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authormarha <marha@users.sourceforge.net>2012-05-21 09:28:15 +0200
committermarha <marha@users.sourceforge.net>2012-05-21 09:28:15 +0200
commitd4b066581bc9a4bf7b0a5ffa11ff0adb47d2075c (patch)
treedb56fe01d61a824e4bd975cbf8603b11e9c5ecdf /mesalib/src/mesa
parentd2dacc6bc44f7dc245dee6e66723013afb49cfb5 (diff)
parentf543ceaca6820260f15a4eff86938214cf43c7d2 (diff)
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Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/SConscript1
-rw-r--r--mesalib/src/mesa/main/compiler.h6
-rw-r--r--mesalib/src/mesa/main/context.c3
-rw-r--r--mesalib/src/mesa/main/format_unpack.c4
-rw-r--r--mesalib/src/mesa/main/imports.h57
-rw-r--r--mesalib/src/mesa/main/macros.h10
-rw-r--r--mesalib/src/mesa/main/mtypes.h6
-rw-r--r--mesalib/src/mesa/main/pack.c220
-rw-r--r--mesalib/src/mesa/main/pixeltransfer.c10
-rw-r--r--mesalib/src/mesa/main/readpix.c12
-rw-r--r--mesalib/src/mesa/main/shaderapi.c29
-rw-r--r--mesalib/src/mesa/main/texobj.c3
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp2
-rw-r--r--mesalib/src/mesa/program/prog_execute.c20
-rw-r--r--mesalib/src/mesa/sources.mak1
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h1
-rw-r--r--mesalib/src/mesa/state_tracker/st_draw.c181
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c23
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.h4
-rw-r--r--mesalib/src/mesa/vbo/vbo.h6
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c43
-rw-r--r--mesalib/src/mesa/vbo/vbo_primitive_restart.c233
25 files changed, 527 insertions, 355 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index dc37a6730..d7932c7c9 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -215,6 +215,7 @@ vbo_sources = [
'vbo/vbo_exec_draw.c',
'vbo/vbo_exec_eval.c',
'vbo/vbo_noop.c',
+ 'vbo/vbo_primitive_restart.c',
'vbo/vbo_rebase.c',
'vbo/vbo_split.c',
'vbo/vbo_split_copy.c',
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 25d981053..bfa06f37d 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -285,12 +285,6 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
#endif
-/* This is a macro on IRIX */
-#ifdef _P
-#undef _P
-#endif
-
-
/* Turn off macro checking systems used by other libraries */
#ifdef CHECK
#undef CHECK
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index bafd250a1..df0452cd1 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -662,6 +662,9 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL_ARB_robustness */
ctx->Const.ResetStrategy = GL_NO_RESET_NOTIFICATION_ARB;
+
+ /* PrimitiveRestart */
+ ctx->Const.PrimitiveRestartInSoftware = GL_FALSE;
}
diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c
index b00e01236..c42bac19c 100644
--- a/mesalib/src/mesa/main/format_unpack.c
+++ b/mesalib/src/mesa/main/format_unpack.c
@@ -2929,7 +2929,7 @@ unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
const float *s = (const float *)src;
GLuint i;
for (i = 0; i < n; i++) {
- dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i]), 0.0F, 1.0F)));
+ dst[i] = FLOAT_TO_UINT(CLAMP(s[i], 0.0F, 1.0F));
}
}
@@ -2940,7 +2940,7 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
GLuint i;
for (i = 0; i < n; i++) {
- dst[i] = FLOAT_TO_UINT(IROUND(CLAMP((s[i].z), 0.0F, 1.0F)));
+ dst[i] = FLOAT_TO_UINT(CLAMP(s[i].z, 0.0F, 1.0F));
}
}
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index aa5eb3200..c0b6cecea 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -285,19 +285,47 @@ static inline int GET_FLOAT_BITS( float x )
#endif
-/***
- *** IROUND: return (as an integer) float rounded to nearest integer
- ***/
+/**
+ * Convert float to int by rounding to nearest integer, away from zero.
+ */
+static inline int IROUND(float f)
+{
+ return (int) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
+}
+
+
+/**
+ * Convert float to int64 by rounding to nearest integer.
+ */
+static inline GLint64 IROUND64(float f)
+{
+ return (GLint64) ((f >= 0.0F) ? (f + 0.5F) : (f - 0.5F));
+}
+
+
+/**
+ * Convert positive float to int by rounding to nearest integer.
+ */
+static inline int IROUND_POS(float f)
+{
+ assert(f >= 0.0F);
+ return (int) (f + 0.5F);
+}
+
+
+/**
+ * Convert float to int using a fast method. The rounding mode may vary.
+ * XXX We could use an x86-64/SSE2 version here.
+ */
#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__)
-static inline int iround(float f)
+static inline int F_TO_I(float f)
{
int r;
__asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
return r;
}
-#define IROUND(x) iround(x)
#elif defined(USE_X86_ASM) && defined(_MSC_VER)
-static inline int iround(float f)
+static inline int F_TO_I(float f)
{
int r;
_asm {
@@ -306,9 +334,8 @@ static inline int iround(float f)
}
return r;
}
-#define IROUND(x) iround(x)
#elif defined(__WATCOMC__) && defined(__386__)
-long iround(float f);
+long F_TO_I(float f);
#pragma aux iround = \
"push eax" \
"fistp dword ptr [esp]" \
@@ -316,20 +343,8 @@ long iround(float f);
parm [8087] \
value [eax] \
modify exact [eax];
-#define IROUND(x) iround(x)
-#else
-#define IROUND(f) ((int) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
-#endif
-
-#define IROUND64(f) ((GLint64) (((f) >= 0.0F) ? ((f) + 0.5F) : ((f) - 0.5F)))
-
-/***
- *** IROUND_POS: return (as an integer) positive float rounded to nearest int
- ***/
-#ifdef DEBUG
-#define IROUND_POS(f) (assert((f) >= 0.0F), IROUND(f))
#else
-#define IROUND_POS(f) (IROUND(f))
+#define F_TO_I(f) IROUND(f)
#endif
diff --git a/mesalib/src/mesa/main/macros.h b/mesalib/src/mesa/main/macros.h
index dbe5b867c..d1df2ce1b 100644
--- a/mesalib/src/mesa/main/macros.h
+++ b/mesalib/src/mesa/main/macros.h
@@ -129,12 +129,12 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define INT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 15)))
#define UINT_TO_USHORT(i) ((i) < 0 ? 0 : ((GLushort) ((i) >> 16)))
#define UNCLAMPED_FLOAT_TO_USHORT(us, f) \
- us = ( (GLushort) IROUND( CLAMP((f), 0.0F, 1.0F) * 65535.0F) )
+ us = ( (GLushort) F_TO_I( CLAMP((f), 0.0F, 1.0F) * 65535.0F) )
#define CLAMPED_FLOAT_TO_USHORT(us, f) \
- us = ( (GLushort) IROUND( (f) * 65535.0F) )
+ us = ( (GLushort) F_TO_I( (f) * 65535.0F) )
#define UNCLAMPED_FLOAT_TO_SHORT(s, f) \
- s = ( (GLshort) IROUND( CLAMP((f), -1.0F, 1.0F) * 32767.0F) )
+ s = ( (GLshort) F_TO_I( CLAMP((f), -1.0F, 1.0F) * 32767.0F) )
/***
*** UNCLAMPED_FLOAT_TO_UBYTE: clamp float to [0,1] and map to ubyte in [0,255]
@@ -166,9 +166,9 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
} while (0)
#else
#define UNCLAMPED_FLOAT_TO_UBYTE(ub, f) \
- ub = ((GLubyte) IROUND(CLAMP((f), 0.0F, 1.0F) * 255.0F))
+ ub = ((GLubyte) F_TO_I(CLAMP((f), 0.0F, 1.0F) * 255.0F))
#define CLAMPED_FLOAT_TO_UBYTE(ub, f) \
- ub = ((GLubyte) IROUND((f) * 255.0F))
+ ub = ((GLubyte) F_TO_I((f) * 255.0F))
#endif
/*@}*/
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index c306ac6b9..eefe5e7e9 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2355,6 +2355,7 @@ struct gl_shader_program
#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */
#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */
#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */
+#define GLSL_REPORT_ERRORS 0x100 /**< Print compilation errors */
/**
@@ -2845,6 +2846,11 @@ struct gl_constants
*/
GLboolean GLSLSkipStrictMaxVaryingLimitCheck;
GLboolean GLSLSkipStrictMaxUniformLimitCheck;
+
+ /**
+ * Force software support for primitive restart in the VBO module.
+ */
+ GLboolean PrimitiveRestartInSoftware;
};
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index 4d4b4a825..c25a02e85 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -1726,9 +1726,9 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) << 5)
- | (IROUND(rgba[i][GCOMP] * 7.0F) << 2)
- | (IROUND(rgba[i][BCOMP] * 3.0F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 7.0F) << 5)
+ | (F_TO_I(rgba[i][GCOMP] * 7.0F) << 2)
+ | (F_TO_I(rgba[i][BCOMP] * 3.0F) );
}
}
break;
@@ -1736,9 +1736,9 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLubyte *dst = (GLubyte *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) )
- | (IROUND(rgba[i][GCOMP] * 7.0F) << 3)
- | (IROUND(rgba[i][BCOMP] * 3.0F) << 6);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 7.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 7.0F) << 3)
+ | (F_TO_I(rgba[i][BCOMP] * 3.0F) << 6);
}
}
break;
@@ -1746,9 +1746,9 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
- | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
- | (IROUND(rgba[i][BCOMP] * 31.0F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 31.0F) << 11)
+ | (F_TO_I(rgba[i][GCOMP] * 63.0F) << 5)
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) );
}
}
break;
@@ -1756,9 +1756,9 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGB) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
- | (IROUND(rgba[i][GCOMP] * 63.0F) << 5)
- | (IROUND(rgba[i][BCOMP] * 31.0F) << 11);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 31.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 63.0F) << 5)
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) << 11);
}
}
break;
@@ -1766,28 +1766,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) << 12)
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][ACOMP] * 15.0F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 15.0F) << 12)
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][BCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) << 12)
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][RCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][ACOMP] * 15.0F) );
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 15.0F) << 12)
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][RCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][ACOMP] * 15.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) << 12)
- | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][RCOMP] * 15.0F) );
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 15.0F) << 12)
+ | (F_TO_I(rgba[i][BCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][RCOMP] * 15.0F) );
}
}
break;
@@ -1795,28 +1795,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) )
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][BCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 15.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][BCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) )
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][RCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 15.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][RCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][ACOMP] * 15.0F) << 12);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) )
- | (IROUND(rgba[i][BCOMP] * 15.0F) << 4)
- | (IROUND(rgba[i][GCOMP] * 15.0F) << 8)
- | (IROUND(rgba[i][RCOMP] * 15.0F) << 12);
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 15.0F) )
+ | (F_TO_I(rgba[i][BCOMP] * 15.0F) << 4)
+ | (F_TO_I(rgba[i][GCOMP] * 15.0F) << 8)
+ | (F_TO_I(rgba[i][RCOMP] * 15.0F) << 12);
}
}
break;
@@ -1824,28 +1824,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
- | (IROUND(rgba[i][BCOMP] * 31.0F) << 1)
- | (IROUND(rgba[i][ACOMP] * 1.0F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 31.0F) << 11)
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 6)
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) << 1)
+ | (F_TO_I(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) << 11)
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 6)
- | (IROUND(rgba[i][RCOMP] * 31.0F) << 1)
- | (IROUND(rgba[i][ACOMP] * 1.0F) );
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 31.0F) << 11)
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 6)
+ | (F_TO_I(rgba[i][RCOMP] * 31.0F) << 1)
+ | (F_TO_I(rgba[i][ACOMP] * 1.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) << 11)
- | (IROUND(rgba[i][BCOMP] * 31.0F) << 6)
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 1)
- | (IROUND(rgba[i][RCOMP] * 1.0F) );
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 31.0F) << 11)
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) << 6)
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 1)
+ | (F_TO_I(rgba[i][RCOMP] * 1.0F) );
}
}
break;
@@ -1853,28 +1853,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) )
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
- | (IROUND(rgba[i][BCOMP] * 31.0F) << 10)
- | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 31.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 5)
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) << 10)
+ | (F_TO_I(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_BGRA) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) )
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 5)
- | (IROUND(rgba[i][RCOMP] * 31.0F) << 10)
- | (IROUND(rgba[i][ACOMP] * 1.0F) << 15);
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 31.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 5)
+ | (F_TO_I(rgba[i][RCOMP] * 31.0F) << 10)
+ | (F_TO_I(rgba[i][ACOMP] * 1.0F) << 15);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLushort *dst = (GLushort *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) )
- | (IROUND(rgba[i][BCOMP] * 31.0F) << 5)
- | (IROUND(rgba[i][GCOMP] * 31.0F) << 10)
- | (IROUND(rgba[i][RCOMP] * 1.0F) << 15);
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 31.0F) )
+ | (F_TO_I(rgba[i][BCOMP] * 31.0F) << 5)
+ | (F_TO_I(rgba[i][GCOMP] * 31.0F) << 10)
+ | (F_TO_I(rgba[i][RCOMP] * 1.0F) << 15);
}
}
break;
@@ -1882,28 +1882,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 255.F) << 24)
- | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
- | (IROUND(rgba[i][BCOMP] * 255.F) << 8)
- | (IROUND(rgba[i][ACOMP] * 255.F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 255.F) << 24)
+ | (F_TO_I(rgba[i][GCOMP] * 255.F) << 16)
+ | (F_TO_I(rgba[i][BCOMP] * 255.F) << 8)
+ | (F_TO_I(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 255.F) << 24)
- | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
- | (IROUND(rgba[i][RCOMP] * 255.F) << 8)
- | (IROUND(rgba[i][ACOMP] * 255.F) );
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 255.F) << 24)
+ | (F_TO_I(rgba[i][GCOMP] * 255.F) << 16)
+ | (F_TO_I(rgba[i][RCOMP] * 255.F) << 8)
+ | (F_TO_I(rgba[i][ACOMP] * 255.F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 255.F) << 24)
- | (IROUND(rgba[i][BCOMP] * 255.F) << 16)
- | (IROUND(rgba[i][GCOMP] * 255.F) << 8)
- | (IROUND(rgba[i][RCOMP] * 255.F) );
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 255.F) << 24)
+ | (F_TO_I(rgba[i][BCOMP] * 255.F) << 16)
+ | (F_TO_I(rgba[i][GCOMP] * 255.F) << 8)
+ | (F_TO_I(rgba[i][RCOMP] * 255.F) );
}
}
break;
@@ -1911,28 +1911,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 255.0F) )
- | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
- | (IROUND(rgba[i][BCOMP] * 255.0F) << 16)
- | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 255.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 255.0F) << 8)
+ | (F_TO_I(rgba[i][BCOMP] * 255.0F) << 16)
+ | (F_TO_I(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 255.0F) )
- | (IROUND(rgba[i][GCOMP] * 255.0F) << 8)
- | (IROUND(rgba[i][RCOMP] * 255.0F) << 16)
- | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 255.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 255.0F) << 8)
+ | (F_TO_I(rgba[i][RCOMP] * 255.0F) << 16)
+ | (F_TO_I(rgba[i][ACOMP] * 255.0F) << 24);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 255.0F) )
- | (IROUND(rgba[i][BCOMP] * 255.0F) << 8)
- | (IROUND(rgba[i][GCOMP] * 255.0F) << 16)
- | (IROUND(rgba[i][RCOMP] * 255.0F) << 24);
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 255.0F) )
+ | (F_TO_I(rgba[i][BCOMP] * 255.0F) << 8)
+ | (F_TO_I(rgba[i][GCOMP] * 255.0F) << 16)
+ | (F_TO_I(rgba[i][RCOMP] * 255.0F) << 24);
}
}
break;
@@ -1940,28 +1940,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) << 22)
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
- | (IROUND(rgba[i][BCOMP] * 1023.0F) << 2)
- | (IROUND(rgba[i][ACOMP] * 3.0F) );
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 1023.0F) << 22)
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (F_TO_I(rgba[i][BCOMP] * 1023.0F) << 2)
+ | (F_TO_I(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) << 22)
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
- | (IROUND(rgba[i][RCOMP] * 1023.0F) << 2)
- | (IROUND(rgba[i][ACOMP] * 3.0F) );
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 1023.0F) << 22)
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 12)
+ | (F_TO_I(rgba[i][RCOMP] * 1023.0F) << 2)
+ | (F_TO_I(rgba[i][ACOMP] * 3.0F) );
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) << 22)
- | (IROUND(rgba[i][BCOMP] * 1023.0F) << 12)
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 2)
- | (IROUND(rgba[i][RCOMP] * 3.0F) );
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 1023.0F) << 22)
+ | (F_TO_I(rgba[i][BCOMP] * 1023.0F) << 12)
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 2)
+ | (F_TO_I(rgba[i][RCOMP] * 3.0F) );
}
}
break;
@@ -1969,28 +1969,28 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_RGBA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) )
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
- | (IROUND(rgba[i][BCOMP] * 1023.0F) << 20)
- | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
+ dst[i] = (F_TO_I(rgba[i][RCOMP] * 1023.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (F_TO_I(rgba[i][BCOMP] * 1023.0F) << 20)
+ | (F_TO_I(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_BGRA) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) )
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
- | (IROUND(rgba[i][RCOMP] * 1023.0F) << 20)
- | (IROUND(rgba[i][ACOMP] * 3.0F) << 30);
+ dst[i] = (F_TO_I(rgba[i][BCOMP] * 1023.0F) )
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 10)
+ | (F_TO_I(rgba[i][RCOMP] * 1023.0F) << 20)
+ | (F_TO_I(rgba[i][ACOMP] * 3.0F) << 30);
}
}
else if (dstFormat == GL_ABGR_EXT) {
GLuint *dst = (GLuint *) dstAddr;
for (i=0;i<n;i++) {
- dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) )
- | (IROUND(rgba[i][BCOMP] * 1023.0F) << 10)
- | (IROUND(rgba[i][GCOMP] * 1023.0F) << 20)
- | (IROUND(rgba[i][RCOMP] * 3.0F) << 30);
+ dst[i] = (F_TO_I(rgba[i][ACOMP] * 1023.0F) )
+ | (F_TO_I(rgba[i][BCOMP] * 1023.0F) << 10)
+ | (F_TO_I(rgba[i][GCOMP] * 1023.0F) << 20)
+ | (F_TO_I(rgba[i][RCOMP] * 3.0F) << 30);
}
}
break;
@@ -3005,7 +3005,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
static inline GLuint
clamp_float_to_uint(GLfloat f)
{
- return f < 0.0F ? 0 : IROUND(f);
+ return f < 0.0F ? 0 : F_TO_I(f);
}
@@ -3013,7 +3013,7 @@ static inline GLuint
clamp_half_to_uint(GLhalfARB h)
{
GLfloat f = _mesa_half_to_float(h);
- return f < 0.0F ? 0 : IROUND(f);
+ return f < 0.0F ? 0 : F_TO_I(f);
}
diff --git a/mesalib/src/mesa/main/pixeltransfer.c b/mesalib/src/mesa/main/pixeltransfer.c
index c6172b9fd..fa355eb4a 100644
--- a/mesalib/src/mesa/main/pixeltransfer.c
+++ b/mesalib/src/mesa/main/pixeltransfer.c
@@ -93,10 +93,10 @@ _mesa_map_rgba( const struct gl_context *ctx, GLuint n, GLfloat rgba[][4] )
GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
- rgba[i][RCOMP] = rMap[IROUND(r * rscale)];
- rgba[i][GCOMP] = gMap[IROUND(g * gscale)];
- rgba[i][BCOMP] = bMap[IROUND(b * bscale)];
- rgba[i][ACOMP] = aMap[IROUND(a * ascale)];
+ rgba[i][RCOMP] = rMap[F_TO_I(r * rscale)];
+ rgba[i][GCOMP] = gMap[F_TO_I(g * gscale)];
+ rgba[i][BCOMP] = bMap[F_TO_I(b * bscale)];
+ rgba[i][ACOMP] = aMap[F_TO_I(a * ascale)];
}
}
@@ -235,7 +235,7 @@ _mesa_apply_ci_transfer_ops(const struct gl_context *ctx,
GLuint i;
for (i = 0; i < n; i++) {
const GLuint j = indexes[i] & mask;
- indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]);
+ indexes[i] = F_TO_I(ctx->PixelMaps.ItoI.Map[j]);
}
}
}
diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c
index 31acfcbf1..138111049 100644
--- a/mesalib/src/mesa/main/readpix.c
+++ b/mesalib/src/mesa/main/readpix.c
@@ -701,6 +701,12 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
return;
}
+ if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
+ "glReadPixels(incomplete framebuffer)" );
+ return;
+ }
+
/* Check that the destination format and source buffer are both
* integer-valued or both non-integer-valued.
*/
@@ -715,12 +721,6 @@ _mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
}
}
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glReadPixels(incomplete framebuffer)" );
- return;
- }
-
if (ctx->ReadBuffer->Name != 0 && ctx->ReadBuffer->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(multisample FBO)");
return;
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index fd793a7ab..6927368de 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -83,6 +83,8 @@ get_shader_flags(void)
flags |= GLSL_UNIFORMS;
if (strstr(env, "useprog"))
flags |= GLSL_USE_PROG;
+ if (strstr(env, "errors"))
+ flags |= GLSL_REPORT_ERRORS;
}
return flags;
@@ -627,7 +629,8 @@ get_shader_source(struct gl_context *ctx, GLuint shader, GLsizei maxLength,
/**
- * Set/replace shader source code.
+ * Set/replace shader source code. A helper function used by
+ * glShaderSource[ARB] and glCreateShaderProgramEXT.
*/
static void
shader_source(struct gl_context *ctx, GLuint shader, const GLchar *source)
@@ -672,6 +675,12 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
* compilation was successful.
*/
_mesa_glsl_compile_shader(ctx, sh);
+
+ if (sh->CompileStatus == GL_FALSE &&
+ (ctx->Shader.Flags & GLSL_REPORT_ERRORS)) {
+ _mesa_debug(ctx, "Error compiling shader %u:\n%s\n",
+ sh->Name, sh->InfoLog);
+ }
}
@@ -702,6 +711,12 @@ link_program(struct gl_context *ctx, GLuint program)
_mesa_glsl_link_shader(ctx, shProg);
+ if (shProg->LinkStatus == GL_FALSE &&
+ (ctx->Shader.Flags & GLSL_REPORT_ERRORS)) {
+ _mesa_debug(ctx, "Error linking program %u:\n%s\n",
+ shProg->Name, shProg->InfoLog);
+ }
+
/* debug code */
if (0) {
GLuint i;
@@ -1534,6 +1549,10 @@ _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
ctx->Driver.UseProgram(ctx, shProg);
}
+
+/**
+ * For GL_EXT_separate_shader_objects
+ */
void GLAPIENTRY
_mesa_UseShaderProgramEXT(GLenum type, GLuint program)
{
@@ -1570,6 +1589,10 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program)
_mesa_use_shader_program(ctx, type, shProg);
}
+
+/**
+ * For GL_EXT_separate_shader_objects
+ */
void GLAPIENTRY
_mesa_ActiveProgramEXT(GLuint program)
{
@@ -1582,6 +1605,10 @@ _mesa_ActiveProgramEXT(GLuint program)
return;
}
+
+/**
+ * For GL_EXT_separate_shader_objects
+ */
GLuint GLAPIENTRY
_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string)
{
diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c
index 365169ddd..a471bad22 100644
--- a/mesalib/src/mesa/main/texobj.c
+++ b/mesalib/src/mesa/main/texobj.c
@@ -558,7 +558,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLuint face;
assert(baseImage->Width2 == baseImage->Height);
for (face = 1; face < 6; face++) {
- assert(t->Image[face][baseLevel]->Width2 ==
+ assert(t->Image[face][baseLevel] == NULL ||
+ t->Image[face][baseLevel]->Width2 ==
t->Image[face][baseLevel]->Height2);
if (t->Image[face][baseLevel] == NULL ||
t->Image[face][baseLevel]->Width2 != baseImage->Width2) {
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 08d330a52..f5d998ffb 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -46,6 +46,8 @@ _mesa_GetActiveUniformARB(GLhandleARB program, GLuint index,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniform");
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
if (!shProg)
return;
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index 848c2fec1..dd1706e14 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -1308,8 +1308,8 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_vector4(&inst->SrcReg[0], machine, a);
a[0] = CLAMP(a[0], 0.0F, 1.0F);
a[1] = CLAMP(a[1], 0.0F, 1.0F);
- usx = IROUND(a[0] * 65535.0F);
- usy = IROUND(a[1] * 65535.0F);
+ usx = F_TO_I(a[0] * 65535.0F);
+ usy = F_TO_I(a[1] * 65535.0F);
result[0] =
result[1] =
result[2] =
@@ -1326,10 +1326,10 @@ _mesa_execute_program(struct gl_context * ctx,
a[1] = CLAMP(a[1], -128.0F / 127.0F, 1.0F);
a[2] = CLAMP(a[2], -128.0F / 127.0F, 1.0F);
a[3] = CLAMP(a[3], -128.0F / 127.0F, 1.0F);
- ubx = IROUND(127.0F * a[0] + 128.0F);
- uby = IROUND(127.0F * a[1] + 128.0F);
- ubz = IROUND(127.0F * a[2] + 128.0F);
- ubw = IROUND(127.0F * a[3] + 128.0F);
+ ubx = F_TO_I(127.0F * a[0] + 128.0F);
+ uby = F_TO_I(127.0F * a[1] + 128.0F);
+ ubz = F_TO_I(127.0F * a[2] + 128.0F);
+ ubw = F_TO_I(127.0F * a[3] + 128.0F);
result[0] =
result[1] =
result[2] =
@@ -1346,10 +1346,10 @@ _mesa_execute_program(struct gl_context * ctx,
a[1] = CLAMP(a[1], 0.0F, 1.0F);
a[2] = CLAMP(a[2], 0.0F, 1.0F);
a[3] = CLAMP(a[3], 0.0F, 1.0F);
- ubx = IROUND(255.0F * a[0]);
- uby = IROUND(255.0F * a[1]);
- ubz = IROUND(255.0F * a[2]);
- ubw = IROUND(255.0F * a[3]);
+ ubx = F_TO_I(255.0F * a[0]);
+ uby = F_TO_I(255.0F * a[1]);
+ ubz = F_TO_I(255.0F * a[2]);
+ ubw = F_TO_I(255.0F * a[3]);
result[0] =
result[1] =
result[2] =
diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak
index c746b8afa..19a05ecc8 100644
--- a/mesalib/src/mesa/sources.mak
+++ b/mesalib/src/mesa/sources.mak
@@ -184,6 +184,7 @@ VBO_SOURCES = \
vbo/vbo_exec_draw.c \
vbo/vbo_exec_eval.c \
vbo/vbo_noop.c \
+ vbo/vbo_primitive_restart.c \
vbo/vbo_rebase.c \
vbo/vbo_split.c \
vbo/vbo_split_copy.c \
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 6534a4347..b47a2d87f 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -195,6 +195,9 @@ st_bufferobj_data(struct gl_context *ctx,
case GL_ELEMENT_ARRAY_BUFFER_ARB:
bind = PIPE_BIND_INDEX_BUFFER;
break;
+ case GL_TRANSFORM_FEEDBACK_BUFFER:
+ bind = PIPE_BIND_STREAM_OUTPUT;
+ break;
default:
bind = 0;
}
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index b44976525..132dcc02f 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -247,7 +247,7 @@ static void st_destroy_context_priv( struct st_context *st )
st_destroy_drawtex(st);
for (i = 0; i < Elements(st->state.sampler_views); i++) {
- pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
+ pipe_sampler_view_release(st->pipe, &st->state.sampler_views[i]);
}
if (st->default_texture) {
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 00a405b69..55ae65b3c 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -79,7 +79,6 @@ struct st_context
struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
struct draw_stage *rastpos_stage; /**< For glRasterPos */
- GLboolean sw_primitive_restart;
GLboolean clamp_frag_color_in_shader;
GLboolean clamp_vert_color_in_shader;
diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c
index a8c20f45a..0a06e9995 100644
--- a/mesalib/src/mesa/state_tracker/st_draw.c
+++ b/mesalib/src/mesa/state_tracker/st_draw.c
@@ -638,175 +638,6 @@ check_uniforms(struct gl_context *ctx)
}
-/*
- * Notes on primitive restart:
- * The code below is used when the gallium driver does not support primitive
- * restart itself. We map the index buffer, find the restart indexes, unmap
- * the index buffer then draw the sub-primitives delineated by the restarts.
- * A couple possible optimizations:
- * 1. Save the list of sub-primitive (start, count) values in a list attached
- * to the index buffer for re-use in subsequent draws. The list would be
- * invalidated when the contents of the buffer changed.
- * 2. If drawing triangle strips or quad strips, create a new index buffer
- * that uses duplicated vertices to render the disjoint strips as one
- * long strip. We'd have to be careful to avoid using too much memory
- * for this.
- * Finally, some apps might perform better if they don't use primitive restart
- * at all rather than this fallback path. Set MESA_EXTENSION_OVERRIDE to
- * "-GL_NV_primitive_restart" to test that.
- */
-
-
-struct sub_primitive
-{
- unsigned start, count;
-};
-
-
-/**
- * Scan the elements array to find restart indexes. Return a list
- * of primitive (start,count) pairs to indicate how to draw the sub-
- * primitives delineated by the restart index.
- */
-static struct sub_primitive *
-find_sub_primitives(const void *elements, unsigned element_size,
- unsigned start, unsigned end, unsigned restart_index,
- unsigned *num_sub_prims)
-{
- const unsigned max_prims = end - start;
- struct sub_primitive *sub_prims;
- unsigned i, cur_start, cur_count, num;
-
- sub_prims = (struct sub_primitive *)
- malloc(max_prims * sizeof(struct sub_primitive));
-
- if (!sub_prims) {
- *num_sub_prims = 0;
- return NULL;
- }
-
- cur_start = start;
- cur_count = 0;
- num = 0;
-
-#define SCAN_ELEMENTS(TYPE) \
- for (i = start; i < end; i++) { \
- if (((const TYPE *) elements)[i] == restart_index) { \
- if (cur_count > 0) { \
- assert(num < max_prims); \
- sub_prims[num].start = cur_start; \
- sub_prims[num].count = cur_count; \
- num++; \
- } \
- cur_start = i + 1; \
- cur_count = 0; \
- } \
- else { \
- cur_count++; \
- } \
- } \
- if (cur_count > 0) { \
- assert(num < max_prims); \
- sub_prims[num].start = cur_start; \
- sub_prims[num].count = cur_count; \
- num++; \
- }
-
- switch (element_size) {
- case 1:
- SCAN_ELEMENTS(ubyte);
- break;
- case 2:
- SCAN_ELEMENTS(ushort);
- break;
- case 4:
- SCAN_ELEMENTS(uint);
- break;
- default:
- assert(0 && "bad index_size in find_sub_primitives()");
- }
-
-#undef SCAN_ELEMENTS
-
- *num_sub_prims = num;
-
- return sub_prims;
-}
-
-
-/**
- * For gallium drivers that don't support the primitive restart
- * feature, handle it here by breaking up the indexed primitive into
- * sub-primitives.
- */
-static void
-handle_fallback_primitive_restart(struct cso_context *cso,
- struct pipe_context *pipe,
- const struct _mesa_index_buffer *ib,
- struct pipe_index_buffer *ibuffer,
- struct pipe_draw_info *orig_info)
-{
- const unsigned start = orig_info->start;
- const unsigned count = orig_info->count;
- struct pipe_draw_info info = *orig_info;
- struct pipe_transfer *transfer = NULL;
- unsigned instance, i;
- const void *ptr = NULL;
- struct sub_primitive *sub_prims;
- unsigned num_sub_prims;
-
- assert(info.indexed);
- assert(ibuffer->buffer || ibuffer->user_buffer);
- assert(ib);
-
- if (!ibuffer->buffer || !ibuffer->user_buffer || !ib)
- return;
-
- info.primitive_restart = FALSE;
- info.instance_count = 1;
-
- if (_mesa_is_bufferobj(ib->obj)) {
- ptr = pipe_buffer_map_range(pipe, ibuffer->buffer,
- start * ibuffer->index_size, /* start */
- count * ibuffer->index_size, /* length */
- PIPE_TRANSFER_READ, &transfer);
- if (!ptr)
- return;
-
- ptr = (uint8_t*)ptr + (ibuffer->offset - start * ibuffer->index_size);
- }
- else {
- ptr = ib->ptr;
- if (!ptr)
- return;
- }
-
- sub_prims = find_sub_primitives(ptr, ibuffer->index_size,
- 0, count, orig_info->restart_index,
- &num_sub_prims);
-
- if (transfer)
- pipe_buffer_unmap(pipe, transfer);
-
- /* Now draw the sub primitives.
- * Need to loop over instances as well to preserve draw order.
- */
- for (instance = 0; instance < orig_info->instance_count; instance++) {
- info.start_instance = instance + orig_info->start_instance;
- for (i = 0; i < num_sub_prims; i++) {
- info.start = sub_prims[i].start;
- info.count = sub_prims[i].count;
- if (u_trim_pipe_prim(info.mode, &info.count)) {
- cso_draw_vbo(cso, &info);
- }
- }
- }
-
- if (sub_prims)
- free(sub_prims);
-}
-
-
/**
* Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
* the corresponding Gallium type.
@@ -901,7 +732,6 @@ st_draw_vbo(struct gl_context *ctx,
struct gl_transform_feedback_object *tfb_vertcount)
{
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
struct pipe_index_buffer ibuffer = {0};
struct pipe_draw_info info;
const struct gl_client_array **arrays = ctx->Array._DrawArrays;
@@ -994,15 +824,8 @@ st_draw_vbo(struct gl_context *ctx,
cso_draw_vbo(st->cso_context, &info);
}
else if (info.primitive_restart) {
- if (st->sw_primitive_restart) {
- /* Handle primitive restart for drivers that doesn't support it */
- handle_fallback_primitive_restart(st->cso_context, pipe, ib,
- &ibuffer, &info);
- }
- else {
- /* don't trim, restarts might be inside index list */
- cso_draw_vbo(st->cso_context, &info);
- }
+ /* don't trim, restarts might be inside index list */
+ cso_draw_vbo(st->cso_context, &info);
}
else if (u_trim_pipe_prim(info.mode, &info.count))
cso_draw_vbo(st->cso_context, &info);
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 1b4bca681..953155f36 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -601,7 +601,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_primitive_restart = GL_TRUE;
if (!screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
- st->sw_primitive_restart = GL_TRUE;
+ ctx->Const.PrimitiveRestartInSoftware = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_VERTEX_COLOR_UNCLAMPED)) {
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index deee722cf..e6664fb7c 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -1285,3 +1285,26 @@ st_destroy_program_variants(struct st_context *st)
_mesa_HashWalk(st->ctx->Shared->ShaderObjects,
destroy_shader_program_variants_cb, st);
}
+
+
+/**
+ * For debugging, print/dump the current vertex program.
+ */
+void
+st_print_current_vertex_program(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx->VertexProgram._Current) {
+ struct st_vertex_program *stvp =
+ (struct st_vertex_program *) ctx->VertexProgram._Current;
+ struct st_vp_variant *stv;
+
+ debug_printf("Vertex program %u\n", stvp->Base.Base.Id);
+
+ for (stv = stvp->variants; stv; stv = stv->next) {
+ debug_printf("variant %p\n", stv);
+ tgsi_dump(stv->tgsi.tokens, 0);
+ }
+ }
+}
diff --git a/mesalib/src/mesa/state_tracker/st_program.h b/mesalib/src/mesa/state_tracker/st_program.h
index 6c4b4f6c3..23a262ccc 100644
--- a/mesalib/src/mesa/state_tracker/st_program.h
+++ b/mesalib/src/mesa/state_tracker/st_program.h
@@ -315,4 +315,8 @@ extern void
st_destroy_program_variants(struct st_context *st);
+extern void
+st_print_current_vertex_program(void);
+
+
#endif
diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h
index 3cff8987e..4387e10b7 100644
--- a/mesalib/src/mesa/vbo/vbo.h
+++ b/mesalib/src/mesa/vbo/vbo.h
@@ -157,6 +157,12 @@ void vbo_bind_arrays(struct gl_context *ctx);
size_t
count_tessellated_primitives(const struct _mesa_prim *prim);
+void
+vbo_sw_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib);
+
void GLAPIENTRY
_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 9303ad719..3fb7c6480 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -543,6 +543,37 @@ vbo_bind_arrays(struct gl_context *ctx)
/**
+ * Handle a draw case that potentially has primitive restart enabled.
+ *
+ * If primitive restart is enabled, and PrimitiveRestartInSoftware is
+ * set, then vbo_sw_primitive_restart is used to handle the primitive
+ * restart case in software.
+ */
+static void
+vbo_handle_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index,
+ GLuint max_index)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ if ((ib != NULL) &&
+ ctx->Const.PrimitiveRestartInSoftware &&
+ ctx->Array.PrimitiveRestart) {
+ /* Handle primitive restart in software */
+ vbo_sw_primitive_restart(ctx, prim, nr_prims, ib);
+ } else {
+ /* Call driver directly for draw_prims */
+ vbo->draw_prims(ctx, prim, nr_prims, ib,
+ index_bounds_valid, min_index, max_index, NULL);
+ }
+}
+
+
+/**
* Helper function called by the other DrawArrays() functions below.
* This is where we handle primitive restart for drawing non-indexed
* arrays. If primitive restart is enabled, it typically means
@@ -805,8 +836,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
*/
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims( ctx, prim, 1, &ib,
- index_bounds_valid, start, end, NULL );
+ vbo_handle_primitive_restart(ctx, prim, 1, &ib,
+ index_bounds_valid, start, end);
if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
@@ -1104,8 +1135,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
}
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, prim, primcount, &ib,
- GL_FALSE, ~0, ~0, NULL);
+ vbo_handle_primitive_restart(ctx, prim, primcount, &ib,
+ GL_FALSE, ~0, ~0);
} else {
/* render one prim at a time */
for (i = 0; i < primcount; i++) {
@@ -1129,8 +1160,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
prim[0].basevertex = 0;
check_buffers_are_unmapped(exec->array.inputs);
- vbo->draw_prims(ctx, prim, 1, &ib,
- GL_FALSE, ~0, ~0, NULL);
+ vbo_handle_primitive_restart(ctx, prim, 1, &ib,
+ GL_FALSE, ~0, ~0);
}
}
diff --git a/mesalib/src/mesa/vbo/vbo_primitive_restart.c b/mesalib/src/mesa/vbo/vbo_primitive_restart.c
new file mode 100644
index 000000000..18d851c1e
--- /dev/null
+++ b/mesalib/src/mesa/vbo/vbo_primitive_restart.c
@@ -0,0 +1,233 @@
+/*
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jordan Justen <jordan.l.justen@intel.com>
+ *
+ */
+
+#include "main/imports.h"
+#include "main/bufferobj.h"
+#include "main/macros.h"
+
+#include "vbo.h"
+#include "vbo_context.h"
+
+#define UPDATE_MIN2(a, b) (a) = MIN2((a), (b))
+#define UPDATE_MAX2(a, b) (a) = MAX2((a), (b))
+
+/*
+ * Notes on primitive restart:
+ * The code below is used when the driver does not support primitive
+ * restart itself. (ctx->Const.PrimitiveRestartInSoftware == GL_TRUE)
+ *
+ * We map the index buffer, find the restart indexes, unmap
+ * the index buffer then draw the sub-primitives delineated by the restarts.
+ *
+ * A couple possible optimizations:
+ * 1. Save the list of sub-primitive (start, count) values in a list attached
+ * to the index buffer for re-use in subsequent draws. The list would be
+ * invalidated when the contents of the buffer changed.
+ * 2. If drawing triangle strips or quad strips, create a new index buffer
+ * that uses duplicated vertices to render the disjoint strips as one
+ * long strip. We'd have to be careful to avoid using too much memory
+ * for this.
+ *
+ * Finally, some apps might perform better if they don't use primitive restart
+ * at all rather than this fallback path. Set MESA_EXTENSION_OVERRIDE to
+ * "-GL_NV_primitive_restart" to test that.
+ */
+
+
+struct sub_primitive
+{
+ GLuint start;
+ GLuint count;
+ GLuint min_index;
+ GLuint max_index;
+};
+
+
+/**
+ * Scan the elements array to find restart indexes. Return an array
+ * of struct sub_primitive to indicate how to draw the sub-primitives
+ * are delineated by the restart index.
+ */
+static struct sub_primitive *
+find_sub_primitives(const void *elements, unsigned element_size,
+ unsigned start, unsigned end, unsigned restart_index,
+ unsigned *num_sub_prims)
+{
+ const unsigned max_prims = end - start;
+ struct sub_primitive *sub_prims;
+ unsigned i, cur_start, cur_count;
+ GLuint scan_index;
+ unsigned scan_num;
+
+ sub_prims = (struct sub_primitive *)
+ malloc(max_prims * sizeof(struct sub_primitive));
+
+ if (!sub_prims) {
+ *num_sub_prims = 0;
+ return NULL;
+ }
+
+ cur_start = start;
+ cur_count = 0;
+ scan_num = 0;
+
+#define IB_INDEX_READ(TYPE, INDEX) (((const GL##TYPE *) elements)[INDEX])
+
+#define SCAN_ELEMENTS(TYPE) \
+ sub_prims[scan_num].min_index = (GL##TYPE) 0xffffffff; \
+ sub_prims[scan_num].max_index = 0; \
+ for (i = start; i < end; i++) { \
+ scan_index = IB_INDEX_READ(TYPE, i); \
+ if (scan_index == restart_index) { \
+ if (cur_count > 0) { \
+ assert(scan_num < max_prims); \
+ sub_prims[scan_num].start = cur_start; \
+ sub_prims[scan_num].count = cur_count; \
+ scan_num++; \
+ sub_prims[scan_num].min_index = (GL##TYPE) 0xffffffff; \
+ sub_prims[scan_num].max_index = 0; \
+ } \
+ cur_start = i + 1; \
+ cur_count = 0; \
+ } \
+ else { \
+ UPDATE_MIN2(sub_prims[scan_num].min_index, scan_index); \
+ UPDATE_MAX2(sub_prims[scan_num].max_index, scan_index); \
+ cur_count++; \
+ } \
+ } \
+ if (cur_count > 0) { \
+ assert(scan_num < max_prims); \
+ sub_prims[scan_num].start = cur_start; \
+ sub_prims[scan_num].count = cur_count; \
+ scan_num++; \
+ }
+
+ switch (element_size) {
+ case 1:
+ SCAN_ELEMENTS(ubyte);
+ break;
+ case 2:
+ SCAN_ELEMENTS(ushort);
+ break;
+ case 4:
+ SCAN_ELEMENTS(uint);
+ break;
+ default:
+ assert(0 && "bad index_size in find_sub_primitives()");
+ }
+
+#undef SCAN_ELEMENTS
+
+ *num_sub_prims = scan_num;
+
+ return sub_prims;
+}
+
+
+/**
+ * Handle primitive restart in software.
+ *
+ * This function breaks up calls into the driver so primitive restart
+ * support is not required in the driver.
+ */
+void
+vbo_sw_primitive_restart(struct gl_context *ctx,
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib)
+{
+ GLuint prim_num;
+ struct sub_primitive *sub_prims;
+ struct sub_primitive *sub_prim;
+ GLuint num_sub_prims;
+ GLuint sub_prim_num;
+ GLuint end_index;
+ GLuint sub_end_index;
+ GLuint restart_index = ctx->Array.RestartIndex;
+ struct _mesa_prim temp_prim;
+ struct vbo_context *vbo = vbo_context(ctx);
+ vbo_draw_func draw_prims_func = vbo->draw_prims;
+ GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer;
+ void *ptr;
+
+ /* Find the sub-primitives. These are regions in the index buffer which
+ * are split based on the primitive restart index value.
+ */
+ if (map_ib) {
+ ctx->Driver.MapBufferRange(ctx, 0, ib->obj->Size, GL_MAP_READ_BIT,
+ ib->obj);
+ }
+
+ ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr);
+
+ sub_prims = find_sub_primitives(ptr, vbo_sizeof_ib_type(ib->type),
+ 0, ib->count, restart_index,
+ &num_sub_prims);
+
+ if (map_ib) {
+ ctx->Driver.UnmapBuffer(ctx, ib->obj);
+ }
+
+ /* Loop over the primitives, and use the located sub-primitives to draw
+ * each primitive with a break to implement each primitive restart.
+ */
+ for (prim_num = 0; prim_num < nr_prims; prim_num++) {
+ end_index = prims[prim_num].start + prims[prim_num].count;
+ memcpy(&temp_prim, &prims[prim_num], sizeof (temp_prim));
+ /* Loop over the sub-primitives drawing sub-ranges of the primitive. */
+ for (sub_prim_num = 0; sub_prim_num < num_sub_prims; sub_prim_num++) {
+ sub_prim = &sub_prims[sub_prim_num];
+ sub_end_index = sub_prim->start + sub_prim->count;
+ if (prims[prim_num].start <= sub_prim->start) {
+ temp_prim.start = MAX2(prims[prim_num].start, sub_prim->start);
+ temp_prim.count = MIN2(sub_end_index, end_index) - temp_prim.start;
+ if ((temp_prim.start == sub_prim->start) &&
+ (temp_prim.count == sub_prim->count)) {
+ draw_prims_func(ctx, &temp_prim, 1, ib,
+ GL_TRUE, sub_prim->min_index, sub_prim->max_index,
+ NULL);
+ } else {
+ draw_prims_func(ctx, &temp_prim, 1, ib,
+ GL_FALSE, -1, -1,
+ NULL);
+ }
+ }
+ if (sub_end_index >= end_index) {
+ break;
+ }
+ }
+ }
+
+ if (sub_prims) {
+ free(sub_prims);
+ }
+}
+