-}
-
-
-
-/**
- * Copy one client vertex array to another.
- */
-void
-_mesa_copy_client_array(struct gl_context *ctx,
- struct gl_client_array *dst,
- struct gl_client_array *src)
-{
- dst->Size = src->Size;
- dst->Type = src->Type;
- dst->Format = src->Format;
- dst->Stride = src->Stride;
- dst->StrideB = src->StrideB;
- dst->Ptr = src->Ptr;
- dst->Enabled = src->Enabled;
- dst->Normalized = src->Normalized;
- dst->Integer = src->Integer;
- dst->InstanceDivisor = src->InstanceDivisor;
- dst->_ElementSize = src->_ElementSize;
- _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
- dst->_MaxElement = src->_MaxElement;
-}
-
-
-
-/**
- * Print vertex array's fields.
- */
-static void
-print_array(const char *name, GLint index, const struct gl_client_array *array)
-{
- if (index >= 0)
- printf(" %s[%d]: ", name, index);
- else
- printf(" %s: ", name);
- printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
- array->Ptr, array->Type, array->Size,
- array->_ElementSize, array->StrideB,
- array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
- array->_MaxElement);
-}
-
-
-/**
- * Print current vertex object/array info. For debug.
- */
-void
-_mesa_print_arrays(struct gl_context *ctx)
-{
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
- GLuint i;
-
- _mesa_update_array_object_max_element(ctx, arrayObj);
-
- printf("Array Object %u\n", arrayObj->Name);
- if (arrayObj->Vertex.Enabled)
- print_array("Vertex", -1, &arrayObj->Vertex);
- if (arrayObj->Normal.Enabled)
- print_array("Normal", -1, &arrayObj->Normal);
- if (arrayObj->Color.Enabled)
- print_array("Color", -1, &arrayObj->Color);
- for (i = 0; i < Elements(arrayObj->TexCoord); i++)
- if (arrayObj->TexCoord[i].Enabled)
- print_array("TexCoord", i, &arrayObj->TexCoord[i]);
- for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
- if (arrayObj->VertexAttrib[i].Enabled)
- print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
- printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
-}
-
-
-/**
- * Initialize vertex array state for given context.
- */
-void
-_mesa_init_varray(struct gl_context *ctx)
-{
- ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0);
- _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
- ctx->Array.DefaultArrayObj);
- ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
-
- ctx->Array.Objects = _mesa_NewHashTable();
-}
-
-
-/**
- * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_arrayobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
- struct gl_context *ctx = (struct gl_context *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
-}
-
-
-/**
- * Free vertex array state for given context.
- */
-void
-_mesa_free_varray_data(struct gl_context *ctx)
-{
- _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
- _mesa_DeleteHashTable(ctx->Array.Objects);
-}
+/* + * Mesa 3-D graphics library + * Version: 7.6 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glheader.h" +#include "imports.h" +#include "bufferobj.h" +#include "context.h" +#include "enable.h" +#include "enums.h" +#include "hash.h" +#include "image.h" +#include "macros.h" +#include "mfeatures.h" +#include "mtypes.h" +#include "varray.h" +#include "arrayobj.h" +#include "main/dispatch.h" + + +/** Used to do error checking for GL_EXT_vertex_array_bgra */ +#define BGRA_OR_4 5 + + +/** Used to indicate which GL datatypes are accepted by each of the + * glVertex/Color/Attrib/EtcPointer() functions. + */ +#define BOOL_BIT 0x1 +#define BYTE_BIT 0x2 +#define UNSIGNED_BYTE_BIT 0x4 +#define SHORT_BIT 0x8 +#define UNSIGNED_SHORT_BIT 0x10 +#define INT_BIT 0x20 +#define UNSIGNED_INT_BIT 0x40 +#define HALF_BIT 0x80 +#define FLOAT_BIT 0x100 +#define DOUBLE_BIT 0x200 +#define FIXED_ES_BIT 0x400 +#define FIXED_GL_BIT 0x800 +#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000 +#define INT_2_10_10_10_REV_BIT 0x2000 + + +/** Convert GL datatype enum into a <type>_BIT value seen above */ +static GLbitfield +type_to_bit(const struct gl_context *ctx, GLenum type) +{ + switch (type) { + case GL_BOOL: + return BOOL_BIT; + case GL_BYTE: + return BYTE_BIT; + case GL_UNSIGNED_BYTE: + return UNSIGNED_BYTE_BIT; + case GL_SHORT: + return SHORT_BIT; + case GL_UNSIGNED_SHORT: + return UNSIGNED_SHORT_BIT; + case GL_INT: + return INT_BIT; + case GL_UNSIGNED_INT: + return UNSIGNED_INT_BIT; + case GL_HALF_FLOAT: + if (ctx->Extensions.ARB_half_float_vertex) + return HALF_BIT; + else + return 0x0; + case GL_FLOAT: + return FLOAT_BIT; + case GL_DOUBLE: + return DOUBLE_BIT; + case GL_FIXED: + return ctx->API == API_OPENGL ? FIXED_GL_BIT : FIXED_ES_BIT; + case GL_UNSIGNED_INT_2_10_10_10_REV: + return UNSIGNED_INT_2_10_10_10_REV_BIT; + case GL_INT_2_10_10_10_REV: + return INT_2_10_10_10_REV_BIT; + default: + return 0; + } +} + + +/** + * Do error checking and update state for glVertex/Color/TexCoord/...Pointer + * functions. + * + * \param func name of calling function used for error reporting + * \param array the array to update + * \param dirtyBit which bit to set in ctx->Array.NewState for this array + * \param legalTypes bitmask of *_BIT above indicating legal datatypes + * \param sizeMin min allowable size value + * \param sizeMax max allowable size value (may also be BGRA_OR_4) + * \param size components per element (1, 2, 3 or 4) + * \param type datatype of each component (GL_FLOAT, GL_INT, etc) + * \param stride stride between elements, in elements + * \param normalized are integer types converted to floats in [-1, 1]? + * \param integer integer-valued values (will not be normalized to [-1,1]) + * \param ptr the address (or offset inside VBO) of the array data + */ +static void +update_array(struct gl_context *ctx, + const char *func, + struct gl_client_array *array, + GLbitfield dirtyBit, GLbitfield legalTypesMask, + GLint sizeMin, GLint sizeMax, + GLint size, GLenum type, GLsizei stride, + GLboolean normalized, GLboolean integer, + const GLvoid *ptr) +{ + GLbitfield typeBit; + GLsizei elementSize; + GLenum format = GL_RGBA; + + if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) { + /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */ + legalTypesMask &= ~FIXED_ES_BIT; + } + if (!ctx->Extensions.ARB_ES2_compatibility) { + legalTypesMask &= ~FIXED_GL_BIT; + } + if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) { + legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + } + + typeBit = type_to_bit(ctx, type); + if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", + func, _mesa_lookup_enum_by_nr(type)); + return; + } + + /* Do size parameter checking. + * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and + * must be handled specially. + */ + if (ctx->Extensions.EXT_vertex_array_bgra && + sizeMax == BGRA_OR_4 && + size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE && + (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && + (type != GL_UNSIGNED_INT_2_10_10_10_REV && + type != GL_INT_2_10_10_10_REV))) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); + return; + } + format = GL_BGRA; + size = 4; + } + else if (size < sizeMin || size > sizeMax || size > 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); + return; + } + + if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && + (type == GL_UNSIGNED_INT_2_10_10_10_REV || + type == GL_INT_2_10_10_10_REV) && size != 4) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size); + } + + ASSERT(size <= 4); + + if (stride < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); + return; + } + + if (ctx->Array.ArrayObj->VBOonly && + ctx->Array.ArrayBufferObj->Name == 0) { + /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. + * Generate GL_INVALID_OPERATION if that's not true. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); + return; + } + + elementSize = _mesa_sizeof_type(type) * size; + + array->Size = size; + array->Type = type; + array->Format = format; + array->Stride = stride; + array->StrideB = stride ? stride : elementSize; + array->Normalized = normalized; + array->Ptr = (const GLubyte *) ptr; + array->_ElementSize = elementSize; + + _mesa_reference_buffer_object(ctx, &array->BufferObj, + ctx->Array.ArrayBufferObj); + + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= dirtyBit; +} + + +void GLAPIENTRY +_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) +{ + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | + DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; + + update_array(ctx, "glVertexPointer", + &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + legalTypes, 2, 4, + size, type, stride, GL_FALSE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) +{ + const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_ES_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glNormalPointer", + &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + legalTypes, 3, 3, + 3, type, stride, GL_TRUE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_ES_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glColorPointer", + &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glFogCoordPointer", + &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | + FLOAT_BIT | DOUBLE_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glIndexPointer", + &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_SecondaryColorPointerEXT(GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glSecondaryColorPointer", + &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); +} + + +void GLAPIENTRY +_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, + const GLvoid *ptr) +{ + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_ES_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + const GLuint unit = ctx->Array.ActiveTexture; + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; + + ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); + + update_array(ctx, "glTexCoordPointer", + &ctx->Array.ArrayObj->TexCoord[unit], + _NEW_ARRAY_TEXCOORD(unit), + legalTypes, 1, 4, + size, type, stride, GL_FALSE, GL_FALSE, + ptr); +} + + +void GLAPIENTRY +_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; + /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ + const GLboolean integer = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + update_array(ctx, "glEdgeFlagPointer", + &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + legalTypes, 1, 1, + 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); +} + + +void GLAPIENTRY +_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (ctx->API != API_OPENGLES) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPointSizePointer(ES 1.x only)"); + return; + } + + update_array(ctx, "glPointSizePointer", + &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); +} + + +#if FEATURE_NV_vertex_program +/** + * Set a vertex attribute array. + * Note that these arrays DO alias the conventional GL vertex arrays + * (position, normal, color, fog, texcoord, etc). + * The generic attribute slots at #16 and above are not touched. + */ +void GLAPIENTRY +_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | + FLOAT_BIT | DOUBLE_BIT); + GLboolean normalized = GL_FALSE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); + return; + } + + if (type == GL_UNSIGNED_BYTE && size != 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); + return; + } + + update_array(ctx, "glVertexAttribPointerNV", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); +} +#endif + + +#if FEATURE_ARB_vertex_program +/** + * Set a generic vertex attribute array. + * Note that these arrays DO NOT alias the conventional GL vertex arrays + * (position, normal, color, fog, texcoord, etc). + */ +void GLAPIENTRY +_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, + GLboolean normalized, + GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_ES_BIT | FIXED_GL_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)"); + return; + } + + update_array(ctx, "glVertexAttribPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); +} +#endif + + +/** + * GL_EXT_gpu_shader4 / GL 3.0. + * Set an integer-valued vertex attribute array. + * Note that these arrays DO NOT alias the conventional GL vertex arrays + * (position, normal, color, fog, texcoord, etc). + */ +void GLAPIENTRY +_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr) +{ + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT); + const GLboolean normalized = GL_FALSE; + const GLboolean integer = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); + return; + } + + update_array(ctx, "glVertexAttribIPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, 4, + size, type, stride, normalized, integer, ptr); +} + + + +void GLAPIENTRY +_mesa_EnableVertexAttribArrayARB(GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glEnableVertexAttribArrayARB(index)"); + return; + } + + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + + FLUSH_VERTICES(ctx, _NEW_ARRAY); + ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE; + ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index); + ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); +} + + +void GLAPIENTRY +_mesa_DisableVertexAttribArrayARB(GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glDisableVertexAttribArrayARB(index)"); + return; + } + + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + + FLUSH_VERTICES(ctx, _NEW_ARRAY); + ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE; + ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index); + ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index); +} + + +/** + * Return info for a vertex attribute array (no alias with legacy + * vertex attributes (pos, normal, color, etc)). This function does + * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query. + */ +static GLuint +get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, + const char *caller) +{ + const struct gl_client_array *array; + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index); + return 0; + } + + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + + array = &ctx->Array.ArrayObj->VertexAttrib[index]; + + switch (pname) { + case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB: + return array->Enabled; + case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB: + return array->Size; + case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB: + return array->Stride; + case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB: + return array->Type; + case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: + return array->Normalized; + case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: + return array->BufferObj->Name; + case GL_VERTEX_ATTRIB_ARRAY_INTEGER: + if (ctx->Extensions.EXT_gpu_shader4) { + return array->Integer; + } + goto error; + case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: + if (ctx->Extensions.ARB_instanced_arrays) { + return array->InstanceDivisor; + } + goto error; + default: + ; /* fall-through */ + } + +error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); + return 0; +} + + +static const GLfloat * +get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) +{ + if (index == 0) { + if (ctx->API != API_OPENGLES2) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function); + return NULL; + } + } + else if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function); + return NULL; + } + + FLUSH_CURRENT(ctx, 0); + return ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]; +} + +void GLAPIENTRY +_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv"); + if (v != NULL) { + COPY_4V(params, v); + } + } + else { + params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname, + "glGetVertexAttribfv"); + } +} + + +void GLAPIENTRY +_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv"); + if (v != NULL) { + params[0] = (GLdouble) v[0]; + params[1] = (GLdouble) v[1]; + params[2] = (GLdouble) v[2]; + params[3] = (GLdouble) v[3]; + } + } + else { + params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname, + "glGetVertexAttribdv"); + } +} + + +void GLAPIENTRY +_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv"); + if (v != NULL) { + /* XXX should floats in[0,1] be scaled to full int range? */ + params[0] = (GLint) v[0]; + params[1] = (GLint) v[1]; + params[2] = (GLint) v[2]; + params[3] = (GLint) v[3]; + } + } + else { + params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, + "glGetVertexAttribiv"); + } +} + + +/** GL 3.0 */ +void GLAPIENTRY +_mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLfloat *v = + get_current_attrib(ctx, index, "glGetVertexAttribIiv"); + if (v != NULL) { + /* XXX we don't have true integer-valued vertex attribs yet */ + params[0] = (GLint) v[0]; + params[1] = (GLint) v[1]; + params[2] = (GLint) v[2]; + params[3] = (GLint) v[3]; + } + } + else { + params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, + "glGetVertexAttribIiv"); + } +} + + +/** GL 3.0 */ +void GLAPIENTRY +_mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLfloat *v = + get_current_attrib(ctx, index, "glGetVertexAttribIuiv"); + if (v != NULL) { + /* XXX we don't have true integer-valued vertex attribs yet */ + params[0] = (GLuint) v[0]; + params[1] = (GLuint) v[1]; + params[2] = (GLuint) v[2]; + params[3] = (GLuint) v[3]; + } + } + else { + params[0] = get_vertex_array_attrib(ctx, index, pname, + "glGetVertexAttribIuiv"); + } +} + + +void GLAPIENTRY +_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)"); + return; + } + + if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)"); + return; + } + + ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib)); + + *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; +} + + +void GLAPIENTRY +_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid *ptr) +{ + (void) count; + _mesa_VertexPointer(size, type, stride, ptr); +} + + +void GLAPIENTRY +_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid *ptr) +{ + (void) count; + _mesa_NormalPointer(type, stride, ptr); +} + + +void GLAPIENTRY +_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, + const GLvoid *ptr) +{ + (void) count; + _mesa_ColorPointer(size, type, stride, ptr); +} + + +void GLAPIENTRY +_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, + const GLvoid *ptr) +{ + (void) count; + _mesa_IndexPointer(type, stride, ptr); +} + + +void GLAPIENTRY +_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, + GLsizei count, const GLvoid *ptr) +{ + (void) count; + _mesa_TexCoordPointer(size, type, stride, ptr); +} + + +void GLAPIENTRY +_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr) +{ + (void) count; + _mesa_EdgeFlagPointer(stride, ptr); +} + + +void GLAPIENTRY +_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) +{ + GET_CURRENT_CONTEXT(ctx); + GLboolean tflag, cflag, nflag; /* enable/disable flags */ + GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ + GLenum ctype = 0; /* color type */ + GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */ + const GLint toffset = 0; /* always zero */ + GLint defstride; /* default stride */ + GLint c, f; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + f = sizeof(GLfloat); + c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f); + + if (stride < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" ); + return; + } + + switch (format) { + case GL_V2F: + tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; + tcomps = 0; ccomps = 0; vcomps = 2; + voffset = 0; + defstride = 2*f; + break; + case GL_V3F: + tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE; + tcomps = 0; ccomps = 0; vcomps = 3; + voffset = 0; + defstride = 3*f; + break; + case GL_C4UB_V2F: + tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; + tcomps = 0; ccomps = 4; vcomps = 2; + ctype = GL_UNSIGNED_BYTE; + coffset = 0; + voffset = c; + defstride = c + 2*f; + break; + case GL_C4UB_V3F: + tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; + tcomps = 0; ccomps = 4; vcomps = 3; + ctype = GL_UNSIGNED_BYTE; + coffset = 0; + voffset = c; + defstride = c + 3*f; + break; + case GL_C3F_V3F: + tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE; + tcomps = 0; ccomps = 3; vcomps = 3; + ctype = GL_FLOAT; + coffset = 0; + voffset = 3*f; + defstride = 6*f; + break; + case GL_N3F_V3F: + tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE; + tcomps = 0; ccomps = 0; vcomps = 3; + noffset = 0; + voffset = 3*f; + defstride = 6*f; + break; + case GL_C4F_N3F_V3F: + tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE; + tcomps = 0; ccomps = 4; vcomps = 3; + ctype = GL_FLOAT; + coffset = 0; + noffset = 4*f; + voffset = 7*f; + defstride = 10*f; + break; + case GL_T2F_V3F: + tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; + tcomps = 2; ccomps = 0; vcomps = 3; + voffset = 2*f; + defstride = 5*f; + break; + case GL_T4F_V4F: + tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE; + tcomps = 4; ccomps = 0; vcomps = 4; + voffset = 4*f; + defstride = 8*f; + break; + case GL_T2F_C4UB_V3F: + tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; + tcomps = 2; ccomps = 4; vcomps = 3; + ctype = GL_UNSIGNED_BYTE; + coffset = 2*f; + voffset = c+2*f; + defstride = c+5*f; + break; + case GL_T2F_C3F_V3F: + tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE; + tcomps = 2; ccomps = 3; vcomps = 3; + ctype = GL_FLOAT; + coffset = 2*f; + voffset = 5*f; + defstride = 8*f; + break; + case GL_T2F_N3F_V3F: + tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE; + tcomps = 2; ccomps = 0; vcomps = 3; + noffset = 2*f; + voffset = 5*f; + defstride = 8*f; + break; + case GL_T2F_C4F_N3F_V3F: + tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; + tcomps = 2; ccomps = 4; vcomps = 3; + ctype = GL_FLOAT; + coffset = 2*f; + noffset = 6*f; + voffset = 9*f; + defstride = 12*f; + break; + case GL_T4F_C4F_N3F_V4F: + tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE; + tcomps = 4; ccomps = 4; vcomps = 4; + ctype = GL_FLOAT; + coffset = 4*f; + noffset = 8*f; + voffset = 11*f; + defstride = 15*f; + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" ); + return; + } + + if (stride==0) { + stride = defstride; + } + + _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); + _mesa_DisableClientState( GL_INDEX_ARRAY ); + /* XXX also disable secondary color and generic arrays? */ + + /* Texcoords */ + if (tflag) { + _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); + _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, + (GLubyte *) pointer + toffset ); + } + else { + _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); + } + + /* Color */ + if (cflag) { + _mesa_EnableClientState( GL_COLOR_ARRAY ); + _mesa_ColorPointer( ccomps, ctype, stride, + (GLubyte *) pointer + coffset ); + } + else { + _mesa_DisableClientState( GL_COLOR_ARRAY ); + } + + + /* Normals */ + if (nflag) { + _mesa_EnableClientState( GL_NORMAL_ARRAY ); + _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset ); + } + else { + _mesa_DisableClientState( GL_NORMAL_ARRAY ); + } + + /* Vertices */ + _mesa_EnableClientState( GL_VERTEX_ARRAY ); + _mesa_VertexPointer( vcomps, GL_FLOAT, stride, + (GLubyte *) pointer + voffset ); +} + + +void GLAPIENTRY +_mesa_LockArraysEXT(GLint first, GLsizei count) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); + + if (first < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" ); + return; + } + if (count <= 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" ); + return; + } + if (ctx->Array.LockCount != 0) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" ); + return; + } + + ctx->Array.LockFirst = first; + ctx->Array.LockCount = count; + + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; +} + + +void GLAPIENTRY +_mesa_UnlockArraysEXT( void ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glUnlockArrays\n"); + + if (ctx->Array.LockCount == 0) { + _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" ); + return; + } + + ctx->Array.LockFirst = 0; + ctx->Array.LockCount = 0; + ctx->NewState |= _NEW_ARRAY; + ctx->Array.NewState |= _NEW_ARRAY_ALL; +} + + +/* GL_EXT_multi_draw_arrays */ +void GLAPIENTRY +_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, + const GLsizei *count, GLsizei primcount ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i])); + } + } +} + + +/* GL_IBM_multimode_draw_arrays */ +void GLAPIENTRY +_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, + const GLsizei * count, + GLsizei primcount, GLint modestride ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for ( i = 0 ; i < primcount ; i++ ) { + if ( count[i] > 0 ) { + GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); + CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] )); + } + } +} + + +/* GL_IBM_multimode_draw_arrays */ +void GLAPIENTRY +_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, + GLenum type, const GLvoid * const * indices, + GLsizei primcount, GLint modestride ) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + /* XXX not sure about ARB_vertex_buffer_object handling here */ + + for ( i = 0 ; i < primcount ; i++ ) { + if ( count[i] > 0 ) { + GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride)); + CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); + } + } +} + + +/** + * GL_NV_primitive_restart and GL 3.1 + */ +void GLAPIENTRY +_mesa_PrimitiveRestartIndex(GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_primitive_restart && + ctx->VersionMajor * 10 + ctx->VersionMinor < 31) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()"); + return; + } + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); + + ctx->Array.RestartIndex = index; +} + + +/** + * See GL_ARB_instanced_arrays. + * Note that the instance divisor only applies to generic arrays, not + * the legacy vertex arrays. + */ +void GLAPIENTRY +_mesa_VertexAttribDivisor(GLuint index, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!ctx->Extensions.ARB_instanced_arrays) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); + return; + } + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)", + index); + return; + } + + ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor; +} + + + +/** + * Copy one client vertex array to another. + */ +void +_mesa_copy_client_array(struct gl_context *ctx, + struct gl_client_array *dst, + struct gl_client_array *src) +{ + dst->Size = src->Size; + dst->Type = src->Type; + dst->Format = src->Format; + dst->Stride = src->Stride; + dst->StrideB = src->StrideB; + dst->Ptr = src->Ptr; + dst->Enabled = src->Enabled; + dst->Normalized = src->Normalized; + dst->Integer = src->Integer; + dst->InstanceDivisor = src->InstanceDivisor; + dst->_ElementSize = src->_ElementSize; + _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); + dst->_MaxElement = src->_MaxElement; +} + + + +/** + * Print vertex array's fields. + */ +static void +print_array(const char *name, GLint index, const struct gl_client_array *array) +{ + if (index >= 0) + printf(" %s[%d]: ", name, index); + else + printf(" %s: ", name); + printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n", + array->Ptr, array->Type, array->Size, + array->_ElementSize, array->StrideB, + array->BufferObj->Name, (unsigned long) array->BufferObj->Size, + array->_MaxElement); +} + + +/** + * Print current vertex object/array info. For debug. + */ +void +_mesa_print_arrays(struct gl_context *ctx) +{ + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; + GLuint i; + + _mesa_update_array_object_max_element(ctx, arrayObj); + + printf("Array Object %u\n", arrayObj->Name); + if (arrayObj->Vertex.Enabled) + print_array("Vertex", -1, &arrayObj->Vertex); + if (arrayObj->Normal.Enabled) + print_array("Normal", -1, &arrayObj->Normal); + if (arrayObj->Color.Enabled) + print_array("Color", -1, &arrayObj->Color); + for (i = 0; i < Elements(arrayObj->TexCoord); i++) + if (arrayObj->TexCoord[i].Enabled) + print_array("TexCoord", i, &arrayObj->TexCoord[i]); + for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) + if (arrayObj->VertexAttrib[i].Enabled) + print_array("Attrib", i, &arrayObj->VertexAttrib[i]); + printf(" _MaxElement = %u\n", arrayObj->_MaxElement); +} + + +/** + * Initialize vertex array state for given context. + */ +void +_mesa_init_varray(struct gl_context *ctx) +{ + ctx->Array.DefaultArrayObj = _mesa_new_array_object(ctx, 0); + _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, + ctx->Array.DefaultArrayObj); + ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ + + ctx->Array.Objects = _mesa_NewHashTable(); +} + + +/** + * Callback for deleting an array object. Called by _mesa_HashDeleteAll(). + */ +static void +delete_arrayobj_cb(GLuint id, void *data, void *userData) +{ + struct gl_array_object *arrayObj = (struct gl_array_object *) data; + struct gl_context *ctx = (struct gl_context *) userData; + _mesa_delete_array_object(ctx, arrayObj); +} + + +/** + * Free vertex array state for given context. + */ +void +_mesa_free_varray_data(struct gl_context *ctx) +{ + _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx); + _mesa_DeleteHashTable(ctx->Array.Objects); +} diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index d0941477d..03735d779 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -144,6 +144,53 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); + + /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */ + SET_VertexP2ui(tab, vfmt->VertexP2ui); + SET_VertexP2uiv(tab, vfmt->VertexP2uiv); + SET_VertexP3ui(tab, vfmt->VertexP3ui); + SET_VertexP3uiv(tab, vfmt->VertexP3uiv); + SET_VertexP4ui(tab, vfmt->VertexP4ui); + SET_VertexP4uiv(tab, vfmt->VertexP4uiv); + + SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui); + SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv); + SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui); + SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv); + SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui); + SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv); + SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui); + SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv); + + SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui); + SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui); + SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui); + SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui); + SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv); + SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv); + SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv); + SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv); + + SET_NormalP3ui(tab, vfmt->NormalP3ui); + SET_NormalP3uiv(tab, vfmt->NormalP3uiv); + + SET_ColorP3ui(tab, vfmt->ColorP3ui); + SET_ColorP4ui(tab, vfmt->ColorP4ui); + SET_ColorP3uiv(tab, vfmt->ColorP3uiv); + SET_ColorP4uiv(tab, vfmt->ColorP4uiv); + + SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui); + SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv); + + SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui); + SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui); + SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui); + SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui); + + SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv); + SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv); + SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv); + SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv); } diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c index 5040c6fa5..39a947df7 100644 --- a/mesalib/src/mesa/state_tracker/st_draw.c +++ b/mesalib/src/mesa/state_tracker/st_draw.c @@ -187,11 +187,44 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format, GLboolean normalized) { assert((type >= GL_BYTE && type <= GL_DOUBLE) || - type == GL_FIXED || type == GL_HALF_FLOAT); + type == GL_FIXED || type == GL_HALF_FLOAT || + type == GL_INT_2_10_10_10_REV || + type == GL_UNSIGNED_INT_2_10_10_10_REV); assert(size >= 1); assert(size <= 4); assert(format == GL_RGBA || format == GL_BGRA); + if (type == GL_INT_2_10_10_10_REV || + type == GL_UNSIGNED_INT_2_10_10_10_REV) { + assert(size == 4); + + if (format == GL_BGRA) { + if (type == GL_INT_2_10_10_10_REV) { + if (normalized) + return PIPE_FORMAT_B10G10R10A2_SNORM; + else + return PIPE_FORMAT_B10G10R10A2_SSCALED; + } else { + if (normalized) + return PIPE_FORMAT_B10G10R10A2_UNORM; + else + return PIPE_FORMAT_B10G10R10A2_USCALED; + } + } else { + if (type == GL_INT_2_10_10_10_REV) { + if (normalized) + return PIPE_FORMAT_R10G10B10A2_SNORM; + else + return PIPE_FORMAT_R10G10B10A2_SSCALED; + } else { + if (normalized) + return PIPE_FORMAT_R10G10B10A2_UNORM; + else + return PIPE_FORMAT_R10G10B10A2_USCALED; + } + } + } + if (format == GL_BGRA) { /* this is an odd-ball case */ assert(type == GL_UNSIGNED_BYTE); diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index aa7f3b52c..a41e9e872 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -207,6 +207,7 @@ void st_init_limits(struct st_context *st) c->MaxProgramTexelOffset = screen->get_param(screen, PIPE_CAP_MAX_TEXEL_OFFSET); c->GLSLVersion = 120; + c->UniformBooleanTrue = ~0; } } @@ -534,6 +535,33 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.ARB_ES2_compatibility = GL_TRUE; } + if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER) && + screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED, + PIPE_BUFFER, 0, + PIPE_BIND_VERTEX_BUFFER)) { + ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE; + } + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { #if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */ ctx->Extensions.ARB_geometry_shader4 = GL_TRUE; diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h index c793ce0dc..d6448dfb6 100644 --- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h +++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h @@ -1,7 +1,7 @@ /************************************************************************** Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas. - +Copyright 2011 Dave Airlie (ARB_vertex_type_2_10_10_10_rev support) All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining a @@ -59,7 +59,120 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) - +static inline float conv_ui10_to_norm_float(unsigned ui10) +{ + return (float)(ui10) / 1023.0; +} + +static inline float conv_ui2_to_norm_float(unsigned ui2) +{ + return (float)(ui2) / 3.0; +} + +#define ATTRUI10_1( A, UI ) ATTR( A, 1, (UI) & 0x3ff, 0, 0, 1 ) +#define ATTRUI10_2( A, UI ) ATTR( A, 2, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 ) +#define ATTRUI10_3( A, UI ) ATTR( A, 3, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 ) +#define ATTRUI10_4( A, UI ) ATTR( A, 4, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 ) + +#define ATTRUI10N_1( A, UI ) ATTR( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 ) +#define ATTRUI10N_2( A, UI ) ATTR( A, 2, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 ) +#define ATTRUI10N_3( A, UI ) ATTR( A, 3, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 ) +#define ATTRUI10N_4( A, UI ) ATTR( A, 4, \ + conv_ui10_to_norm_float((UI) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \ + conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \ + conv_ui2_to_norm_float(((UI) >> 30) & 0x3) ) + +struct attr_bits_10 {signed int x:10;}; +struct attr_bits_2 {signed int x:2;}; + +static inline float conv_i10_to_i(int i10) +{ + struct attr_bits_10 val; + val.x = i10; + return (float)val.x; +} + +static inline float conv_i2_to_i(int i2) +{ + struct attr_bits_2 val; + val.x = i2; + return (float)val.x; +} + +static inline float conv_i10_to_norm_float(int i10) +{ + struct attr_bits_10 val; + val.x = i10; + return (2.0F * (float)val.x + 1.0F) * (1.0F / 511.0F); +} + +static inline float conv_i2_to_norm_float(int i2) +{ + struct attr_bits_2 val; + val.x = i2; + return (float)val.x; +} + +#define ATTRI10_1( A, I10 ) ATTR( A, 1, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 ) +#define ATTRI10_2( A, I10 ) ATTR( A, 2, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 ) +#define ATTRI10_3( A, I10 ) ATTR( A, 3, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 ) +#define ATTRI10_4( A, I10 ) ATTR( A, 4, \ + conv_i10_to_i((I10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 10) & 0x3ff), \ + conv_i10_to_i(((I10) >> 20) & 0x3ff), \ + conv_i2_to_i(((I10) >> 30) & 0x3)) + + +#define ATTRI10N_1( A, I10 ) ATTR( A, 1, conv_i10_to_norm_float((I10) & 0x3ff), 0, 0, 1 ) +#define ATTRI10N_2( A, I10 ) ATTR( A, 2, \ + conv_i10_to_norm_float((I10) & 0x3ff), \ + conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), 0, 1 ) +#define ATTRI10N_3( A, I10 ) ATTR( A, 3, \ + conv_i10_to_norm_float((I10) & 0x3ff), \ + conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \ + conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), 1 ) +#define ATTRI10N_4( A, I10 ) ATTR( A, 4, \ + conv_i10_to_norm_float((I10) & 0x3ff), \ + conv_i10_to_norm_float(((I10) >> 10) & 0x3ff), \ + conv_i10_to_norm_float(((I10) >> 20) & 0x3ff), \ + conv_i2_to_norm_float(((I10) >> 30) & 0x3)) + +#define ATTR_UI(val, type, normalized, attr, arg) do { \ + if ((type) == GL_UNSIGNED_INT_2_10_10_10_REV) { \ + if (normalized) { \ + ATTRUI10N_##val((attr), (arg)); \ + } else { \ + ATTRUI10_##val((attr), (arg)); \ + } \ + } else if ((type) == GL_INT_2_10_10_10_REV) { \ + if (normalized) { \ + ATTRI10N_##val((attr), (arg)); \ + } else { \ + ATTRI10_##val((attr), (arg)); \ + } \ + } else \ + ERROR(GL_INVALID_VALUE); \ + } while(0) + +#define ATTR_UI_INDEX(val, type, normalized, index, arg) do { \ + if ((index) == 0) { \ + ATTR_UI(val, (type), normalized, 0, (arg)); \ + } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \ + ATTR_UI(val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \ + } else \ + ERROR(GL_INVALID_VALUE); \ + } while(0) static void GLAPIENTRY TAG(Vertex2f)(GLfloat x, GLfloat y) @@ -725,6 +838,288 @@ TAG(Materialfv)(GLenum face, GLenum pname, } } +static void GLAPIENTRY +TAG(VertexP2ui)(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value); +} + +static void GLAPIENTRY +TAG(VertexP2uiv)(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(2, type, 0, VBO_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +TAG(VertexP3ui)(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value); +} + +static void GLAPIENTRY +TAG(VertexP3uiv)(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 0, VBO_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +TAG(VertexP4ui)(GLenum type, GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value); +} + +static void GLAPIENTRY +TAG(VertexP4uiv)(GLenum type, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 0, VBO_ATTRIB_POS, value[0]); +} + +static void GLAPIENTRY +TAG(TexCoordP1ui)(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +TAG(TexCoordP1uiv)(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(1, type, 0, VBO_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +TAG(TexCoordP2ui)(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +TAG(TexCoordP2uiv)(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(2, type, 0, VBO_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +TAG(TexCoordP3ui)(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +TAG(TexCoordP3uiv)(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 0, VBO_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +TAG(TexCoordP4ui)(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords); +} + +static void GLAPIENTRY +TAG(TexCoordP4uiv)(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 0, VBO_ATTRIB_TEX0, coords[0]); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP1ui)(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(1, type, 0, attr, coords); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP1uiv)(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(1, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP2ui)(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(2, type, 0, attr, coords); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP2uiv)(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(2, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP3ui)(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(3, type, 0, attr, coords); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP3uiv)(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(3, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP4ui)(GLenum target, GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(4, type, 0, attr, coords); +} + +static void GLAPIENTRY +TAG(MultiTexCoordP4uiv)(GLenum target, GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; + ATTR_UI(4, type, 0, attr, coords[0]); +} + +static void GLAPIENTRY +TAG(NormalP3ui)(GLenum type, GLuint coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords); +} + +static void GLAPIENTRY +TAG(NormalP3uiv)(GLenum type, const GLuint *coords) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_NORMAL, coords[0]); +} + +static void GLAPIENTRY +TAG(ColorP3ui)(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color); +} + +static void GLAPIENTRY +TAG(ColorP3uiv)(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR0, color[0]); +} + +static void GLAPIENTRY +TAG(ColorP4ui)(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color); +} + +static void GLAPIENTRY +TAG(ColorP4uiv)(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(4, type, 1, VBO_ATTRIB_COLOR0, color[0]); +} + +static void GLAPIENTRY +TAG(SecondaryColorP3ui)(GLenum type, GLuint color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color); +} + +static void GLAPIENTRY +TAG(SecondaryColorP3uiv)(GLenum type, const GLuint *color) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI(3, type, 1, VBO_ATTRIB_COLOR1, color[0]); +} + +static void GLAPIENTRY +TAG(VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(1, type, normalized, index, value); +} + +static void GLAPIENTRY +TAG(VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(2, type, normalized, index, value); +} + +static void GLAPIENTRY +TAG(VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(3, type, normalized, index, value); +} + +static void GLAPIENTRY +TAG(VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, + GLuint value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(4, type, normalized, index, value); +} + +static void GLAPIENTRY +TAG(VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(1, type, normalized, index, *value); +} + +static void GLAPIENTRY +TAG(VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(2, type, normalized, index, *value); +} + +static void GLAPIENTRY +TAG(VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(3, type, normalized, index, *value); +} + +static void GLAPIENTRY +TAG(VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, + const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ATTR_UI_INDEX(4, type, normalized, index, *value); +} + #undef ATTR1FV #undef ATTR2FV @@ -736,5 +1131,7 @@ TAG(Materialfv)(GLenum face, GLenum pname, #undef ATTR3F #undef ATTR4F +#undef ATTR_UI + #undef MAT #undef MAT_ATTR diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 8474c787a..cad7c4639 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -742,6 +742,51 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->Indexf = vbo_Indexf; vfmt->Indexfv = vbo_Indexfv; + /* ARB_vertex_type_2_10_10_10_rev */ + vfmt->VertexP2ui = vbo_VertexP2ui; + vfmt->VertexP2uiv = vbo_VertexP2uiv; + vfmt->VertexP3ui = vbo_VertexP3ui; + vfmt->VertexP3uiv = vbo_VertexP3uiv; + vfmt->VertexP4ui = vbo_VertexP4ui; + vfmt->VertexP4uiv = vbo_VertexP4uiv; + + vfmt->TexCoordP1ui = vbo_TexCoordP1ui; + vfmt->TexCoordP1uiv = vbo_TexCoordP1uiv; + vfmt->TexCoordP2ui = vbo_TexCoordP2ui; + vfmt->TexCoordP2uiv = vbo_TexCoordP2uiv; + vfmt->TexCoordP3ui = vbo_TexCoordP3ui; + vfmt->TexCoordP3uiv = vbo_TexCoordP3uiv; + vfmt->TexCoordP4ui = vbo_TexCoordP4ui; + vfmt->TexCoordP4uiv = vbo_TexCoordP4uiv; + + vfmt->MultiTexCoordP1ui = vbo_MultiTexCoordP1ui; + vfmt->MultiTexCoordP1uiv = vbo_MultiTexCoordP1uiv; + vfmt->MultiTexCoordP2ui = vbo_MultiTexCoordP2ui; + vfmt->MultiTexCoordP2uiv = vbo_MultiTexCoordP2uiv; + vfmt->MultiTexCoordP3ui = vbo_MultiTexCoordP3ui; + vfmt->MultiTexCoordP3uiv = vbo_MultiTexCoordP3uiv; + vfmt->MultiTexCoordP4ui = vbo_MultiTexCoordP4ui; + vfmt->MultiTexCoordP4uiv = vbo_MultiTexCoordP4uiv; + + vfmt->NormalP3ui = vbo_NormalP3ui; + vfmt->NormalP3uiv = vbo_NormalP3uiv; + + vfmt->ColorP3ui = vbo_ColorP3ui; + vfmt->ColorP3uiv = vbo_ColorP3uiv; + vfmt->ColorP4ui = vbo_ColorP4ui; + vfmt->ColorP4uiv = vbo_ColorP4uiv; + + vfmt->SecondaryColorP3ui = vbo_SecondaryColorP3ui; + vfmt->SecondaryColorP3uiv = vbo_SecondaryColorP3uiv; + + vfmt->VertexAttribP1ui = vbo_VertexAttribP1ui; + vfmt->VertexAttribP1uiv = vbo_VertexAttribP1uiv; + vfmt->VertexAttribP2ui = vbo_VertexAttribP2ui; + vfmt->VertexAttribP2uiv = vbo_VertexAttribP2uiv; + vfmt->VertexAttribP3ui = vbo_VertexAttribP3ui; + vfmt->VertexAttribP3uiv = vbo_VertexAttribP3uiv; + vfmt->VertexAttribP4ui = vbo_VertexAttribP4ui; + vfmt->VertexAttribP4uiv = vbo_VertexAttribP4uiv; } diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index ad36e9332..87a52e81f 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -1171,6 +1171,52 @@ _save_vtxfmt_init(struct gl_context *ctx) vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv; vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv; + vfmt->VertexP2ui = _save_VertexP2ui; + vfmt->VertexP3ui = _save_VertexP3ui; + vfmt->VertexP4ui = _save_VertexP4ui; + vfmt->VertexP2uiv = _save_VertexP2uiv; + vfmt->VertexP3uiv = _save_VertexP3uiv; + vfmt->VertexP4uiv = _save_VertexP4uiv; + + vfmt->TexCoordP1ui = _save_TexCoordP1ui; + vfmt->TexCoordP2ui = _save_TexCoordP2ui; + vfmt->TexCoordP3ui = _save_TexCoordP3ui; + vfmt->TexCoordP4ui = _save_TexCoordP4ui; + vfmt->TexCoordP1uiv = _save_TexCoordP1uiv; + vfmt->TexCoordP2uiv = _save_TexCoordP2uiv; + vfmt->TexCoordP3uiv = _save_TexCoordP3uiv; + vfmt->TexCoordP4uiv = _save_TexCoordP4uiv; + + vfmt->MultiTexCoordP1ui = _save_MultiTexCoordP1ui; + vfmt->MultiTexCoordP2ui = _save_MultiTexCoordP2ui; + vfmt->MultiTexCoordP3ui = _save_MultiTexCoordP3ui; + vfmt->MultiTexCoordP4ui = _save_MultiTexCoordP4ui; + vfmt->MultiTexCoordP1uiv = _save_MultiTexCoordP1uiv; + vfmt->MultiTexCoordP2uiv = _save_MultiTexCoordP2uiv; + vfmt->MultiTexCoordP3uiv = _save_MultiTexCoordP3uiv; + vfmt->MultiTexCoordP4uiv = _save_MultiTexCoordP4uiv; + + vfmt->NormalP3ui = _save_NormalP3ui; + vfmt->NormalP3uiv = _save_NormalP3uiv; + + vfmt->ColorP3ui = _save_ColorP3ui; + vfmt->ColorP4ui = _save_ColorP4ui; + vfmt->ColorP3uiv = _save_ColorP3uiv; + vfmt->ColorP4uiv = _save_ColorP4uiv; + + vfmt->SecondaryColorP3ui = _save_SecondaryColorP3ui; + vfmt->SecondaryColorP3uiv = _save_SecondaryColorP3uiv; + + vfmt->VertexAttribP1ui = _save_VertexAttribP1ui; + vfmt->VertexAttribP2ui = _save_VertexAttribP2ui; + vfmt->VertexAttribP3ui = _save_VertexAttribP3ui; + vfmt->VertexAttribP4ui = _save_VertexAttribP4ui; + + vfmt->VertexAttribP1uiv = _save_VertexAttribP1uiv; + vfmt->VertexAttribP2uiv = _save_VertexAttribP2uiv; + vfmt->VertexAttribP3uiv = _save_VertexAttribP3uiv; + vfmt->VertexAttribP4uiv = _save_VertexAttribP4uiv; + /* This will all require us to fallback to saving the list as opcodes: */ _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */ |