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authormarha <marha@users.sourceforge.net>2011-06-14 08:12:46 +0200
committermarha <marha@users.sourceforge.net>2011-06-14 08:12:46 +0200
commit4d74e36f359d22b50302c82a922b79ac24dd3e23 (patch)
treefb8a1645c35cdbe7ac484fbd240c0c9993750b7c /mesalib/src/mesa
parentf4babb3a422e27cd33fba36f7a21eb67b7dee25d (diff)
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libxcb mesa xkeyboard-config git update 14 June 2011
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/SConscript2
-rw-r--r--mesalib/src/mesa/drivers/common/driverfuncs.c5
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c14
-rw-r--r--mesalib/src/mesa/main/texgetimage.c28
-rw-r--r--mesalib/src/mesa/main/texrender.h18
-rw-r--r--mesalib/src/mesa/sources.mak2
-rw-r--r--mesalib/src/mesa/swrast/s_texrender.c (renamed from mesalib/src/mesa/main/texrender.c)26
-rw-r--r--mesalib/src/mesa/swrast/swrast.h474
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c8
9 files changed, 291 insertions, 286 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index fdb4d5a58..24e2155c3 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -121,7 +121,6 @@ main_sources = [
'main/texobj.c',
'main/texpal.c',
'main/texparam.c',
- 'main/texrender.c',
'main/texstate.c',
'main/texstore.c',
'main/texturebarrier.c',
@@ -174,6 +173,7 @@ swrast_sources = [
'swrast/s_stencil.c',
'swrast/s_texcombine.c',
'swrast/s_texfilter.c',
+ 'swrast/s_texrender.c',
'swrast/s_triangle.c',
'swrast/s_zoom.c',
]
diff --git a/mesalib/src/mesa/drivers/common/driverfuncs.c b/mesalib/src/mesa/drivers/common/driverfuncs.c
index 0dbc7c3e8..8ab129dd7 100644
--- a/mesalib/src/mesa/drivers/common/driverfuncs.c
+++ b/mesalib/src/mesa/drivers/common/driverfuncs.c
@@ -40,7 +40,6 @@
#include "main/texstore.h"
#include "main/bufferobj.h"
#include "main/fbobject.h"
-#include "main/texrender.h"
#include "main/samplerobj.h"
#include "main/syncobj.h"
#include "main/texturebarrier.h"
@@ -183,8 +182,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
- driver->RenderTexture = _mesa_render_texture;
- driver->FinishRenderTexture = _mesa_finish_render_texture;
+ driver->RenderTexture = _swrast_render_texture;
+ driver->FinishRenderTexture = _swrast_finish_render_texture;
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
driver->ValidateFramebuffer = _mesa_validate_framebuffer;
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index 979926a7e..0e58aeca3 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -2691,12 +2691,26 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
GLenum format, type;
GLint bpp;
void *buf;
+ struct gl_renderbuffer *read_rb = ctx->ReadBuffer->_ColorReadBuffer;
texObj = _mesa_get_current_tex_object(ctx, target);
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
/* Choose format/type for temporary image buffer */
format = _mesa_base_tex_format(ctx, internalFormat);
+
+ if (format == GL_LUMINANCE &&
+ _mesa_get_format_base_format(read_rb->Format) != GL_LUMINANCE) {
+ /* The glReadPixels() path will convert RGB to luminance by
+ * summing R+G+B. glCopyTexImage() is supposed to behave as
+ * glCopyPixels, which doesn't do that change, and instead
+ * leaves it up to glTexImage which converts RGB to luminance by
+ * just taking the R channel. To avoid glReadPixels() trashing
+ * our data, use RGBA for our temporary image.
+ */
+ format = GL_RGBA;
+ }
+
type = get_temp_image_type(ctx, format);
bpp = _mesa_bytes_per_pixel(format, type);
if (bpp <= 0) {
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 97d101225..26c2ff98b 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -233,6 +233,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
const GLint width = texImage->Width;
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
+ const GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
/* Normally, no pixel transfer ops are performed during glGetTexImage.
* The only possible exception is component clamping to [0,1].
*/
@@ -248,6 +249,19 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
return;
}
+ /* Clamping does not apply to GetTexImage (final conversion)?
+ * Looks like we need clamp though when going from format
+ * containing negative values to unsigned format.
+ */
+ if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+ else if (!type_with_negative_values(type) &&
+ (dataType == GL_FLOAT ||
+ dataType == GL_SIGNED_NORMALIZED)) {
+ transferOps |= IMAGE_CLAMP_BIT;
+ }
+
/* glGetTexImage always returns sRGB data for sRGB textures. Make sure the
* fetch functions return sRGB data without linearizing it.
*/
@@ -262,20 +276,6 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
width, height, format, type,
img, row, 0);
GLint col;
- GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
-
- /* clamp does not apply to GetTexImage (final conversion)?
- * Looks like we need clamp though when going from format
- * containing negative values to unsigned format.
- */
- if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
- else if (!type_with_negative_values(type) &&
- (dataType == GL_FLOAT ||
- dataType == GL_SIGNED_NORMALIZED)) {
- transferOps |= IMAGE_CLAMP_BIT;
- }
for (col = 0; col < width; col++) {
texImage->FetchTexelf(texImage, col, row, img, rgba[col]);
diff --git a/mesalib/src/mesa/main/texrender.h b/mesalib/src/mesa/main/texrender.h
deleted file mode 100644
index d6e4784ca..000000000
--- a/mesalib/src/mesa/main/texrender.h
+++ /dev/null
@@ -1,18 +0,0 @@
-#ifndef TEXRENDER_H
-#define TEXRENDER_H
-
-struct gl_context;
-struct gl_framebuffer;
-struct gl_renderbuffer_attachment;
-
-extern void
-_mesa_render_texture(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att);
-
-extern void
-_mesa_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att);
-
-
-#endif /* TEXRENDER_H */
diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak
index 9b2cb1a3c..4b2ec08bb 100644
--- a/mesalib/src/mesa/sources.mak
+++ b/mesalib/src/mesa/sources.mak
@@ -92,7 +92,6 @@ MAIN_SOURCES = \
main/texobj.c \
main/texpal.c \
main/texparam.c \
- main/texrender.c \
main/texstate.c \
main/texstore.c \
main/texturebarrier.c \
@@ -145,6 +144,7 @@ SWRAST_SOURCES = \
swrast/s_stencil.c \
swrast/s_texcombine.c \
swrast/s_texfilter.c \
+ swrast/s_texrender.c \
swrast/s_triangle.c \
swrast/s_zoom.c
diff --git a/mesalib/src/mesa/main/texrender.c b/mesalib/src/mesa/swrast/s_texrender.c
index a7641a5f9..52d03c92a 100644
--- a/mesalib/src/mesa/main/texrender.c
+++ b/mesalib/src/mesa/swrast/s_texrender.c
@@ -1,12 +1,12 @@
-#include "context.h"
-#include "colormac.h"
-#include "fbobject.h"
-#include "macros.h"
-#include "texfetch.h"
-#include "teximage.h"
-#include "texrender.h"
-#include "renderbuffer.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/fbobject.h"
+#include "main/macros.h"
+#include "main/texfetch.h"
+#include "main/teximage.h"
+#include "main/renderbuffer.h"
+#include "swrast/swrast.h"
/*
@@ -628,9 +628,9 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
* \sa _mesa_framebuffer_renderbuffer
*/
void
-_mesa_render_texture(struct gl_context *ctx,
- struct gl_framebuffer *fb,
- struct gl_renderbuffer_attachment *att)
+_swrast_render_texture(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att)
{
(void) fb;
@@ -642,8 +642,8 @@ _mesa_render_texture(struct gl_context *ctx,
void
-_mesa_finish_render_texture(struct gl_context *ctx,
- struct gl_renderbuffer_attachment *att)
+_swrast_finish_render_texture(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att)
{
/* do nothing */
/* The renderbuffer texture wrapper will get deleted by the
diff --git a/mesalib/src/mesa/swrast/swrast.h b/mesalib/src/mesa/swrast/swrast.h
index 2db536c7b..27b74c324 100644
--- a/mesalib/src/mesa/swrast/swrast.h
+++ b/mesalib/src/mesa/swrast/swrast.h
@@ -1,232 +1,242 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/**
- * \file swrast/swrast.h
- * \brief Public interface to the software rasterization functions.
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef SWRAST_H
-#define SWRAST_H
-
-#include "main/mtypes.h"
-
-/**
- * \struct SWvertex
- * \brief Data-structure to handle vertices in the software rasterizer.
- *
- * The software rasterizer now uses this format for vertices. Thus a
- * 'RasterSetup' stage or other translation is required between the
- * tnl module and the swrast rasterization functions. This serves to
- * isolate the swrast module from the internals of the tnl module, and
- * improve its usefulness as a fallback mechanism for hardware
- * drivers.
- *
- * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the
- * vertex because of the tnl clipping code.
-
- * wpos[0] and [1] are the screen-coords of SWvertex.
- * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]).
- * wpos[3] is 1/w where w is the clip-space W coord. This is the value
- * that clip{XYZ} were multiplied by to get ndc{XYZ}.
- *
- * Full software drivers:
- * - Register the rastersetup and triangle functions from
- * utils/software_helper.
- * - On statechange, update the rasterization pointers in that module.
- *
- * Rasterization hardware drivers:
- * - Keep native rastersetup.
- * - Implement native twoside,offset and unfilled triangle setup.
- * - Implement a translator from native vertices to swrast vertices.
- * - On partial fallback (mix of accelerated and unaccelerated
- * prims), call a pass-through function which translates native
- * vertices to SWvertices and calls the appropriate swrast function.
- * - On total fallback (vertex format insufficient for state or all
- * primitives unaccelerated), hook in swrast_setup instead.
- */
-typedef struct {
- GLfloat attrib[FRAG_ATTRIB_MAX][4];
- GLchan color[4]; /** integer color */
- GLfloat pointSize;
-} SWvertex;
-
-
-#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0
-
-
-struct swrast_device_driver;
-
-
-/* These are the public-access functions exported from swrast.
- */
-
-extern GLboolean
-_swrast_CreateContext( struct gl_context *ctx );
-
-extern void
-_swrast_DestroyContext( struct gl_context *ctx );
-
-/* Get a (non-const) reference to the device driver struct for swrast.
- */
-extern struct swrast_device_driver *
-_swrast_GetDeviceDriverReference( struct gl_context *ctx );
-
-extern void
-_swrast_Bitmap( struct gl_context *ctx,
- GLint px, GLint py,
- GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap );
-
-extern void
-_swrast_CopyPixels( struct gl_context *ctx,
- GLint srcx, GLint srcy,
- GLint destx, GLint desty,
- GLsizei width, GLsizei height,
- GLenum type );
-
-extern void
-_swrast_DrawPixels( struct gl_context *ctx,
- GLint x, GLint y,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels );
-
-extern void
-_swrast_ReadPixels( struct gl_context *ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *unpack,
- GLvoid *pixels );
-
-extern void
-_swrast_BlitFramebuffer(struct gl_context *ctx,
- GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter);
-
-extern void
-_swrast_Clear(struct gl_context *ctx, GLbitfield buffers);
-
-extern void
-_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value);
-
-
-
-/* Reset the stipple counter
- */
-extern void
-_swrast_ResetLineStipple( struct gl_context *ctx );
-
-/**
- * Indicates front/back facing for subsequent points/lines when drawing
- * unfilled polygons. Needed for two-side stencil.
- */
-extern void
-_swrast_SetFacing(struct gl_context *ctx, GLuint facing);
-
-/* These will always render the correct point/line/triangle for the
- * current state.
- *
- * For flatshaded primitives, the provoking vertex is the final one.
- */
-extern void
-_swrast_Point( struct gl_context *ctx, const SWvertex *v );
-
-extern void
-_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 );
-
-extern void
-_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0,
- const SWvertex *v1, const SWvertex *v2 );
-
-extern void
-_swrast_Quad( struct gl_context *ctx,
- const SWvertex *v0, const SWvertex *v1,
- const SWvertex *v2, const SWvertex *v3);
-
-extern void
-_swrast_flush( struct gl_context *ctx );
-
-extern void
-_swrast_render_primitive( struct gl_context *ctx, GLenum mode );
-
-extern void
-_swrast_render_start( struct gl_context *ctx );
-
-extern void
-_swrast_render_finish( struct gl_context *ctx );
-
-/* Tell the software rasterizer about core state changes.
- */
-extern void
-_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state );
-
-/* Configure software rasterizer to match hardware rasterizer characteristics:
- */
-extern void
-_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
-
-extern void
-_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
-
-/* Debug:
- */
-extern void
-_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v );
-
-
-
-extern void
-_swrast_eject_texture_images(struct gl_context *ctx);
-
-
-
-/**
- * The driver interface for the software rasterizer.
- * XXX this may go away.
- * We may move these functions to ctx->Driver.RenderStart, RenderEnd.
- */
-struct swrast_device_driver {
- /*
- * These are called before and after accessing renderbuffers during
- * software rasterization.
- *
- * These are a suitable place for grabbing/releasing hardware locks.
- *
- * NOTE: The swrast triangle/line/point routines *DO NOT* call
- * these functions. Locking in that case must be organized by the
- * driver by other mechanisms.
- */
- void (*SpanRenderStart)(struct gl_context *ctx);
- void (*SpanRenderFinish)(struct gl_context *ctx);
-};
-
-
-
-#endif
+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file swrast/swrast.h
+ * \brief Public interface to the software rasterization functions.
+ * \author Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef SWRAST_H
+#define SWRAST_H
+
+#include "main/mtypes.h"
+
+/**
+ * \struct SWvertex
+ * \brief Data-structure to handle vertices in the software rasterizer.
+ *
+ * The software rasterizer now uses this format for vertices. Thus a
+ * 'RasterSetup' stage or other translation is required between the
+ * tnl module and the swrast rasterization functions. This serves to
+ * isolate the swrast module from the internals of the tnl module, and
+ * improve its usefulness as a fallback mechanism for hardware
+ * drivers.
+ *
+ * wpos = attr[FRAG_ATTRIB_WPOS] and MUST BE THE FIRST values in the
+ * vertex because of the tnl clipping code.
+
+ * wpos[0] and [1] are the screen-coords of SWvertex.
+ * wpos[2] is the z-buffer coord (if 16-bit Z buffer, in range [0,65535]).
+ * wpos[3] is 1/w where w is the clip-space W coord. This is the value
+ * that clip{XYZ} were multiplied by to get ndc{XYZ}.
+ *
+ * Full software drivers:
+ * - Register the rastersetup and triangle functions from
+ * utils/software_helper.
+ * - On statechange, update the rasterization pointers in that module.
+ *
+ * Rasterization hardware drivers:
+ * - Keep native rastersetup.
+ * - Implement native twoside,offset and unfilled triangle setup.
+ * - Implement a translator from native vertices to swrast vertices.
+ * - On partial fallback (mix of accelerated and unaccelerated
+ * prims), call a pass-through function which translates native
+ * vertices to SWvertices and calls the appropriate swrast function.
+ * - On total fallback (vertex format insufficient for state or all
+ * primitives unaccelerated), hook in swrast_setup instead.
+ */
+typedef struct {
+ GLfloat attrib[FRAG_ATTRIB_MAX][4];
+ GLchan color[4]; /** integer color */
+ GLfloat pointSize;
+} SWvertex;
+
+
+#define FRAG_ATTRIB_CI FRAG_ATTRIB_COL0
+
+
+struct swrast_device_driver;
+
+
+/* These are the public-access functions exported from swrast.
+ */
+
+extern GLboolean
+_swrast_CreateContext( struct gl_context *ctx );
+
+extern void
+_swrast_DestroyContext( struct gl_context *ctx );
+
+/* Get a (non-const) reference to the device driver struct for swrast.
+ */
+extern struct swrast_device_driver *
+_swrast_GetDeviceDriverReference( struct gl_context *ctx );
+
+extern void
+_swrast_Bitmap( struct gl_context *ctx,
+ GLint px, GLint py,
+ GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap );
+
+extern void
+_swrast_CopyPixels( struct gl_context *ctx,
+ GLint srcx, GLint srcy,
+ GLint destx, GLint desty,
+ GLsizei width, GLsizei height,
+ GLenum type );
+
+extern void
+_swrast_DrawPixels( struct gl_context *ctx,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLvoid *pixels );
+
+extern void
+_swrast_ReadPixels( struct gl_context *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *unpack,
+ GLvoid *pixels );
+
+extern void
+_swrast_BlitFramebuffer(struct gl_context *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter);
+
+extern void
+_swrast_Clear(struct gl_context *ctx, GLbitfield buffers);
+
+extern void
+_swrast_Accum(struct gl_context *ctx, GLenum op, GLfloat value);
+
+
+
+/* Reset the stipple counter
+ */
+extern void
+_swrast_ResetLineStipple( struct gl_context *ctx );
+
+/**
+ * Indicates front/back facing for subsequent points/lines when drawing
+ * unfilled polygons. Needed for two-side stencil.
+ */
+extern void
+_swrast_SetFacing(struct gl_context *ctx, GLuint facing);
+
+/* These will always render the correct point/line/triangle for the
+ * current state.
+ *
+ * For flatshaded primitives, the provoking vertex is the final one.
+ */
+extern void
+_swrast_Point( struct gl_context *ctx, const SWvertex *v );
+
+extern void
+_swrast_Line( struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1 );
+
+extern void
+_swrast_Triangle( struct gl_context *ctx, const SWvertex *v0,
+ const SWvertex *v1, const SWvertex *v2 );
+
+extern void
+_swrast_Quad( struct gl_context *ctx,
+ const SWvertex *v0, const SWvertex *v1,
+ const SWvertex *v2, const SWvertex *v3);
+
+extern void
+_swrast_flush( struct gl_context *ctx );
+
+extern void
+_swrast_render_primitive( struct gl_context *ctx, GLenum mode );
+
+extern void
+_swrast_render_start( struct gl_context *ctx );
+
+extern void
+_swrast_render_finish( struct gl_context *ctx );
+
+/* Tell the software rasterizer about core state changes.
+ */
+extern void
+_swrast_InvalidateState( struct gl_context *ctx, GLbitfield new_state );
+
+/* Configure software rasterizer to match hardware rasterizer characteristics:
+ */
+extern void
+_swrast_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
+
+extern void
+_swrast_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
+
+/* Debug:
+ */
+extern void
+_swrast_print_vertex( struct gl_context *ctx, const SWvertex *v );
+
+
+
+extern void
+_swrast_eject_texture_images(struct gl_context *ctx);
+
+
+extern void
+_swrast_render_texture(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att);
+
+extern void
+_swrast_finish_render_texture(struct gl_context *ctx,
+ struct gl_renderbuffer_attachment *att);
+
+
+
+/**
+ * The driver interface for the software rasterizer.
+ * XXX this may go away.
+ * We may move these functions to ctx->Driver.RenderStart, RenderEnd.
+ */
+struct swrast_device_driver {
+ /*
+ * These are called before and after accessing renderbuffers during
+ * software rasterization.
+ *
+ * These are a suitable place for grabbing/releasing hardware locks.
+ *
+ * NOTE: The swrast triangle/line/point routines *DO NOT* call
+ * these functions. Locking in that case must be organized by the
+ * driver by other mechanisms.
+ */
+ void (*SpanRenderStart)(struct gl_context *ctx);
+ void (*SpanRenderFinish)(struct gl_context *ctx);
+};
+
+
+
+#endif
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 5e9b2798c..7959337de 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -337,7 +337,8 @@ print_draw_arrays(struct gl_context *ctx,
mode, start, count);
for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ struct gl_buffer_object *bufObj = exec->array.inputs[i]->BufferObj;
+ GLuint bufName = bufObj->Name;
GLint stride = exec->array.inputs[i]->Stride;
printf("attr %2d: size %d stride %d enabled %d "
"ptr %p Bufobj %u\n",
@@ -350,9 +351,8 @@ print_draw_arrays(struct gl_context *ctx,
bufName);
if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
+ GL_READ_ONLY_ARB, bufObj);
int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
float *f = (float *) (p + offset);
int *k = (int *) f;
@@ -364,7 +364,7 @@ print_draw_arrays(struct gl_context *ctx,
for (i = 0; i < n; i++) {
printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
}
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, bufObj);
}
}
}