diff options
author | marha <marha@users.sourceforge.net> | 2014-03-09 22:56:02 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2014-03-09 22:56:02 +0100 |
commit | 2112b7dec49833ba872bd3ebcd7288930fec0796 (patch) | |
tree | 407c80c9a70f590af2d4c3e5c14678827e189331 /mesalib/src/mesa | |
parent | 8badbdef38ce843dc443ddee219eda4040ef2cd5 (diff) | |
parent | 3dd4b6420f686b0147d5b8136268cc63196e253b (diff) | |
download | vcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.tar.gz vcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.tar.bz2 vcxsrv-2112b7dec49833ba872bd3ebcd7288930fec0796.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
fontconfig mesa xserver git update 9 Mar 2014
Conflicts:
mesalib/src/mapi/glapi/glapi.h
xorg-server/hw/kdrive/ephyr/hostx.c
Diffstat (limited to 'mesalib/src/mesa')
32 files changed, 901 insertions, 664 deletions
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index ffe65990d..16ac148af 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -70,7 +70,7 @@ BUILT_SOURCES = \ CLEANFILES = \ $(BUILT_SOURCES) \ $(BUILDDIR)program/program_parse.tab.h \ - git_sha1.h.tmp + $(BUILDDIR)main/git_sha1.h.tmp GET_HASH_GEN = main/get_hash_generator.py diff --git a/mesalib/src/mesa/Makefile.sources b/mesalib/src/mesa/Makefile.sources index f6f4062a4..f4904fbbd 100644 --- a/mesalib/src/mesa/Makefile.sources +++ b/mesalib/src/mesa/Makefile.sources @@ -321,6 +321,7 @@ SPARC_FILES = \ COMMON_DRIVER_FILES = \ $(SRCDIR)drivers/common/driverfuncs.c \ $(SRCDIR)drivers/common/meta_blit.c \ + $(SRCDIR)drivers/common/meta_generate_mipmap.c \ $(SRCDIR)drivers/common/meta.c diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index 7f4e41983..cd959be65 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -326,7 +326,8 @@ program_sources = [ common_driver_sources = [ 'drivers/common/driverfuncs.c', 'drivers/common/meta.c', - 'drivers/common/meta_blit.c' + 'drivers/common/meta_blit.c', + 'drivers/common/meta_generate_mipmap.c' ] mesa_sources = ( diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index cde34f99f..030e1116e 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -89,7 +89,6 @@ choose_blit_shader(GLenum target, struct blit_shader_table *table); static void cleanup_temp_texture(struct temp_texture *tex); static void meta_glsl_clear_cleanup(struct clear_state *clear); -static void meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); static void meta_decompress_cleanup(struct decompress_state *decompress); static void meta_drawpix_cleanup(struct drawpix_state *drawpix); @@ -361,7 +360,7 @@ _mesa_meta_free(struct gl_context *ctx) _mesa_make_current(ctx, NULL, NULL); _mesa_meta_glsl_blit_cleanup(&ctx->Meta->Blit); meta_glsl_clear_cleanup(&ctx->Meta->Clear); - meta_glsl_generate_mipmap_cleanup(&ctx->Meta->Mipmap); + _mesa_meta_glsl_generate_mipmap_cleanup(&ctx->Meta->Mipmap); cleanup_temp_texture(&ctx->Meta->TempTex); meta_decompress_cleanup(&ctx->Meta->Decompress); meta_drawpix_cleanup(&ctx->Meta->DrawPix); @@ -2360,102 +2359,6 @@ _mesa_meta_Bitmap(struct gl_context *ctx, _mesa_meta_end(ctx); } - -/** - * Check if the call to _mesa_meta_GenerateMipmap() will require a - * software fallback. The fallback path will require that the texture - * images are mapped. - * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise - */ -GLboolean -_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - const GLuint fboSave = ctx->DrawBuffer->Name; - struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; - struct gl_texture_image *baseImage; - GLuint srcLevel; - GLenum status; - - /* check for fallbacks */ - if (target == GL_TEXTURE_3D || - target == GL_TEXTURE_1D_ARRAY || - target == GL_TEXTURE_2D_ARRAY) { - _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, - "glGenerateMipmap() to %s target\n", - _mesa_lookup_enum_by_nr(target)); - return GL_TRUE; - } - - srcLevel = texObj->BaseLevel; - baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); - if (!baseImage) { - _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, - "glGenerateMipmap() couldn't find base teximage\n"); - return GL_TRUE; - } - - if (_mesa_is_format_compressed(baseImage->TexFormat)) { - _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, - "glGenerateMipmap() with %s format\n", - _mesa_get_format_name(baseImage->TexFormat)); - return GL_TRUE; - } - - if (_mesa_get_format_color_encoding(baseImage->TexFormat) == GL_SRGB && - !ctx->Extensions.EXT_texture_sRGB_decode) { - /* The texture format is sRGB but we can't turn off sRGB->linear - * texture sample conversion. So we won't be able to generate the - * right colors when rendering. Need to use a fallback. - */ - _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, - "glGenerateMipmap() of sRGB texture without " - "sRGB decode\n"); - return GL_TRUE; - } - - /* - * Test that we can actually render in the texture's format. - */ - if (!mipmap->FBO) - _mesa_GenFramebuffers(1, &mipmap->FBO); - _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - - if (target == GL_TEXTURE_1D) { - _mesa_FramebufferTexture1D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel); - } -#if 0 - /* other work is needed to enable 3D mipmap generation */ - else if (target == GL_TEXTURE_3D) { - GLint zoffset = 0; - _mesa_FramebufferTexture3D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel, zoffset); - } -#endif - else { - /* 2D / cube */ - _mesa_FramebufferTexture2D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, texObj->Name, srcLevel); - } - - status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); - - _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave); - - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, - "glGenerateMipmap() got incomplete FBO\n"); - return GL_TRUE; - } - - return GL_FALSE; -} - - /** * Compute the texture coordinates for the four vertices of a quad for * drawing a 2D texture image or slice of a cube/3D texture. @@ -2465,16 +2368,16 @@ _mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target, * \param height height of the texture image * \param coords0/1/2/3 returns the computed texcoords */ -static void -setup_texture_coords(GLenum faceTarget, - GLint slice, - GLint width, - GLint height, - GLint depth, - GLfloat coords0[4], - GLfloat coords1[4], - GLfloat coords2[4], - GLfloat coords3[4]) +void +_mesa_meta_setup_texture_coords(GLenum faceTarget, + GLint slice, + GLint width, + GLint height, + GLint depth, + GLfloat coords0[4], + GLfloat coords1[4], + GLfloat coords2[4], + GLfloat coords3[4]) { static const GLfloat st[4][2] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} @@ -2618,7 +2521,7 @@ setup_texture_coords(GLenum faceTarget, } break; default: - assert(0 && "unexpected target in meta setup_texture_coords()"); + assert(!"unexpected target in _mesa_meta_setup_texture_coords()"); } } @@ -2698,245 +2601,6 @@ _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table) table->sampler_cubemap_array.shader_prog = 0; } -static void -meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap) -{ - if (mipmap->VAO == 0) - return; - _mesa_DeleteVertexArrays(1, &mipmap->VAO); - mipmap->VAO = 0; - _mesa_DeleteBuffers(1, &mipmap->VBO); - mipmap->VBO = 0; - - _mesa_meta_blit_shader_table_cleanup(&mipmap->shaders); -} - - -/** - * Called via ctx->Driver.GenerateMipmap() - * Note: We don't yet support 3D textures, 1D/2D array textures or texture - * borders. - */ -void -_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; - struct vertex verts[4]; - const GLuint baseLevel = texObj->BaseLevel; - const GLuint maxLevel = texObj->MaxLevel; - const GLint maxLevelSave = texObj->MaxLevel; - const GLboolean genMipmapSave = texObj->GenerateMipmap; - const GLuint fboSave = ctx->DrawBuffer->Name; - const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit; - const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader; - GLenum faceTarget; - GLuint dstLevel; - const GLint slice = 0; - GLuint samplerSave; - - if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { - _mesa_generate_mipmap(ctx, target, texObj); - return; - } - - if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && - target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { - faceTarget = target; - target = GL_TEXTURE_CUBE_MAP; - } - else { - faceTarget = target; - } - - _mesa_meta_begin(ctx, MESA_META_ALL); - - /* Choose between glsl version and fixed function version of - * GenerateMipmap function. - */ - if (use_glsl_version) { - _mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true, - 2, 3, 0); - _mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders); - } - else { - _mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3); - _mesa_set_enable(ctx, target, GL_TRUE); - } - - samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? - ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; - - if (currentTexUnitSave != 0) - _mesa_BindTexture(target, texObj->Name); - - if (!mipmap->FBO) { - _mesa_GenFramebuffers(1, &mipmap->FBO); - } - - if (!mipmap->Sampler) { - _mesa_GenSamplers(1, &mipmap->Sampler); - _mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler); - - _mesa_SamplerParameteri(mipmap->Sampler, - GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_LINEAR); - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); - - /* We don't want to encode or decode sRGB values; treat them as linear. - * This is not technically correct for GLES3 but we don't get any API - * error at the moment. - */ - if (ctx->Extensions.EXT_texture_sRGB_decode) { - _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_SRGB_DECODE_EXT, - GL_SKIP_DECODE_EXT); - } - - } else { - _mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler); - } - - _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - - _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); - - /* Silence valgrind warnings about reading uninitialized stack. */ - memset(verts, 0, sizeof(verts)); - - /* Setup texture coordinates */ - setup_texture_coords(faceTarget, - slice, - 0, 0, 1, /* width, height never used here */ - verts[0].tex, - verts[1].tex, - verts[2].tex, - verts[3].tex); - - /* setup vertex positions */ - verts[0].x = -1.0F; - verts[0].y = -1.0F; - verts[1].x = 1.0F; - verts[1].y = -1.0F; - verts[2].x = 1.0F; - verts[2].y = 1.0F; - verts[3].x = -1.0F; - verts[3].y = 1.0F; - - /* upload vertex data */ - _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), - verts, GL_DYNAMIC_DRAW_ARB); - - /* texture is already locked, unlock now */ - _mesa_unlock_texture(ctx, texObj); - - for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { - const struct gl_texture_image *srcImage; - const GLuint srcLevel = dstLevel - 1; - GLsizei srcWidth, srcHeight, srcDepth; - GLsizei dstWidth, dstHeight, dstDepth; - GLenum status; - - srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); - assert(srcImage->Border == 0); - - /* src size */ - srcWidth = srcImage->Width; - srcHeight = srcImage->Height; - srcDepth = srcImage->Depth; - - /* new dst size */ - dstWidth = MAX2(1, srcWidth / 2); - dstHeight = MAX2(1, srcHeight / 2); - dstDepth = MAX2(1, srcDepth / 2); - - if (dstWidth == srcImage->Width && - dstHeight == srcImage->Height && - dstDepth == srcImage->Depth) { - /* all done */ - break; - } - - /* Allocate storage for the destination mipmap image(s) */ - - /* Set MaxLevel large enough to hold the new level when we allocate it */ - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); - - if (!_mesa_prepare_mipmap_level(ctx, texObj, dstLevel, - dstWidth, dstHeight, dstDepth, - srcImage->Border, - srcImage->InternalFormat, - srcImage->TexFormat)) { - /* All done. We either ran out of memory or we would go beyond the - * last valid level of an immutable texture if we continued. - */ - break; - } - - /* limit minification to src level */ - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); - - /* Set to draw into the current dstLevel */ - if (target == GL_TEXTURE_1D) { - _mesa_FramebufferTexture1D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, - texObj->Name, - dstLevel); - } - else if (target == GL_TEXTURE_3D) { - GLint zoffset = 0; /* XXX unfinished */ - _mesa_FramebufferTexture3D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - target, - texObj->Name, - dstLevel, zoffset); - } - else { - /* 2D / cube */ - _mesa_FramebufferTexture2D(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - faceTarget, - texObj->Name, - dstLevel); - } - - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - - /* sanity check */ - status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - _mesa_problem(ctx, "Unexpected incomplete framebuffer in " - "_mesa_meta_GenerateMipmap()"); - break; - } - - assert(dstWidth == ctx->DrawBuffer->Width); - assert(dstHeight == ctx->DrawBuffer->Height); - - /* setup viewport */ - _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - } - - _mesa_lock_texture(ctx, texObj); /* relock */ - - _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); - - _mesa_meta_end(ctx); - - _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); - if (genMipmapSave) - _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); - - _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave); -} - - /** * Determine the GL data type to use for the temporary image read with * ReadPixels() and passed to Tex[Sub]Image(). @@ -3219,11 +2883,11 @@ decompress_texture_image(struct gl_context *ctx, /* Silence valgrind warnings about reading uninitialized stack. */ memset(verts, 0, sizeof(verts)); - setup_texture_coords(faceTarget, slice, width, height, depth, - verts[0].tex, - verts[1].tex, - verts[2].tex, - verts[3].tex); + _mesa_meta_setup_texture_coords(faceTarget, slice, width, height, depth, + verts[0].tex, + verts[1].tex, + verts[2].tex, + verts[3].tex); /* setup vertex positions */ verts[0].x = -1.0F; diff --git a/mesalib/src/mesa/drivers/common/meta.h b/mesalib/src/mesa/drivers/common/meta.h index fcf45c403..6029a775c 100644 --- a/mesalib/src/mesa/drivers/common/meta.h +++ b/mesalib/src/mesa/drivers/common/meta.h @@ -410,10 +410,6 @@ _mesa_meta_Bitmap(struct gl_context *ctx, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap); -extern GLboolean -_mesa_meta_check_generate_mipmap_fallback(struct gl_context *ctx, GLenum target, - struct gl_texture_object *texObj); - extern void _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj); @@ -448,6 +444,17 @@ GLboolean _mesa_meta_alloc_texture(struct temp_texture *tex, GLsizei width, GLsizei height, GLenum intFormat); +void +_mesa_meta_setup_texture_coords(GLenum faceTarget, + GLint slice, + GLint width, + GLint height, + GLint depth, + GLfloat coords0[4], + GLfloat coords1[4], + GLfloat coords2[4], + GLfloat coords3[4]); + struct temp_texture * _mesa_meta_get_temp_texture(struct gl_context *ctx); @@ -491,4 +498,7 @@ _mesa_meta_glsl_blit_cleanup(struct blit_state *blit); void _mesa_meta_blit_shader_table_cleanup(struct blit_shader_table *table); +void +_mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); + #endif /* META_H */ diff --git a/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c new file mode 100644 index 000000000..3db073ab1 --- /dev/null +++ b/mesalib/src/mesa/drivers/common/meta_generate_mipmap.c @@ -0,0 +1,383 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Meta operations. Some GL operations can be expressed in terms of + * other GL operations. For example, glBlitFramebuffer() can be done + * with texture mapping and glClear() can be done with polygon rendering. + * + * \author Brian Paul + */ + +#include "main/arrayobj.h" +#include "main/buffers.h" +#include "main/enums.h" +#include "main/enable.h" +#include "main/fbobject.h" +#include "main/macros.h" +#include "main/mipmap.h" +#include "main/teximage.h" +#include "main/texobj.h" +#include "main/texparam.h" +#include "main/varray.h" +#include "main/viewport.h" +#include "drivers/common/meta.h" + +/** + * Bind a particular texture level/layer to mipmap->FBO's GL_COLOR_ATTACHMENT0. + */ +static void +bind_fbo_image(struct gl_texture_object *texObj, GLenum target, + GLuint level, GLuint layer) +{ + switch (target) { + case GL_TEXTURE_1D: + _mesa_FramebufferTexture1D(GL_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0, + target, + texObj->Name, + level); + break; + case GL_TEXTURE_1D_ARRAY: + case GL_TEXTURE_2D_ARRAY: + case GL_TEXTURE_3D: + _mesa_FramebufferTextureLayer(GL_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0, + texObj->Name, + level, + layer); + break; + default: /* 2D / cube */ + _mesa_FramebufferTexture2D(GL_FRAMEBUFFER, + GL_COLOR_ATTACHMENT0, + target, + texObj->Name, + level); + } +} + +/** + * Check if the call to _mesa_meta_GenerateMipmap() will require a + * software fallback. The fallback path will require that the texture + * images are mapped. + * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise + */ +static bool +fallback_required(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + const GLuint fboSave = ctx->DrawBuffer->Name; + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct gl_texture_image *baseImage; + GLuint srcLevel; + GLenum status; + + /* check for fallbacks */ + if (target == GL_TEXTURE_3D) { + _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, + "glGenerateMipmap() to %s target\n", + _mesa_lookup_enum_by_nr(target)); + return true; + } + + srcLevel = texObj->BaseLevel; + baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + if (!baseImage) { + _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, + "glGenerateMipmap() couldn't find base teximage\n"); + return true; + } + + if (_mesa_is_format_compressed(baseImage->TexFormat)) { + _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, + "glGenerateMipmap() with %s format\n", + _mesa_get_format_name(baseImage->TexFormat)); + return true; + } + + if (_mesa_get_format_color_encoding(baseImage->TexFormat) == GL_SRGB && + !ctx->Extensions.EXT_texture_sRGB_decode) { + /* The texture format is sRGB but we can't turn off sRGB->linear + * texture sample conversion. So we won't be able to generate the + * right colors when rendering. Need to use a fallback. + */ + _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, + "glGenerateMipmap() of sRGB texture without " + "sRGB decode\n"); + return true; + } + + /* + * Test that we can actually render in the texture's format. + */ + if (!mipmap->FBO) + _mesa_GenFramebuffers(1, &mipmap->FBO); + _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + bind_fbo_image(texObj, target, srcLevel, 0); + + status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); + + _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave); + + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + _mesa_perf_debug(ctx, MESA_DEBUG_SEVERITY_HIGH, + "glGenerateMipmap() got incomplete FBO\n"); + return true; + } + + return false; +} + +void +_mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap) +{ + if (mipmap->VAO == 0) + return; + _mesa_DeleteVertexArrays(1, &mipmap->VAO); + mipmap->VAO = 0; + _mesa_DeleteBuffers(1, &mipmap->VBO); + mipmap->VBO = 0; + + _mesa_meta_blit_shader_table_cleanup(&mipmap->shaders); +} + +static GLboolean +prepare_mipmap_level(struct gl_context *ctx, + struct gl_texture_object *texObj, GLuint level, + GLsizei width, GLsizei height, GLsizei depth, + GLenum intFormat, mesa_format format) +{ + if (texObj->Target == GL_TEXTURE_1D_ARRAY) { + /* Work around Mesa expecting the number of array slices in "height". */ + height = depth; + depth = 1; + } + + return _mesa_prepare_mipmap_level(ctx, texObj, level, width, height, depth, + 0, intFormat, format); +} + +/** + * Called via ctx->Driver.GenerateMipmap() + * Note: We don't yet support 3D textures, 1D/2D array textures or texture + * borders. + */ +void +_mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct vertex verts[4]; + const GLuint baseLevel = texObj->BaseLevel; + const GLuint maxLevel = texObj->MaxLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLboolean genMipmapSave = texObj->GenerateMipmap; + const GLuint fboSave = ctx->DrawBuffer->Name; + const GLuint currentTexUnitSave = ctx->Texture.CurrentUnit; + const GLboolean use_glsl_version = ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader; + GLenum faceTarget; + GLuint dstLevel; + GLuint samplerSave; + + if (fallback_required(ctx, target, texObj)) { + _mesa_generate_mipmap(ctx, target, texObj); + return; + } + + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { + faceTarget = target; + target = GL_TEXTURE_CUBE_MAP; + } else { + faceTarget = target; + } + + _mesa_meta_begin(ctx, MESA_META_ALL); + + /* Choose between glsl version and fixed function version of + * GenerateMipmap function. + */ + if (use_glsl_version) { + _mesa_meta_setup_vertex_objects(&mipmap->VAO, &mipmap->VBO, true, + 2, 3, 0); + _mesa_meta_setup_blit_shader(ctx, target, &mipmap->shaders); + } else { + _mesa_meta_setup_ff_tnl_for_blit(&mipmap->VAO, &mipmap->VBO, 3); + _mesa_set_enable(ctx, target, GL_TRUE); + } + + samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? + ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler->Name : 0; + + if (currentTexUnitSave != 0) + _mesa_BindTexture(target, texObj->Name); + + if (!mipmap->Sampler) { + _mesa_GenSamplers(1, &mipmap->Sampler); + _mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler); + + _mesa_SamplerParameteri(mipmap->Sampler, + GL_TEXTURE_MIN_FILTER, + GL_LINEAR_MIPMAP_LINEAR); + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); + + /* We don't want to encode or decode sRGB values; treat them as linear. + * This is not technically correct for GLES3 but we don't get any API + * error at the moment. + */ + if (ctx->Extensions.EXT_texture_sRGB_decode) { + _mesa_SamplerParameteri(mipmap->Sampler, GL_TEXTURE_SRGB_DECODE_EXT, + GL_SKIP_DECODE_EXT); + } + } else { + _mesa_BindSampler(ctx->Texture.CurrentUnit, mipmap->Sampler); + } + + assert(mipmap->FBO != 0); + _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); + + /* Silence valgrind warnings about reading uninitialized stack. */ + memset(verts, 0, sizeof(verts)); + + /* setup vertex positions */ + verts[0].x = -1.0F; + verts[0].y = -1.0F; + verts[1].x = 1.0F; + verts[1].y = -1.0F; + verts[2].x = 1.0F; + verts[2].y = 1.0F; + verts[3].x = -1.0F; + verts[3].y = 1.0F; + + /* texture is already locked, unlock now */ + _mesa_unlock_texture(ctx, texObj); + + for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { + const struct gl_texture_image *srcImage; + const GLuint srcLevel = dstLevel - 1; + GLuint layer; + GLsizei srcWidth, srcHeight, srcDepth; + GLsizei dstWidth, dstHeight, dstDepth; + + srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); + assert(srcImage->Border == 0); + + /* src size */ + srcWidth = srcImage->Width; + if (target == GL_TEXTURE_1D_ARRAY) { + srcHeight = 1; + srcDepth = srcImage->Height; + } else { + srcHeight = srcImage->Height; + srcDepth = srcImage->Depth; + } + + /* new dst size */ + dstWidth = minify(srcWidth, 1); + dstHeight = minify(srcHeight, 1); + dstDepth = target == GL_TEXTURE_3D ? minify(srcDepth, 1) : srcDepth; + + if (dstWidth == srcWidth && + dstHeight == srcHeight && + dstDepth == srcDepth) { + /* all done */ + break; + } + + /* Allocate storage for the destination mipmap image(s) */ + + /* Set MaxLevel large enough to hold the new level when we allocate it */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, dstLevel); + + if (!prepare_mipmap_level(ctx, texObj, dstLevel, + dstWidth, dstHeight, dstDepth, + srcImage->InternalFormat, + srcImage->TexFormat)) { + /* All done. We either ran out of memory or we would go beyond the + * last valid level of an immutable texture if we continued. + */ + break; + } + + /* limit minification to src level */ + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + + /* setup viewport */ + _mesa_set_viewport(ctx, 0, 0, 0, dstWidth, dstHeight); + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0); + + for (layer = 0; layer < dstDepth; ++layer) { + /* Setup texture coordinates */ + _mesa_meta_setup_texture_coords(faceTarget, + layer, + 0, 0, 1, /* width, height never used here */ + verts[0].tex, + verts[1].tex, + verts[2].tex, + verts[3].tex); + + /* upload vertex data */ + _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), + verts, GL_DYNAMIC_DRAW_ARB); + + bind_fbo_image(texObj, faceTarget, dstLevel, layer); + + /* sanity check */ + if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) != + GL_FRAMEBUFFER_COMPLETE) { + _mesa_problem(ctx, "Unexpected incomplete framebuffer in " + "_mesa_meta_GenerateMipmap()"); + break; + } + + assert(dstWidth == ctx->DrawBuffer->Width); + if (target == GL_TEXTURE_1D_ARRAY) { + assert(dstHeight == 1); + } else { + assert(dstHeight == ctx->DrawBuffer->Height); + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + } + + _mesa_lock_texture(ctx, texObj); /* relock */ + + _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); + + _mesa_meta_end(ctx); + + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + if (genMipmapSave) + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); + + _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, fboSave); +} diff --git a/mesalib/src/mesa/drivers/dri/common/dri_test.c b/mesalib/src/mesa/drivers/dri/common/dri_test.c index 35732857d..7ab50d923 100644 --- a/mesalib/src/mesa/drivers/dri/common/dri_test.c +++ b/mesalib/src/mesa/drivers/dri/common/dri_test.c @@ -76,12 +76,6 @@ _glapi_get_dispatch_table_size(void) return 0; } -PUBLIC unsigned long -_glthread_GetID(void) -{ - return 0; -} - #ifndef NO_MAIN int main(int argc, char** argv) { diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c index ca73a6686..8ec6a8c33 100644 --- a/mesalib/src/mesa/main/errors.c +++ b/mesalib/src/mesa/main/errors.c @@ -38,9 +38,6 @@ #include "version.h" #include "hash_table.h" -#define MESSAGE_LOG 1 -#define MESSAGE_LOG_ARB 2 - static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP; static GLuint NextDynamicID = 1; @@ -373,40 +370,6 @@ store_message_details(struct gl_debug_msg *emptySlot, /** - * Remap any type exclusive to KHR_debug to something suitable - * for ARB_debug_output - */ -inline static int -remap_type(GLenum type) { - - switch(type) { - case GL_DEBUG_TYPE_MARKER: - case GL_DEBUG_TYPE_PUSH_GROUP: - case GL_DEBUG_TYPE_POP_GROUP: - type = GL_DEBUG_TYPE_OTHER; - default: - ; - } - - return type; -} - - -/** - * Remap severity exclusive to KHR_debug to something suitable - * for ARB_debug_output - */ -inline static int -remap_severity(GLenum severity) { - - if (GL_DEBUG_SEVERITY_NOTIFICATION == severity) - severity = GL_DEBUG_SEVERITY_LOW; - - return severity; -} - - -/** * 'buf' is not necessarily a null-terminated string. When logging, copy * 'len' characters from it, store them in a new, null-terminated string, * and remember the number of bytes used by that string, *including* @@ -433,10 +396,6 @@ log_msg(struct gl_context *ctx, enum mesa_debug_source source, GLenum gl_type = debug_type_enums[type]; GLenum gl_severity = debug_severity_enums[severity]; - if (debug->ARBCallback) { - gl_severity = remap_severity(gl_severity); - gl_type = remap_type(gl_type); - } debug->Callback(debug_source_enums[source], gl_type, id, gl_severity, len, buf, debug->CallbackData); return; @@ -470,8 +429,7 @@ log_msg(struct gl_context *ctx, enum mesa_debug_source source, */ static GLsizei get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, - GLuint *id, GLenum *severity, GLsizei bufSize, char *buf, - unsigned caller) + GLuint *id, GLenum *severity, GLsizei bufSize, char *buf) { struct gl_debug_state *debug = _mesa_get_debug_state(ctx); struct gl_debug_msg *msg; @@ -490,8 +448,6 @@ get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, if (severity) { *severity = debug_severity_enums[msg->severity]; - if (caller == MESSAGE_LOG_ARB) - *severity = remap_severity(*severity); } if (source) { @@ -500,8 +456,6 @@ get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, if (type) { *type = debug_type_enums[msg->type]; - if (caller == MESSAGE_LOG_ARB) - *type = remap_type(*type); } if (id) { @@ -529,12 +483,9 @@ get_msg(struct gl_context *ctx, GLenum *source, GLenum *type, /** * Verify that source, type, and severity are valid enums. - * glDebugMessageInsertARB only accepts two values for 'source', - * and glDebugMessageControlARB will additionally accept GL_DONT_CARE - * in any parameter, so handle those cases specially. * - * There is also special cases for handling values available in - * GL_KHR_debug that are not avaliable in GL_ARB_debug_output + * The 'caller' param is used for handling values available + * only in glDebugMessageInsert or glDebugMessageControl */ static GLboolean validate_params(struct gl_context *ctx, unsigned caller, @@ -543,8 +494,6 @@ validate_params(struct gl_context *ctx, unsigned caller, { #define INSERT 1 #define CONTROL 2 -#define INSERT_ARB 3 -#define CONTROL_ARB 4 switch(source) { case GL_DEBUG_SOURCE_APPLICATION_ARB: case GL_DEBUG_SOURCE_THIRD_PARTY_ARB: @@ -553,11 +502,15 @@ validate_params(struct gl_context *ctx, unsigned caller, case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: case GL_DEBUG_SOURCE_OTHER_ARB: - if (caller != INSERT || caller == INSERT_ARB) + if (caller != INSERT) break; + else + goto error; case GL_DONT_CARE: - if (caller == CONTROL || caller == CONTROL_ARB) + if (caller == CONTROL) break; + else + goto error; default: goto error; } @@ -569,14 +522,15 @@ validate_params(struct gl_context *ctx, unsigned caller, case GL_DEBUG_TYPE_PERFORMANCE_ARB: case GL_DEBUG_TYPE_PORTABILITY_ARB: case GL_DEBUG_TYPE_OTHER_ARB: - break; case GL_DEBUG_TYPE_MARKER: - /* this value is only valid for GL_KHR_debug functions */ - if (caller == CONTROL || caller == INSERT) - break; + break; + case GL_DEBUG_TYPE_PUSH_GROUP: + case GL_DEBUG_TYPE_POP_GROUP: case GL_DONT_CARE: - if (caller == CONTROL || caller == CONTROL_ARB) + if (caller == CONTROL) break; + else + goto error; default: goto error; } @@ -585,14 +539,13 @@ validate_params(struct gl_context *ctx, unsigned caller, case GL_DEBUG_SEVERITY_HIGH_ARB: case GL_DEBUG_SEVERITY_MEDIUM_ARB: case GL_DEBUG_SEVERITY_LOW_ARB: - break; case GL_DEBUG_SEVERITY_NOTIFICATION: - /* this value is only valid for GL_KHR_debug functions */ - if (caller == CONTROL || caller == INSERT) - break; + break; case GL_DONT_CARE: - if (caller == CONTROL || caller == CONTROL_ARB) + if (caller == CONTROL) break; + else + goto error; default: goto error; } @@ -706,44 +659,6 @@ control_app_messages(struct gl_context *ctx, GLenum esource, GLenum etype, /** - * This is a generic message control function for use by both - * glDebugMessageControlARB and glDebugMessageControl. - */ -static void -message_control(GLenum gl_source, GLenum gl_type, - GLenum gl_severity, - GLsizei count, const GLuint *ids, - GLboolean enabled, - unsigned caller, const char *callerstr) -{ - GET_CURRENT_CONTEXT(ctx); - - if (count < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "%s(count=%d : count must not be negative)", callerstr, - count); - return; - } - - if (!validate_params(ctx, caller, callerstr, gl_source, gl_type, - gl_severity)) - return; /* GL_INVALID_ENUM */ - - if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE - || gl_source == GL_DONT_CARE)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(When passing an array of ids, severity must be" - " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.", - callerstr); - return; - } - - control_app_messages(ctx, gl_source, gl_type, gl_severity, - count, ids, enabled); -} - - -/** * This is a generic message insert function. * Validation of source, type and severity parameters should be done * before calling this funtion. @@ -773,58 +688,6 @@ message_insert(GLenum source, GLenum type, GLuint id, } -/** - * This is a generic message insert function for use by both - * glGetDebugMessageLogARB and glGetDebugMessageLog. - */ -static GLuint -get_message_log(GLuint count, GLsizei logSize, GLenum *sources, - GLenum *types, GLenum *ids, GLenum *severities, - GLsizei *lengths, GLchar *messageLog, - unsigned caller, const char *callerstr) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint ret; - - if (!messageLog) - logSize = 0; - - if (logSize < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, - "%s(logSize=%d : logSize must not be negative)", callerstr, - logSize); - return 0; - } - - for (ret = 0; ret < count; ret++) { - GLsizei written = get_msg(ctx, sources, types, ids, severities, - logSize, messageLog, caller); - if (!written) - break; - - if (messageLog) { - messageLog += written; - logSize -= written; - } - if (lengths) { - *lengths = written; - lengths++; - } - - if (severities) - severities++; - if (sources) - sources++; - if (types) - types++; - if (ids) - ids++; - } - - return ret; -} - - static void do_nothing(GLuint key, void *data, void *userData) { @@ -887,22 +750,79 @@ _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources, GLenum *types, GLenum *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) { - const char *callerstr = "glGetDebugMessageLog"; + GET_CURRENT_CONTEXT(ctx); + GLuint ret; + + if (!messageLog) + logSize = 0; + + if (logSize < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetDebugMessageLog(logSize=%d : logSize must not be" + " negative)", logSize); + return 0; + } + + for (ret = 0; ret < count; ret++) { + GLsizei written = get_msg(ctx, sources, types, ids, severities, + logSize, messageLog); + if (!written) + break; + + if (messageLog) { + messageLog += written; + logSize -= written; + } + if (lengths) { + *lengths = written; + lengths++; + } - return get_message_log(count, logSize, sources, types, ids, severities, - lengths, messageLog, MESSAGE_LOG, callerstr); + if (severities) + severities++; + if (sources) + sources++; + if (types) + types++; + if (ids) + ids++; + } + + return ret; } void GLAPIENTRY -_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity, - GLsizei count, const GLuint *ids, - GLboolean enabled) +_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type, + GLenum gl_severity, GLsizei count, + const GLuint *ids, GLboolean enabled) { const char *callerstr = "glDebugMessageControl"; - message_control(source, type, severity, count, ids, - enabled, CONTROL, callerstr); + GET_CURRENT_CONTEXT(ctx); + + if (count < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(count=%d : count must not be negative)", callerstr, + count); + return; + } + + if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type, + gl_severity)) + return; /* GL_INVALID_ENUM */ + + if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE + || gl_source == GL_DONT_CARE)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(When passing an array of ids, severity must be" + " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.", + callerstr); + return; + } + + control_app_messages(ctx, gl_source, gl_type, gl_severity, + count, ids, enabled); } @@ -914,7 +834,6 @@ _mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam) if (debug) { debug->Callback = callback; debug->CallbackData = userParam; - debug->ARBCallback = GL_FALSE; } } @@ -1041,60 +960,6 @@ _mesa_PopDebugGroup(void) } -void GLAPIENTRY -_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, - GLenum severity, GLint length, - const GLcharARB *buf) -{ - const char *callerstr = "glDebugMessageInsertARB"; - - GET_CURRENT_CONTEXT(ctx); - - if (!validate_params(ctx, INSERT_ARB, callerstr, source, type, severity)) - return; /* GL_INVALID_ENUM */ - - message_insert(source, type, id, severity, length, buf, callerstr); -} - - -GLuint GLAPIENTRY -_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum *sources, - GLenum *types, GLenum *ids, GLenum *severities, - GLsizei *lengths, GLcharARB *messageLog) -{ - const char *callerstr = "glGetDebugMessageLogARB"; - - return get_message_log(count, logSize, sources, types, ids, severities, - lengths, messageLog, MESSAGE_LOG_ARB, callerstr); -} - - -void GLAPIENTRY -_mesa_DebugMessageControlARB(GLenum gl_source, GLenum gl_type, - GLenum gl_severity, - GLsizei count, const GLuint *ids, - GLboolean enabled) -{ - const char *callerstr = "glDebugMessageControlARB"; - - message_control(gl_source, gl_type, gl_severity, count, ids, - enabled, CONTROL_ARB, callerstr); -} - - -void GLAPIENTRY -_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, const void *userParam) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_debug_state *debug = _mesa_get_debug_state(ctx); - if (debug) { - debug->Callback = callback; - debug->CallbackData = userParam; - debug->ARBCallback = GL_TRUE; - } -} - - void _mesa_init_errors(struct gl_context *ctx) { diff --git a/mesalib/src/mesa/main/errors.h b/mesalib/src/mesa/main/errors.h index cd414e6b6..e0706e5b9 100644 --- a/mesalib/src/mesa/main/errors.h +++ b/mesalib/src/mesa/main/errors.h @@ -91,21 +91,6 @@ _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id, const char *msg, int len); void GLAPIENTRY -_mesa_DebugMessageInsertARB(GLenum source, GLenum type, GLuint id, - GLenum severity, GLint length, - const GLcharARB* buf); -GLuint GLAPIENTRY -_mesa_GetDebugMessageLogARB(GLuint count, GLsizei logSize, GLenum* sources, - GLenum* types, GLenum* ids, GLenum* severities, - GLsizei* lengths, GLcharARB* messageLog); -void GLAPIENTRY -_mesa_DebugMessageControlARB(GLenum source, GLenum type, GLenum severity, - GLsizei count, const GLuint *ids, - GLboolean enabled); -void GLAPIENTRY -_mesa_DebugMessageCallbackARB(GLDEBUGPROCARB callback, - const void *userParam); -void GLAPIENTRY _mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLint length, const GLchar* buf); diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index c46d70b20..a72284c9a 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -138,6 +138,7 @@ static const struct extension extension_table[] = { { "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 }, { "GL_ARB_shading_language_420pack", o(ARB_shading_language_420pack), GL, 2011 }, { "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 }, + { "GL_ARB_stencil_texturing", o(ARB_stencil_texturing), GL, 2012 }, { "GL_ARB_sync", o(ARB_sync), GL, 2003 }, { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 }, { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GLC, 2008 }, diff --git a/mesalib/src/mesa/main/format_pack.c b/mesalib/src/mesa/main/format_pack.c index 2772ff2d3..acab6cb8d 100644 --- a/mesalib/src/mesa/main/format_pack.c +++ b/mesalib/src/mesa/main/format_pack.c @@ -567,7 +567,7 @@ static void pack_ubyte_ARGB4444_REV(const GLubyte src[4], void *dst) { GLushort *d = ((GLushort *) dst); - *d = PACK_COLOR_4444(src[GCOMP], src[BCOMP], src[ACOMP], src[RCOMP]); + *d = PACK_COLOR_4444(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); } static void @@ -1044,8 +1044,8 @@ pack_ubyte_SRGB8(const GLubyte src[4], void *dst) { GLubyte *d = ((GLubyte *) dst); d[2] = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - d[1] = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - d[0] = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + d[1] = linear_ubyte_to_srgb_ubyte(src[GCOMP]); + d[0] = linear_ubyte_to_srgb_ubyte(src[BCOMP]); } static void @@ -1090,8 +1090,8 @@ pack_ubyte_SARGB8(const GLubyte src[4], void *dst) { GLuint *d = ((GLuint *) dst); GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte g = linear_ubyte_to_srgb_ubyte(src[RCOMP]); - GLubyte b = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); + GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); *d = PACK_COLOR_8888(src[ACOMP], r, g, b); } @@ -1108,6 +1108,31 @@ pack_float_SARGB8(const GLfloat src[4], void *dst) } +/* MESA_FORMAT_R8G8B8A8_SRGB */ + +static void +pack_ubyte_SABGR8(const GLubyte src[4], void *dst) +{ + GLuint *d = ((GLuint *) dst); + GLubyte r = linear_ubyte_to_srgb_ubyte(src[RCOMP]); + GLubyte g = linear_ubyte_to_srgb_ubyte(src[GCOMP]); + GLubyte b = linear_ubyte_to_srgb_ubyte(src[BCOMP]); + *d = PACK_COLOR_8888(src[ACOMP], b, g, r); +} + +static void +pack_float_SABGR8(const GLfloat src[4], void *dst) +{ + GLuint *d = ((GLuint *) dst); + GLubyte r, g, b, a; + r = linear_float_to_srgb_ubyte(src[RCOMP]); + g = linear_float_to_srgb_ubyte(src[GCOMP]); + b = linear_float_to_srgb_ubyte(src[BCOMP]); + UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); + *d = PACK_COLOR_8888(a, b, g, r); +} + + /* MESA_FORMAT_L_SRGB8 */ static void @@ -1880,6 +1905,20 @@ pack_float_SIGNED_RG1616(const GLfloat src[4], void *dst) *d = (r << 16) | (g & 0xffff); } +/* + * MESA_FORMAT_B8G8R8X8_SRGB + */ + +static void +pack_float_XRGB8888_SRGB(const GLfloat src[4], void *dst) +{ + GLuint *d = (GLuint *) dst; + GLubyte r = linear_float_to_srgb_ubyte(src[RCOMP]); + GLubyte g = linear_float_to_srgb_ubyte(src[GCOMP]); + GLubyte b = linear_float_to_srgb_ubyte(src[BCOMP]); + *d = PACK_COLOR_8888(127, r, g, b); +} + /** * Return a function that can pack a GLubyte rgba[4] color. */ @@ -1947,6 +1986,7 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format) table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_SRGB8; table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_SRGBA8; table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_SARGB8; + table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_ubyte_SABGR8; table[MESA_FORMAT_L_SRGB8] = pack_ubyte_SL8; table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_SLA8; /* n/a */ @@ -2034,6 +2074,8 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format) table[MESA_FORMAT_R10G10B10A2_UNORM] = pack_ubyte_ABGR2101010; + table[MESA_FORMAT_B8G8R8X8_SRGB] = NULL; + initialized = GL_TRUE; } @@ -2109,6 +2151,7 @@ _mesa_get_pack_float_rgba_function(mesa_format format) table[MESA_FORMAT_BGR_SRGB8] = pack_float_SRGB8; table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_SRGBA8; table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_SARGB8; + table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_float_SABGR8; table[MESA_FORMAT_L_SRGB8] = pack_float_SL8; table[MESA_FORMAT_L8A8_SRGB] = pack_float_SLA8; @@ -2197,6 +2240,8 @@ _mesa_get_pack_float_rgba_function(mesa_format format) table[MESA_FORMAT_G8R8_SNORM] = pack_float_SIGNED_RG88; table[MESA_FORMAT_G16R16_SNORM] = pack_float_SIGNED_RG1616; + table[MESA_FORMAT_B8G8R8X8_SRGB] = pack_float_XRGB8888_SRGB; + initialized = GL_TRUE; } diff --git a/mesalib/src/mesa/main/format_unpack.c b/mesalib/src/mesa/main/format_unpack.c index 276ba556a..2348ef605 100644 --- a/mesalib/src/mesa/main/format_unpack.c +++ b/mesalib/src/mesa/main/format_unpack.c @@ -267,10 +267,10 @@ unpack_ARGB4444_REV(const void *src, GLfloat dst[][4], GLuint n) const GLushort *s = ((const GLushort *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F); - dst[i][GCOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F); - dst[i][BCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F); - dst[i][ACOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F); + dst[i][RCOMP] = ((s[i] >> 4) & 0xf) * (1.0F / 15.0F); + dst[i][GCOMP] = ((s[i] >> 8) & 0xf) * (1.0F / 15.0F); + dst[i][BCOMP] = ((s[i] >> 12) & 0xf) * (1.0F / 15.0F); + dst[i][ACOMP] = ((s[i] ) & 0xf) * (1.0F / 15.0F); } } @@ -797,6 +797,19 @@ unpack_SARGB8(const void *src, GLfloat dst[][4], GLuint n) } static void +unpack_SABGR8(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = ((const GLuint *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][ACOMP] = UBYTE_TO_FLOAT( s[i] >> 24 ); /* linear! */ + } +} + +static void unpack_SL8(const void *src, GLfloat dst[][4], GLuint n) { const GLubyte *s = ((const GLubyte *) src); @@ -2313,6 +2326,19 @@ unpack_SIGNED_RG1616(const void *src, GLfloat dst[][4], GLuint n) } } +static void +unpack_XRGB8888_SRGB(const void *src, GLfloat dst[][4], GLuint n) +{ + const GLuint *s = ((const GLuint *) src); + GLuint i; + for (i = 0; i < n; i++) { + dst[i][RCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 16) & 0xff ); + dst[i][GCOMP] = _mesa_nonlinear_to_linear( (s[i] >> 8) & 0xff ); + dst[i][BCOMP] = _mesa_nonlinear_to_linear( (s[i] ) & 0xff ); + dst[i][ACOMP] = 1.0F; + } +} + /** * Return the unpacker function for the given format. */ @@ -2375,6 +2401,7 @@ get_unpack_rgba_function(mesa_format format) table[MESA_FORMAT_BGR_SRGB8] = unpack_SRGB8; table[MESA_FORMAT_A8B8G8R8_SRGB] = unpack_SRGBA8; table[MESA_FORMAT_B8G8R8A8_SRGB] = unpack_SARGB8; + table[MESA_FORMAT_R8G8B8A8_SRGB] = unpack_SABGR8; table[MESA_FORMAT_L_SRGB8] = unpack_SL8; table[MESA_FORMAT_L8A8_SRGB] = unpack_SLA8; table[MESA_FORMAT_SRGB_DXT1] = unpack_SRGB_DXT1; @@ -2530,6 +2557,8 @@ get_unpack_rgba_function(mesa_format format) table[MESA_FORMAT_G8R8_SNORM] = unpack_SIGNED_RG88; table[MESA_FORMAT_G16R16_SNORM] = unpack_SIGNED_RG1616; + table[MESA_FORMAT_B8G8R8X8_SRGB] = unpack_XRGB8888_SRGB; + initialized = GL_TRUE; } @@ -2738,10 +2767,10 @@ unpack_ubyte_ARGB4444_REV(const void *src, GLubyte dst[][4], GLuint n) const GLushort *s = ((const GLushort *) src); GLuint i; for (i = 0; i < n; i++) { - dst[i][RCOMP] = EXPAND_4_8((s[i] ) & 0xf); - dst[i][GCOMP] = EXPAND_4_8((s[i] >> 12) & 0xf); - dst[i][BCOMP] = EXPAND_4_8((s[i] >> 8) & 0xf); - dst[i][ACOMP] = EXPAND_4_8((s[i] >> 4) & 0xf); + dst[i][RCOMP] = EXPAND_4_8((s[i] >> 4) & 0xf); + dst[i][GCOMP] = EXPAND_4_8((s[i] >> 8) & 0xf); + dst[i][BCOMP] = EXPAND_4_8((s[i] >> 12) & 0xf); + dst[i][ACOMP] = EXPAND_4_8((s[i] ) & 0xf); } } diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c index f6c399ede..0cf97fa31 100644 --- a/mesalib/src/mesa/main/formats.c +++ b/mesalib/src/mesa/main/formats.c @@ -520,6 +520,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 }, { + MESA_FORMAT_R8G8B8A8_SRGB, + "MESA_FORMAT_R8G8B8A8_SRGB", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { MESA_FORMAT_L_SRGB8, "MESA_FORMAT_L_SRGB8", GL_LUMINANCE, @@ -1790,6 +1799,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 0, 0, 0, 0, 0, 1, 1, 4 }, + { + MESA_FORMAT_B8G8R8X8_SRGB, + "MESA_FORMAT_B8G8R8X8_SRGB", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, }; @@ -2025,6 +2043,7 @@ _mesa_get_format_color_encoding(mesa_format format) case MESA_FORMAT_BGR_SRGB8: case MESA_FORMAT_A8B8G8R8_SRGB: case MESA_FORMAT_B8G8R8A8_SRGB: + case MESA_FORMAT_R8G8B8A8_SRGB: case MESA_FORMAT_L_SRGB8: case MESA_FORMAT_L8A8_SRGB: case MESA_FORMAT_SRGB_DXT1: @@ -2035,6 +2054,7 @@ _mesa_get_format_color_encoding(mesa_format format) case MESA_FORMAT_ETC2_SRGB8: case MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC: case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: + case MESA_FORMAT_B8G8R8X8_SRGB: return GL_SRGB; default: return GL_LINEAR; @@ -2059,6 +2079,9 @@ _mesa_get_srgb_format_linear(mesa_format format) case MESA_FORMAT_B8G8R8A8_SRGB: format = MESA_FORMAT_B8G8R8A8_UNORM; break; + case MESA_FORMAT_R8G8B8A8_SRGB: + format = MESA_FORMAT_R8G8B8A8_UNORM; + break; case MESA_FORMAT_L_SRGB8: format = MESA_FORMAT_L_UNORM8; break; @@ -2089,6 +2112,9 @@ _mesa_get_srgb_format_linear(mesa_format format) case MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: format = MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1; break; + case MESA_FORMAT_B8G8R8X8_SRGB: + format = MESA_FORMAT_B8G8R8X8_UNORM; + break; default: break; } @@ -2563,6 +2589,7 @@ _mesa_format_to_type_and_comps(mesa_format format, return; case MESA_FORMAT_A8B8G8R8_SRGB: case MESA_FORMAT_B8G8R8A8_SRGB: + case MESA_FORMAT_R8G8B8A8_SRGB: *datatype = GL_UNSIGNED_BYTE; *comps = 4; return; @@ -2895,6 +2922,11 @@ _mesa_format_to_type_and_comps(mesa_format format, *comps = 2; return; + case MESA_FORMAT_B8G8R8X8_SRGB: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_COUNT: assert(0); return; @@ -2967,6 +2999,7 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format, return GL_FALSE; case MESA_FORMAT_R8G8B8A8_UNORM: + case MESA_FORMAT_R8G8B8A8_SRGB: if (format == GL_RGBA && type == GL_UNSIGNED_INT_8_8_8_8_REV && !swapBytes) return GL_TRUE; @@ -3448,6 +3481,9 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format, case MESA_FORMAT_G16R16_SNORM: return format == GL_RG && type == GL_SHORT && !littleEndian && !swapBytes; + + case MESA_FORMAT_B8G8R8X8_SRGB: + return GL_FALSE; } return GL_FALSE; diff --git a/mesalib/src/mesa/main/formats.h b/mesalib/src/mesa/main/formats.h index 3102584b6..a12fe4f08 100644 --- a/mesalib/src/mesa/main/formats.h +++ b/mesalib/src/mesa/main/formats.h @@ -333,6 +333,7 @@ typedef enum * R10G10B10A2_UNORM * G8R8_SINT * G16R16_SINT + * B8G8R8X8_SRGB * */ /*@{*/ @@ -418,6 +419,7 @@ typedef enum /* Type P formats */ MESA_FORMAT_A8B8G8R8_SRGB, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ MESA_FORMAT_B8G8R8A8_SRGB, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_R8G8B8A8_SRGB, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ /* Type A format(s) */ MESA_FORMAT_L_SRGB8, /* uchar[i] = L */ @@ -647,6 +649,8 @@ typedef enum MESA_FORMAT_G8R8_SNORM, /* RRRR RRRR GGGG GGGG */ MESA_FORMAT_G16R16_SNORM, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */ + MESA_FORMAT_B8G8R8X8_SRGB, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_COUNT } mesa_format; diff --git a/mesalib/src/mesa/main/hash_table.c b/mesalib/src/mesa/main/hash_table.c index 008b4cdbc..ad8f89852 100644 --- a/mesalib/src/mesa/main/hash_table.c +++ b/mesalib/src/mesa/main/hash_table.c @@ -119,7 +119,6 @@ _mesa_hash_table_create(void *mem_ctx, if (ht == NULL) return NULL; - ht->mem_ctx = mem_ctx; ht->size_index = 0; ht->size = hash_sizes[ht->size_index].size; ht->rehash = hash_sizes[ht->size_index].rehash; diff --git a/mesalib/src/mesa/main/hash_table.h b/mesalib/src/mesa/main/hash_table.h index ad1dae478..f51131aee 100644 --- a/mesalib/src/mesa/main/hash_table.h +++ b/mesalib/src/mesa/main/hash_table.h @@ -44,7 +44,6 @@ struct hash_entry { }; struct hash_table { - void *mem_ctx; struct hash_entry *table; bool (*key_equals_function)(const void *a, const void *b); const void *deleted_key; diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index bbc377280..e5f10baab 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1199,6 +1199,7 @@ struct gl_texture_object struct gl_sampler_object Sampler; GLenum DepthMode; /**< GL_ARB_depth_texture */ + bool StencilSampling; /**< Should we sample stencil instead of depth? */ GLfloat Priority; /**< in [0,1] */ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ @@ -3526,6 +3527,7 @@ struct gl_extensions GLboolean ARB_shading_language_packing; GLboolean ARB_shading_language_420pack; GLboolean ARB_shadow; + GLboolean ARB_stencil_texturing; GLboolean ARB_sync; GLboolean ARB_texture_border_clamp; GLboolean ARB_texture_buffer_object; @@ -3843,7 +3845,6 @@ struct gl_debug_state const void *CallbackData; GLboolean SyncOutput; GLboolean DebugOutput; - GLboolean ARBCallback; /* Used to track if current callback is of type ARB_debug_output or KHR_debug */ GLboolean Defaults[MAX_DEBUG_GROUP_STACK_DEPTH][MESA_DEBUG_SEVERITY_COUNT][MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT]; struct gl_debug_namespace Namespaces[MAX_DEBUG_GROUP_STACK_DEPTH][MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT]; struct gl_debug_msg Log[MAX_DEBUG_LOGGED_MESSAGES]; diff --git a/mesalib/src/mesa/main/set.c b/mesalib/src/mesa/main/set.c index dc3550c76..989e5dece 100644 --- a/mesalib/src/mesa/main/set.c +++ b/mesalib/src/mesa/main/set.c @@ -112,7 +112,6 @@ _mesa_set_create(void *mem_ctx, if (ht == NULL) return NULL; - ht->mem_ctx = mem_ctx; ht->size_index = 0; ht->size = hash_sizes[ht->size_index].size; ht->rehash = hash_sizes[ht->size_index].rehash; diff --git a/mesalib/src/mesa/main/streaming-load-memcpy.c b/mesalib/src/mesa/main/streaming-load-memcpy.c index d7147afdc..8427149c5 100644 --- a/mesalib/src/mesa/main/streaming-load-memcpy.c +++ b/mesalib/src/mesa/main/streaming-load-memcpy.c @@ -26,6 +26,7 @@ * */ +#ifdef __SSE4_1__ #include "main/macros.h" #include "main/streaming-load-memcpy.h" #include <smmintrin.h> @@ -83,3 +84,5 @@ _mesa_streaming_load_memcpy(void *restrict dst, void *restrict src, size_t len) memcpy(d, s, len); } } + +#endif diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 0519d221f..a6c3581bf 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1290,16 +1290,19 @@ clear_teximage_fields(struct gl_texture_image *img) * \param border image border. * \param internalFormat internal format. * \param format the actual hardware format (one of MESA_FORMAT_*) + * \param numSamples number of samples per texel, or zero for non-MS. + * \param fixedSampleLocations are sample locations fixed? * * Fills in the fields of \p img with the given information. * Note: width, height and depth include the border. */ -void -_mesa_init_teximage_fields(struct gl_context *ctx, - struct gl_texture_image *img, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat, - mesa_format format) +static void +init_teximage_fields_ms(struct gl_context *ctx, + struct gl_texture_image *img, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum internalFormat, + mesa_format format, + GLuint numSamples, GLboolean fixedSampleLocations) { GLenum target; ASSERT(img); @@ -1397,6 +1400,20 @@ _mesa_init_teximage_fields(struct gl_context *ctx, _mesa_get_tex_max_num_levels(target, img->Width2, img->Height2, img->Depth2); img->TexFormat = format; + img->NumSamples = numSamples; + img->FixedSampleLocations = fixedSampleLocations; +} + + +void +_mesa_init_teximage_fields(struct gl_context *ctx, + struct gl_texture_image *img, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum internalFormat, + mesa_format format) +{ + init_teximage_fields_ms(ctx, img, width, height, depth, border, + internalFormat, format, 0, GL_TRUE); } @@ -2039,6 +2056,8 @@ texture_error_check( struct gl_context *ctx, GLint depth, GLint border ) { GLboolean colorFormat; + GLboolean is_format_depth_or_depthstencil; + GLboolean is_internalFormat_depth_or_depthstencil; GLenum err; /* Even though there are no color-index textures, we still have to support @@ -2129,11 +2148,18 @@ texture_error_check( struct gl_context *ctx, } /* make sure internal format and format basically agree */ + is_internalFormat_depth_or_depthstencil = + _mesa_is_depth_format(internalFormat) || + _mesa_is_depthstencil_format(internalFormat); + + is_format_depth_or_depthstencil = + _mesa_is_depth_format(format) || + _mesa_is_depthstencil_format(format); + colorFormat = _mesa_is_color_format(format); if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || - (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || + (is_internalFormat_depth_or_depthstencil != is_format_depth_or_depthstencil) || (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || - (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(incompatible internalFormat = %s, format = %s)", @@ -4420,15 +4446,13 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, if (_mesa_is_proxy_texture(target)) { if (dimensionsOK && sizeOK) { - _mesa_init_teximage_fields(ctx, texImage, - width, height, depth, 0, internalformat, texFormat); - texImage->NumSamples = samples; - texImage->FixedSampleLocations = fixedsamplelocations; + init_teximage_fields_ms(ctx, texImage, width, height, depth, 0, + internalformat, texFormat, + samples, fixedsamplelocations); } else { /* clear all image fields */ - _mesa_init_teximage_fields(ctx, texImage, - 0, 0, 0, 0, GL_NONE, MESA_FORMAT_NONE); + clear_teximage_fields(texImage); } } else { @@ -4452,11 +4476,9 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, ctx->Driver.FreeTextureImageBuffer(ctx, texImage); - _mesa_init_teximage_fields(ctx, texImage, - width, height, depth, 0, internalformat, texFormat); - - texImage->NumSamples = samples; - texImage->FixedSampleLocations = fixedsamplelocations; + init_teximage_fields_ms(ctx, texImage, width, height, depth, 0, + internalformat, texFormat, + samples, fixedsamplelocations); if (width > 0 && height > 0 && depth > 0) { if (!ctx->Driver.AllocTextureStorage(ctx, texObj, 1, diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 3375fe36b..8bdbb08c8 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -148,6 +148,7 @@ _mesa_initialize_texture_object( struct gl_context *ctx, obj->Sampler.CompareMode = GL_NONE; /* ARB_shadow */ obj->Sampler.CompareFunc = GL_LEQUAL; /* ARB_shadow */ obj->DepthMode = ctx->API == API_OPENGL_CORE ? GL_RED : GL_LUMINANCE; + obj->StencilSampling = false; obj->Sampler.CubeMapSeamless = GL_FALSE; obj->Swizzle[0] = GL_RED; obj->Swizzle[1] = GL_GREEN; @@ -280,6 +281,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Sampler.CompareFunc = src->Sampler.CompareFunc; dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless; dest->DepthMode = src->DepthMode; + dest->StencilSampling = src->StencilSampling; dest->Sampler.sRGBDecode = src->Sampler.sRGBDecode; dest->_MaxLevel = src->_MaxLevel; dest->_MaxLambda = src->_MaxLambda; diff --git a/mesalib/src/mesa/main/texobj.h b/mesalib/src/mesa/main/texobj.h index a4573b399..a9de73fff 100644 --- a/mesalib/src/mesa/main/texobj.h +++ b/mesalib/src/mesa/main/texobj.h @@ -114,6 +114,20 @@ _mesa_is_texture_complete(const struct gl_texture_object *texObj, return GL_FALSE; } + /* From the ARB_stencil_texturing specification: + * "Add a new bullet point for the conditions that cause the texture + * to not be complete: + * + * * The internal format of the texture is DEPTH_STENCIL, the + * DEPTH_STENCIL_TEXTURE_MODE for the texture is STENCIL_INDEX and either + * the magnification filter or the minification filter is not NEAREST." + */ + if (texObj->StencilSampling && + texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL && + (sampler->MagFilter != GL_NEAREST || sampler->MinFilter != GL_NEAREST)) { + return GL_FALSE; + } + if (_mesa_is_mipmap_filter(sampler)) return texObj->_MipmapComplete; else diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index bbdbc2763..bfb2e1b9f 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -451,6 +451,20 @@ set_tex_parameteri(struct gl_context *ctx, } goto invalid_pname; + case GL_DEPTH_STENCIL_TEXTURE_MODE: + if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_stencil_texturing) { + bool stencil = params[0] == GL_STENCIL_INDEX; + if (!stencil && params[0] != GL_DEPTH_COMPONENT) + goto invalid_param; + + if (texObj->StencilSampling == stencil) + return GL_FALSE; + + texObj->StencilSampling = stencil; + return GL_TRUE; + } + goto invalid_pname; + case GL_TEXTURE_CROP_RECT_OES: if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture) goto invalid_pname; @@ -707,6 +721,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_TEXTURE_COMPARE_MODE_ARB: case GL_TEXTURE_COMPARE_FUNC_ARB: case GL_DEPTH_TEXTURE_MODE_ARB: + case GL_DEPTH_STENCIL_TEXTURE_MODE: case GL_TEXTURE_SRGB_DECODE_EXT: case GL_TEXTURE_CUBE_MAP_SEAMLESS: case GL_TEXTURE_SWIZZLE_R_EXT: @@ -762,6 +777,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) case GL_TEXTURE_COMPARE_MODE_ARB: case GL_TEXTURE_COMPARE_FUNC_ARB: case GL_DEPTH_TEXTURE_MODE_ARB: + case GL_DEPTH_STENCIL_TEXTURE_MODE: case GL_TEXTURE_SRGB_DECODE_EXT: case GL_TEXTURE_CUBE_MAP_SEAMLESS: { @@ -1038,9 +1054,16 @@ get_tex_level_parameter_image(struct gl_context *ctx, img = _mesa_select_tex_image(ctx, texObj, target, level); if (!img || img->TexFormat == MESA_FORMAT_NONE) { - /* undefined texture image */ - if (pname == GL_TEXTURE_COMPONENTS) - *params = 1; + /* In case of undefined texture image return the default values. + * + * From OpenGL 4.0 spec, page 398: + * "The initial internal format of a texel array is RGBA + * instead of 1. TEXTURE_COMPONENTS is deprecated; always + * use TEXTURE_INTERNAL_FORMAT." + */ + + if (pname == GL_TEXTURE_INTERNAL_FORMAT) + *params = GL_RGBA; else *params = 0; return; @@ -1452,6 +1475,12 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) goto invalid_pname; *params = (GLfloat) obj->DepthMode; break; + case GL_DEPTH_STENCIL_TEXTURE_MODE: + if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing) + goto invalid_pname; + *params = (GLfloat) + (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); + break; case GL_TEXTURE_LOD_BIAS: if (_mesa_is_gles(ctx)) goto invalid_pname; @@ -1666,6 +1695,12 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) goto invalid_pname; *params = (GLint) obj->DepthMode; break; + case GL_DEPTH_STENCIL_TEXTURE_MODE: + if (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_stencil_texturing) + goto invalid_pname; + *params = (GLint) + (obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT); + break; case GL_TEXTURE_LOD_BIAS: if (_mesa_is_gles(ctx)) goto invalid_pname; diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c index 3e22a0b46..557703d01 100644 --- a/mesalib/src/mesa/main/texstore.c +++ b/mesalib/src/mesa/main/texstore.c @@ -3290,10 +3290,20 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) mesa_format newDstFormat; GLboolean k; - ASSERT(dstFormat == MESA_FORMAT_B8G8R8A8_SRGB); - - /* reuse normal rgba texstore code */ - newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM; + switch (dstFormat) { + case MESA_FORMAT_B8G8R8A8_SRGB: + newDstFormat = MESA_FORMAT_B8G8R8A8_UNORM; + break; + case MESA_FORMAT_R8G8B8A8_SRGB: + newDstFormat = MESA_FORMAT_R8G8B8A8_UNORM; + break; + case MESA_FORMAT_B8G8R8X8_SRGB: + newDstFormat = MESA_FORMAT_B8G8R8X8_UNORM; + break; + default: + ASSERT(0); + return GL_FALSE; + } k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, newDstFormat, @@ -3859,6 +3869,8 @@ _mesa_get_texstore_func(mesa_format format) table[MESA_FORMAT_G8R8_SNORM] = _mesa_texstore_snorm88; table[MESA_FORMAT_G16R16_SNORM] = _mesa_texstore_snorm1616; + table[MESA_FORMAT_B8G8R8X8_SRGB] = _mesa_texstore_sargb8; + initialized = GL_TRUE; } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 44db2cbcd..b4b6fa9be 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -569,8 +569,8 @@ void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; - /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ - const GLboolean integer = GL_TRUE; + /* this is the same type that glEdgeFlag uses */ + const GLboolean integer = GL_FALSE; GET_CURRENT_CONTEXT(ctx); FLUSH_VERTICES(ctx, 0); diff --git a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c index c08d91297..4c4f839d1 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/mesalib/src/mesa/state_tracker/st_atom_framebuffer.c @@ -73,8 +73,8 @@ update_framebuffer_state( struct st_context *st ) strb = st_renderbuffer(fb->_ColorDrawBuffers[i]); if (strb) { - if (strb->is_rtt || - (strb->texture && util_format_is_srgb(strb->texture->format))) { + if (strb->is_rtt || (strb->texture && + _mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB)) { /* rendering to a GL texture, may have to update surface */ st_update_renderbuffer_surface(st, strb); } diff --git a/mesalib/src/mesa/state_tracker/st_atom_scissor.c b/mesalib/src/mesa/state_tracker/st_atom_scissor.c index a19ade1fa..b72030944 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_scissor.c +++ b/mesalib/src/mesa/state_tracker/st_atom_scissor.c @@ -85,7 +85,7 @@ update_scissor( struct st_context *st ) scissor[i].maxy = maxy; } - if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor)) != 0) { + if (memcmp(&scissor[i], &st->state.scissor[i], sizeof(scissor[0])) != 0) { /* state has changed */ st->state.scissor[i] = scissor[i]; /* struct copy */ changed = true; diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 6449c62a8..ce8d91514 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -295,7 +295,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) strb->Base.Format = st_pipe_format_to_mesa_format(format); strb->Base._BaseFormat = _mesa_get_format_base_format(strb->Base.Format); strb->software = sw; - + switch (format) { case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: @@ -307,6 +307,16 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) case PIPE_FORMAT_X8R8G8B8_UNORM: strb->Base.InternalFormat = GL_RGB8; break; + case PIPE_FORMAT_R8G8B8A8_SRGB: + case PIPE_FORMAT_B8G8R8A8_SRGB: + case PIPE_FORMAT_A8R8G8B8_SRGB: + strb->Base.InternalFormat = GL_SRGB8_ALPHA8; + break; + case PIPE_FORMAT_R8G8B8X8_SRGB: + case PIPE_FORMAT_B8G8R8X8_SRGB: + case PIPE_FORMAT_X8R8G8B8_SRGB: + strb->Base.InternalFormat = GL_SRGB8; + break; case PIPE_FORMAT_B5G5R5A1_UNORM: strb->Base.InternalFormat = GL_RGB5_A1; break; @@ -401,8 +411,17 @@ st_update_renderbuffer_surface(struct st_context *st, int rtt_width = strb->Base.Width; int rtt_height = strb->Base.Height; int rtt_depth = strb->Base.Depth; - enum pipe_format format = st->ctx->Color.sRGBEnabled ? resource->format : - util_format_linear(resource->format); + /* + * For winsys fbo, it is possible that the renderbuffer is sRGB-capable but + * the format of strb->texture is linear (because we have no control over + * the format). Check strb->Base.Format instead of strb->texture->format + * to determine if the rb is sRGB-capable. + */ + boolean enable_srgb = (st->ctx->Color.sRGBEnabled && + _mesa_get_format_color_encoding(strb->Base.Format) == GL_SRGB); + enum pipe_format format = (enable_srgb) ? + util_format_srgb(resource->format) : + util_format_linear(resource->format); unsigned first_layer, last_layer, level; if (resource->target == PIPE_TEXTURE_1D_ARRAY) { diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 5f951eb02..a55ee3079 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -121,6 +121,8 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat) return PIPE_FORMAT_Z32_FLOAT_S8X24_UINT; case MESA_FORMAT_YCBCR: return PIPE_FORMAT_UYVY; + case MESA_FORMAT_YCBCR_REV: + return PIPE_FORMAT_YUYV; case MESA_FORMAT_RGB_DXT1: return PIPE_FORMAT_DXT1_RGB; case MESA_FORMAT_RGBA_DXT1: @@ -147,6 +149,8 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat) return PIPE_FORMAT_A8B8G8R8_SRGB; case MESA_FORMAT_B8G8R8A8_SRGB: return PIPE_FORMAT_B8G8R8A8_SRGB; + case MESA_FORMAT_R8G8B8A8_SRGB: + return PIPE_FORMAT_R8G8B8A8_SRGB; case MESA_FORMAT_RGBA_FLOAT32: return PIPE_FORMAT_R32G32B32A32_FLOAT; case MESA_FORMAT_RGBA_FLOAT16: @@ -393,6 +397,9 @@ st_mesa_format_to_pipe_format(mesa_format mesaFormat) case MESA_FORMAT_RGBX_SINT32: return PIPE_FORMAT_R32G32B32X32_SINT; + case MESA_FORMAT_B8G8R8X8_SRGB: + return PIPE_FORMAT_B8G8R8X8_SRGB; + default: return PIPE_FORMAT_NONE; } @@ -748,14 +755,47 @@ st_pipe_format_to_mesa_format(enum pipe_format format) case PIPE_FORMAT_R32G32B32X32_SINT: return MESA_FORMAT_RGBX_SINT32; + case PIPE_FORMAT_B8G8R8X8_SRGB: + return MESA_FORMAT_B8G8R8X8_SRGB; + case PIPE_FORMAT_R8G8B8A8_SRGB: + return MESA_FORMAT_R8G8B8A8_SRGB; + default: - assert(0); return MESA_FORMAT_NONE; } } /** + * Debug only: check that the two functions above correctly map + * Mesa formats to Gallium formats and back again. + */ +static void +test_format_conversion(void) +{ + GLuint i; + + /* test all Mesa formats */ + for (i = 1; i < MESA_FORMAT_COUNT; i++) { + enum pipe_format pf = st_mesa_format_to_pipe_format(i); + if (pf != PIPE_FORMAT_NONE) { + mesa_format mf = st_pipe_format_to_mesa_format(pf); + assert(mf == i); + } + } + + /* Test all Gallium formats */ + for (i = 1; i < PIPE_FORMAT_COUNT; i++) { + mesa_format mf = st_pipe_format_to_mesa_format(i); + if (mf != MESA_FORMAT_NONE) { + enum pipe_format pf = st_mesa_format_to_pipe_format(mf); + assert(pf == i); + } + } +} + + +/** * Map GL texture formats to Gallium pipe formats. */ struct format_mapping @@ -1006,7 +1046,8 @@ static const struct format_mapping format_map[] = { /* sRGB formats */ { { GL_SRGB_EXT, GL_SRGB8_EXT, 0 }, - { PIPE_FORMAT_R8G8B8X8_SRGB, DEFAULT_SRGBA_FORMATS } + { PIPE_FORMAT_R8G8B8X8_SRGB, PIPE_FORMAT_B8G8R8X8_SRGB, + DEFAULT_SRGBA_FORMATS } }, { { GL_SRGB_ALPHA_EXT, GL_SRGB8_ALPHA8_EXT, 0 }, @@ -1015,7 +1056,7 @@ static const struct format_mapping format_map[] = { { { GL_COMPRESSED_SRGB_EXT, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT, 0 }, { PIPE_FORMAT_DXT1_SRGB, PIPE_FORMAT_R8G8B8X8_SRGB, - DEFAULT_SRGBA_FORMATS } + PIPE_FORMAT_B8G8R8X8_SRGB, DEFAULT_SRGBA_FORMATS } }, { { GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, 0 }, @@ -1630,6 +1671,18 @@ st_choose_format(struct st_context *st, GLenum internalFormat, int i, j; enum pipe_format pf; +#ifdef DEBUG + { + static boolean firstCall = TRUE; + if (firstCall) { + test_format_conversion(); + firstCall = FALSE; + } + } +#else + (void) test_format_conversion; +#endif + /* can't render to compressed formats at this time */ if (_mesa_is_compressed_format(st->ctx, internalFormat) && (bindings & ~PIPE_BIND_SAMPLER_VIEW)) { diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c index 6a776a8a2..314d34232 100644 --- a/mesalib/src/mesa/state_tracker/st_manager.c +++ b/mesalib/src/mesa/state_tracker/st_manager.c @@ -302,6 +302,8 @@ st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, break; default: format = stfb->iface->visual->color_format; + if (stfb->Base.Visual.sRGBCapable) + format = util_format_srgb(format); sw = FALSE; break; } @@ -400,7 +402,8 @@ st_visual_to_context_mode(const struct st_visual *visual, * Create a framebuffer from a manager interface. */ static struct st_framebuffer * -st_framebuffer_create(struct st_framebuffer_iface *stfbi) +st_framebuffer_create(struct st_context *st, + struct st_framebuffer_iface *stfbi) { struct st_framebuffer *stfb; struct gl_config mode; @@ -414,6 +417,38 @@ st_framebuffer_create(struct st_framebuffer_iface *stfbi) return NULL; st_visual_to_context_mode(stfbi->visual, &mode); + + /* + * For desktop GL, sRGB framebuffer write is controlled by both the + * capability of the framebuffer and GL_FRAMEBUFFER_SRGB. We should + * advertise the capability when the pipe driver (and core Mesa) supports + * it so that applications can enable sRGB write when they want to. + * + * This is not to be confused with GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. When + * the attribute is GLX_TRUE, it tells the st manager to pick a color + * format such that util_format_srgb(visual->color_format) can be supported + * by the pipe driver. We still need to advertise the capability here. + * + * For GLES, however, sRGB framebuffer write is controlled only by the + * capability of the framebuffer. There is GL_EXT_sRGB_write_control to + * give applications the control back, but sRGB write is still enabled by + * default. To avoid unexpected results, we should not advertise the + * capability. This could change when we add support for + * EGL_KHR_gl_colorspace. + */ + if (_mesa_is_desktop_gl(st->ctx)) { + struct pipe_screen *screen = st->pipe->screen; + const enum pipe_format srgb_format = + util_format_srgb(stfbi->visual->color_format); + + if (srgb_format != PIPE_FORMAT_NONE && + st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE && + screen->is_format_supported(screen, srgb_format, + PIPE_TEXTURE_2D, stfbi->visual->samples, + PIPE_BIND_RENDER_TARGET)) + mode.sRGBCapable = GL_TRUE; + } + _mesa_initialize_window_framebuffer(&stfb->Base, &mode); stfb->iface = stfbi; @@ -677,7 +712,8 @@ st_api_get_current(struct st_api *stapi) } static struct st_framebuffer * -st_framebuffer_reuse_or_create(struct gl_framebuffer *fb, +st_framebuffer_reuse_or_create(struct st_context *st, + struct gl_framebuffer *fb, struct st_framebuffer_iface *stfbi) { struct st_framebuffer *cur = st_ws_framebuffer(fb), *stfb = NULL; @@ -690,7 +726,7 @@ st_framebuffer_reuse_or_create(struct gl_framebuffer *fb, } else { /* create a new one */ - stfb = st_framebuffer_create(stfbi); + stfb = st_framebuffer_create(st, stfbi); } return stfb; @@ -709,12 +745,12 @@ st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, if (st) { /* reuse or create the draw fb */ - stdraw = st_framebuffer_reuse_or_create(st->ctx->WinSysDrawBuffer, - stdrawi); + stdraw = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysDrawBuffer, stdrawi); if (streadi != stdrawi) { /* do the same for the read fb */ - stread = st_framebuffer_reuse_or_create(st->ctx->WinSysReadBuffer, - streadi); + stread = st_framebuffer_reuse_or_create(st, + st->ctx->WinSysReadBuffer, streadi); } else { stread = NULL; diff --git a/mesalib/src/mesa/swrast/s_texfetch.c b/mesalib/src/mesa/swrast/s_texfetch.c index b620748c9..8ba75348f 100644 --- a/mesalib/src/mesa/swrast/s_texfetch.c +++ b/mesalib/src/mesa/swrast/s_texfetch.c @@ -437,6 +437,12 @@ texfetch_funcs[] = fetch_texel_3d_sargb8 }, { + MESA_FORMAT_R8G8B8A8_SRGB, + fetch_texel_1d_sabgr8, + fetch_texel_2d_sabgr8, + fetch_texel_3d_sabgr8 + }, + { MESA_FORMAT_L_SRGB8, fetch_texel_1d_sl8, fetch_texel_2d_sl8, @@ -1304,6 +1310,12 @@ texfetch_funcs[] = NULL, NULL }, + { + MESA_FORMAT_B8G8R8X8_SRGB, + NULL, + NULL, + NULL + }, }; diff --git a/mesalib/src/mesa/swrast/s_texfetch_tmp.h b/mesalib/src/mesa/swrast/s_texfetch_tmp.h index 806f0fd1a..8821125a0 100644 --- a/mesalib/src/mesa/swrast/s_texfetch_tmp.h +++ b/mesalib/src/mesa/swrast/s_texfetch_tmp.h @@ -611,10 +611,10 @@ static void FETCH(f_argb4444_rev)( const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) { const GLushort s = *TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - texel[RCOMP] = ((s ) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); + texel[RCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); + texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); + texel[BCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); + texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F); } @@ -1015,6 +1015,19 @@ static void FETCH(sargb8)(const struct swrast_texture_image *texImage, +/* Fetch texel from 1D, 2D or 3D sabgr8 texture, return 4 GLfloats */ +static void FETCH(sabgr8)(const struct swrast_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = nonlinear_to_linear( (s ) & 0xff ); + texel[GCOMP] = nonlinear_to_linear( (s >> 8) & 0xff ); + texel[BCOMP] = nonlinear_to_linear( (s >> 16) & 0xff ); + texel[ACOMP] = UBYTE_TO_FLOAT( (s >> 24) ); /* linear! */ +} + + + /* Fetch texel from 1D, 2D or 3D sl8 texture, return 4 GLfloats */ static void FETCH(sl8)(const struct swrast_texture_image *texImage, GLint i, GLint j, GLint k, GLfloat *texel ) |