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authormarha <marha@users.sourceforge.net>2014-11-29 12:40:08 +0100
committermarha <marha@users.sourceforge.net>2014-11-29 12:40:08 +0100
commita1011d63ffb5cc4f41bf0f4622ee3f1493d419d9 (patch)
tree3875aa5d80808dfe3c52035a4148384d7090fb8a /mesalib/src/mesa
parentd6d5581d5fba846c8476ad4d593da662306765d7 (diff)
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fontconfig libX11 libxcb libxcb/xcb-proto mesa xserver xkbcomp xkeyboard-config git update 29 Nov 2014
xserver commit c52a2b1ebad56820af932dfbc871701a8b04fd9c libxcb commit bbca7b82f803fa13fd30a2891ec06f2a213a28c2 libxcb/xcb-proto commit 691d2b97e5989d6d7006304d81bd8fa128477ca1 xkeyboard-config commit b664d7fb8aab9b0f834dd9c81d273c7809561b34 libX11 commit f3831dde6972e4da9e018c6a5f4013d8756a5e78 xkbcomp commit 1e8ee9d0aad072f04186df84752f5636340574e0 fontconfig commit b732bf057f4b3ec3bac539803005e9c42d056b2a mesa commit 67c498086d0858a94d53ebb6921cfda847250368
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/Android.libmesa_dricore.mk8
-rw-r--r--mesalib/src/mesa/Android.libmesa_st_mesa.mk5
-rw-r--r--mesalib/src/mesa/Makefile.am3
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_util.c22
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h18
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/mesa.def839
-rw-r--r--mesalib/src/mesa/main/api_validate.c56
-rw-r--r--mesalib/src/mesa/main/api_validate.h6
-rw-r--r--mesalib/src/mesa/main/attrib.c3
-rw-r--r--mesalib/src/mesa/main/context.c11
-rw-r--r--mesalib/src/mesa/main/errors.c172
-rw-r--r--mesalib/src/mesa/main/extensions.c1
-rw-r--r--mesalib/src/mesa/main/get_hash_params.py5
-rw-r--r--mesalib/src/mesa/main/imports.c19
-rw-r--r--mesalib/src/mesa/main/imports.h3
-rw-r--r--mesalib/src/mesa/main/mtypes.h5
-rw-r--r--mesalib/src/mesa/main/shaderapi.c6
-rw-r--r--mesalib/src/mesa/main/sse_minmax.c97
-rw-r--r--mesalib/src/mesa/main/sse_minmax.h30
-rw-r--r--mesalib/src/mesa/main/streaming-load-memcpy.c3
-rw-r--r--mesalib/src/mesa/main/texformat.c3
-rw-r--r--mesalib/src/mesa/main/texstore.c4
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp260
-rw-r--r--mesalib/src/mesa/main/uniforms.c98
-rw-r--r--mesalib/src/mesa/main/uniforms.h4
-rw-r--r--mesalib/src/mesa/main/viewport.c8
-rw-r--r--mesalib/src/mesa/program/prog_execute.c156
-rw-r--r--mesalib/src/mesa/program/prog_instruction.c12
-rw-r--r--mesalib/src/mesa/program/prog_instruction.h12
-rw-r--r--mesalib/src/mesa/program/program_lexer.l14
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_rasterizer.c11
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_viewport.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bitmap.c5
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_clear.c30
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c2
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawtex.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h1
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp19
-rw-r--r--mesalib/src/mesa/state_tracker/st_manager.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c12
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c23
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_array.c14
-rw-r--r--mesalib/src/mesa/x86/common_x86_features.h26
44 files changed, 782 insertions, 1256 deletions
diff --git a/mesalib/src/mesa/Android.libmesa_dricore.mk b/mesalib/src/mesa/Android.libmesa_dricore.mk
index 1e6d94872..2ab593d3c 100644
--- a/mesalib/src/mesa/Android.libmesa_dricore.mk
+++ b/mesalib/src/mesa/Android.libmesa_dricore.mk
@@ -51,10 +51,16 @@ endif # MESA_ENABLE_ASM
ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
LOCAL_SRC_FILES += \
- $(SRCDIR)main/streaming-load-memcpy.c
+ $(SRCDIR)main/streaming-load-memcpy.c \
+ $(SRCDIR)main/sse_minmax.c
LOCAL_CFLAGS := -msse4.1
endif
+ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
+LOCAL_CFLAGS += \
+ -DUSE_SSE41
+endif
+
LOCAL_C_INCLUDES := \
$(call intermediates-dir-for STATIC_LIBRARIES,libmesa_program,,) \
$(MESA_TOP)/src \
diff --git a/mesalib/src/mesa/Android.libmesa_st_mesa.mk b/mesalib/src/mesa/Android.libmesa_st_mesa.mk
index 8b8d652a3..618d6bfb2 100644
--- a/mesalib/src/mesa/Android.libmesa_st_mesa.mk
+++ b/mesalib/src/mesa/Android.libmesa_st_mesa.mk
@@ -48,6 +48,11 @@ ifeq ($(TARGET_ARCH),x86)
endif # x86
endif # MESA_ENABLE_ASM
+ifeq ($(ARCH_X86_HAVE_SSE4_1),true)
+LOCAL_CFLAGS := \
+ -DUSE_SSE41
+endif
+
LOCAL_C_INCLUDES := \
$(call intermediates-dir-for STATIC_LIBRARIES,libmesa_program,,) \
$(MESA_TOP)/src/gallium/auxiliary \
diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am
index e71bccbbe..932db4fb8 100644
--- a/mesalib/src/mesa/Makefile.am
+++ b/mesalib/src/mesa/Makefile.am
@@ -151,7 +151,8 @@ libmesagallium_la_LIBADD = \
$(ARCH_LIBS)
libmesa_sse41_la_SOURCES = \
- main/streaming-load-memcpy.c
+ main/streaming-load-memcpy.c \
+ main/sse_minmax.c
libmesa_sse41_la_CFLAGS = $(AM_CFLAGS) -msse4.1
pkgconfigdir = $(libdir)/pkgconfig
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_util.c b/mesalib/src/mesa/drivers/dri/common/dri_util.c
index 6c78928ee..d6e875fcf 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_util.c
+++ b/mesalib/src/mesa/drivers/dri/common/dri_util.c
@@ -376,19 +376,17 @@ driCreateContextAttribs(__DRIscreen *screen, int api,
return NULL;
}
- /* The EGL_KHR_create_context spec says:
+ /* The latest version of EGL_KHR_create_context spec says:
*
- * "Flags are only defined for OpenGL context creation, and specifying
- * a flags value other than zero for other types of contexts,
- * including OpenGL ES contexts, will generate an error."
+ * "If the EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR flag bit is set in
+ * EGL_CONTEXT_FLAGS_KHR, then a <debug context> will be created.
+ * [...] This bit is supported for OpenGL and OpenGL ES contexts.
*
- * The GLX_EXT_create_context_es2_profile specification doesn't say
- * anything specific about this case. However, none of the known flags
- * have any meaning in an ES context, so this seems safe.
+ * None of the other flags have any meaning in an ES context, so this seems safe.
*/
if (mesa_api != API_OPENGL_COMPAT
&& mesa_api != API_OPENGL_CORE
- && flags != 0) {
+ && (flags & ~__DRI_CTX_FLAG_DEBUG)) {
*error = __DRI_CTX_ERROR_BAD_FLAG;
return NULL;
}
@@ -569,6 +567,12 @@ static int driUnbindContext(__DRIcontext *pcp)
if (pcp == NULL)
return GL_FALSE;
+ /*
+ ** Call driUnbindContext before checking for valid drawables
+ ** to handle surfaceless contexts properly.
+ */
+ pcp->driScreenPriv->driver->UnbindContext(pcp);
+
pdp = pcp->driDrawablePriv;
prp = pcp->driReadablePriv;
@@ -576,8 +580,6 @@ static int driUnbindContext(__DRIcontext *pcp)
if (!pdp && !prp)
return GL_TRUE;
- pcp->driScreenPriv->driver->UnbindContext(pcp);
-
assert(pdp);
if (pdp->refcount == 0) {
/* ERROR!!! */
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
index b73a6620c..4e5a7217e 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
+++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h
@@ -340,3 +340,21 @@ DRI_CONF_SECTION_BEGIN \
DRI_CONF_OPT_BEGIN(device_id, string, def) \
DRI_CONF_DESC(en,gettext("Define the graphic device to use if possible")) \
DRI_CONF_OPT_END
+
+/**
+ * \brief Gallium-Nine specific configuration options
+ */
+
+#define DRI_CONF_SECTION_NINE \
+DRI_CONF_SECTION_BEGIN \
+ DRI_CONF_DESC(en,gettext("Gallium Nine"))
+
+#define DRI_CONF_NINE_THROTTLE(def) \
+DRI_CONF_OPT_BEGIN(throttle_value, int, def) \
+ DRI_CONF_DESC(en,gettext("Define the throttling value. -1 for no throttling, -2 for default (usually 2), 0 for glfinish behaviour")) \
+DRI_CONF_OPT_END
+
+#define DRI_CONF_NINE_THREADSUBMIT(def) \
+DRI_CONF_OPT_BEGIN_B(thread_submit, def) \
+ DRI_CONF_DESC(en,gettext("Use an additional thread to submit buffers.")) \
+DRI_CONF_OPT_END
diff --git a/mesalib/src/mesa/drivers/windows/gdi/mesa.def b/mesalib/src/mesa/drivers/windows/gdi/mesa.def
index 92736b368..a52207b63 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/mesa.def
+++ b/mesalib/src/mesa/drivers/windows/gdi/mesa.def
@@ -1,6 +1,3 @@
-; DO NOT EDIT - This file generated automatically by mesadef.py script
-;DESCRIPTION 'Mesa (OpenGL work-alike) for Win32'
-VERSION 6.5
;
; Module definition file for Mesa (OPENGL32.DLL)
;
@@ -27,15 +24,23 @@ VERSION 6.5
; points are compiled with dllexport declspec.
;
EXPORTS
- glNewList
- glEndList
- glCallList
- glCallLists
- glDeleteLists
- glGenLists
- glListBase
+ glAccum
+ glAlphaFunc
+ glAreTexturesResident
+ glArrayElement
glBegin
+ glBindTexture
glBitmap
+ glBlendFunc
+ glCallList
+ glCallLists
+ glClear
+ glClearAccum
+ glClearColor
+ glClearDepth
+ glClearIndex
+ glClearStencil
+ glClipPlane
glColor3b
glColor3bv
glColor3d
@@ -68,9 +73,88 @@ EXPORTS
glColor4uiv
glColor4us
glColor4usv
+ glColorMask
+ glColorMaterial
+ glColorPointer
+ glCopyPixels
+ glCopyTexImage1D
+ glCopyTexImage2D
+ glCopyTexSubImage1D
+ glCopyTexSubImage2D
+ glCullFace
+ glDeleteLists
+ glDeleteTextures
+ glDepthFunc
+ glDepthMask
+ glDepthRange
+ glDisable
+ glDisableClientState
+ glDrawArrays
+ glDrawBuffer
+ glDrawElements
+ glDrawPixels
glEdgeFlag
+ glEdgeFlagPointer
glEdgeFlagv
+ glEnable
+ glEnableClientState
glEnd
+ glEndList
+ glEvalCoord1d
+ glEvalCoord1dv
+ glEvalCoord1f
+ glEvalCoord1fv
+ glEvalCoord2d
+ glEvalCoord2dv
+ glEvalCoord2f
+ glEvalCoord2fv
+ glEvalMesh1
+ glEvalMesh2
+ glEvalPoint1
+ glEvalPoint2
+ glFeedbackBuffer
+ glFinish
+ glFlush
+ glFogf
+ glFogfv
+ glFogi
+ glFogiv
+ glFrontFace
+ glFrustum
+ glGenLists
+ glGenTextures
+ glGetBooleanv
+ glGetClipPlane
+ glGetDoublev
+ glGetError
+ glGetFloatv
+ glGetIntegerv
+ glGetLightfv
+ glGetLightiv
+ glGetMapdv
+ glGetMapfv
+ glGetMapiv
+ glGetMaterialfv
+ glGetMaterialiv
+ glGetPixelMapfv
+ glGetPixelMapuiv
+ glGetPixelMapusv
+ glGetPointerv
+ glGetPolygonStipple
+ glGetString
+ glGetTexEnvfv
+ glGetTexEnviv
+ glGetTexGendv
+ glGetTexGenfv
+ glGetTexGeniv
+ glGetTexImage
+ glGetTexLevelParameterfv
+ glGetTexLevelParameteriv
+ glGetTexParameterfv
+ glGetTexParameteriv
+ glHint
+ glIndexMask
+ glIndexPointer
glIndexd
glIndexdv
glIndexf
@@ -79,6 +163,45 @@ EXPORTS
glIndexiv
glIndexs
glIndexsv
+ glIndexub
+ glIndexubv
+ glInitNames
+ glInterleavedArrays
+ glIsEnabled
+ glIsList
+ glIsTexture
+ glLightModelf
+ glLightModelfv
+ glLightModeli
+ glLightModeliv
+ glLightf
+ glLightfv
+ glLighti
+ glLightiv
+ glLineStipple
+ glLineWidth
+ glListBase
+ glLoadIdentity
+ glLoadMatrixd
+ glLoadMatrixf
+ glLoadName
+ glLogicOp
+ glMap1d
+ glMap1f
+ glMap2d
+ glMap2f
+ glMapGrid1d
+ glMapGrid1f
+ glMapGrid2d
+ glMapGrid2f
+ glMaterialf
+ glMaterialfv
+ glMateriali
+ glMaterialiv
+ glMatrixMode
+ glMultMatrixd
+ glMultMatrixf
+ glNewList
glNormal3b
glNormal3bv
glNormal3d
@@ -89,6 +212,30 @@ EXPORTS
glNormal3iv
glNormal3s
glNormal3sv
+ glNormalPointer
+ glOrtho
+ glPassThrough
+ glPixelMapfv
+ glPixelMapuiv
+ glPixelMapusv
+ glPixelStoref
+ glPixelStorei
+ glPixelTransferf
+ glPixelTransferi
+ glPixelZoom
+ glPointSize
+ glPolygonMode
+ glPolygonOffset
+ glPolygonStipple
+ glPopAttrib
+ glPopClientAttrib
+ glPopMatrix
+ glPopName
+ glPrioritizeTextures
+ glPushAttrib
+ glPushClientAttrib
+ glPushMatrix
+ glPushName
glRasterPos2d
glRasterPos2dv
glRasterPos2f
@@ -113,6 +260,8 @@ EXPORTS
glRasterPos4iv
glRasterPos4s
glRasterPos4sv
+ glReadBuffer
+ glReadPixels
glRectd
glRectdv
glRectf
@@ -121,6 +270,17 @@ EXPORTS
glRectiv
glRects
glRectsv
+ glRenderMode
+ glRotated
+ glRotatef
+ glScaled
+ glScalef
+ glScissor
+ glSelectBuffer
+ glShadeModel
+ glStencilFunc
+ glStencilMask
+ glStencilOp
glTexCoord1d
glTexCoord1dv
glTexCoord1f
@@ -153,6 +313,27 @@ EXPORTS
glTexCoord4iv
glTexCoord4s
glTexCoord4sv
+ glTexCoordPointer
+ glTexEnvf
+ glTexEnvfv
+ glTexEnvi
+ glTexEnviv
+ glTexGend
+ glTexGendv
+ glTexGenf
+ glTexGenfv
+ glTexGeni
+ glTexGeniv
+ glTexImage1D
+ glTexImage2D
+ glTexParameterf
+ glTexParameterfv
+ glTexParameteri
+ glTexParameteriv
+ glTexSubImage1D
+ glTexSubImage2D
+ glTranslated
+ glTranslatef
glVertex2d
glVertex2dv
glVertex2f
@@ -177,643 +358,8 @@ EXPORTS
glVertex4iv
glVertex4s
glVertex4sv
- glClipPlane
- glColorMaterial
- glCullFace
- glFogf
- glFogfv
- glFogi
- glFogiv
- glFrontFace
- glHint
- glLightf
- glLightfv
- glLighti
- glLightiv
- glLightModelf
- glLightModelfv
- glLightModeli
- glLightModeliv
- glLineStipple
- glLineWidth
- glMaterialf
- glMaterialfv
- glMateriali
- glMaterialiv
- glPointSize
- glPolygonMode
- glPolygonStipple
- glScissor
- glShadeModel
- glTexParameterf
- glTexParameterfv
- glTexParameteri
- glTexParameteriv
- glTexImage1D
- glTexImage2D
- glTexEnvf
- glTexEnvfv
- glTexEnvi
- glTexEnviv
- glTexGend
- glTexGendv
- glTexGenf
- glTexGenfv
- glTexGeni
- glTexGeniv
- glFeedbackBuffer
- glSelectBuffer
- glRenderMode
- glInitNames
- glLoadName
- glPassThrough
- glPopName
- glPushName
- glDrawBuffer
- glClear
- glClearAccum
- glClearIndex
- glClearColor
- glClearStencil
- glClearDepth
- glStencilMask
- glColorMask
- glDepthMask
- glIndexMask
- glAccum
- glDisable
- glEnable
- glFinish
- glFlush
- glPopAttrib
- glPushAttrib
- glMap1d
- glMap1f
- glMap2d
- glMap2f
- glMapGrid1d
- glMapGrid1f
- glMapGrid2d
- glMapGrid2f
- glEvalCoord1d
- glEvalCoord1dv
- glEvalCoord1f
- glEvalCoord1fv
- glEvalCoord2d
- glEvalCoord2dv
- glEvalCoord2f
- glEvalCoord2fv
- glEvalMesh1
- glEvalPoint1
- glEvalMesh2
- glEvalPoint2
- glAlphaFunc
- glBlendFunc
- glLogicOp
- glStencilFunc
- glStencilOp
- glDepthFunc
- glPixelZoom
- glPixelTransferf
- glPixelTransferi
- glPixelStoref
- glPixelStorei
- glPixelMapfv
- glPixelMapuiv
- glPixelMapusv
- glReadBuffer
- glCopyPixels
- glReadPixels
- glDrawPixels
- glGetBooleanv
- glGetClipPlane
- glGetDoublev
- glGetError
- glGetFloatv
- glGetIntegerv
- glGetLightfv
- glGetLightiv
- glGetMapdv
- glGetMapfv
- glGetMapiv
- glGetMaterialfv
- glGetMaterialiv
- glGetPixelMapfv
- glGetPixelMapuiv
- glGetPixelMapusv
- glGetPolygonStipple
- glGetString
- glGetTexEnvfv
- glGetTexEnviv
- glGetTexGendv
- glGetTexGenfv
- glGetTexGeniv
- glGetTexImage
- glGetTexParameterfv
- glGetTexParameteriv
- glGetTexLevelParameterfv
- glGetTexLevelParameteriv
- glIsEnabled
- glIsList
- glDepthRange
- glFrustum
- glLoadIdentity
- glLoadMatrixf
- glLoadMatrixd
- glMatrixMode
- glMultMatrixf
- glMultMatrixd
- glOrtho
- glPopMatrix
- glPushMatrix
- glRotated
- glRotatef
- glScaled
- glScalef
- glTranslated
- glTranslatef
- glViewport
- glArrayElement
- glColorPointer
- glDisableClientState
- glDrawArrays
- glDrawElements
- glEdgeFlagPointer
- glEnableClientState
- glGetPointerv
- glIndexPointer
- glInterleavedArrays
- glNormalPointer
- glTexCoordPointer
glVertexPointer
- glPolygonOffset
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glTexSubImage1D
- glTexSubImage2D
- glAreTexturesResident
- glBindTexture
- glDeleteTextures
- glGenTextures
- glIsTexture
- glPrioritizeTextures
- glIndexub
- glIndexubv
- glPopClientAttrib
- glPushClientAttrib
- glBlendColor
- glBlendEquation
- glDrawRangeElements
- glColorTable
- glColorTableParameterfv
- glColorTableParameteriv
- glCopyColorTable
- glGetColorTable
- glGetColorTableParameterfv
- glGetColorTableParameteriv
- glColorSubTable
- glCopyColorSubTable
- glConvolutionFilter1D
- glConvolutionFilter2D
- glConvolutionParameterf
- glConvolutionParameterfv
- glConvolutionParameteri
- glConvolutionParameteriv
- glCopyConvolutionFilter1D
- glCopyConvolutionFilter2D
- glGetConvolutionFilter
- glGetConvolutionParameterfv
- glGetConvolutionParameteriv
- glGetSeparableFilter
- glSeparableFilter2D
- glGetHistogram
- glGetHistogramParameterfv
- glGetHistogramParameteriv
- glGetMinmax
- glGetMinmaxParameterfv
- glGetMinmaxParameteriv
- glHistogram
- glMinmax
- glResetHistogram
- glResetMinmax
- glTexImage3D
- glTexSubImage3D
- glCopyTexSubImage3D
- glActiveTextureARB
- glClientActiveTextureARB
- glMultiTexCoord1dARB
- glMultiTexCoord1dvARB
- glMultiTexCoord1fARB
- glMultiTexCoord1fvARB
- glMultiTexCoord1iARB
- glMultiTexCoord1ivARB
- glMultiTexCoord1sARB
- glMultiTexCoord1svARB
- glMultiTexCoord2dARB
- glMultiTexCoord2dvARB
- glMultiTexCoord2fARB
- glMultiTexCoord2fvARB
- glMultiTexCoord2iARB
- glMultiTexCoord2ivARB
- glMultiTexCoord2sARB
- glMultiTexCoord2svARB
- glMultiTexCoord3dARB
- glMultiTexCoord3dvARB
- glMultiTexCoord3fARB
- glMultiTexCoord3fvARB
- glMultiTexCoord3iARB
- glMultiTexCoord3ivARB
- glMultiTexCoord3sARB
- glMultiTexCoord3svARB
- glMultiTexCoord4dARB
- glMultiTexCoord4dvARB
- glMultiTexCoord4fARB
- glMultiTexCoord4fvARB
- glMultiTexCoord4iARB
- glMultiTexCoord4ivARB
- glMultiTexCoord4sARB
- glMultiTexCoord4svARB
- glLoadTransposeMatrixfARB
- glLoadTransposeMatrixdARB
- glMultTransposeMatrixfARB
- glMultTransposeMatrixdARB
- glSampleCoverageARB
- glCompressedTexImage3DARB
- glCompressedTexImage2DARB
- glCompressedTexImage1DARB
- glCompressedTexSubImage3DARB
- glCompressedTexSubImage2DARB
- glCompressedTexSubImage1DARB
- glGetCompressedTexImageARB
- glActiveTexture
- glClientActiveTexture
- glMultiTexCoord1d
- glMultiTexCoord1dv
- glMultiTexCoord1f
- glMultiTexCoord1fv
- glMultiTexCoord1i
- glMultiTexCoord1iv
- glMultiTexCoord1s
- glMultiTexCoord1sv
- glMultiTexCoord2d
- glMultiTexCoord2dv
- glMultiTexCoord2f
- glMultiTexCoord2fv
- glMultiTexCoord2i
- glMultiTexCoord2iv
- glMultiTexCoord2s
- glMultiTexCoord2sv
- glMultiTexCoord3d
- glMultiTexCoord3dv
- glMultiTexCoord3f
- glMultiTexCoord3fv
- glMultiTexCoord3i
- glMultiTexCoord3iv
- glMultiTexCoord3s
- glMultiTexCoord3sv
- glMultiTexCoord4d
- glMultiTexCoord4dv
- glMultiTexCoord4f
- glMultiTexCoord4fv
- glMultiTexCoord4i
- glMultiTexCoord4iv
- glMultiTexCoord4s
- glMultiTexCoord4sv
- glLoadTransposeMatrixf
- glLoadTransposeMatrixd
- glMultTransposeMatrixf
- glMultTransposeMatrixd
- glSampleCoverage
- glCompressedTexImage3D
- glCompressedTexImage2D
- glCompressedTexImage1D
- glCompressedTexSubImage3D
- glCompressedTexSubImage2D
- glCompressedTexSubImage1D
- glGetCompressedTexImage
- glBlendColorEXT
- glPolygonOffsetEXT
- glTexImage3DEXT
- glTexSubImage3DEXT
- glTexSubImage1DEXT
- glTexSubImage2DEXT
- glCopyTexImage1DEXT
- glCopyTexImage2DEXT
- glCopyTexSubImage1DEXT
- glCopyTexSubImage2DEXT
- glCopyTexSubImage3DEXT
- glAreTexturesResidentEXT
- glBindTextureEXT
- glDeleteTexturesEXT
- glGenTexturesEXT
- glIsTextureEXT
- glPrioritizeTexturesEXT
- glArrayElementEXT
- glColorPointerEXT
- glDrawArraysEXT
- glEdgeFlagPointerEXT
- glGetPointervEXT
- glIndexPointerEXT
- glNormalPointerEXT
- glTexCoordPointerEXT
- glVertexPointerEXT
- glBlendEquationEXT
- glPointParameterfEXT
- glPointParameterfvEXT
- glPointParameterfARB
- glPointParameterfvARB
- glColorTableEXT
- glGetColorTableEXT
- glGetColorTableParameterivEXT
- glGetColorTableParameterfvEXT
- glLockArraysEXT
- glUnlockArraysEXT
- glDrawRangeElementsEXT
- glSecondaryColor3bEXT
- glSecondaryColor3bvEXT
- glSecondaryColor3dEXT
- glSecondaryColor3dvEXT
- glSecondaryColor3fEXT
- glSecondaryColor3fvEXT
- glSecondaryColor3iEXT
- glSecondaryColor3ivEXT
- glSecondaryColor3sEXT
- glSecondaryColor3svEXT
- glSecondaryColor3ubEXT
- glSecondaryColor3ubvEXT
- glSecondaryColor3uiEXT
- glSecondaryColor3uivEXT
- glSecondaryColor3usEXT
- glSecondaryColor3usvEXT
- glSecondaryColorPointerEXT
- glMultiDrawArraysEXT
- glMultiDrawElementsEXT
- glFogCoordfEXT
- glFogCoordfvEXT
- glFogCoorddEXT
- glFogCoorddvEXT
- glFogCoordPointerEXT
- glBlendFuncSeparateEXT
- glWindowPos2dMESA
- glWindowPos2dvMESA
- glWindowPos2fMESA
- glWindowPos2fvMESA
- glWindowPos2iMESA
- glWindowPos2ivMESA
- glWindowPos2sMESA
- glWindowPos2svMESA
- glWindowPos3dMESA
- glWindowPos3dvMESA
- glWindowPos3fMESA
- glWindowPos3fvMESA
- glWindowPos3iMESA
- glWindowPos3ivMESA
- glWindowPos3sMESA
- glWindowPos3svMESA
- glWindowPos4dMESA
- glWindowPos4dvMESA
- glWindowPos4fMESA
- glWindowPos4fvMESA
- glWindowPos4iMESA
- glWindowPos4ivMESA
- glWindowPos4sMESA
- glWindowPos4svMESA
- glWindowPos2dARB
- glWindowPos2fARB
- glWindowPos2iARB
- glWindowPos2sARB
- glWindowPos2dvARB
- glWindowPos2fvARB
- glWindowPos2ivARB
- glWindowPos2svARB
- glWindowPos3dARB
- glWindowPos3fARB
- glWindowPos3iARB
- glWindowPos3sARB
- glWindowPos3dvARB
- glWindowPos3fvARB
- glWindowPos3ivARB
- glWindowPos3svARB
- glAreProgramsResidentNV
- glBindProgramNV
- glDeleteProgramsNV
- glExecuteProgramNV
- glGenProgramsNV
- glGetProgramParameterdvNV
- glGetProgramParameterfvNV
- glGetProgramivNV
- glGetProgramStringNV
- glGetTrackMatrixivNV
- glGetVertexAttribdvNV
- glGetVertexAttribfvNV
- glGetVertexAttribivNV
- glGetVertexAttribPointervNV
- glIsProgramNV
- glLoadProgramNV
- glProgramParameter4dNV
- glProgramParameter4dvNV
- glProgramParameter4fNV
- glProgramParameter4fvNV
- glProgramParameters4dvNV
- glProgramParameters4fvNV
- glRequestResidentProgramsNV
- glTrackMatrixNV
- glVertexAttribPointerNV
- glVertexAttrib1dNV
- glVertexAttrib1dvNV
- glVertexAttrib1fNV
- glVertexAttrib1fvNV
- glVertexAttrib1sNV
- glVertexAttrib1svNV
- glVertexAttrib2dNV
- glVertexAttrib2dvNV
- glVertexAttrib2fNV
- glVertexAttrib2fvNV
- glVertexAttrib2sNV
- glVertexAttrib2svNV
- glVertexAttrib3dNV
- glVertexAttrib3dvNV
- glVertexAttrib3fNV
- glVertexAttrib3fvNV
- glVertexAttrib3sNV
- glVertexAttrib3svNV
- glVertexAttrib4dNV
- glVertexAttrib4dvNV
- glVertexAttrib4fNV
- glVertexAttrib4fvNV
- glVertexAttrib4sNV
- glVertexAttrib4svNV
- glVertexAttrib4ubNV
- glVertexAttrib4ubvNV
- glVertexAttribs1dvNV
- glVertexAttribs1fvNV
- glVertexAttribs1svNV
- glVertexAttribs2dvNV
- glVertexAttribs2fvNV
- glVertexAttribs2svNV
- glVertexAttribs3dvNV
- glVertexAttribs3fvNV
- glVertexAttribs3svNV
- glVertexAttribs4dvNV
- glVertexAttribs4fvNV
- glVertexAttribs4svNV
- glVertexAttribs4ubvNV
- glPointParameteriNV
- glPointParameterivNV
- glFogCoordf
- glFogCoordfv
- glFogCoordd
- glFogCoorddv
- glFogCoordPointer
- glMultiDrawArrays
- glMultiDrawElements
- glPointParameterf
- glPointParameterfv
- glPointParameteri
- glPointParameteriv
- glSecondaryColor3b
- glSecondaryColor3bv
- glSecondaryColor3d
- glSecondaryColor3dv
- glSecondaryColor3f
- glSecondaryColor3fv
- glSecondaryColor3i
- glSecondaryColor3iv
- glSecondaryColor3s
- glSecondaryColor3sv
- glSecondaryColor3ub
- glSecondaryColor3ubv
- glSecondaryColor3ui
- glSecondaryColor3uiv
- glSecondaryColor3us
- glSecondaryColor3usv
- glSecondaryColorPointer
- glWindowPos2d
- glWindowPos2dv
- glWindowPos2f
- glWindowPos2fv
- glWindowPos2i
- glWindowPos2iv
- glWindowPos2s
- glWindowPos2sv
- glWindowPos3d
- glWindowPos3dv
- glWindowPos3f
- glWindowPos3fv
- glWindowPos3i
- glWindowPos3iv
- glWindowPos3s
- glWindowPos3sv
- glVertexAttrib1sARB
- glVertexAttrib1fARB
- glVertexAttrib1dARB
- glVertexAttrib2sARB
- glVertexAttrib2fARB
- glVertexAttrib2dARB
- glVertexAttrib3sARB
- glVertexAttrib3fARB
- glVertexAttrib3dARB
- glVertexAttrib4sARB
- glVertexAttrib4fARB
- glVertexAttrib4dARB
- glVertexAttrib4NubARB
- glVertexAttrib1svARB
- glVertexAttrib1fvARB
- glVertexAttrib1dvARB
- glVertexAttrib2svARB
- glVertexAttrib2fvARB
- glVertexAttrib2dvARB
- glVertexAttrib3svARB
- glVertexAttrib3fvARB
- glVertexAttrib3dvARB
- glVertexAttrib4bvARB
- glVertexAttrib4svARB
- glVertexAttrib4ivARB
- glVertexAttrib4ubvARB
- glVertexAttrib4usvARB
- glVertexAttrib4uivARB
- glVertexAttrib4fvARB
- glVertexAttrib4dvARB
- glVertexAttrib4NbvARB
- glVertexAttrib4NsvARB
- glVertexAttrib4NivARB
- glVertexAttrib4NubvARB
- glVertexAttrib4NusvARB
- glVertexAttrib4NuivARB
- glVertexAttribPointerARB
- glEnableVertexAttribArrayARB
- glDisableVertexAttribArrayARB
- glProgramStringARB
- glBindProgramARB
- glDeleteProgramsARB
- glGenProgramsARB
- glIsProgramARB
- glProgramEnvParameter4dARB
- glProgramEnvParameter4dvARB
- glProgramEnvParameter4fARB
- glProgramEnvParameter4fvARB
- glProgramLocalParameter4dARB
- glProgramLocalParameter4dvARB
- glProgramLocalParameter4fARB
- glProgramLocalParameter4fvARB
- glGetProgramEnvParameterdvARB
- glGetProgramEnvParameterfvARB
- glGetProgramLocalParameterdvARB
- glGetProgramLocalParameterfvARB
- glGetProgramivARB
- glGetProgramStringARB
- glGetVertexAttribdvARB
- glGetVertexAttribfvARB
- glGetVertexAttribivARB
- glGetVertexAttribPointervARB
- glProgramNamedParameter4fNV
- glProgramNamedParameter4dNV
- glProgramNamedParameter4fvNV
- glProgramNamedParameter4dvNV
- glGetProgramNamedParameterfvNV
- glGetProgramNamedParameterdvNV
- glBindBufferARB
- glBufferDataARB
- glBufferSubDataARB
- glDeleteBuffersARB
- glGenBuffersARB
- glGetBufferParameterivARB
- glGetBufferPointervARB
- glGetBufferSubDataARB
- glIsBufferARB
- glMapBufferARB
- glUnmapBufferARB
- glGenQueriesARB
- glDeleteQueriesARB
- glIsQueryARB
- glBeginQueryARB
- glEndQueryARB
- glGetQueryivARB
- glGetQueryObjectivARB
- glGetQueryObjectuivARB
- glBindBuffer
- glBufferData
- glBufferSubData
- glDeleteBuffers
- glGenBuffers
- glGetBufferParameteriv
- glGetBufferPointerv
- glGetBufferSubData
- glIsBuffer
- glMapBuffer
- glUnmapBuffer
- glGenQueries
- glDeleteQueries
- glIsQuery
- glBeginQuery
- glEndQuery
- glGetQueryiv
- glGetQueryObjectiv
- glGetQueryObjectuiv
-;
-; WGL API
+ glViewport
wglChoosePixelFormat
wglCopyContext
wglCreateContext
@@ -837,4 +383,3 @@ EXPORTS
wglUseFontBitmapsW
wglUseFontOutlinesA
wglUseFontOutlinesW
- wglGetExtensionsStringARB
diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c
index 9b80600de..bf4fa3ea8 100644
--- a/mesalib/src/mesa/main/api_validate.c
+++ b/mesalib/src/mesa/main/api_validate.c
@@ -55,52 +55,6 @@ index_bytes(GLenum type, GLsizei count)
/**
- * Find the max index in the given element/index buffer
- */
-GLuint
-_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf)
-{
- const GLubyte *map = NULL;
- GLuint max = 0;
- GLuint i;
-
- if (_mesa_is_bufferobj(elementBuf)) {
- /* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBufferRange(ctx, 0, elementBuf->Size,
- GL_MAP_READ_BIT, elementBuf,
- MAP_INTERNAL);
- /* Actual address is the sum of pointers */
- indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
- }
-
- if (type == GL_UNSIGNED_INT) {
- for (i = 0; i < count; i++)
- if (((GLuint *) indices)[i] > max)
- max = ((GLuint *) indices)[i];
- }
- else if (type == GL_UNSIGNED_SHORT) {
- for (i = 0; i < count; i++)
- if (((GLushort *) indices)[i] > max)
- max = ((GLushort *) indices)[i];
- }
- else {
- ASSERT(type == GL_UNSIGNED_BYTE);
- for (i = 0; i < count; i++)
- if (((GLubyte *) indices)[i] > max)
- max = ((GLubyte *) indices)[i];
- }
-
- if (map) {
- ctx->Driver.UnmapBuffer(ctx, elementBuf, MAP_INTERNAL);
- }
-
- return max;
-}
-
-
-/**
* Check if OK to draw arrays/elements.
*/
static GLboolean
@@ -749,17 +703,17 @@ _mesa_validate_DrawTransformFeedback(struct gl_context *ctx,
return GL_FALSE;
}
- if (!obj->EndedAnytime) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawTransformFeedback*");
- return GL_FALSE;
- }
-
if (stream >= ctx->Const.MaxVertexStreams) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glDrawTransformFeedbackStream*(index>=MaxVertexStream)");
return GL_FALSE;
}
+ if (!obj->EndedAnytime) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawTransformFeedback*");
+ return GL_FALSE;
+ }
+
if (numInstances <= 0) {
if (numInstances < 0)
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/mesalib/src/mesa/main/api_validate.h b/mesalib/src/mesa/main/api_validate.h
index 8238df16c..0bb91c675 100644
--- a/mesalib/src/mesa/main/api_validate.h
+++ b/mesalib/src/mesa/main/api_validate.h
@@ -35,12 +35,6 @@ struct gl_context;
struct gl_transform_feedback_object;
-extern GLuint
-_mesa_max_buffer_index(struct gl_context *ctx, GLuint count, GLenum type,
- const void *indices,
- struct gl_buffer_object *elementBuf);
-
-
extern bool
_mesa_is_valid_prim_mode(struct gl_context *ctx, GLenum mode);
diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c
index 5345339f6..4684615a8 100644
--- a/mesalib/src/mesa/main/attrib.c
+++ b/mesalib/src/mesa/main/attrib.c
@@ -1345,7 +1345,8 @@ _mesa_PopAttrib(void)
if (xform->DepthClamp != ctx->Transform.DepthClamp)
_mesa_set_enable(ctx, GL_DEPTH_CLAMP,
ctx->Transform.DepthClamp);
- _mesa_ClipControl(xform->ClipOrigin, xform->ClipDepthMode);
+ if (ctx->Extensions.ARB_clip_control)
+ _mesa_ClipControl(xform->ClipOrigin, xform->ClipDepthMode);
}
break;
case GL_TEXTURE_BIT:
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 25b9bfc4c..400c158a7 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -719,6 +719,9 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
/** GL_ARB_gpu_shader5 */
consts->MinFragmentInterpolationOffset = MIN_FRAGMENT_INTERPOLATION_OFFSET;
consts->MaxFragmentInterpolationOffset = MAX_FRAGMENT_INTERPOLATION_OFFSET;
+
+ /** GL_KHR_context_flush_control */
+ consts->ContextReleaseBehavior = GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH;
}
@@ -729,6 +732,8 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api)
static void
check_context_limits(struct gl_context *ctx)
{
+ (void) ctx;
+
/* check that we don't exceed the size of various bitfields */
assert(VARYING_SLOT_MAX <=
(8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten)));
@@ -1622,9 +1627,11 @@ _mesa_make_current( struct gl_context *newCtx,
}
if (curCtx &&
- (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) &&
+ (curCtx->WinSysDrawBuffer || curCtx->WinSysReadBuffer) &&
/* make sure this context is valid for flushing */
- curCtx != newCtx)
+ curCtx != newCtx &&
+ curCtx->Const.ContextReleaseBehavior ==
+ GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
_mesa_flush(curCtx);
/* We used to call _glapi_check_multithread() here. Now do it in drivers */
diff --git a/mesalib/src/mesa/main/errors.c b/mesalib/src/mesa/main/errors.c
index 25171f0ee..7d622bb16 100644
--- a/mesalib/src/mesa/main/errors.c
+++ b/mesalib/src/mesa/main/errors.c
@@ -676,22 +676,41 @@ debug_pop_group(struct gl_debug_state *debug)
/**
- * Return debug state for the context. The debug state will be allocated
- * and initialized upon the first call.
+ * Lock and return debug state for the context. The debug state will be
+ * allocated and initialized upon the first call. When NULL is returned, the
+ * debug state is not locked.
*/
static struct gl_debug_state *
-_mesa_get_debug_state(struct gl_context *ctx)
+_mesa_lock_debug_state(struct gl_context *ctx)
{
+ mtx_lock(&ctx->DebugMutex);
+
if (!ctx->Debug) {
ctx->Debug = debug_create();
if (!ctx->Debug) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
+ GET_CURRENT_CONTEXT(cur);
+ mtx_unlock(&ctx->DebugMutex);
+
+ /*
+ * This function may be called from other threads. When that is the
+ * case, we cannot record this OOM error.
+ */
+ if (ctx == cur)
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
+
+ return NULL;
}
}
return ctx->Debug;
}
+static void
+_mesa_unlock_debug_state(struct gl_context *ctx)
+{
+ mtx_unlock(&ctx->DebugMutex);
+}
+
/**
* Set the integer debug state specified by \p pname. This can be called from
* _mesa_set_enable for example.
@@ -699,7 +718,7 @@ _mesa_get_debug_state(struct gl_context *ctx)
bool
_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
{
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
if (!debug)
return false;
@@ -716,6 +735,8 @@ _mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
break;
}
+ _mesa_unlock_debug_state(ctx);
+
return true;
}
@@ -729,9 +750,12 @@ _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
struct gl_debug_state *debug;
GLint val;
+ mtx_lock(&ctx->DebugMutex);
debug = ctx->Debug;
- if (!debug)
+ if (!debug) {
+ mtx_unlock(&ctx->DebugMutex);
return 0;
+ }
switch (pname) {
case GL_DEBUG_OUTPUT:
@@ -756,6 +780,8 @@ _mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
break;
}
+ mtx_unlock(&ctx->DebugMutex);
+
return val;
}
@@ -769,9 +795,12 @@ _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
struct gl_debug_state *debug;
void *val;
+ mtx_lock(&ctx->DebugMutex);
debug = ctx->Debug;
- if (!debug)
+ if (!debug) {
+ mtx_unlock(&ctx->DebugMutex);
return NULL;
+ }
switch (pname) {
case GL_DEBUG_CALLBACK_FUNCTION_ARB:
@@ -786,9 +815,49 @@ _mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
break;
}
+ mtx_unlock(&ctx->DebugMutex);
+
return val;
}
+/**
+ * Insert a debug message. The mutex is assumed to be locked, and will be
+ * unlocked by this call.
+ */
+static void
+log_msg_locked_and_unlock(struct gl_context *ctx,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity,
+ GLint len, const char *buf)
+{
+ struct gl_debug_state *debug = ctx->Debug;
+
+ if (!debug_is_message_enabled(debug, source, type, id, severity)) {
+ _mesa_unlock_debug_state(ctx);
+ return;
+ }
+
+ if (ctx->Debug->Callback) {
+ GLenum gl_source = debug_source_enums[source];
+ GLenum gl_type = debug_type_enums[type];
+ GLenum gl_severity = debug_severity_enums[severity];
+ GLDEBUGPROC callback = ctx->Debug->Callback;
+ const void *data = ctx->Debug->CallbackData;
+
+ /*
+ * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
+ * unsynchronous calls. When it is GL_TRUE, we will not spawn threads.
+ * In either case, we can call the callback unlocked.
+ */
+ _mesa_unlock_debug_state(ctx);
+ callback(gl_source, gl_type, id, gl_severity, len, buf, data);
+ }
+ else {
+ debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
+ _mesa_unlock_debug_state(ctx);
+ }
+}
/**
* Log a client or driver debug message.
@@ -798,24 +867,12 @@ log_msg(struct gl_context *ctx, enum mesa_debug_source source,
enum mesa_debug_type type, GLuint id,
enum mesa_debug_severity severity, GLint len, const char *buf)
{
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
if (!debug)
return;
- if (!debug_is_message_enabled(debug, source, type, id, severity))
- return;
-
- if (debug->Callback) {
- GLenum gl_type = debug_type_enums[type];
- GLenum gl_severity = debug_severity_enums[severity];
-
- debug->Callback(debug_source_enums[source], gl_type, id, gl_severity,
- len, buf, debug->CallbackData);
- return;
- }
-
- debug_log_message(debug, source, type, id, severity, len, buf);
+ log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf);
}
@@ -956,7 +1013,7 @@ _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
return 0;
}
- debug = _mesa_get_debug_state(ctx);
+ debug = _mesa_lock_debug_state(ctx);
if (!debug)
return 0;
@@ -991,6 +1048,8 @@ _mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
debug_delete_messages(debug, 1);
}
+ _mesa_unlock_debug_state(ctx);
+
return ret;
}
@@ -1027,7 +1086,7 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
return;
}
- debug = _mesa_get_debug_state(ctx);
+ debug = _mesa_lock_debug_state(ctx);
if (!debug)
return;
@@ -1039,6 +1098,8 @@ _mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
else {
debug_set_message_enable_all(debug, source, type, severity, enabled);
}
+
+ _mesa_unlock_debug_state(ctx);
}
@@ -1046,10 +1107,11 @@ void GLAPIENTRY
_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
if (debug) {
debug->Callback = callback;
debug->CallbackData = userParam;
+ _mesa_unlock_debug_state(ctx);
}
}
@@ -1059,18 +1121,10 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
const GLchar *message)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
const char *callerstr = "glPushDebugGroup";
+ struct gl_debug_state *debug;
struct gl_debug_message *emptySlot;
- if (!debug)
- return;
-
- if (debug->GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
- _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
- return;
- }
-
switch(source) {
case GL_DEBUG_SOURCE_APPLICATION:
case GL_DEBUG_SOURCE_THIRD_PARTY:
@@ -1086,10 +1140,15 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
if (!validate_length(ctx, callerstr, length))
return; /* GL_INVALID_VALUE */
- log_msg(ctx, gl_enum_to_debug_source(source),
- MESA_DEBUG_TYPE_PUSH_GROUP, id,
- MESA_DEBUG_SEVERITY_NOTIFICATION, length,
- message);
+ debug = _mesa_lock_debug_state(ctx);
+ if (!debug)
+ return;
+
+ if (debug->GroupStackDepth >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
+ _mesa_unlock_debug_state(ctx);
+ _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
+ return;
+ }
/* pop reuses the message details from push so we store this */
emptySlot = debug_get_group_message(debug);
@@ -1101,6 +1160,12 @@ _mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
length, message);
debug_push_group(debug);
+
+ log_msg_locked_and_unlock(ctx,
+ gl_enum_to_debug_source(source),
+ MESA_DEBUG_TYPE_PUSH_GROUP, id,
+ MESA_DEBUG_SEVERITY_NOTIFICATION, length,
+ message);
}
@@ -1108,35 +1173,43 @@ void GLAPIENTRY
_mesa_PopDebugGroup(void)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_debug_state *debug = _mesa_get_debug_state(ctx);
const char *callerstr = "glPopDebugGroup";
- struct gl_debug_message *gdmessage;
+ struct gl_debug_state *debug;
+ struct gl_debug_message *gdmessage, msg;
+ debug = _mesa_lock_debug_state(ctx);
if (!debug)
return;
if (debug->GroupStackDepth <= 0) {
+ _mesa_unlock_debug_state(ctx);
_mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
return;
}
debug_pop_group(debug);
+ /* make a shallow copy */
gdmessage = debug_get_group_message(debug);
- log_msg(ctx, gdmessage->source,
- gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
- gdmessage->id,
- gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
- gdmessage->length, gdmessage->message);
-
- debug_message_clear(gdmessage);
+ msg = *gdmessage;
+ gdmessage->message = NULL;
+ gdmessage->length = 0;
+
+ log_msg_locked_and_unlock(ctx,
+ msg.source,
+ gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
+ msg.id,
+ gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
+ msg.length, msg.message);
+
+ debug_message_clear(&msg);
}
void
_mesa_init_errors(struct gl_context *ctx)
{
- /* no-op */
+ mtx_init(&ctx->DebugMutex, mtx_plain);
}
@@ -1148,6 +1221,8 @@ _mesa_free_errors_data(struct gl_context *ctx)
/* set to NULL just in case it is used before context is completely gone. */
ctx->Debug = NULL;
}
+
+ mtx_destroy(&ctx->DebugMutex);
}
@@ -1362,6 +1437,8 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
debug_get_id(&error_msg_id);
do_output = should_output(ctx, error, fmtString);
+
+ mtx_lock(&ctx->DebugMutex);
if (ctx->Debug) {
do_log = debug_is_message_enabled(ctx->Debug,
MESA_DEBUG_SOURCE_API,
@@ -1372,6 +1449,7 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
else {
do_log = GL_FALSE;
}
+ mtx_unlock(&ctx->DebugMutex);
if (do_output || do_log) {
char s[MAX_DEBUG_MESSAGE_LENGTH], s2[MAX_DEBUG_MESSAGE_LENGTH];
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index 15d66a744..0df04c2e6 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -320,6 +320,7 @@ static const struct extension extension_table[] = {
/* KHR extensions */
{ "GL_KHR_debug", o(dummy_true), GL, 2012 },
+ { "GL_KHR_context_flush_control", o(dummy_true), GL | ES2, 2014 },
/* Vendor extensions */
{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL, 1999 },
diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py
index aa9f282d8..09a61acc1 100644
--- a/mesalib/src/mesa/main/get_hash_params.py
+++ b/mesalib/src/mesa/main/get_hash_params.py
@@ -318,6 +318,9 @@ descriptor=[
[ "PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL", "CONST(MAX_PERFQUERY_COUNTER_NAME_LENGTH), extra_INTEL_performance_query" ],
[ "PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL", "CONST(MAX_PERFQUERY_COUNTER_DESC_LENGTH), extra_INTEL_performance_query" ],
[ "PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL", "CONST(PERFQUERY_HAVE_GPA_EXTENDED_COUNTERS), extra_INTEL_performance_query" ],
+
+# GL_KHR_context_flush_control
+ [ "CONTEXT_RELEASE_BEHAVIOR", "CONTEXT_ENUM(Const.ContextReleaseBehavior), NO_EXTRA" ],
]},
# GLES3 is not a typo.
@@ -624,7 +627,7 @@ descriptor=[
# == GL_CURRENT_MATRIX_NV
[ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_CURRENT_MATRIX_NV
- [ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
+ [ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX_T, 0, extra_ARB_vertex_program_ARB_fragment_program" ],
# == GL_PROGRAM_ERROR_POSITION_NV
[ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_ARB_vertex_program_ARB_fragment_program" ],
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index b8c754815..4f5a2d11f 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -499,25 +499,6 @@ _mesa_strdup( const char *s )
}
}
-/** Wrapper around strtof() */
-float
-_mesa_strtof( const char *s, char **end )
-{
-#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__) && \
- !defined(ANDROID) && !defined(__HAIKU__) && !defined(__UCLIBC__) && \
- !defined(__NetBSD__)
- static locale_t loc = NULL;
- if (!loc) {
- loc = newlocale(LC_CTYPE_MASK, "C", NULL);
- }
- return strtof_l(s, end, loc);
-#elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 600)
- return strtof(s, end);
-#else
- return (float)strtod(s, end);
-#endif
-}
-
/** Compute simple checksum/hash for a string */
unsigned int
_mesa_str_checksum(const char *str)
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 436d1651a..0fcba4fb9 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -540,9 +540,6 @@ _mesa_half_is_negative(GLhalfARB h)
extern char *
_mesa_strdup( const char *s );
-extern float
-_mesa_strtof( const char *s, char **end );
-
extern unsigned int
_mesa_str_checksum(const char *str);
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index e1f1f1dde..7389baa1d 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -2843,6 +2843,7 @@ struct gl_shader_program
/* post-link info: */
unsigned NumUserUniformStorage;
+ unsigned NumHiddenUniforms;
struct gl_uniform_storage *UniformStorage;
/**
@@ -3680,6 +3681,9 @@ struct gl_constants
GLboolean FakeSWMSAA;
+ /** GL_KHR_context_flush_control */
+ GLenum ContextReleaseBehavior;
+
struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES];
};
@@ -4390,6 +4394,7 @@ struct gl_context
GLuint ErrorDebugCount;
/* GL_ARB_debug_output/GL_KHR_debug */
+ mtx_t DebugMutex;
struct gl_debug_state *Debug;
GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 2be9092c1..66578204f 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -565,13 +565,15 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param
*params = _mesa_longest_attribute_name_length(shProg);
return;
case GL_ACTIVE_UNIFORMS:
- *params = shProg->NumUserUniformStorage;
+ *params = shProg->NumUserUniformStorage - shProg->NumHiddenUniforms;
return;
case GL_ACTIVE_UNIFORM_MAX_LENGTH: {
unsigned i;
GLint max_len = 0;
+ const unsigned num_uniforms =
+ shProg->NumUserUniformStorage - shProg->NumHiddenUniforms;
- for (i = 0; i < shProg->NumUserUniformStorage; i++) {
+ for (i = 0; i < num_uniforms; i++) {
/* Add one for the terminating NUL character for a non-array, and
* 4 for the "[0]" and the NUL for an array.
*/
diff --git a/mesalib/src/mesa/main/sse_minmax.c b/mesalib/src/mesa/main/sse_minmax.c
new file mode 100644
index 000000000..222ac1454
--- /dev/null
+++ b/mesalib/src/mesa/main/sse_minmax.c
@@ -0,0 +1,97 @@
+/*
+ * Copyright © 2014 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author:
+ * Timothy Arceri <t_arceri@yahoo.com.au>
+ *
+ */
+
+#ifdef __SSE4_1__
+#include "main/sse_minmax.h"
+#include <smmintrin.h>
+#include <stdint.h>
+
+void
+_mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index,
+ unsigned *max_index, const unsigned count)
+{
+ unsigned max_ui = 0;
+ unsigned min_ui = ~0U;
+ unsigned i = 0;
+ unsigned aligned_count = count;
+
+ /* handle the first few values without SSE until the pointer is aligned */
+ while (((uintptr_t)ui_indices & 15) && aligned_count) {
+ if (*ui_indices > max_ui)
+ max_ui = *ui_indices;
+ if (*ui_indices < min_ui)
+ min_ui = *ui_indices;
+
+ aligned_count--;
+ ui_indices++;
+ }
+
+ /* TODO: The actual threshold for SSE begin useful may be higher than 8.
+ * Some careful microbenchmarks and measurement are required to
+ * find the actual tipping point.
+ */
+ if (aligned_count >= 8) {
+ unsigned max_arr[4] __attribute__ ((aligned (16)));
+ unsigned min_arr[4] __attribute__ ((aligned (16)));
+ unsigned vec_count;
+ __m128i max_ui4 = _mm_setzero_si128();
+ __m128i min_ui4 = _mm_set1_epi32(~0U);
+ __m128i ui_indices4;
+ __m128i *ui_indices_ptr;
+
+ vec_count = aligned_count & ~0x3;
+ ui_indices_ptr = (__m128i *)ui_indices;
+ for (i = 0; i < vec_count / 4; i++) {
+ ui_indices4 = _mm_load_si128(&ui_indices_ptr[i]);
+ max_ui4 = _mm_max_epu32(ui_indices4, max_ui4);
+ min_ui4 = _mm_min_epu32(ui_indices4, min_ui4);
+ }
+
+ _mm_store_si128((__m128i *)max_arr, max_ui4);
+ _mm_store_si128((__m128i *)min_arr, min_ui4);
+
+ for (i = 0; i < 4; i++) {
+ if (max_arr[i] > max_ui)
+ max_ui = max_arr[i];
+ if (min_arr[i] < min_ui)
+ min_ui = min_arr[i];
+ }
+ i = vec_count;
+ }
+
+ for (; i < aligned_count; i++) {
+ if (ui_indices[i] > max_ui)
+ max_ui = ui_indices[i];
+ if (ui_indices[i] < min_ui)
+ min_ui = ui_indices[i];
+ }
+
+ *min_index = min_ui;
+ *max_index = max_ui;
+}
+
+#endif
diff --git a/mesalib/src/mesa/main/sse_minmax.h b/mesalib/src/mesa/main/sse_minmax.h
new file mode 100644
index 000000000..953c4e9eb
--- /dev/null
+++ b/mesalib/src/mesa/main/sse_minmax.h
@@ -0,0 +1,30 @@
+/*
+ * Copyright © 2014 Timothy Arceri
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Author:
+ * Timothy Arceri <t_arceri@yahoo.com.au>
+ *
+ */
+
+void
+_mesa_uint_array_min_max(const unsigned *ui_indices, unsigned *min_index,
+ unsigned *max_index, const unsigned count);
diff --git a/mesalib/src/mesa/main/streaming-load-memcpy.c b/mesalib/src/mesa/main/streaming-load-memcpy.c
index 8427149c5..d7147afdc 100644
--- a/mesalib/src/mesa/main/streaming-load-memcpy.c
+++ b/mesalib/src/mesa/main/streaming-load-memcpy.c
@@ -26,7 +26,6 @@
*
*/
-#ifdef __SSE4_1__
#include "main/macros.h"
#include "main/streaming-load-memcpy.h"
#include <smmintrin.h>
@@ -84,5 +83,3 @@ _mesa_streaming_load_memcpy(void *restrict dst, void *restrict src, size_t len)
memcpy(d, s, len);
}
}
-
-#endif
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 832e66128..ec16af9d2 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -155,12 +155,14 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_ALPHA4:
case GL_ALPHA8:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_ALPHA12:
case GL_ALPHA16:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM16);
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
/* Luminance formats */
@@ -224,6 +226,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_ALPHA_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_A_UNORM8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8A8_UNORM);
break;
case GL_COMPRESSED_LUMINANCE_ARB:
RETURN_IF_SUPPORTED(MESA_FORMAT_L_UNORM8);
diff --git a/mesalib/src/mesa/main/texstore.c b/mesalib/src/mesa/main/texstore.c
index f913e42d3..f858cef50 100644
--- a/mesalib/src/mesa/main/texstore.c
+++ b/mesalib/src/mesa/main/texstore.c
@@ -1667,8 +1667,10 @@ texstore_rgba_integer(TEXSTORE_PARAMS)
assert(is_array && !normalized);
- if (!is_array)
+ if (!is_array) {
+ free(tmp_row);
return GL_FALSE;
+ }
invert_swizzle(dst2rgba, rgba2dst);
compute_component_mapping(GL_RGBA, baseInternalFormat, base2rgba);
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index fcb14c4e2..32870d0c4 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -176,46 +176,13 @@ validate_uniform_parameters(struct gl_context *ctx,
struct gl_shader_program *shProg,
GLint location, GLsizei count,
unsigned *array_index,
- const char *caller,
- bool negative_one_is_not_valid)
+ const char *caller)
{
- if (!shProg || !shProg->LinkStatus) {
+ if (shProg == NULL) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)", caller);
return NULL;
}
- if (location == -1) {
- /* For glGetUniform, page 264 (page 278 of the PDF) of the OpenGL 2.1
- * spec says:
- *
- * "The error INVALID_OPERATION is generated if program has not been
- * linked successfully, or if location is not a valid location for
- * program."
- *
- * For glUniform, page 82 (page 96 of the PDF) of the OpenGL 2.1 spec
- * says:
- *
- * "If the value of location is -1, the Uniform* commands will
- * silently ignore the data passed in, and the current uniform
- * values will not be changed."
- *
- * Allowing -1 for the location parameter of glUniform allows
- * applications to avoid error paths in the case that, for example, some
- * uniform variable is removed by the compiler / linker after
- * optimization. In this case, the new value of the uniform is dropped
- * on the floor. For the case of glGetUniform, there is nothing
- * sensible to do for a location of -1.
- *
- * The negative_one_is_not_valid flag selects between the two behaviors.
- */
- if (negative_one_is_not_valid) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
- caller, location);
- }
-
- return NULL;
- }
-
/* From page 12 (page 26 of the PDF) of the OpenGL 2.1 spec:
*
* "If a negative number is provided where an argument of type sizei or
@@ -226,10 +193,26 @@ validate_uniform_parameters(struct gl_context *ctx,
return NULL;
}
- /* Check that the given location is in bounds of uniform remap table. */
- if (location >= (GLint) shProg->NumUniformRemapTable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
- caller, location);
+ /* Check that the given location is in bounds of uniform remap table.
+ * Unlinked programs will have NumUniformRemapTable == 0, so we can take
+ * the shProg->LinkStatus check out of the main path.
+ */
+ if (unlikely(location >= (GLint) shProg->NumUniformRemapTable)) {
+ if (!shProg->LinkStatus)
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+ else
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
+ caller, location);
+
+ return NULL;
+ }
+
+ if (location == -1) {
+ if (!shProg->LinkStatus)
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+ caller);
+
return NULL;
}
@@ -269,27 +252,30 @@ validate_uniform_parameters(struct gl_context *ctx,
struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location];
- if (uni->array_elements == 0 && count > 1) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(count > 1 for non-array, location=%d)",
- caller, location);
- return NULL;
- }
+ if (uni->array_elements == 0) {
+ if (count > 1) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(count > 1 for non-array, location=%d)",
+ caller, location);
+ return NULL;
+ }
- /* The array index specified by the uniform location is just the uniform
- * location minus the base location of of the uniform.
- */
- *array_index = location - uni->remap_location;
+ assert((location - uni->remap_location) == 0);
+ *array_index = 0;
+ } else {
+ /* The array index specified by the uniform location is just the uniform
+ * location minus the base location of of the uniform.
+ */
+ *array_index = location - uni->remap_location;
- /* If the uniform is an array, check that array_index is in bounds.
- * If not an array, check that array_index is zero.
- * array_index is unsigned so no need to check for less than zero.
- */
- const unsigned limit = MAX2(uni->array_elements, 1);
- if (*array_index >= limit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
- caller, location);
- return NULL;
+ /* If the uniform is an array, check that array_index is in bounds.
+ * array_index is unsigned so no need to check for less than zero.
+ */
+ if (*array_index >= uni->array_elements) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)",
+ caller, location);
+ return NULL;
+ }
}
return uni;
}
@@ -308,9 +294,39 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
struct gl_uniform_storage *const uni =
validate_uniform_parameters(ctx, shProg, location, 1,
- &offset, "glGetUniform", true);
- if (uni == NULL)
+ &offset, "glGetUniform");
+ if (uni == NULL) {
+ /* For glGetUniform, page 264 (page 278 of the PDF) of the OpenGL 2.1
+ * spec says:
+ *
+ * "The error INVALID_OPERATION is generated if program has not been
+ * linked successfully, or if location is not a valid location for
+ * program."
+ *
+ * For glUniform, page 82 (page 96 of the PDF) of the OpenGL 2.1 spec
+ * says:
+ *
+ * "If the value of location is -1, the Uniform* commands will
+ * silently ignore the data passed in, and the current uniform
+ * values will not be changed."
+ *
+ * Allowing -1 for the location parameter of glUniform allows
+ * applications to avoid error paths in the case that, for example, some
+ * uniform variable is removed by the compiler / linker after
+ * optimization. In this case, the new value of the uniform is dropped
+ * on the floor. For the case of glGetUniform, there is nothing
+ * sensible to do for a location of -1.
+ *
+ * If the location was -1, validate_unfirom_parameters will return NULL
+ * without raising an error. Raise the error here.
+ */
+ if (location == -1) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetUniform(location=%d)",
+ location);
+ }
+
return;
+ }
{
unsigned elements = (uni->type->is_sampler())
@@ -342,8 +358,7 @@ _mesa_get_uniform(struct gl_context *ctx, GLuint program, GLint location,
*/
if (returnType == uni->type->base_type
|| ((returnType == GLSL_TYPE_INT
- || returnType == GLSL_TYPE_UINT
- || returnType == GLSL_TYPE_SAMPLER)
+ || returnType == GLSL_TYPE_UINT)
&&
(uni->type->base_type == GLSL_TYPE_INT
|| uni->type->base_type == GLSL_TYPE_UINT
@@ -583,93 +598,22 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
extern "C" void
_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
GLint location, GLsizei count,
- const GLvoid *values, GLenum type)
+ const GLvoid *values,
+ enum glsl_base_type basicType,
+ unsigned src_components)
{
unsigned offset;
- unsigned components;
- unsigned src_components;
- enum glsl_base_type basicType;
struct gl_uniform_storage *const uni =
validate_uniform_parameters(ctx, shProg, location, count,
- &offset, "glUniform", false);
+ &offset, "glUniform");
if (uni == NULL)
return;
/* Verify that the types are compatible.
*/
- switch (type) {
- case GL_FLOAT:
- basicType = GLSL_TYPE_FLOAT;
- src_components = 1;
- break;
- case GL_FLOAT_VEC2:
- basicType = GLSL_TYPE_FLOAT;
- src_components = 2;
- break;
- case GL_FLOAT_VEC3:
- basicType = GLSL_TYPE_FLOAT;
- src_components = 3;
- break;
- case GL_FLOAT_VEC4:
- basicType = GLSL_TYPE_FLOAT;
- src_components = 4;
- break;
- case GL_UNSIGNED_INT:
- basicType = GLSL_TYPE_UINT;
- src_components = 1;
- break;
- case GL_UNSIGNED_INT_VEC2:
- basicType = GLSL_TYPE_UINT;
- src_components = 2;
- break;
- case GL_UNSIGNED_INT_VEC3:
- basicType = GLSL_TYPE_UINT;
- src_components = 3;
- break;
- case GL_UNSIGNED_INT_VEC4:
- basicType = GLSL_TYPE_UINT;
- src_components = 4;
- break;
- case GL_INT:
- basicType = GLSL_TYPE_INT;
- src_components = 1;
- break;
- case GL_INT_VEC2:
- basicType = GLSL_TYPE_INT;
- src_components = 2;
- break;
- case GL_INT_VEC3:
- basicType = GLSL_TYPE_INT;
- src_components = 3;
- break;
- case GL_INT_VEC4:
- basicType = GLSL_TYPE_INT;
- src_components = 4;
- break;
- case GL_BOOL:
- case GL_BOOL_VEC2:
- case GL_BOOL_VEC3:
- case GL_BOOL_VEC4:
- case GL_FLOAT_MAT2:
- case GL_FLOAT_MAT2x3:
- case GL_FLOAT_MAT2x4:
- case GL_FLOAT_MAT3x2:
- case GL_FLOAT_MAT3:
- case GL_FLOAT_MAT3x4:
- case GL_FLOAT_MAT4x2:
- case GL_FLOAT_MAT4x3:
- case GL_FLOAT_MAT4:
- default:
- _mesa_problem(NULL, "Invalid type in %s", __func__);
- return;
- }
-
- if (uni->type->is_sampler()) {
- components = 1;
- } else {
- components = uni->type->vector_elements;
- }
+ const unsigned components = uni->type->is_sampler()
+ ? 1 : uni->type->vector_elements;
bool match;
switch (uni->type->base_type) {
@@ -690,7 +634,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
return;
}
- if (ctx->_Shader->Flags & GLSL_UNIFORMS) {
+ if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) {
log_uniform(values, basicType, components, 1, count,
false, shProg, location, uni);
}
@@ -713,9 +657,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* GL_INVALID_VALUE error and ignore the command.
*/
if (uni->type->is_sampler()) {
- int i;
-
- for (i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
const unsigned texUnit = ((unsigned *) values)[i];
/* check that the sampler (tex unit index) is legal */
@@ -730,9 +672,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
}
if (uni->type->is_image()) {
- int i;
-
- for (i = 0; i < count; i++) {
+ for (int i = 0; i < count; i++) {
const int unit = ((GLint *) values)[i];
/* check that the image unit is legal */
@@ -772,9 +712,8 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
(const union gl_constant_value *) values;
union gl_constant_value *dst = &uni->storage[components * offset];
const unsigned elems = components * count;
- unsigned i;
- for (i = 0; i < elems; i++) {
+ for (unsigned i = 0; i < elems; i++) {
if (basicType == GLSL_TYPE_FLOAT) {
dst[i].i = src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0;
} else {
@@ -791,19 +730,16 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* the changes through.
*/
if (uni->type->is_sampler()) {
- int i;
-
bool flushed = false;
- for (i = 0; i < MESA_SHADER_STAGES; i++) {
+ for (int i = 0; i < MESA_SHADER_STAGES; i++) {
struct gl_shader *const sh = shProg->_LinkedShaders[i];
- int j;
/* If the shader stage doesn't use the sampler uniform, skip this.
*/
if (sh == NULL || !uni->sampler[i].active)
continue;
- for (j = 0; j < count; j++) {
+ for (int j = 0; j < count; j++) {
sh->SamplerUnits[uni->sampler[i].index + offset + j] =
((unsigned *) values)[j];
}
@@ -845,13 +781,11 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
* uniforms to image units present in the shader data structure.
*/
if (uni->type->is_image()) {
- int i, j;
-
- for (i = 0; i < MESA_SHADER_STAGES; i++) {
+ for (int i = 0; i < MESA_SHADER_STAGES; i++) {
if (uni->image[i].active) {
struct gl_shader *sh = shProg->_LinkedShaders[i];
- for (j = 0; j < count; j++)
+ for (int j = 0; j < count; j++)
sh->ImageUnits[uni->image[i].index + offset + j] =
((GLint *) values)[j];
}
@@ -878,7 +812,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
struct gl_uniform_storage *const uni =
validate_uniform_parameters(ctx, shProg, location, count,
- &offset, "glUniformMatrix", false);
+ &offset, "glUniformMatrix");
if (uni == NULL)
return;
@@ -902,17 +836,17 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
}
/* GL_INVALID_VALUE is generated if `transpose' is not GL_FALSE.
- * http://www.khronos.org/opengles/sdk/docs/man/xhtml/glUniform.xml */
- if (ctx->API == API_OPENGLES
- || (ctx->API == API_OPENGLES2 && ctx->Version < 30)) {
- if (transpose) {
+ * http://www.khronos.org/opengles/sdk/docs/man/xhtml/glUniform.xml
+ */
+ if (transpose) {
+ if (ctx->API == API_OPENGLES2 && ctx->Version < 30) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glUniformMatrix(matrix transpose is not GL_FALSE)");
return;
}
}
- if (ctx->_Shader->Flags & GLSL_UNIFORMS) {
+ if (unlikely(ctx->_Shader->Flags & GLSL_UNIFORMS)) {
log_uniform(values, GLSL_TYPE_FLOAT, components, vectors, count,
bool(transpose), shProg, location, uni);
}
diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c
index c30710772..d2d70e7f7 100644
--- a/mesalib/src/mesa/main/uniforms.c
+++ b/mesalib/src/mesa/main/uniforms.c
@@ -151,7 +151,7 @@ void GLAPIENTRY
_mesa_Uniform1f(GLint location, GLfloat v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GL_FLOAT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_FLOAT, 1);
}
void GLAPIENTRY
@@ -161,7 +161,7 @@ _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1)
GLfloat v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_FLOAT, 2);
}
void GLAPIENTRY
@@ -172,7 +172,7 @@ _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_FLOAT, 3);
}
void GLAPIENTRY
@@ -185,14 +185,14 @@ _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_FLOAT, 4);
}
void GLAPIENTRY
_mesa_Uniform1i(GLint location, GLint v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GL_INT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_INT, 1);
}
void GLAPIENTRY
@@ -202,7 +202,7 @@ _mesa_Uniform2i(GLint location, GLint v0, GLint v1)
GLint v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_INT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_INT, 2);
}
void GLAPIENTRY
@@ -213,7 +213,7 @@ _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_INT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_INT, 3);
}
void GLAPIENTRY
@@ -225,63 +225,63 @@ _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_INT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_INT, 4);
}
void GLAPIENTRY
_mesa_Uniform1fv(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_FLOAT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_FLOAT, 1);
}
void GLAPIENTRY
_mesa_Uniform2fv(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_FLOAT, 2);
}
void GLAPIENTRY
_mesa_Uniform3fv(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_FLOAT, 3);
}
void GLAPIENTRY
_mesa_Uniform4fv(GLint location, GLsizei count, const GLfloat * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_FLOAT, 4);
}
void GLAPIENTRY
_mesa_Uniform1iv(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_INT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_INT, 1);
}
void GLAPIENTRY
_mesa_Uniform2iv(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_INT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_INT, 2);
}
void GLAPIENTRY
_mesa_Uniform3iv(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_INT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_INT, 3);
}
void GLAPIENTRY
_mesa_Uniform4iv(GLint location, GLsizei count, const GLint * value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_INT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_INT, 4);
}
/** Same as above with direct state access **/
@@ -292,7 +292,7 @@ _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0)
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1f");
- _mesa_uniform(ctx, shProg, location, 1, &v0, GL_FLOAT);
+ _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_FLOAT, 1);
}
void GLAPIENTRY
@@ -304,7 +304,7 @@ _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1)
v[0] = v0;
v[1] = v1;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2f");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_FLOAT, 2);
}
void GLAPIENTRY
@@ -318,7 +318,7 @@ _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1,
v[1] = v1;
v[2] = v2;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3f");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_FLOAT, 3);
}
void GLAPIENTRY
@@ -333,7 +333,7 @@ _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1,
v[2] = v2;
v[3] = v3;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4f");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_FLOAT, 4);
}
void GLAPIENTRY
@@ -343,7 +343,7 @@ _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0)
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1i");
- _mesa_uniform(ctx, shProg, location, 1, &v0, GL_INT);
+ _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_INT, 1);
}
void GLAPIENTRY
@@ -355,7 +355,7 @@ _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1)
v[0] = v0;
v[1] = v1;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform2i");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_INT_VEC2);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_INT, 2);
}
void GLAPIENTRY
@@ -369,7 +369,7 @@ _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1,
v[1] = v1;
v[2] = v2;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform3i");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_INT_VEC3);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_INT, 3);
}
void GLAPIENTRY
@@ -384,7 +384,7 @@ _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1,
v[2] = v2;
v[3] = v3;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4i");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_INT_VEC4);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_INT, 4);
}
void GLAPIENTRY
@@ -395,7 +395,7 @@ _mesa_ProgramUniform1fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1fv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_FLOAT);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_FLOAT, 1);
}
void GLAPIENTRY
@@ -406,7 +406,7 @@ _mesa_ProgramUniform2fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform2fv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_FLOAT_VEC2);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_FLOAT, 2);
}
void GLAPIENTRY
@@ -417,7 +417,7 @@ _mesa_ProgramUniform3fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform3fv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_FLOAT_VEC3);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_FLOAT, 3);
}
void GLAPIENTRY
@@ -428,7 +428,7 @@ _mesa_ProgramUniform4fv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform4fv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_FLOAT_VEC4);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_FLOAT, 4);
}
void GLAPIENTRY
@@ -439,7 +439,7 @@ _mesa_ProgramUniform1iv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1iv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_INT);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_INT, 1);
}
void GLAPIENTRY
@@ -450,7 +450,7 @@ _mesa_ProgramUniform2iv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform2iv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_INT_VEC2);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_INT, 2);
}
void GLAPIENTRY
@@ -461,7 +461,7 @@ _mesa_ProgramUniform3iv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform3iv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_INT_VEC3);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_INT, 3);
}
void GLAPIENTRY
@@ -472,7 +472,7 @@ _mesa_ProgramUniform4iv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform4iv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_INT_VEC4);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_INT, 4);
}
@@ -481,7 +481,7 @@ void GLAPIENTRY
_mesa_Uniform1ui(GLint location, GLuint v0)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_UINT, 1);
}
void GLAPIENTRY
@@ -491,7 +491,7 @@ _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1)
GLuint v[2];
v[0] = v0;
v[1] = v1;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 2);
}
void GLAPIENTRY
@@ -502,7 +502,7 @@ _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
v[0] = v0;
v[1] = v1;
v[2] = v2;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 3);
}
void GLAPIENTRY
@@ -514,35 +514,35 @@ _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
v[1] = v1;
v[2] = v2;
v[3] = v3;
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, v, GLSL_TYPE_UINT, 4);
}
void GLAPIENTRY
_mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 1);
}
void GLAPIENTRY
_mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 2);
}
void GLAPIENTRY
_mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 3);
}
void GLAPIENTRY
_mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, count, value, GLSL_TYPE_UINT, 4);
}
@@ -583,7 +583,7 @@ _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0)
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1ui");
- _mesa_uniform(ctx, shProg, location, 1, &v0, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, shProg, location, 1, &v0, GLSL_TYPE_UINT, 1);
}
void GLAPIENTRY
@@ -596,7 +596,7 @@ _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1)
v[1] = v1;
shProg = _mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform2ui");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_UINT, 2);
}
void GLAPIENTRY
@@ -611,7 +611,7 @@ _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1,
v[2] = v2;
shProg = _mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform3ui");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_UINT, 3);
}
void GLAPIENTRY
@@ -626,7 +626,7 @@ _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1,
v[2] = v2;
v[3] = v3;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glProgramUniform4ui");
- _mesa_uniform(ctx, shProg, location, 1, v, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, shProg, location, 1, v, GLSL_TYPE_UINT, 4);
}
void GLAPIENTRY
@@ -637,7 +637,7 @@ _mesa_ProgramUniform1uiv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform1uiv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_UNSIGNED_INT);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_UINT, 1);
}
void GLAPIENTRY
@@ -648,7 +648,7 @@ _mesa_ProgramUniform2uiv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform2uiv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_UNSIGNED_INT_VEC2);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_UINT, 2);
}
void GLAPIENTRY
@@ -659,7 +659,7 @@ _mesa_ProgramUniform3uiv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform3uiv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_UNSIGNED_INT_VEC3);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_UINT, 3);
}
void GLAPIENTRY
@@ -670,7 +670,7 @@ _mesa_ProgramUniform4uiv(GLuint program, GLint location, GLsizei count,
struct gl_shader_program *shProg =
_mesa_lookup_shader_program_err(ctx, program,
"glProgramUniform4uiv");
- _mesa_uniform(ctx, shProg, location, count, value, GL_UNSIGNED_INT_VEC4);
+ _mesa_uniform(ctx, shProg, location, count, value, GLSL_TYPE_UINT, 4);
}
@@ -1208,7 +1208,7 @@ _mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex,
struct gl_shader_program *shProg;
if (!ctx->Extensions.ARB_uniform_buffer_object) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformName");
return;
}
diff --git a/mesalib/src/mesa/main/uniforms.h b/mesalib/src/mesa/main/uniforms.h
index 6575a52f4..0a9ee7de9 100644
--- a/mesalib/src/mesa/main/uniforms.h
+++ b/mesalib/src/mesa/main/uniforms.h
@@ -265,7 +265,9 @@ _mesa_get_uniform_location(struct gl_shader_program *shProg,
void
_mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shader_program,
GLint location, GLsizei count,
- const GLvoid *values, GLenum type);
+ const GLvoid *values,
+ enum glsl_base_type basicType,
+ unsigned src_components);
void
_mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
diff --git a/mesalib/src/mesa/main/viewport.c b/mesalib/src/mesa/main/viewport.c
index d6a9e290a..0adce9c78 100644
--- a/mesalib/src/mesa/main/viewport.c
+++ b/mesalib/src/mesa/main/viewport.c
@@ -459,15 +459,14 @@ _mesa_ClipControl(GLenum origin, GLenum depth)
ctx->Transform.ClipDepthMode == depth)
return;
- FLUSH_VERTICES(ctx, 0);
+ /* Affects transform state and the viewport transform */
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM | _NEW_VIEWPORT);
if (ctx->Transform.ClipOrigin != origin) {
ctx->Transform.ClipOrigin = origin;
/* Affects the winding order of the front face. */
ctx->NewState |= _NEW_POLYGON;
- /* Affects the y component of the viewport transform. */
- ctx->NewState |= _NEW_VIEWPORT;
if (ctx->Driver.FrontFace)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
@@ -476,9 +475,6 @@ _mesa_ClipControl(GLenum origin, GLenum depth)
if (ctx->Transform.ClipDepthMode != depth) {
ctx->Transform.ClipDepthMode = depth;
- /* Affects the z part of the viewpoint transform. */
- ctx->NewState |= _NEW_VIEWPORT;
-
if (ctx->Driver.DepthRange)
ctx->Driver.DepthRange(ctx);
}
diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c
index fcc9ed518..650c40f2a 100644
--- a/mesalib/src/mesa/program/prog_execute.c
+++ b/mesalib/src/mesa/program/prog_execute.c
@@ -1119,77 +1119,6 @@ _mesa_execute_program(struct gl_context * ctx,
break;
case OPCODE_NOP:
break;
- case OPCODE_PK2H: /* pack two 16-bit floats in one 32-bit float */
- {
- GLfloat a[4];
- GLuint result[4];
- GLhalfNV hx, hy;
- fetch_vector4(&inst->SrcReg[0], machine, a);
- hx = _mesa_float_to_half(a[0]);
- hy = _mesa_float_to_half(a[1]);
- result[0] =
- result[1] =
- result[2] =
- result[3] = hx | (hy << 16);
- store_vector4ui(inst, machine, result);
- }
- break;
- case OPCODE_PK2US: /* pack two GLushorts into one 32-bit float */
- {
- GLfloat a[4];
- GLuint result[4], usx, usy;
- fetch_vector4(&inst->SrcReg[0], machine, a);
- a[0] = CLAMP(a[0], 0.0F, 1.0F);
- a[1] = CLAMP(a[1], 0.0F, 1.0F);
- usx = F_TO_I(a[0] * 65535.0F);
- usy = F_TO_I(a[1] * 65535.0F);
- result[0] =
- result[1] =
- result[2] =
- result[3] = usx | (usy << 16);
- store_vector4ui(inst, machine, result);
- }
- break;
- case OPCODE_PK4B: /* pack four GLbytes into one 32-bit float */
- {
- GLfloat a[4];
- GLuint result[4], ubx, uby, ubz, ubw;
- fetch_vector4(&inst->SrcReg[0], machine, a);
- a[0] = CLAMP(a[0], -128.0F / 127.0F, 1.0F);
- a[1] = CLAMP(a[1], -128.0F / 127.0F, 1.0F);
- a[2] = CLAMP(a[2], -128.0F / 127.0F, 1.0F);
- a[3] = CLAMP(a[3], -128.0F / 127.0F, 1.0F);
- ubx = F_TO_I(127.0F * a[0] + 128.0F);
- uby = F_TO_I(127.0F * a[1] + 128.0F);
- ubz = F_TO_I(127.0F * a[2] + 128.0F);
- ubw = F_TO_I(127.0F * a[3] + 128.0F);
- result[0] =
- result[1] =
- result[2] =
- result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
- store_vector4ui(inst, machine, result);
- }
- break;
- case OPCODE_PK4UB: /* pack four GLubytes into one 32-bit float */
- {
- GLfloat a[4];
- GLuint result[4], ubx, uby, ubz, ubw;
- fetch_vector4(&inst->SrcReg[0], machine, a);
- a[0] = CLAMP(a[0], 0.0F, 1.0F);
- a[1] = CLAMP(a[1], 0.0F, 1.0F);
- a[2] = CLAMP(a[2], 0.0F, 1.0F);
- a[3] = CLAMP(a[3], 0.0F, 1.0F);
- ubx = F_TO_I(255.0F * a[0]);
- uby = F_TO_I(255.0F * a[1]);
- ubz = F_TO_I(255.0F * a[2]);
- ubw = F_TO_I(255.0F * a[3]);
- result[0] =
- result[1] =
- result[2] =
- result[3] = ubx | (uby << 8) | (ubz << 16) | (ubw << 24);
- store_vector4ui(inst, machine, result);
- }
- break;
case OPCODE_POW:
{
GLfloat a[4], b[4], result[4];
@@ -1224,20 +1153,6 @@ _mesa_execute_program(struct gl_context * ctx,
pc = machine->CallStack[--machine->StackDepth] - 1;
}
break;
- case OPCODE_RFL: /* reflection vector */
- {
- GLfloat axis[4], dir[4], result[4], tmpX, tmpW;
- fetch_vector4(&inst->SrcReg[0], machine, axis);
- fetch_vector4(&inst->SrcReg[1], machine, dir);
- tmpW = DOT3(axis, axis);
- tmpX = (2.0F * DOT3(axis, dir)) / tmpW;
- result[0] = tmpX * axis[0] - dir[0];
- result[1] = tmpX * axis[1] - dir[1];
- result[2] = tmpX * axis[2] - dir[2];
- /* result[3] is never written! XXX enforce in parser! */
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_RSQ: /* 1 / sqrt() */
{
GLfloat a[4], result[4];
@@ -1279,12 +1194,6 @@ _mesa_execute_program(struct gl_context * ctx,
}
}
break;
- case OPCODE_SFL: /* set false, operands ignored */
- {
- static const GLfloat result[4] = { 0.0F, 0.0F, 0.0F, 0.0F };
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_SGE: /* set on greater or equal */
{
GLfloat a[4], b[4], result[4];
@@ -1395,12 +1304,6 @@ _mesa_execute_program(struct gl_context * ctx,
store_vector4(inst, machine, result);
}
break;
- case OPCODE_STR: /* set true, operands ignored */
- {
- static const GLfloat result[4] = { 1.0F, 1.0F, 1.0F, 1.0F };
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_SUB:
{
GLfloat a[4], b[4], result[4];
@@ -1574,52 +1477,6 @@ _mesa_execute_program(struct gl_context * ctx,
store_vector4(inst, machine, result);
}
break;
- case OPCODE_UP2H: /* unpack two 16-bit floats */
- {
- const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
- GLfloat result[4];
- GLushort hx, hy;
- hx = raw & 0xffff;
- hy = raw >> 16;
- result[0] = result[2] = _mesa_half_to_float(hx);
- result[1] = result[3] = _mesa_half_to_float(hy);
- store_vector4(inst, machine, result);
- }
- break;
- case OPCODE_UP2US: /* unpack two GLushorts */
- {
- const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
- GLfloat result[4];
- GLushort usx, usy;
- usx = raw & 0xffff;
- usy = raw >> 16;
- result[0] = result[2] = usx * (1.0f / 65535.0f);
- result[1] = result[3] = usy * (1.0f / 65535.0f);
- store_vector4(inst, machine, result);
- }
- break;
- case OPCODE_UP4B: /* unpack four GLbytes */
- {
- const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
- GLfloat result[4];
- result[0] = (((raw >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((raw >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((raw >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((raw >> 24) & 0xff) - 128) / 127.0F;
- store_vector4(inst, machine, result);
- }
- break;
- case OPCODE_UP4UB: /* unpack four GLubytes */
- {
- const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
- GLfloat result[4];
- result[0] = ((raw >> 0) & 0xff) / 255.0F;
- result[1] = ((raw >> 8) & 0xff) / 255.0F;
- result[2] = ((raw >> 16) & 0xff) / 255.0F;
- result[3] = ((raw >> 24) & 0xff) / 255.0F;
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_XPD: /* cross product */
{
GLfloat a[4], b[4], result[4];
@@ -1637,19 +1494,6 @@ _mesa_execute_program(struct gl_context * ctx,
}
}
break;
- case OPCODE_X2D: /* 2-D matrix transform */
- {
- GLfloat a[4], b[4], c[4], result[4];
- fetch_vector4(&inst->SrcReg[0], machine, a);
- fetch_vector4(&inst->SrcReg[1], machine, b);
- fetch_vector4(&inst->SrcReg[2], machine, c);
- result[0] = a[0] + b[0] * c[0] + b[1] * c[1];
- result[1] = a[1] + b[0] * c[2] + b[1] * c[3];
- result[2] = a[2] + b[0] * c[0] + b[1] * c[1];
- result[3] = a[3] + b[0] * c[2] + b[1] * c[3];
- store_vector4(inst, machine, result);
- }
- break;
case OPCODE_END:
return GL_TRUE;
default:
diff --git a/mesalib/src/mesa/program/prog_instruction.c b/mesalib/src/mesa/program/prog_instruction.c
index e2eadc36c..976024e3c 100644
--- a/mesalib/src/mesa/program/prog_instruction.c
+++ b/mesalib/src/mesa/program/prog_instruction.c
@@ -191,18 +191,12 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_NOISE2, "NOISE2", 1, 1 },
{ OPCODE_NOISE3, "NOISE3", 1, 1 },
{ OPCODE_NOISE4, "NOISE4", 1, 1 },
- { OPCODE_PK2H, "PK2H", 1, 1 },
- { OPCODE_PK2US, "PK2US", 1, 1 },
- { OPCODE_PK4B, "PK4B", 1, 1 },
- { OPCODE_PK4UB, "PK4UB", 1, 1 },
{ OPCODE_POW, "POW", 2, 1 },
{ OPCODE_RCP, "RCP", 1, 1 },
{ OPCODE_RET, "RET", 0, 0 },
- { OPCODE_RFL, "RFL", 1, 1 },
{ OPCODE_RSQ, "RSQ", 1, 1 },
{ OPCODE_SCS, "SCS", 1, 1 },
{ OPCODE_SEQ, "SEQ", 2, 1 },
- { OPCODE_SFL, "SFL", 0, 1 },
{ OPCODE_SGE, "SGE", 2, 1 },
{ OPCODE_SGT, "SGT", 2, 1 },
{ OPCODE_SIN, "SIN", 1, 1 },
@@ -210,7 +204,6 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_SLT, "SLT", 2, 1 },
{ OPCODE_SNE, "SNE", 2, 1 },
{ OPCODE_SSG, "SSG", 1, 1 },
- { OPCODE_STR, "STR", 0, 1 },
{ OPCODE_SUB, "SUB", 2, 1 },
{ OPCODE_SWZ, "SWZ", 1, 1 },
{ OPCODE_TEX, "TEX", 1, 1 },
@@ -220,11 +213,6 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = {
{ OPCODE_TXP, "TXP", 1, 1 },
{ OPCODE_TXP_NV, "TXP_NV", 1, 1 },
{ OPCODE_TRUNC, "TRUNC", 1, 1 },
- { OPCODE_UP2H, "UP2H", 1, 1 },
- { OPCODE_UP2US, "UP2US", 1, 1 },
- { OPCODE_UP4B, "UP4B", 1, 1 },
- { OPCODE_UP4UB, "UP4UB", 1, 1 },
- { OPCODE_X2D, "X2D", 3, 1 },
{ OPCODE_XPD, "XPD", 2, 1 }
};
diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h
index b9604e50d..de7880499 100644
--- a/mesalib/src/mesa/program/prog_instruction.h
+++ b/mesalib/src/mesa/program/prog_instruction.h
@@ -187,18 +187,12 @@ typedef enum prog_opcode {
OPCODE_NOISE2, /* X */
OPCODE_NOISE3, /* X */
OPCODE_NOISE4, /* X */
- OPCODE_PK2H, /* X */
- OPCODE_PK2US, /* X */
- OPCODE_PK4B, /* X */
- OPCODE_PK4UB, /* X */
OPCODE_POW, /* X X X X */
OPCODE_RCP, /* X X X X X */
OPCODE_RET, /* 2 2 opt */
- OPCODE_RFL, /* X */
OPCODE_RSQ, /* X X X X X */
OPCODE_SCS, /* X X */
OPCODE_SEQ, /* 2 X X */
- OPCODE_SFL, /* 2 X */
OPCODE_SGE, /* X X X X X */
OPCODE_SGT, /* 2 X X */
OPCODE_SIN, /* X 2 X X */
@@ -206,7 +200,6 @@ typedef enum prog_opcode {
OPCODE_SLT, /* X X X X X */
OPCODE_SNE, /* 2 X X */
OPCODE_SSG, /* 2 X */
- OPCODE_STR, /* 2 X */
OPCODE_SUB, /* X X 1.1 X X */
OPCODE_SWZ, /* X X X */
OPCODE_TEX, /* X 3 X X */
@@ -216,11 +209,6 @@ typedef enum prog_opcode {
OPCODE_TXP, /* X X */
OPCODE_TXP_NV, /* 3 X */
OPCODE_TRUNC, /* X */
- OPCODE_UP2H, /* X */
- OPCODE_UP2US, /* X */
- OPCODE_UP4B, /* X */
- OPCODE_UP4UB, /* X */
- OPCODE_X2D, /* X */
OPCODE_XPD, /* X X */
MAX_OPCODE
} gl_inst_opcode;
diff --git a/mesalib/src/mesa/program/program_lexer.l b/mesalib/src/mesa/program/program_lexer.l
index d5dbcf347..2fcd71f22 100644
--- a/mesalib/src/mesa/program/program_lexer.l
+++ b/mesalib/src/mesa/program/program_lexer.l
@@ -28,6 +28,7 @@
#include "program/symbol_table.h"
#include "program/program_parser.h"
#include "program/program_parse.tab.h"
+#include "util/strtod.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
@@ -216,26 +217,19 @@ MIN{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MIN, 3); }
MOV{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, MOV, 3); }
MUL{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MUL, 3); }
-PK2H { return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); }
-PK2US { return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); }
-PK4B { return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); }
-PK4UB { return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); }
POW{szf}{cc}{sat} { return_opcode( 1, BINSC_OP, POW, 3); }
RCP{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RCP, 3); }
-RFL{szf}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, RFL, 3); }
RSQ{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RSQ, 3); }
SCS{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); }
SEQ{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SEQ, 3); }
-SFL{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SFL, 3); }
SGE{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SGE, 3); }
SGT{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SGT, 3); }
SIN{szf}{cc}{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); }
SLE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SLE, 3); }
SLT{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SLT, 3); }
SNE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SNE, 3); }
-STR{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, STR, 3); }
SUB{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SUB, 3); }
SWZ{sat} { return_opcode( 1, SWZ, SWZ, 3); }
@@ -244,12 +238,6 @@ TXB{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); }
TXD{cc}{sat} { return_opcode(require_NV_fp, TXD_OP, TXD, 3); }
TXP{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); }
-UP2H{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); }
-UP2US{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); }
-UP4B{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); }
-UP4UB{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); }
-
-X2D{szf}{cc}{sat} { return_opcode(require_NV_fp, TRI_OP, X2D, 3); }
XPD{sat} { return_opcode( 1, BIN_OP, XPD, 3); }
vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
diff --git a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
index 50209788b..606f19a18 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -72,7 +72,7 @@ static void update_raster_state( struct st_context *st )
{
raster->front_ccw = (ctx->Polygon.FrontFace == GL_CCW);
- /* _NEW_VIEWPORT */
+ /* _NEW_TRANSFORM */
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
raster->front_ccw ^= 1;
}
@@ -246,13 +246,10 @@ static void update_raster_state( struct st_context *st )
raster->half_pixel_center = 1;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP)
raster->bottom_edge_rule = 1;
- /* _NEW_VIEWPORT */
+ /* _NEW_TRANSFORM */
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT)
raster->bottom_edge_rule ^= 1;
- /* _NEW_VIEWPORT */
- raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
-
/* ST_NEW_RASTERIZER */
raster->rasterizer_discard = ctx->RasterDiscard;
@@ -267,6 +264,7 @@ static void update_raster_state( struct st_context *st )
/* _NEW_TRANSFORM */
raster->depth_clip = !ctx->Transform.DepthClamp;
raster->clip_plane_enable = ctx->Transform.ClipPlanesEnabled;
+ raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE);
cso_set_rasterizer(st->cso_context, raster);
}
@@ -283,8 +281,7 @@ const struct st_tracked_state st_update_rasterizer = {
_NEW_PROGRAM |
_NEW_SCISSOR |
_NEW_FRAG_CLAMP |
- _NEW_TRANSFORM |
- _NEW_VIEWPORT), /* mesa state dependencies*/
+ _NEW_TRANSFORM), /* mesa state dependencies*/
(ST_NEW_VERTEX_PROGRAM |
ST_NEW_RASTERIZER), /* state tracker dependencies */
},
diff --git a/mesalib/src/mesa/state_tracker/st_atom_viewport.c b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
index 5b992084b..efa056e10 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_viewport.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_viewport.c
@@ -70,12 +70,10 @@ update_viewport( struct st_context *st )
st->state.viewport[i].scale[0] = scale[0];
st->state.viewport[i].scale[1] = scale[1] * yScale;
st->state.viewport[i].scale[2] = scale[2];
- st->state.viewport[i].scale[3] = 1.0;
st->state.viewport[i].translate[0] = translate[0];
st->state.viewport[i].translate[1] = translate[1] * yScale + yBias;
st->state.viewport[i].translate[2] = translate[2];
- st->state.viewport[i].translate[3] = 0.0;
}
cso_set_viewport(st->cso_context, &st->state.viewport[0]);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
index e3ba5a88f..2107ab167 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bitmap.c
@@ -504,11 +504,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
vp.scale[0] = 0.5f * width;
vp.scale[1] = height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 0.5f;
- vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * width;
vp.translate[1] = 0.5f * height;
vp.translate[2] = 0.5f;
- vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
@@ -769,7 +767,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
const uint semantic_indexes[] = { 0, 0, 0 };
st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
semantic_names,
- semantic_indexes);
+ semantic_indexes,
+ FALSE);
}
if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap))
diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c
index 2c1414e48..45dea594e 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_clear.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c
@@ -88,6 +88,14 @@ st_destroy_clear(struct st_context *st)
cso_delete_vertex_shader(st->cso_context, st->clear.vs);
st->clear.vs = NULL;
}
+ if (st->clear.vs_layered) {
+ cso_delete_vertex_shader(st->cso_context, st->clear.vs_layered);
+ st->clear.vs_layered = NULL;
+ }
+ if (st->clear.gs_layered) {
+ cso_delete_geometry_shader(st->cso_context, st->clear.gs_layered);
+ st->clear.gs_layered = NULL;
+ }
}
@@ -123,10 +131,12 @@ set_vertex_shader(struct st_context *st)
const uint semantic_indexes[] = { 0, 0 };
st->clear.vs = util_make_vertex_passthrough_shader(st->pipe, 2,
semantic_names,
- semantic_indexes);
+ semantic_indexes,
+ FALSE);
}
cso_set_vertex_shader_handle(st->cso_context, st->clear.vs);
+ cso_set_geometry_shader_handle(st->cso_context, NULL);
}
@@ -135,18 +145,25 @@ set_vertex_shader_layered(struct st_context *st)
{
struct pipe_context *pipe = st->pipe;
- if (!pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_INSTANCEID) ||
- !pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT)) {
- assert(!"Got layered clear, but the VS layer output is unsupported");
+ if (!pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_INSTANCEID)) {
+ assert(!"Got layered clear, but VS instancing is unsupported");
set_vertex_shader(st);
return;
}
if (!st->clear.vs_layered) {
- st->clear.vs_layered = util_make_layered_clear_vertex_shader(pipe);
+ bool vs_layer =
+ pipe->screen->get_param(pipe->screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT);
+ if (vs_layer) {
+ st->clear.vs_layered = util_make_layered_clear_vertex_shader(pipe);
+ } else {
+ st->clear.vs_layered = util_make_layered_clear_helper_vertex_shader(pipe);
+ st->clear.gs_layered = util_make_layered_clear_geometry_shader(pipe);
+ }
}
cso_set_vertex_shader_handle(st->cso_context, st->clear.vs_layered);
+ cso_set_geometry_shader_handle(st->cso_context, st->clear.gs_layered);
}
@@ -323,16 +340,13 @@ clear_with_quad(struct gl_context *ctx, unsigned clear_buffers)
vp.scale[0] = 0.5f * fb_width;
vp.scale[1] = fb_height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 0.5f;
- vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * fb_width;
vp.translate[1] = 0.5f * fb_height;
vp.translate[2] = 0.5f;
- vp.translate[3] = 0.0f;
cso_set_viewport(st->cso_context, &vp);
}
set_fragment_shader(st);
- cso_set_geometry_shader_handle(st->cso_context, NULL);
if (num_layers > 1)
set_vertex_shader_layered(st);
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index 5ae092b94..939fc2065 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -776,11 +776,9 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
vp.scale[0] = 0.5f * w;
vp.scale[1] = -0.5f * h;
vp.scale[2] = 0.5f;
- vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * w;
vp.translate[1] = 0.5f * h;
vp.translate[2] = 0.5f;
- vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
index f997e6b00..d057ff62a 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawtex.c
@@ -91,7 +91,7 @@ lookup_shader(struct pipe_context *pipe,
util_make_vertex_passthrough_shader(pipe,
num_attribs,
semantic_names,
- semantic_indexes);
+ semantic_indexes, FALSE);
NumCachedShaders++;
return CachedShaders[i].handle;
@@ -258,11 +258,9 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
vp.scale[0] = 0.5f * width;
vp.scale[1] = height * (invert ? -0.5f : 0.5f);
vp.scale[2] = 1.0f;
- vp.scale[3] = 1.0f;
vp.translate[0] = 0.5f * width;
vp.translate[1] = 0.5f * height;
vp.translate[2] = 0.0f;
- vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
}
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index 58f14f954..15f9df492 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -181,6 +181,7 @@ struct st_context
void *vs;
void *fs;
void *vs_layered;
+ void *gs_layered;
} clear;
/** used for anything using util_draw_vertex_buffer */
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index aff3ddebe..bdfab8b41 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -241,8 +241,7 @@ void st_init_limits(struct pipe_screen *screen,
if (options->EmitNoLoops)
options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, sh, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536);
- else
- options->MaxUnrollIterations = 255; /* SM3 limit */
+
options->LowerClipDistance = true;
}
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index a4e2c8da5..8e91c4b61 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4022,6 +4022,7 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp,
newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
newinst->tex_target = inst->tex_target;
+ newinst->sampler_array_size = inst->sampler_array_size;
}
/* Make modifications to fragment program info. */
@@ -4101,6 +4102,7 @@ get_bitmap_visitor(struct st_fragment_program *fp,
newinst = v->emit(NULL, inst->op, inst->dst, src_regs[0], src_regs[1], src_regs[2]);
newinst->tex_target = inst->tex_target;
+ newinst->sampler_array_size = inst->sampler_array_size;
}
/* Make modifications to fragment program info. */
@@ -4524,8 +4526,10 @@ compile_tgsi_instruction(struct st_translate *t,
inst->saturate,
clamp_dst_color_output);
- for (i = 0; i < num_src; i++)
+ for (i = 0; i < num_src; i++) {
+ assert(inst->src[i].file != PROGRAM_UNDEFINED);
src[i] = translate_src(t, &inst->src[i]);
+ }
switch(inst->op) {
case TGSI_OPCODE_BGNLOOP:
@@ -4555,6 +4559,7 @@ compile_tgsi_instruction(struct st_translate *t,
case TGSI_OPCODE_TG4:
case TGSI_OPCODE_LODQ:
src[num_src] = t->samplers[inst->sampler.index];
+ assert(src[num_src].File != TGSI_FILE_NULL);
if (inst->sampler.reladdr)
src[num_src] =
ureg_src_indirect(src[num_src], ureg_src(t->address[2]));
@@ -4721,7 +4726,8 @@ emit_wpos(struct st_context *st,
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
/* the driver supports lower-left origin, need to invert Y */
- ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
+ TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
invert = TRUE;
}
else
@@ -4731,7 +4737,8 @@ emit_wpos(struct st_context *st,
/* Fragment shader wants origin in lower-left */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
/* the driver supports lower-left origin */
- ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
+ TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
/* the driver supports upper-left origin, need to invert Y */
invert = TRUE;
@@ -4744,7 +4751,8 @@ emit_wpos(struct st_context *st,
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
/* the driver supports pixel center integer */
adjY[1] = 1.0f;
- ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+ TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
/* the driver supports pixel center half integer, need to bias X,Y */
@@ -4763,7 +4771,8 @@ emit_wpos(struct st_context *st,
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
/* the driver supports pixel center integer, need to bias X,Y */
adjX = adjY[0] = adjY[1] = 0.5f;
- ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+ TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
}
else
assert(0);
diff --git a/mesalib/src/mesa/state_tracker/st_manager.c b/mesalib/src/mesa/state_tracker/st_manager.c
index df6de737f..606d67891 100644
--- a/mesalib/src/mesa/state_tracker/st_manager.c
+++ b/mesalib/src/mesa/state_tracker/st_manager.c
@@ -452,7 +452,8 @@ st_framebuffer_create(struct st_context *st,
st_pipe_format_to_mesa_format(srgb_format) != MESA_FORMAT_NONE &&
screen->is_format_supported(screen, srgb_format,
PIPE_TEXTURE_2D, stfbi->visual->samples,
- PIPE_BIND_RENDER_TARGET))
+ (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_RENDER_TARGET)))
mode.sRGBCapable = GL_TRUE;
}
diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 26a5f51c7..2c9d9a523 100644
--- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -891,7 +891,8 @@ emit_wpos(struct st_context *st,
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT)) {
/* the driver supports lower-left origin, need to invert Y */
- ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
+ TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
invert = TRUE;
}
else
@@ -901,7 +902,8 @@ emit_wpos(struct st_context *st,
/* Fragment shader wants origin in lower-left */
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT))
/* the driver supports lower-left origin */
- ureg_property_fs_coord_origin(ureg, TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_ORIGIN,
+ TGSI_FS_COORD_ORIGIN_LOWER_LEFT);
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT))
/* the driver supports upper-left origin, need to invert Y */
invert = TRUE;
@@ -914,7 +916,8 @@ emit_wpos(struct st_context *st,
if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
/* the driver supports pixel center integer */
adjY[1] = 1.0f;
- ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+ TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
}
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER)) {
/* the driver supports pixel center half integer, need to bias X,Y */
@@ -933,7 +936,8 @@ emit_wpos(struct st_context *st,
else if (pscreen->get_param(pscreen, PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER)) {
/* the driver supports pixel center integer, need to bias X,Y */
adjX = adjY[0] = adjY[1] = 0.5f;
- ureg_property_fs_coord_pixel_center(ureg, TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COORD_PIXEL_CENTER,
+ TGSI_FS_COORD_PIXEL_CENTER_INTEGER);
}
else
assert(0);
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 926086bf8..737c2694e 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -742,21 +742,25 @@ st_translate_fragment_program(struct st_context *st,
debug_printf("\n");
}
if (write_all == GL_TRUE)
- ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
+ ureg_property(ureg, TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS, 1);
if (stfp->Base.FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
switch (stfp->Base.FragDepthLayout) {
case FRAG_DEPTH_LAYOUT_ANY:
- ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY);
+ ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+ TGSI_FS_DEPTH_LAYOUT_ANY);
break;
case FRAG_DEPTH_LAYOUT_GREATER:
- ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER);
+ ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+ TGSI_FS_DEPTH_LAYOUT_GREATER);
break;
case FRAG_DEPTH_LAYOUT_LESS:
- ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS);
+ ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+ TGSI_FS_DEPTH_LAYOUT_LESS);
break;
case FRAG_DEPTH_LAYOUT_UNCHANGED:
- ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
+ ureg_property(ureg, TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+ TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
break;
default:
assert(0);
@@ -1122,10 +1126,11 @@ st_translate_geometry_program(struct st_context *st,
stgp->tgsi.tokens = NULL;
}
- ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
- ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
- ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- ureg_property_gs_invocations(ureg, stgp->Base.Invocations);
+ ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
+ ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
+ ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
+ stgp->Base.VerticesOut);
+ ureg_property(ureg, TGSI_PROPERTY_GS_INVOCATIONS, stgp->Base.Invocations);
if (stgp->glsl_to_tgsi)
st_translate_program(st->ctx,
diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c
index 045dbb506..e623b361a 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_array.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_array.c
@@ -36,6 +36,8 @@
#include "main/enums.h"
#include "main/macros.h"
#include "main/transformfeedback.h"
+#include "main/sse_minmax.h"
+#include "x86/common_x86_asm.h"
#include "vbo_context.h"
@@ -119,10 +121,16 @@ vbo_get_minmax_index(struct gl_context *ctx,
}
}
else {
- for (i = 0; i < count; i++) {
- if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
- if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
+#if defined(USE_SSE41)
+ if (cpu_has_sse4_1) {
+ _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count);
}
+ else
+#endif
+ for (i = 0; i < count; i++) {
+ if (ui_indices[i] > max_ui) max_ui = ui_indices[i];
+ if (ui_indices[i] < min_ui) min_ui = ui_indices[i];
+ }
}
*min_index = min_ui;
*max_index = max_ui;
diff --git a/mesalib/src/mesa/x86/common_x86_features.h b/mesalib/src/mesa/x86/common_x86_features.h
index 66f2cf651..65634aa5d 100644
--- a/mesalib/src/mesa/x86/common_x86_features.h
+++ b/mesalib/src/mesa/x86/common_x86_features.h
@@ -59,13 +59,39 @@
#define X86_CPUEXT_3DNOW_EXT (1<<30)
#define X86_CPUEXT_3DNOW (1<<31)
+#ifdef __MMX__
+#define cpu_has_mmx 1
+#else
#define cpu_has_mmx (_mesa_x86_cpu_features & X86_FEATURE_MMX)
+#endif
+
#define cpu_has_mmxext (_mesa_x86_cpu_features & X86_FEATURE_MMXEXT)
+
+#ifdef __SSE__
+#define cpu_has_xmm 1
+#else
#define cpu_has_xmm (_mesa_x86_cpu_features & X86_FEATURE_XMM)
+#endif
+
+#ifdef __SSE2__
+#define cpu_has_xmm2 1
+#else
#define cpu_has_xmm2 (_mesa_x86_cpu_features & X86_FEATURE_XMM2)
+#endif
+
+#ifdef __3dNOW__
+#define cpu_has_3dnow 1
+#else
#define cpu_has_3dnow (_mesa_x86_cpu_features & X86_FEATURE_3DNOW)
+#endif
+
#define cpu_has_3dnowext (_mesa_x86_cpu_features & X86_FEATURE_3DNOWEXT)
+
+#ifdef __SSE4_1__
+#define cpu_has_sse4_1 1
+#else
#define cpu_has_sse4_1 (_mesa_x86_cpu_features & X86_FEATURE_SSE4_1)
+#endif
#endif