aboutsummaryrefslogtreecommitdiff
path: root/mesalib/src/mesa
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2015-03-22 13:30:59 +0100
committermarha <marha@users.sourceforge.net>2015-03-22 13:30:59 +0100
commit82c8df11062f72a7d467e26cedbbd8b322ff7a70 (patch)
tree7e7a3e408d09d3e50ff0d2f9befeb5b7ab5617a5 /mesalib/src/mesa
parent8574eba804031f6b19713f0b02952280730bf62e (diff)
downloadvcxsrv-82c8df11062f72a7d467e26cedbbd8b322ff7a70.tar.gz
vcxsrv-82c8df11062f72a7d467e26cedbbd8b322ff7a70.tar.bz2
vcxsrv-82c8df11062f72a7d467e26cedbbd8b322ff7a70.zip
randrproto fontconfig libX11 libXdmcp libxcb mesa xkbcomp xserver git update 22 Mar 2015
xserver commit 0a78b599b34cc8b5fe6fe82f90e90234e8ab7a56 libxcb commit a90be9955d2c5a635f791d44db1154633b9d3322 libX11 commit 5a499ca7b064bf7e6a4fcc169f22862dce0c60c5 libXdmcp commit 0c09444d276fbf46a0e8b427a4f6a325d0625742 xkbcomp commit fc3e6ddb2c8e922ea80f2dc5cbc1df2102e30d99 randrproto commit b1ba68df8a5fc113a387123ec2f312195e28e47f fontconfig commit 69ff6b6e260584e383c38b1b7034ddcbb23d214f mesa commit 397b491173f0d2df4deb44d21c170bf16840d507
Diffstat (limited to 'mesalib/src/mesa')
-rw-r--r--mesalib/src/mesa/SConscript17
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c4
-rw-r--r--mesalib/src/mesa/drivers/common/meta_tex_subimage.c32
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_test.c11
-rw-r--r--mesalib/src/mesa/main/api_exec.h4
-rw-r--r--mesalib/src/mesa/main/bufferobj.c1160
-rw-r--r--mesalib/src/mesa/main/bufferobj.h144
-rw-r--r--mesalib/src/mesa/main/compiler.h59
-rw-r--r--mesalib/src/mesa/main/context.c76
-rw-r--r--mesalib/src/mesa/main/context.h3
-rw-r--r--mesalib/src/mesa/main/copyimage.c151
-rw-r--r--mesalib/src/mesa/main/formats.c2
-rw-r--r--mesalib/src/mesa/main/imports.c43
-rw-r--r--mesalib/src/mesa/main/imports.h6
-rw-r--r--mesalib/src/mesa/main/mtypes.h119
-rw-r--r--mesalib/src/mesa/main/objectlabel.c2
-rw-r--r--mesalib/src/mesa/main/pbo.c119
-rw-r--r--mesalib/src/mesa/main/pbo.h14
-rw-r--r--mesalib/src/mesa/main/querymatrix.c279
-rw-r--r--mesalib/src/mesa/main/scissor.c4
-rw-r--r--mesalib/src/mesa/main/shaderapi.c27
-rw-r--r--mesalib/src/mesa/main/texgetimage.c61
-rw-r--r--mesalib/src/mesa/main/teximage.c681
-rw-r--r--mesalib/src/mesa/main/teximage.h16
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c2
-rw-r--r--mesalib/src/mesa/main/uniform_query.cpp69
-rw-r--r--mesalib/src/mesa/math/m_clip_tmp.h8
-rw-r--r--mesalib/src/mesa/math/m_norm_tmp.h18
-rw-r--r--mesalib/src/mesa/math/m_xform.h36
-rw-r--r--mesalib/src/mesa/math/m_xform_tmp.h58
-rw-r--r--mesalib/src/mesa/program/prog_instruction.c2
-rw-r--r--mesalib/src/mesa/program/prog_instruction.h6
-rw-r--r--mesalib/src/mesa/program/prog_parameter.c2
-rw-r--r--mesalib/src/mesa/program/prog_statevars.c2
-rw-r--r--mesalib/src/mesa/program/program.c6
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c4
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_texture.c21
-rw-r--r--mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp13
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.c40
-rw-r--r--mesalib/src/mesa/state_tracker/st_texture.h16
-rw-r--r--mesalib/src/mesa/state_tracker/st_vdpau.c2
-rw-r--r--mesalib/src/mesa/swrast/s_blend.c21
-rw-r--r--mesalib/src/mesa/swrast/s_context.c2
-rw-r--r--mesalib/src/mesa/swrast/s_context.h8
-rw-r--r--mesalib/src/mesa/swrast/s_span.c2
-rw-r--r--mesalib/src/mesa/vbo/vbo_attrib_tmp.h74
-rw-r--r--mesalib/src/mesa/vbo/vbo_exec_api.c2
-rw-r--r--mesalib/src/mesa/x86/3dnow.c6
-rw-r--r--mesalib/src/mesa/x86/common_x86.c12
-rw-r--r--mesalib/src/mesa/x86/mmx.h10
-rw-r--r--mesalib/src/mesa/x86/sse.c20
-rw-r--r--mesalib/src/mesa/x86/x86_xform.c8
-rw-r--r--mesalib/src/mesa/x86/x86_xform.h30
53 files changed, 2066 insertions, 1468 deletions
diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript
index 81939f981..a563fd2ff 100644
--- a/mesalib/src/mesa/SConscript
+++ b/mesalib/src/mesa/SConscript
@@ -39,18 +39,13 @@ else:
# parse Makefile.sources
source_lists = env.ParseSourceList('Makefile.sources')
-env.Append(YACCFLAGS = '-d -p "_mesa_program_"')
-program_lex = env.CFile('program/lex.yy.c', 'program/program_lexer.l')
-program_parse = env.CFile('program/program_parse.tab.c',
- 'program/program_parse.y')
-program_sources = source_lists['PROGRAM_FILES'] + [
- program_lex,
- program_parse[0],
-]
+env.Append(YACCFLAGS = ['-d', '-p', '_mesa_program_'])
+env.CFile('program/lex.yy.c', 'program/program_lexer.l')
+env.CFile('program/program_parse.tab.c', 'program/program_parse.y')
mesa_sources = (
source_lists['MESA_FILES'] +
- program_sources +
+ source_lists['PROGRAM_FILES'] +
source_lists['STATETRACKER_FILES']
)
@@ -135,7 +130,9 @@ def write_git_sha1_h_file(filename):
(commit, foo) = subprocess.Popen(args, stdout=subprocess.PIPE).communicate()
except:
# git log command didn't work
- if not os.path.exists(filename):
+ dirname = os.path.dirname(filename)
+ if not os.path.exists(dirname):
+ os.makedirs(dirname)
# create an empty file if none already exists
f = open(filename, "w")
f.close()
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index fdc4cf1e9..cf99d9563 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -247,9 +247,9 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
struct blit_shader_table *table)
{
char *vs_source, *fs_source;
- void *const mem_ctx = ralloc_context(NULL);
struct blit_shader *shader = choose_blit_shader(target, table);
const char *vs_input, *vs_output, *fs_input, *vs_preprocess, *fs_preprocess;
+ void *mem_ctx;
if (ctx->Const.GLSLVersion < 130) {
vs_preprocess = "";
@@ -273,6 +273,8 @@ _mesa_meta_setup_blit_shader(struct gl_context *ctx,
return;
}
+ mem_ctx = ralloc_context(NULL);
+
vs_source = ralloc_asprintf(mem_ctx,
"%s\n"
"%s vec2 position;\n"
diff --git a/mesalib/src/mesa/drivers/common/meta_tex_subimage.c b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
index e29addb73..ad6e7873e 100644
--- a/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/mesalib/src/mesa/drivers/common/meta_tex_subimage.c
@@ -150,9 +150,6 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
bool success = false;
int z;
- /* XXX: This should probably be passed in from somewhere */
- const char *where = "_mesa_meta_pbo_TexSubImage";
-
if (!_mesa_is_bufferobj(packing->BufferObj) && !create_pbo)
return false;
@@ -165,19 +162,6 @@ _mesa_meta_pbo_TexSubImage(struct gl_context *ctx, GLuint dims,
if (ctx->_ImageTransferState)
return false;
- if (!_mesa_validate_pbo_access(dims, packing, width, height, depth,
- format, type, INT_MAX, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return true;
- }
-
- if (_mesa_check_disallowed_mapping(packing->BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return true;
- }
-
/* For arrays, use a tall (height * depth) 2D texture but taking into
* account the inter-image padding specified with the image height packing
* property.
@@ -277,9 +261,6 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
bool success = false;
int z;
- /* XXX: This should probably be passed in from somewhere */
- const char *where = "_mesa_meta_pbo_GetTexSubImage";
-
if (!_mesa_is_bufferobj(packing->BufferObj))
return false;
@@ -292,19 +273,6 @@ _mesa_meta_pbo_GetTexSubImage(struct gl_context *ctx, GLuint dims,
if (ctx->_ImageTransferState)
return false;
- if (!_mesa_validate_pbo_access(dims, packing, width, height, depth,
- format, type, INT_MAX, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
- return true;
- }
-
- if (_mesa_check_disallowed_mapping(packing->BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return true;
- }
-
/* For arrays, use a tall (height * depth) 2D texture but taking into
* account the inter-image padding specified with the image height packing
* property.
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_test.c b/mesalib/src/mesa/drivers/dri/common/dri_test.c
index 7ab50d923..57bfa5b93 100644
--- a/mesalib/src/mesa/drivers/dri/common/dri_test.c
+++ b/mesalib/src/mesa/drivers/dri/common/dri_test.c
@@ -76,6 +76,17 @@ _glapi_get_dispatch_table_size(void)
return 0;
}
+PUBLIC void
+_glapi_set_nop_handler(_glapi_nop_handler_proc func)
+{
+}
+
+PUBLIC struct _glapi_table *
+_glapi_new_nop_table(unsigned num_entries)
+{
+ return NULL;
+}
+
#ifndef NO_MAIN
int main(int argc, char** argv)
{
diff --git a/mesalib/src/mesa/main/api_exec.h b/mesalib/src/mesa/main/api_exec.h
index 1e4a9d61a..12249fec2 100644
--- a/mesalib/src/mesa/main/api_exec.h
+++ b/mesalib/src/mesa/main/api_exec.h
@@ -30,12 +30,8 @@
extern "C" {
#endif
-struct _glapi_table;
struct gl_context;
-extern struct _glapi_table *
-_mesa_alloc_dispatch_table(void);
-
extern void
_mesa_initialize_exec_table(struct gl_context *ctx);
diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c
index e1c587779..965877084 100644
--- a/mesalib/src/mesa/main/bufferobj.c
+++ b/mesalib/src/mesa/main/bufferobj.c
@@ -232,67 +232,62 @@ bufferobj_range_mapped(const struct gl_buffer_object *obj,
* \c glClearBufferSubData.
*
* \param ctx GL context.
- * \param target Buffer object target on which to operate.
+ * \param bufObj The buffer object.
* \param offset Offset of the first byte of the subdata range.
* \param size Size, in bytes, of the subdata range.
* \param mappedRange If true, checks if an overlapping range is mapped.
* If false, checks if buffer is mapped.
- * \param errorNoBuffer Error code if no buffer is bound to target.
* \param caller Name of calling function for recording errors.
- * \return A pointer to the buffer object bound to \c target in the
- * specified context or \c NULL if any of the parameter or state
- * conditions are invalid.
+ * \return false if error, true otherwise
*
* \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
*/
-static struct gl_buffer_object *
-buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
- GLintptrARB offset, GLsizeiptrARB size,
- bool mappedRange, GLenum errorNoBuffer,
- const char *caller)
+static bool
+buffer_object_subdata_range_good(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size,
+ bool mappedRange, const char *caller)
{
- struct gl_buffer_object *bufObj;
-
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", caller);
- return NULL;
+ return false;
}
if (offset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(offset < 0)", caller);
- return NULL;
+ return false;
}
- bufObj = get_buffer(ctx, caller, target, errorNoBuffer);
- if (!bufObj)
- return NULL;
-
if (offset + size > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(offset %lu + size %lu > buffer size %lu)", caller,
(unsigned long) offset,
(unsigned long) size,
(unsigned long) bufObj->Size);
- return NULL;
+ return false;
}
if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
- return bufObj;
+ return true;
if (mappedRange) {
if (bufferobj_range_mapped(bufObj, offset, size)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(range is mapped without persistent bit)",
+ caller);
+ return false;
}
}
else {
if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(buffer is mapped without persistent bit)",
+ caller);
+ return false;
}
}
- return bufObj;
+ return true;
}
@@ -561,9 +556,9 @@ _mesa_total_buffer_object_memory(struct gl_context *ctx)
* \sa glBufferDataARB, dd_function_table::BufferData.
*/
static GLboolean
-_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage, GLenum storageFlags,
- struct gl_buffer_object * bufObj )
+buffer_data_fallback(struct gl_context *ctx, GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage, GLenum storageFlags,
+ struct gl_buffer_object *bufObj)
{
void * new_data;
@@ -607,9 +602,9 @@ _mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
*/
static void
-_mesa_buffer_subdata( struct gl_context *ctx, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data,
- struct gl_buffer_object * bufObj )
+buffer_sub_data_fallback(struct gl_context *ctx, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data,
+ struct gl_buffer_object *bufObj)
{
(void) ctx;
@@ -670,11 +665,11 @@ _mesa_buffer_get_subdata( struct gl_context *ctx, GLintptrARB offset,
* dd_function_table::ClearBufferSubData.
*/
void
-_mesa_buffer_clear_subdata(struct gl_context *ctx,
- GLintptr offset, GLsizeiptr size,
- const GLvoid *clearValue,
- GLsizeiptr clearValueSize,
- struct gl_buffer_object *bufObj)
+_mesa_ClearBufferSubData_sw(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj)
{
GLsizeiptr i;
GLubyte *dest;
@@ -711,10 +706,10 @@ _mesa_buffer_clear_subdata(struct gl_context *ctx,
* Called via glMapBufferRange().
*/
static void *
-_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
- GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *bufObj,
- gl_map_buffer_index index)
+map_buffer_range_fallback(struct gl_context *ctx, GLintptr offset,
+ GLsizeiptr length, GLbitfield access,
+ struct gl_buffer_object *bufObj,
+ gl_map_buffer_index index)
{
(void) ctx;
assert(!_mesa_bufferobj_mapped(bufObj, index));
@@ -732,10 +727,10 @@ _mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
* Called via glFlushMappedBufferRange().
*/
static void
-_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
- GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj,
- gl_map_buffer_index index)
+flush_mapped_buffer_range_fallback(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
(void) ctx;
(void) offset;
@@ -746,15 +741,15 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
/**
- * Default callback for \c dd_function_table::MapBuffer().
+ * Default callback for \c dd_function_table::UnmapBuffer().
*
* The input parameters will have been already tested for errors.
*
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
-_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
- gl_map_buffer_index index)
+unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ gl_map_buffer_index index)
{
(void) ctx;
/* XXX we might assert here that bufObj->Pointer is non-null */
@@ -771,11 +766,11 @@ _mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
* Called via glCopyBufferSubData().
*/
static void
-_mesa_copy_buffer_subdata(struct gl_context *ctx,
- struct gl_buffer_object *src,
- struct gl_buffer_object *dst,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
+copy_buffer_sub_data_fallback(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
{
GLubyte *srcPtr, *dstPtr;
@@ -1006,6 +1001,27 @@ _mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer)
_mesa_HashLookupLocked(ctx->Shared->BufferObjects, buffer);
}
+/**
+ * A convenience function for direct state access functions that throws
+ * GL_INVALID_OPERATION if buffer is not the name of an existing
+ * buffer object.
+ */
+struct gl_buffer_object *
+_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
+ const char *caller)
+{
+ struct gl_buffer_object *bufObj;
+
+ bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!bufObj || bufObj == &DummyBufferObject) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(non-existent buffer object %u)", caller, buffer);
+ return NULL;
+ }
+
+ return bufObj;
+}
+
void
_mesa_begin_bufferobj_lookups(struct gl_context *ctx)
@@ -1098,20 +1114,20 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
/* GL_ARB_vertex/pixel_buffer_object */
driver->NewBufferObject = _mesa_new_buffer_object;
driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BufferData = _mesa_buffer_data;
- driver->BufferSubData = _mesa_buffer_subdata;
+ driver->BufferData = buffer_data_fallback;
+ driver->BufferSubData = buffer_sub_data_fallback;
driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->UnmapBuffer = _mesa_buffer_unmap;
+ driver->UnmapBuffer = unmap_buffer_fallback;
/* GL_ARB_clear_buffer_object */
- driver->ClearBufferSubData = _mesa_buffer_clear_subdata;
+ driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
/* GL_ARB_map_buffer_range */
- driver->MapBufferRange = _mesa_buffer_map_range;
- driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
+ driver->MapBufferRange = map_buffer_range_fallback;
+ driver->FlushMappedBufferRange = flush_mapped_buffer_range_fallback;
/* GL_ARB_copy_buffer */
- driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
+ driver->CopyBufferSubData = copy_buffer_sub_data_fallback;
}
@@ -1273,27 +1289,29 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
/**
- * Generate a set of unique buffer object IDs and store them in \c buffer.
- *
- * \param n Number of IDs to generate.
- * \param buffer Array of \c n locations to store the IDs.
+ * This is the implementation for glGenBuffers and glCreateBuffers. It is not
+ * exposed to the rest of Mesa to encourage the use of nameless buffers in
+ * driver internals.
*/
-void GLAPIENTRY
-_mesa_GenBuffers(GLsizei n, GLuint *buffer)
+static void
+create_buffers(GLsizei n, GLuint *buffers, bool dsa)
{
GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
+ struct gl_buffer_object *buf;
+
+ const char *func = dsa ? "glCreateBuffers" : "glGenBuffers";
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenBuffers(%d)\n", n);
+ _mesa_debug(ctx, "%s(%d)\n", func, n);
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenBuffersARB");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n %d < 0)", func, n);
return;
}
- if (!buffer) {
+ if (!buffers) {
return;
}
@@ -1304,16 +1322,53 @@ _mesa_GenBuffers(GLsizei n, GLuint *buffer)
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
- /* Insert the ID and pointer to dummy buffer object into hash table */
+ /* Insert the ID and pointer into the hash table. If non-DSA, insert a
+ * DummyBufferObject. Otherwise, create a new buffer object and insert
+ * it.
+ */
for (i = 0; i < n; i++) {
- _mesa_HashInsert(ctx->Shared->BufferObjects, first + i,
- &DummyBufferObject);
- buffer[i] = first + i;
+ buffers[i] = first + i;
+ if (dsa) {
+ assert(ctx->Driver.NewBufferObject);
+ buf = ctx->Driver.NewBufferObject(ctx, buffers[i]);
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
+ return;
+ }
+ }
+ else
+ buf = &DummyBufferObject;
+
+ _mesa_HashInsert(ctx->Shared->BufferObjects, buffers[i], buf);
}
mtx_unlock(&ctx->Shared->Mutex);
}
+/**
+ * Generate a set of unique buffer object IDs and store them in \c buffers.
+ *
+ * \param n Number of IDs to generate.
+ * \param buffers Array of \c n locations to store the IDs.
+ */
+void GLAPIENTRY
+_mesa_GenBuffers(GLsizei n, GLuint *buffers)
+{
+ create_buffers(n, buffers, false);
+}
+
+/**
+ * Create a set of buffer objects and store their unique IDs in \c buffers.
+ *
+ * \param n Number of IDs to generate.
+ * \param buffers Array of \c n locations to store the IDs.
+ */
+void GLAPIENTRY
+_mesa_CreateBuffers(GLsizei n, GLuint *buffers)
+{
+ create_buffers(n, buffers, true);
+}
+
/**
* Determine if ID is the name of a buffer object.
@@ -1337,15 +1392,13 @@ _mesa_IsBuffer(GLuint id)
}
-void GLAPIENTRY
-_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
- GLbitfield flags)
+void
+_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags, const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
-
if (size <= 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(size <= 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size <= 0)", func);
return;
}
@@ -1355,27 +1408,25 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
GL_MAP_COHERENT_BIT |
GL_DYNAMIC_STORAGE_BIT |
GL_CLIENT_STORAGE_BIT)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid flag bits set)", func);
return;
}
if (flags & GL_MAP_PERSISTENT_BIT &&
!(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=READ/WRITE)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(PERSISTENT and flags!=READ/WRITE)", func);
return;
}
if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=PERSISTENT)");
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(COHERENT and flags!=PERSISTENT)", func);
return;
}
- bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return;
-
if (bufObj->Immutable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage(immutable)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
return;
}
@@ -1395,31 +1446,65 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
* glBufferStorage is not described in the spec, Graham Sellers
* said that it should behave the same as glBufferData.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage()");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
}
+void GLAPIENTRY
+_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ _mesa_buffer_storage(ctx, bufObj, target, size, data, flags,
+ "glBufferStorage");
+}
void GLAPIENTRY
-_mesa_BufferData(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage)
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferStorage");
+ if (!bufObj)
+ return;
+
+ /*
+ * In direct state access, buffer objects have an unspecified target since
+ * they are not required to be bound.
+ */
+ _mesa_buffer_storage(ctx, bufObj, GL_NONE, size, data, flags,
+ "glNamedBufferStorage");
+}
+
+
+void
+_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLenum usage, const char *func)
+{
bool valid_usage;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glBufferData(%s, %ld, %p, %s)\n",
+ _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
+ func,
_mesa_lookup_enum_by_nr(target),
(long int) size, data,
_mesa_lookup_enum_by_nr(usage));
if (size < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glBufferDataARB(size < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
return;
}
@@ -1448,16 +1533,13 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
}
if (!valid_usage) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBufferData(usage)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid usage: %s)", func,
+ _mesa_lookup_enum_by_nr(usage));
return;
}
- bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return;
-
if (bufObj->Immutable) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData(immutable)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(immutable)", func);
return;
}
@@ -1490,33 +1572,73 @@ _mesa_BufferData(GLenum target, GLsizeiptrARB size,
* EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, and the store cannot be
* mapped to the GPU address space.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData()");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
}
else {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferData()");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
}
}
}
+void GLAPIENTRY
+_mesa_BufferData(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glBufferData", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ _mesa_buffer_data(ctx, bufObj, target, size, data, usage,
+ "glBufferData");
+}
void GLAPIENTRY
-_mesa_BufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data)
+_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLenum usage)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- false, GL_INVALID_OPERATION,
- "glBufferSubDataARB" );
- if (!bufObj) {
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferData");
+ if (!bufObj)
+ return;
+
+ /* In direct state access, buffer objects have an unspecified target since
+ * they are not required to be bound.
+ */
+ _mesa_buffer_data(ctx, bufObj, GL_NONE, size, data, usage,
+ "glNamedBufferData");
+}
+
+
+/**
+ * Implementation for glBufferSubData and glNamedBufferSubData.
+ *
+ * \param ctx GL context.
+ * \param bufObj The buffer object.
+ * \param offset Offset of the first byte of the subdata range.
+ * \param size Size, in bytes, of the subdata range.
+ * \param data The data store.
+ * \param func Name of calling function for recording errors.
+ *
+ */
+void
+_mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, const GLvoid *data,
+ const char *func)
+{
+ if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
+ false, func)) {
/* error already recorded */
return;
}
if (bufObj->Immutable &&
!(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubData");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", func);
return;
}
@@ -1526,105 +1648,107 @@ _mesa_BufferSubData(GLenum target, GLintptrARB offset,
bufObj->Written = GL_TRUE;
assert(ctx->Driver.BufferSubData);
- ctx->Driver.BufferSubData( ctx, offset, size, data, bufObj );
+ ctx->Driver.BufferSubData(ctx, offset, size, data, bufObj);
}
+void GLAPIENTRY
+_mesa_BufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glBufferSubData", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ _mesa_buffer_sub_data(ctx, bufObj, offset, size, data, "glBufferSubData");
+}
void GLAPIENTRY
-_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data)
+_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
- false, GL_INVALID_OPERATION,
- "glGetBufferSubDataARB");
- if (!bufObj) {
- /* error already recorded */
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glNamedBufferSubData");
+ if (!bufObj)
return;
- }
- assert(ctx->Driver.GetBufferSubData);
- ctx->Driver.GetBufferSubData( ctx, offset, size, data, bufObj );
+ _mesa_buffer_sub_data(ctx, bufObj, offset, size, data,
+ "glNamedBufferSubData");
}
void GLAPIENTRY
-_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
- GLenum type, const GLvoid* data)
+_mesa_GetBufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object* bufObj;
- mesa_format mesaFormat;
- GLubyte clearValue[MAX_PIXEL_BYTES];
- GLsizeiptr clearValueSize;
+ struct gl_buffer_object *bufObj;
- bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
- if (!bufObj) {
+ bufObj = get_buffer(ctx, "glGetBufferSubData", target,
+ GL_INVALID_OPERATION);
+ if (!bufObj)
return;
- }
- if (_mesa_check_disallowed_mapping(bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glClearBufferData(buffer currently mapped)");
+ if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
+ "glGetBufferSubData")) {
return;
}
- mesaFormat = validate_clear_buffer_format(ctx, internalformat,
- format, type,
- "glClearBufferData");
- if (mesaFormat == MESA_FORMAT_NONE) {
- return;
- }
+ assert(ctx->Driver.GetBufferSubData);
+ ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
+}
- clearValueSize = _mesa_get_format_bytes(mesaFormat);
- if (bufObj->Size % clearValueSize != 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glClearBufferData(size is not a multiple of "
- "internalformat size)");
- return;
- }
+void GLAPIENTRY
+_mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
- if (data == NULL) {
- /* clear to zeros, per the spec */
- ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
- NULL, clearValueSize, bufObj);
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glGetNamedBufferSubData");
+ if (!bufObj)
return;
- }
- if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
- format, type, data, "glClearBufferData")) {
+ if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size, false,
+ "glGetNamedBufferSubData")) {
return;
}
- ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
- clearValue, clearValueSize, bufObj);
+ assert(ctx->Driver.GetBufferSubData);
+ ctx->Driver.GetBufferSubData(ctx, offset, size, data, bufObj);
}
-void GLAPIENTRY
-_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
- GLintptr offset, GLsizeiptr size,
- GLenum format, GLenum type,
- const GLvoid* data)
+/**
+ * \param subdata true if caller is *SubData, false if *Data
+ */
+void
+_mesa_clear_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data,
+ const char *func, bool subdata)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object* bufObj;
mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
- bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
- true, GL_INVALID_VALUE,
- "glClearBufferSubData");
- if (!bufObj) {
+ /* This checks for disallowed mappings. */
+ if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
+ subdata, func)) {
return;
}
mesaFormat = validate_clear_buffer_format(ctx, internalformat,
- format, type,
- "glClearBufferSubData");
+ format, type, func);
+
if (mesaFormat == MESA_FORMAT_NONE) {
return;
}
@@ -1632,8 +1756,8 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
clearValueSize = _mesa_get_format_bytes(mesaFormat);
if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glClearBufferSubData(offset or size is not a multiple of "
- "internalformat size)");
+ "%s(offset or size is not a multiple of "
+ "internalformat size)", func);
return;
}
@@ -1647,8 +1771,7 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
}
if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
- format, type, data,
- "glClearBufferSubData")) {
+ format, type, data, func)) {
return;
}
@@ -1658,131 +1781,87 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
}
}
-
-void * GLAPIENTRY
-_mesa_MapBuffer(GLenum target, GLenum access)
+void GLAPIENTRY
+_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
+ GLenum type, const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
- GLbitfield accessFlags;
- void *map;
- bool valid_access;
+ struct gl_buffer_object *bufObj;
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+ bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
+ if (!bufObj)
+ return;
- switch (access) {
- case GL_READ_ONLY_ARB:
- accessFlags = GL_MAP_READ_BIT;
- valid_access = _mesa_is_desktop_gl(ctx);
- break;
- case GL_WRITE_ONLY_ARB:
- accessFlags = GL_MAP_WRITE_BIT;
- valid_access = true;
- break;
- case GL_READ_WRITE_ARB:
- accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
- valid_access = _mesa_is_desktop_gl(ctx);
- break;
- default:
- valid_access = false;
- break;
- }
+ _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
+ format, type, data,
+ "glClearBufferData", false);
+}
- if (!valid_access) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
- return NULL;
- }
+void GLAPIENTRY
+_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
- bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glClearNamedBufferData");
if (!bufObj)
- return NULL;
-
- if (accessFlags & GL_MAP_READ_BIT &&
- !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBuffer(invalid read flag)");
- return NULL;
- }
+ return;
- if (accessFlags & GL_MAP_WRITE_BIT &&
- !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBuffer(invalid write flag)");
- return NULL;
- }
+ _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
+ format, type, data,
+ "glClearNamedBufferData", false);
+}
- if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
- return NULL;
- }
- if (!bufObj->Size) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glMapBuffer(buffer size = 0)");
- return NULL;
- }
+void GLAPIENTRY
+_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
- assert(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
- MAP_USER);
- if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
- return NULL;
- }
- else {
- /* The driver callback should have set these fields.
- * This is important because other modules (like VBO) might call
- * the driver function directly.
- */
- assert(bufObj->Mappings[MAP_USER].Pointer == map);
- assert(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
- assert(bufObj->Mappings[MAP_USER].Offset == 0);
- bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
- }
+ bufObj = get_buffer(ctx, "glClearBufferSubData", target, GL_INVALID_VALUE);
+ if (!bufObj)
+ return;
- if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
- bufObj->Written = GL_TRUE;
+ _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
+ format, type, data,
+ "glClearBufferSubData", true);
+}
-#ifdef VBO_DEBUG
- printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
- bufObj->Name, bufObj->Size, access);
- if (access == GL_WRITE_ONLY_ARB) {
- GLuint i;
- GLubyte *b = (GLubyte *) bufObj->Pointer;
- for (i = 0; i < bufObj->Size; i++)
- b[i] = i & 0xff;
- }
-#endif
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
-#ifdef BOUNDS_CHECK
- {
- GLubyte *buf = (GLubyte *) bufObj->Pointer;
- GLuint i;
- /* buffer is 100 bytes larger than requested, fill with magic value */
- for (i = 0; i < 100; i++) {
- buf[bufObj->Size - i - 1] = 123;
- }
- }
-#endif
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glClearNamedBufferSubData");
+ if (!bufObj)
+ return;
- return bufObj->Mappings[MAP_USER].Pointer;
+ _mesa_clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
+ format, type, data,
+ "glClearNamedBufferSubData", true);
}
-GLboolean GLAPIENTRY
-_mesa_UnmapBuffer(GLenum target)
+GLboolean
+_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
GLboolean status = GL_TRUE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return GL_FALSE;
-
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(buffer is not mapped)", func);
return GL_FALSE;
}
@@ -1831,129 +1910,164 @@ _mesa_UnmapBuffer(GLenum target)
return status;
}
+GLboolean GLAPIENTRY
+_mesa_UnmapBuffer(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
-void GLAPIENTRY
-_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+ bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return GL_FALSE;
+
+ return _mesa_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
+}
+
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBuffer(GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
- GL_INVALID_OPERATION);
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
if (!bufObj)
- return;
+ return GL_FALSE;
+ return _mesa_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
+}
+
+
+static bool
+get_buffer_parameter(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj, GLenum pname,
+ GLint64 *params, const char *func)
+{
switch (pname) {
case GL_BUFFER_SIZE_ARB:
- *params = (GLint) bufObj->Size;
- return;
+ *params = bufObj->Size;
+ break;
case GL_BUFFER_USAGE_ARB:
*params = bufObj->Usage;
- return;
+ break;
case GL_BUFFER_ACCESS_ARB:
*params = simplified_access_mode(ctx,
bufObj->Mappings[MAP_USER].AccessFlags);
- return;
+ break;
case GL_BUFFER_MAPPED_ARB:
*params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
- return;
+ break;
case GL_BUFFER_ACCESS_FLAGS:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->Mappings[MAP_USER].AccessFlags;
- return;
+ break;
case GL_BUFFER_MAP_OFFSET:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
- return;
+ *params = bufObj->Mappings[MAP_USER].Offset;
+ break;
case GL_BUFFER_MAP_LENGTH:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = (GLint) bufObj->Mappings[MAP_USER].Length;
- return;
+ *params = bufObj->Mappings[MAP_USER].Length;
+ break;
case GL_BUFFER_IMMUTABLE_STORAGE:
if (!ctx->Extensions.ARB_buffer_storage)
goto invalid_pname;
*params = bufObj->Immutable;
- return;
+ break;
case GL_BUFFER_STORAGE_FLAGS:
if (!ctx->Extensions.ARB_buffer_storage)
goto invalid_pname;
*params = bufObj->StorageFlags;
- return;
+ break;
default:
- ; /* fall-through */
+ goto invalid_pname;
}
+ return true;
+
invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid pname: %s)", func,
_mesa_lookup_enum_by_nr(pname));
+ return false;
}
+void GLAPIENTRY
+_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ GLint64 parameter;
+
+ bufObj = get_buffer(ctx, "glGetBufferParameteriv", target,
+ GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
+ "glGetBufferParameteriv"))
+ return; /* Error already recorded. */
+
+ *params = (GLint) parameter;
+}
-/**
- * New in GL 3.2
- * This is pretty much a duplicate of GetBufferParameteriv() but the
- * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system.
- */
void GLAPIENTRY
_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+ GLint64 parameter;
bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
GL_INVALID_OPERATION);
if (!bufObj)
return;
- switch (pname) {
- case GL_BUFFER_SIZE_ARB:
- *params = bufObj->Size;
- return;
- case GL_BUFFER_USAGE_ARB:
- *params = bufObj->Usage;
- return;
- case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(ctx,
- bufObj->Mappings[MAP_USER].AccessFlags);
- return;
- case GL_BUFFER_ACCESS_FLAGS:
- if (!ctx->Extensions.ARB_map_buffer_range)
- goto invalid_pname;
- *params = bufObj->Mappings[MAP_USER].AccessFlags;
- return;
- case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
- return;
- case GL_BUFFER_MAP_OFFSET:
- if (!ctx->Extensions.ARB_map_buffer_range)
- goto invalid_pname;
- *params = bufObj->Mappings[MAP_USER].Offset;
- return;
- case GL_BUFFER_MAP_LENGTH:
- if (!ctx->Extensions.ARB_map_buffer_range)
- goto invalid_pname;
- *params = bufObj->Mappings[MAP_USER].Length;
- return;
- case GL_BUFFER_IMMUTABLE_STORAGE:
- if (!ctx->Extensions.ARB_buffer_storage)
- goto invalid_pname;
- *params = bufObj->Immutable;
+ if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
+ "glGetBufferParameteri64v"))
+ return; /* Error already recorded. */
+
+ *params = parameter;
+}
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ GLint64 parameter;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glGetNamedBufferParameteriv");
+ if (!bufObj)
return;
- case GL_BUFFER_STORAGE_FLAGS:
- if (!ctx->Extensions.ARB_buffer_storage)
- goto invalid_pname;
- *params = bufObj->StorageFlags;
+
+ if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
+ "glGetNamedBufferParameteriv"))
+ return; /* Error already recorded. */
+
+ *params = (GLint) parameter;
+}
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname,
+ GLint64 *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ GLint64 parameter;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glGetNamedBufferParameteri64v");
+ if (!bufObj)
return;
- default:
- ; /* fall-through */
- }
-invalid_pname:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)",
- _mesa_lookup_enum_by_nr(pname));
+ if (!get_buffer_parameter(ctx, bufObj, pname, &parameter,
+ "glGetNamedBufferParameteri64v"))
+ return; /* Error already recorded. */
+
+ *params = parameter;
}
@@ -1961,14 +2075,15 @@ void GLAPIENTRY
_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object * bufObj;
+ struct gl_buffer_object *bufObj;
- if (pname != GL_BUFFER_MAP_POINTER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointervARB(pname)");
+ if (pname != GL_BUFFER_MAP_POINTER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferPointerv(pname != "
+ "GL_BUFFER_MAP_POINTER)");
return;
}
- bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
+ bufObj = get_buffer(ctx, "glGetBufferPointerv", target,
GL_INVALID_OPERATION);
if (!bufObj)
return;
@@ -1976,66 +2091,75 @@ _mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params)
*params = bufObj->Mappings[MAP_USER].Pointer;
}
-
void GLAPIENTRY
-_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
- GLintptr readOffset, GLintptr writeOffset,
- GLsizeiptr size)
+_mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *src, *dst;
+ struct gl_buffer_object *bufObj;
- src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
- GL_INVALID_OPERATION);
- if (!src)
+ if (pname != GL_BUFFER_MAP_POINTER) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetNamedBufferPointerv(pname != "
+ "GL_BUFFER_MAP_POINTER)");
return;
+ }
- dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
- GL_INVALID_OPERATION);
- if (!dst)
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glGetNamedBufferPointerv");
+ if (!bufObj)
return;
+ *params = bufObj->Mappings[MAP_USER].Pointer;
+}
+
+
+void
+_mesa_copy_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size, const char *func)
+{
if (_mesa_check_disallowed_mapping(src)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBufferSubData(readBuffer is mapped)");
+ "%s(readBuffer is mapped)", func);
return;
}
if (_mesa_check_disallowed_mapping(dst)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyBufferSubData(writeBuffer is mapped)");
+ "%s(writeBuffer is mapped)", func);
return;
}
if (readOffset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(readOffset = %d)", (int) readOffset);
+ "%s(readOffset %d < 0)", func, (int) readOffset);
return;
}
if (writeOffset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(writeOffset = %d)", (int) writeOffset);
+ "%s(writeOffset %d < 0)", func, (int) writeOffset);
return;
}
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(writeOffset = %d)", (int) size);
+ "%s(size %d < 0)", func, (int) size);
return;
}
if (readOffset + size > src->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(readOffset + size = %d)",
- (int) (readOffset + size));
+ "%s(readOffset %d + size %d > src_buffer_size %d)", func,
+ (int) readOffset, (int) size, (int) src->Size);
return;
}
if (writeOffset + size > dst->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(writeOffset + size = %d)",
- (int) (writeOffset + size));
+ "%s(writeOffset %d + size %d > dst_buffer_size %d)", func,
+ (int) writeOffset, (int) size, (int) dst->Size);
return;
}
@@ -2049,7 +2173,7 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
else {
/* overlapping src/dst is illegal */
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyBufferSubData(overlapping src/dst)");
+ "%s(overlapping src/dst)", func);
return;
}
}
@@ -2057,36 +2181,71 @@ _mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
}
+void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *src, *dst;
+
+ src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
+ GL_INVALID_OPERATION);
+ if (!src)
+ return;
-/**
- * See GL_ARB_map_buffer_range spec
- */
-void * GLAPIENTRY
-_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
- GLbitfield access)
+ dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
+ GL_INVALID_OPERATION);
+ if (!dst)
+ return;
+
+ _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
+ "glCopyBufferSubData");
+}
+
+void GLAPIENTRY
+_mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
+ struct gl_buffer_object *src, *dst;
+
+ src = _mesa_lookup_bufferobj_err(ctx, readBuffer,
+ "glCopyNamedBufferSubData");
+ if (!src)
+ return;
+
+ dst = _mesa_lookup_bufferobj_err(ctx, writeBuffer,
+ "glCopyNamedBufferSubData");
+ if (!dst)
+ return;
+
+ _mesa_copy_buffer_sub_data(ctx, src, dst, readOffset, writeOffset, size,
+ "glCopyNamedBufferSubData");
+}
+
+
+void *
+_mesa_map_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ GLbitfield access, const char *func)
+{
void *map;
GLbitfield allowed_access;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
- if (!ctx->Extensions.ARB_map_buffer_range) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(extension not supported)");
- return NULL;
- }
-
if (offset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset = %ld)", (long)offset);
+ "%s(offset %ld < 0)", func, (long) offset);
return NULL;
}
if (length < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(length = %ld)", (long)length);
+ "%s(length %ld < 0)", func, (long) length);
return NULL;
}
@@ -2096,10 +2255,13 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
* conditions:
*
* * <length> is zero."
+ *
+ * Additionally, page 94 of the PDF of the OpenGL 4.5 core spec
+ * (30.10.2014) also says this, so it's no longer allowed for desktop GL,
+ * either.
*/
- if (_mesa_is_gles(ctx) && length == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(length = 0)");
+ if (length == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(length = 0)", func);
return NULL;
}
@@ -2116,14 +2278,15 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
}
if (access & ~allowed_access) {
- /* generate an error if any other than allowed bit is set */
- _mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
+ /* generate an error if any bits other than those allowed are set */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(access has undefined bits set)", func);
return NULL;
}
if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(access indicates neither read or write)");
+ "%s(access indicates neither read or write)", func);
return NULL;
}
@@ -2132,82 +2295,69 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GL_MAP_INVALIDATE_BUFFER_BIT |
GL_MAP_UNSYNCHRONIZED_BIT))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
+ "%s(read access with disallowed bits)", func);
return NULL;
}
if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
((access & GL_MAP_WRITE_BIT) == 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid access flags)");
+ "%s(access has flush explicit without write)", func);
return NULL;
}
- bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return NULL;
-
if (access & GL_MAP_READ_BIT &&
!(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid read flag)");
+ "%s(buffer does not allow read access)", func);
return NULL;
}
if (access & GL_MAP_WRITE_BIT &&
!(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid write flag)");
+ "%s(buffer does not allow write access)", func);
return NULL;
}
if (access & GL_MAP_COHERENT_BIT &&
!(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid coherent flag)");
+ "%s(buffer does not allow coherent access)", func);
return NULL;
}
if (access & GL_MAP_PERSISTENT_BIT &&
!(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(invalid persistent flag)");
+ "%s(buffer does not allow persistent access)", func);
return NULL;
}
if (offset + length > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glMapBufferRange(offset + length > size)");
+ "%s(offset %ld + length %ld > buffer_size %ld)", func,
+ offset, length, bufObj->Size);
return NULL;
}
if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glMapBufferRange(buffer already mapped)");
+ "%s(buffer already mapped)", func);
return NULL;
}
if (!bufObj->Size) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glMapBufferRange(buffer size = 0)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(buffer size = 0)", func);
return NULL;
}
- /* Mapping zero bytes should return a non-null pointer. */
- if (!length) {
- static long dummy = 0;
- bufObj->Mappings[MAP_USER].Pointer = &dummy;
- bufObj->Mappings[MAP_USER].Length = length;
- bufObj->Mappings[MAP_USER].Offset = offset;
- bufObj->Mappings[MAP_USER].AccessFlags = access;
- return bufObj->Mappings[MAP_USER].Pointer;
- }
assert(ctx->Driver.MapBufferRange);
map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
MAP_USER);
if (!map) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s(map failed)", func);
}
else {
/* The driver callback should have set all these fields.
@@ -2220,61 +2370,189 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
assert(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
+ if (access & GL_MAP_WRITE_BIT)
+ bufObj->Written = GL_TRUE;
+
+#ifdef VBO_DEBUG
+ if (strstr(func, "Range") == NULL) { /* If not MapRange */
+ printf("glMapBuffer(%u, sz %ld, access 0x%x)\n",
+ bufObj->Name, bufObj->Size, access);
+ /* Access must be write only */
+ if ((access & GL_MAP_WRITE_BIT) && (!(access & ~GL_MAP_WRITE_BIT))) {
+ GLuint i;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ for (i = 0; i < bufObj->Size; i++)
+ b[i] = i & 0xff;
+ }
+ }
+#endif
+
+#ifdef BOUNDS_CHECK
+ if (strstr(func, "Range") == NULL) { /* If not MapRange */
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* buffer is 100 bytes larger than requested, fill with magic value */
+ for (i = 0; i < 100; i++) {
+ buf[bufObj->Size - i - 1] = 123;
+ }
+ }
+#endif
+
return map;
}
+void * GLAPIENTRY
+_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
+ GLbitfield access)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ if (!ctx->Extensions.ARB_map_buffer_range) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(ARB_map_buffer_range not supported)");
+ return NULL;
+ }
+
+ bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return NULL;
+
+ return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
+ "glMapBufferRange");
+}
+
+void * GLAPIENTRY
+_mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
+ GLbitfield access)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ if (!ctx->Extensions.ARB_map_buffer_range) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapNamedBufferRange("
+ "ARB_map_buffer_range not supported)");
+ return NULL;
+ }
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBufferRange");
+ if (!bufObj)
+ return NULL;
+
+ return _mesa_map_buffer_range(ctx, bufObj, offset, length, access,
+ "glMapNamedBufferRange");
+}
/**
- * See GL_ARB_map_buffer_range spec
+ * Converts GLenum access from MapBuffer and MapNamedBuffer into
+ * flags for input to _mesa_map_buffer_range.
+ *
+ * \return true if the type of requested access is permissible.
*/
-void GLAPIENTRY
-_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+static bool
+get_map_buffer_access_flags(struct gl_context *ctx, GLenum access,
+ GLbitfield *flags)
+{
+ switch (access) {
+ case GL_READ_ONLY_ARB:
+ *flags = GL_MAP_READ_BIT;
+ return _mesa_is_desktop_gl(ctx);
+ case GL_WRITE_ONLY_ARB:
+ *flags = GL_MAP_WRITE_BIT;
+ return true;
+ case GL_READ_WRITE_ARB:
+ *flags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
+ return _mesa_is_desktop_gl(ctx);
+ default:
+ return false;
+ }
+}
+
+void * GLAPIENTRY
+_mesa_MapBuffer(GLenum target, GLenum access)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ GLbitfield accessFlags;
+
+ if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glMapBuffer(invalid access)");
+ return NULL;
+ }
+
+ bufObj = get_buffer(ctx, "glMapBuffer", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return NULL;
+
+ return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
+ "glMapBuffer");
+}
+
+void * GLAPIENTRY
+_mesa_MapNamedBuffer(GLuint buffer, GLenum access)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+ GLbitfield accessFlags;
+ if (!get_map_buffer_access_flags(ctx, access, &accessFlags)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glMapNamedBuffer(invalid access)");
+ return NULL;
+ }
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glMapNamedBuffer");
+ if (!bufObj)
+ return NULL;
+
+ return _mesa_map_buffer_range(ctx, bufObj, 0, bufObj->Size, accessFlags,
+ "glMapNamedBuffer");
+}
+
+
+void
+_mesa_flush_mapped_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ const char *func)
+{
if (!ctx->Extensions.ARB_map_buffer_range) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glFlushMappedBufferRange(extension not supported)");
+ "%s(ARB_map_buffer_range not supported)", func);
return;
}
if (offset < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glFlushMappedBufferRange(offset = %ld)", (long)offset);
+ "%s(offset %ld < 0)", func, (long) offset);
return;
}
if (length < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glFlushMappedBufferRange(length = %ld)", (long)length);
+ "%s(length %ld < 0)", func, (long) length);
return;
}
- bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
- GL_INVALID_OPERATION);
- if (!bufObj)
- return;
-
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
/* buffer is not mapped */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glFlushMappedBufferRange(buffer is not mapped)");
+ "%s(buffer is not mapped)", func);
return;
}
if ((bufObj->Mappings[MAP_USER].AccessFlags &
GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
+ "%s(GL_MAP_FLUSH_EXPLICIT_BIT not set)", func);
return;
}
if (offset + length > bufObj->Mappings[MAP_USER].Length) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
- (long)offset, (long)length,
- (long)bufObj->Mappings[MAP_USER].Length);
+ "%s(offset %ld + length %ld > mapped length %ld)", func,
+ (long) offset, (long) length,
+ (long) bufObj->Mappings[MAP_USER].Length);
return;
}
@@ -2285,6 +2563,38 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
MAP_USER);
}
+void GLAPIENTRY
+_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset,
+ GLsizeiptr length)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
+ GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ _mesa_flush_mapped_buffer_range(ctx, bufObj, offset, length,
+ "glFlushMappedBufferRange");
+}
+
+void GLAPIENTRY
+_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
+ GLsizeiptr length)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glFlushMappedNamedBufferRange");
+ if (!bufObj)
+ return;
+
+ _mesa_flush_mapped_buffer_range(ctx, bufObj, offset, length,
+ "glFlushMappedNamedBufferRange");
+}
+
static GLenum
buffer_object_purgeable(struct gl_context *ctx, GLuint name, GLenum option)
diff --git a/mesalib/src/mesa/main/bufferobj.h b/mesalib/src/mesa/main/bufferobj.h
index fe294fc0b..b5d73aec0 100644
--- a/mesalib/src/mesa/main/bufferobj.h
+++ b/mesalib/src/mesa/main/bufferobj.h
@@ -89,6 +89,10 @@ _mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer);
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
+ const char *caller);
+
extern void
_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
@@ -126,15 +130,62 @@ extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
extern void
+_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags, const char *func);
+
+extern void
+_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLenum usage, const char *func);
+
+extern void
+_mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, const GLvoid *data,
+ const char *func);
+
+extern void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj);
extern void
-_mesa_buffer_clear_subdata(struct gl_context *ctx,
- GLintptr offset, GLsizeiptr size,
- const GLvoid *clearValue,
- GLsizeiptr clearValueSize,
- struct gl_buffer_object *bufObj);
+_mesa_copy_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size, const char *func);
+
+extern void *
+_mesa_map_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ GLbitfield access, const char *func);
+
+extern void
+_mesa_flush_mapped_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ const char *func);
+
+extern void
+_mesa_ClearBufferSubData_sw(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj);
+
+extern void
+_mesa_clear_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data,
+ const char *func, bool subdata);
+
+extern GLboolean
+_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ const char *func);
/*
* API functions
@@ -146,7 +197,10 @@ void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
void GLAPIENTRY
-_mesa_GenBuffers(GLsizei n, GLuint * buffer);
+_mesa_GenBuffers(GLsizei n, GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_CreateBuffers(GLsizei n, GLuint *buffers);
GLboolean GLAPIENTRY
_mesa_IsBuffer(GLuint buffer);
@@ -156,34 +210,61 @@ _mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
GLbitfield flags);
void GLAPIENTRY
-_mesa_BufferData(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage);
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags);
+
+void GLAPIENTRY
+_mesa_BufferData(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
+
+void GLAPIENTRY
+_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
+
+void GLAPIENTRY
+_mesa_BufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
void GLAPIENTRY
-_mesa_BufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data);
+_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
void GLAPIENTRY
-_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data);
+_mesa_GetBufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferData(GLenum target, GLenum internalformat,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
-void * GLAPIENTRY
-_mesa_MapBuffer(GLenum target, GLenum access);
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBuffer(GLuint buffer);
+
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
@@ -191,21 +272,52 @@ void GLAPIENTRY
_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
void GLAPIENTRY
+_mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname,
+ GLint64 *params);
+
+void GLAPIENTRY
_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
void GLAPIENTRY
+_mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params);
+
+
+void GLAPIENTRY
_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
+void GLAPIENTRY
+_mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
void * GLAPIENTRY
_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
+ GLbitfield access);
+
+void * GLAPIENTRY
+_mesa_MapBuffer(GLenum target, GLenum access);
+
+void * GLAPIENTRY
+_mesa_MapNamedBuffer(GLuint buffer, GLenum access);
+
+
void GLAPIENTRY
_mesa_FlushMappedBufferRange(GLenum target,
GLintptr offset, GLsizeiptr length);
+void GLAPIENTRY
+_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
+
GLenum GLAPIENTRY
_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h
index 95581fb49..55152fdef 100644
--- a/mesalib/src/mesa/main/compiler.h
+++ b/mesalib/src/mesa/main/compiler.h
@@ -57,29 +57,6 @@ extern "C" {
# elif !defined(__sparc__) && defined(__sparc)
# define __sparc__
# endif
-# if !defined(__volatile)
-# define __volatile volatile
-# endif
-#endif
-
-
-/**
- * Disable assorted warnings
- */
-#if defined(_WIN32) && !defined(__CYGWIN__)
-# if !defined(__GNUC__) /* mingw environment */
-# pragma warning( disable : 4068 ) /* unknown pragma */
-# pragma warning( disable : 4710 ) /* function 'foo' not inlined */
-# pragma warning( disable : 4711 ) /* function 'foo' selected for automatic inline expansion */
-# pragma warning( disable : 4127 ) /* conditional expression is constant */
-# if defined(MESA_MINWARN)
-# pragma warning( disable : 4244 ) /* '=' : conversion from 'const double ' to 'float ', possible loss of data */
-# pragma warning( disable : 4018 ) /* '<' : signed/unsigned mismatch */
-# pragma warning( disable : 4305 ) /* '=' : truncation from 'const double ' to 'float ' */
-# pragma warning( disable : 4550 ) /* 'function' undefined; assuming extern returning int */
-# pragma warning( disable : 4761 ) /* integral size mismatch in argument; conversion supplied */
-# endif
-# endif
#endif
@@ -101,14 +78,6 @@ extern "C" {
#elif defined(__APPLE__)
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
-#elif (defined(_AIX))
-static inline GLuint CPU_TO_LE32(GLuint x)
-{
- return (((x & 0x000000ff) << 24) |
- ((x & 0x0000ff00) << 8) |
- ((x & 0x00ff0000) >> 8) |
- ((x & 0xff000000) >> 24));
-}
#elif defined(__OpenBSD__)
#include <sys/types.h>
#define CPU_TO_LE32( x ) htole32( x )
@@ -125,34 +94,6 @@ static inline GLuint CPU_TO_LE32(GLuint x)
-/**
- * Create a macro so that asm functions can be linked into compilers other
- * than GNU C
- */
-#ifndef _ASMAPI
-#if defined(_WIN32)
-#define _ASMAPI __cdecl
-#else
-#define _ASMAPI
-#endif
-#ifdef PTR_DECL_IN_FRONT
-#define _ASMAPIP * _ASMAPI
-#else
-#define _ASMAPIP _ASMAPI *
-#endif
-#endif
-
-
-/**
- * LONGSTRING macro
- * gcc -pedantic warns about long string literals, LONGSTRING silences that.
- */
-#if !defined(__GNUC__)
-# define LONGSTRING
-#else
-# define LONGSTRING __extension__
-#endif
-
#define IEEE_ONE 0x3f800000
diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c
index 22c2341d6..c1acda980 100644
--- a/mesalib/src/mesa/main/context.c
+++ b/mesalib/src/mesa/main/context.c
@@ -882,18 +882,35 @@ update_default_objects(struct gl_context *ctx)
/**
- * This is the default function we plug into all dispatch table slots
- * This helps prevents a segfault when someone calls a GL function without
- * first checking if the extension's supported.
+ * This function is called by the glapi no-op functions. For each OpenGL
+ * function/entrypoint there's a simple no-op function. These "no-op"
+ * functions call this function.
+ *
+ * If there's a current OpenGL context for the calling thread, we record a
+ * GL_INVALID_OPERATION error. This can happen either because the app's
+ * calling an unsupported extension function, or calling an illegal function
+ * (such as glClear between glBegin/glEnd).
+ *
+ * If there's no current OpenGL context for the calling thread, we can
+ * print a message to stderr.
+ *
+ * \param name the name of the OpenGL function, without the "gl" prefix
*/
-int
-_mesa_generic_nop(void)
+static void
+nop_handler(const char *name)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "unsupported function called "
- "(unsupported extension or deprecated function?)");
- return 0;
+ if (ctx) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "gl%s(invalid call)", name);
+ }
+#if defined(DEBUG)
+ else if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
+ fprintf(stderr,
+ "GL User Error: gl%s called without a rendering context\n",
+ name);
+ fflush(stderr);
+ }
+#endif
}
@@ -909,16 +926,13 @@ nop_glFlush(void)
#endif
-extern void (*__glapi_noop_table[])(void);
-
-
/**
- * Allocate and initialize a new dispatch table. All the dispatch
- * function pointers will point at the _mesa_generic_nop() function
- * which raises GL_INVALID_OPERATION.
+ * Allocate and initialize a new dispatch table. The table will be
+ * populated with pointers to "no-op" functions. In turn, the no-op
+ * functions will call nop_handler() above.
*/
-struct _glapi_table *
-_mesa_alloc_dispatch_table(void)
+static struct _glapi_table *
+alloc_dispatch_table(void)
{
/* Find the larger of Mesa's dispatch table and libGL's dispatch table.
* In practice, this'll be the same for stand-alone Mesa. But for DRI
@@ -926,23 +940,10 @@ _mesa_alloc_dispatch_table(void)
* DRI drivers.
*/
GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
- struct _glapi_table *table;
-
- table = malloc(numEntries * sizeof(_glapi_proc));
- if (table) {
- _glapi_proc *entry = (_glapi_proc *) table;
- GLint i;
- for (i = 0; i < numEntries; i++) {
-#if defined(_WIN32)
- /* FIXME: This will not generate an error, but at least it won't
- * corrupt the stack like _mesa_generic_nop does. */
- entry[i] = __glapi_noop_table[i];
-#else
- entry[i] = (_glapi_proc) _mesa_generic_nop;
-#endif
- }
+ struct _glapi_table *table = _glapi_new_nop_table(numEntries);
#if defined(_WIN32)
+ if (table) {
/* This is a special case for Windows in the event that
* wglGetProcAddress is called between glBegin/End().
*
@@ -960,8 +961,11 @@ _mesa_alloc_dispatch_table(void)
* assertion passes and the test continues.
*/
SET_Flush(table, nop_glFlush);
-#endif
}
+#endif
+
+ _glapi_set_nop_handler(nop_handler);
+
return table;
}
@@ -997,7 +1001,7 @@ create_beginend_table(const struct gl_context *ctx)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table();
+ table = alloc_dispatch_table();
if (!table)
return NULL;
@@ -1136,7 +1140,7 @@ _mesa_initialize_context(struct gl_context *ctx,
goto fail;
/* setup the API dispatch tables with all nop functions */
- ctx->OutsideBeginEnd = _mesa_alloc_dispatch_table();
+ ctx->OutsideBeginEnd = alloc_dispatch_table();
if (!ctx->OutsideBeginEnd)
goto fail;
ctx->Exec = ctx->OutsideBeginEnd;
@@ -1163,7 +1167,7 @@ _mesa_initialize_context(struct gl_context *ctx,
switch (ctx->API) {
case API_OPENGL_COMPAT:
ctx->BeginEnd = create_beginend_table(ctx);
- ctx->Save = _mesa_alloc_dispatch_table();
+ ctx->Save = alloc_dispatch_table();
if (!ctx->BeginEnd || !ctx->Save)
goto fail;
diff --git a/mesalib/src/mesa/main/context.h b/mesalib/src/mesa/main/context.h
index d5650877e..1cd89a84a 100644
--- a/mesalib/src/mesa/main/context.h
+++ b/mesalib/src/mesa/main/context.h
@@ -175,9 +175,6 @@ _mesa_finish(struct gl_context *ctx);
extern void
_mesa_flush(struct gl_context *ctx);
-extern int
-_mesa_generic_nop(void);
-
extern void GLAPIENTRY
_mesa_Finish( void );
diff --git a/mesalib/src/mesa/main/copyimage.c b/mesalib/src/mesa/main/copyimage.c
index 455929dc2..fd22f2889 100644
--- a/mesalib/src/mesa/main/copyimage.c
+++ b/mesalib/src/mesa/main/copyimage.c
@@ -33,6 +33,12 @@
#include "texobj.h"
#include "fbobject.h"
#include "textureview.h"
+#include "glformats.h"
+
+enum mesa_block_class {
+ BLOCK_CLASS_128_BITS,
+ BLOCK_CLASS_64_BITS
+};
static bool
prepare_target(struct gl_context *ctx, GLuint name, GLenum *target, int level,
@@ -253,6 +259,124 @@ check_region_bounds(struct gl_context *ctx, struct gl_texture_image *tex_image,
return true;
}
+static bool
+compressed_format_compatible(struct gl_context *ctx,
+ GLenum compressedFormat, GLenum otherFormat)
+{
+ enum mesa_block_class compressedClass, otherClass;
+
+ /* Two view-incompatible compressed formats are never compatible. */
+ if (_mesa_is_compressed_format(ctx, otherFormat)) {
+ return false;
+ }
+
+ /*
+ * From ARB_copy_image spec:
+ * Table 4.X.1 (Compatible internal formats for copying between
+ * compressed and uncompressed internal formats)
+ * ---------------------------------------------------------------------
+ * | Texel / | Uncompressed | |
+ * | Block | internal format | Compressed internal format |
+ * | size | | |
+ * ---------------------------------------------------------------------
+ * | 128-bit | RGBA32UI, | COMPRESSED_RGBA_S3TC_DXT3_EXT, |
+ * | | RGBA32I, | COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT,|
+ * | | RGBA32F | COMPRESSED_RGBA_S3TC_DXT5_EXT, |
+ * | | | COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT,|
+ * | | | COMPRESSED_RG_RGTC2, |
+ * | | | COMPRESSED_SIGNED_RG_RGTC2, |
+ * | | | COMPRESSED_RGBA_BPTC_UNORM, |
+ * | | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM, |
+ * | | | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, |
+ * | | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT |
+ * ---------------------------------------------------------------------
+ * | 64-bit | RGBA16F, RG32F, | COMPRESSED_RGB_S3TC_DXT1_EXT, |
+ * | | RGBA16UI, RG32UI, | COMPRESSED_SRGB_S3TC_DXT1_EXT, |
+ * | | RGBA16I, RG32I, | COMPRESSED_RGBA_S3TC_DXT1_EXT, |
+ * | | RGBA16, | COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT,|
+ * | | RGBA16_SNORM | COMPRESSED_RED_RGTC1, |
+ * | | | COMPRESSED_SIGNED_RED_RGTC1 |
+ * ---------------------------------------------------------------------
+ */
+
+ switch (compressedFormat) {
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ case GL_COMPRESSED_RG_RGTC2:
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ case GL_COMPRESSED_RGBA_BPTC_UNORM:
+ case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM:
+ case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT:
+ case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT:
+ compressedClass = BLOCK_CLASS_128_BITS;
+ break;
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ case GL_COMPRESSED_RED_RGTC1:
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ compressedClass = BLOCK_CLASS_64_BITS;
+ break;
+ default:
+ return false;
+ }
+
+ switch (otherFormat) {
+ case GL_RGBA32UI:
+ case GL_RGBA32I:
+ case GL_RGBA32F:
+ otherClass = BLOCK_CLASS_128_BITS;
+ break;
+ case GL_RGBA16F:
+ case GL_RG32F:
+ case GL_RGBA16UI:
+ case GL_RG32UI:
+ case GL_RGBA16I:
+ case GL_RG32I:
+ case GL_RGBA16:
+ case GL_RGBA16_SNORM:
+ otherClass = BLOCK_CLASS_64_BITS;
+ break;
+ default:
+ return false;
+ }
+
+ return compressedClass == otherClass;
+}
+
+static bool
+copy_format_compatible(struct gl_context *ctx,
+ GLenum srcFormat, GLenum dstFormat)
+{
+ /*
+ * From ARB_copy_image spec:
+ * For the purposes of CopyImageSubData, two internal formats
+ * are considered compatible if any of the following conditions are
+ * met:
+ * * the formats are the same,
+ * * the formats are considered compatible according to the
+ * compatibility rules used for texture views as defined in
+ * section 3.9.X. In particular, if both internal formats are listed
+ * in the same entry of Table 3.X.2, they are considered compatible, or
+ * * one format is compressed and the other is uncompressed and
+ * Table 4.X.1 lists the two formats in the same row.
+ */
+
+ if (_mesa_texture_view_compatible_format(ctx, srcFormat, dstFormat)) {
+ /* Also checks if formats are equal. */
+ return true;
+ } else if (_mesa_is_compressed_format(ctx, srcFormat)) {
+ return compressed_format_compatible(ctx, srcFormat, dstFormat);
+ } else if (_mesa_is_compressed_format(ctx, dstFormat)) {
+ return compressed_format_compatible(ctx, dstFormat, srcFormat);
+ }
+
+ return false;
+}
+
void GLAPIENTRY
_mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
GLint srcX, GLint srcY, GLint srcZ,
@@ -265,7 +389,7 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
struct gl_texture_object *srcTexObj, *dstTexObj;
struct gl_texture_image *srcTexImage, *dstTexImage;
GLuint src_bw, src_bh, dst_bw, dst_bh;
- int i, srcNewZ, dstNewZ, Bpt;
+ int i, srcNewZ, dstNewZ;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glCopyImageSubData(%u, %s, %d, %d, %d, %d, "
@@ -306,15 +430,6 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
goto cleanup;
}
- /* Very simple sanity check. This is sufficient if one of the textures
- * is compressed. */
- Bpt = _mesa_get_format_bytes(srcTexImage->TexFormat);
- if (_mesa_get_format_bytes(dstTexImage->TexFormat) != Bpt) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyImageSubData(internalFormat mismatch)");
- goto cleanup;
- }
-
if (!check_region_bounds(ctx, srcTexImage, srcX, srcY, srcZ,
srcWidth, srcHeight, srcDepth, "src"))
goto cleanup;
@@ -324,17 +439,11 @@ _mesa_CopyImageSubData(GLuint srcName, GLenum srcTarget, GLint srcLevel,
(srcHeight / src_bh) * dst_bh, srcDepth, "dst"))
goto cleanup;
- if (_mesa_is_format_compressed(srcTexImage->TexFormat)) {
- /* XXX: Technically, we should probaby do some more specific checking
- * here. However, this should be sufficient for all compressed
- * formats that mesa supports since it is a direct memory copy.
- */
- } else if (_mesa_is_format_compressed(dstTexImage->TexFormat)) {
- } else if (_mesa_texture_view_compatible_format(ctx,
- srcTexImage->InternalFormat,
- dstTexImage->InternalFormat)) {
- } else {
- return; /* Error logged by _mesa_texture_view_compatible_format */
+ if (!copy_format_compatible(ctx, srcTexImage->InternalFormat,
+ dstTexImage->InternalFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyImageSubData(internalFormat mismatch)");
+ goto cleanup;
}
for (i = 0; i < srcDepth; ++i) {
diff --git a/mesalib/src/mesa/main/formats.c b/mesalib/src/mesa/main/formats.c
index 422c9dc46..2bc8bcad9 100644
--- a/mesalib/src/mesa/main/formats.c
+++ b/mesalib/src/mesa/main/formats.c
@@ -388,7 +388,7 @@ array_formats_equal(const void *a, const void *b)
}
static void
-format_array_format_table_init()
+format_array_format_table_init(void)
{
const struct gl_format_info *info;
mesa_array_format array_format;
diff --git a/mesalib/src/mesa/main/imports.c b/mesalib/src/mesa/main/imports.c
index a7ffe2296..68c731657 100644
--- a/mesalib/src/mesa/main/imports.c
+++ b/mesalib/src/mesa/main/imports.c
@@ -45,6 +45,7 @@
#include <stdio.h>
#include <stdarg.h>
#include "c99_math.h"
+#include "util/rounding.h" /* for _mesa_roundeven */
#include "imports.h"
#include "context.h"
#include "mtypes.h"
@@ -307,26 +308,6 @@ _mesa_bitcount_64(uint64_t n)
#endif
-/* Using C99 rounding functions for roundToEven() implementation is
- * difficult, because round(), rint, and nearbyint() are affected by
- * fesetenv(), which the application may have done for its own
- * purposes. Mesa's IROUND macro is close to what we want, but it
- * rounds away from 0 on n + 0.5.
- */
-int
-_mesa_round_to_even(float val)
-{
- int rounded = IROUND(val);
-
- if (val - floor(val) == 0.5) {
- if (rounded % 2 != 0)
- rounded += val > 0 ? -1 : 1;
- }
-
- return rounded;
-}
-
-
/**
* Convert a 4-byte float to a 2-byte half float.
*
@@ -388,7 +369,7 @@ _mesa_float_to_half(float val)
* or normal.
*/
e = 0;
- m = _mesa_round_to_even((1 << 24) * fabsf(fi.f));
+ m = (int) _mesa_roundevenf((1 << 24) * fabsf(fi.f));
}
else if (new_exp > 15) {
/* map this value to infinity */
@@ -402,7 +383,7 @@ _mesa_float_to_half(float val)
* either normal or infinite.
*/
e = new_exp + 15;
- m = _mesa_round_to_even(flt_m / (float) (1 << 13));
+ m = (int) _mesa_roundevenf(flt_m / (float) (1 << 13));
}
}
@@ -481,24 +462,6 @@ _mesa_half_to_float(GLhalfARB val)
/** \name String */
/*@{*/
-/**
- * Implemented using malloc() and strcpy.
- * Note that NULL is handled accordingly.
- */
-char *
-_mesa_strdup( const char *s )
-{
- if (s) {
- size_t l = strlen(s);
- char *s2 = malloc(l + 1);
- if (s2)
- strcpy(s2, s);
- return s2;
- }
- else {
- return NULL;
- }
-}
/** Compute simple checksum/hash for a string */
unsigned int
diff --git a/mesalib/src/mesa/main/imports.h b/mesalib/src/mesa/main/imports.h
index 792100061..29f249980 100644
--- a/mesalib/src/mesa/main/imports.h
+++ b/mesalib/src/mesa/main/imports.h
@@ -433,9 +433,6 @@ _mesa_fls(unsigned int n)
#endif
}
-extern int
-_mesa_round_to_even(float val);
-
extern GLhalfARB
_mesa_float_to_half(float f);
@@ -448,9 +445,6 @@ _mesa_half_is_negative(GLhalfARB h)
return h & 0x8000;
}
-extern char *
-_mesa_strdup( const char *s );
-
extern unsigned int
_mesa_str_checksum(const char *str);
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index efeee8bff..8e1dba6f0 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -693,15 +693,16 @@ struct gl_colorbuffer_attrib
* \name Logic op
*/
/*@{*/
- GLenum LogicOp; /**< Logic operator */
GLboolean IndexLogicOpEnabled; /**< Color index logic op enabled flag */
GLboolean ColorLogicOpEnabled; /**< RGBA logic op enabled flag */
+ GLenum LogicOp; /**< Logic operator */
+
/*@}*/
GLboolean DitherFlag; /**< Dither enable flag */
- GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
GLboolean _ClampFragmentColor; /** < with GL_FIXED_ONLY_ARB resolved */
+ GLenum ClampFragmentColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
GLenum ClampReadColor; /**< GL_TRUE, GL_FALSE or GL_FIXED_ONLY_ARB */
GLboolean sRGBEnabled; /**< Framebuffer sRGB blending/updating requested */
@@ -799,6 +800,7 @@ struct gl_eval_attrib
struct gl_fog_attrib
{
GLboolean Enabled; /**< Fog enabled flag */
+ GLboolean ColorSumEnabled;
GLfloat ColorUnclamped[4]; /**< Fog color */
GLfloat Color[4]; /**< Fog color */
GLfloat Density; /**< Density >= 0.0 */
@@ -806,7 +808,6 @@ struct gl_fog_attrib
GLfloat End; /**< End distance in eye coords */
GLfloat Index; /**< Fog index */
GLenum Mode; /**< Fog mode */
- GLboolean ColorSumEnabled;
GLenum FogCoordinateSource; /**< GL_EXT_fog_coord */
GLfloat _Scale; /**< (End == Start) ? 1.0 : 1.0 / (End - Start) */
GLenum FogDistanceMode; /**< GL_NV_fog_distance */
@@ -846,16 +847,17 @@ struct gl_light_attrib
struct gl_material Material;
GLboolean Enabled; /**< Lighting enabled flag */
+ GLboolean ColorMaterialEnabled;
+
GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */
GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */
GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */
GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */
GLbitfield _ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
- GLboolean ColorMaterialEnabled;
- GLenum ClampVertexColor; /**< GL_TRUE, GL_FALSE, GL_FIXED_ONLY */
- GLboolean _ClampVertexColor;
- struct gl_light EnabledList; /**< List sentinel */
+
+ GLboolean _ClampVertexColor;
+ GLenum ClampVertexColor; /**< GL_TRUE, GL_FALSE, GL_FIXED_ONLY */
/**
* Derived state for optimizations:
@@ -863,6 +865,8 @@ struct gl_light_attrib
/*@{*/
GLboolean _NeedEyeCoords;
GLboolean _NeedVertices; /**< Use fast shader? */
+ struct gl_light EnabledList; /**< List sentinel */
+
GLfloat _BaseColor[2][3];
/*@}*/
};
@@ -900,13 +904,15 @@ struct gl_multisample_attrib
GLboolean SampleAlphaToCoverage;
GLboolean SampleAlphaToOne;
GLboolean SampleCoverage;
- GLfloat SampleCoverageValue;
GLboolean SampleCoverageInvert;
GLboolean SampleShading;
- GLfloat MinSampleShadingValue;
/* ARB_texture_multisample / GL3.2 additions */
GLboolean SampleMask;
+
+ GLfloat SampleCoverageValue;
+ GLfloat MinSampleShadingValue;
+
/** The GL spec defines this as an array but >32x MSAA is madness */
GLbitfield SampleMaskValue;
};
@@ -977,11 +983,11 @@ struct gl_pixel_attrib
*/
struct gl_point_attrib
{
- GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
GLfloat Size; /**< User-specified point size */
GLfloat Params[3]; /**< GL_EXT_point_parameters */
GLfloat MinSize, MaxSize; /**< GL_EXT_point_parameters */
GLfloat Threshold; /**< GL_EXT_point_parameters */
+ GLboolean SmoothFlag; /**< True if GL_POINT_SMOOTH is enabled */
GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
@@ -1347,6 +1353,9 @@ struct gl_texture_unit
GLfloat LodBias; /**< for biasing mipmap levels */
+ /** Texture targets that have a non-default texture bound */
+ GLbitfield _BoundTextures;
+
/** Current sampler object (GL_ARB_sampler_objects) */
struct gl_sampler_object *Sampler;
@@ -1373,8 +1382,6 @@ struct gl_texture_unit
/** Points to highest priority, complete and enabled texture object */
struct gl_texture_object *_Current;
- /** Texture targets that have a non-default texture bound */
- GLbitfield _BoundTextures;
};
@@ -1384,16 +1391,15 @@ struct gl_texture_unit
struct gl_texture_attrib
{
GLuint CurrentUnit; /**< GL_ACTIVE_TEXTURE */
- struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
+
+ /** GL_ARB_seamless_cubemap */
+ GLboolean CubeMapSeamless;
struct gl_texture_object *ProxyTex[NUM_TEXTURE_TARGETS];
/** GL_ARB_texture_buffer_object */
struct gl_buffer_object *BufferObject;
- /** GL_ARB_seamless_cubemap */
- GLboolean CubeMapSeamless;
-
/** Texture coord units/sets used for fragment texturing */
GLbitfield _EnabledCoordUnits;
@@ -1411,6 +1417,8 @@ struct gl_texture_attrib
/** Largest index + 1 of texture units that have had any CurrentTex set. */
GLint NumCurrentTexUsed;
+
+ struct gl_texture_unit Unit[MAX_COMBINED_TEXTURE_IMAGE_UNITS];
};
@@ -1536,12 +1544,12 @@ struct gl_client_array
GLenum Format; /**< default: GL_RGBA, but may be GL_BGRA */
GLsizei Stride; /**< user-specified stride */
GLsizei StrideB; /**< actual stride in bytes */
+ GLuint _ElementSize; /**< size of each element in bytes */
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
GLboolean Integer; /**< Integer-valued? */
GLuint InstanceDivisor; /**< GL_ARB_instanced_arrays */
- GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
};
@@ -1600,9 +1608,11 @@ struct gl_vertex_array_object
{
/** Name of the VAO as received from glGenVertexArray. */
GLuint Name;
- GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
+
+ GLchar *Label; /**< GL_KHR_debug */
+
mtx_t Mutex;
/**
@@ -1707,6 +1717,9 @@ struct gl_array_attrib
GLuint RestartIndex;
/*@}*/
+ /** One of the DRAW_xxx flags, not consumed by drivers */
+ gl_draw_method DrawMethod;
+
/* GL_ARB_vertex_buffer_object */
struct gl_buffer_object *ArrayBufferObj;
@@ -1716,9 +1729,6 @@ struct gl_array_attrib
*/
const struct gl_client_array **_DrawArrays; /**< 0..VERT_ATTRIB_MAX-1 */
- /** One of the DRAW_xxx flags, not consumed by drivers */
- gl_draw_method DrawMethod;
-
/** Legal array datatypes and the API for which they have been computed */
GLbitfield LegalTypesMask;
gl_api LegalTypesMaskAPI;
@@ -1880,8 +1890,8 @@ struct gl_transform_feedback_info
struct gl_transform_feedback_object
{
GLuint Name; /**< AKA the object ID */
- GLchar *Label; /**< GL_KHR_debug */
GLint RefCount;
+ GLchar *Label; /**< GL_KHR_debug */
GLboolean Active; /**< Is transform feedback enabled? */
GLboolean Paused; /**< Is transform feedback paused? */
GLboolean EndedAnytime; /**< Has EndTransformFeedback been called
@@ -1889,14 +1899,6 @@ struct gl_transform_feedback_object
GLboolean EverBound; /**< Has this object been bound? */
/**
- * The shader program active when BeginTransformFeedback() was called.
- * When active and unpaused, this equals ctx->Shader.CurrentProgram[stage],
- * where stage is the pipeline stage that is the source of data for
- * transform feedback.
- */
- struct gl_shader_program *shader_program;
-
- /**
* GLES: if Active is true, remaining number of primitives which can be
* rendered without overflow. This is necessary to track because GLES
* requires us to generate INVALID_OPERATION if a call to glDrawArrays or
@@ -1907,6 +1909,14 @@ struct gl_transform_feedback_object
*/
unsigned GlesRemainingPrims;
+ /**
+ * The shader program active when BeginTransformFeedback() was called.
+ * When active and unpaused, this equals ctx->Shader.CurrentProgram[stage],
+ * where stage is the pipeline stage that is the source of data for
+ * transform feedback.
+ */
+ struct gl_shader_program *shader_program;
+
/** The feedback buffers */
GLuint BufferNames[MAX_FEEDBACK_BUFFERS];
struct gl_buffer_object *Buffers[MAX_FEEDBACK_BUFFERS];
@@ -2229,8 +2239,9 @@ enum gl_frag_depth_layout
struct gl_program
{
GLuint Id;
- GLubyte *String; /**< Null-terminated program text */
GLint RefCount;
+ GLubyte *String; /**< Null-terminated program text */
+
GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_GEOMETRY_PROGRAM_NV */
GLenum Format; /**< String encoding format */
@@ -2533,18 +2544,20 @@ struct gl_shader
GLenum Type;
gl_shader_stage Stage;
GLuint Name; /**< AKA the handle */
- GLchar *Label; /**< GL_KHR_debug */
GLint RefCount; /**< Reference count */
+ GLchar *Label; /**< GL_KHR_debug */
GLboolean DeletePending;
GLboolean CompileStatus;
- const GLchar *Source; /**< Source code string */
+ bool IsES; /**< True if this shader uses GLSL ES */
+
GLuint SourceChecksum; /**< for debug/logging purposes */
+ const GLchar *Source; /**< Source code string */
+
struct gl_program *Program; /**< Post-compile assembly code */
GLchar *InfoLog;
struct gl_sl_pragmas Pragmas;
unsigned Version; /**< GLSL version used for linking */
- GLboolean IsES; /**< True if this shader uses GLSL ES */
/**
* \name Sampler tracking
@@ -2588,8 +2601,8 @@ struct gl_shader
*
* These fields are only set post-linking.
*/
- struct gl_uniform_block *UniformBlocks;
unsigned NumUniformBlocks;
+ struct gl_uniform_block *UniformBlocks;
struct exec_list *ir;
struct glsl_symbol_table *symbols;
@@ -2879,8 +2892,8 @@ struct gl_shader_program
*/
unsigned LastClipDistanceArraySize;
- struct gl_uniform_block *UniformBlocks;
unsigned NumUniformBlocks;
+ struct gl_uniform_block *UniformBlocks;
/**
* Indices into the _LinkedShaders's UniformBlocks[] array for each stage
@@ -2911,7 +2924,7 @@ struct gl_shader_program
GLchar *InfoLog;
unsigned Version; /**< GLSL version used for linking */
- GLboolean IsES; /**< True if this program uses GLSL ES */
+ bool IsES; /**< True if this program uses GLSL ES */
/**
* Per-stage shaders resulting from the first stage of linking.
@@ -3036,7 +3049,7 @@ struct gl_shader_compiler_options
struct gl_sl_pragmas DefaultPragmas; /**< Default #pragma settings */
- struct nir_shader_compiler_options *NirOptions;
+ const struct nir_shader_compiler_options *NirOptions;
};
@@ -3265,9 +3278,10 @@ struct gl_framebuffer
* polygon face orientation, and polygon stipple will have to be inverted.
*/
GLuint Name;
+ GLint RefCount;
+
GLchar *Label; /**< GL_KHR_debug */
- GLint RefCount;
GLboolean DeletePending;
/**
@@ -3301,6 +3315,13 @@ struct gl_framebuffer
GLboolean _AllColorBuffersFixedPoint; /* no integer, no float */
GLboolean _HasSNormOrFloatColorBuffer;
+ /**
+ * The maximum number of layers in the framebuffer, or 0 if the framebuffer
+ * is not layered. For cube maps and cube map arrays, each cube face
+ * counts as a layer.
+ */
+ GLuint MaxNumLayers;
+
/** Array of all renderbuffer attachments, indexed by BUFFER_* tokens. */
struct gl_renderbuffer_attachment Attachment[BUFFER_COUNT];
@@ -3317,13 +3338,6 @@ struct gl_framebuffer
struct gl_renderbuffer *_ColorDrawBuffers[MAX_DRAW_BUFFERS];
struct gl_renderbuffer *_ColorReadBuffer;
- /**
- * The maximum number of layers in the framebuffer, or 0 if the framebuffer
- * is not layered. For cube maps and cube map arrays, each cube face
- * counts as a layer.
- */
- GLuint MaxNumLayers;
-
/** Delete this framebuffer */
void (*Delete)(struct gl_framebuffer *fb);
};
@@ -4161,6 +4175,13 @@ struct gl_image_unit
GLboolean Layered;
/**
+ * GL_TRUE if the state of this image unit is valid and access from
+ * the shader is allowed. Otherwise loads from this unit should
+ * return zero and stores should have no effect.
+ */
+ GLboolean _Valid;
+
+ /**
* Layer of the texture object bound to this unit, or zero if the
* whole level is bound.
*/
@@ -4184,12 +4205,6 @@ struct gl_image_unit
*/
mesa_format _ActualFormat;
- /**
- * GL_TRUE if the state of this image unit is valid and access from
- * the shader is allowed. Otherwise loads from this unit should
- * return zero and stores should have no effect.
- */
- GLboolean _Valid;
};
/**
diff --git a/mesalib/src/mesa/main/objectlabel.c b/mesalib/src/mesa/main/objectlabel.c
index 78df96b9b..aecb5b1fa 100644
--- a/mesalib/src/mesa/main/objectlabel.c
+++ b/mesalib/src/mesa/main/objectlabel.c
@@ -76,7 +76,7 @@ set_label(struct gl_context *ctx, char **labelPtr, const char *label,
MAX_LABEL_LENGTH);
/* null-terminated string */
- *labelPtr = _mesa_strdup(label);
+ *labelPtr = strdup(label);
}
}
}
diff --git a/mesalib/src/mesa/main/pbo.c b/mesalib/src/mesa/main/pbo.c
index 5c906ed74..0c1602532 100644
--- a/mesalib/src/mesa/main/pbo.c
+++ b/mesalib/src/mesa/main/pbo.c
@@ -80,7 +80,7 @@ _mesa_validate_pbo_access(GLuint dimensions,
*/
if (!_mesa_is_bufferobj(pack->BufferObj)) {
offset = 0;
- size = clientMemSize;
+ size = (clientMemSize == INT_MAX) ? UINTPTR_MAX : clientMemSize;
} else {
offset = (uintptr_t)ptr;
size = pack->BufferObj->Size;
@@ -164,23 +164,18 @@ _mesa_map_pbo_source(struct gl_context *ctx,
return buf;
}
-
/**
- * Combine PBO-read validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
+ * Perform PBO validation for read operations with uncompressed textures.
+ * If any GL errors are detected, false is returned, otherwise returns true.
* \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_source
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_source().
*/
-const GLvoid *
-_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- GLsizei clientMemSize,
- const GLvoid *ptr, const char *where)
+bool
+_mesa_validate_pbo_source(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
{
assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
@@ -188,24 +183,85 @@ _mesa_map_validate_pbo_source(struct gl_context *ctx,
format, type, clientMemSize, ptr)) {
if (_mesa_is_bufferobj(unpack->BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
+ "%s(out of bounds PBO access)",
+ where);
} else {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds access: bufSize (%d) is too small)",
where, clientMemSize);
}
- return NULL;
+ return false;
}
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no further validation to be done */
- return ptr;
+ return true;
}
if (_mesa_check_disallowed_mapping(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)",
+ where);
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Perform PBO validation for read operations with compressed textures.
+ * If any GL errors are detected, false is returned, otherwise returns true.
+ */
+bool
+_mesa_validate_pbo_source_compressed(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei imageSize, const GLvoid *pixels,
+ const char *where)
+{
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* not using a PBO */
+ return true;
+ }
+
+ if ((const GLubyte *) pixels + imageSize >
+ ((const GLubyte *) 0) + unpack->BufferObj->Size) {
+ /* out of bounds read! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid PBO access)",
+ where);
+ return false;
+ }
+
+ if (_mesa_check_disallowed_mapping(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)",
+ where);
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Perform PBO-read mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_source
+ * \sa _mesa_map_pbo_source
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_source().
+ */
+const GLvoid *
+_mesa_map_validate_pbo_source(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
+{
+ if (!_mesa_validate_pbo_source(ctx, dimensions, unpack,
+ width, height, depth, format, type,
+ clientMemSize, ptr, where)) {
+ return NULL;
}
ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
@@ -381,28 +437,27 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx,
{
GLubyte *buf;
+ if (!_mesa_validate_pbo_source_compressed(ctx, dimensions, packing,
+ imageSize, pixels, funcName)) {
+ /* error is already set during validation */
+ return NULL;
+ }
+
if (!_mesa_is_bufferobj(packing->BufferObj)) {
/* not using a PBO - return pointer unchanged */
return pixels;
}
- if ((const GLubyte *) pixels + imageSize >
- ((const GLubyte *) 0) + packing->BufferObj->Size) {
- /* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(invalid PBO access)",
- funcName, dimensions);
- return NULL;
- }
buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0,
packing->BufferObj->Size,
GL_MAP_READ_BIT,
packing->BufferObj,
MAP_INTERNAL);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName,
- dimensions);
- return NULL;
- }
+
+ /* Validation above already checked that PBO is not mapped, so buffer
+ * should not be null.
+ */
+ assert(buf);
return ADD_POINTERS(buf, pixels);
}
diff --git a/mesalib/src/mesa/main/pbo.h b/mesalib/src/mesa/main/pbo.h
index 9851ef1a1..b3f24e62b 100644
--- a/mesalib/src/mesa/main/pbo.h
+++ b/mesalib/src/mesa/main/pbo.h
@@ -92,4 +92,18 @@ _mesa_unmap_teximage_pbo(struct gl_context *ctx,
const struct gl_pixelstore_attrib *unpack);
+extern bool
+_mesa_validate_pbo_source(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where);
+
+extern bool
+_mesa_validate_pbo_source_compressed(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei imageSize, const GLvoid *ptr,
+ const char *where);
+
#endif
diff --git a/mesalib/src/mesa/main/querymatrix.c b/mesalib/src/mesa/main/querymatrix.c
index ef8517571..18361c929 100644
--- a/mesalib/src/mesa/main/querymatrix.c
+++ b/mesalib/src/mesa/main/querymatrix.c
@@ -13,7 +13,7 @@
#include <stdlib.h>
-#include <math.h>
+#include "c99_math.h"
#include "glheader.h"
#include "querymatrix.h"
#include "main/get.h"
@@ -37,169 +37,120 @@
#define INT_TO_FIXED(x) ((GLfixed) ((x) << 16))
#define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0))
-#if defined(fpclassify)
-/* ISO C99 says that fpclassify is a macro. Assume that any implementation
- * of fpclassify, whether it's in a C99 compiler or not, will be a macro.
- */
-#elif defined(_MSC_VER)
-/* Not required on VS2013 and above. */
-/* Oddly, the fpclassify() function doesn't exist in such a form
- * on MSVC. This is an implementation using slightly different
- * lower-level Windows functions.
- */
-#include <float.h>
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- switch(_fpclass(x)) {
- case _FPCLASS_SNAN: /* signaling NaN */
- case _FPCLASS_QNAN: /* quiet NaN */
- return FP_NAN;
- case _FPCLASS_NINF: /* negative infinity */
- case _FPCLASS_PINF: /* positive infinity */
- return FP_INFINITE;
- case _FPCLASS_NN: /* negative normal */
- case _FPCLASS_PN: /* positive normal */
- return FP_NORMAL;
- case _FPCLASS_ND: /* negative denormalized */
- case _FPCLASS_PD: /* positive denormalized */
- return FP_SUBNORMAL;
- case _FPCLASS_NZ: /* negative zero */
- case _FPCLASS_PZ: /* positive zero */
- return FP_ZERO;
- default:
- /* Should never get here; but if we do, this will guarantee
- * that the pattern is not treated like a number.
- */
- return FP_NAN;
- }
-}
-
-#else
-
-enum {FP_NAN, FP_INFINITE, FP_ZERO, FP_SUBNORMAL, FP_NORMAL}
-fpclassify(double x)
-{
- /* XXX do something better someday */
- return FP_NORMAL;
-}
-
-#endif
-GLbitfield GLAPIENTRY _mesa_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
+GLbitfield GLAPIENTRY
+_mesa_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16])
{
- GLfloat matrix[16];
- GLint tmp;
- GLenum currentMode = GL_FALSE;
- GLenum desiredMatrix = GL_FALSE;
- /* The bitfield returns 1 for each component that is invalid (i.e.
- * NaN or Inf). In case of error, everything is invalid.
- */
- GLbitfield rv;
- register unsigned int i;
- unsigned int bit;
-
- /* This data structure defines the mapping between the current matrix
- * mode and the desired matrix identifier.
- */
- static struct {
- GLenum currentMode;
- GLenum desiredMatrix;
- } modes[] = {
- {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
- {GL_PROJECTION, GL_PROJECTION_MATRIX},
- {GL_TEXTURE, GL_TEXTURE_MATRIX},
- };
-
- /* Call Mesa to get the current matrix in floating-point form. First,
- * we have to figure out what the current matrix mode is.
- */
- _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
- currentMode = (GLenum) tmp;
-
- /* The mode is either GL_FALSE, if for some reason we failed to query
- * the mode, or a given mode from the above table. Search for the
- * returned mode to get the desired matrix; if we don't find it,
- * we can return immediately, as _mesa_GetInteger() will have
- * logged the necessary error already.
- */
- for (i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
- if (modes[i].currentMode == currentMode) {
- desiredMatrix = modes[i].desiredMatrix;
- break;
- }
- }
- if (desiredMatrix == GL_FALSE) {
- /* Early error means all values are invalid. */
- return 0xffff;
- }
-
- /* Now pull the matrix itself. */
- _mesa_GetFloatv(desiredMatrix, matrix);
-
- rv = 0;
- for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
- float normalizedFraction;
- int exp;
-
- switch (fpclassify(matrix[i])) {
- /* A "subnormal" or denormalized number is too small to be
- * represented in normal format; but despite that it's a
- * valid floating point number. FP_ZERO and FP_NORMAL
- * are both valid as well. We should be fine treating
- * these three cases as legitimate floating-point numbers.
- */
- case FP_SUBNORMAL:
- case FP_NORMAL:
- case FP_ZERO:
- normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
- mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
- exponent[i] = (GLint) exp;
- break;
-
- /* If the entry is not-a-number or an infinity, then the
- * matrix component is invalid. The invalid flag for
- * the component is already set; might as well set the
- * other return values to known values. We'll set
- * distinct values so that a savvy end user could determine
- * whether the matrix component was a NaN or an infinity,
- * but this is more useful for debugging than anything else
- * since the standard doesn't specify any such magic
- * values to return.
- */
- case FP_NAN:
- mantissa[i] = INT_TO_FIXED(0);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- case FP_INFINITE:
- /* Return +/- 1 based on whether it's a positive or
- * negative infinity.
- */
- if (matrix[i] > 0) {
- mantissa[i] = INT_TO_FIXED(1);
- }
- else {
- mantissa[i] = -INT_TO_FIXED(1);
- }
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
-
- /* We should never get here; but here's a catching case
- * in case fpclassify() is returnings something unexpected.
- */
- default:
- mantissa[i] = INT_TO_FIXED(2);
- exponent[i] = (GLint) 0;
- rv |= bit;
- break;
- }
-
- } /* for each component */
-
- /* All done */
- return rv;
+ GLfloat matrix[16];
+ GLint tmp;
+ GLenum currentMode = GL_FALSE;
+ GLenum desiredMatrix = GL_FALSE;
+ /* The bitfield returns 1 for each component that is invalid (i.e.
+ * NaN or Inf). In case of error, everything is invalid.
+ */
+ GLbitfield rv;
+ unsigned i, bit;
+
+ /* This data structure defines the mapping between the current matrix
+ * mode and the desired matrix identifier.
+ */
+ static const struct {
+ GLenum currentMode;
+ GLenum desiredMatrix;
+ } modes[] = {
+ {GL_MODELVIEW, GL_MODELVIEW_MATRIX},
+ {GL_PROJECTION, GL_PROJECTION_MATRIX},
+ {GL_TEXTURE, GL_TEXTURE_MATRIX},
+ };
+
+ /* Call Mesa to get the current matrix in floating-point form. First,
+ * we have to figure out what the current matrix mode is.
+ */
+ _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp);
+ currentMode = (GLenum) tmp;
+
+ /* The mode is either GL_FALSE, if for some reason we failed to query
+ * the mode, or a given mode from the above table. Search for the
+ * returned mode to get the desired matrix; if we don't find it,
+ * we can return immediately, as _mesa_GetInteger() will have
+ * logged the necessary error already.
+ */
+ for (i = 0; i < ARRAY_SIZE(modes); i++) {
+ if (modes[i].currentMode == currentMode) {
+ desiredMatrix = modes[i].desiredMatrix;
+ break;
+ }
+ }
+ if (desiredMatrix == GL_FALSE) {
+ /* Early error means all values are invalid. */
+ return 0xffff;
+ }
+
+ /* Now pull the matrix itself. */
+ _mesa_GetFloatv(desiredMatrix, matrix);
+
+ rv = 0;
+ for (i = 0, bit = 1; i < 16; i++, bit<<=1) {
+ float normalizedFraction;
+ int exp;
+
+ switch (fpclassify(matrix[i])) {
+ case FP_SUBNORMAL:
+ case FP_NORMAL:
+ case FP_ZERO:
+ /* A "subnormal" or denormalized number is too small to be
+ * represented in normal format; but despite that it's a
+ * valid floating point number. FP_ZERO and FP_NORMAL
+ * are both valid as well. We should be fine treating
+ * these three cases as legitimate floating-point numbers.
+ */
+ normalizedFraction = (GLfloat)frexp(matrix[i], &exp);
+ mantissa[i] = FLOAT_TO_FIXED(normalizedFraction);
+ exponent[i] = (GLint) exp;
+ break;
+
+ case FP_NAN:
+ /* If the entry is not-a-number or an infinity, then the
+ * matrix component is invalid. The invalid flag for
+ * the component is already set; might as well set the
+ * other return values to known values. We'll set
+ * distinct values so that a savvy end user could determine
+ * whether the matrix component was a NaN or an infinity,
+ * but this is more useful for debugging than anything else
+ * since the standard doesn't specify any such magic
+ * values to return.
+ */
+ mantissa[i] = INT_TO_FIXED(0);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ case FP_INFINITE:
+ /* Return +/- 1 based on whether it's a positive or
+ * negative infinity.
+ */
+ if (matrix[i] > 0) {
+ mantissa[i] = INT_TO_FIXED(1);
+ }
+ else {
+ mantissa[i] = -INT_TO_FIXED(1);
+ }
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+
+ default:
+ /* We should never get here; but here's a catching case
+ * in case fpclassify() is returnings something unexpected.
+ */
+ mantissa[i] = INT_TO_FIXED(2);
+ exponent[i] = (GLint) 0;
+ rv |= bit;
+ break;
+ }
+
+ } /* for each component */
+
+ /* All done */
+ return rv;
}
diff --git a/mesalib/src/mesa/main/scissor.c b/mesalib/src/mesa/main/scissor.c
index 83f39e2a0..bc8224c7d 100644
--- a/mesalib/src/mesa/main/scissor.c
+++ b/mesalib/src/mesa/main/scissor.c
@@ -201,13 +201,13 @@ void GLAPIENTRY
_mesa_ScissorIndexed(GLuint index, GLint left, GLint bottom,
GLsizei width, GLsizei height)
{
- ScissorIndexed(index, left, bottom, width, height, "glScissorIndexd");
+ ScissorIndexed(index, left, bottom, width, height, "glScissorIndexed");
}
void GLAPIENTRY
_mesa_ScissorIndexedv(GLuint index, const GLint *v)
{
- ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexdv");
+ ScissorIndexed(index, v[0], v[1], v[2], v[3], "glScissorIndexedv");
}
/**
diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c
index 5731d581a..30716f5e3 100644
--- a/mesalib/src/mesa/main/shaderapi.c
+++ b/mesalib/src/mesa/main/shaderapi.c
@@ -1027,15 +1027,14 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
static void
-use_shader_program(struct gl_context *ctx, GLenum type,
+use_shader_program(struct gl_context *ctx, gl_shader_stage stage,
struct gl_shader_program *shProg,
struct gl_pipeline_object *shTarget)
{
struct gl_shader_program **target;
- gl_shader_stage stage = _mesa_shader_enum_to_shader_stage(type);
target = &shTarget->CurrentProgram[stage];
- if ((shProg == NULL) || (shProg->_LinkedShaders[stage] == NULL))
+ if ((shProg != NULL) && (shProg->_LinkedShaders[stage] == NULL))
shProg = NULL;
if (*target != shProg) {
@@ -1048,17 +1047,17 @@ use_shader_program(struct gl_context *ctx, GLenum type,
* it from that binding point as well. This ensures that the correct
* semantics of glDeleteProgram are maintained.
*/
- switch (type) {
- case GL_VERTEX_SHADER:
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
/* Empty for now. */
break;
- case GL_GEOMETRY_SHADER_ARB:
+ case MESA_SHADER_GEOMETRY:
/* Empty for now. */
break;
- case GL_COMPUTE_SHADER:
+ case MESA_SHADER_COMPUTE:
/* Empty for now. */
break;
- case GL_FRAGMENT_SHADER:
+ case MESA_SHADER_FRAGMENT:
if (*target == ctx->_Shader->_CurrentFragmentProgram) {
_mesa_reference_shader_program(ctx,
&ctx->_Shader->_CurrentFragmentProgram,
@@ -1079,10 +1078,9 @@ use_shader_program(struct gl_context *ctx, GLenum type,
void
_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
- use_shader_program(ctx, GL_VERTEX_SHADER, shProg, &ctx->Shader);
- use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg, &ctx->Shader);
- use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg, &ctx->Shader);
- use_shader_program(ctx, GL_COMPUTE_SHADER, shProg, &ctx->Shader);
+ int i;
+ for (i = 0; i < MESA_SHADER_STAGES; i++)
+ use_shader_program(ctx, i, shProg, &ctx->Shader);
_mesa_active_program(ctx, shProg, "glUseProgram");
if (ctx->Driver.UseProgram)
@@ -1460,7 +1458,7 @@ read_shader(const char *fname)
fclose(f);
- shader = _mesa_strdup(buffer);
+ shader = strdup(buffer);
free(buffer);
return shader;
@@ -1889,7 +1887,8 @@ _mesa_use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg,
struct gl_pipeline_object *shTarget)
{
- use_shader_program(ctx, type, shProg, shTarget);
+ gl_shader_stage stage = _mesa_shader_enum_to_shader_stage(type);
+ use_shader_program(ctx, stage, shProg, shTarget);
if (ctx->Driver.UseProgram)
ctx->Driver.UseProgram(ctx, shProg);
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index f975c160e..255d36559 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -1088,48 +1088,9 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
/* Must handle special case GL_TEXTURE_CUBE_MAP. */
if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
- /* Error checking */
- if (texObj->NumLayers < 6) {
- /* Not enough image planes for a cube map. The spec does not say
- * what should happen in this case because the user has always
- * specified each cube face separately (using
- * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
- * This is addressed in Khronos Bug 13223.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetTextureImage(insufficient cube map storage)");
- return;
- }
-
- /*
- * What do we do if the user created a texture with the following code
- * and then called this function with its handle?
- *
- * GLuint tex;
- * glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex);
- * glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
- * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...);
- * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...);
- * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...);
- * // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the
- * // wrong format, or given the wrong size, etc.
- * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...);
- * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...);
- *
- * A bug has been filed against the spec for this case. In the
- * meantime, we will check for cube completeness.
- *
- * According to Section 8.17 Texture Completeness in the OpenGL 4.5
- * Core Profile spec (30.10.2014):
- * "[A] cube map texture is cube complete if the
- * following conditions all hold true: The [base level] texture
- * images of each of the six cube map faces have identical, positive,
- * and square dimensions. The [base level] images were each specified
- * with the same internal format."
- *
- * It seems reasonable to check for cube completeness of an arbitrary
- * level here so that the returned data has a consistent format and size
- * and therefore fits in the user's buffer.
+ /* Make sure the texture object is a proper cube.
+ * (See texturesubimage in teximage.c for details on why this check is
+ * performed.)
*/
if (!_mesa_cube_level_complete(texObj, level)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -1140,6 +1101,8 @@ _mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
/* Copy each face. */
for (i = 0; i < 6; ++i) {
texImage = texObj->Image[i][level];
+ assert(texImage);
+
_mesa_get_texture_image(ctx, texObj, texImage, texObj->Target, level,
format, type, bufSize, pixels, true);
@@ -1340,13 +1303,21 @@ _mesa_GetCompressedTextureImage(GLuint texture, GLint level,
/* Must handle special case GL_TEXTURE_CUBE_MAP. */
if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
- assert(texObj->NumLayers >= 6);
+
+ /* Make sure the texture object is a proper cube.
+ * (See texturesubimage in teximage.c for details on why this check is
+ * performed.)
+ */
+ if (!_mesa_cube_level_complete(texObj, level)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetCompressedTextureImage(cube map incomplete)");
+ return;
+ }
/* Copy each face. */
for (i = 0; i < 6; ++i) {
texImage = texObj->Image[i][level];
- if (!texImage)
- return;
+ assert(texImage);
_mesa_get_compressed_texture_image(ctx, texObj, texImage,
texObj->Target, level,
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 611d664b6..8d9d7cfc1 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -53,6 +53,7 @@
#include "mtypes.h"
#include "glformats.h"
#include "texstore.h"
+#include "pbo.h"
/**
@@ -1619,32 +1620,30 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
/* Check size */
if (subWidth < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(width=%d)", func, dims, subWidth);
+ "%s(width=%d)", func, subWidth);
return GL_TRUE;
}
if (dims > 1 && subHeight < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(height=%d)", func, dims, subHeight);
+ "%s(height=%d)", func, subHeight);
return GL_TRUE;
}
if (dims > 2 && subDepth < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%dD(depth=%d)", func, dims, subDepth);
+ "%s(depth=%d)", func, subDepth);
return GL_TRUE;
}
/* check xoffset and width */
if (xoffset < - (GLint) destImage->Border) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)",
- func, dims);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset)", func);
return GL_TRUE;
}
if (xoffset + subWidth > (GLint) destImage->Width) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)",
- func, dims);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(xoffset+width)", func);
return GL_TRUE;
}
@@ -1652,13 +1651,11 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
if (dims > 1) {
GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border;
if (yoffset < -yBorder) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset)",
- func, dims);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset)", func);
return GL_TRUE;
}
if (yoffset + subHeight > (GLint) destImage->Height) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)",
- func, dims);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(yoffset+height)", func);
return GL_TRUE;
}
}
@@ -1671,7 +1668,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
0 : destImage->Border;
if (zoffset < -zBorder) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset)", func);
return GL_TRUE;
}
@@ -1679,7 +1676,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
if (target == GL_TEXTURE_CUBE_MAP)
depth = 6;
if (zoffset + subDepth > depth) {
- _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", func);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(zoffset+depth)", func);
return GL_TRUE;
}
}
@@ -1697,8 +1694,8 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
/* offset must be multiple of block size */
if ((xoffset % bw != 0) || (yoffset % bh != 0)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s%dD(xoffset = %d, yoffset = %d)",
- func, dims, xoffset, yoffset);
+ "%s(xoffset = %d, yoffset = %d)",
+ func, xoffset, yoffset);
return GL_TRUE;
}
@@ -1710,14 +1707,14 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims,
if ((subWidth % bw != 0) &&
(xoffset + subWidth != (GLint) destImage->Width)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s%dD(width = %d)", func, dims, subWidth);
+ "%s(width = %d)", func, subWidth);
return GL_TRUE;
}
if ((subHeight % bh != 0) &&
(yoffset + subHeight != (GLint) destImage->Height)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s%dD(height = %d)", func, dims, subHeight);
+ "%s(height = %d)", func, subHeight);
return GL_TRUE;
}
}
@@ -2113,7 +2110,8 @@ texture_error_check( struct gl_context *ctx,
GLint level, GLint internalFormat,
GLenum format, GLenum type,
GLint width, GLint height,
- GLint depth, GLint border )
+ GLint depth, GLint border,
+ const GLvoid *pixels )
{
GLenum err;
@@ -2198,6 +2196,13 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
+ /* validate the bound PBO, if any */
+ if (!_mesa_validate_pbo_source(ctx, dimensions, &ctx->Unpack,
+ width, height, depth, format, type,
+ INT_MAX, pixels, "glTexImage")) {
+ return GL_TRUE;
+ }
+
/* make sure internal format and format basically agree */
if (!texture_formats_agree(internalFormat, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -2294,7 +2299,7 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
- GLsizei imageSize)
+ GLsizei imageSize, const GLvoid *data)
{
const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
GLint expectedSize;
@@ -2322,6 +2327,13 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
return GL_TRUE;
}
+ /* validate the bound PBO, if any */
+ if (!_mesa_validate_pbo_source_compressed(ctx, dimensions, &ctx->Unpack,
+ imageSize, data,
+ "glCompressedTexImage")) {
+ return GL_TRUE;
+ }
+
switch (internalFormat) {
case GL_PALETTE4_RGB8_OES:
case GL_PALETTE4_RGBA8_OES:
@@ -2454,30 +2466,28 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint width, GLint height, GLint depth,
- GLenum format, GLenum type, bool dsa)
+ GLenum format, GLenum type, const GLvoid *pixels,
+ bool dsa, const char *callerName)
{
struct gl_texture_image *texImage;
GLenum err;
- const char* suffix = dsa ? "ture" : "";
if (!texObj) {
/* must be out of memory */
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sSubImage%dD()",
- suffix, dimensions);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", callerName);
return GL_TRUE;
}
/* check target (proxies not allowed) */
if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)",
- suffix, dimensions, _mesa_lookup_enum_by_nr(target));
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(target=%s)",
+ callerName, _mesa_lookup_enum_by_nr(target));
return GL_TRUE;
}
/* level check */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sSubImage%uD(level=%d)",
- suffix, dimensions, level);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", callerName, level);
return GL_TRUE;
}
@@ -2489,9 +2499,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_gles(ctx) && !_mesa_is_gles3(ctx)) {
err = _mesa_es_error_check_format_and_type(format, type, dimensions);
if (err != GL_NO_ERROR) {
- _mesa_error(ctx, err,
- "glTex%sSubImage%dD(format = %s, type = %s)",
- suffix, dimensions, _mesa_lookup_enum_by_nr(format),
+ _mesa_error(ctx, err, "%s(format = %s, type = %s)",
+ callerName, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type));
return GL_TRUE;
}
@@ -2500,34 +2509,37 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
err = _mesa_error_check_format_and_type(ctx, format, type);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err,
- "glTex%sSubImage%dD(incompatible format = %s, type = %s)",
- suffix, dimensions, _mesa_lookup_enum_by_nr(format),
+ "%s(incompatible format = %s, type = %s)",
+ callerName, _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type));
return GL_TRUE;
}
+ /* validate the bound PBO, if any */
+ if (!_mesa_validate_pbo_source(ctx, dimensions, &ctx->Unpack,
+ width, height, depth, format, type,
+ INT_MAX, pixels, callerName)) {
+ return GL_TRUE;
+ }
+
texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
/* non-existant texture level */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTex%sSubImage%dD(invalid texture image)", suffix,
- dimensions);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid texture image)",
+ callerName);
return GL_TRUE;
}
if (error_check_subtexture_dimensions(ctx, dimensions,
texImage, xoffset, yoffset, zoffset,
- width, height, depth,
- dsa ? "glTextureSubImage" :
- "glTexSubImage")) {
+ width, height, depth, callerName)) {
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTex%sSubImage%dD(no compression for format)",
- suffix, dimensions);
+ "%s(no compression for format)", callerName);
return GL_TRUE;
}
}
@@ -2537,8 +2549,7 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_integer_color(texImage->TexFormat) !=
_mesa_is_enum_format_integer(format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glTex%sSubImage%dD(integer/non-integer format mismatch)",
- suffix, dimensions);
+ "%s(integer/non-integer format mismatch)", callerName);
return GL_TRUE;
}
}
@@ -2815,10 +2826,9 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
const struct gl_texture_object *texObj,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
- GLint width, GLint height, bool dsa)
+ GLint width, GLint height, const char *caller)
{
struct gl_texture_image *texImage;
- const char *suffix = dsa ? "ture" : "";
/* Check that the source buffer is complete */
if (_mesa_is_user_fbo(ctx->ReadBuffer)) {
@@ -2827,31 +2837,26 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
}
if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
- "glCopyTex%sSubImage%dD(invalid readbuffer)",
- suffix, dimensions);
+ "%s(invalid readbuffer)", caller);
return GL_TRUE;
}
if (ctx->ReadBuffer->Visual.samples > 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTex%sSubImage%dD(multisample FBO)", suffix,
- dimensions);
+ "%s(multisample FBO)", caller);
return GL_TRUE;
}
}
/* Check level */
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTex%sSubImage%dD(level=%d)", suffix,
- dimensions, level);
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(level=%d)", caller, level);
return GL_TRUE;
}
/* Get dest image pointers */
if (!texObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTex%sSubImage%dD()",
- suffix, dimensions);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", caller);
return GL_TRUE;
}
@@ -2859,37 +2864,33 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (!texImage) {
/* destination image does not exist */
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTex%sSubImage%dD(invalid texture image)",
- suffix, dimensions);
+ "%s(invalid texture image)", caller);
return GL_TRUE;
}
if (error_check_subtexture_dimensions(ctx, dimensions, texImage,
xoffset, yoffset, zoffset,
- width, height, 1, dsa ?
- "glCompressedTextureSubImage" :
- "glCompressedTexSubImage")) {
+ width, height, 1, caller)) {
return GL_TRUE;
}
if (_mesa_is_format_compressed(texImage->TexFormat)) {
if (compressedteximage_only_format(ctx, texImage->InternalFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTex%sSubImage%dD(no compression for format)",
- suffix, dimensions);
+ "%s(no compression for format)", caller);
return GL_TRUE;
}
}
if (texImage->InternalFormat == GL_YCBCR_MESA) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTex%sSubImage2D", suffix);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s()", caller);
return GL_TRUE;
}
if (!_mesa_source_buffer_exists(ctx, texImage->_BaseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTex%sSubImage%dD(missing readbuffer, format=0x%x)",
- suffix, dimensions, texImage->_BaseFormat);
+ "%s(missing readbuffer, format=0x%x)", caller,
+ texImage->_BaseFormat);
return GL_TRUE;
}
@@ -2907,8 +2908,7 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_integer_color(rb->Format) !=
_mesa_is_format_integer_color(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTex%sSubImage%dD(integer vs non-integer)",
- suffix, dimensions);
+ "%s(integer vs non-integer)", caller);
return GL_TRUE;
}
}
@@ -3218,12 +3218,13 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
if (compressed_texture_error_check(ctx, dims, target, level,
internalFormat,
width, height, depth,
- border, imageSize))
+ border, imageSize, pixels))
return;
}
else {
if (texture_error_check(ctx, dims, target, level, internalFormat,
- format, type, width, height, depth, border))
+ format, type, width, height, depth, border,
+ pixels))
return;
}
@@ -3562,7 +3563,8 @@ static void
texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels)
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const char *callerName)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -3573,7 +3575,8 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
if (texsubimage_error_check(ctx, dims, texObj, target, level,
xoffset, yoffset, zoffset,
- width, height, depth, format, type, false)) {
+ width, height, depth, format, type,
+ pixels, false, callerName)) {
return; /* error was detected */
}
@@ -3603,7 +3606,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
GLuint texture, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *pixels)
+ GLenum format, GLenum type, const GLvoid *pixels,
+ const char *callerName)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
@@ -3627,7 +3631,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level,
xoffset, yoffset, zoffset,
- width, height, depth, format, type, true)) {
+ width, height, depth, format, type,
+ pixels, true, callerName)) {
return; /* error was detected */
}
@@ -3636,20 +3641,6 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
GLint rowStride;
- /* Error checking */
- if (texObj->NumLayers < 6) {
- /* Not enough image planes for a cube map. The spec does not say
- * what should happen in this case because the user has always
- * specified each cube face separately (using
- * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions.
- * This is addressed in Khronos Bug 13223.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glTextureSubImage%uD(insufficient cube map storage)",
- dims);
- return;
- }
-
/*
* What do we do if the user created a texture with the following code
* and then called this function with its handle?
@@ -3691,6 +3682,8 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
/* Copy in each face. */
for (i = 0; i < 6; ++i) {
texImage = texObj->Image[i][level];
+ assert(texImage);
+
_mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target,
level, xoffset, yoffset, zoffset,
width, height, 1, format,
@@ -3700,8 +3693,7 @@ texturesubimage(struct gl_context *ctx, GLuint dims,
}
else {
texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
- if (!texImage)
- return;
+ assert(texImage);
_mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target,
level, xoffset, yoffset, zoffset,
@@ -3721,7 +3713,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
texsubimage(ctx, 1, target, level,
xoffset, 0, 0,
width, 1, 1,
- format, type, pixels);
+ format, type, pixels, "glTexSubImage1D");
}
@@ -3736,7 +3728,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
texsubimage(ctx, 2, target, level,
xoffset, yoffset, 0,
width, height, 1,
- format, type, pixels);
+ format, type, pixels, "glTexSubImage2D");
}
@@ -3752,7 +3744,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
texsubimage(ctx, 3, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
- format, type, pixels);
+ format, type, pixels, "glTexSubImage3D");
}
void GLAPIENTRY
@@ -3765,7 +3757,7 @@ _mesa_TextureSubImage1D(GLuint texture, GLint level,
texturesubimage(ctx, 1, texture, level,
xoffset, 0, 0,
width, 1, 1,
- format, type, pixels);
+ format, type, pixels, "glTextureSubImage1D");
}
@@ -3780,7 +3772,7 @@ _mesa_TextureSubImage2D(GLuint texture, GLint level,
texturesubimage(ctx, 2, texture, level,
xoffset, yoffset, 0,
width, height, 1,
- format, type, pixels);
+ format, type, pixels, "glTextureSubImage2D");
}
@@ -3795,7 +3787,7 @@ _mesa_TextureSubImage3D(GLuint texture, GLint level,
texturesubimage(ctx, 3, texture, level,
xoffset, yoffset, zoffset,
width, height, depth,
- format, type, pixels);
+ format, type, pixels, "glTextureSubImage3D");
}
@@ -4040,15 +4032,14 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
GLsizei width, GLsizei height,
- bool dsa)
+ const char *caller)
{
struct gl_texture_image *texImage;
FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTex%sSubImage%uD %s %d %d %d %d %d %d %d %d\n",
- dsa ? "ture" : "", dims,
+ _mesa_debug(ctx, "%s %s %d %d %d %d %d %d %d %d\n", caller,
_mesa_lookup_enum_by_nr(target),
level, xoffset, yoffset, zoffset, x, y, width, height);
@@ -4057,7 +4048,7 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
if (copytexsubimage_error_check(ctx, dims, texObj, target, level,
xoffset, yoffset, zoffset,
- width, height, dsa)) {
+ width, height, caller)) {
return;
}
@@ -4103,14 +4094,14 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTexSubImage1D";
GET_CURRENT_CONTEXT(ctx);
/* Check target (proxies not allowed). Target must be checked prior to
* calling _mesa_get_current_tex_object.
*/
if (!legal_texsubimage_target(ctx, 1, target, false)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage1D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(target));
return;
}
@@ -4120,7 +4111,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
return;
_mesa_copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0,
- x, y, width, 1, false);
+ x, y, width, 1, self);
}
@@ -4131,14 +4122,14 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height )
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTexSubImage2D";
GET_CURRENT_CONTEXT(ctx);
/* Check target (proxies not allowed). Target must be checked prior to
* calling _mesa_get_current_tex_object.
*/
if (!legal_texsubimage_target(ctx, 2, target, false)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage2D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(target));
return;
}
@@ -4149,7 +4140,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
_mesa_copy_texture_sub_image(ctx, 2, texObj, target, level,
xoffset, yoffset, 0,
- x, y, width, height, false);
+ x, y, width, height, self);
}
@@ -4160,14 +4151,14 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height )
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTexSubImage3D";
GET_CURRENT_CONTEXT(ctx);
/* Check target (proxies not allowed). Target must be checked prior to
* calling _mesa_get_current_tex_object.
*/
if (!legal_texsubimage_target(ctx, 3, target, false)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage3D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(target));
return;
}
@@ -4178,7 +4169,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
_mesa_copy_texture_sub_image(ctx, 3, texObj, target, level,
xoffset, yoffset, zoffset,
- x, y, width, height, false);
+ x, y, width, height, self);
}
void GLAPIENTRY
@@ -4186,22 +4177,22 @@ _mesa_CopyTextureSubImage1D(GLuint texture, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTextureSubImage1D";
GET_CURRENT_CONTEXT(ctx);
- texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage1D");
+ texObj = _mesa_lookup_texture_err(ctx, texture, self);
if (!texObj)
return;
/* Check target (proxies not allowed). */
if (!legal_texsubimage_target(ctx, 1, texObj->Target, true)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTextureSubImage1D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(texObj->Target));
return;
}
_mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
- xoffset, 0, 0, x, y, width, 1, true);
+ xoffset, 0, 0, x, y, width, 1, self);
}
void GLAPIENTRY
@@ -4210,23 +4201,23 @@ _mesa_CopyTextureSubImage2D(GLuint texture, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTextureSubImage2D";
GET_CURRENT_CONTEXT(ctx);
- texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage2D");
+ texObj = _mesa_lookup_texture_err(ctx, texture, self);
if (!texObj)
return;
/* Check target (proxies not allowed). */
if (!legal_texsubimage_target(ctx, 2, texObj->Target, true)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTextureSubImage2D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(texObj->Target));
return;
}
_mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
xoffset, yoffset, 0,
- x, y, width, height, true);
+ x, y, width, height, self);
}
@@ -4237,23 +4228,31 @@ _mesa_CopyTextureSubImage3D(GLuint texture, GLint level,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object* texObj;
+ const char *self = "glCopyTextureSubImage3D";
GET_CURRENT_CONTEXT(ctx);
- texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage3D");
+ texObj = _mesa_lookup_texture_err(ctx, texture, self);
if (!texObj)
return;
/* Check target (proxies not allowed). */
if (!legal_texsubimage_target(ctx, 3, texObj->Target, true)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTextureSubImage3D(invalid target %s)",
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid target %s)", self,
_mesa_lookup_enum_by_nr(texObj->Target));
return;
}
- _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height, true);
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+ /* Act like CopyTexSubImage2D */
+ _mesa_copy_texture_sub_image(ctx, 2, texObj,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X + zoffset,
+ level, xoffset, yoffset, 0,
+ x, y, width, height, self);
+ }
+ else
+ _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height, self);
}
static bool
@@ -4636,68 +4635,72 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLsizei imageSize, bool dsa)
+ GLenum format, GLsizei imageSize,
+ const GLvoid *data, const char *callerName)
{
struct gl_texture_image *texImage;
GLint expectedSize;
- const char *suffix = dsa ? "ture" : "";
/* this will catch any invalid compressed format token */
if (!_mesa_is_compressed_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glCompressedTex%sSubImage%uD(format)", suffix, dims);
+ "%s(format)", callerName);
return GL_TRUE;
}
if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTex%sSubImage%uD(level=%d)",
- suffix, dims, level);
+ "%s(level=%d)",
+ callerName, level);
+ return GL_TRUE;
+ }
+
+ /* validate the bound PBO, if any */
+ if (!_mesa_validate_pbo_source_compressed(ctx, dims, &ctx->Unpack,
+ imageSize, data, callerName)) {
return GL_TRUE;
}
/* Check for invalid pixel storage modes */
if (!_mesa_compressed_pixel_storage_error_check(ctx, dims,
- &ctx->Unpack,
- dsa ? "glCompressedTextureSubImage" :
- "glCompressedTexSubImage")) {
+ &ctx->Unpack, callerName)) {
return GL_TRUE;
}
expectedSize = compressed_tex_size(width, height, depth, format);
if (expectedSize != imageSize) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCompressedTex%sSubImage%uD(size=%d)",
- suffix, dims, imageSize);
+ "%s(size=%d)",
+ callerName, imageSize);
return GL_TRUE;
}
texImage = _mesa_select_tex_image(texObj, target, level);
if (!texImage) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTex%sSubImage%uD(invalid texture image)",
- suffix, dims);
+ "%s(invalid texture image)",
+ callerName);
return GL_TRUE;
}
if ((GLint) format != texImage->InternalFormat) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTex%sSubImage%uD(format=0x%x)",
- suffix, dims, format);
+ "%s(format=0x%x)",
+ callerName, format);
return GL_TRUE;
}
if (compressedteximage_only_format(ctx, format)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glCompressedTex%sSubImage%uD(format=0x%x cannot be updated)",
- suffix, dims, format);
+ "%s(format=0x%x cannot be updated)",
+ callerName, format);
return GL_TRUE;
}
if (error_check_subtexture_dimensions(ctx, dims,
texImage, xoffset, yoffset, zoffset,
width, height, depth,
- "glCompressedTexSubImage")) {
+ callerName)) {
return GL_TRUE;
}
@@ -4748,30 +4751,19 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
void
_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset,
GLsizei width, GLsizei height,
GLsizei depth,
GLenum format, GLsizei imageSize,
- const GLvoid *data, bool dsa)
+ const GLvoid *data)
{
- struct gl_texture_image *texImage;
-
- if (compressed_subtexture_error_check(ctx, dims, texObj, target,
- level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, imageSize, dsa)) {
- return;
- }
-
FLUSH_VERTICES(ctx, 0);
_mesa_lock_texture(ctx, texObj);
{
- texImage = _mesa_select_tex_image(texObj, target, level);
- assert(texImage);
-
if (width > 0 && height > 0 && depth > 0) {
ctx->Driver.CompressedTexSubImage(ctx, dims, texImage,
xoffset, yoffset, zoffset,
@@ -4795,6 +4787,8 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 1, format, false,
@@ -4806,9 +4800,20 @@ _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
- _mesa_compressed_texture_sub_image(ctx, 1, texObj, target, level,
+ if (compressed_subtexture_error_check(ctx, 1, texObj, target,
+ level, xoffset, 0, 0,
+ width, 1, 1,
+ format, imageSize, data,
+ "glCompressedTexSubImage1D")) {
+ return;
+ }
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 1, texObj, texImage, target, level,
xoffset, 0, 0, width, 1, 1,
- format, imageSize, data, false);
+ format, imageSize, data);
}
void GLAPIENTRY
@@ -4817,6 +4822,8 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4830,9 +4837,21 @@ _mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset,
return;
}
- _mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level,
+ if (compressed_subtexture_error_check(ctx, 1, texObj, texObj->Target,
+ level, xoffset, 0, 0,
+ width, 1, 1,
+ format, imageSize, data,
+ "glCompressedTextureSubImage1D")) {
+ return;
+ }
+
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 1, texObj, texImage,
+ texObj->Target, level,
xoffset, 0, 0, width, 1, 1,
- format, imageSize, data, true);
+ format, imageSize, data);
}
@@ -4843,6 +4862,8 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 2, format, false,
@@ -4854,9 +4875,21 @@ _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
- _mesa_compressed_texture_sub_image(ctx, 2, texObj, target, level,
+ if (compressed_subtexture_error_check(ctx, 2, texObj, target,
+ level, xoffset, yoffset, 0,
+ width, height, 1,
+ format, imageSize, data,
+ "glCompressedTexSubImage2D")) {
+ return;
+ }
+
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 2, texObj, texImage, target, level,
xoffset, yoffset, 0, width, height, 1,
- format, imageSize, data, false);
+ format, imageSize, data);
}
void GLAPIENTRY
@@ -4867,6 +4900,8 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4880,9 +4915,21 @@ _mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset,
return;
}
- _mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level,
+ if (compressed_subtexture_error_check(ctx, 2, texObj, texObj->Target,
+ level, xoffset, yoffset, 0,
+ width, height, 1,
+ format, imageSize, data,
+ "glCompressedTextureSubImage2D")) {
+ return;
+ }
+
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 2, texObj, texImage,
+ texObj->Target, level,
xoffset, yoffset, 0, width, height, 1,
- format, imageSize, data, true);
+ format, imageSize, data);
}
void GLAPIENTRY
@@ -4892,6 +4939,8 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
GLsizei imageSize, const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
if (compressed_subtexture_target_check(ctx, target, 3, format, false,
@@ -4903,10 +4952,22 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
if (!texObj)
return;
- _mesa_compressed_texture_sub_image(ctx, 3, texObj, target, level,
+ if (compressed_subtexture_error_check(ctx, 3, texObj, target,
+ level, xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ "glCompressedTexSubImage3D")) {
+ return;
+ }
+
+
+ texImage = _mesa_select_tex_image(texObj, target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
- format, imageSize, data, false);
+ format, imageSize, data);
}
void GLAPIENTRY
@@ -4917,6 +4978,8 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
const GLvoid *data)
{
struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+
GET_CURRENT_CONTEXT(ctx);
texObj = _mesa_lookup_texture_err(ctx, texture,
@@ -4930,10 +4993,60 @@ _mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset,
return;
}
- _mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, imageSize, data, true);
+ if (compressed_subtexture_error_check(ctx, 3, texObj, texObj->Target,
+ level, xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data,
+ "glCompressedTextureSubImage3D")) {
+ return;
+ }
+
+ /* Must handle special case GL_TEXTURE_CUBE_MAP. */
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP) {
+ const char *pixels = data;
+ int i;
+ GLint image_stride;
+
+ /* Make sure the texture object is a proper cube.
+ * (See texturesubimage in teximage.c for details on why this check is
+ * performed.)
+ */
+ if (!_mesa_cube_level_complete(texObj, level)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCompressedTextureSubImage3D(cube map incomplete)");
+ return;
+ }
+
+ /* Copy in each face. */
+ for (i = 0; i < 6; ++i) {
+ texImage = texObj->Image[i][level];
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage,
+ texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ width, height, 1,
+ format, imageSize, pixels);
+
+ /* Compressed images don't have a client format */
+ image_stride = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height, 1);
+
+ pixels += image_stride;
+ imageSize -= image_stride;
+ }
+ }
+ else {
+ texImage = _mesa_select_tex_image(texObj, texObj->Target, level);
+ assert(texImage);
+
+ _mesa_compressed_texture_sub_image(ctx, 3, texObj, texImage,
+ texObj->Target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, imageSize, data);
+ }
}
static mesa_format
@@ -5152,24 +5265,34 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx,
void
_mesa_texture_buffer_range(struct gl_context *ctx,
- struct gl_texture_object *texObj, GLenum target,
+ struct gl_texture_object *texObj,
GLenum internalFormat,
struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size, bool range,
- bool dsa)
+ GLintptr offset, GLsizeiptr size,
+ const char *caller)
{
mesa_format format;
- FLUSH_VERTICES(ctx, 0);
+ /* NOTE: ARB_texture_buffer_object has interactions with
+ * the compatibility profile that are not implemented.
+ */
+ if (!(ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_texture_buffer_object)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(ARB_texture_buffer_object is not"
+ " implemented for the compatibility profile)", caller);
+ return;
+ }
format = _mesa_validate_texbuffer_format(ctx, internalFormat);
if (format == MESA_FORMAT_NONE) {
_mesa_error(ctx, GL_INVALID_ENUM,
- "glTex%sBuffer%s(internalFormat 0x%x)", dsa ? "ture" : "",
- range ? "Range" : "", internalFormat);
+ "%s(internalFormat 0x%x)", caller, internalFormat);
return;
}
+ FLUSH_VERTICES(ctx, 0);
+
_mesa_lock_texture(ctx, texObj);
{
_mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj);
@@ -5188,6 +5311,75 @@ _mesa_texture_buffer_range(struct gl_context *ctx,
}
+/**
+ * Make sure the texture buffer target is GL_TEXTURE_BUFFER.
+ * Return true if it is, and return false if it is not
+ * (and throw INVALID ENUM as dictated in the OpenGL 4.5
+ * core spec, 02.02.2015, PDF page 245).
+ */
+static bool
+check_texture_buffer_target(struct gl_context *ctx, GLenum target,
+ const char *caller)
+{
+ if (target != GL_TEXTURE_BUFFER_ARB) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(texture target is not GL_TEXTURE_BUFFER)", caller);
+ return false;
+ }
+ else
+ return true;
+}
+
+/**
+ * Check for errors related to the texture buffer range.
+ * Return false if errors are found, true if none are found.
+ */
+static bool
+check_texture_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size,
+ const char *caller)
+{
+ /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
+ * Textures (PDF page 245):
+ * "An INVALID_VALUE error is generated if offset is negative, if
+ * size is less than or equal to zero, or if offset + size is greater
+ * than the value of BUFFER_SIZE for the buffer bound to target."
+ */
+ if (offset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d < 0)", caller,
+ (int) offset);
+ return false;
+ }
+
+ if (size <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d <= 0)", caller,
+ (int) size);
+ return false;
+ }
+
+ if (offset + size > bufObj->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(offset=%d + size=%d > buffer_size=%d)", caller,
+ (int) offset, (int) size, (int) bufObj->Size);
+ return false;
+ }
+
+ /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
+ * Textures (PDF page 245):
+ * "An INVALID_VALUE error is generated if offset is not an integer
+ * multiple of the value of TEXTURE_BUFFER_OFFSET_ALIGNMENT."
+ */
+ if (offset % ctx->Const.TextureBufferOffsetAlignment) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(invalid offset alignment)", caller);
+ return false;
+ }
+
+ return true;
+}
+
+
/** GL_ARB_texture_buffer_object */
void GLAPIENTRY
_mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
@@ -5197,33 +5389,25 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
- /* Need to catch this before it gets to _mesa_get_current_tex_object */
- if (target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
- return;
- }
-
- /* NOTE: ARB_texture_buffer_object has interactions with
- * the compatibility profile that are not implemented.
+ /* Need to catch a bad target before it gets to
+ * _mesa_get_current_tex_object.
*/
- if (!(ctx->API == API_OPENGL_CORE &&
- ctx->Extensions.ARB_texture_buffer_object)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer");
+ if (!check_texture_buffer_target(ctx, target, "glTexBuffer"))
return;
- }
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj && buffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBuffer(buffer %u)", buffer);
- return;
- }
+ if (buffer) {
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBuffer");
+ if (!bufObj)
+ return;
+ } else
+ bufObj = NULL;
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
- _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj, 0,
- buffer ? -1 : 0, false, false);
+ _mesa_texture_buffer_range(ctx, texObj, internalFormat, bufObj, 0,
+ buffer ? -1 : 0, "glTexBuffer");
}
@@ -5237,46 +5421,41 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
GET_CURRENT_CONTEXT(ctx);
- /* Need to catch this before it gets to _mesa_get_current_tex_object */
- if (target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexBufferRange(target)");
- return;
- }
-
- if (!(ctx->API == API_OPENGL_CORE &&
- ctx->Extensions.ARB_texture_buffer_range)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange");
+ /* Need to catch a bad target before it gets to
+ * _mesa_get_current_tex_object.
+ */
+ if (!check_texture_buffer_target(ctx, target, "glTexBufferRange"))
return;
- }
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (bufObj) {
- if (offset < 0 ||
- size <= 0 ||
- (offset + size) > bufObj->Size) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexBufferRange");
+ if (buffer) {
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBufferRange");
+ if (!bufObj)
return;
- }
- if (offset % ctx->Const.TextureBufferOffsetAlignment) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexBufferRange(invalid offset alignment)");
+
+ if (!check_texture_buffer_range(ctx, bufObj, offset, size,
+ "glTexBufferRange"))
return;
- }
- } else if (buffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange(buffer %u)",
- buffer);
- return;
+
} else {
+
+ /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
+ * Textures (PDF page 254):
+ * "If buffer is zero, then any buffer object attached to the buffer
+ * texture is detached, the values offset and size are ignored and
+ * the state for offset and size for the buffer texture are reset to
+ * zero."
+ */
offset = 0;
size = 0;
+ bufObj = NULL;
}
texObj = _mesa_get_current_tex_object(ctx, target);
if (!texObj)
return;
- _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj,
- offset, size, true, false);
+ _mesa_texture_buffer_range(ctx, texObj, internalFormat, bufObj,
+ offset, size, "glTexBufferRange");
}
void GLAPIENTRY
@@ -5287,35 +5466,69 @@ _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
- /* NOTE: ARB_texture_buffer_object has interactions with
- * the compatibility profile that are not implemented.
- */
- if (!(ctx->API == API_OPENGL_CORE &&
- ctx->Extensions.ARB_texture_buffer_object)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer");
+ if (buffer) {
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTextureBuffer");
+ if (!bufObj)
+ return;
+ } else
+ bufObj = NULL;
+
+ /* Get the texture object by Name. */
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBuffer");
+ if (!texObj)
return;
- }
- bufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!bufObj && buffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer(buffer %u)",
- buffer);
+ if (!check_texture_buffer_target(ctx, texObj->Target, "glTextureBuffer"))
return;
+
+ _mesa_texture_buffer_range(ctx, texObj, internalFormat,
+ bufObj, 0, buffer ? -1 : 0, "glTextureBuffer");
+}
+
+void GLAPIENTRY
+_mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
+ GLintptr offset, GLsizeiptr size)
+{
+ struct gl_texture_object *texObj;
+ struct gl_buffer_object *bufObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (buffer) {
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer,
+ "glTextureBufferRange");
+ if (!bufObj)
+ return;
+
+ if (!check_texture_buffer_range(ctx, bufObj, offset, size,
+ "glTextureBufferRange"))
+ return;
+
+ } else {
+
+ /* OpenGL 4.5 core spec (02.02.2015) says in Section 8.9 Buffer
+ * Textures (PDF page 254):
+ * "If buffer is zero, then any buffer object attached to the buffer
+ * texture is detached, the values offset and size are ignored and
+ * the state for offset and size for the buffer texture are reset to
+ * zero."
+ */
+ offset = 0;
+ size = 0;
+ bufObj = NULL;
}
/* Get the texture object by Name. */
- texObj = _mesa_lookup_texture_err(ctx, texture,
- "glTextureBuffer(texture)");
+ texObj = _mesa_lookup_texture_err(ctx, texture, "glTextureBufferRange");
if (!texObj)
return;
- if (texObj->Target != GL_TEXTURE_BUFFER_ARB) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTextureBuffer(target)");
+ if (!check_texture_buffer_target(ctx, texObj->Target,
+ "glTextureBufferRange"))
return;
- }
- _mesa_texture_buffer_range(ctx, texObj, texObj->Target, internalFormat,
- bufObj, 0, buffer ? -1 : 0, false, true);
+ _mesa_texture_buffer_range(ctx, texObj, internalFormat,
+ bufObj, offset, size, "glTextureBufferRange");
}
static GLboolean
diff --git a/mesalib/src/mesa/main/teximage.h b/mesalib/src/mesa/main/teximage.h
index b7336bc6c..1eebaa8b6 100644
--- a/mesalib/src/mesa/main/teximage.h
+++ b/mesalib/src/mesa/main/teximage.h
@@ -181,13 +181,14 @@ _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
extern void
_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset,
GLsizei width, GLsizei height,
GLsizei depth,
GLenum format, GLsizei imageSize,
- const GLvoid *data, bool dsa);
+ const GLvoid *data);
extern void
_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
@@ -195,7 +196,8 @@ _mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims,
GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
- GLsizei width, GLsizei height, bool dsa);
+ GLsizei width, GLsizei height,
+ const char *caller);
extern void
_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
@@ -208,11 +210,11 @@ _mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims,
extern void
_mesa_texture_buffer_range(struct gl_context *ctx,
- struct gl_texture_object *texObj, GLenum target,
+ struct gl_texture_object *texObj,
GLenum internalFormat,
struct gl_buffer_object *bufObj,
- GLintptr offset, GLsizeiptr size, bool range,
- bool dsa);
+ GLintptr offset, GLsizeiptr size,
+ const char *caller);
/*@}*/
@@ -408,6 +410,10 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
extern void GLAPIENTRY
_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer);
+extern void GLAPIENTRY
+_mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
+ GLintptr offset, GLsizeiptr size);
+
extern void GLAPIENTRY
_mesa_TexImage2DMultisample(GLenum target, GLsizei samples,
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index a3e23ced5..ce678c864 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -762,7 +762,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
/* Save the new names and the count */
for (i = 0; i < count; i++) {
- shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
+ shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
}
shProg->TransformFeedback.NumVarying = count;
diff --git a/mesalib/src/mesa/main/uniform_query.cpp b/mesalib/src/mesa/main/uniform_query.cpp
index 9f82de952..2ab5528c3 100644
--- a/mesalib/src/mesa/main/uniform_query.cpp
+++ b/mesalib/src/mesa/main/uniform_query.cpp
@@ -260,8 +260,8 @@ validate_uniform_parameters(struct gl_context *ctx,
if (uni->array_elements == 0) {
if (count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(count > 1 for non-array, location=%d)",
- caller, location);
+ "%s(count = %u for non-array \"%s\"@%d)",
+ caller, count, uni->name, location);
return NULL;
}
@@ -601,6 +601,46 @@ _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni,
}
}
+
+/**
+ * Return printable string for a given GLSL_TYPE_x
+ */
+static const char *
+glsl_type_name(enum glsl_base_type type)
+{
+ switch (type) {
+ case GLSL_TYPE_UINT:
+ return "uint";
+ case GLSL_TYPE_INT:
+ return "int";
+ case GLSL_TYPE_FLOAT:
+ return "float";
+ case GLSL_TYPE_DOUBLE:
+ return "double";
+ case GLSL_TYPE_BOOL:
+ return "bool";
+ case GLSL_TYPE_SAMPLER:
+ return "sampler";
+ case GLSL_TYPE_IMAGE:
+ return "image";
+ case GLSL_TYPE_ATOMIC_UINT:
+ return "atomic_uint";
+ case GLSL_TYPE_STRUCT:
+ return "struct";
+ case GLSL_TYPE_INTERFACE:
+ return "interface";
+ case GLSL_TYPE_ARRAY:
+ return "array";
+ case GLSL_TYPE_VOID:
+ return "void";
+ case GLSL_TYPE_ERROR:
+ return "error";
+ default:
+ return "other";
+ }
+}
+
+
/**
* Called via glUniform*() functions.
*/
@@ -620,11 +660,28 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
if (uni == NULL)
return;
+ if (uni->type->is_matrix()) {
+ /* Can't set matrix uniforms (like mat4) with glUniform */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUniform%u(uniform \"%s\"@%d is matrix)",
+ src_components, uni->name, location);
+ return;
+ }
+
/* Verify that the types are compatible.
*/
const unsigned components = uni->type->is_sampler()
? 1 : uni->type->vector_elements;
+ if (components != src_components) {
+ /* glUniformN() must match float/vecN type */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUniform%u(\"%s\"@%u has %u components, not %u)",
+ src_components, uni->name, location,
+ components, src_components);
+ return;
+ }
+
bool match;
switch (uni->type->base_type) {
case GLSL_TYPE_BOOL:
@@ -639,8 +696,12 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg,
break;
}
- if (uni->type->is_matrix() || components != src_components || !match) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)");
+ if (!match) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUniform%u(\"%s\"@%d is %s, not %s)",
+ src_components, uni->name, location,
+ glsl_type_name(uni->type->base_type),
+ glsl_type_name(basicType));
return;
}
diff --git a/mesalib/src/mesa/math/m_clip_tmp.h b/mesalib/src/mesa/math/m_clip_tmp.h
index 45dec47f0..e289be7b3 100644
--- a/mesalib/src/mesa/math/m_clip_tmp.h
+++ b/mesalib/src/mesa/math/m_clip_tmp.h
@@ -40,7 +40,7 @@
* \param andMask bitwise-AND of clipMask values
* \return proj_vec pointer
*/
-static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
+static GLvector4f * TAG(cliptest_points4)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
@@ -120,7 +120,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec,
* \param andMask bitwise-AND of clipMask values
* \return clip_vec pointer
*/
-static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
+static GLvector4f * TAG(cliptest_np_points4)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
@@ -177,7 +177,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec,
}
-static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
+static GLvector4f * TAG(cliptest_points3)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
@@ -213,7 +213,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec,
}
-static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec,
+static GLvector4f * TAG(cliptest_points2)( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
diff --git a/mesalib/src/mesa/math/m_norm_tmp.h b/mesalib/src/mesa/math/m_norm_tmp.h
index c8fab0ed3..d3ec1c22e 100644
--- a/mesalib/src/mesa/math/m_norm_tmp.h
+++ b/mesalib/src/mesa/math/m_norm_tmp.h
@@ -39,7 +39,7 @@
* optimization)
* dest - the destination vector of normals
*/
-static void _XFORMAPI
+static void
TAG(transform_normalize_normals)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -106,7 +106,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -171,7 +171,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -200,7 +200,7 @@ TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(transform_rescale_normals)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -232,7 +232,7 @@ TAG(transform_rescale_normals)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(transform_normals_no_rot)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -262,7 +262,7 @@ TAG(transform_normals_no_rot)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(transform_normals)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -292,7 +292,7 @@ TAG(transform_normals)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(normalize_normals)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -338,7 +338,7 @@ TAG(normalize_normals)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(rescale_normals)( const GLmatrix *mat,
GLfloat scale,
const GLvector4f *in,
@@ -361,7 +361,7 @@ TAG(rescale_normals)( const GLmatrix *mat,
}
-static void _XFORMAPI
+static void
TAG(init_c_norm_transform)( void )
{
_mesa_normal_tab[NORM_TRANSFORM_NO_ROT] =
diff --git a/mesalib/src/mesa/math/m_xform.h b/mesalib/src/mesa/math/m_xform.h
index 2ed62e711..0bb8e9bd8 100644
--- a/mesalib/src/mesa/math/m_xform.h
+++ b/mesalib/src/mesa/math/m_xform.h
@@ -32,14 +32,6 @@
#include "math/m_matrix.h"
#include "math/m_vector.h"
-#ifdef USE_X86_ASM
-#define _XFORMAPI _ASMAPI
-#define _XFORMAPIP _ASMAPIP
-#else
-#define _XFORMAPI
-#define _XFORMAPIP *
-#endif
-
extern void
_math_init_transformation(void);
@@ -99,12 +91,12 @@ init_c_cliptest(void);
#define CLIP_FRUSTUM_BITS 0x3f
-typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip,
- GLvector4f *vProj,
- GLubyte clipMask[],
- GLubyte *orMask,
- GLubyte *andMask,
- GLboolean viewport_z_clip );
+typedef GLvector4f * (*clip_func)(GLvector4f *vClip,
+ GLvector4f *vProj,
+ GLubyte clipMask[],
+ GLubyte *orMask,
+ GLubyte *andMask,
+ GLboolean viewport_z_clip);
typedef void (*dotprod_func)( GLfloat *out,
GLuint out_stride,
@@ -119,11 +111,11 @@ typedef void (*vec_copy_func)( GLvector4f *to,
/*
* Functions for transformation of normals in the VB.
*/
-typedef void (_XFORMAPIP normal_func)( const GLmatrix *mat,
- GLfloat scale,
- const GLvector4f *in,
- const GLfloat lengths[],
- GLvector4f *dest );
+typedef void (*normal_func)(const GLmatrix *mat,
+ GLfloat scale,
+ const GLvector4f *in,
+ const GLfloat lengths[],
+ GLvector4f *dest);
/* Flags for selecting a normal transformation function.
@@ -141,9 +133,9 @@ typedef void (_XFORMAPIP normal_func)( const GLmatrix *mat,
* when the mask byte is zero. This is always present as a
* parameter, to allow a unified interface.
*/
-typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec,
- const GLfloat m[16],
- const GLvector4f *from_vec );
+typedef void (*transform_func)(GLvector4f *to_vec,
+ const GLfloat m[16],
+ const GLvector4f *from_vec);
extern dotprod_func _mesa_dotprod_tab[5];
diff --git a/mesalib/src/mesa/math/m_xform_tmp.h b/mesalib/src/mesa/math/m_xform_tmp.h
index 8886c9646..af85de3d4 100644
--- a/mesalib/src/mesa/math/m_xform_tmp.h
+++ b/mesalib/src/mesa/math/m_xform_tmp.h
@@ -70,7 +70,7 @@
* driver-specific vertex format.
*/
-static void _XFORMAPI
+static void
TAG(transform_points1_general)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -96,7 +96,7 @@ TAG(transform_points1_general)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points1_identity)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -116,7 +116,7 @@ TAG(transform_points1_identity)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points1_2d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -138,7 +138,7 @@ TAG(transform_points1_2d)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points1_2d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -159,7 +159,7 @@ TAG(transform_points1_2d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points1_3d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -183,7 +183,7 @@ TAG(transform_points1_3d)( GLvector4f *to_vec,
}
-static void _XFORMAPI
+static void
TAG(transform_points1_3d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -206,7 +206,7 @@ TAG(transform_points1_3d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points1_perspective)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -236,7 +236,7 @@ TAG(transform_points1_perspective)( GLvector4f *to_vec,
* present early in the geometry pipeline and throughout the
* texture pipeline.
*/
-static void _XFORMAPI
+static void
TAG(transform_points2_general)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -262,7 +262,7 @@ TAG(transform_points2_general)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points2_identity)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -283,7 +283,7 @@ TAG(transform_points2_identity)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points2_2d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -305,7 +305,7 @@ TAG(transform_points2_2d)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points2_2d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -326,7 +326,7 @@ TAG(transform_points2_2d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points2_3d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -353,7 +353,7 @@ TAG(transform_points2_3d)( GLvector4f *to_vec,
/* I would actually say this was a fairly important function, from
* a texture transformation point of view.
*/
-static void _XFORMAPI
+static void
TAG(transform_points2_3d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -382,7 +382,7 @@ TAG(transform_points2_3d_no_rot)( GLvector4f *to_vec,
}
-static void _XFORMAPI
+static void
TAG(transform_points2_perspective)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -407,7 +407,7 @@ TAG(transform_points2_perspective)( GLvector4f *to_vec,
-static void _XFORMAPI
+static void
TAG(transform_points3_general)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -433,7 +433,7 @@ TAG(transform_points3_general)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points3_identity)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -455,7 +455,7 @@ TAG(transform_points3_identity)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points3_2d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -478,7 +478,7 @@ TAG(transform_points3_2d)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points3_2d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -500,7 +500,7 @@ TAG(transform_points3_2d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points3_3d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -526,7 +526,7 @@ TAG(transform_points3_3d)( GLvector4f *to_vec,
/* previously known as ortho...
*/
-static void _XFORMAPI
+static void
TAG(transform_points3_3d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -549,7 +549,7 @@ TAG(transform_points3_3d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points3_perspective)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -575,7 +575,7 @@ TAG(transform_points3_perspective)( GLvector4f *to_vec,
-static void _XFORMAPI
+static void
TAG(transform_points4_general)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -601,7 +601,7 @@ TAG(transform_points4_general)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_identity)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -624,7 +624,7 @@ TAG(transform_points4_identity)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_2d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -648,7 +648,7 @@ TAG(transform_points4_2d)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_2d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -671,7 +671,7 @@ TAG(transform_points4_2d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_3d)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -696,7 +696,7 @@ TAG(transform_points4_3d)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_3d_no_rot)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -720,7 +720,7 @@ TAG(transform_points4_3d_no_rot)( GLvector4f *to_vec,
to_vec->count = from_vec->count;
}
-static void _XFORMAPI
+static void
TAG(transform_points4_perspective)( GLvector4f *to_vec,
const GLfloat m[16],
const GLvector4f *from_vec )
@@ -753,7 +753,7 @@ static transform_func TAG(transform_tab_4)[7];
* optimized routines overwriting the arrays. This only occurs during
* startup.
*/
-static void _XFORMAPI TAG(init_c_transformations)( void )
+static void TAG(init_c_transformations)( void )
{
#define TAG_TAB _mesa_transform_tab
#define TAG_TAB_1 TAG(transform_tab_1)
diff --git a/mesalib/src/mesa/program/prog_instruction.c b/mesalib/src/mesa/program/prog_instruction.c
index 6a9bcb7b5..f9ebe4e8f 100644
--- a/mesalib/src/mesa/program/prog_instruction.c
+++ b/mesalib/src/mesa/program/prog_instruction.c
@@ -89,7 +89,7 @@ _mesa_copy_instructions(struct prog_instruction *dest,
memcpy(dest, src, n * sizeof(struct prog_instruction));
for (i = 0; i < n; i++) {
if (src[i].Comment)
- dest[i].Comment = _mesa_strdup(src[i].Comment);
+ dest[i].Comment = strdup(src[i].Comment);
}
return dest;
}
diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h
index 0957bd9d7..ab3acbc02 100644
--- a/mesalib/src/mesa/program/prog_instruction.h
+++ b/mesalib/src/mesa/program/prog_instruction.h
@@ -366,11 +366,11 @@ struct prog_instruction
*/
GLint BranchTarget;
- /** for debugging purposes */
- const char *Comment;
-
/** for driver use (try to remove someday) */
GLint Aux;
+
+ /** for debugging purposes */
+ const char *Comment;
};
diff --git a/mesalib/src/mesa/program/prog_parameter.c b/mesalib/src/mesa/program/prog_parameter.c
index 5939f6f72..cdfe25145 100644
--- a/mesalib/src/mesa/program/prog_parameter.c
+++ b/mesalib/src/mesa/program/prog_parameter.c
@@ -148,7 +148,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
for (i = 0; i < sz4; i++) {
struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
- p->Name = name ? _mesa_strdup(name) : NULL;
+ p->Name = name ? strdup(name) : NULL;
p->Type = type;
p->Size = size;
p->DataType = datatype;
diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c
index 57b25a7e3..0c0c87faa 100644
--- a/mesalib/src/mesa/program/prog_statevars.c
+++ b/mesalib/src/mesa/program/prog_statevars.c
@@ -1045,7 +1045,7 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
break;
}
- return _mesa_strdup(str);
+ return strdup(str);
}
diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c
index 61a9e97c9..3c214d5e3 100644
--- a/mesalib/src/mesa/program/program.c
+++ b/mesalib/src/mesa/program/program.c
@@ -79,7 +79,7 @@ _mesa_init_program(struct gl_context *ctx)
STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
ctx->Program.ErrorPos = -1;
- ctx->Program.ErrorString = _mesa_strdup("");
+ ctx->Program.ErrorString = strdup("");
ctx->VertexProgram.Enabled = GL_FALSE;
ctx->VertexProgram.PointSizeEnabled =
@@ -176,7 +176,7 @@ _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
free((void *) ctx->Program.ErrorString);
if (!string)
string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
+ ctx->Program.ErrorString = strdup(string);
}
@@ -483,7 +483,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
assert(clone->Target == prog->Target);
assert(clone->RefCount == 1);
- clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
+ clone->String = (GLubyte *) strdup((char *) prog->String);
clone->Format = prog->Format;
clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
if (!clone->Instructions) {
diff --git a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
index 1dbc4b905..db254c214 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -485,8 +485,8 @@ st_clear_buffer_subdata(struct gl_context *ctx,
static const char zeros[16] = {0};
if (!pipe->clear_buffer) {
- _mesa_buffer_clear_subdata(ctx, offset, size,
- clearValue, clearValueSize, bufObj);
+ _mesa_ClearBufferSubData_sw(ctx, offset, size,
+ clearValue, clearValueSize, bufObj);
return;
}
diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c
index a8b19a1f3..5c520b44f 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c
@@ -178,9 +178,6 @@ st_FreeTextureImageBuffer(struct gl_context *ctx,
pipe_resource_reference(&stImage->pt, NULL);
}
- _mesa_align_free(stImage->TexData);
- stImage->TexData = NULL;
-
free(stImage->transfer);
stImage->transfer = NULL;
stImage->num_transfers = 0;
@@ -501,7 +498,6 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
DBG("%s\n", __FUNCTION__);
- assert(!stImage->TexData);
assert(!stImage->pt); /* xxx this might be wrong */
/* Look if the parent texture object has space for this image */
@@ -1521,23 +1517,6 @@ copy_image_data_to_texture(struct st_context *st,
pipe_resource_reference(&stImage->pt, NULL);
}
- else if (stImage->TexData) {
- /* Copy from malloc'd memory */
- /* XXX this should be re-examined/tested with a compressed format */
- GLuint blockSize = util_format_get_blocksize(stObj->pt->format);
- GLuint srcRowStride = stImage->base.Width * blockSize;
- GLuint srcSliceStride = stImage->base.Height * srcRowStride;
- st_texture_image_data(st,
- stObj->pt,
- stImage->base.Face,
- dstLevel,
- stImage->TexData,
- srcRowStride,
- srcSliceStride);
- _mesa_align_free(stImage->TexData);
- stImage->TexData = NULL;
- }
-
pipe_resource_reference(&stImage->pt, stObj->pt);
}
diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index bd191d864..efee4b258 100644
--- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -332,6 +332,7 @@ public:
int glsl_version;
bool native_integers;
bool have_sqrt;
+ bool have_fma;
variable_storage *find_variable_storage(ir_variable *var);
@@ -836,6 +837,7 @@ glsl_to_tgsi_visitor::get_opcode(ir_instruction *ir, unsigned op,
case3fid(ADD, UADD, DADD);
case3fid(MUL, UMUL, DMUL);
case3fid(MAD, UMAD, DMAD);
+ case3fid(FMA, UMAD, DFMA);
case3(DIV, IDIV, UDIV);
case4d(MAX, IMAX, UMAX, DMAX);
case4d(MIN, IMIN, UMIN, DMIN);
@@ -2222,10 +2224,11 @@ glsl_to_tgsi_visitor::visit(ir_expression *ir)
emit(ir, TGSI_OPCODE_IMUL_HI, result_dst, op[0], op[1]);
break;
case ir_triop_fma:
- /* NOTE: Perhaps there should be a special opcode that enforces fused
- * mul-add. Just use MAD for now.
- */
- emit(ir, TGSI_OPCODE_MAD, result_dst, op[0], op[1], op[2]);
+ /* In theory, MAD is incorrect here. */
+ if (have_fma)
+ emit(ir, TGSI_OPCODE_FMA, result_dst, op[0], op[1], op[2]);
+ else
+ emit(ir, TGSI_OPCODE_MAD, result_dst, op[0], op[1], op[2]);
break;
case ir_unop_interpolate_at_centroid:
emit(ir, TGSI_OPCODE_INTERP_CENTROID, result_dst, op[0]);
@@ -5564,6 +5567,8 @@ get_mesa_program(struct gl_context *ctx,
v->have_sqrt = pscreen->get_shader_param(pscreen, ptarget,
PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED);
+ v->have_fma = pscreen->get_shader_param(pscreen, ptarget,
+ PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED);
_mesa_copy_linked_program_data(shader->Stage, shader_program, prog);
_mesa_generate_parameters_list_for_uniforms(shader_program, shader,
diff --git a/mesalib/src/mesa/state_tracker/st_texture.c b/mesalib/src/mesa/state_tracker/st_texture.c
index ada984189..ca7c83c21 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_texture.c
@@ -310,46 +310,6 @@ st_texture_image_unmap(struct st_context *st,
*transfer = NULL;
}
-
-/* Upload data for a particular image.
- */
-void
-st_texture_image_data(struct st_context *st,
- struct pipe_resource *dst,
- GLuint face,
- GLuint level,
- void *src,
- GLuint src_row_stride, GLuint src_image_stride)
-{
- struct pipe_context *pipe = st->pipe;
- GLuint i;
- const GLubyte *srcUB = src;
- GLuint layers;
-
- if (dst->target == PIPE_TEXTURE_1D_ARRAY ||
- dst->target == PIPE_TEXTURE_2D_ARRAY ||
- dst->target == PIPE_TEXTURE_CUBE_ARRAY)
- layers = dst->array_size;
- else
- layers = u_minify(dst->depth0, level);
-
- DBG("%s\n", __FUNCTION__);
-
- for (i = 0; i < layers; i++) {
- struct pipe_box box;
- u_box_2d_zslice(0, 0, face + i,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level),
- &box);
-
- pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE,
- &box, srcUB, src_row_stride, 0);
-
- srcUB += src_image_stride;
- }
-}
-
-
/**
* For debug only: get/print center pixel in the src resource.
*/
diff --git a/mesalib/src/mesa/state_tracker/st_texture.h b/mesalib/src/mesa/state_tracker/st_texture.h
index 6b7f8c750..d8cd7c7b5 100644
--- a/mesalib/src/mesa/state_tracker/st_texture.h
+++ b/mesalib/src/mesa/state_tracker/st_texture.h
@@ -55,13 +55,7 @@ struct st_texture_image
{
struct gl_texture_image base;
- /** Used to store texture data that doesn't fit in the parent
- * object's mipmap buffer.
- */
- GLubyte *TexData;
-
/* If stImage->pt != NULL, image data is stored here.
- * Else if stImage->TexData != NULL, image is stored there.
* Else there is no image data.
*/
struct pipe_resource *pt;
@@ -230,16 +224,6 @@ st_texture_image_unmap(struct st_context *st,
extern const GLuint *
st_texture_depth_offsets(struct pipe_resource *pt, GLuint level);
-
-/* Upload an image into a texture
- */
-extern void
-st_texture_image_data(struct st_context *st,
- struct pipe_resource *dst,
- GLuint face, GLuint level, void *src,
- GLuint src_row_pitch, GLuint src_image_pitch);
-
-
/* Copy an image between two textures
*/
extern void
diff --git a/mesalib/src/mesa/state_tracker/st_vdpau.c b/mesalib/src/mesa/state_tracker/st_vdpau.c
index 6ccaf3e3f..63af1196a 100644
--- a/mesalib/src/mesa/state_tracker/st_vdpau.c
+++ b/mesalib/src/mesa/state_tracker/st_vdpau.c
@@ -66,7 +66,7 @@ st_vdpau_map_surface(struct gl_context *ctx, GLenum target, GLenum access,
struct pipe_sampler_view templ, **sampler_view;
mesa_format texFormat;
- getProcAddr = ctx->vdpGetProcAddress;
+ getProcAddr = (void *)ctx->vdpGetProcAddress;
if (output) {
VdpOutputSurfaceGallium *f;
diff --git a/mesalib/src/mesa/swrast/s_blend.c b/mesalib/src/mesa/swrast/s_blend.c
index 7cb119407..8479b0bc0 100644
--- a/mesalib/src/mesa/swrast/s_blend.c
+++ b/mesalib/src/mesa/swrast/s_blend.c
@@ -48,9 +48,6 @@
#if defined(USE_MMX_ASM)
#include "x86/mmx.h"
#include "x86/common_x86_asm.h"
-#define _BLENDAPI _ASMAPI
-#else
-#define _BLENDAPI
#endif
@@ -69,7 +66,7 @@
* No-op means the framebuffer values remain unchanged.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -97,7 +94,7 @@ blend_noop(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Special case for glBlendFunc(GL_ONE, GL_ZERO)
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -117,7 +114,7 @@ blend_replace(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Common transparency blending mode:
* glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA).
*/
-static void _BLENDAPI
+static void
blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -162,7 +159,7 @@ blend_transparency_ubyte(struct gl_context *ctx, GLuint n, const GLubyte mask[],
}
-static void _BLENDAPI
+static void
blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -200,7 +197,7 @@ blend_transparency_ushort(struct gl_context *ctx, GLuint n, const GLubyte mask[]
}
-static void _BLENDAPI
+static void
blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -242,7 +239,7 @@ blend_transparency_float(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Add src and dest: glBlendFunc(GL_ONE, GL_ONE).
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -308,7 +305,7 @@ blend_add(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Blend min function.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -361,7 +358,7 @@ blend_min(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Blend max function.
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
@@ -415,7 +412,7 @@ blend_max(struct gl_context *ctx, GLuint n, const GLubyte mask[],
* Modulate: result = src * dest
* Any chanType ok.
*/
-static void _BLENDAPI
+static void
blend_modulate(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst, GLenum chanType)
{
diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c
index 51cc22760..ecde292e3 100644
--- a/mesalib/src/mesa/swrast/s_context.c
+++ b/mesalib/src/mesa/swrast/s_context.c
@@ -409,7 +409,7 @@ _swrast_validate_point( struct gl_context *ctx, const SWvertex *v0 )
* Called via swrast->BlendFunc. Examine GL state to choose a blending
* function, then call it.
*/
-static void _ASMAPI
+static void
_swrast_validate_blend_func(struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *src, const GLvoid *dst,
GLenum chanType )
diff --git a/mesalib/src/mesa/swrast/s_context.h b/mesalib/src/mesa/swrast/s_context.h
index d6fbc5d54..7cf0e30dc 100644
--- a/mesalib/src/mesa/swrast/s_context.h
+++ b/mesalib/src/mesa/swrast/s_context.h
@@ -58,10 +58,10 @@ typedef void (*texture_sample_func)(struct gl_context *ctx,
GLuint n, const GLfloat texcoords[][4],
const GLfloat lambda[], GLfloat rgba[][4]);
-typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n,
- const GLubyte mask[],
- GLvoid *src, const GLvoid *dst,
- GLenum chanType);
+typedef void (*blend_func)(struct gl_context *ctx, GLuint n,
+ const GLubyte mask[],
+ GLvoid *src, const GLvoid *dst,
+ GLenum chanType);
typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *);
diff --git a/mesalib/src/mesa/swrast/s_span.c b/mesalib/src/mesa/swrast/s_span.c
index 5d618f048..e304b6b5a 100644
--- a/mesalib/src/mesa/swrast/s_span.c
+++ b/mesalib/src/mesa/swrast/s_span.c
@@ -788,7 +788,7 @@ clip_span( struct gl_context *ctx, SWspan *span )
memmove(ARRAY, ARRAY + (SHIFT), (LEN) * sizeof(ARRAY[0]))
for (i = 0; i < VARYING_SLOT_MAX; i++) {
- if (span->arrayAttribs & (1 << i)) {
+ if (span->arrayAttribs & BITFIELD64_BIT(i)) {
/* shift array elements left by 'leftClip' */
SHIFT_ARRAY(span->array->attribs[i], leftClip, n - leftClip);
}
diff --git a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
index b1c3d9842..17e057836 100644
--- a/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
+++ b/mesalib/src/mesa/vbo/vbo_attrib_tmp.h
@@ -30,35 +30,30 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* ATTR */
-#define ATTR( A, N, T, V0, V1, V2, V3 ) \
- ATTR_##T((A), (N), (T), (V0), (V1), (V2), (V3))
-
-#define ATTR_GL_UNSIGNED_INT( A, N, T, V0, V1, V2, V3 ) \
- ATTR_UNION(A, N, T, UINT_AS_UNION(V0), UINT_AS_UNION(V1), \
- UINT_AS_UNION(V2), UINT_AS_UNION(V3))
-#define ATTR_GL_INT( A, N, T, V0, V1, V2, V3 ) \
- ATTR_UNION(A, N, T, INT_AS_UNION(V0), INT_AS_UNION(V1), \
+#define ATTRI( A, N, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, GL_INT, INT_AS_UNION(V0), INT_AS_UNION(V1), \
INT_AS_UNION(V2), INT_AS_UNION(V3))
-#define ATTR_GL_FLOAT( A, N, T, V0, V1, V2, V3 ) \
- ATTR_UNION(A, N, T, FLOAT_AS_UNION(V0), FLOAT_AS_UNION(V1),\
+#define ATTRUI( A, N, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, GL_UNSIGNED_INT, UINT_AS_UNION(V0), UINT_AS_UNION(V1), \
+ UINT_AS_UNION(V2), UINT_AS_UNION(V3))
+#define ATTRF( A, N, V0, V1, V2, V3 ) \
+ ATTR_UNION(A, N, GL_FLOAT, FLOAT_AS_UNION(V0), FLOAT_AS_UNION(V1),\
FLOAT_AS_UNION(V2), FLOAT_AS_UNION(V3))
/* float */
-#define ATTR1FV( A, V ) ATTR( A, 1, GL_FLOAT, (V)[0], 0, 0, 1 )
-#define ATTR2FV( A, V ) ATTR( A, 2, GL_FLOAT, (V)[0], (V)[1], 0, 1 )
-#define ATTR3FV( A, V ) ATTR( A, 3, GL_FLOAT, (V)[0], (V)[1], (V)[2], 1 )
-#define ATTR4FV( A, V ) ATTR( A, 4, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define ATTR1FV( A, V ) ATTRF( A, 1, (V)[0], 0, 0, 1 )
+#define ATTR2FV( A, V ) ATTRF( A, 2, (V)[0], (V)[1], 0, 1 )
+#define ATTR3FV( A, V ) ATTRF( A, 3, (V)[0], (V)[1], (V)[2], 1 )
+#define ATTR4FV( A, V ) ATTRF( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
-#define ATTR1F( A, X ) ATTR( A, 1, GL_FLOAT, X, 0, 0, 1 )
-#define ATTR2F( A, X, Y ) ATTR( A, 2, GL_FLOAT, X, Y, 0, 1 )
-#define ATTR3F( A, X, Y, Z ) ATTR( A, 3, GL_FLOAT, X, Y, Z, 1 )
-#define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, GL_FLOAT, X, Y, Z, W )
+#define ATTR1F( A, X ) ATTRF( A, 1, X, 0, 0, 1 )
+#define ATTR2F( A, X, Y ) ATTRF( A, 2, X, Y, 0, 1 )
+#define ATTR3F( A, X, Y, Z ) ATTRF( A, 3, X, Y, Z, 1 )
+#define ATTR4F( A, X, Y, Z, W ) ATTRF( A, 4, X, Y, Z, W )
-/* int */
-#define ATTRI( A, N, X, Y, Z, W) ATTR( A, N, GL_INT, \
- X, Y, Z, W )
+/* int */
#define ATTR2IV( A, V ) ATTRI( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3IV( A, V ) ATTRI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
#define ATTR4IV( A, V ) ATTRI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
@@ -70,9 +65,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* uint */
-#define ATTRUI( A, N, X, Y, Z, W) ATTR( A, N, GL_UNSIGNED_INT, \
- X, Y, Z, W )
-
#define ATTR2UIV( A, V ) ATTRUI( A, 2, (V)[0], (V)[1], 0, 1 )
#define ATTR3UIV( A, V ) ATTRUI( A, 3, (V)[0], (V)[1], (V)[2], 1 )
#define ATTR4UIV( A, V ) ATTRUI( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] )
@@ -82,7 +74,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ATTR3UI( A, X, Y, Z ) ATTRUI( A, 3, X, Y, Z, 1 )
#define ATTR4UI( A, X, Y, Z, W ) ATTRUI( A, 4, X, Y, Z, W )
-#define MAT_ATTR( A, N, V ) ATTR( A, N, GL_FLOAT, (V)[0], (V)[1], (V)[2], (V)[3] )
+#define MAT_ATTR( A, N, V ) ATTRF( A, N, (V)[0], (V)[1], (V)[2], (V)[3] )
static inline float conv_ui10_to_norm_float(unsigned ui10)
{
@@ -94,20 +86,20 @@ static inline float conv_ui2_to_norm_float(unsigned ui2)
return ui2 / 3.0f;
}
-#define ATTRUI10_1( A, UI ) ATTR( A, 1, GL_FLOAT, (UI) & 0x3ff, 0, 0, 1 )
-#define ATTRUI10_2( A, UI ) ATTR( A, 2, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
-#define ATTRUI10_3( A, UI ) ATTR( A, 3, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
-#define ATTRUI10_4( A, UI ) ATTR( A, 4, GL_FLOAT, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
+#define ATTRUI10_1( A, UI ) ATTRF( A, 1, (UI) & 0x3ff, 0, 0, 1 )
+#define ATTRUI10_2( A, UI ) ATTRF( A, 2, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, 0, 1 )
+#define ATTRUI10_3( A, UI ) ATTRF( A, 3, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, 1 )
+#define ATTRUI10_4( A, UI ) ATTRF( A, 4, (UI) & 0x3ff, ((UI) >> 10) & 0x3ff, ((UI) >> 20) & 0x3ff, ((UI) >> 30) & 0x3 )
-#define ATTRUI10N_1( A, UI ) ATTR( A, 1, GL_FLOAT, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
-#define ATTRUI10N_2( A, UI ) ATTR( A, 2, GL_FLOAT, \
+#define ATTRUI10N_1( A, UI ) ATTRF( A, 1, conv_ui10_to_norm_float((UI) & 0x3ff), 0, 0, 1 )
+#define ATTRUI10N_2( A, UI ) ATTRF( A, 2, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), 0, 1 )
-#define ATTRUI10N_3( A, UI ) ATTR( A, 3, GL_FLOAT, \
+#define ATTRUI10N_3( A, UI ) ATTRF( A, 3, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), 1 )
-#define ATTRUI10N_4( A, UI ) ATTR( A, 4, GL_FLOAT, \
+#define ATTRUI10N_4( A, UI ) ATTRF( A, 4, \
conv_ui10_to_norm_float((UI) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 10) & 0x3ff), \
conv_ui10_to_norm_float(((UI) >> 20) & 0x3ff), \
@@ -180,30 +172,30 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2)
}
}
-#define ATTRI10_1( A, I10 ) ATTR( A, 1, GL_FLOAT, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
-#define ATTRI10_2( A, I10 ) ATTR( A, 2, GL_FLOAT, \
+#define ATTRI10_1( A, I10 ) ATTRF( A, 1, conv_i10_to_i((I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10_2( A, I10 ) ATTRF( A, 2, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), 0, 1 )
-#define ATTRI10_3( A, I10 ) ATTR( A, 3, GL_FLOAT, \
+#define ATTRI10_3( A, I10 ) ATTRF( A, 3, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), \
conv_i10_to_i(((I10) >> 20) & 0x3ff), 1 )
-#define ATTRI10_4( A, I10 ) ATTR( A, 4, GL_FLOAT, \
+#define ATTRI10_4( A, I10 ) ATTRF( A, 4, \
conv_i10_to_i((I10) & 0x3ff), \
conv_i10_to_i(((I10) >> 10) & 0x3ff), \
conv_i10_to_i(((I10) >> 20) & 0x3ff), \
conv_i2_to_i(((I10) >> 30) & 0x3))
-#define ATTRI10N_1(ctx, A, I10) ATTR(A, 1, GL_FLOAT, conv_i10_to_norm_float(ctx, (I10) & 0x3ff), 0, 0, 1 )
-#define ATTRI10N_2(ctx, A, I10) ATTR(A, 2, GL_FLOAT, \
+#define ATTRI10N_1(ctx, A, I10) ATTRF(A, 1, conv_i10_to_norm_float(ctx, (I10) & 0x3ff), 0, 0, 1 )
+#define ATTRI10N_2(ctx, A, I10) ATTRF(A, 2, \
conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \
conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff), 0, 1 )
-#define ATTRI10N_3(ctx, A, I10) ATTR(A, 3, GL_FLOAT, \
+#define ATTRI10N_3(ctx, A, I10) ATTRF(A, 3, \
conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \
conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff), \
conv_i10_to_norm_float(ctx, ((I10) >> 20) & 0x3ff), 1 )
-#define ATTRI10N_4(ctx, A, I10) ATTR(A, 4, GL_FLOAT, \
+#define ATTRI10N_4(ctx, A, I10) ATTRF(A, 4, \
conv_i10_to_norm_float(ctx, (I10) & 0x3ff), \
conv_i10_to_norm_float(ctx, ((I10) >> 10) & 0x3ff), \
conv_i10_to_norm_float(ctx, ((I10) >> 20) & 0x3ff), \
diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c
index 9669abe7d..02741c2bc 100644
--- a/mesalib/src/mesa/vbo/vbo_exec_api.c
+++ b/mesalib/src/mesa/vbo/vbo_exec_api.c
@@ -1239,7 +1239,7 @@ VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
if (index < MAX_VERTEX_GENERIC_ATTRIBS)
- ATTR(VBO_ATTRIB_GENERIC0 + index, 4, GL_FLOAT, x, y, z, w);
+ ATTRF(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
else
ERROR(GL_INVALID_VALUE);
}
diff --git a/mesalib/src/mesa/x86/3dnow.c b/mesalib/src/mesa/x86/3dnow.c
index c46cfbc57..df7c64fcb 100644
--- a/mesalib/src/mesa/x86/3dnow.c
+++ b/mesalib/src/mesa/x86/3dnow.c
@@ -47,20 +47,20 @@ DECLARE_XFORM_GROUP( 3dnow, 3 )
DECLARE_XFORM_GROUP( 3dnow, 4 )
-extern void _ASMAPI
+extern void
_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
-extern void _ASMAPI
+extern void
_mesa_3dnow_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
-extern void _ASMAPI
+extern void
_mesa_3dnow_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
diff --git a/mesalib/src/mesa/x86/common_x86.c b/mesalib/src/mesa/x86/common_x86.c
index 14b497d06..86fbca91e 100644
--- a/mesalib/src/mesa/x86/common_x86.c
+++ b/mesalib/src/mesa/x86/common_x86.c
@@ -68,12 +68,12 @@ static int detection_debug = GL_FALSE;
/* No reason for this to be public.
*/
-extern GLuint _ASMAPI _mesa_x86_has_cpuid(void);
-extern void _ASMAPI _mesa_x86_cpuid(GLuint op, GLuint *reg_eax, GLuint *reg_ebx, GLuint *reg_ecx, GLuint *reg_edx);
-extern GLuint _ASMAPI _mesa_x86_cpuid_eax(GLuint op);
-extern GLuint _ASMAPI _mesa_x86_cpuid_ebx(GLuint op);
-extern GLuint _ASMAPI _mesa_x86_cpuid_ecx(GLuint op);
-extern GLuint _ASMAPI _mesa_x86_cpuid_edx(GLuint op);
+extern GLuint _mesa_x86_has_cpuid(void);
+extern void _mesa_x86_cpuid(GLuint op, GLuint *reg_eax, GLuint *reg_ebx, GLuint *reg_ecx, GLuint *reg_edx);
+extern GLuint _mesa_x86_cpuid_eax(GLuint op);
+extern GLuint _mesa_x86_cpuid_ebx(GLuint op);
+extern GLuint _mesa_x86_cpuid_ecx(GLuint op);
+extern GLuint _mesa_x86_cpuid_edx(GLuint op);
#if defined(USE_SSE_ASM)
diff --git a/mesalib/src/mesa/x86/mmx.h b/mesalib/src/mesa/x86/mmx.h
index 8101cf889..0c354907f 100644
--- a/mesalib/src/mesa/x86/mmx.h
+++ b/mesalib/src/mesa/x86/mmx.h
@@ -31,27 +31,27 @@
struct gl_context;
-extern void _ASMAPI
+extern void
_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *rgba, const GLvoid *dest,
GLenum chanType );
-extern void _ASMAPI
+extern void
_mesa_mmx_blend_add( struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *rgba, const GLvoid *dest,
GLenum chanType );
-extern void _ASMAPI
+extern void
_mesa_mmx_blend_min( struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *rgba, const GLvoid *dest,
GLenum chanType );
-extern void _ASMAPI
+extern void
_mesa_mmx_blend_max( struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *rgba, const GLvoid *dest,
GLenum chanType );
-extern void _ASMAPI
+extern void
_mesa_mmx_blend_modulate( struct gl_context *ctx, GLuint n, const GLubyte mask[],
GLvoid *rgba, const GLvoid *dest,
GLenum chanType );
diff --git a/mesalib/src/mesa/x86/sse.c b/mesalib/src/mesa/x86/sse.c
index 846184fa3..02fe18fa1 100644
--- a/mesalib/src/mesa/x86/sse.c
+++ b/mesalib/src/mesa/x86/sse.c
@@ -46,35 +46,35 @@ DECLARE_XFORM_GROUP( sse, 3 )
#if 1
/* Some functions are not written in SSE-assembly, because the fpu ones are faster */
-extern void _ASMAPI _mesa_sse_transform_normals_no_rot( NORM_ARGS );
-extern void _ASMAPI _mesa_sse_transform_rescale_normals( NORM_ARGS );
-extern void _ASMAPI _mesa_sse_transform_rescale_normals_no_rot( NORM_ARGS );
+extern void _mesa_sse_transform_normals_no_rot( NORM_ARGS );
+extern void _mesa_sse_transform_rescale_normals( NORM_ARGS );
+extern void _mesa_sse_transform_rescale_normals_no_rot( NORM_ARGS );
-extern void _ASMAPI _mesa_sse_transform_points4_general( XFORM_ARGS );
-extern void _ASMAPI _mesa_sse_transform_points4_3d( XFORM_ARGS );
+extern void _mesa_sse_transform_points4_general( XFORM_ARGS );
+extern void _mesa_sse_transform_points4_3d( XFORM_ARGS );
/* XXX this function segfaults, see below */
-extern void _ASMAPI _mesa_sse_transform_points4_identity( XFORM_ARGS );
+extern void _mesa_sse_transform_points4_identity( XFORM_ARGS );
/* XXX this one works, see below */
-extern void _ASMAPI _mesa_x86_transform_points4_identity( XFORM_ARGS );
+extern void _mesa_x86_transform_points4_identity( XFORM_ARGS );
#else
DECLARE_NORM_GROUP( sse )
#endif
-extern void _ASMAPI
+extern void
_mesa_v16_sse_general_xform( GLfloat *first_vert,
const GLfloat *m,
const GLfloat *src,
GLuint src_stride,
GLuint count );
-extern void _ASMAPI
+extern void
_mesa_sse_project_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
GLuint stride );
-extern void _ASMAPI
+extern void
_mesa_sse_project_clipped_vertices( GLfloat *first,
GLfloat *last,
const GLfloat *m,
diff --git a/mesalib/src/mesa/x86/x86_xform.c b/mesalib/src/mesa/x86/x86_xform.c
index 007cd704d..8b5cf9139 100644
--- a/mesalib/src/mesa/x86/x86_xform.c
+++ b/mesalib/src/mesa/x86/x86_xform.c
@@ -54,7 +54,7 @@ DECLARE_XFORM_GROUP( x86, 3 )
DECLARE_XFORM_GROUP( x86, 4 )
-extern GLvector4f * _ASMAPI
+extern GLvector4f *
_mesa_x86_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
@@ -62,7 +62,7 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
GLubyte *andMask,
GLboolean viewport_z_clip );
-extern GLvector4f * _ASMAPI
+extern GLvector4f *
_mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
@@ -70,7 +70,7 @@ _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
GLubyte *andMask,
GLboolean viewport_z_clip );
-extern void _ASMAPI
+extern void
_mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
GLfloat *last_vert,
GLubyte *or_mask,
@@ -78,7 +78,7 @@ _mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
GLubyte *clip_mask,
GLboolean viewport_z_clip );
-extern void _ASMAPI
+extern void
_mesa_v16_x86_general_xform( GLfloat *dest,
const GLfloat *m,
const GLfloat *src,
diff --git a/mesalib/src/mesa/x86/x86_xform.h b/mesalib/src/mesa/x86/x86_xform.h
index 12b9fb8ff..e398f64a4 100644
--- a/mesalib/src/mesa/x86/x86_xform.h
+++ b/mesalib/src/mesa/x86/x86_xform.h
@@ -39,13 +39,13 @@
const GLvector4f *from_vec
#define DECLARE_XFORM_GROUP( pfx, sz ) \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );
+extern void _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \
+extern void _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );
#define ASSIGN_XFORM_GROUP( pfx, sz ) \
_mesa_transform_tab[sz][MATRIX_GENERAL] = \
@@ -75,14 +75,14 @@ extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS );
GLvector4f *dest
#define DECLARE_NORM_GROUP( pfx ) \
-extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \
-extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS );
+extern void _mesa_##pfx##_rescale_normals( NORM_ARGS ); \
+extern void _mesa_##pfx##_normalize_normals( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_normals( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \
+extern void _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS );
#define ASSIGN_NORM_GROUP( pfx ) \
_mesa_normal_tab[NORM_RESCALE] = \