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author | marha <marha@users.sourceforge.net> | 2012-06-21 08:11:16 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-06-21 08:11:16 +0200 |
commit | 478ec8cab167e7d8be4973fc3f8d425b1baa4496 (patch) | |
tree | 0b05eb5a0e3a989a66baff04a954db416444f7c5 /mesalib/src/mesa | |
parent | 62d040da7ea0a76d48014b5247d98b428ca50a15 (diff) | |
parent | da6ea6d64418710cbf7e0639dfefd2d856d53f1a (diff) | |
download | vcxsrv-478ec8cab167e7d8be4973fc3f8d425b1baa4496.tar.gz vcxsrv-478ec8cab167e7d8be4973fc3f8d425b1baa4496.tar.bz2 vcxsrv-478ec8cab167e7d8be4973fc3f8d425b1baa4496.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r-- | mesalib/src/mesa/main/dd.h | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/main/dlist.c | 45 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/main/vtxfmt.c | 3 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_drawpixels.c | 41 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_draw.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_extensions.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 49 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo.h | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_api.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_exec_array.c | 114 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_save_api.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/vbo/vbo_split_inplace.c | 6 |
14 files changed, 217 insertions, 60 deletions
diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 1582a8c81..5bcf36bfa 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -1029,12 +1029,22 @@ typedef struct { const GLint *basevertex); void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); + void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, + GLsizei count, GLsizei primcount, + GLuint baseinstance); void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount); + void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, + GLsizei primcount, GLuint baseinstance); void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount, GLint basevertex); + void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, + GLenum type, const GLvoid *indices, + GLsizei primcount, GLint basevertex, + GLuint baseinstance); void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint name); /*@}*/ diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index e04f7ae6b..a0d84cfdc 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -1337,6 +1337,46 @@ save_DrawElementsInstancedBaseVertexARB(GLenum mode, "glDrawElementsInstancedBaseVertex() during display list compile"); } +/* GL_ARB_base_instance. */ +static void GLAPIENTRY +save_DrawArraysInstancedBaseInstance(GLenum mode, + GLint first, + GLsizei count, + GLsizei primcount, + GLuint baseinstance) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawArraysInstancedBaseInstance() during display list compile"); +} + +static void APIENTRY +save_DrawElementsInstancedBaseInstance(GLenum mode, + GLsizei count, + GLenum type, + const void *indices, + GLsizei primcount, + GLuint baseinstance) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawElementsInstancedBaseInstance() during display list compile"); +} + +static void APIENTRY +save_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, + GLsizei count, + GLenum type, + const void *indices, + GLsizei primcount, + GLint basevertex, + GLuint baseinstance) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDrawElementsInstancedBaseVertexBaseInstance() during display list compile"); +} + static void invalidate_saved_current_state( struct gl_context *ctx ) { GLint i; @@ -10816,6 +10856,11 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) /* GL_ARB_draw_elements_base_vertex */ vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB; + /* GL_ARB_base_instance */ + vfmt->DrawArraysInstancedBaseInstance = save_DrawArraysInstancedBaseInstance; + vfmt->DrawElementsInstancedBaseInstance = save_DrawElementsInstancedBaseInstance; + vfmt->DrawElementsInstancedBaseVertexBaseInstance = save_DrawElementsInstancedBaseVertexBaseInstance; + /* The driver is required to implement these as * 1) They can probably do a better job. * 2) A lot of new mechanisms would have to be added to this module diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 0e8178397..079316145 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -78,6 +78,7 @@ struct extension { static const struct extension extension_table[] = { /* ARB Extensions */ { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL, 2009 }, + { "GL_ARB_base_instance", o(ARB_base_instance), GL, 2011 }, { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL, 2009 }, { "GL_ARB_color_buffer_float", o(ARB_color_buffer_float), GL, 2004 }, { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL, 2008 }, diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 3d18b7c48..d52ab151a 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -2869,6 +2869,7 @@ struct gl_extensions GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */ GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */ GLboolean ARB_ES2_compatibility; + GLboolean ARB_base_instance; GLboolean ARB_blend_func_extended; GLboolean ARB_color_buffer_float; GLboolean ARB_conservative_depth; diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index 6fb016b9e..a27596a98 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -105,8 +105,11 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced); + SET_DrawArraysInstancedBaseInstance(tab, vfmt->DrawArraysInstancedBaseInstance); SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced); + SET_DrawElementsInstancedBaseInstance(tab, vfmt->DrawElementsInstancedBaseInstance); SET_DrawElementsInstancedBaseVertex(tab, vfmt->DrawElementsInstancedBaseVertex); + SET_DrawElementsInstancedBaseVertexBaseInstance(tab, vfmt->DrawElementsInstancedBaseVertexBaseInstance); SET_DrawTransformFeedback(tab, vfmt->DrawTransformFeedback); /* GL_NV_vertex_program */ diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c index d3f8d1368..2bcbada4f 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c @@ -1056,6 +1056,28 @@ get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth, /** + * Clamp glDrawPixels width and height to the maximum texture size. + */ +static void +clamp_size(struct pipe_context *pipe, GLsizei *width, GLsizei *height, + struct gl_pixelstore_attrib *unpack) +{ + const unsigned maxSize = + 1 << (pipe->screen->get_param(pipe->screen, + PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); + + if (*width > maxSize) { + if (unpack->RowLength == 0) + unpack->RowLength = *width; + *width = maxSize; + } + if (*height > maxSize) { + *height = maxSize; + } +} + + +/** * Called via ctx->Driver.DrawPixels() */ static void @@ -1072,6 +1094,20 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, struct pipe_sampler_view *sv[2]; int num_sampler_view = 1; struct st_fp_variant *fpv; + struct gl_pixelstore_attrib clippedUnpack; + + /* Mesa state should be up to date by now */ + assert(ctx->NewState == 0x0); + + st_validate_state(st); + + /* Limit the size of the glDrawPixels to the max texture size. + * Strictly speaking, that's not correct but since we don't handle + * larger images yet, this is better than crashing. + */ + clippedUnpack = *unpack; + unpack = &clippedUnpack; + clamp_size(st->pipe, &width, &height, &clippedUnpack); if (format == GL_DEPTH_STENCIL) write_stencil = write_depth = GL_TRUE; @@ -1088,11 +1124,6 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y, return; } - /* Mesa state should be up to date by now */ - assert(ctx->NewState == 0x0); - - st_validate_state(st); - /* * Get vertex/fragment shaders */ diff --git a/mesalib/src/mesa/state_tracker/st_draw.c b/mesalib/src/mesa/state_tracker/st_draw.c index db8caa566..4dc09e7fb 100644 --- a/mesalib/src/mesa/state_tracker/st_draw.c +++ b/mesalib/src/mesa/state_tracker/st_draw.c @@ -246,6 +246,7 @@ st_draw_vbo(struct gl_context *ctx, info.mode = translate_prim( ctx, prims[i].mode ); info.start = prims[i].start; info.count = prims[i].count; + info.start_instance = prims[i].base_instance; info.instance_count = prims[i].num_instances; info.index_bias = prims[i].basevertex; if (!ib) { diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index a9071f58c..dacad9bfb 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -222,6 +222,7 @@ void st_init_limits(struct st_context *st) options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536); else options->MaxUnrollIterations = 255; /* SM3 limit */ + options->LowerClipDistance = true; } /* PIPE_SHADER_CAP_MAX_INPUTS for the FS specifies the maximum number @@ -337,6 +338,7 @@ void st_init_extensions(struct st_context *st) GLboolean *extensions = (GLboolean *) &ctx->Extensions; static const struct st_extension_cap_mapping cap_mapping[] = { + { o(ARB_base_instance), PIPE_CAP_START_INSTANCE }, { o(ARB_depth_clamp), PIPE_CAP_DEPTH_CLIP_DISABLE }, { o(ARB_depth_texture), PIPE_CAP_TEXTURE_SHADOW_MAP }, { o(ARB_draw_buffers_blend), PIPE_CAP_INDEP_BLEND_FUNC }, diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 5802b52b7..b6abe84ac 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -304,7 +304,6 @@ public: int samplers_used; bool indirect_addr_temps; bool indirect_addr_consts; - int num_clip_distances; int glsl_version; bool native_integers; @@ -2825,7 +2824,6 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor() samplers_used = 0; indirect_addr_temps = false; indirect_addr_consts = false; - num_clip_distances = 0; glsl_version = 0; native_integers = false; mem_ctx = ralloc_context(NULL); @@ -4593,17 +4591,9 @@ st_translate_program( } for (i = 0; i < numOutputs; i++) { - if (outputSemanticName[i] == TGSI_SEMANTIC_CLIPDIST) { - int mask = ((1 << (program->num_clip_distances - 4*outputSemanticIndex[i])) - 1) & TGSI_WRITEMASK_XYZW; - t->outputs[i] = ureg_DECL_output_masked(ureg, - outputSemanticName[i], - outputSemanticIndex[i], - mask); - } else { - t->outputs[i] = ureg_DECL_output(ureg, - outputSemanticName[i], - outputSemanticIndex[i]); - } + t->outputs[i] = ureg_DECL_output(ureg, + outputSemanticName[i], + outputSemanticIndex[i]); } if (passthrough_edgeflags) emit_edgeflags(t); @@ -4759,8 +4749,7 @@ out: static struct gl_program * get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_program, - struct gl_shader *shader, - int num_clip_distances) + struct gl_shader *shader) { glsl_to_tgsi_visitor* v = new glsl_to_tgsi_visitor(); struct gl_program *prog; @@ -4800,7 +4789,6 @@ get_mesa_program(struct gl_context *ctx, v->options = options; v->glsl_version = ctx->Const.GLSLVersion; v->native_integers = ctx->Const.NativeIntegers; - v->num_clip_distances = num_clip_distances; _mesa_generate_parameters_list_for_uniforms(shader_program, shader, prog->Parameters); @@ -4925,25 +4913,6 @@ get_mesa_program(struct gl_context *ctx, return prog; } -/** - * Searches through the IR for a declaration of gl_ClipDistance and returns the - * declared size of the gl_ClipDistance array. Returns 0 if gl_ClipDistance is - * not declared in the IR. - */ -int get_clip_distance_size(exec_list *ir) -{ - foreach_iter (exec_list_iterator, iter, *ir) { - ir_instruction *inst = (ir_instruction *)iter.get(); - ir_variable *var = inst->as_variable(); - if (var == NULL) continue; - if (!strcmp(var->name, "gl_ClipDistance")) { - return var->type->length; - } - } - - return 0; -} - extern "C" { struct gl_shader * @@ -4982,7 +4951,6 @@ st_new_shader_program(struct gl_context *ctx, GLuint name) GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) { - int num_clip_distances[MESA_SHADER_TYPES]; assert(prog->LinkStatus); for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { @@ -4994,11 +4962,6 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) const struct gl_shader_compiler_options *options = &ctx->ShaderCompilerOptions[_mesa_shader_type_to_index(prog->_LinkedShaders[i]->Type)]; - /* We have to determine the length of the gl_ClipDistance array before - * the array is lowered to two vec4s by lower_clip_distance(). - */ - num_clip_distances[i] = get_clip_distance_size(ir); - do { unsigned what_to_lower = MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2 | LOG_TO_LOG2; @@ -5020,7 +4983,6 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) || progress; progress = lower_quadop_vector(ir, false) || progress; - progress = lower_clip_distance(ir) || progress; if (options->MaxIfDepth == 0) progress = lower_discard(ir) || progress; @@ -5055,8 +5017,7 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) if (prog->_LinkedShaders[i] == NULL) continue; - linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i], - num_clip_distances[i]); + linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]); if (linked_prog) { static const GLenum targets[] = { diff --git a/mesalib/src/mesa/vbo/vbo.h b/mesalib/src/mesa/vbo/vbo.h index 4387e10b7..eb06bf9b5 100644 --- a/mesalib/src/mesa/vbo/vbo.h +++ b/mesalib/src/mesa/vbo/vbo.h @@ -51,6 +51,7 @@ struct _mesa_prim { GLuint count; GLint basevertex; GLsizei num_instances; + GLuint base_instance; }; /* Would like to call this a "vbo_index_buffer", but this would be diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 28d2c4de9..bfa1b1db8 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -827,6 +827,7 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) exec->vtx.prim[i].start = exec->vtx.vert_count; exec->vtx.prim[i].count = 0; exec->vtx.prim[i].num_instances = 1; + exec->vtx.prim[i].base_instance = 0; ctx->Driver.CurrentExecPrimitive = mode; } diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index 3fb7c6480..ebf008536 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -581,7 +581,7 @@ vbo_handle_primitive_restart(struct gl_context *ctx, */ static void vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, - GLsizei count, GLuint numInstances) + GLsizei count, GLuint numInstances, GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -595,6 +595,7 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Implement the primitive restart index */ if (ctx->Array.PrimitiveRestart && ctx->Array.RestartIndex < count) { @@ -673,7 +674,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, 1); + vbo_draw_arrays(ctx, mode, start, count, 1, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -702,7 +703,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, if (0) check_draw_arrays_data(ctx, start, count); - vbo_draw_arrays(ctx, mode, start, count, numInstances); + vbo_draw_arrays(ctx, mode, start, count, numInstances, 0); if (0) print_draw_arrays(ctx, mode, start, count); @@ -710,6 +711,40 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count, /** + * Called from glDrawArraysInstancedBaseInstance when in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode, GLint first, GLsizei count, + GLsizei numInstances, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), first, count, + numInstances, baseInstance); + + if (!_mesa_validate_DrawArraysInstanced(ctx, mode, first, count, + numInstances)) + return; + + FLUSH_CURRENT(ctx, 0); + + if (!_mesa_valid_to_render(ctx, "glDrawArraysInstancedBaseInstance")) + return; + + if (0) + check_draw_arrays_data(ctx, first, count); + + vbo_draw_arrays(ctx, mode, first, count, numInstances, baseInstance); + + if (0) + print_draw_arrays(ctx, mode, first, count); +} + + + +/** * Map GL_ELEMENT_ARRAY_BUFFER and print contents. * For debugging. */ @@ -779,7 +814,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, - GLint basevertex, GLint numInstances) + GLint basevertex, GLint numInstances, + GLuint baseInstance) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -803,6 +839,7 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, prim[0].indexed = 1; prim[0].basevertex = basevertex; prim[0].num_instances = numInstances; + prim[0].base_instance = baseInstance; /* Need to give special consideration to rendering a range of * indices starting somewhere above zero. Typically the @@ -927,7 +964,7 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, #endif vbo_validated_drawrangeelements(ctx, mode, index_bounds_valid, start, end, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -971,7 +1008,7 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, 1); + count, type, indices, 0, 1, 0); } @@ -996,7 +1033,7 @@ vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, 1); + count, type, indices, basevertex, 1, 0); } @@ -1021,9 +1058,10 @@ vbo_exec_DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, 0, numInstances); + count, type, indices, 0, numInstances, 0); } + /** * Called by glDrawElementsInstancedBaseVertex() in immediate mode. */ @@ -1047,7 +1085,59 @@ vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count, GLenum type return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices, basevertex, numInstances); + count, type, indices, basevertex, numInstances, 0); +} + + +/** + * Called by glDrawElementsInstancedBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseInstance(%s, %d, %s, %p, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, 0)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, 0, numInstances, + baseInstance); +} + + +/** + * Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode. + */ +static void GLAPIENTRY +vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLsizei numInstances, + GLint basevertex, GLuint baseInstance) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsInstancedBaseVertexBaseInstance(%s, %d, %s, %p, %d, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, + numInstances, basevertex, baseInstance); + + if (!_mesa_validate_DrawElementsInstanced(ctx, mode, count, type, indices, + numInstances, basevertex)) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, basevertex, numInstances, + baseInstance); } @@ -1128,6 +1218,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[i].count = count[i]; prim[i].indexed = 1; prim[i].num_instances = 1; + prim[i].base_instance = 0; if (basevertex != NULL) prim[i].basevertex = basevertex[i]; else @@ -1154,6 +1245,7 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[0].count = count[i]; prim[0].indexed = 1; prim[0].num_instances = 1; + prim[0].base_instance = 0; if (basevertex != NULL) prim[0].basevertex = basevertex[i]; else @@ -1236,6 +1328,7 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, prim[0].end = 1; prim[0].mode = mode; prim[0].num_instances = numInstances; + prim[0].base_instance = 0; /* Maybe we should do some primitive splitting for primitive restart * (like in DrawArrays), but we have no way to know how many vertices @@ -1295,8 +1388,11 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; exec->vtxfmt.DrawArraysInstanced = vbo_exec_DrawArraysInstanced; + exec->vtxfmt.DrawArraysInstancedBaseInstance = vbo_exec_DrawArraysInstancedBaseInstance; exec->vtxfmt.DrawElementsInstanced = vbo_exec_DrawElementsInstanced; + exec->vtxfmt.DrawElementsInstancedBaseInstance = vbo_exec_DrawElementsInstancedBaseInstance; exec->vtxfmt.DrawElementsInstancedBaseVertex = vbo_exec_DrawElementsInstancedBaseVertex; + exec->vtxfmt.DrawElementsInstancedBaseVertexBaseInstance = vbo_exec_DrawElementsInstancedBaseVertexBaseInstance; #if FEATURE_EXT_transform_feedback exec->vtxfmt.DrawTransformFeedback = vbo_exec_DrawTransformFeedback; #endif diff --git a/mesalib/src/mesa/vbo/vbo_save_api.c b/mesalib/src/mesa/vbo/vbo_save_api.c index f202375ca..b2c9dd5f0 100644 --- a/mesalib/src/mesa/vbo/vbo_save_api.c +++ b/mesalib/src/mesa/vbo/vbo_save_api.c @@ -471,6 +471,7 @@ _save_wrap_buffers(struct gl_context *ctx) save->prim[0].start = 0; save->prim[0].count = 0; save->prim[0].num_instances = 1; + save->prim[0].base_instance = 0; save->prim_count = 1; } @@ -907,6 +908,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode) save->prim[i].start = save->vert_count; save->prim[i].count = 0; save->prim[i].num_instances = 1; + save->prim[i].base_instance = 0; if (save->out_of_memory) { _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop); diff --git a/mesalib/src/mesa/vbo/vbo_split_inplace.c b/mesalib/src/mesa/vbo/vbo_split_inplace.c index 00464049d..686b30a76 100644 --- a/mesalib/src/mesa/vbo/vbo_split_inplace.c +++ b/mesalib/src/mesa/vbo/vbo_split_inplace.c @@ -180,13 +180,14 @@ static void split_prims( struct split_context *split) nr = MIN2( available, remaining ); nr -= (nr - first) % incr; - + outprim->mode = prim->mode; outprim->begin = (j == 0 && prim->begin); outprim->end = (nr == remaining && prim->end); outprim->start = prim->start + j; outprim->count = nr; outprim->num_instances = prim->num_instances; + outprim->base_instance = prim->base_instance; update_index_bounds(split, outprim); @@ -225,12 +226,13 @@ static void split_prims( struct split_context *split) ib.type = GL_UNSIGNED_INT; ib.obj = split->ctx->Shared->NullBufferObj; ib.ptr = elts; - + tmpprim = *prim; tmpprim.indexed = 1; tmpprim.start = 0; tmpprim.count = count; tmpprim.num_instances = 1; + tmpprim.base_instance = 0; flush_vertex(split); |