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authormarha <marha@users.sourceforge.net>2011-07-18 10:51:09 +0200
committermarha <marha@users.sourceforge.net>2011-07-18 10:51:09 +0200
commit3c0d2312573b81e3067bea610a58b1940c075e05 (patch)
tree3f025a27d813374f225957801226aa8ee829a33a /mesalib/src/mesa
parentba033884541714680fd7552ab9d6c8817650f7d8 (diff)
parent88101146f2ec7d53ffb793e365f05097ffd35fd3 (diff)
downloadvcxsrv-3c0d2312573b81e3067bea610a58b1940c075e05.tar.gz
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Merge remote-tracking branch 'origin/released'
Conflicts: X11/Xfuncproto.h.in X11/configure.ac X11/keysymdef.h freetype/include/freetype/internal/pcftypes.h freetype/src/cache/ftcbasic.c freetype/src/cache/ftccmap.c mesalib/src/glsl/ir.h mesalib/src/glsl/link_functions.cpp mesalib/src/mesa/main/dlist.c mesalib/src/mesa/program/prog_optimize.c mesalib/src/mesa/state_tracker/st_program.c pthreads/Makefile
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/drivers/dri/common/xmlconfig.c2044
-rw-r--r--mesalib/src/mesa/main/dlist.c12
-rw-r--r--mesalib/src/mesa/program/prog_optimize.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_program.c64
-rw-r--r--mesalib/src/mesa/swrast/s_span.c3021
5 files changed, 2567 insertions, 2577 deletions
diff --git a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
index 30075f253..77967ac2a 100644
--- a/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
+++ b/mesalib/src/mesa/drivers/dri/common/xmlconfig.c
@@ -1,1022 +1,1022 @@
-/*
- * XML DRI client-side driver configuration
- * Copyright (C) 2003 Felix Kuehling
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-/**
- * \file xmlconfig.c
- * \brief Driver-independent client-side part of the XML configuration
- * \author Felix Kuehling
- */
-
-#include "main/glheader.h"
-
-#include <string.h>
-#include <assert.h>
-#include <expat.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <errno.h>
-#include "main/imports.h"
-#include "utils.h"
-#include "xmlconfig.h"
-
-#undef GET_PROGRAM_NAME
-
-#if (defined(__GNU_LIBRARY__) || defined(__GLIBC__)) && !defined(__UCLIBC__)
-# if !defined(__GLIBC__) || (__GLIBC__ < 2)
-/* These aren't declared in any libc5 header */
-extern char *program_invocation_name, *program_invocation_short_name;
-# endif
-# define GET_PROGRAM_NAME() program_invocation_short_name
-#elif defined(__FreeBSD__) && (__FreeBSD__ >= 2)
-# include <osreldate.h>
-# if (__FreeBSD_version >= 440000)
-# include <stdlib.h>
-# define GET_PROGRAM_NAME() getprogname()
-# endif
-#elif defined(__NetBSD__) && defined(__NetBSD_Version) && (__NetBSD_Version >= 106000100)
-# include <stdlib.h>
-# define GET_PROGRAM_NAME() getprogname()
-#elif defined(__APPLE__)
-# include <stdlib.h>
-# define GET_PROGRAM_NAME() getprogname()
-#elif defined(__sun)
-/* Solaris has getexecname() which returns the full path - return just
- the basename to match BSD getprogname() */
-# include <stdlib.h>
-# include <libgen.h>
-
-static const char *__getProgramName () {
- static const char *progname;
-
- if (progname == NULL) {
- const char *e = getexecname();
- if (e != NULL) {
- /* Have to make a copy since getexecname can return a readonly
- string, but basename expects to be able to modify its arg. */
- char *n = strdup(e);
- if (n != NULL) {
- progname = basename(n);
- }
- }
- }
- return progname;
-}
-
-# define GET_PROGRAM_NAME() __getProgramName()
-#endif
-
-#if !defined(GET_PROGRAM_NAME)
-# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__)
-/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU.
- * Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's
- * used as a last resort, if there is no documented facility available. */
-static const char *__getProgramName () {
- extern const char *__progname;
- char * arg = strrchr(__progname, '/');
- if (arg)
- return arg+1;
- else
- return __progname;
-}
-# define GET_PROGRAM_NAME() __getProgramName()
-# else
-# define GET_PROGRAM_NAME() ""
-# warning "Per application configuration won't work with your OS version."
-# endif
-#endif
-
-/** \brief Find an option in an option cache with the name as key */
-static GLuint findOption (const driOptionCache *cache, const char *name) {
- GLuint len = strlen (name);
- GLuint size = 1 << cache->tableSize, mask = size - 1;
- GLuint hash = 0;
- GLuint i, shift;
-
- /* compute a hash from the variable length name */
- for (i = 0, shift = 0; i < len; ++i, shift = (shift+8) & 31)
- hash += (GLuint)name[i] << shift;
- hash *= hash;
- hash = (hash >> (16-cache->tableSize/2)) & mask;
-
- /* this is just the starting point of the linear search for the option */
- for (i = 0; i < size; ++i, hash = (hash+1) & mask) {
- /* if we hit an empty entry then the option is not defined (yet) */
- if (cache->info[hash].name == 0)
- break;
- else if (!strcmp (name, cache->info[hash].name))
- break;
- }
- /* this assertion fails if the hash table is full */
- assert (i < size);
-
- return hash;
-}
-
-/** \brief Count the real number of options in an option cache */
-static GLuint countOptions (const driOptionCache *cache) {
- GLuint size = 1 << cache->tableSize;
- GLuint i, count = 0;
- for (i = 0; i < size; ++i)
- if (cache->info[i].name)
- count++;
- return count;
-}
-
-/** \brief Like strdup but using MALLOC and with error checking. */
-#define XSTRDUP(dest,source) do { \
- GLuint len = strlen (source); \
- if (!(dest = MALLOC (len+1))) { \
- fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); \
- abort(); \
- } \
- memcpy (dest, source, len+1); \
-} while (0)
-
-static int compare (const void *a, const void *b) {
- return strcmp (*(char *const*)a, *(char *const*)b);
-}
-/** \brief Binary search in a string array. */
-static GLuint bsearchStr (const XML_Char *name,
- const XML_Char *elems[], GLuint count) {
- const XML_Char **found;
- found = bsearch (&name, elems, count, sizeof (XML_Char *), compare);
- if (found)
- return found - elems;
- else
- return count;
-}
-
-/** \brief Locale-independent integer parser.
- *
- * Works similar to strtol. Leading space is NOT skipped. The input
- * number may have an optional sign. Radix is specified by base. If
- * base is 0 then decimal is assumed unless the input number is
- * prefixed by 0x or 0X for hexadecimal or 0 for octal. After
- * returning tail points to the first character that is not part of
- * the integer number. If no number was found then tail points to the
- * start of the input string. */
-static GLint strToI (const XML_Char *string, const XML_Char **tail, int base) {
- GLint radix = base == 0 ? 10 : base;
- GLint result = 0;
- GLint sign = 1;
- GLboolean numberFound = GL_FALSE;
- const XML_Char *start = string;
-
- assert (radix >= 2 && radix <= 36);
-
- if (*string == '-') {
- sign = -1;
- string++;
- } else if (*string == '+')
- string++;
- if (base == 0 && *string == '0') {
- numberFound = GL_TRUE;
- if (*(string+1) == 'x' || *(string+1) == 'X') {
- radix = 16;
- string += 2;
- } else {
- radix = 8;
- string++;
- }
- }
- do {
- GLint digit = -1;
- if (radix <= 10) {
- if (*string >= '0' && *string < '0' + radix)
- digit = *string - '0';
- } else {
- if (*string >= '0' && *string <= '9')
- digit = *string - '0';
- else if (*string >= 'a' && *string < 'a' + radix - 10)
- digit = *string - 'a' + 10;
- else if (*string >= 'A' && *string < 'A' + radix - 10)
- digit = *string - 'A' + 10;
- }
- if (digit != -1) {
- numberFound = GL_TRUE;
- result = radix*result + digit;
- string++;
- } else
- break;
- } while (GL_TRUE);
- *tail = numberFound ? string : start;
- return sign * result;
-}
-
-/** \brief Locale-independent floating-point parser.
- *
- * Works similar to strtod. Leading space is NOT skipped. The input
- * number may have an optional sign. '.' is interpreted as decimal
- * point and may occur at most once. Optionally the number may end in
- * [eE]<exponent>, where <exponent> is an integer as recognized by
- * strToI. In that case the result is number * 10^exponent. After
- * returning tail points to the first character that is not part of
- * the floating point number. If no number was found then tail points
- * to the start of the input string.
- *
- * Uses two passes for maximum accuracy. */
-static GLfloat strToF (const XML_Char *string, const XML_Char **tail) {
- GLint nDigits = 0, pointPos, exponent;
- GLfloat sign = 1.0f, result = 0.0f, scale;
- const XML_Char *start = string, *numStart;
-
- /* sign */
- if (*string == '-') {
- sign = -1.0f;
- string++;
- } else if (*string == '+')
- string++;
-
- /* first pass: determine position of decimal point, number of
- * digits, exponent and the end of the number. */
- numStart = string;
- while (*string >= '0' && *string <= '9') {
- string++;
- nDigits++;
- }
- pointPos = nDigits;
- if (*string == '.') {
- string++;
- while (*string >= '0' && *string <= '9') {
- string++;
- nDigits++;
- }
- }
- if (nDigits == 0) {
- /* no digits, no number */
- *tail = start;
- return 0.0f;
- }
- *tail = string;
- if (*string == 'e' || *string == 'E') {
- const XML_Char *expTail;
- exponent = strToI (string+1, &expTail, 10);
- if (expTail == string+1)
- exponent = 0;
- else
- *tail = expTail;
- } else
- exponent = 0;
- string = numStart;
-
- /* scale of the first digit */
- scale = sign * (GLfloat)pow (10.0, (GLdouble)(pointPos-1 + exponent));
-
- /* second pass: parse digits */
- do {
- if (*string != '.') {
- assert (*string >= '0' && *string <= '9');
- result += scale * (GLfloat)(*string - '0');
- scale *= 0.1f;
- nDigits--;
- }
- string++;
- } while (nDigits > 0);
-
- return result;
-}
-
-/** \brief Parse a value of a given type. */
-static GLboolean parseValue (driOptionValue *v, driOptionType type,
- const XML_Char *string) {
- const XML_Char *tail = NULL;
- /* skip leading white-space */
- string += strspn (string, " \f\n\r\t\v");
- switch (type) {
- case DRI_BOOL:
- if (!strcmp (string, "false")) {
- v->_bool = GL_FALSE;
- tail = string + 5;
- } else if (!strcmp (string, "true")) {
- v->_bool = GL_TRUE;
- tail = string + 4;
- }
- else
- return GL_FALSE;
- break;
- case DRI_ENUM: /* enum is just a special integer */
- case DRI_INT:
- v->_int = strToI (string, &tail, 0);
- break;
- case DRI_FLOAT:
- v->_float = strToF (string, &tail);
- break;
- }
-
- if (tail == string)
- return GL_FALSE; /* empty string (or containing only white-space) */
- /* skip trailing white space */
- if (*tail)
- tail += strspn (tail, " \f\n\r\t\v");
- if (*tail)
- return GL_FALSE; /* something left over that is not part of value */
-
- return GL_TRUE;
-}
-
-/** \brief Parse a list of ranges of type info->type. */
-static GLboolean parseRanges (driOptionInfo *info, const XML_Char *string) {
- XML_Char *cp, *range;
- GLuint nRanges, i;
- driOptionRange *ranges;
-
- XSTRDUP (cp, string);
- /* pass 1: determine the number of ranges (number of commas + 1) */
- range = cp;
- for (nRanges = 1; *range; ++range)
- if (*range == ',')
- ++nRanges;
-
- if ((ranges = MALLOC (nRanges*sizeof(driOptionRange))) == NULL) {
- fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
- abort();
- }
-
- /* pass 2: parse all ranges into preallocated array */
- range = cp;
- for (i = 0; i < nRanges; ++i) {
- XML_Char *end, *sep;
- assert (range);
- end = strchr (range, ',');
- if (end)
- *end = '\0';
- sep = strchr (range, ':');
- if (sep) { /* non-empty interval */
- *sep = '\0';
- if (!parseValue (&ranges[i].start, info->type, range) ||
- !parseValue (&ranges[i].end, info->type, sep+1))
- break;
- if (info->type == DRI_INT &&
- ranges[i].start._int > ranges[i].end._int)
- break;
- if (info->type == DRI_FLOAT &&
- ranges[i].start._float > ranges[i].end._float)
- break;
- } else { /* empty interval */
- if (!parseValue (&ranges[i].start, info->type, range))
- break;
- ranges[i].end = ranges[i].start;
- }
- if (end)
- range = end+1;
- else
- range = NULL;
- }
- FREE (cp);
- if (i < nRanges) {
- FREE (ranges);
- return GL_FALSE;
- } else
- assert (range == NULL);
-
- info->nRanges = nRanges;
- info->ranges = ranges;
- return GL_TRUE;
-}
-
-/** \brief Check if a value is in one of info->ranges. */
-static GLboolean checkValue (const driOptionValue *v, const driOptionInfo *info) {
- GLuint i;
- assert (info->type != DRI_BOOL); /* should be caught by the parser */
- if (info->nRanges == 0)
- return GL_TRUE;
- switch (info->type) {
- case DRI_ENUM: /* enum is just a special integer */
- case DRI_INT:
- for (i = 0; i < info->nRanges; ++i)
- if (v->_int >= info->ranges[i].start._int &&
- v->_int <= info->ranges[i].end._int)
- return GL_TRUE;
- break;
- case DRI_FLOAT:
- for (i = 0; i < info->nRanges; ++i)
- if (v->_float >= info->ranges[i].start._float &&
- v->_float <= info->ranges[i].end._float)
- return GL_TRUE;
- break;
- default:
- assert (0); /* should never happen */
- }
- return GL_FALSE;
-}
-
-/** \brief Output a warning message. */
-#define XML_WARNING1(msg) do {\
- __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser)); \
-} while (0)
-#define XML_WARNING(msg,args...) do { \
- __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser), \
- args); \
-} while (0)
-/** \brief Output an error message. */
-#define XML_ERROR1(msg) do { \
- __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser)); \
-} while (0)
-#define XML_ERROR(msg,args...) do { \
- __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser), \
- args); \
-} while (0)
-/** \brief Output a fatal error message and abort. */
-#define XML_FATAL1(msg) do { \
- fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
- data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser)); \
- abort();\
-} while (0)
-#define XML_FATAL(msg,args...) do { \
- fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
- data->name, \
- (int) XML_GetCurrentLineNumber(data->parser), \
- (int) XML_GetCurrentColumnNumber(data->parser), \
- args); \
- abort();\
-} while (0)
-
-/** \brief Parser context for __driConfigOptions. */
-struct OptInfoData {
- const char *name;
- XML_Parser parser;
- driOptionCache *cache;
- GLboolean inDriInfo;
- GLboolean inSection;
- GLboolean inDesc;
- GLboolean inOption;
- GLboolean inEnum;
- int curOption;
-};
-
-/** \brief Elements in __driConfigOptions. */
-enum OptInfoElem {
- OI_DESCRIPTION = 0, OI_DRIINFO, OI_ENUM, OI_OPTION, OI_SECTION, OI_COUNT
-};
-static const XML_Char *OptInfoElems[] = {
- "description", "driinfo", "enum", "option", "section"
-};
-
-/** \brief Parse attributes of an enum element.
- *
- * We're not actually interested in the data. Just make sure this is ok
- * for external configuration tools.
- */
-static void parseEnumAttr (struct OptInfoData *data, const XML_Char **attr) {
- GLuint i;
- const XML_Char *value = NULL, *text = NULL;
- driOptionValue v;
- GLuint opt = data->curOption;
- for (i = 0; attr[i]; i += 2) {
- if (!strcmp (attr[i], "value")) value = attr[i+1];
- else if (!strcmp (attr[i], "text")) text = attr[i+1];
- else XML_FATAL("illegal enum attribute: %s.", attr[i]);
- }
- if (!value) XML_FATAL1 ("value attribute missing in enum.");
- if (!text) XML_FATAL1 ("text attribute missing in enum.");
- if (!parseValue (&v, data->cache->info[opt].type, value))
- XML_FATAL ("illegal enum value: %s.", value);
- if (!checkValue (&v, &data->cache->info[opt]))
- XML_FATAL ("enum value out of valid range: %s.", value);
-}
-
-/** \brief Parse attributes of a description element.
- *
- * We're not actually interested in the data. Just make sure this is ok
- * for external configuration tools.
- */
-static void parseDescAttr (struct OptInfoData *data, const XML_Char **attr) {
- GLuint i;
- const XML_Char *lang = NULL, *text = NULL;
- for (i = 0; attr[i]; i += 2) {
- if (!strcmp (attr[i], "lang")) lang = attr[i+1];
- else if (!strcmp (attr[i], "text")) text = attr[i+1];
- else XML_FATAL("illegal description attribute: %s.", attr[i]);
- }
- if (!lang) XML_FATAL1 ("lang attribute missing in description.");
- if (!text) XML_FATAL1 ("text attribute missing in description.");
-}
-
-/** \brief Parse attributes of an option element. */
-static void parseOptInfoAttr (struct OptInfoData *data, const XML_Char **attr) {
- enum OptAttr {OA_DEFAULT = 0, OA_NAME, OA_TYPE, OA_VALID, OA_COUNT};
- static const XML_Char *optAttr[] = {"default", "name", "type", "valid"};
- const XML_Char *attrVal[OA_COUNT] = {NULL, NULL, NULL, NULL};
- const char *defaultVal;
- driOptionCache *cache = data->cache;
- GLuint opt, i;
- for (i = 0; attr[i]; i += 2) {
- GLuint attrName = bsearchStr (attr[i], optAttr, OA_COUNT);
- if (attrName >= OA_COUNT)
- XML_FATAL ("illegal option attribute: %s", attr[i]);
- attrVal[attrName] = attr[i+1];
- }
- if (!attrVal[OA_NAME]) XML_FATAL1 ("name attribute missing in option.");
- if (!attrVal[OA_TYPE]) XML_FATAL1 ("type attribute missing in option.");
- if (!attrVal[OA_DEFAULT]) XML_FATAL1 ("default attribute missing in option.");
-
- opt = findOption (cache, attrVal[OA_NAME]);
- if (cache->info[opt].name)
- XML_FATAL ("option %s redefined.", attrVal[OA_NAME]);
- data->curOption = opt;
-
- XSTRDUP (cache->info[opt].name, attrVal[OA_NAME]);
-
- if (!strcmp (attrVal[OA_TYPE], "bool"))
- cache->info[opt].type = DRI_BOOL;
- else if (!strcmp (attrVal[OA_TYPE], "enum"))
- cache->info[opt].type = DRI_ENUM;
- else if (!strcmp (attrVal[OA_TYPE], "int"))
- cache->info[opt].type = DRI_INT;
- else if (!strcmp (attrVal[OA_TYPE], "float"))
- cache->info[opt].type = DRI_FLOAT;
- else
- XML_FATAL ("illegal type in option: %s.", attrVal[OA_TYPE]);
-
- defaultVal = getenv (cache->info[opt].name);
- if (defaultVal != NULL) {
- /* don't use XML_WARNING, we want the user to see this! */
- fprintf (stderr,
- "ATTENTION: default value of option %s overridden by environment.\n",
- cache->info[opt].name);
- } else
- defaultVal = attrVal[OA_DEFAULT];
- if (!parseValue (&cache->values[opt], cache->info[opt].type, defaultVal))
- XML_FATAL ("illegal default value: %s.", defaultVal);
-
- if (attrVal[OA_VALID]) {
- if (cache->info[opt].type == DRI_BOOL)
- XML_FATAL1 ("boolean option with valid attribute.");
- if (!parseRanges (&cache->info[opt], attrVal[OA_VALID]))
- XML_FATAL ("illegal valid attribute: %s.", attrVal[OA_VALID]);
- if (!checkValue (&cache->values[opt], &cache->info[opt]))
- XML_FATAL ("default value out of valid range '%s': %s.",
- attrVal[OA_VALID], defaultVal);
- } else if (cache->info[opt].type == DRI_ENUM) {
- XML_FATAL1 ("valid attribute missing in option (mandatory for enums).");
- } else {
- cache->info[opt].nRanges = 0;
- cache->info[opt].ranges = NULL;
- }
-}
-
-/** \brief Handler for start element events. */
-static void optInfoStartElem (void *userData, const XML_Char *name,
- const XML_Char **attr) {
- struct OptInfoData *data = (struct OptInfoData *)userData;
- enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT);
- switch (elem) {
- case OI_DRIINFO:
- if (data->inDriInfo)
- XML_FATAL1 ("nested <driinfo> elements.");
- if (attr[0])
- XML_FATAL1 ("attributes specified on <driinfo> element.");
- data->inDriInfo = GL_TRUE;
- break;
- case OI_SECTION:
- if (!data->inDriInfo)
- XML_FATAL1 ("<section> must be inside <driinfo>.");
- if (data->inSection)
- XML_FATAL1 ("nested <section> elements.");
- if (attr[0])
- XML_FATAL1 ("attributes specified on <section> element.");
- data->inSection = GL_TRUE;
- break;
- case OI_DESCRIPTION:
- if (!data->inSection && !data->inOption)
- XML_FATAL1 ("<description> must be inside <description> or <option.");
- if (data->inDesc)
- XML_FATAL1 ("nested <description> elements.");
- data->inDesc = GL_TRUE;
- parseDescAttr (data, attr);
- break;
- case OI_OPTION:
- if (!data->inSection)
- XML_FATAL1 ("<option> must be inside <section>.");
- if (data->inDesc)
- XML_FATAL1 ("<option> nested in <description> element.");
- if (data->inOption)
- XML_FATAL1 ("nested <option> elements.");
- data->inOption = GL_TRUE;
- parseOptInfoAttr (data, attr);
- break;
- case OI_ENUM:
- if (!(data->inOption && data->inDesc))
- XML_FATAL1 ("<enum> must be inside <option> and <description>.");
- if (data->inEnum)
- XML_FATAL1 ("nested <enum> elements.");
- data->inEnum = GL_TRUE;
- parseEnumAttr (data, attr);
- break;
- default:
- XML_FATAL ("unknown element: %s.", name);
- }
-}
-
-/** \brief Handler for end element events. */
-static void optInfoEndElem (void *userData, const XML_Char *name) {
- struct OptInfoData *data = (struct OptInfoData *)userData;
- enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT);
- switch (elem) {
- case OI_DRIINFO:
- data->inDriInfo = GL_FALSE;
- break;
- case OI_SECTION:
- data->inSection = GL_FALSE;
- break;
- case OI_DESCRIPTION:
- data->inDesc = GL_FALSE;
- break;
- case OI_OPTION:
- data->inOption = GL_FALSE;
- break;
- case OI_ENUM:
- data->inEnum = GL_FALSE;
- break;
- default:
- assert (0); /* should have been caught by StartElem */
- }
-}
-
-void driParseOptionInfo (driOptionCache *info,
- const char *configOptions, GLuint nConfigOptions) {
- XML_Parser p;
- int status;
- struct OptInfoData userData;
- struct OptInfoData *data = &userData;
- GLuint realNoptions;
-
- /* determine hash table size and allocate memory:
- * 3/2 of the number of options, rounded up, so there remains always
- * at least one free entry. This is needed for detecting undefined
- * options in configuration files without getting a hash table overflow.
- * Round this up to a power of two. */
- GLuint minSize = (nConfigOptions*3 + 1) / 2;
- GLuint size, log2size;
- for (size = 1, log2size = 0; size < minSize; size <<= 1, ++log2size);
- info->tableSize = log2size;
- info->info = CALLOC (size * sizeof (driOptionInfo));
- info->values = CALLOC (size * sizeof (driOptionValue));
- if (info->info == NULL || info->values == NULL) {
- fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
- abort();
- }
-
- p = XML_ParserCreate ("UTF-8"); /* always UTF-8 */
- XML_SetElementHandler (p, optInfoStartElem, optInfoEndElem);
- XML_SetUserData (p, data);
-
- userData.name = "__driConfigOptions";
- userData.parser = p;
- userData.cache = info;
- userData.inDriInfo = GL_FALSE;
- userData.inSection = GL_FALSE;
- userData.inDesc = GL_FALSE;
- userData.inOption = GL_FALSE;
- userData.inEnum = GL_FALSE;
- userData.curOption = -1;
-
- status = XML_Parse (p, configOptions, strlen (configOptions), 1);
- if (!status)
- XML_FATAL ("%s.", XML_ErrorString(XML_GetErrorCode(p)));
-
- XML_ParserFree (p);
-
- /* Check if the actual number of options matches nConfigOptions.
- * A mismatch is not fatal (a hash table overflow would be) but we
- * want the driver developer's attention anyway. */
- realNoptions = countOptions (info);
- if (realNoptions != nConfigOptions) {
- fprintf (stderr,
- "Error: nConfigOptions (%u) does not match the actual number of options in\n"
- " __driConfigOptions (%u).\n",
- nConfigOptions, realNoptions);
- }
-}
-
-/** \brief Parser context for configuration files. */
-struct OptConfData {
- const char *name;
- XML_Parser parser;
- driOptionCache *cache;
- GLint screenNum;
- const char *driverName, *execName;
- GLuint ignoringDevice;
- GLuint ignoringApp;
- GLuint inDriConf;
- GLuint inDevice;
- GLuint inApp;
- GLuint inOption;
-};
-
-/** \brief Elements in configuration files. */
-enum OptConfElem {
- OC_APPLICATION = 0, OC_DEVICE, OC_DRICONF, OC_OPTION, OC_COUNT
-};
-static const XML_Char *OptConfElems[] = {
- "application", "device", "driconf", "option"
-};
-
-/** \brief Parse attributes of a device element. */
-static void parseDeviceAttr (struct OptConfData *data, const XML_Char **attr) {
- GLuint i;
- const XML_Char *driver = NULL, *screen = NULL;
- for (i = 0; attr[i]; i += 2) {
- if (!strcmp (attr[i], "driver")) driver = attr[i+1];
- else if (!strcmp (attr[i], "screen")) screen = attr[i+1];
- else XML_WARNING("unknown device attribute: %s.", attr[i]);
- }
- if (driver && strcmp (driver, data->driverName))
- data->ignoringDevice = data->inDevice;
- else if (screen) {
- driOptionValue screenNum;
- if (!parseValue (&screenNum, DRI_INT, screen))
- XML_WARNING("illegal screen number: %s.", screen);
- else if (screenNum._int != data->screenNum)
- data->ignoringDevice = data->inDevice;
- }
-}
-
-/** \brief Parse attributes of an application element. */
-static void parseAppAttr (struct OptConfData *data, const XML_Char **attr) {
- GLuint i;
- const XML_Char *name = NULL, *exec = NULL;
- for (i = 0; attr[i]; i += 2) {
- if (!strcmp (attr[i], "name")) name = attr[i+1];
- else if (!strcmp (attr[i], "executable")) exec = attr[i+1];
- else XML_WARNING("unknown application attribute: %s.", attr[i]);
- }
- if (exec && strcmp (exec, data->execName))
- data->ignoringApp = data->inApp;
-}
-
-/** \brief Parse attributes of an option element. */
-static void parseOptConfAttr (struct OptConfData *data, const XML_Char **attr) {
- GLuint i;
- const XML_Char *name = NULL, *value = NULL;
- for (i = 0; attr[i]; i += 2) {
- if (!strcmp (attr[i], "name")) name = attr[i+1];
- else if (!strcmp (attr[i], "value")) value = attr[i+1];
- else XML_WARNING("unknown option attribute: %s.", attr[i]);
- }
- if (!name) XML_WARNING1 ("name attribute missing in option.");
- if (!value) XML_WARNING1 ("value attribute missing in option.");
- if (name && value) {
- driOptionCache *cache = data->cache;
- GLuint opt = findOption (cache, name);
- if (cache->info[opt].name == NULL)
- XML_WARNING ("undefined option: %s.", name);
- else if (getenv (cache->info[opt].name))
- /* don't use XML_WARNING, we want the user to see this! */
- fprintf (stderr, "ATTENTION: option value of option %s ignored.\n",
- cache->info[opt].name);
- else if (!parseValue (&cache->values[opt], cache->info[opt].type, value))
- XML_WARNING ("illegal option value: %s.", value);
- }
-}
-
-/** \brief Handler for start element events. */
-static void optConfStartElem (void *userData, const XML_Char *name,
- const XML_Char **attr) {
- struct OptConfData *data = (struct OptConfData *)userData;
- enum OptConfElem elem = bsearchStr (name, OptConfElems, OC_COUNT);
- switch (elem) {
- case OC_DRICONF:
- if (data->inDriConf)
- XML_WARNING1 ("nested <driconf> elements.");
- if (attr[0])
- XML_WARNING1 ("attributes specified on <driconf> element.");
- data->inDriConf++;
- break;
- case OC_DEVICE:
- if (!data->inDriConf)
- XML_WARNING1 ("<device> should be inside <driconf>.");
- if (data->inDevice)
- XML_WARNING1 ("nested <device> elements.");
- data->inDevice++;
- if (!data->ignoringDevice && !data->ignoringApp)
- parseDeviceAttr (data, attr);
- break;
- case OC_APPLICATION:
- if (!data->inDevice)
- XML_WARNING1 ("<application> should be inside <device>.");
- if (data->inApp)
- XML_WARNING1 ("nested <application> elements.");
- data->inApp++;
- if (!data->ignoringDevice && !data->ignoringApp)
- parseAppAttr (data, attr);
- break;
- case OC_OPTION:
- if (!data->inApp)
- XML_WARNING1 ("<option> should be inside <application>.");
- if (data->inOption)
- XML_WARNING1 ("nested <option> elements.");
- data->inOption++;
- if (!data->ignoringDevice && !data->ignoringApp)
- parseOptConfAttr (data, attr);
- break;
- default:
- XML_WARNING ("unknown element: %s.", name);
- }
-}
-
-/** \brief Handler for end element events. */
-static void optConfEndElem (void *userData, const XML_Char *name) {
- struct OptConfData *data = (struct OptConfData *)userData;
- enum OptConfElem elem = bsearchStr (name, OptConfElems, OC_COUNT);
- switch (elem) {
- case OC_DRICONF:
- data->inDriConf--;
- break;
- case OC_DEVICE:
- if (data->inDevice-- == data->ignoringDevice)
- data->ignoringDevice = 0;
- break;
- case OC_APPLICATION:
- if (data->inApp-- == data->ignoringApp)
- data->ignoringApp = 0;
- break;
- case OC_OPTION:
- data->inOption--;
- break;
- default:
- /* unknown element, warning was produced on start tag */;
- }
-}
-
-/** \brief Initialize an option cache based on info */
-static void initOptionCache (driOptionCache *cache, const driOptionCache *info) {
- cache->info = info->info;
- cache->tableSize = info->tableSize;
- cache->values = MALLOC ((1<<info->tableSize) * sizeof (driOptionValue));
- if (cache->values == NULL) {
- fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
- abort();
- }
- memcpy (cache->values, info->values,
- (1<<info->tableSize) * sizeof (driOptionValue));
-}
-
-/** \brief Parse the named configuration file */
-static void parseOneConfigFile (XML_Parser p) {
-#define BUF_SIZE 0x1000
- struct OptConfData *data = (struct OptConfData *)XML_GetUserData (p);
- int status;
- int fd;
-
- if ((fd = open (data->name, O_RDONLY)) == -1) {
- __driUtilMessage ("Can't open configuration file %s: %s.",
- data->name, strerror (errno));
- return;
- }
-
- while (1) {
- int bytesRead;
- void *buffer = XML_GetBuffer (p, BUF_SIZE);
- if (!buffer) {
- __driUtilMessage ("Can't allocate parser buffer.");
- break;
- }
- bytesRead = read (fd, buffer, BUF_SIZE);
- if (bytesRead == -1) {
- __driUtilMessage ("Error reading from configuration file %s: %s.",
- data->name, strerror (errno));
- break;
- }
- status = XML_ParseBuffer (p, bytesRead, bytesRead == 0);
- if (!status) {
- XML_ERROR ("%s.", XML_ErrorString(XML_GetErrorCode(p)));
- break;
- }
- if (bytesRead == 0)
- break;
- }
-
- close (fd);
-#undef BUF_SIZE
-}
-
-void driParseConfigFiles (driOptionCache *cache, const driOptionCache *info,
- GLint screenNum, const char *driverName) {
- char *filenames[2] = {"/etc/drirc", NULL};
- char *home;
- GLuint i;
- struct OptConfData userData;
-
- initOptionCache (cache, info);
-
- userData.cache = cache;
- userData.screenNum = screenNum;
- userData.driverName = driverName;
- userData.execName = GET_PROGRAM_NAME();
-
- if ((home = getenv ("HOME"))) {
- GLuint len = strlen (home);
- filenames[1] = MALLOC (len + 7+1);
- if (filenames[1] == NULL)
- __driUtilMessage ("Can't allocate memory for %s/.drirc.", home);
- else {
- memcpy (filenames[1], home, len);
- memcpy (filenames[1] + len, "/.drirc", 7+1);
- }
- }
-
- for (i = 0; i < 2; ++i) {
- XML_Parser p;
- if (filenames[i] == NULL)
- continue;
-
- p = XML_ParserCreate (NULL); /* use encoding specified by file */
- XML_SetElementHandler (p, optConfStartElem, optConfEndElem);
- XML_SetUserData (p, &userData);
- userData.parser = p;
- userData.name = filenames[i];
- userData.ignoringDevice = 0;
- userData.ignoringApp = 0;
- userData.inDriConf = 0;
- userData.inDevice = 0;
- userData.inApp = 0;
- userData.inOption = 0;
-
- parseOneConfigFile (p);
- XML_ParserFree (p);
- }
-
- if (filenames[1])
- FREE (filenames[1]);
-}
-
-void driDestroyOptionInfo (driOptionCache *info) {
- driDestroyOptionCache (info);
- if (info->info) {
- GLuint i, size = 1 << info->tableSize;
- for (i = 0; i < size; ++i) {
- if (info->info[i].name) {
- FREE (info->info[i].name);
- if (info->info[i].ranges)
- FREE (info->info[i].ranges);
- }
- }
- FREE (info->info);
- }
-}
-
-void driDestroyOptionCache (driOptionCache *cache) {
- if (cache->values)
- FREE (cache->values);
-}
-
-GLboolean driCheckOption (const driOptionCache *cache, const char *name,
- driOptionType type) {
- GLuint i = findOption (cache, name);
- return cache->info[i].name != NULL && cache->info[i].type == type;
-}
-
-GLboolean driQueryOptionb (const driOptionCache *cache, const char *name) {
- GLuint i = findOption (cache, name);
- /* make sure the option is defined and has the correct type */
- assert (cache->info[i].name != NULL);
- assert (cache->info[i].type == DRI_BOOL);
- return cache->values[i]._bool;
-}
-
-GLint driQueryOptioni (const driOptionCache *cache, const char *name) {
- GLuint i = findOption (cache, name);
- /* make sure the option is defined and has the correct type */
- assert (cache->info[i].name != NULL);
- assert (cache->info[i].type == DRI_INT || cache->info[i].type == DRI_ENUM);
- return cache->values[i]._int;
-}
-
-GLfloat driQueryOptionf (const driOptionCache *cache, const char *name) {
- GLuint i = findOption (cache, name);
- /* make sure the option is defined and has the correct type */
- assert (cache->info[i].name != NULL);
- assert (cache->info[i].type == DRI_FLOAT);
- return cache->values[i]._float;
-}
+/*
+ * XML DRI client-side driver configuration
+ * Copyright (C) 2003 Felix Kuehling
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * FELIX KUEHLING, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
+ * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+/**
+ * \file xmlconfig.c
+ * \brief Driver-independent client-side part of the XML configuration
+ * \author Felix Kuehling
+ */
+
+#include "main/glheader.h"
+
+#include <string.h>
+#include <assert.h>
+#include <expat.h>
+#include <fcntl.h>
+#include <unistd.h>
+#include <errno.h>
+#include "main/imports.h"
+#include "utils.h"
+#include "xmlconfig.h"
+
+#undef GET_PROGRAM_NAME
+
+#if (defined(__GNU_LIBRARY__) || defined(__GLIBC__)) && !defined(__UCLIBC__)
+# if !defined(__GLIBC__) || (__GLIBC__ < 2)
+/* These aren't declared in any libc5 header */
+extern char *program_invocation_name, *program_invocation_short_name;
+# endif
+# define GET_PROGRAM_NAME() program_invocation_short_name
+#elif defined(__FreeBSD__) && (__FreeBSD__ >= 2)
+# include <osreldate.h>
+# if (__FreeBSD_version >= 440000)
+# include <stdlib.h>
+# define GET_PROGRAM_NAME() getprogname()
+# endif
+#elif defined(__NetBSD__) && defined(__NetBSD_Version) && (__NetBSD_Version >= 106000100)
+# include <stdlib.h>
+# define GET_PROGRAM_NAME() getprogname()
+#elif defined(__APPLE__)
+# include <stdlib.h>
+# define GET_PROGRAM_NAME() getprogname()
+#elif defined(__sun)
+/* Solaris has getexecname() which returns the full path - return just
+ the basename to match BSD getprogname() */
+# include <stdlib.h>
+# include <libgen.h>
+
+static const char *__getProgramName () {
+ static const char *progname;
+
+ if (progname == NULL) {
+ const char *e = getexecname();
+ if (e != NULL) {
+ /* Have to make a copy since getexecname can return a readonly
+ string, but basename expects to be able to modify its arg. */
+ char *n = strdup(e);
+ if (n != NULL) {
+ progname = basename(n);
+ }
+ }
+ }
+ return progname;
+}
+
+# define GET_PROGRAM_NAME() __getProgramName()
+#endif
+
+#if !defined(GET_PROGRAM_NAME)
+# if defined(__OpenBSD__) || defined(NetBSD) || defined(__UCLIBC__)
+/* This is a hack. It's said to work on OpenBSD, NetBSD and GNU.
+ * Rogelio M.Serrano Jr. reported it's also working with UCLIBC. It's
+ * used as a last resort, if there is no documented facility available. */
+static const char *__getProgramName () {
+ extern const char *__progname;
+ char * arg = strrchr(__progname, '/');
+ if (arg)
+ return arg+1;
+ else
+ return __progname;
+}
+# define GET_PROGRAM_NAME() __getProgramName()
+# else
+# define GET_PROGRAM_NAME() ""
+# warning "Per application configuration won't work with your OS version."
+# endif
+#endif
+
+/** \brief Find an option in an option cache with the name as key */
+static GLuint findOption (const driOptionCache *cache, const char *name) {
+ GLuint len = strlen (name);
+ GLuint size = 1 << cache->tableSize, mask = size - 1;
+ GLuint hash = 0;
+ GLuint i, shift;
+
+ /* compute a hash from the variable length name */
+ for (i = 0, shift = 0; i < len; ++i, shift = (shift+8) & 31)
+ hash += (GLuint)name[i] << shift;
+ hash *= hash;
+ hash = (hash >> (16-cache->tableSize/2)) & mask;
+
+ /* this is just the starting point of the linear search for the option */
+ for (i = 0; i < size; ++i, hash = (hash+1) & mask) {
+ /* if we hit an empty entry then the option is not defined (yet) */
+ if (cache->info[hash].name == 0)
+ break;
+ else if (!strcmp (name, cache->info[hash].name))
+ break;
+ }
+ /* this assertion fails if the hash table is full */
+ assert (i < size);
+
+ return hash;
+}
+
+/** \brief Count the real number of options in an option cache */
+static GLuint countOptions (const driOptionCache *cache) {
+ GLuint size = 1 << cache->tableSize;
+ GLuint i, count = 0;
+ for (i = 0; i < size; ++i)
+ if (cache->info[i].name)
+ count++;
+ return count;
+}
+
+/** \brief Like strdup but using MALLOC and with error checking. */
+#define XSTRDUP(dest,source) do { \
+ GLuint len = strlen (source); \
+ if (!(dest = MALLOC (len+1))) { \
+ fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__); \
+ abort(); \
+ } \
+ memcpy (dest, source, len+1); \
+} while (0)
+
+static int compare (const void *a, const void *b) {
+ return strcmp (*(char *const*)a, *(char *const*)b);
+}
+/** \brief Binary search in a string array. */
+static GLuint bsearchStr (const XML_Char *name,
+ const XML_Char *elems[], GLuint count) {
+ const XML_Char **found;
+ found = bsearch (&name, elems, count, sizeof (XML_Char *), compare);
+ if (found)
+ return found - elems;
+ else
+ return count;
+}
+
+/** \brief Locale-independent integer parser.
+ *
+ * Works similar to strtol. Leading space is NOT skipped. The input
+ * number may have an optional sign. Radix is specified by base. If
+ * base is 0 then decimal is assumed unless the input number is
+ * prefixed by 0x or 0X for hexadecimal or 0 for octal. After
+ * returning tail points to the first character that is not part of
+ * the integer number. If no number was found then tail points to the
+ * start of the input string. */
+static GLint strToI (const XML_Char *string, const XML_Char **tail, int base) {
+ GLint radix = base == 0 ? 10 : base;
+ GLint result = 0;
+ GLint sign = 1;
+ GLboolean numberFound = GL_FALSE;
+ const XML_Char *start = string;
+
+ assert (radix >= 2 && radix <= 36);
+
+ if (*string == '-') {
+ sign = -1;
+ string++;
+ } else if (*string == '+')
+ string++;
+ if (base == 0 && *string == '0') {
+ numberFound = GL_TRUE;
+ if (*(string+1) == 'x' || *(string+1) == 'X') {
+ radix = 16;
+ string += 2;
+ } else {
+ radix = 8;
+ string++;
+ }
+ }
+ do {
+ GLint digit = -1;
+ if (radix <= 10) {
+ if (*string >= '0' && *string < '0' + radix)
+ digit = *string - '0';
+ } else {
+ if (*string >= '0' && *string <= '9')
+ digit = *string - '0';
+ else if (*string >= 'a' && *string < 'a' + radix - 10)
+ digit = *string - 'a' + 10;
+ else if (*string >= 'A' && *string < 'A' + radix - 10)
+ digit = *string - 'A' + 10;
+ }
+ if (digit != -1) {
+ numberFound = GL_TRUE;
+ result = radix*result + digit;
+ string++;
+ } else
+ break;
+ } while (GL_TRUE);
+ *tail = numberFound ? string : start;
+ return sign * result;
+}
+
+/** \brief Locale-independent floating-point parser.
+ *
+ * Works similar to strtod. Leading space is NOT skipped. The input
+ * number may have an optional sign. '.' is interpreted as decimal
+ * point and may occur at most once. Optionally the number may end in
+ * [eE]<exponent>, where <exponent> is an integer as recognized by
+ * strToI. In that case the result is number * 10^exponent. After
+ * returning tail points to the first character that is not part of
+ * the floating point number. If no number was found then tail points
+ * to the start of the input string.
+ *
+ * Uses two passes for maximum accuracy. */
+static GLfloat strToF (const XML_Char *string, const XML_Char **tail) {
+ GLint nDigits = 0, pointPos, exponent;
+ GLfloat sign = 1.0f, result = 0.0f, scale;
+ const XML_Char *start = string, *numStart;
+
+ /* sign */
+ if (*string == '-') {
+ sign = -1.0f;
+ string++;
+ } else if (*string == '+')
+ string++;
+
+ /* first pass: determine position of decimal point, number of
+ * digits, exponent and the end of the number. */
+ numStart = string;
+ while (*string >= '0' && *string <= '9') {
+ string++;
+ nDigits++;
+ }
+ pointPos = nDigits;
+ if (*string == '.') {
+ string++;
+ while (*string >= '0' && *string <= '9') {
+ string++;
+ nDigits++;
+ }
+ }
+ if (nDigits == 0) {
+ /* no digits, no number */
+ *tail = start;
+ return 0.0f;
+ }
+ *tail = string;
+ if (*string == 'e' || *string == 'E') {
+ const XML_Char *expTail;
+ exponent = strToI (string+1, &expTail, 10);
+ if (expTail == string+1)
+ exponent = 0;
+ else
+ *tail = expTail;
+ } else
+ exponent = 0;
+ string = numStart;
+
+ /* scale of the first digit */
+ scale = sign * (GLfloat)pow (10.0, (GLdouble)(pointPos-1 + exponent));
+
+ /* second pass: parse digits */
+ do {
+ if (*string != '.') {
+ assert (*string >= '0' && *string <= '9');
+ result += scale * (GLfloat)(*string - '0');
+ scale *= 0.1f;
+ nDigits--;
+ }
+ string++;
+ } while (nDigits > 0);
+
+ return result;
+}
+
+/** \brief Parse a value of a given type. */
+static GLboolean parseValue (driOptionValue *v, driOptionType type,
+ const XML_Char *string) {
+ const XML_Char *tail = NULL;
+ /* skip leading white-space */
+ string += strspn (string, " \f\n\r\t\v");
+ switch (type) {
+ case DRI_BOOL:
+ if (!strcmp (string, "false")) {
+ v->_bool = GL_FALSE;
+ tail = string + 5;
+ } else if (!strcmp (string, "true")) {
+ v->_bool = GL_TRUE;
+ tail = string + 4;
+ }
+ else
+ return GL_FALSE;
+ break;
+ case DRI_ENUM: /* enum is just a special integer */
+ case DRI_INT:
+ v->_int = strToI (string, &tail, 0);
+ break;
+ case DRI_FLOAT:
+ v->_float = strToF (string, &tail);
+ break;
+ }
+
+ if (tail == string)
+ return GL_FALSE; /* empty string (or containing only white-space) */
+ /* skip trailing white space */
+ if (*tail)
+ tail += strspn (tail, " \f\n\r\t\v");
+ if (*tail)
+ return GL_FALSE; /* something left over that is not part of value */
+
+ return GL_TRUE;
+}
+
+/** \brief Parse a list of ranges of type info->type. */
+static GLboolean parseRanges (driOptionInfo *info, const XML_Char *string) {
+ XML_Char *cp, *range;
+ GLuint nRanges, i;
+ driOptionRange *ranges;
+
+ XSTRDUP (cp, string);
+ /* pass 1: determine the number of ranges (number of commas + 1) */
+ range = cp;
+ for (nRanges = 1; *range; ++range)
+ if (*range == ',')
+ ++nRanges;
+
+ if ((ranges = MALLOC (nRanges*sizeof(driOptionRange))) == NULL) {
+ fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
+ abort();
+ }
+
+ /* pass 2: parse all ranges into preallocated array */
+ range = cp;
+ for (i = 0; i < nRanges; ++i) {
+ XML_Char *end, *sep;
+ assert (range);
+ end = strchr (range, ',');
+ if (end)
+ *end = '\0';
+ sep = strchr (range, ':');
+ if (sep) { /* non-empty interval */
+ *sep = '\0';
+ if (!parseValue (&ranges[i].start, info->type, range) ||
+ !parseValue (&ranges[i].end, info->type, sep+1))
+ break;
+ if (info->type == DRI_INT &&
+ ranges[i].start._int > ranges[i].end._int)
+ break;
+ if (info->type == DRI_FLOAT &&
+ ranges[i].start._float > ranges[i].end._float)
+ break;
+ } else { /* empty interval */
+ if (!parseValue (&ranges[i].start, info->type, range))
+ break;
+ ranges[i].end = ranges[i].start;
+ }
+ if (end)
+ range = end+1;
+ else
+ range = NULL;
+ }
+ FREE (cp);
+ if (i < nRanges) {
+ FREE (ranges);
+ return GL_FALSE;
+ } else
+ assert (range == NULL);
+
+ info->nRanges = nRanges;
+ info->ranges = ranges;
+ return GL_TRUE;
+}
+
+/** \brief Check if a value is in one of info->ranges. */
+static GLboolean checkValue (const driOptionValue *v, const driOptionInfo *info) {
+ GLuint i;
+ assert (info->type != DRI_BOOL); /* should be caught by the parser */
+ if (info->nRanges == 0)
+ return GL_TRUE;
+ switch (info->type) {
+ case DRI_ENUM: /* enum is just a special integer */
+ case DRI_INT:
+ for (i = 0; i < info->nRanges; ++i)
+ if (v->_int >= info->ranges[i].start._int &&
+ v->_int <= info->ranges[i].end._int)
+ return GL_TRUE;
+ break;
+ case DRI_FLOAT:
+ for (i = 0; i < info->nRanges; ++i)
+ if (v->_float >= info->ranges[i].start._float &&
+ v->_float <= info->ranges[i].end._float)
+ return GL_TRUE;
+ break;
+ default:
+ assert (0); /* should never happen */
+ }
+ return GL_FALSE;
+}
+
+/** \brief Output a warning message. */
+#define XML_WARNING1(msg) do {\
+ __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
+} while (0)
+#define XML_WARNING(msg,args...) do { \
+ __driUtilMessage ("Warning in %s line %d, column %d: "msg, data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
+ args); \
+} while (0)
+/** \brief Output an error message. */
+#define XML_ERROR1(msg) do { \
+ __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
+} while (0)
+#define XML_ERROR(msg,args...) do { \
+ __driUtilMessage ("Error in %s line %d, column %d: "msg, data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
+ args); \
+} while (0)
+/** \brief Output a fatal error message and abort. */
+#define XML_FATAL1(msg) do { \
+ fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
+ data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser)); \
+ abort();\
+} while (0)
+#define XML_FATAL(msg,args...) do { \
+ fprintf (stderr, "Fatal error in %s line %d, column %d: "msg"\n", \
+ data->name, \
+ (int) XML_GetCurrentLineNumber(data->parser), \
+ (int) XML_GetCurrentColumnNumber(data->parser), \
+ args); \
+ abort();\
+} while (0)
+
+/** \brief Parser context for __driConfigOptions. */
+struct OptInfoData {
+ const char *name;
+ XML_Parser parser;
+ driOptionCache *cache;
+ GLboolean inDriInfo;
+ GLboolean inSection;
+ GLboolean inDesc;
+ GLboolean inOption;
+ GLboolean inEnum;
+ int curOption;
+};
+
+/** \brief Elements in __driConfigOptions. */
+enum OptInfoElem {
+ OI_DESCRIPTION = 0, OI_DRIINFO, OI_ENUM, OI_OPTION, OI_SECTION, OI_COUNT
+};
+static const XML_Char *OptInfoElems[] = {
+ "description", "driinfo", "enum", "option", "section"
+};
+
+/** \brief Parse attributes of an enum element.
+ *
+ * We're not actually interested in the data. Just make sure this is ok
+ * for external configuration tools.
+ */
+static void parseEnumAttr (struct OptInfoData *data, const XML_Char **attr) {
+ GLuint i;
+ const XML_Char *value = NULL, *text = NULL;
+ driOptionValue v;
+ GLuint opt = data->curOption;
+ for (i = 0; attr[i]; i += 2) {
+ if (!strcmp (attr[i], "value")) value = attr[i+1];
+ else if (!strcmp (attr[i], "text")) text = attr[i+1];
+ else XML_FATAL("illegal enum attribute: %s.", attr[i]);
+ }
+ if (!value) XML_FATAL1 ("value attribute missing in enum.");
+ if (!text) XML_FATAL1 ("text attribute missing in enum.");
+ if (!parseValue (&v, data->cache->info[opt].type, value))
+ XML_FATAL ("illegal enum value: %s.", value);
+ if (!checkValue (&v, &data->cache->info[opt]))
+ XML_FATAL ("enum value out of valid range: %s.", value);
+}
+
+/** \brief Parse attributes of a description element.
+ *
+ * We're not actually interested in the data. Just make sure this is ok
+ * for external configuration tools.
+ */
+static void parseDescAttr (struct OptInfoData *data, const XML_Char **attr) {
+ GLuint i;
+ const XML_Char *lang = NULL, *text = NULL;
+ for (i = 0; attr[i]; i += 2) {
+ if (!strcmp (attr[i], "lang")) lang = attr[i+1];
+ else if (!strcmp (attr[i], "text")) text = attr[i+1];
+ else XML_FATAL("illegal description attribute: %s.", attr[i]);
+ }
+ if (!lang) XML_FATAL1 ("lang attribute missing in description.");
+ if (!text) XML_FATAL1 ("text attribute missing in description.");
+}
+
+/** \brief Parse attributes of an option element. */
+static void parseOptInfoAttr (struct OptInfoData *data, const XML_Char **attr) {
+ enum OptAttr {OA_DEFAULT = 0, OA_NAME, OA_TYPE, OA_VALID, OA_COUNT};
+ static const XML_Char *optAttr[] = {"default", "name", "type", "valid"};
+ const XML_Char *attrVal[OA_COUNT] = {NULL, NULL, NULL, NULL};
+ const char *defaultVal;
+ driOptionCache *cache = data->cache;
+ GLuint opt, i;
+ for (i = 0; attr[i]; i += 2) {
+ GLuint attrName = bsearchStr (attr[i], optAttr, OA_COUNT);
+ if (attrName >= OA_COUNT)
+ XML_FATAL ("illegal option attribute: %s", attr[i]);
+ attrVal[attrName] = attr[i+1];
+ }
+ if (!attrVal[OA_NAME]) XML_FATAL1 ("name attribute missing in option.");
+ if (!attrVal[OA_TYPE]) XML_FATAL1 ("type attribute missing in option.");
+ if (!attrVal[OA_DEFAULT]) XML_FATAL1 ("default attribute missing in option.");
+
+ opt = findOption (cache, attrVal[OA_NAME]);
+ if (cache->info[opt].name)
+ XML_FATAL ("option %s redefined.", attrVal[OA_NAME]);
+ data->curOption = opt;
+
+ XSTRDUP (cache->info[opt].name, attrVal[OA_NAME]);
+
+ if (!strcmp (attrVal[OA_TYPE], "bool"))
+ cache->info[opt].type = DRI_BOOL;
+ else if (!strcmp (attrVal[OA_TYPE], "enum"))
+ cache->info[opt].type = DRI_ENUM;
+ else if (!strcmp (attrVal[OA_TYPE], "int"))
+ cache->info[opt].type = DRI_INT;
+ else if (!strcmp (attrVal[OA_TYPE], "float"))
+ cache->info[opt].type = DRI_FLOAT;
+ else
+ XML_FATAL ("illegal type in option: %s.", attrVal[OA_TYPE]);
+
+ defaultVal = getenv (cache->info[opt].name);
+ if (defaultVal != NULL) {
+ /* don't use XML_WARNING, we want the user to see this! */
+ fprintf (stderr,
+ "ATTENTION: default value of option %s overridden by environment.\n",
+ cache->info[opt].name);
+ } else
+ defaultVal = attrVal[OA_DEFAULT];
+ if (!parseValue (&cache->values[opt], cache->info[opt].type, defaultVal))
+ XML_FATAL ("illegal default value: %s.", defaultVal);
+
+ if (attrVal[OA_VALID]) {
+ if (cache->info[opt].type == DRI_BOOL)
+ XML_FATAL1 ("boolean option with valid attribute.");
+ if (!parseRanges (&cache->info[opt], attrVal[OA_VALID]))
+ XML_FATAL ("illegal valid attribute: %s.", attrVal[OA_VALID]);
+ if (!checkValue (&cache->values[opt], &cache->info[opt]))
+ XML_FATAL ("default value out of valid range '%s': %s.",
+ attrVal[OA_VALID], defaultVal);
+ } else if (cache->info[opt].type == DRI_ENUM) {
+ XML_FATAL1 ("valid attribute missing in option (mandatory for enums).");
+ } else {
+ cache->info[opt].nRanges = 0;
+ cache->info[opt].ranges = NULL;
+ }
+}
+
+/** \brief Handler for start element events. */
+static void optInfoStartElem (void *userData, const XML_Char *name,
+ const XML_Char **attr) {
+ struct OptInfoData *data = (struct OptInfoData *)userData;
+ enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT);
+ switch (elem) {
+ case OI_DRIINFO:
+ if (data->inDriInfo)
+ XML_FATAL1 ("nested <driinfo> elements.");
+ if (attr[0])
+ XML_FATAL1 ("attributes specified on <driinfo> element.");
+ data->inDriInfo = GL_TRUE;
+ break;
+ case OI_SECTION:
+ if (!data->inDriInfo)
+ XML_FATAL1 ("<section> must be inside <driinfo>.");
+ if (data->inSection)
+ XML_FATAL1 ("nested <section> elements.");
+ if (attr[0])
+ XML_FATAL1 ("attributes specified on <section> element.");
+ data->inSection = GL_TRUE;
+ break;
+ case OI_DESCRIPTION:
+ if (!data->inSection && !data->inOption)
+ XML_FATAL1 ("<description> must be inside <description> or <option.");
+ if (data->inDesc)
+ XML_FATAL1 ("nested <description> elements.");
+ data->inDesc = GL_TRUE;
+ parseDescAttr (data, attr);
+ break;
+ case OI_OPTION:
+ if (!data->inSection)
+ XML_FATAL1 ("<option> must be inside <section>.");
+ if (data->inDesc)
+ XML_FATAL1 ("<option> nested in <description> element.");
+ if (data->inOption)
+ XML_FATAL1 ("nested <option> elements.");
+ data->inOption = GL_TRUE;
+ parseOptInfoAttr (data, attr);
+ break;
+ case OI_ENUM:
+ if (!(data->inOption && data->inDesc))
+ XML_FATAL1 ("<enum> must be inside <option> and <description>.");
+ if (data->inEnum)
+ XML_FATAL1 ("nested <enum> elements.");
+ data->inEnum = GL_TRUE;
+ parseEnumAttr (data, attr);
+ break;
+ default:
+ XML_FATAL ("unknown element: %s.", name);
+ }
+}
+
+/** \brief Handler for end element events. */
+static void optInfoEndElem (void *userData, const XML_Char *name) {
+ struct OptInfoData *data = (struct OptInfoData *)userData;
+ enum OptInfoElem elem = bsearchStr (name, OptInfoElems, OI_COUNT);
+ switch (elem) {
+ case OI_DRIINFO:
+ data->inDriInfo = GL_FALSE;
+ break;
+ case OI_SECTION:
+ data->inSection = GL_FALSE;
+ break;
+ case OI_DESCRIPTION:
+ data->inDesc = GL_FALSE;
+ break;
+ case OI_OPTION:
+ data->inOption = GL_FALSE;
+ break;
+ case OI_ENUM:
+ data->inEnum = GL_FALSE;
+ break;
+ default:
+ assert (0); /* should have been caught by StartElem */
+ }
+}
+
+void driParseOptionInfo (driOptionCache *info,
+ const char *configOptions, GLuint nConfigOptions) {
+ XML_Parser p;
+ int status;
+ struct OptInfoData userData;
+ struct OptInfoData *data = &userData;
+ GLuint realNoptions;
+
+ /* determine hash table size and allocate memory:
+ * 3/2 of the number of options, rounded up, so there remains always
+ * at least one free entry. This is needed for detecting undefined
+ * options in configuration files without getting a hash table overflow.
+ * Round this up to a power of two. */
+ GLuint minSize = (nConfigOptions*3 + 1) / 2;
+ GLuint size, log2size;
+ for (size = 1, log2size = 0; size < minSize; size <<= 1, ++log2size);
+ info->tableSize = log2size;
+ info->info = CALLOC (size * sizeof (driOptionInfo));
+ info->values = CALLOC (size * sizeof (driOptionValue));
+ if (info->info == NULL || info->values == NULL) {
+ fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
+ abort();
+ }
+
+ p = XML_ParserCreate ("UTF-8"); /* always UTF-8 */
+ XML_SetElementHandler (p, optInfoStartElem, optInfoEndElem);
+ XML_SetUserData (p, data);
+
+ userData.name = "__driConfigOptions";
+ userData.parser = p;
+ userData.cache = info;
+ userData.inDriInfo = GL_FALSE;
+ userData.inSection = GL_FALSE;
+ userData.inDesc = GL_FALSE;
+ userData.inOption = GL_FALSE;
+ userData.inEnum = GL_FALSE;
+ userData.curOption = -1;
+
+ status = XML_Parse (p, configOptions, strlen (configOptions), 1);
+ if (!status)
+ XML_FATAL ("%s.", XML_ErrorString(XML_GetErrorCode(p)));
+
+ XML_ParserFree (p);
+
+ /* Check if the actual number of options matches nConfigOptions.
+ * A mismatch is not fatal (a hash table overflow would be) but we
+ * want the driver developer's attention anyway. */
+ realNoptions = countOptions (info);
+ if (realNoptions != nConfigOptions) {
+ fprintf (stderr,
+ "Error: nConfigOptions (%u) does not match the actual number of options in\n"
+ " __driConfigOptions (%u).\n",
+ nConfigOptions, realNoptions);
+ }
+}
+
+/** \brief Parser context for configuration files. */
+struct OptConfData {
+ const char *name;
+ XML_Parser parser;
+ driOptionCache *cache;
+ GLint screenNum;
+ const char *driverName, *execName;
+ GLuint ignoringDevice;
+ GLuint ignoringApp;
+ GLuint inDriConf;
+ GLuint inDevice;
+ GLuint inApp;
+ GLuint inOption;
+};
+
+/** \brief Elements in configuration files. */
+enum OptConfElem {
+ OC_APPLICATION = 0, OC_DEVICE, OC_DRICONF, OC_OPTION, OC_COUNT
+};
+static const XML_Char *OptConfElems[] = {
+ "application", "device", "driconf", "option"
+};
+
+/** \brief Parse attributes of a device element. */
+static void parseDeviceAttr (struct OptConfData *data, const XML_Char **attr) {
+ GLuint i;
+ const XML_Char *driver = NULL, *screen = NULL;
+ for (i = 0; attr[i]; i += 2) {
+ if (!strcmp (attr[i], "driver")) driver = attr[i+1];
+ else if (!strcmp (attr[i], "screen")) screen = attr[i+1];
+ else XML_WARNING("unknown device attribute: %s.", attr[i]);
+ }
+ if (driver && strcmp (driver, data->driverName))
+ data->ignoringDevice = data->inDevice;
+ else if (screen) {
+ driOptionValue screenNum;
+ if (!parseValue (&screenNum, DRI_INT, screen))
+ XML_WARNING("illegal screen number: %s.", screen);
+ else if (screenNum._int != data->screenNum)
+ data->ignoringDevice = data->inDevice;
+ }
+}
+
+/** \brief Parse attributes of an application element. */
+static void parseAppAttr (struct OptConfData *data, const XML_Char **attr) {
+ GLuint i;
+ const XML_Char *exec = NULL;
+ for (i = 0; attr[i]; i += 2) {
+ if (!strcmp (attr[i], "name")) /* not needed here */;
+ else if (!strcmp (attr[i], "executable")) exec = attr[i+1];
+ else XML_WARNING("unknown application attribute: %s.", attr[i]);
+ }
+ if (exec && strcmp (exec, data->execName))
+ data->ignoringApp = data->inApp;
+}
+
+/** \brief Parse attributes of an option element. */
+static void parseOptConfAttr (struct OptConfData *data, const XML_Char **attr) {
+ GLuint i;
+ const XML_Char *name = NULL, *value = NULL;
+ for (i = 0; attr[i]; i += 2) {
+ if (!strcmp (attr[i], "name")) name = attr[i+1];
+ else if (!strcmp (attr[i], "value")) value = attr[i+1];
+ else XML_WARNING("unknown option attribute: %s.", attr[i]);
+ }
+ if (!name) XML_WARNING1 ("name attribute missing in option.");
+ if (!value) XML_WARNING1 ("value attribute missing in option.");
+ if (name && value) {
+ driOptionCache *cache = data->cache;
+ GLuint opt = findOption (cache, name);
+ if (cache->info[opt].name == NULL)
+ XML_WARNING ("undefined option: %s.", name);
+ else if (getenv (cache->info[opt].name))
+ /* don't use XML_WARNING, we want the user to see this! */
+ fprintf (stderr, "ATTENTION: option value of option %s ignored.\n",
+ cache->info[opt].name);
+ else if (!parseValue (&cache->values[opt], cache->info[opt].type, value))
+ XML_WARNING ("illegal option value: %s.", value);
+ }
+}
+
+/** \brief Handler for start element events. */
+static void optConfStartElem (void *userData, const XML_Char *name,
+ const XML_Char **attr) {
+ struct OptConfData *data = (struct OptConfData *)userData;
+ enum OptConfElem elem = bsearchStr (name, OptConfElems, OC_COUNT);
+ switch (elem) {
+ case OC_DRICONF:
+ if (data->inDriConf)
+ XML_WARNING1 ("nested <driconf> elements.");
+ if (attr[0])
+ XML_WARNING1 ("attributes specified on <driconf> element.");
+ data->inDriConf++;
+ break;
+ case OC_DEVICE:
+ if (!data->inDriConf)
+ XML_WARNING1 ("<device> should be inside <driconf>.");
+ if (data->inDevice)
+ XML_WARNING1 ("nested <device> elements.");
+ data->inDevice++;
+ if (!data->ignoringDevice && !data->ignoringApp)
+ parseDeviceAttr (data, attr);
+ break;
+ case OC_APPLICATION:
+ if (!data->inDevice)
+ XML_WARNING1 ("<application> should be inside <device>.");
+ if (data->inApp)
+ XML_WARNING1 ("nested <application> elements.");
+ data->inApp++;
+ if (!data->ignoringDevice && !data->ignoringApp)
+ parseAppAttr (data, attr);
+ break;
+ case OC_OPTION:
+ if (!data->inApp)
+ XML_WARNING1 ("<option> should be inside <application>.");
+ if (data->inOption)
+ XML_WARNING1 ("nested <option> elements.");
+ data->inOption++;
+ if (!data->ignoringDevice && !data->ignoringApp)
+ parseOptConfAttr (data, attr);
+ break;
+ default:
+ XML_WARNING ("unknown element: %s.", name);
+ }
+}
+
+/** \brief Handler for end element events. */
+static void optConfEndElem (void *userData, const XML_Char *name) {
+ struct OptConfData *data = (struct OptConfData *)userData;
+ enum OptConfElem elem = bsearchStr (name, OptConfElems, OC_COUNT);
+ switch (elem) {
+ case OC_DRICONF:
+ data->inDriConf--;
+ break;
+ case OC_DEVICE:
+ if (data->inDevice-- == data->ignoringDevice)
+ data->ignoringDevice = 0;
+ break;
+ case OC_APPLICATION:
+ if (data->inApp-- == data->ignoringApp)
+ data->ignoringApp = 0;
+ break;
+ case OC_OPTION:
+ data->inOption--;
+ break;
+ default:
+ /* unknown element, warning was produced on start tag */;
+ }
+}
+
+/** \brief Initialize an option cache based on info */
+static void initOptionCache (driOptionCache *cache, const driOptionCache *info) {
+ cache->info = info->info;
+ cache->tableSize = info->tableSize;
+ cache->values = MALLOC ((1<<info->tableSize) * sizeof (driOptionValue));
+ if (cache->values == NULL) {
+ fprintf (stderr, "%s: %d: out of memory.\n", __FILE__, __LINE__);
+ abort();
+ }
+ memcpy (cache->values, info->values,
+ (1<<info->tableSize) * sizeof (driOptionValue));
+}
+
+/** \brief Parse the named configuration file */
+static void parseOneConfigFile (XML_Parser p) {
+#define BUF_SIZE 0x1000
+ struct OptConfData *data = (struct OptConfData *)XML_GetUserData (p);
+ int status;
+ int fd;
+
+ if ((fd = open (data->name, O_RDONLY)) == -1) {
+ __driUtilMessage ("Can't open configuration file %s: %s.",
+ data->name, strerror (errno));
+ return;
+ }
+
+ while (1) {
+ int bytesRead;
+ void *buffer = XML_GetBuffer (p, BUF_SIZE);
+ if (!buffer) {
+ __driUtilMessage ("Can't allocate parser buffer.");
+ break;
+ }
+ bytesRead = read (fd, buffer, BUF_SIZE);
+ if (bytesRead == -1) {
+ __driUtilMessage ("Error reading from configuration file %s: %s.",
+ data->name, strerror (errno));
+ break;
+ }
+ status = XML_ParseBuffer (p, bytesRead, bytesRead == 0);
+ if (!status) {
+ XML_ERROR ("%s.", XML_ErrorString(XML_GetErrorCode(p)));
+ break;
+ }
+ if (bytesRead == 0)
+ break;
+ }
+
+ close (fd);
+#undef BUF_SIZE
+}
+
+void driParseConfigFiles (driOptionCache *cache, const driOptionCache *info,
+ GLint screenNum, const char *driverName) {
+ char *filenames[2] = {"/etc/drirc", NULL};
+ char *home;
+ GLuint i;
+ struct OptConfData userData;
+
+ initOptionCache (cache, info);
+
+ userData.cache = cache;
+ userData.screenNum = screenNum;
+ userData.driverName = driverName;
+ userData.execName = GET_PROGRAM_NAME();
+
+ if ((home = getenv ("HOME"))) {
+ GLuint len = strlen (home);
+ filenames[1] = MALLOC (len + 7+1);
+ if (filenames[1] == NULL)
+ __driUtilMessage ("Can't allocate memory for %s/.drirc.", home);
+ else {
+ memcpy (filenames[1], home, len);
+ memcpy (filenames[1] + len, "/.drirc", 7+1);
+ }
+ }
+
+ for (i = 0; i < 2; ++i) {
+ XML_Parser p;
+ if (filenames[i] == NULL)
+ continue;
+
+ p = XML_ParserCreate (NULL); /* use encoding specified by file */
+ XML_SetElementHandler (p, optConfStartElem, optConfEndElem);
+ XML_SetUserData (p, &userData);
+ userData.parser = p;
+ userData.name = filenames[i];
+ userData.ignoringDevice = 0;
+ userData.ignoringApp = 0;
+ userData.inDriConf = 0;
+ userData.inDevice = 0;
+ userData.inApp = 0;
+ userData.inOption = 0;
+
+ parseOneConfigFile (p);
+ XML_ParserFree (p);
+ }
+
+ if (filenames[1])
+ FREE (filenames[1]);
+}
+
+void driDestroyOptionInfo (driOptionCache *info) {
+ driDestroyOptionCache (info);
+ if (info->info) {
+ GLuint i, size = 1 << info->tableSize;
+ for (i = 0; i < size; ++i) {
+ if (info->info[i].name) {
+ FREE (info->info[i].name);
+ if (info->info[i].ranges)
+ FREE (info->info[i].ranges);
+ }
+ }
+ FREE (info->info);
+ }
+}
+
+void driDestroyOptionCache (driOptionCache *cache) {
+ if (cache->values)
+ FREE (cache->values);
+}
+
+GLboolean driCheckOption (const driOptionCache *cache, const char *name,
+ driOptionType type) {
+ GLuint i = findOption (cache, name);
+ return cache->info[i].name != NULL && cache->info[i].type == type;
+}
+
+GLboolean driQueryOptionb (const driOptionCache *cache, const char *name) {
+ GLuint i = findOption (cache, name);
+ /* make sure the option is defined and has the correct type */
+ assert (cache->info[i].name != NULL);
+ assert (cache->info[i].type == DRI_BOOL);
+ return cache->values[i]._bool;
+}
+
+GLint driQueryOptioni (const driOptionCache *cache, const char *name) {
+ GLuint i = findOption (cache, name);
+ /* make sure the option is defined and has the correct type */
+ assert (cache->info[i].name != NULL);
+ assert (cache->info[i].type == DRI_INT || cache->info[i].type == DRI_ENUM);
+ return cache->values[i]._int;
+}
+
+GLfloat driQueryOptionf (const driOptionCache *cache, const char *name) {
+ GLuint i = findOption (cache, name);
+ /* make sure the option is defined and has the correct type */
+ assert (cache->info[i].name != NULL);
+ assert (cache->info[i].type == DRI_FLOAT);
+ return cache->values[i]._float;
+}
diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c
index e47c7f35c..7aa31ff2b 100644
--- a/mesalib/src/mesa/main/dlist.c
+++ b/mesalib/src/mesa/main/dlist.c
@@ -7542,32 +7542,32 @@ execute_list(struct gl_context *ctx, GLuint list)
break;
case OPCODE_CLEAR_BUFFER_IV:
{
- GLint value[4];
+ /*GLint value[4];
value[0] = n[3].i;
value[1] = n[4].i;
value[2] = n[5].i;
value[3] = n[6].i;
- /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
}
break;
case OPCODE_CLEAR_BUFFER_UIV:
{
- GLuint value[4];
+ /*GLuint value[4];
value[0] = n[3].ui;
value[1] = n[4].ui;
value[2] = n[5].ui;
value[3] = n[6].ui;
- /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
}
break;
case OPCODE_CLEAR_BUFFER_FV:
{
- GLfloat value[4];
+ /*GLfloat value[4];
value[0] = n[3].f;
value[1] = n[4].f;
value[2] = n[5].f;
value[3] = n[6].f;
- /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
}
break;
case OPCODE_CLEAR_BUFFER_FI:
diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c
index 8d95402bb..0c5129ba9 100644
--- a/mesalib/src/mesa/program/prog_optimize.c
+++ b/mesalib/src/mesa/program/prog_optimize.c
@@ -1304,6 +1304,9 @@ _mesa_simplify_cmp(struct gl_program * program)
assert(inst->DstReg.Index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
prevWriteMask = tempWrites[inst->DstReg.Index];
tempWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask;
+ } else {
+ /* No other register type can be a destination register. */
+ continue;
}
/* For a CMP to be considered a conditional write, the destination
diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c
index 2a67c7bd8..42f496796 100644
--- a/mesalib/src/mesa/state_tracker/st_program.c
+++ b/mesalib/src/mesa/state_tracker/st_program.c
@@ -449,7 +449,6 @@ st_translate_fragment_program(struct st_context *st,
GLuint inputMapping[FRAG_ATTRIB_MAX];
GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
GLuint attr;
- enum pipe_error error;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
struct ureg_program *ureg;
GLboolean write_all = GL_FALSE;
@@ -606,21 +605,21 @@ st_translate_fragment_program(struct st_context *st,
if (write_all == GL_TRUE)
ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
@@ -687,7 +686,6 @@ st_translate_geometry_program(struct st_context *st,
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
struct pipe_context *pipe = st->pipe;
- enum pipe_error error;
GLuint attr;
const GLbitfield inputsRead = stgp->Base.Base.InputsRead;
GLuint vslot = 0;
@@ -894,22 +892,22 @@ st_translate_geometry_program(struct st_context *st,
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
+ st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index 7f88b6dd4..db102ac79 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -1,1516 +1,1505 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.5
- *
- * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-/**
- * \file swrast/s_span.c
- * \brief Span processing functions used by all rasterization functions.
- * This is where all the per-fragment tests are performed
- * \author Brian Paul
- */
-
-#include "main/glheader.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-#include "main/imports.h"
-#include "main/image.h"
-
-#include "s_atifragshader.h"
-#include "s_alpha.h"
-#include "s_blend.h"
-#include "s_context.h"
-#include "s_depth.h"
-#include "s_fog.h"
-#include "s_logic.h"
-#include "s_masking.h"
-#include "s_fragprog.h"
-#include "s_span.h"
-#include "s_stencil.h"
-#include "s_texcombine.h"
-
-
-/**
- * Set default fragment attributes for the span using the
- * current raster values. Used prior to glDraw/CopyPixels
- * and glBitmap.
- */
-void
-_swrast_span_default_attribs(struct gl_context *ctx, SWspan *span)
-{
- GLchan r, g, b, a;
- /* Z*/
- {
- const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
- if (ctx->DrawBuffer->Visual.depthBits <= 16)
- span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
- else {
- GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
- tmpf = MIN2(tmpf, depthMax);
- span->z = (GLint)tmpf;
- }
- span->zStep = 0;
- span->interpMask |= SPAN_Z;
- }
-
- /* W (for perspective correction) */
- span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0;
- span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0;
- span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0;
-
- /* primary color, or color index */
- UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]);
- UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]);
- UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]);
- UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]);
-#if CHAN_TYPE == GL_FLOAT
- span->red = r;
- span->green = g;
- span->blue = b;
- span->alpha = a;
-#else
- span->red = IntToFixed(r);
- span->green = IntToFixed(g);
- span->blue = IntToFixed(b);
- span->alpha = IntToFixed(a);
-#endif
- span->redStep = 0;
- span->greenStep = 0;
- span->blueStep = 0;
- span->alphaStep = 0;
- span->interpMask |= SPAN_RGBA;
-
- COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor);
- ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
-
- /* Secondary color */
- if (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled)
- {
- COPY_4V(span->attrStart[FRAG_ATTRIB_COL1], ctx->Current.RasterSecondaryColor);
- ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
- ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
- }
-
- /* fog */
- {
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat fogVal; /* a coord or a blend factor */
- if (swrast->_PreferPixelFog) {
- /* fog blend factors will be computed from fog coordinates per pixel */
- fogVal = ctx->Current.RasterDistance;
- }
- else {
- /* fog blend factor should be computed from fogcoord now */
- fogVal = _swrast_z_to_fogfactor(ctx, ctx->Current.RasterDistance);
- }
- span->attrStart[FRAG_ATTRIB_FOGC][0] = fogVal;
- span->attrStepX[FRAG_ATTRIB_FOGC][0] = 0.0;
- span->attrStepY[FRAG_ATTRIB_FOGC][0] = 0.0;
- }
-
- /* texcoords */
- {
- GLuint i;
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- const GLuint attr = FRAG_ATTRIB_TEX0 + i;
- const GLfloat *tc = ctx->Current.RasterTexCoords[i];
- if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) {
- COPY_4V(span->attrStart[attr], tc);
- }
- else if (tc[3] > 0.0F) {
- /* use (s/q, t/q, r/q, 1) */
- span->attrStart[attr][0] = tc[0] / tc[3];
- span->attrStart[attr][1] = tc[1] / tc[3];
- span->attrStart[attr][2] = tc[2] / tc[3];
- span->attrStart[attr][3] = 1.0;
- }
- else {
- ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F);
- }
- ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F);
- ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F);
- }
- }
-}
-
-
-/**
- * Interpolate the active attributes (and'd with attrMask) to
- * fill in span->array->attribs[].
- * Perspective correction will be done. The point/line/triangle function
- * should have computed attrStart/Step values for FRAG_ATTRIB_WPOS[3]!
- */
-static INLINE void
-interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield attrMask)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
- /*
- * Don't overwrite existing array values, such as colors that may have
- * been produced by glDraw/CopyPixels.
- */
- attrMask &= ~span->arrayAttribs;
-
- ATTRIB_LOOP_BEGIN
- if (attrMask & (1 << attr)) {
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
- const GLfloat dv0dx = span->attrStepX[attr][0];
- const GLfloat dv1dx = span->attrStepX[attr][1];
- const GLfloat dv2dx = span->attrStepX[attr][2];
- const GLfloat dv3dx = span->attrStepX[attr][3];
- GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx;
- GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx;
- GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx;
- GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx;
- GLuint k;
- for (k = 0; k < span->end; k++) {
- const GLfloat invW = 1.0f / w;
- span->array->attribs[attr][k][0] = v0 * invW;
- span->array->attribs[attr][k][1] = v1 * invW;
- span->array->attribs[attr][k][2] = v2 * invW;
- span->array->attribs[attr][k][3] = v3 * invW;
- v0 += dv0dx;
- v1 += dv1dx;
- v2 += dv2dx;
- v3 += dv3dx;
- w += dwdx;
- }
- ASSERT((span->arrayAttribs & (1 << attr)) == 0);
- span->arrayAttribs |= (1 << attr);
- }
- ATTRIB_LOOP_END
-}
-
-
-/**
- * Interpolate primary colors to fill in the span->array->rgba8 (or rgb16)
- * color array.
- */
-static INLINE void
-interpolate_int_colors(struct gl_context *ctx, SWspan *span)
-{
- const GLuint n = span->end;
- GLuint i;
-
-#if CHAN_BITS != 32
- ASSERT(!(span->arrayMask & SPAN_RGBA));
-#endif
-
- switch (span->array->ChanType) {
-#if CHAN_BITS != 32
- case GL_UNSIGNED_BYTE:
- {
- GLubyte (*rgba)[4] = span->array->rgba8;
- if (span->interpMask & SPAN_FLAT) {
- GLubyte color[4];
- color[RCOMP] = FixedToInt(span->red);
- color[GCOMP] = FixedToInt(span->green);
- color[BCOMP] = FixedToInt(span->blue);
- color[ACOMP] = FixedToInt(span->alpha);
- for (i = 0; i < n; i++) {
- COPY_4UBV(rgba[i], color);
- }
- }
- else {
- GLfixed r = span->red;
- GLfixed g = span->green;
- GLfixed b = span->blue;
- GLfixed a = span->alpha;
- GLint dr = span->redStep;
- GLint dg = span->greenStep;
- GLint db = span->blueStep;
- GLint da = span->alphaStep;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = FixedToChan(r);
- rgba[i][GCOMP] = FixedToChan(g);
- rgba[i][BCOMP] = FixedToChan(b);
- rgba[i][ACOMP] = FixedToChan(a);
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
- break;
- case GL_UNSIGNED_SHORT:
- {
- GLushort (*rgba)[4] = span->array->rgba16;
- if (span->interpMask & SPAN_FLAT) {
- GLushort color[4];
- color[RCOMP] = FixedToInt(span->red);
- color[GCOMP] = FixedToInt(span->green);
- color[BCOMP] = FixedToInt(span->blue);
- color[ACOMP] = FixedToInt(span->alpha);
- for (i = 0; i < n; i++) {
- COPY_4V(rgba[i], color);
- }
- }
- else {
- GLushort (*rgba)[4] = span->array->rgba16;
- GLfixed r, g, b, a;
- GLint dr, dg, db, da;
- r = span->red;
- g = span->green;
- b = span->blue;
- a = span->alpha;
- dr = span->redStep;
- dg = span->greenStep;
- db = span->blueStep;
- da = span->alphaStep;
- for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = FixedToChan(r);
- rgba[i][GCOMP] = FixedToChan(g);
- rgba[i][BCOMP] = FixedToChan(b);
- rgba[i][ACOMP] = FixedToChan(a);
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
- break;
-#endif
- case GL_FLOAT:
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- break;
- default:
- _mesa_problem(ctx, "bad datatype 0x%x in interpolate_int_colors",
- span->array->ChanType);
- }
- span->arrayMask |= SPAN_RGBA;
-}
-
-
-/**
- * Populate the FRAG_ATTRIB_COL0 array.
- */
-static INLINE void
-interpolate_float_colors(SWspan *span)
-{
- GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- const GLuint n = span->end;
- GLuint i;
-
- assert(!(span->arrayAttribs & FRAG_BIT_COL0));
-
- if (span->arrayMask & SPAN_RGBA) {
- /* convert array of int colors */
- for (i = 0; i < n; i++) {
- col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]);
- col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]);
- col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]);
- col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]);
- }
- }
- else {
- /* interpolate red/green/blue/alpha to get float colors */
- ASSERT(span->interpMask & SPAN_RGBA);
- if (span->interpMask & SPAN_FLAT) {
- GLfloat r = FixedToFloat(span->red);
- GLfloat g = FixedToFloat(span->green);
- GLfloat b = FixedToFloat(span->blue);
- GLfloat a = FixedToFloat(span->alpha);
- for (i = 0; i < n; i++) {
- ASSIGN_4V(col0[i], r, g, b, a);
- }
- }
- else {
- GLfloat r = FixedToFloat(span->red);
- GLfloat g = FixedToFloat(span->green);
- GLfloat b = FixedToFloat(span->blue);
- GLfloat a = FixedToFloat(span->alpha);
- GLfloat dr = FixedToFloat(span->redStep);
- GLfloat dg = FixedToFloat(span->greenStep);
- GLfloat db = FixedToFloat(span->blueStep);
- GLfloat da = FixedToFloat(span->alphaStep);
- for (i = 0; i < n; i++) {
- col0[i][0] = r;
- col0[i][1] = g;
- col0[i][2] = b;
- col0[i][3] = a;
- r += dr;
- g += dg;
- b += db;
- a += da;
- }
- }
- }
-
- span->arrayAttribs |= FRAG_BIT_COL0;
- span->array->ChanType = GL_FLOAT;
-}
-
-
-
-/**
- * Fill in the span.zArray array from the span->z, zStep values.
- */
-void
-_swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
-{
- const GLuint n = span->end;
- GLuint i;
-
- ASSERT(!(span->arrayMask & SPAN_Z));
-
- if (ctx->DrawBuffer->Visual.depthBits <= 16) {
- GLfixed zval = span->z;
- GLuint *z = span->array->z;
- for (i = 0; i < n; i++) {
- z[i] = FixedToInt(zval);
- zval += span->zStep;
- }
- }
- else {
- /* Deep Z buffer, no fixed->int shift */
- GLuint zval = span->z;
- GLuint *z = span->array->z;
- for (i = 0; i < n; i++) {
- z[i] = zval;
- zval += span->zStep;
- }
- }
- span->interpMask &= ~SPAN_Z;
- span->arrayMask |= SPAN_Z;
-}
-
-
-/**
- * Compute mipmap LOD from partial derivatives.
- * This the ideal solution, as given in the OpenGL spec.
- */
-GLfloat
-_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
-{
- GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ);
- GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ);
- GLfloat dudy = texW * ((s + dsdy) / (q + dqdy) - s * invQ);
- GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ);
- GLfloat x = SQRTF(dudx * dudx + dvdx * dvdx);
- GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy);
- GLfloat rho = MAX2(x, y);
- GLfloat lambda = LOG2(rho);
- return lambda;
-}
-
-
-/**
- * Compute mipmap LOD from partial derivatives.
- * This is a faster approximation than above function.
- */
-#if 0
-GLfloat
-_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
- GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
- GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
-{
- GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ;
- GLfloat dtdx2 = (t + dtdx) / (q + dqdx) - t * invQ;
- GLfloat dsdy2 = (s + dsdy) / (q + dqdy) - s * invQ;
- GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ;
- GLfloat maxU, maxV, rho, lambda;
- dsdx2 = FABSF(dsdx2);
- dsdy2 = FABSF(dsdy2);
- dtdx2 = FABSF(dtdx2);
- dtdy2 = FABSF(dtdy2);
- maxU = MAX2(dsdx2, dsdy2) * texW;
- maxV = MAX2(dtdx2, dtdy2) * texH;
- rho = MAX2(maxU, maxV);
- lambda = LOG2(rho);
- return lambda;
-}
-#endif
-
-
-/**
- * Fill in the span.array->attrib[FRAG_ATTRIB_TEXn] arrays from the
- * using the attrStart/Step values.
- *
- * This function only used during fixed-function fragment processing.
- *
- * Note: in the places where we divide by Q (or mult by invQ) we're
- * really doing two things: perspective correction and texcoord
- * projection. Remember, for texcoord (s,t,r,q) we need to index
- * texels with (s/q, t/q, r/q).
- */
-static void
-interpolate_texcoords(struct gl_context *ctx, SWspan *span)
-{
- const GLuint maxUnit
- = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1;
- GLuint u;
-
- /* XXX CoordUnits vs. ImageUnits */
- for (u = 0; u < maxUnit; u++) {
- if (ctx->Texture._EnabledCoordUnits & (1 << u)) {
- const GLuint attr = FRAG_ATTRIB_TEX0 + u;
- const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
- GLfloat texW, texH;
- GLboolean needLambda;
- GLfloat (*texcoord)[4] = span->array->attribs[attr];
- GLfloat *lambda = span->array->lambda[u];
- const GLfloat dsdx = span->attrStepX[attr][0];
- const GLfloat dsdy = span->attrStepY[attr][0];
- const GLfloat dtdx = span->attrStepX[attr][1];
- const GLfloat dtdy = span->attrStepY[attr][1];
- const GLfloat drdx = span->attrStepX[attr][2];
- const GLfloat dqdx = span->attrStepX[attr][3];
- const GLfloat dqdy = span->attrStepY[attr][3];
- GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx;
- GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx;
- GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx;
- GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
-
- if (obj) {
- const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
- needLambda = (obj->Sampler.MinFilter != obj->Sampler.MagFilter)
- || ctx->FragmentProgram._Current;
- /* LOD is calculated directly in the ansiotropic filter, we can
- * skip the normal lambda function as the result is ignored.
- */
- if (obj->Sampler.MaxAnisotropy > 1.0 &&
- obj->Sampler.MinFilter == GL_LINEAR_MIPMAP_LINEAR) {
- needLambda = GL_FALSE;
- }
- texW = img->WidthScale;
- texH = img->HeightScale;
- }
- else {
- /* using a fragment program */
- texW = 1.0;
- texH = 1.0;
- needLambda = GL_FALSE;
- }
-
- if (needLambda) {
- GLuint i;
- if (ctx->FragmentProgram._Current
- || ctx->ATIFragmentShader._Enabled) {
- /* do perspective correction but don't divide s, t, r by q */
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
- for (i = 0; i < span->end; i++) {
- const GLfloat invW = 1.0F / w;
- texcoord[i][0] = s * invW;
- texcoord[i][1] = t * invW;
- texcoord[i][2] = r * invW;
- texcoord[i][3] = q * invW;
- lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
- dqdx, dqdy, texW, texH,
- s, t, q, invW);
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- w += dwdx;
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
- dqdx, dqdy, texW, texH,
- s, t, q, invQ);
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- }
- }
- span->arrayMask |= SPAN_LAMBDA;
- }
- else {
- GLuint i;
- if (ctx->FragmentProgram._Current ||
- ctx->ATIFragmentShader._Enabled) {
- /* do perspective correction but don't divide s, t, r by q */
- const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
- for (i = 0; i < span->end; i++) {
- const GLfloat invW = 1.0F / w;
- texcoord[i][0] = s * invW;
- texcoord[i][1] = t * invW;
- texcoord[i][2] = r * invW;
- texcoord[i][3] = q * invW;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- w += dwdx;
- }
- }
- else if (dqdx == 0.0F) {
- /* Ortho projection or polygon's parallel to window X axis */
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- for (i = 0; i < span->end; i++) {
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
- texcoord[i][0] = s * invQ;
- texcoord[i][1] = t * invQ;
- texcoord[i][2] = r * invQ;
- texcoord[i][3] = q;
- lambda[i] = 0.0;
- s += dsdx;
- t += dtdx;
- r += drdx;
- q += dqdx;
- }
- }
- } /* lambda */
- } /* if */
- } /* for */
-}
-
-
-/**
- * Fill in the arrays->attribs[FRAG_ATTRIB_WPOS] array.
- */
-static INLINE void
-interpolate_wpos(struct gl_context *ctx, SWspan *span)
-{
- GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS];
- GLuint i;
- const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
- GLfloat w, dw;
-
- if (span->arrayMask & SPAN_XY) {
- for (i = 0; i < span->end; i++) {
- wpos[i][0] = (GLfloat) span->array->x[i];
- wpos[i][1] = (GLfloat) span->array->y[i];
- }
- }
- else {
- for (i = 0; i < span->end; i++) {
- wpos[i][0] = (GLfloat) span->x + i;
- wpos[i][1] = (GLfloat) span->y;
- }
- }
-
- dw = span->attrStepX[FRAG_ATTRIB_WPOS][3];
- w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw;
- for (i = 0; i < span->end; i++) {
- wpos[i][2] = (GLfloat) span->array->z[i] * zScale;
- wpos[i][3] = w;
- w += dw;
- }
-}
-
-
-/**
- * Apply the current polygon stipple pattern to a span of pixels.
- */
-static INLINE void
-stipple_polygon_span(struct gl_context *ctx, SWspan *span)
-{
- GLubyte *mask = span->array->mask;
-
- ASSERT(ctx->Polygon.StippleFlag);
-
- if (span->arrayMask & SPAN_XY) {
- /* arrays of x/y pixel coords */
- GLuint i;
- for (i = 0; i < span->end; i++) {
- const GLint col = span->array->x[i] % 32;
- const GLint row = span->array->y[i] % 32;
- const GLuint stipple = ctx->PolygonStipple[row];
- if (((1 << col) & stipple) == 0) {
- mask[i] = 0;
- }
- }
- }
- else {
- /* horizontal span of pixels */
- const GLuint highBit = 1 << 31;
- const GLuint stipple = ctx->PolygonStipple[span->y % 32];
- GLuint i, m = highBit >> (GLuint) (span->x % 32);
- for (i = 0; i < span->end; i++) {
- if ((m & stipple) == 0) {
- mask[i] = 0;
- }
- m = m >> 1;
- if (m == 0) {
- m = highBit;
- }
- }
- }
- span->writeAll = GL_FALSE;
-}
-
-
-/**
- * Clip a pixel span to the current buffer/window boundaries:
- * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish
- * window clipping and scissoring.
- * Return: GL_TRUE some pixels still visible
- * GL_FALSE nothing visible
- */
-static INLINE GLuint
-clip_span( struct gl_context *ctx, SWspan *span )
-{
- const GLint xmin = ctx->DrawBuffer->_Xmin;
- const GLint xmax = ctx->DrawBuffer->_Xmax;
- const GLint ymin = ctx->DrawBuffer->_Ymin;
- const GLint ymax = ctx->DrawBuffer->_Ymax;
-
- span->leftClip = 0;
-
- if (span->arrayMask & SPAN_XY) {
- /* arrays of x/y pixel coords */
- const GLint *x = span->array->x;
- const GLint *y = span->array->y;
- const GLint n = span->end;
- GLubyte *mask = span->array->mask;
- GLint i;
- if (span->arrayMask & SPAN_MASK) {
- /* note: using & intead of && to reduce branches */
- for (i = 0; i < n; i++) {
- mask[i] &= (x[i] >= xmin) & (x[i] < xmax)
- & (y[i] >= ymin) & (y[i] < ymax);
- }
- }
- else {
- /* note: using & intead of && to reduce branches */
- for (i = 0; i < n; i++) {
- mask[i] = (x[i] >= xmin) & (x[i] < xmax)
- & (y[i] >= ymin) & (y[i] < ymax);
- }
- }
- return GL_TRUE; /* some pixels visible */
- }
- else {
- /* horizontal span of pixels */
- const GLint x = span->x;
- const GLint y = span->y;
- GLint n = span->end;
-
- /* Trivial rejection tests */
- if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) {
- span->end = 0;
- return GL_FALSE; /* all pixels clipped */
- }
-
- /* Clip to right */
- if (x + n > xmax) {
- ASSERT(x < xmax);
- n = span->end = xmax - x;
- }
-
- /* Clip to the left */
- if (x < xmin) {
- const GLint leftClip = xmin - x;
- GLuint i;
-
- ASSERT(leftClip > 0);
- ASSERT(x + n > xmin);
-
- /* Clip 'leftClip' pixels from the left side.
- * The span->leftClip field will be applied when we interpolate
- * fragment attributes.
- * For arrays of values, shift them left.
- */
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (span->interpMask & (1 << i)) {
- GLuint j;
- for (j = 0; j < 4; j++) {
- span->attrStart[i][j] += leftClip * span->attrStepX[i][j];
- }
- }
- }
-
- span->red += leftClip * span->redStep;
- span->green += leftClip * span->greenStep;
- span->blue += leftClip * span->blueStep;
- span->alpha += leftClip * span->alphaStep;
- span->index += leftClip * span->indexStep;
- span->z += leftClip * span->zStep;
- span->intTex[0] += leftClip * span->intTexStep[0];
- span->intTex[1] += leftClip * span->intTexStep[1];
-
-#define SHIFT_ARRAY(ARRAY, SHIFT, LEN) \
- memcpy(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0]))
-
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (span->arrayAttribs & (1 << i)) {
- /* shift array elements left by 'leftClip' */
- SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip);
- }
- }
-
- SHIFT_ARRAY(span->array->mask, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->rgba8, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->rgba16, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->x, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->y, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->z, leftClip, n - leftClip);
- SHIFT_ARRAY(span->array->index, leftClip, n - leftClip);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
- SHIFT_ARRAY(span->array->lambda[i], leftClip, n - leftClip);
- }
- SHIFT_ARRAY(span->array->coverage, leftClip, n - leftClip);
-
-#undef SHIFT_ARRAY
-
- span->leftClip = leftClip;
- span->x = xmin;
- span->end -= leftClip;
- span->writeAll = GL_FALSE;
- }
-
- ASSERT(span->x >= xmin);
- ASSERT(span->x + span->end <= xmax);
- ASSERT(span->y >= ymin);
- ASSERT(span->y < ymax);
-
- return GL_TRUE; /* some pixels visible */
- }
-}
-
-
-/**
- * Add specular colors to primary colors.
- * Only called during fixed-function operation.
- * Result is float color array (FRAG_ATTRIB_COL0).
- */
-static INLINE void
-add_specular(struct gl_context *ctx, SWspan *span)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLubyte *mask = span->array->mask;
- GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- GLfloat (*col1)[4] = span->array->attribs[FRAG_ATTRIB_COL1];
- GLuint i;
-
- ASSERT(!ctx->FragmentProgram._Current);
- ASSERT(span->arrayMask & SPAN_RGBA);
- ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1);
- (void) swrast; /* silence warning */
-
- if (span->array->ChanType == GL_FLOAT) {
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- }
- }
- else {
- /* need float colors */
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_float_colors(span);
- }
- }
-
- if ((span->arrayAttribs & FRAG_BIT_COL1) == 0) {
- /* XXX could avoid this and interpolate COL1 in the loop below */
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL1);
- }
-
- ASSERT(span->arrayAttribs & FRAG_BIT_COL0);
- ASSERT(span->arrayAttribs & FRAG_BIT_COL1);
-
- for (i = 0; i < span->end; i++) {
- if (mask[i]) {
- col0[i][0] += col1[i][0];
- col0[i][1] += col1[i][1];
- col0[i][2] += col1[i][2];
- }
- }
-
- span->array->ChanType = GL_FLOAT;
-}
-
-
-/**
- * Apply antialiasing coverage value to alpha values.
- */
-static INLINE void
-apply_aa_coverage(SWspan *span)
-{
- const GLfloat *coverage = span->array->coverage;
- GLuint i;
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- for (i = 0; i < span->end; i++) {
- const GLfloat a = rgba[i][ACOMP] * coverage[i];
- rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
- ASSERT(coverage[i] >= 0.0);
- ASSERT(coverage[i] <= 1.0);
- }
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- for (i = 0; i < span->end; i++) {
- const GLfloat a = rgba[i][ACOMP] * coverage[i];
- rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0);
- }
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- for (i = 0; i < span->end; i++) {
- rgba[i][ACOMP] = rgba[i][ACOMP] * coverage[i];
- /* clamp later */
- }
- }
-}
-
-
-/**
- * Clamp span's float colors to [0,1]
- */
-static INLINE void
-clamp_colors(SWspan *span)
-{
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
- GLuint i;
- ASSERT(span->array->ChanType == GL_FLOAT);
- for (i = 0; i < span->end; i++) {
- rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
- rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
- rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
- rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
- }
-}
-
-
-/**
- * Convert the span's color arrays to the given type.
- * The only way 'output' can be greater than zero is when we have a fragment
- * program that writes to gl_FragData[1] or higher.
- * \param output which fragment program color output is being processed
- */
-static INLINE void
-convert_color_type(SWspan *span, GLenum newType, GLuint output)
-{
- GLvoid *src, *dst;
-
- if (output > 0 || span->array->ChanType == GL_FLOAT) {
- src = span->array->attribs[FRAG_ATTRIB_COL0 + output];
- span->array->ChanType = GL_FLOAT;
- }
- else if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- src = span->array->rgba8;
- }
- else {
- ASSERT(span->array->ChanType == GL_UNSIGNED_SHORT);
- src = span->array->rgba16;
- }
-
- if (newType == GL_UNSIGNED_BYTE) {
- dst = span->array->rgba8;
- }
- else if (newType == GL_UNSIGNED_SHORT) {
- dst = span->array->rgba16;
- }
- else {
- dst = span->array->attribs[FRAG_ATTRIB_COL0];
- }
-
- _mesa_convert_colors(span->array->ChanType, src,
- newType, dst,
- span->end, span->array->mask);
-
- span->array->ChanType = newType;
- span->array->rgba = dst;
-}
-
-
-
-/**
- * Apply fragment shader, fragment program or normal texturing to span.
- */
-static INLINE void
-shade_texture_span(struct gl_context *ctx, SWspan *span)
-{
- GLbitfield inputsRead;
-
- /* Determine which fragment attributes are actually needed */
- if (ctx->FragmentProgram._Current) {
- inputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- }
- else {
- /* XXX we could be a bit smarter about this */
- inputsRead = ~0;
- }
-
- if (ctx->FragmentProgram._Current ||
- ctx->ATIFragmentShader._Enabled) {
- /* programmable shading */
- if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) {
- convert_color_type(span, GL_FLOAT, 0);
- }
- else {
- span->array->rgba = (void *) span->array->attribs[FRAG_ATTRIB_COL0];
- }
-
- if (span->primitive != GL_POINT ||
- (span->interpMask & SPAN_RGBA) ||
- ctx->Point.PointSprite) {
- /* for single-pixel points, we populated the arrays already */
- interpolate_active_attribs(ctx, span, ~0);
- }
- span->array->ChanType = GL_FLOAT;
-
- if (!(span->arrayMask & SPAN_Z))
- _swrast_span_interpolate_z (ctx, span);
-
-#if 0
- if (inputsRead & FRAG_BIT_WPOS)
-#else
- /* XXX always interpolate wpos so that DDX/DDY work */
-#endif
- interpolate_wpos(ctx, span);
-
- /* Run fragment program/shader now */
- if (ctx->FragmentProgram._Current) {
- _swrast_exec_fragment_program(ctx, span);
- }
- else {
- ASSERT(ctx->ATIFragmentShader._Enabled);
- _swrast_exec_fragment_shader(ctx, span);
- }
- }
- else if (ctx->Texture._EnabledCoordUnits) {
- /* conventional texturing */
-
-#if CHAN_BITS == 32
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_int_colors(ctx, span);
- }
-#else
- if (!(span->arrayMask & SPAN_RGBA))
- interpolate_int_colors(ctx, span);
-#endif
- if ((span->arrayAttribs & FRAG_BITS_TEX_ANY) == 0x0)
- interpolate_texcoords(ctx, span);
-
- _swrast_texture_span(ctx, span);
- }
-}
-
-
-
-/**
- * Apply all the per-fragment operations to a span.
- * This now includes texturing (_swrast_write_texture_span() is history).
- * This function may modify any of the array values in the span.
- * span->interpMask and span->arrayMask may be changed but will be restored
- * to their original values before returning.
- */
-void
-_swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
-{
- const SWcontext *swrast = SWRAST_CONTEXT(ctx);
- const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
- const GLbitfield origInterpMask = span->interpMask;
- const GLbitfield origArrayMask = span->arrayMask;
- const GLbitfield origArrayAttribs = span->arrayAttribs;
- const GLenum origChanType = span->array->ChanType;
- void * const origRgba = span->array->rgba;
- const GLboolean shader = (ctx->FragmentProgram._Current
- || ctx->ATIFragmentShader._Enabled);
- const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
-
- /*
- printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__,
- span->interpMask, span->arrayMask);
- */
-
- ASSERT(span->primitive == GL_POINT ||
- span->primitive == GL_LINE ||
- span->primitive == GL_POLYGON ||
- span->primitive == GL_BITMAP);
-
- /* Fragment write masks */
- if (span->arrayMask & SPAN_MASK) {
- /* mask was initialized by caller, probably glBitmap */
- span->writeAll = GL_FALSE;
- }
- else {
- memset(span->array->mask, 1, span->end);
- span->writeAll = GL_TRUE;
- }
-
- /* Clip to window/scissor box */
- if (!clip_span(ctx, span)) {
- return;
- }
-
- ASSERT(span->end <= MAX_WIDTH);
-
- /* Depth bounds test */
- if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
- if (!_swrast_depth_bounds_test(ctx, span)) {
- return;
- }
- }
-
-#ifdef DEBUG
- /* Make sure all fragments are within window bounds */
- if (span->arrayMask & SPAN_XY) {
- /* array of pixel locations */
- GLuint i;
- for (i = 0; i < span->end; i++) {
- if (span->array->mask[i]) {
- assert(span->array->x[i] >= fb->_Xmin);
- assert(span->array->x[i] < fb->_Xmax);
- assert(span->array->y[i] >= fb->_Ymin);
- assert(span->array->y[i] < fb->_Ymax);
- }
- }
- }
-#endif
-
- /* Polygon Stippling */
- if (ctx->Polygon.StippleFlag && span->primitive == GL_POLYGON) {
- stipple_polygon_span(ctx, span);
- }
-
- /* This is the normal place to compute the fragment color/Z
- * from texturing or shading.
- */
- if (shaderOrTexture && !swrast->_DeferredTexture) {
- shade_texture_span(ctx, span);
- }
-
- /* Do the alpha test */
- if (ctx->Color.AlphaEnabled) {
- if (!_swrast_alpha_test(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
-
- /* Stencil and Z testing */
- if (ctx->Stencil._Enabled || ctx->Depth.Test) {
- if (!(span->arrayMask & SPAN_Z))
- _swrast_span_interpolate_z(ctx, span);
-
- if (ctx->Transform.DepthClamp)
- _swrast_depth_clamp_span(ctx, span);
-
- if (ctx->Stencil._Enabled) {
- /* Combined Z/stencil tests */
- if (!_swrast_stencil_and_ztest_span(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
- else if (fb->Visual.depthBits > 0) {
- /* Just regular depth testing */
- ASSERT(ctx->Depth.Test);
- ASSERT(span->arrayMask & SPAN_Z);
- if (!_swrast_depth_test_span(ctx, span)) {
- /* all fragments failed test */
- goto end;
- }
- }
- }
-
- if (ctx->Query.CurrentOcclusionObject) {
- /* update count of 'passed' fragments */
- struct gl_query_object *q = ctx->Query.CurrentOcclusionObject;
- GLuint i;
- for (i = 0; i < span->end; i++)
- q->Result += span->array->mask[i];
- }
-
- /* We had to wait until now to check for glColorMask(0,0,0,0) because of
- * the occlusion test.
- */
- if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
- /* no colors to write */
- goto end;
- }
-
- /* If we were able to defer fragment color computation to now, there's
- * a good chance that many fragments will have already been killed by
- * Z/stencil testing.
- */
- if (shaderOrTexture && swrast->_DeferredTexture) {
- shade_texture_span(ctx, span);
- }
-
-#if CHAN_BITS == 32
- if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
- interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
- }
-#else
- if ((span->arrayMask & SPAN_RGBA) == 0) {
- interpolate_int_colors(ctx, span);
- }
-#endif
-
- ASSERT(span->arrayMask & SPAN_RGBA);
-
- if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) {
- /* Add primary and specular (diffuse + specular) colors */
- if (!shader) {
- if (ctx->Fog.ColorSumEnabled ||
- (ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- add_specular(ctx, span);
- }
- }
- }
-
- /* Fog */
- if (swrast->_FogEnabled) {
- _swrast_fog_rgba_span(ctx, span);
- }
-
- /* Antialias coverage application */
- if (span->arrayMask & SPAN_COVERAGE) {
- apply_aa_coverage(span);
- }
-
- /* Clamp color/alpha values over the range [0.0, 1.0] before storage */
- if (ctx->Color.ClampFragmentColor == GL_TRUE &&
- span->array->ChanType == GL_FLOAT) {
- clamp_colors(span);
- }
-
- /*
- * Write to renderbuffers.
- * Depending on glDrawBuffer() state and the which color outputs are
- * written by the fragment shader, we may either replicate one color to
- * all renderbuffers or write a different color to each renderbuffer.
- * multiFragOutputs=TRUE for the later case.
- */
- {
- const GLuint numBuffers = fb->_NumColorDrawBuffers;
- const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
- const GLboolean multiFragOutputs =
- (fp && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0));
- GLuint buf;
-
- for (buf = 0; buf < numBuffers; buf++) {
- struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
-
- /* color[fragOutput] will be written to buffer[buf] */
-
- if (rb) {
- GLchan rgbaSave[MAX_WIDTH][4];
- const GLuint fragOutput = multiFragOutputs ? buf : 0;
-
- /* set span->array->rgba to colors for render buffer's datatype */
- if (rb->DataType != span->array->ChanType || fragOutput > 0) {
- convert_color_type(span, rb->DataType, fragOutput);
- }
- else {
- if (rb->DataType == GL_UNSIGNED_BYTE) {
- span->array->rgba = span->array->rgba8;
- }
- else if (rb->DataType == GL_UNSIGNED_SHORT) {
- span->array->rgba = (void *) span->array->rgba16;
- }
- else {
- span->array->rgba = (void *)
- span->array->attribs[FRAG_ATTRIB_COL0];
- }
- }
-
- if (!multiFragOutputs && numBuffers > 1) {
- /* save colors for second, third renderbuffer writes */
- memcpy(rgbaSave, span->array->rgba,
- 4 * span->end * sizeof(GLchan));
- }
-
- ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_ALPHA);
-
- if (ctx->Color._LogicOpEnabled) {
- _swrast_logicop_rgba_span(ctx, rb, span);
- }
- else if ((ctx->Color.BlendEnabled >> buf) & 1) {
- _swrast_blend_span(ctx, rb, span);
- }
-
- if (colorMask[buf] != 0xffffffff) {
- _swrast_mask_rgba_span(ctx, rb, span, buf);
- }
-
- if (span->arrayMask & SPAN_XY) {
- /* array of pixel coords */
- ASSERT(rb->PutValues);
- rb->PutValues(ctx, rb, span->end,
- span->array->x, span->array->y,
- span->array->rgba, span->array->mask);
- }
- else {
- /* horizontal run of pixels */
- ASSERT(rb->PutRow);
- rb->PutRow(ctx, rb, span->end, span->x, span->y,
- span->array->rgba,
- span->writeAll ? NULL: span->array->mask);
- }
-
- if (!multiFragOutputs && numBuffers > 1) {
- /* restore original span values */
- memcpy(span->array->rgba, rgbaSave,
- 4 * span->end * sizeof(GLchan));
- }
-
- } /* if rb */
- } /* for buf */
- }
-
-end:
- /* restore these values before returning */
- span->interpMask = origInterpMask;
- span->arrayMask = origArrayMask;
- span->arrayAttribs = origArrayAttribs;
- span->array->ChanType = origChanType;
- span->array->rgba = origRgba;
-}
-
-
-/**
- * Read RGBA pixels from a renderbuffer. Clipping will be done to prevent
- * reading ouside the buffer's boundaries.
- * \param dstType datatype for returned colors
- * \param rgba the returned colors
- */
-void
-_swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint n, GLint x, GLint y, GLenum dstType,
- GLvoid *rgba)
-{
- const GLint bufWidth = (GLint) rb->Width;
- const GLint bufHeight = (GLint) rb->Height;
-
- if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
- /* completely above, below, or right */
- /* XXX maybe leave rgba values undefined? */
- memset(rgba, 0, 4 * n * sizeof(GLchan));
- }
- else {
- GLint skip, length;
- if (x < 0) {
- /* left edge clipping */
- skip = -x;
- length = (GLint) n - skip;
- if (length < 0) {
- /* completely left of window */
- return;
- }
- if (length > bufWidth) {
- length = bufWidth;
- }
- }
- else if ((GLint) (x + n) > bufWidth) {
- /* right edge clipping */
- skip = 0;
- length = bufWidth - x;
- if (length < 0) {
- /* completely to right of window */
- return;
- }
- }
- else {
- /* no clipping */
- skip = 0;
- length = (GLint) n;
- }
-
- ASSERT(rb);
- ASSERT(rb->GetRow);
- ASSERT(rb->_BaseFormat == GL_RGBA ||
- rb->_BaseFormat == GL_RGB ||
- rb->_BaseFormat == GL_RG ||
- rb->_BaseFormat == GL_RED ||
- rb->_BaseFormat == GL_LUMINANCE ||
- rb->_BaseFormat == GL_INTENSITY ||
- rb->_BaseFormat == GL_LUMINANCE_ALPHA ||
- rb->_BaseFormat == GL_ALPHA);
-
- if (rb->DataType == dstType) {
- rb->GetRow(ctx, rb, length, x + skip, y,
- (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(rb->DataType));
- }
- else {
- GLuint temp[MAX_WIDTH * 4];
- rb->GetRow(ctx, rb, length, x + skip, y, temp);
- _mesa_convert_colors(rb->DataType, temp,
- dstType, (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(dstType),
- length, NULL);
- }
- }
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::GetValues() which does clipping to avoid
- * reading values outside the buffer bounds.
- * We can use this for reading any format/type of renderbuffer.
- * \param valueSize is the size in bytes of each value (pixel) put into the
- * values array.
- */
-void
-_swrast_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, const GLint x[], const GLint y[],
- void *values, GLuint valueSize)
-{
- GLuint i, inCount = 0, inStart = 0;
-
- for (i = 0; i < count; i++) {
- if (x[i] >= 0 && y[i] >= 0 &&
- x[i] < (GLint) rb->Width && y[i] < (GLint) rb->Height) {
- /* inside */
- if (inCount == 0)
- inStart = i;
- inCount++;
- }
- else {
- if (inCount > 0) {
- /* read [inStart, inStart + inCount) */
- rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
- (GLubyte *) values + inStart * valueSize);
- inCount = 0;
- }
- }
- }
- if (inCount > 0) {
- /* read last values */
- rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
- (GLubyte *) values + inStart * valueSize);
- }
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::PutRow() which does clipping.
- * \param valueSize size of each value (pixel) in bytes
- */
-void
-_swrast_put_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, GLint x, GLint y,
- const GLvoid *values, GLuint valueSize)
-{
- GLint skip = 0;
-
- if (y < 0 || y >= (GLint) rb->Height)
- return; /* above or below */
-
- if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
- return; /* entirely left or right */
-
- if ((GLint) (x + count) > (GLint) rb->Width) {
- /* right clip */
- GLint clip = x + count - rb->Width;
- count -= clip;
- }
-
- if (x < 0) {
- /* left clip */
- skip = -x;
- x = 0;
- count -= skip;
- }
-
- rb->PutRow(ctx, rb, count, x, y,
- (const GLubyte *) values + skip * valueSize, NULL);
-}
-
-
-/**
- * Wrapper for gl_renderbuffer::GetRow() which does clipping.
- * \param valueSize size of each value (pixel) in bytes
- */
-void
-_swrast_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
- GLuint count, GLint x, GLint y,
- GLvoid *values, GLuint valueSize)
-{
- GLint skip = 0;
-
- if (y < 0 || y >= (GLint) rb->Height)
- return; /* above or below */
-
- if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
- return; /* entirely left or right */
-
- if (x + count > rb->Width) {
- /* right clip */
- GLint clip = x + count - rb->Width;
- count -= clip;
- }
-
- if (x < 0) {
- /* left clip */
- skip = -x;
- x = 0;
- count -= skip;
- }
-
- rb->GetRow(ctx, rb, count, x, y, (GLubyte *) values + skip * valueSize);
-}
-
-
-/**
- * Get RGBA pixels from the given renderbuffer.
- * Used by blending, logicop and masking functions.
- * \return pointer to the colors we read.
- */
-void *
-_swrast_get_dest_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
- SWspan *span)
-{
- const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
- void *rbPixels;
-
- /* Point rbPixels to a temporary space */
- rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
-
- /* Get destination values from renderbuffer */
- if (span->arrayMask & SPAN_XY) {
- _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
- rbPixels, pixelSize);
- }
- else {
- _swrast_get_row(ctx, rb, span->end, span->x, span->y,
- rbPixels, pixelSize);
- }
-
- return rbPixels;
-}
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.5
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file swrast/s_span.c
+ * \brief Span processing functions used by all rasterization functions.
+ * This is where all the per-fragment tests are performed
+ * \author Brian Paul
+ */
+
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/image.h"
+
+#include "s_atifragshader.h"
+#include "s_alpha.h"
+#include "s_blend.h"
+#include "s_context.h"
+#include "s_depth.h"
+#include "s_fog.h"
+#include "s_logic.h"
+#include "s_masking.h"
+#include "s_fragprog.h"
+#include "s_span.h"
+#include "s_stencil.h"
+#include "s_texcombine.h"
+
+
+/**
+ * Set default fragment attributes for the span using the
+ * current raster values. Used prior to glDraw/CopyPixels
+ * and glBitmap.
+ */
+void
+_swrast_span_default_attribs(struct gl_context *ctx, SWspan *span)
+{
+ GLchan r, g, b, a;
+ /* Z*/
+ {
+ const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF;
+ if (ctx->DrawBuffer->Visual.depthBits <= 16)
+ span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
+ else {
+ GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
+ tmpf = MIN2(tmpf, depthMax);
+ span->z = (GLint)tmpf;
+ }
+ span->zStep = 0;
+ span->interpMask |= SPAN_Z;
+ }
+
+ /* W (for perspective correction) */
+ span->attrStart[FRAG_ATTRIB_WPOS][3] = 1.0;
+ span->attrStepX[FRAG_ATTRIB_WPOS][3] = 0.0;
+ span->attrStepY[FRAG_ATTRIB_WPOS][3] = 0.0;
+
+ /* primary color, or color index */
+ UNCLAMPED_FLOAT_TO_CHAN(r, ctx->Current.RasterColor[0]);
+ UNCLAMPED_FLOAT_TO_CHAN(g, ctx->Current.RasterColor[1]);
+ UNCLAMPED_FLOAT_TO_CHAN(b, ctx->Current.RasterColor[2]);
+ UNCLAMPED_FLOAT_TO_CHAN(a, ctx->Current.RasterColor[3]);
+#if CHAN_TYPE == GL_FLOAT
+ span->red = r;
+ span->green = g;
+ span->blue = b;
+ span->alpha = a;
+#else
+ span->red = IntToFixed(r);
+ span->green = IntToFixed(g);
+ span->blue = IntToFixed(b);
+ span->alpha = IntToFixed(a);
+#endif
+ span->redStep = 0;
+ span->greenStep = 0;
+ span->blueStep = 0;
+ span->alphaStep = 0;
+ span->interpMask |= SPAN_RGBA;
+
+ COPY_4V(span->attrStart[FRAG_ATTRIB_COL0], ctx->Current.RasterColor);
+ ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
+ ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL0], 0.0, 0.0, 0.0, 0.0);
+
+ /* Secondary color */
+ if (ctx->Light.Enabled || ctx->Fog.ColorSumEnabled)
+ {
+ COPY_4V(span->attrStart[FRAG_ATTRIB_COL1], ctx->Current.RasterSecondaryColor);
+ ASSIGN_4V(span->attrStepX[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
+ ASSIGN_4V(span->attrStepY[FRAG_ATTRIB_COL1], 0.0, 0.0, 0.0, 0.0);
+ }
+
+ /* fog */
+ {
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ GLfloat fogVal; /* a coord or a blend factor */
+ if (swrast->_PreferPixelFog) {
+ /* fog blend factors will be computed from fog coordinates per pixel */
+ fogVal = ctx->Current.RasterDistance;
+ }
+ else {
+ /* fog blend factor should be computed from fogcoord now */
+ fogVal = _swrast_z_to_fogfactor(ctx, ctx->Current.RasterDistance);
+ }
+ span->attrStart[FRAG_ATTRIB_FOGC][0] = fogVal;
+ span->attrStepX[FRAG_ATTRIB_FOGC][0] = 0.0;
+ span->attrStepY[FRAG_ATTRIB_FOGC][0] = 0.0;
+ }
+
+ /* texcoords */
+ {
+ GLuint i;
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
+ const GLuint attr = FRAG_ATTRIB_TEX0 + i;
+ const GLfloat *tc = ctx->Current.RasterTexCoords[i];
+ if (ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled) {
+ COPY_4V(span->attrStart[attr], tc);
+ }
+ else if (tc[3] > 0.0F) {
+ /* use (s/q, t/q, r/q, 1) */
+ span->attrStart[attr][0] = tc[0] / tc[3];
+ span->attrStart[attr][1] = tc[1] / tc[3];
+ span->attrStart[attr][2] = tc[2] / tc[3];
+ span->attrStart[attr][3] = 1.0;
+ }
+ else {
+ ASSIGN_4V(span->attrStart[attr], 0.0F, 0.0F, 0.0F, 1.0F);
+ }
+ ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F);
+ ASSIGN_4V(span->attrStepY[attr], 0.0F, 0.0F, 0.0F, 0.0F);
+ }
+ }
+}
+
+
+/**
+ * Interpolate the active attributes (and'd with attrMask) to
+ * fill in span->array->attribs[].
+ * Perspective correction will be done. The point/line/triangle function
+ * should have computed attrStart/Step values for FRAG_ATTRIB_WPOS[3]!
+ */
+static INLINE void
+interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield attrMask)
+{
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+
+ /*
+ * Don't overwrite existing array values, such as colors that may have
+ * been produced by glDraw/CopyPixels.
+ */
+ attrMask &= ~span->arrayAttribs;
+
+ ATTRIB_LOOP_BEGIN
+ if (attrMask & (1 << attr)) {
+ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3];
+ const GLfloat dv0dx = span->attrStepX[attr][0];
+ const GLfloat dv1dx = span->attrStepX[attr][1];
+ const GLfloat dv2dx = span->attrStepX[attr][2];
+ const GLfloat dv3dx = span->attrStepX[attr][3];
+ GLfloat v0 = span->attrStart[attr][0] + span->leftClip * dv0dx;
+ GLfloat v1 = span->attrStart[attr][1] + span->leftClip * dv1dx;
+ GLfloat v2 = span->attrStart[attr][2] + span->leftClip * dv2dx;
+ GLfloat v3 = span->attrStart[attr][3] + span->leftClip * dv3dx;
+ GLuint k;
+ for (k = 0; k < span->end; k++) {
+ const GLfloat invW = 1.0f / w;
+ span->array->attribs[attr][k][0] = v0 * invW;
+ span->array->attribs[attr][k][1] = v1 * invW;
+ span->array->attribs[attr][k][2] = v2 * invW;
+ span->array->attribs[attr][k][3] = v3 * invW;
+ v0 += dv0dx;
+ v1 += dv1dx;
+ v2 += dv2dx;
+ v3 += dv3dx;
+ w += dwdx;
+ }
+ ASSERT((span->arrayAttribs & (1 << attr)) == 0);
+ span->arrayAttribs |= (1 << attr);
+ }
+ ATTRIB_LOOP_END
+}
+
+
+/**
+ * Interpolate primary colors to fill in the span->array->rgba8 (or rgb16)
+ * color array.
+ */
+static INLINE void
+interpolate_int_colors(struct gl_context *ctx, SWspan *span)
+{
+ const GLuint n = span->end;
+ GLuint i;
+
+#if CHAN_BITS != 32
+ ASSERT(!(span->arrayMask & SPAN_RGBA));
+#endif
+
+ switch (span->array->ChanType) {
+#if CHAN_BITS != 32
+ case GL_UNSIGNED_BYTE:
+ {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ if (span->interpMask & SPAN_FLAT) {
+ GLubyte color[4];
+ color[RCOMP] = FixedToInt(span->red);
+ color[GCOMP] = FixedToInt(span->green);
+ color[BCOMP] = FixedToInt(span->blue);
+ color[ACOMP] = FixedToInt(span->alpha);
+ for (i = 0; i < n; i++) {
+ COPY_4UBV(rgba[i], color);
+ }
+ }
+ else {
+ GLfixed r = span->red;
+ GLfixed g = span->green;
+ GLfixed b = span->blue;
+ GLfixed a = span->alpha;
+ GLint dr = span->redStep;
+ GLint dg = span->greenStep;
+ GLint db = span->blueStep;
+ GLint da = span->alphaStep;
+ for (i = 0; i < n; i++) {
+ rgba[i][RCOMP] = FixedToChan(r);
+ rgba[i][GCOMP] = FixedToChan(g);
+ rgba[i][BCOMP] = FixedToChan(b);
+ rgba[i][ACOMP] = FixedToChan(a);
+ r += dr;
+ g += dg;
+ b += db;
+ a += da;
+ }
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ if (span->interpMask & SPAN_FLAT) {
+ GLushort color[4];
+ color[RCOMP] = FixedToInt(span->red);
+ color[GCOMP] = FixedToInt(span->green);
+ color[BCOMP] = FixedToInt(span->blue);
+ color[ACOMP] = FixedToInt(span->alpha);
+ for (i = 0; i < n; i++) {
+ COPY_4V(rgba[i], color);
+ }
+ }
+ else {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ GLfixed r, g, b, a;
+ GLint dr, dg, db, da;
+ r = span->red;
+ g = span->green;
+ b = span->blue;
+ a = span->alpha;
+ dr = span->redStep;
+ dg = span->greenStep;
+ db = span->blueStep;
+ da = span->alphaStep;
+ for (i = 0; i < n; i++) {
+ rgba[i][RCOMP] = FixedToChan(r);
+ rgba[i][GCOMP] = FixedToChan(g);
+ rgba[i][BCOMP] = FixedToChan(b);
+ rgba[i][ACOMP] = FixedToChan(a);
+ r += dr;
+ g += dg;
+ b += db;
+ a += da;
+ }
+ }
+ }
+ break;
+#endif
+ case GL_FLOAT:
+ interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
+ break;
+ default:
+ _mesa_problem(ctx, "bad datatype 0x%x in interpolate_int_colors",
+ span->array->ChanType);
+ }
+ span->arrayMask |= SPAN_RGBA;
+}
+
+
+/**
+ * Populate the FRAG_ATTRIB_COL0 array.
+ */
+static INLINE void
+interpolate_float_colors(SWspan *span)
+{
+ GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ const GLuint n = span->end;
+ GLuint i;
+
+ assert(!(span->arrayAttribs & FRAG_BIT_COL0));
+
+ if (span->arrayMask & SPAN_RGBA) {
+ /* convert array of int colors */
+ for (i = 0; i < n; i++) {
+ col0[i][0] = UBYTE_TO_FLOAT(span->array->rgba8[i][0]);
+ col0[i][1] = UBYTE_TO_FLOAT(span->array->rgba8[i][1]);
+ col0[i][2] = UBYTE_TO_FLOAT(span->array->rgba8[i][2]);
+ col0[i][3] = UBYTE_TO_FLOAT(span->array->rgba8[i][3]);
+ }
+ }
+ else {
+ /* interpolate red/green/blue/alpha to get float colors */
+ ASSERT(span->interpMask & SPAN_RGBA);
+ if (span->interpMask & SPAN_FLAT) {
+ GLfloat r = FixedToFloat(span->red);
+ GLfloat g = FixedToFloat(span->green);
+ GLfloat b = FixedToFloat(span->blue);
+ GLfloat a = FixedToFloat(span->alpha);
+ for (i = 0; i < n; i++) {
+ ASSIGN_4V(col0[i], r, g, b, a);
+ }
+ }
+ else {
+ GLfloat r = FixedToFloat(span->red);
+ GLfloat g = FixedToFloat(span->green);
+ GLfloat b = FixedToFloat(span->blue);
+ GLfloat a = FixedToFloat(span->alpha);
+ GLfloat dr = FixedToFloat(span->redStep);
+ GLfloat dg = FixedToFloat(span->greenStep);
+ GLfloat db = FixedToFloat(span->blueStep);
+ GLfloat da = FixedToFloat(span->alphaStep);
+ for (i = 0; i < n; i++) {
+ col0[i][0] = r;
+ col0[i][1] = g;
+ col0[i][2] = b;
+ col0[i][3] = a;
+ r += dr;
+ g += dg;
+ b += db;
+ a += da;
+ }
+ }
+ }
+
+ span->arrayAttribs |= FRAG_BIT_COL0;
+ span->array->ChanType = GL_FLOAT;
+}
+
+
+
+/**
+ * Fill in the span.zArray array from the span->z, zStep values.
+ */
+void
+_swrast_span_interpolate_z( const struct gl_context *ctx, SWspan *span )
+{
+ const GLuint n = span->end;
+ GLuint i;
+
+ ASSERT(!(span->arrayMask & SPAN_Z));
+
+ if (ctx->DrawBuffer->Visual.depthBits <= 16) {
+ GLfixed zval = span->z;
+ GLuint *z = span->array->z;
+ for (i = 0; i < n; i++) {
+ z[i] = FixedToInt(zval);
+ zval += span->zStep;
+ }
+ }
+ else {
+ /* Deep Z buffer, no fixed->int shift */
+ GLuint zval = span->z;
+ GLuint *z = span->array->z;
+ for (i = 0; i < n; i++) {
+ z[i] = zval;
+ zval += span->zStep;
+ }
+ }
+ span->interpMask &= ~SPAN_Z;
+ span->arrayMask |= SPAN_Z;
+}
+
+
+/**
+ * Compute mipmap LOD from partial derivatives.
+ * This the ideal solution, as given in the OpenGL spec.
+ */
+GLfloat
+_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
+ GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
+ GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
+{
+ GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ);
+ GLfloat dvdx = texH * ((t + dtdx) / (q + dqdx) - t * invQ);
+ GLfloat dudy = texW * ((s + dsdy) / (q + dqdy) - s * invQ);
+ GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ);
+ GLfloat x = SQRTF(dudx * dudx + dvdx * dvdx);
+ GLfloat y = SQRTF(dudy * dudy + dvdy * dvdy);
+ GLfloat rho = MAX2(x, y);
+ GLfloat lambda = LOG2(rho);
+ return lambda;
+}
+
+
+/**
+ * Compute mipmap LOD from partial derivatives.
+ * This is a faster approximation than above function.
+ */
+#if 0
+GLfloat
+_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
+ GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
+ GLfloat s, GLfloat t, GLfloat q, GLfloat invQ)
+{
+ GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ;
+ GLfloat dtdx2 = (t + dtdx) / (q + dqdx) - t * invQ;
+ GLfloat dsdy2 = (s + dsdy) / (q + dqdy) - s * invQ;
+ GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ;
+ GLfloat maxU, maxV, rho, lambda;
+ dsdx2 = FABSF(dsdx2);
+ dsdy2 = FABSF(dsdy2);
+ dtdx2 = FABSF(dtdx2);
+ dtdy2 = FABSF(dtdy2);
+ maxU = MAX2(dsdx2, dsdy2) * texW;
+ maxV = MAX2(dtdx2, dtdy2) * texH;
+ rho = MAX2(maxU, maxV);
+ lambda = LOG2(rho);
+ return lambda;
+}
+#endif
+
+
+/**
+ * Fill in the span.array->attrib[FRAG_ATTRIB_TEXn] arrays from the
+ * using the attrStart/Step values.
+ *
+ * This function only used during fixed-function fragment processing.
+ *
+ * Note: in the places where we divide by Q (or mult by invQ) we're
+ * really doing two things: perspective correction and texcoord
+ * projection. Remember, for texcoord (s,t,r,q) we need to index
+ * texels with (s/q, t/q, r/q).
+ */
+static void
+interpolate_texcoords(struct gl_context *ctx, SWspan *span)
+{
+ const GLuint maxUnit
+ = (ctx->Texture._EnabledCoordUnits > 1) ? ctx->Const.MaxTextureUnits : 1;
+ GLuint u;
+
+ /* XXX CoordUnits vs. ImageUnits */
+ for (u = 0; u < maxUnit; u++) {
+ if (ctx->Texture._EnabledCoordUnits & (1 << u)) {
+ const GLuint attr = FRAG_ATTRIB_TEX0 + u;
+ const struct gl_texture_object *obj = ctx->Texture.Unit[u]._Current;
+ GLfloat texW, texH;
+ GLboolean needLambda;
+ GLfloat (*texcoord)[4] = span->array->attribs[attr];
+ GLfloat *lambda = span->array->lambda[u];
+ const GLfloat dsdx = span->attrStepX[attr][0];
+ const GLfloat dsdy = span->attrStepY[attr][0];
+ const GLfloat dtdx = span->attrStepX[attr][1];
+ const GLfloat dtdy = span->attrStepY[attr][1];
+ const GLfloat drdx = span->attrStepX[attr][2];
+ const GLfloat dqdx = span->attrStepX[attr][3];
+ const GLfloat dqdy = span->attrStepY[attr][3];
+ GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx;
+ GLfloat t = span->attrStart[attr][1] + span->leftClip * dtdx;
+ GLfloat r = span->attrStart[attr][2] + span->leftClip * drdx;
+ GLfloat q = span->attrStart[attr][3] + span->leftClip * dqdx;
+
+ if (obj) {
+ const struct gl_texture_image *img = obj->Image[0][obj->BaseLevel];
+ needLambda = (obj->Sampler.MinFilter != obj->Sampler.MagFilter)
+ || ctx->FragmentProgram._Current;
+ /* LOD is calculated directly in the ansiotropic filter, we can
+ * skip the normal lambda function as the result is ignored.
+ */
+ if (obj->Sampler.MaxAnisotropy > 1.0 &&
+ obj->Sampler.MinFilter == GL_LINEAR_MIPMAP_LINEAR) {
+ needLambda = GL_FALSE;
+ }
+ texW = img->WidthScale;
+ texH = img->HeightScale;
+ }
+ else {
+ /* using a fragment program */
+ texW = 1.0;
+ texH = 1.0;
+ needLambda = GL_FALSE;
+ }
+
+ if (needLambda) {
+ GLuint i;
+ if (ctx->FragmentProgram._Current
+ || ctx->ATIFragmentShader._Enabled) {
+ /* do perspective correction but don't divide s, t, r by q */
+ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
+ for (i = 0; i < span->end; i++) {
+ const GLfloat invW = 1.0F / w;
+ texcoord[i][0] = s * invW;
+ texcoord[i][1] = t * invW;
+ texcoord[i][2] = r * invW;
+ texcoord[i][3] = q * invW;
+ lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
+ dqdx, dqdy, texW, texH,
+ s, t, q, invW);
+ s += dsdx;
+ t += dtdx;
+ r += drdx;
+ q += dqdx;
+ w += dwdx;
+ }
+ }
+ else {
+ for (i = 0; i < span->end; i++) {
+ const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
+ texcoord[i][0] = s * invQ;
+ texcoord[i][1] = t * invQ;
+ texcoord[i][2] = r * invQ;
+ texcoord[i][3] = q;
+ lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy,
+ dqdx, dqdy, texW, texH,
+ s, t, q, invQ);
+ s += dsdx;
+ t += dtdx;
+ r += drdx;
+ q += dqdx;
+ }
+ }
+ span->arrayMask |= SPAN_LAMBDA;
+ }
+ else {
+ GLuint i;
+ if (ctx->FragmentProgram._Current ||
+ ctx->ATIFragmentShader._Enabled) {
+ /* do perspective correction but don't divide s, t, r by q */
+ const GLfloat dwdx = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ GLfloat w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dwdx;
+ for (i = 0; i < span->end; i++) {
+ const GLfloat invW = 1.0F / w;
+ texcoord[i][0] = s * invW;
+ texcoord[i][1] = t * invW;
+ texcoord[i][2] = r * invW;
+ texcoord[i][3] = q * invW;
+ lambda[i] = 0.0;
+ s += dsdx;
+ t += dtdx;
+ r += drdx;
+ q += dqdx;
+ w += dwdx;
+ }
+ }
+ else if (dqdx == 0.0F) {
+ /* Ortho projection or polygon's parallel to window X axis */
+ const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
+ for (i = 0; i < span->end; i++) {
+ texcoord[i][0] = s * invQ;
+ texcoord[i][1] = t * invQ;
+ texcoord[i][2] = r * invQ;
+ texcoord[i][3] = q;
+ lambda[i] = 0.0;
+ s += dsdx;
+ t += dtdx;
+ r += drdx;
+ }
+ }
+ else {
+ for (i = 0; i < span->end; i++) {
+ const GLfloat invQ = (q == 0.0F) ? 1.0F : (1.0F / q);
+ texcoord[i][0] = s * invQ;
+ texcoord[i][1] = t * invQ;
+ texcoord[i][2] = r * invQ;
+ texcoord[i][3] = q;
+ lambda[i] = 0.0;
+ s += dsdx;
+ t += dtdx;
+ r += drdx;
+ q += dqdx;
+ }
+ }
+ } /* lambda */
+ } /* if */
+ } /* for */
+}
+
+
+/**
+ * Fill in the arrays->attribs[FRAG_ATTRIB_WPOS] array.
+ */
+static INLINE void
+interpolate_wpos(struct gl_context *ctx, SWspan *span)
+{
+ GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS];
+ GLuint i;
+ const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ GLfloat w, dw;
+
+ if (span->arrayMask & SPAN_XY) {
+ for (i = 0; i < span->end; i++) {
+ wpos[i][0] = (GLfloat) span->array->x[i];
+ wpos[i][1] = (GLfloat) span->array->y[i];
+ }
+ }
+ else {
+ for (i = 0; i < span->end; i++) {
+ wpos[i][0] = (GLfloat) span->x + i;
+ wpos[i][1] = (GLfloat) span->y;
+ }
+ }
+
+ dw = span->attrStepX[FRAG_ATTRIB_WPOS][3];
+ w = span->attrStart[FRAG_ATTRIB_WPOS][3] + span->leftClip * dw;
+ for (i = 0; i < span->end; i++) {
+ wpos[i][2] = (GLfloat) span->array->z[i] * zScale;
+ wpos[i][3] = w;
+ w += dw;
+ }
+}
+
+
+/**
+ * Apply the current polygon stipple pattern to a span of pixels.
+ */
+static INLINE void
+stipple_polygon_span(struct gl_context *ctx, SWspan *span)
+{
+ GLubyte *mask = span->array->mask;
+
+ ASSERT(ctx->Polygon.StippleFlag);
+
+ if (span->arrayMask & SPAN_XY) {
+ /* arrays of x/y pixel coords */
+ GLuint i;
+ for (i = 0; i < span->end; i++) {
+ const GLint col = span->array->x[i] % 32;
+ const GLint row = span->array->y[i] % 32;
+ const GLuint stipple = ctx->PolygonStipple[row];
+ if (((1 << col) & stipple) == 0) {
+ mask[i] = 0;
+ }
+ }
+ }
+ else {
+ /* horizontal span of pixels */
+ const GLuint highBit = 1 << 31;
+ const GLuint stipple = ctx->PolygonStipple[span->y % 32];
+ GLuint i, m = highBit >> (GLuint) (span->x % 32);
+ for (i = 0; i < span->end; i++) {
+ if ((m & stipple) == 0) {
+ mask[i] = 0;
+ }
+ m = m >> 1;
+ if (m == 0) {
+ m = highBit;
+ }
+ }
+ }
+ span->writeAll = GL_FALSE;
+}
+
+
+/**
+ * Clip a pixel span to the current buffer/window boundaries:
+ * DrawBuffer->_Xmin, _Xmax, _Ymin, _Ymax. This will accomplish
+ * window clipping and scissoring.
+ * Return: GL_TRUE some pixels still visible
+ * GL_FALSE nothing visible
+ */
+static INLINE GLuint
+clip_span( struct gl_context *ctx, SWspan *span )
+{
+ const GLint xmin = ctx->DrawBuffer->_Xmin;
+ const GLint xmax = ctx->DrawBuffer->_Xmax;
+ const GLint ymin = ctx->DrawBuffer->_Ymin;
+ const GLint ymax = ctx->DrawBuffer->_Ymax;
+
+ span->leftClip = 0;
+
+ if (span->arrayMask & SPAN_XY) {
+ /* arrays of x/y pixel coords */
+ const GLint *x = span->array->x;
+ const GLint *y = span->array->y;
+ const GLint n = span->end;
+ GLubyte *mask = span->array->mask;
+ GLint i;
+ if (span->arrayMask & SPAN_MASK) {
+ /* note: using & intead of && to reduce branches */
+ for (i = 0; i < n; i++) {
+ mask[i] &= (x[i] >= xmin) & (x[i] < xmax)
+ & (y[i] >= ymin) & (y[i] < ymax);
+ }
+ }
+ else {
+ /* note: using & intead of && to reduce branches */
+ for (i = 0; i < n; i++) {
+ mask[i] = (x[i] >= xmin) & (x[i] < xmax)
+ & (y[i] >= ymin) & (y[i] < ymax);
+ }
+ }
+ return GL_TRUE; /* some pixels visible */
+ }
+ else {
+ /* horizontal span of pixels */
+ const GLint x = span->x;
+ const GLint y = span->y;
+ GLint n = span->end;
+
+ /* Trivial rejection tests */
+ if (y < ymin || y >= ymax || x + n <= xmin || x >= xmax) {
+ span->end = 0;
+ return GL_FALSE; /* all pixels clipped */
+ }
+
+ /* Clip to right */
+ if (x + n > xmax) {
+ ASSERT(x < xmax);
+ n = span->end = xmax - x;
+ }
+
+ /* Clip to the left */
+ if (x < xmin) {
+ const GLint leftClip = xmin - x;
+ GLuint i;
+
+ ASSERT(leftClip > 0);
+ ASSERT(x + n > xmin);
+
+ /* Clip 'leftClip' pixels from the left side.
+ * The span->leftClip field will be applied when we interpolate
+ * fragment attributes.
+ * For arrays of values, shift them left.
+ */
+ for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
+ if (span->interpMask & (1 << i)) {
+ GLuint j;
+ for (j = 0; j < 4; j++) {
+ span->attrStart[i][j] += leftClip * span->attrStepX[i][j];
+ }
+ }
+ }
+
+ span->red += leftClip * span->redStep;
+ span->green += leftClip * span->greenStep;
+ span->blue += leftClip * span->blueStep;
+ span->alpha += leftClip * span->alphaStep;
+ span->index += leftClip * span->indexStep;
+ span->z += leftClip * span->zStep;
+ span->intTex[0] += leftClip * span->intTexStep[0];
+ span->intTex[1] += leftClip * span->intTexStep[1];
+
+#define SHIFT_ARRAY(ARRAY, SHIFT, LEN) \
+ memcpy(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0]))
+
+ for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
+ if (span->arrayAttribs & (1 << i)) {
+ /* shift array elements left by 'leftClip' */
+ SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip);
+ }
+ }
+
+ SHIFT_ARRAY(span->array->mask, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->rgba8, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->rgba16, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->x, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->y, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->z, leftClip, n - leftClip);
+ SHIFT_ARRAY(span->array->index, leftClip, n - leftClip);
+ for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+ SHIFT_ARRAY(span->array->lambda[i], leftClip, n - leftClip);
+ }
+ SHIFT_ARRAY(span->array->coverage, leftClip, n - leftClip);
+
+#undef SHIFT_ARRAY
+
+ span->leftClip = leftClip;
+ span->x = xmin;
+ span->end -= leftClip;
+ span->writeAll = GL_FALSE;
+ }
+
+ ASSERT(span->x >= xmin);
+ ASSERT(span->x + span->end <= xmax);
+ ASSERT(span->y >= ymin);
+ ASSERT(span->y < ymax);
+
+ return GL_TRUE; /* some pixels visible */
+ }
+}
+
+
+/**
+ * Add specular colors to primary colors.
+ * Only called during fixed-function operation.
+ * Result is float color array (FRAG_ATTRIB_COL0).
+ */
+static INLINE void
+add_specular(struct gl_context *ctx, SWspan *span)
+{
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ const GLubyte *mask = span->array->mask;
+ GLfloat (*col0)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLfloat (*col1)[4] = span->array->attribs[FRAG_ATTRIB_COL1];
+ GLuint i;
+
+ ASSERT(!ctx->FragmentProgram._Current);
+ ASSERT(span->arrayMask & SPAN_RGBA);
+ ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1);
+ (void) swrast; /* silence warning */
+
+ if (span->array->ChanType == GL_FLOAT) {
+ if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
+ interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
+ }
+ }
+ else {
+ /* need float colors */
+ if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
+ interpolate_float_colors(span);
+ }
+ }
+
+ if ((span->arrayAttribs & FRAG_BIT_COL1) == 0) {
+ /* XXX could avoid this and interpolate COL1 in the loop below */
+ interpolate_active_attribs(ctx, span, FRAG_BIT_COL1);
+ }
+
+ ASSERT(span->arrayAttribs & FRAG_BIT_COL0);
+ ASSERT(span->arrayAttribs & FRAG_BIT_COL1);
+
+ for (i = 0; i < span->end; i++) {
+ if (mask[i]) {
+ col0[i][0] += col1[i][0];
+ col0[i][1] += col1[i][1];
+ col0[i][2] += col1[i][2];
+ }
+ }
+
+ span->array->ChanType = GL_FLOAT;
+}
+
+
+/**
+ * Apply antialiasing coverage value to alpha values.
+ */
+static INLINE void
+apply_aa_coverage(SWspan *span)
+{
+ const GLfloat *coverage = span->array->coverage;
+ GLuint i;
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ GLubyte (*rgba)[4] = span->array->rgba8;
+ for (i = 0; i < span->end; i++) {
+ const GLfloat a = rgba[i][ACOMP] * coverage[i];
+ rgba[i][ACOMP] = (GLubyte) CLAMP(a, 0.0, 255.0);
+ ASSERT(coverage[i] >= 0.0);
+ ASSERT(coverage[i] <= 1.0);
+ }
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
+ GLushort (*rgba)[4] = span->array->rgba16;
+ for (i = 0; i < span->end; i++) {
+ const GLfloat a = rgba[i][ACOMP] * coverage[i];
+ rgba[i][ACOMP] = (GLushort) CLAMP(a, 0.0, 65535.0);
+ }
+ }
+ else {
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ for (i = 0; i < span->end; i++) {
+ rgba[i][ACOMP] = rgba[i][ACOMP] * coverage[i];
+ /* clamp later */
+ }
+ }
+}
+
+
+/**
+ * Clamp span's float colors to [0,1]
+ */
+static INLINE void
+clamp_colors(SWspan *span)
+{
+ GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL0];
+ GLuint i;
+ ASSERT(span->array->ChanType == GL_FLOAT);
+ for (i = 0; i < span->end; i++) {
+ rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F);
+ rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
+ rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
+ rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
+ }
+}
+
+
+/**
+ * Convert the span's color arrays to the given type.
+ * The only way 'output' can be greater than zero is when we have a fragment
+ * program that writes to gl_FragData[1] or higher.
+ * \param output which fragment program color output is being processed
+ */
+static INLINE void
+convert_color_type(SWspan *span, GLenum newType, GLuint output)
+{
+ GLvoid *src, *dst;
+
+ if (output > 0 || span->array->ChanType == GL_FLOAT) {
+ src = span->array->attribs[FRAG_ATTRIB_COL0 + output];
+ span->array->ChanType = GL_FLOAT;
+ }
+ else if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ src = span->array->rgba8;
+ }
+ else {
+ ASSERT(span->array->ChanType == GL_UNSIGNED_SHORT);
+ src = span->array->rgba16;
+ }
+
+ if (newType == GL_UNSIGNED_BYTE) {
+ dst = span->array->rgba8;
+ }
+ else if (newType == GL_UNSIGNED_SHORT) {
+ dst = span->array->rgba16;
+ }
+ else {
+ dst = span->array->attribs[FRAG_ATTRIB_COL0];
+ }
+
+ _mesa_convert_colors(span->array->ChanType, src,
+ newType, dst,
+ span->end, span->array->mask);
+
+ span->array->ChanType = newType;
+ span->array->rgba = dst;
+}
+
+
+
+/**
+ * Apply fragment shader, fragment program or normal texturing to span.
+ */
+static INLINE void
+shade_texture_span(struct gl_context *ctx, SWspan *span)
+{
+ if (ctx->FragmentProgram._Current ||
+ ctx->ATIFragmentShader._Enabled) {
+ /* programmable shading */
+ if (span->primitive == GL_BITMAP && span->array->ChanType != GL_FLOAT) {
+ convert_color_type(span, GL_FLOAT, 0);
+ }
+ else {
+ span->array->rgba = (void *) span->array->attribs[FRAG_ATTRIB_COL0];
+ }
+
+ if (span->primitive != GL_POINT ||
+ (span->interpMask & SPAN_RGBA) ||
+ ctx->Point.PointSprite) {
+ /* for single-pixel points, we populated the arrays already */
+ interpolate_active_attribs(ctx, span, ~0);
+ }
+ span->array->ChanType = GL_FLOAT;
+
+ if (!(span->arrayMask & SPAN_Z))
+ _swrast_span_interpolate_z (ctx, span);
+
+#if 0
+ if (inputsRead & FRAG_BIT_WPOS)
+#else
+ /* XXX always interpolate wpos so that DDX/DDY work */
+#endif
+ interpolate_wpos(ctx, span);
+
+ /* Run fragment program/shader now */
+ if (ctx->FragmentProgram._Current) {
+ _swrast_exec_fragment_program(ctx, span);
+ }
+ else {
+ ASSERT(ctx->ATIFragmentShader._Enabled);
+ _swrast_exec_fragment_shader(ctx, span);
+ }
+ }
+ else if (ctx->Texture._EnabledCoordUnits) {
+ /* conventional texturing */
+
+#if CHAN_BITS == 32
+ if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
+ interpolate_int_colors(ctx, span);
+ }
+#else
+ if (!(span->arrayMask & SPAN_RGBA))
+ interpolate_int_colors(ctx, span);
+#endif
+ if ((span->arrayAttribs & FRAG_BITS_TEX_ANY) == 0x0)
+ interpolate_texcoords(ctx, span);
+
+ _swrast_texture_span(ctx, span);
+ }
+}
+
+
+
+/**
+ * Apply all the per-fragment operations to a span.
+ * This now includes texturing (_swrast_write_texture_span() is history).
+ * This function may modify any of the array values in the span.
+ * span->interpMask and span->arrayMask may be changed but will be restored
+ * to their original values before returning.
+ */
+void
+_swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
+{
+ const SWcontext *swrast = SWRAST_CONTEXT(ctx);
+ const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
+ const GLbitfield origInterpMask = span->interpMask;
+ const GLbitfield origArrayMask = span->arrayMask;
+ const GLbitfield origArrayAttribs = span->arrayAttribs;
+ const GLenum origChanType = span->array->ChanType;
+ void * const origRgba = span->array->rgba;
+ const GLboolean shader = (ctx->FragmentProgram._Current
+ || ctx->ATIFragmentShader._Enabled);
+ const GLboolean shaderOrTexture = shader || ctx->Texture._EnabledCoordUnits;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ /*
+ printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__,
+ span->interpMask, span->arrayMask);
+ */
+
+ ASSERT(span->primitive == GL_POINT ||
+ span->primitive == GL_LINE ||
+ span->primitive == GL_POLYGON ||
+ span->primitive == GL_BITMAP);
+
+ /* Fragment write masks */
+ if (span->arrayMask & SPAN_MASK) {
+ /* mask was initialized by caller, probably glBitmap */
+ span->writeAll = GL_FALSE;
+ }
+ else {
+ memset(span->array->mask, 1, span->end);
+ span->writeAll = GL_TRUE;
+ }
+
+ /* Clip to window/scissor box */
+ if (!clip_span(ctx, span)) {
+ return;
+ }
+
+ ASSERT(span->end <= MAX_WIDTH);
+
+ /* Depth bounds test */
+ if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
+ if (!_swrast_depth_bounds_test(ctx, span)) {
+ return;
+ }
+ }
+
+#ifdef DEBUG
+ /* Make sure all fragments are within window bounds */
+ if (span->arrayMask & SPAN_XY) {
+ /* array of pixel locations */
+ GLuint i;
+ for (i = 0; i < span->end; i++) {
+ if (span->array->mask[i]) {
+ assert(span->array->x[i] >= fb->_Xmin);
+ assert(span->array->x[i] < fb->_Xmax);
+ assert(span->array->y[i] >= fb->_Ymin);
+ assert(span->array->y[i] < fb->_Ymax);
+ }
+ }
+ }
+#endif
+
+ /* Polygon Stippling */
+ if (ctx->Polygon.StippleFlag && span->primitive == GL_POLYGON) {
+ stipple_polygon_span(ctx, span);
+ }
+
+ /* This is the normal place to compute the fragment color/Z
+ * from texturing or shading.
+ */
+ if (shaderOrTexture && !swrast->_DeferredTexture) {
+ shade_texture_span(ctx, span);
+ }
+
+ /* Do the alpha test */
+ if (ctx->Color.AlphaEnabled) {
+ if (!_swrast_alpha_test(ctx, span)) {
+ /* all fragments failed test */
+ goto end;
+ }
+ }
+
+ /* Stencil and Z testing */
+ if (ctx->Stencil._Enabled || ctx->Depth.Test) {
+ if (!(span->arrayMask & SPAN_Z))
+ _swrast_span_interpolate_z(ctx, span);
+
+ if (ctx->Transform.DepthClamp)
+ _swrast_depth_clamp_span(ctx, span);
+
+ if (ctx->Stencil._Enabled) {
+ /* Combined Z/stencil tests */
+ if (!_swrast_stencil_and_ztest_span(ctx, span)) {
+ /* all fragments failed test */
+ goto end;
+ }
+ }
+ else if (fb->Visual.depthBits > 0) {
+ /* Just regular depth testing */
+ ASSERT(ctx->Depth.Test);
+ ASSERT(span->arrayMask & SPAN_Z);
+ if (!_swrast_depth_test_span(ctx, span)) {
+ /* all fragments failed test */
+ goto end;
+ }
+ }
+ }
+
+ if (ctx->Query.CurrentOcclusionObject) {
+ /* update count of 'passed' fragments */
+ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject;
+ GLuint i;
+ for (i = 0; i < span->end; i++)
+ q->Result += span->array->mask[i];
+ }
+
+ /* We had to wait until now to check for glColorMask(0,0,0,0) because of
+ * the occlusion test.
+ */
+ if (fb->_NumColorDrawBuffers == 1 && colorMask[0] == 0x0) {
+ /* no colors to write */
+ goto end;
+ }
+
+ /* If we were able to defer fragment color computation to now, there's
+ * a good chance that many fragments will have already been killed by
+ * Z/stencil testing.
+ */
+ if (shaderOrTexture && swrast->_DeferredTexture) {
+ shade_texture_span(ctx, span);
+ }
+
+#if CHAN_BITS == 32
+ if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
+ interpolate_active_attribs(ctx, span, FRAG_BIT_COL0);
+ }
+#else
+ if ((span->arrayMask & SPAN_RGBA) == 0) {
+ interpolate_int_colors(ctx, span);
+ }
+#endif
+
+ ASSERT(span->arrayMask & SPAN_RGBA);
+
+ if (span->primitive == GL_BITMAP || !swrast->SpecularVertexAdd) {
+ /* Add primary and specular (diffuse + specular) colors */
+ if (!shader) {
+ if (ctx->Fog.ColorSumEnabled ||
+ (ctx->Light.Enabled &&
+ ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
+ add_specular(ctx, span);
+ }
+ }
+ }
+
+ /* Fog */
+ if (swrast->_FogEnabled) {
+ _swrast_fog_rgba_span(ctx, span);
+ }
+
+ /* Antialias coverage application */
+ if (span->arrayMask & SPAN_COVERAGE) {
+ apply_aa_coverage(span);
+ }
+
+ /* Clamp color/alpha values over the range [0.0, 1.0] before storage */
+ if (ctx->Color.ClampFragmentColor == GL_TRUE &&
+ span->array->ChanType == GL_FLOAT) {
+ clamp_colors(span);
+ }
+
+ /*
+ * Write to renderbuffers.
+ * Depending on glDrawBuffer() state and the which color outputs are
+ * written by the fragment shader, we may either replicate one color to
+ * all renderbuffers or write a different color to each renderbuffer.
+ * multiFragOutputs=TRUE for the later case.
+ */
+ {
+ const GLuint numBuffers = fb->_NumColorDrawBuffers;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
+ const GLboolean multiFragOutputs =
+ (fp && fp->Base.OutputsWritten >= (1 << FRAG_RESULT_DATA0));
+ GLuint buf;
+
+ for (buf = 0; buf < numBuffers; buf++) {
+ struct gl_renderbuffer *rb = fb->_ColorDrawBuffers[buf];
+
+ /* color[fragOutput] will be written to buffer[buf] */
+
+ if (rb) {
+ GLchan rgbaSave[MAX_WIDTH][4];
+ const GLuint fragOutput = multiFragOutputs ? buf : 0;
+
+ /* set span->array->rgba to colors for render buffer's datatype */
+ if (rb->DataType != span->array->ChanType || fragOutput > 0) {
+ convert_color_type(span, rb->DataType, fragOutput);
+ }
+ else {
+ if (rb->DataType == GL_UNSIGNED_BYTE) {
+ span->array->rgba = span->array->rgba8;
+ }
+ else if (rb->DataType == GL_UNSIGNED_SHORT) {
+ span->array->rgba = (void *) span->array->rgba16;
+ }
+ else {
+ span->array->rgba = (void *)
+ span->array->attribs[FRAG_ATTRIB_COL0];
+ }
+ }
+
+ if (!multiFragOutputs && numBuffers > 1) {
+ /* save colors for second, third renderbuffer writes */
+ memcpy(rgbaSave, span->array->rgba,
+ 4 * span->end * sizeof(GLchan));
+ }
+
+ ASSERT(rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_ALPHA);
+
+ if (ctx->Color._LogicOpEnabled) {
+ _swrast_logicop_rgba_span(ctx, rb, span);
+ }
+ else if ((ctx->Color.BlendEnabled >> buf) & 1) {
+ _swrast_blend_span(ctx, rb, span);
+ }
+
+ if (colorMask[buf] != 0xffffffff) {
+ _swrast_mask_rgba_span(ctx, rb, span, buf);
+ }
+
+ if (span->arrayMask & SPAN_XY) {
+ /* array of pixel coords */
+ ASSERT(rb->PutValues);
+ rb->PutValues(ctx, rb, span->end,
+ span->array->x, span->array->y,
+ span->array->rgba, span->array->mask);
+ }
+ else {
+ /* horizontal run of pixels */
+ ASSERT(rb->PutRow);
+ rb->PutRow(ctx, rb, span->end, span->x, span->y,
+ span->array->rgba,
+ span->writeAll ? NULL: span->array->mask);
+ }
+
+ if (!multiFragOutputs && numBuffers > 1) {
+ /* restore original span values */
+ memcpy(span->array->rgba, rgbaSave,
+ 4 * span->end * sizeof(GLchan));
+ }
+
+ } /* if rb */
+ } /* for buf */
+ }
+
+end:
+ /* restore these values before returning */
+ span->interpMask = origInterpMask;
+ span->arrayMask = origArrayMask;
+ span->arrayAttribs = origArrayAttribs;
+ span->array->ChanType = origChanType;
+ span->array->rgba = origRgba;
+}
+
+
+/**
+ * Read RGBA pixels from a renderbuffer. Clipping will be done to prevent
+ * reading ouside the buffer's boundaries.
+ * \param dstType datatype for returned colors
+ * \param rgba the returned colors
+ */
+void
+_swrast_read_rgba_span( struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y, GLenum dstType,
+ GLvoid *rgba)
+{
+ const GLint bufWidth = (GLint) rb->Width;
+ const GLint bufHeight = (GLint) rb->Height;
+
+ if (y < 0 || y >= bufHeight || x + (GLint) n < 0 || x >= bufWidth) {
+ /* completely above, below, or right */
+ /* XXX maybe leave rgba values undefined? */
+ memset(rgba, 0, 4 * n * sizeof(GLchan));
+ }
+ else {
+ GLint skip, length;
+ if (x < 0) {
+ /* left edge clipping */
+ skip = -x;
+ length = (GLint) n - skip;
+ if (length < 0) {
+ /* completely left of window */
+ return;
+ }
+ if (length > bufWidth) {
+ length = bufWidth;
+ }
+ }
+ else if ((GLint) (x + n) > bufWidth) {
+ /* right edge clipping */
+ skip = 0;
+ length = bufWidth - x;
+ if (length < 0) {
+ /* completely to right of window */
+ return;
+ }
+ }
+ else {
+ /* no clipping */
+ skip = 0;
+ length = (GLint) n;
+ }
+
+ ASSERT(rb);
+ ASSERT(rb->GetRow);
+ ASSERT(rb->_BaseFormat == GL_RGBA ||
+ rb->_BaseFormat == GL_RGB ||
+ rb->_BaseFormat == GL_RG ||
+ rb->_BaseFormat == GL_RED ||
+ rb->_BaseFormat == GL_LUMINANCE ||
+ rb->_BaseFormat == GL_INTENSITY ||
+ rb->_BaseFormat == GL_LUMINANCE_ALPHA ||
+ rb->_BaseFormat == GL_ALPHA);
+
+ if (rb->DataType == dstType) {
+ rb->GetRow(ctx, rb, length, x + skip, y,
+ (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(rb->DataType));
+ }
+ else {
+ GLuint temp[MAX_WIDTH * 4];
+ rb->GetRow(ctx, rb, length, x + skip, y, temp);
+ _mesa_convert_colors(rb->DataType, temp,
+ dstType, (GLubyte *) rgba + skip * RGBA_PIXEL_SIZE(dstType),
+ length, NULL);
+ }
+ }
+}
+
+
+/**
+ * Wrapper for gl_renderbuffer::GetValues() which does clipping to avoid
+ * reading values outside the buffer bounds.
+ * We can use this for reading any format/type of renderbuffer.
+ * \param valueSize is the size in bytes of each value (pixel) put into the
+ * values array.
+ */
+void
+_swrast_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values, GLuint valueSize)
+{
+ GLuint i, inCount = 0, inStart = 0;
+
+ for (i = 0; i < count; i++) {
+ if (x[i] >= 0 && y[i] >= 0 &&
+ x[i] < (GLint) rb->Width && y[i] < (GLint) rb->Height) {
+ /* inside */
+ if (inCount == 0)
+ inStart = i;
+ inCount++;
+ }
+ else {
+ if (inCount > 0) {
+ /* read [inStart, inStart + inCount) */
+ rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
+ (GLubyte *) values + inStart * valueSize);
+ inCount = 0;
+ }
+ }
+ }
+ if (inCount > 0) {
+ /* read last values */
+ rb->GetValues(ctx, rb, inCount, x + inStart, y + inStart,
+ (GLubyte *) values + inStart * valueSize);
+ }
+}
+
+
+/**
+ * Wrapper for gl_renderbuffer::PutRow() which does clipping.
+ * \param valueSize size of each value (pixel) in bytes
+ */
+void
+_swrast_put_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const GLvoid *values, GLuint valueSize)
+{
+ GLint skip = 0;
+
+ if (y < 0 || y >= (GLint) rb->Height)
+ return; /* above or below */
+
+ if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
+ return; /* entirely left or right */
+
+ if ((GLint) (x + count) > (GLint) rb->Width) {
+ /* right clip */
+ GLint clip = x + count - rb->Width;
+ count -= clip;
+ }
+
+ if (x < 0) {
+ /* left clip */
+ skip = -x;
+ x = 0;
+ count -= skip;
+ }
+
+ rb->PutRow(ctx, rb, count, x, y,
+ (const GLubyte *) values + skip * valueSize, NULL);
+}
+
+
+/**
+ * Wrapper for gl_renderbuffer::GetRow() which does clipping.
+ * \param valueSize size of each value (pixel) in bytes
+ */
+void
+_swrast_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ GLvoid *values, GLuint valueSize)
+{
+ GLint skip = 0;
+
+ if (y < 0 || y >= (GLint) rb->Height)
+ return; /* above or below */
+
+ if (x + (GLint) count <= 0 || x >= (GLint) rb->Width)
+ return; /* entirely left or right */
+
+ if (x + count > rb->Width) {
+ /* right clip */
+ GLint clip = x + count - rb->Width;
+ count -= clip;
+ }
+
+ if (x < 0) {
+ /* left clip */
+ skip = -x;
+ x = 0;
+ count -= skip;
+ }
+
+ rb->GetRow(ctx, rb, count, x, y, (GLubyte *) values + skip * valueSize);
+}
+
+
+/**
+ * Get RGBA pixels from the given renderbuffer.
+ * Used by blending, logicop and masking functions.
+ * \return pointer to the colors we read.
+ */
+void *
+_swrast_get_dest_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
+ SWspan *span)
+{
+ const GLuint pixelSize = RGBA_PIXEL_SIZE(span->array->ChanType);
+ void *rbPixels;
+
+ /* Point rbPixels to a temporary space */
+ rbPixels = span->array->attribs[FRAG_ATTRIB_MAX - 1];
+
+ /* Get destination values from renderbuffer */
+ if (span->arrayMask & SPAN_XY) {
+ _swrast_get_values(ctx, rb, span->end, span->array->x, span->array->y,
+ rbPixels, pixelSize);
+ }
+ else {
+ _swrast_get_row(ctx, rb, span->end, span->x, span->y,
+ rbPixels, pixelSize);
+ }
+
+ return rbPixels;
+}