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authormarha <marha@users.sourceforge.net>2011-05-16 08:06:12 +0000
committermarha <marha@users.sourceforge.net>2011-05-16 08:06:12 +0000
commit08cbf3b50bfe713044f36b363c73768cd042f13c (patch)
tree6be4c5dd7f5bc2f058228b2a2fa747a4d7666dc5 /mesalib/src
parentd8c3e3d2ba88d6b87a718aef7f4fb4627113eb52 (diff)
downloadvcxsrv-08cbf3b50bfe713044f36b363c73768cd042f13c.tar.gz
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xserver xkeyboar-config mesa git update 16 May 2011
Diffstat (limited to 'mesalib/src')
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_math.h1304
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c1258
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_sampler.c186
-rw-r--r--mesalib/src/mesa/state_tracker/st_atom_texture.c185
-rw-r--r--mesalib/src/mesa/state_tracker/st_cb_drawpixels.c7
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.c3
-rw-r--r--mesalib/src/mesa/state_tracker/st_context.h557
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c4
8 files changed, 1798 insertions, 1706 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_math.h b/mesalib/src/gallium/auxiliary/util/u_math.h
index 16a9eab6d..2ecade5f7 100644
--- a/mesalib/src/gallium/auxiliary/util/u_math.h
+++ b/mesalib/src/gallium/auxiliary/util/u_math.h
@@ -1,660 +1,644 @@
-/**************************************************************************
- *
- * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-/**
- * Math utilities and approximations for common math functions.
- * Reduced precision is usually acceptable in shaders...
- *
- * "fast" is used in the names of functions which are low-precision,
- * or at least lower-precision than the normal C lib functions.
- */
-
-
-#ifndef U_MATH_H
-#define U_MATH_H
-
-
-#include "pipe/p_compiler.h"
-#include "util/u_debug.h"
-
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-#if defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
-__inline double ceil(double val)
-{
- double ceil_val;
-
- if ((val - (long) val) == 0) {
- ceil_val = val;
- }
- else {
- if (val > 0) {
- ceil_val = (long) val + 1;
- }
- else {
- ceil_val = (long) val;
- }
- }
-
- return ceil_val;
-}
-
-#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL
-__inline double floor(double val)
-{
- double floor_val;
-
- if ((val - (long) val) == 0) {
- floor_val = val;
- }
- else {
- if (val > 0) {
- floor_val = (long) val;
- }
- else {
- floor_val = (long) val - 1;
- }
- }
-
- return floor_val;
-}
-#endif
-
-#pragma function(pow)
-__inline double __cdecl pow(double val, double exponent)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-
-#pragma function(log)
-__inline double __cdecl log(double val)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-
-#pragma function(atan2)
-__inline double __cdecl atan2(double val)
-{
- /* XXX */
- assert(0);
- return 0;
-}
-#else
-#include <math.h>
-#include <stdarg.h>
-#endif
-
-
-#ifndef M_SQRT2
-#define M_SQRT2 1.41421356237309504880
-#endif
-
-
-#if defined(_MSC_VER)
-
-#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
-
-static INLINE float cosf( float f )
-{
- return (float) cos( (double) f );
-}
-
-static INLINE float sinf( float f )
-{
- return (float) sin( (double) f );
-}
-
-static INLINE float ceilf( float f )
-{
- return (float) ceil( (double) f );
-}
-
-static INLINE float floorf( float f )
-{
- return (float) floor( (double) f );
-}
-
-static INLINE float powf( float f, float g )
-{
- return (float) pow( (double) f, (double) g );
-}
-
-static INLINE float sqrtf( float f )
-{
- return (float) sqrt( (double) f );
-}
-
-static INLINE float fabsf( float f )
-{
- return (float) fabs( (double) f );
-}
-
-static INLINE float logf( float f )
-{
- return (float) log( (double) f );
-}
-
-#else
-/* Work-around an extra semi-colon in VS 2005 logf definition */
-#ifdef logf
-#undef logf
-#define logf(x) ((float)log((double)(x)))
-#endif /* logf */
-
-#define isfinite(x) _finite((double)(x))
-#define isnan(x) _isnan((double)(x))
-#endif /* _MSC_VER < 1400 && !defined(__cplusplus) */
-
-static INLINE double log2( double x )
-{
- const double invln2 = 1.442695041;
- return log( x ) * invln2;
-}
-
-static INLINE double
-round(double x)
-{
- return x >= 0.0 ? floor(x + 0.5) : ceil(x - 0.5);
-}
-
-static INLINE float
-roundf(float x)
-{
- return x >= 0.0f ? floorf(x + 0.5f) : ceilf(x - 0.5f);
-}
-
-#endif /* _MSC_VER */
-
-
-
-
-
-#define POW2_TABLE_SIZE_LOG2 9
-#define POW2_TABLE_SIZE (1 << POW2_TABLE_SIZE_LOG2)
-#define POW2_TABLE_OFFSET (POW2_TABLE_SIZE/2)
-#define POW2_TABLE_SCALE ((float)(POW2_TABLE_SIZE/2))
-extern float pow2_table[POW2_TABLE_SIZE];
-
-
-/**
- * Initialize math module. This should be called before using any
- * other functions in this module.
- */
-extern void
-util_init_math(void);
-
-
-union fi {
- float f;
- int32_t i;
- uint32_t ui;
-};
-
-
-/**
- * Fast version of 2^x
- * Identity: exp2(a + b) = exp2(a) * exp2(b)
- * Let ipart = int(x)
- * Let fpart = x - ipart;
- * So, exp2(x) = exp2(ipart) * exp2(fpart)
- * Compute exp2(ipart) with i << ipart
- * Compute exp2(fpart) with lookup table.
- */
-static INLINE float
-util_fast_exp2(float x)
-{
- int32_t ipart;
- float fpart, mpart;
- union fi epart;
-
- if(x > 129.00000f)
- return 3.402823466e+38f;
-
- if (x < -126.99999f)
- return 0.0f;
-
- ipart = (int32_t) x;
- fpart = x - (float) ipart;
-
- /* same as
- * epart.f = (float) (1 << ipart)
- * but faster and without integer overflow for ipart > 31
- */
- epart.i = (ipart + 127 ) << 23;
-
- mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)];
-
- return epart.f * mpart;
-}
-
-
-/**
- * Fast approximation to exp(x).
- */
-static INLINE float
-util_fast_exp(float x)
-{
- const float k = 1.44269f; /* = log2(e) */
- return util_fast_exp2(k * x);
-}
-
-
-#define LOG2_TABLE_SIZE_LOG2 16
-#define LOG2_TABLE_SCALE (1 << LOG2_TABLE_SIZE_LOG2)
-#define LOG2_TABLE_SIZE (LOG2_TABLE_SCALE + 1)
-extern float log2_table[LOG2_TABLE_SIZE];
-
-
-/**
- * Fast approximation to log2(x).
- */
-static INLINE float
-util_fast_log2(float x)
-{
- union fi num;
- float epart, mpart;
- num.f = x;
- epart = (float)(((num.i & 0x7f800000) >> 23) - 127);
- /* mpart = log2_table[mantissa*LOG2_TABLE_SCALE + 0.5] */
- mpart = log2_table[((num.i & 0x007fffff) + (1 << (22 - LOG2_TABLE_SIZE_LOG2))) >> (23 - LOG2_TABLE_SIZE_LOG2)];
- return epart + mpart;
-}
-
-
-/**
- * Fast approximation to x^y.
- */
-static INLINE float
-util_fast_pow(float x, float y)
-{
- return util_fast_exp2(util_fast_log2(x) * y);
-}
-
-/* Note that this counts zero as a power of two.
- */
-static INLINE boolean
-util_is_power_of_two( unsigned v )
-{
- return (v & (v-1)) == 0;
-}
-
-
-/**
- * Floor(x), returned as int.
- */
-static INLINE int
-util_ifloor(float f)
-{
- int ai, bi;
- double af, bf;
- union fi u;
- af = (3 << 22) + 0.5 + (double) f;
- bf = (3 << 22) + 0.5 - (double) f;
- u.f = (float) af; ai = u.i;
- u.f = (float) bf; bi = u.i;
- return (ai - bi) >> 1;
-}
-
-
-/**
- * Round float to nearest int.
- */
-static INLINE int
-util_iround(float f)
-{
-#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
- int r;
- __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
- return r;
-#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
- int r;
- _asm {
- fld f
- fistp r
- }
- return r;
-#else
- if (f >= 0.0f)
- return (int) (f + 0.5f);
- else
- return (int) (f - 0.5f);
-#endif
-}
-
-
-/**
- * Approximate floating point comparison
- */
-static INLINE boolean
-util_is_approx(float a, float b, float tol)
-{
- return fabs(b - a) <= tol;
-}
-
-
-/**
- * Test if x is NaN or +/- infinity.
- */
-static INLINE boolean
-util_is_inf_or_nan(float x)
-{
- union fi tmp;
- tmp.f = x;
- return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31);
-}
-
-
-/**
- * Find first bit set in word. Least significant bit is 1.
- * Return 0 if no bits set.
- */
-#if defined(_MSC_VER) && _MSC_VER >= 1300 && (_M_IX86 || _M_AMD64 || _M_IA64)
-unsigned char _BitScanForward(unsigned long* Index, unsigned long Mask);
-#pragma intrinsic(_BitScanForward)
-static INLINE
-unsigned long ffs( unsigned long u )
-{
- unsigned long i;
- if (_BitScanForward(&i, u))
- return i + 1;
- else
- return 0;
-}
-#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
-static INLINE
-unsigned ffs( unsigned u )
-{
- unsigned i;
-
- if (u == 0) {
- return 0;
- }
-
- __asm bsf eax, [u]
- __asm inc eax
- __asm mov [i], eax
-
- return i;
-}
-#elif defined(__MINGW32__)
-#define ffs __builtin_ffs
-#endif
-
-#ifdef __MINGW32__
-#define ffs __builtin_ffs
-#endif
-
-
-/* Could also binary search for the highest bit.
- */
-static INLINE unsigned
-util_unsigned_logbase2(unsigned n)
-{
- unsigned log2 = 0;
- while (n >>= 1)
- ++log2;
- return log2;
-}
-
-
-/**
- * Return float bits.
- */
-static INLINE unsigned
-fui( float f )
-{
- union fi fi;
- fi.f = f;
- return fi.ui;
-}
-
-
-/**
- * Convert ubyte to float in [0, 1].
- * XXX a 256-entry lookup table would be slightly faster.
- */
-static INLINE float
-ubyte_to_float(ubyte ub)
-{
- return (float) ub * (1.0f / 255.0f);
-}
-
-
-/**
- * Convert float in [0,1] to ubyte in [0,255] with clamping.
- */
-static INLINE ubyte
-float_to_ubyte(float f)
-{
- const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */
- union fi tmp;
-
- tmp.f = f;
- if (tmp.i < 0) {
- return (ubyte) 0;
- }
- else if (tmp.i >= ieee_0996) {
- return (ubyte) 255;
- }
- else {
- tmp.f = tmp.f * (255.0f/256.0f) + 32768.0f;
- return (ubyte) tmp.i;
- }
-}
-
-static INLINE float
-byte_to_float_tex(int8_t b)
-{
- return (b == -128) ? -1.0F : b * 1.0F / 127.0F;
-}
-
-static INLINE int8_t
-float_to_byte_tex(float f)
-{
- return (int8_t) (127.0F * f);
-}
-
-/**
- * Calc log base 2
- */
-static INLINE unsigned
-util_logbase2(unsigned n)
-{
- unsigned log2 = 0;
- while (n >>= 1)
- ++log2;
- return log2;
-}
-
-
-/**
- * Returns the smallest power of two >= x
- */
-static INLINE unsigned
-util_next_power_of_two(unsigned x)
-{
- unsigned i;
-
- if (x == 0)
- return 1;
-
- --x;
-
- for (i = 1; i < sizeof(unsigned) * 8; i <<= 1)
- x |= x >> i;
-
- return x + 1;
-}
-
-
-/**
- * Return number of bits set in n.
- */
-static INLINE unsigned
-util_bitcount(unsigned n)
-{
-#if defined(PIPE_CC_GCC)
- return __builtin_popcount(n);
-#else
- /* K&R classic bitcount.
- *
- * For each iteration, clear the LSB from the bitfield.
- * Requires only one iteration per set bit, instead of
- * one iteration per bit less than highest set bit.
- */
- unsigned bits = 0;
- for (bits; n; bits++) {
- n &= n - 1;
- }
- return bits;
-#endif
-}
-
-
-/**
- * Reverse byte order of a 32 bit word.
- */
-static INLINE uint32_t
-util_bswap32(uint32_t n)
-{
-#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403)
- return __builtin_bswap32(n);
-#else
- return (n >> 24) |
- ((n >> 8) & 0x0000ff00) |
- ((n << 8) & 0x00ff0000) |
- (n << 24);
-#endif
-}
-
-
-/**
- * Reverse byte order of a 16 bit word.
- */
-static INLINE uint16_t
-util_bswap16(uint16_t n)
-{
- return (n >> 8) |
- (n << 8);
-}
-
-
-/**
- * Clamp X to [MIN, MAX].
- * This is a macro to allow float, int, uint, etc. types.
- */
-#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
-
-#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
-#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
-
-#define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C))
-#define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C))
-
-#define MIN4( A, B, C, D ) ((A) < (B) ? MIN3(A, C, D) : MIN3(B, C, D))
-#define MAX4( A, B, C, D ) ((A) > (B) ? MAX3(A, C, D) : MAX3(B, C, D))
-
-
-/**
- * Align a value, only works pot alignemnts.
- */
-static INLINE int
-align(int value, int alignment)
-{
- return (value + alignment - 1) & ~(alignment - 1);
-}
-
-/**
- * Works like align but on npot alignments.
- */
-static INLINE size_t
-util_align_npot(size_t value, size_t alignment)
-{
- if (value % alignment)
- return value + (alignment - (value % alignment));
- return value;
-}
-
-static INLINE unsigned
-u_minify(unsigned value, unsigned levels)
-{
- return MAX2(1, value >> levels);
-}
-
-#ifndef COPY_4V
-#define COPY_4V( DST, SRC ) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
- (DST)[2] = (SRC)[2]; \
- (DST)[3] = (SRC)[3]; \
-} while (0)
-#endif
-
-
-#ifndef COPY_4FV
-#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC)
-#endif
-
-
-#ifndef ASSIGN_4V
-#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \
-do { \
- (DST)[0] = (V0); \
- (DST)[1] = (V1); \
- (DST)[2] = (V2); \
- (DST)[3] = (V3); \
-} while (0)
-#endif
-
-
-static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
-{
- return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
-}
-
-static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
-{
- return (int32_t)(value * (1<<frac_bits));
-}
-
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* U_MATH_H */
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+/**
+ * Math utilities and approximations for common math functions.
+ * Reduced precision is usually acceptable in shaders...
+ *
+ * "fast" is used in the names of functions which are low-precision,
+ * or at least lower-precision than the normal C lib functions.
+ */
+
+
+#ifndef U_MATH_H
+#define U_MATH_H
+
+
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+#if defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT)
+__inline double ceil(double val)
+{
+ double ceil_val;
+
+ if ((val - (long) val) == 0) {
+ ceil_val = val;
+ }
+ else {
+ if (val > 0) {
+ ceil_val = (long) val + 1;
+ }
+ else {
+ ceil_val = (long) val;
+ }
+ }
+
+ return ceil_val;
+}
+
+#ifndef PIPE_SUBSYSTEM_WINDOWS_CE_OGL
+__inline double floor(double val)
+{
+ double floor_val;
+
+ if ((val - (long) val) == 0) {
+ floor_val = val;
+ }
+ else {
+ if (val > 0) {
+ floor_val = (long) val;
+ }
+ else {
+ floor_val = (long) val - 1;
+ }
+ }
+
+ return floor_val;
+}
+#endif
+
+#pragma function(pow)
+__inline double __cdecl pow(double val, double exponent)
+{
+ /* XXX */
+ assert(0);
+ return 0;
+}
+
+#pragma function(log)
+__inline double __cdecl log(double val)
+{
+ /* XXX */
+ assert(0);
+ return 0;
+}
+
+#pragma function(atan2)
+__inline double __cdecl atan2(double val)
+{
+ /* XXX */
+ assert(0);
+ return 0;
+}
+#else
+#include <math.h>
+#include <stdarg.h>
+#endif
+
+
+#ifndef M_SQRT2
+#define M_SQRT2 1.41421356237309504880
+#endif
+
+
+#if defined(_MSC_VER)
+
+#if _MSC_VER < 1400 && !defined(__cplusplus) || defined(PIPE_SUBSYSTEM_WINDOWS_CE)
+
+static INLINE float cosf( float f )
+{
+ return (float) cos( (double) f );
+}
+
+static INLINE float sinf( float f )
+{
+ return (float) sin( (double) f );
+}
+
+static INLINE float ceilf( float f )
+{
+ return (float) ceil( (double) f );
+}
+
+static INLINE float floorf( float f )
+{
+ return (float) floor( (double) f );
+}
+
+static INLINE float powf( float f, float g )
+{
+ return (float) pow( (double) f, (double) g );
+}
+
+static INLINE float sqrtf( float f )
+{
+ return (float) sqrt( (double) f );
+}
+
+static INLINE float fabsf( float f )
+{
+ return (float) fabs( (double) f );
+}
+
+static INLINE float logf( float f )
+{
+ return (float) log( (double) f );
+}
+
+#else
+/* Work-around an extra semi-colon in VS 2005 logf definition */
+#ifdef logf
+#undef logf
+#define logf(x) ((float)log((double)(x)))
+#endif /* logf */
+
+#define isfinite(x) _finite((double)(x))
+#define isnan(x) _isnan((double)(x))
+#endif /* _MSC_VER < 1400 && !defined(__cplusplus) */
+
+static INLINE double log2( double x )
+{
+ const double invln2 = 1.442695041;
+ return log( x ) * invln2;
+}
+
+static INLINE double
+round(double x)
+{
+ return x >= 0.0 ? floor(x + 0.5) : ceil(x - 0.5);
+}
+
+static INLINE float
+roundf(float x)
+{
+ return x >= 0.0f ? floorf(x + 0.5f) : ceilf(x - 0.5f);
+}
+
+#endif /* _MSC_VER */
+
+
+
+
+
+#define POW2_TABLE_SIZE_LOG2 9
+#define POW2_TABLE_SIZE (1 << POW2_TABLE_SIZE_LOG2)
+#define POW2_TABLE_OFFSET (POW2_TABLE_SIZE/2)
+#define POW2_TABLE_SCALE ((float)(POW2_TABLE_SIZE/2))
+extern float pow2_table[POW2_TABLE_SIZE];
+
+
+/**
+ * Initialize math module. This should be called before using any
+ * other functions in this module.
+ */
+extern void
+util_init_math(void);
+
+
+union fi {
+ float f;
+ int32_t i;
+ uint32_t ui;
+};
+
+
+/**
+ * Fast version of 2^x
+ * Identity: exp2(a + b) = exp2(a) * exp2(b)
+ * Let ipart = int(x)
+ * Let fpart = x - ipart;
+ * So, exp2(x) = exp2(ipart) * exp2(fpart)
+ * Compute exp2(ipart) with i << ipart
+ * Compute exp2(fpart) with lookup table.
+ */
+static INLINE float
+util_fast_exp2(float x)
+{
+ int32_t ipart;
+ float fpart, mpart;
+ union fi epart;
+
+ if(x > 129.00000f)
+ return 3.402823466e+38f;
+
+ if (x < -126.99999f)
+ return 0.0f;
+
+ ipart = (int32_t) x;
+ fpart = x - (float) ipart;
+
+ /* same as
+ * epart.f = (float) (1 << ipart)
+ * but faster and without integer overflow for ipart > 31
+ */
+ epart.i = (ipart + 127 ) << 23;
+
+ mpart = pow2_table[POW2_TABLE_OFFSET + (int)(fpart * POW2_TABLE_SCALE)];
+
+ return epart.f * mpart;
+}
+
+
+/**
+ * Fast approximation to exp(x).
+ */
+static INLINE float
+util_fast_exp(float x)
+{
+ const float k = 1.44269f; /* = log2(e) */
+ return util_fast_exp2(k * x);
+}
+
+
+#define LOG2_TABLE_SIZE_LOG2 16
+#define LOG2_TABLE_SCALE (1 << LOG2_TABLE_SIZE_LOG2)
+#define LOG2_TABLE_SIZE (LOG2_TABLE_SCALE + 1)
+extern float log2_table[LOG2_TABLE_SIZE];
+
+
+/**
+ * Fast approximation to log2(x).
+ */
+static INLINE float
+util_fast_log2(float x)
+{
+ union fi num;
+ float epart, mpart;
+ num.f = x;
+ epart = (float)(((num.i & 0x7f800000) >> 23) - 127);
+ /* mpart = log2_table[mantissa*LOG2_TABLE_SCALE + 0.5] */
+ mpart = log2_table[((num.i & 0x007fffff) + (1 << (22 - LOG2_TABLE_SIZE_LOG2))) >> (23 - LOG2_TABLE_SIZE_LOG2)];
+ return epart + mpart;
+}
+
+
+/**
+ * Fast approximation to x^y.
+ */
+static INLINE float
+util_fast_pow(float x, float y)
+{
+ return util_fast_exp2(util_fast_log2(x) * y);
+}
+
+/* Note that this counts zero as a power of two.
+ */
+static INLINE boolean
+util_is_power_of_two( unsigned v )
+{
+ return (v & (v-1)) == 0;
+}
+
+
+/**
+ * Floor(x), returned as int.
+ */
+static INLINE int
+util_ifloor(float f)
+{
+ int ai, bi;
+ double af, bf;
+ union fi u;
+ af = (3 << 22) + 0.5 + (double) f;
+ bf = (3 << 22) + 0.5 - (double) f;
+ u.f = (float) af; ai = u.i;
+ u.f = (float) bf; bi = u.i;
+ return (ai - bi) >> 1;
+}
+
+
+/**
+ * Round float to nearest int.
+ */
+static INLINE int
+util_iround(float f)
+{
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
+ int r;
+ __asm__ ("fistpl %0" : "=m" (r) : "t" (f) : "st");
+ return r;
+#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
+ int r;
+ _asm {
+ fld f
+ fistp r
+ }
+ return r;
+#else
+ if (f >= 0.0f)
+ return (int) (f + 0.5f);
+ else
+ return (int) (f - 0.5f);
+#endif
+}
+
+
+/**
+ * Approximate floating point comparison
+ */
+static INLINE boolean
+util_is_approx(float a, float b, float tol)
+{
+ return fabs(b - a) <= tol;
+}
+
+
+/**
+ * Test if x is NaN or +/- infinity.
+ */
+static INLINE boolean
+util_is_inf_or_nan(float x)
+{
+ union fi tmp;
+ tmp.f = x;
+ return !(int)((unsigned int)((tmp.i & 0x7fffffff)-0x7f800000) >> 31);
+}
+
+
+/**
+ * Find first bit set in word. Least significant bit is 1.
+ * Return 0 if no bits set.
+ */
+#if defined(_MSC_VER) && _MSC_VER >= 1300 && (_M_IX86 || _M_AMD64 || _M_IA64)
+unsigned char _BitScanForward(unsigned long* Index, unsigned long Mask);
+#pragma intrinsic(_BitScanForward)
+static INLINE
+unsigned long ffs( unsigned long u )
+{
+ unsigned long i;
+ if (_BitScanForward(&i, u))
+ return i + 1;
+ else
+ return 0;
+}
+#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
+static INLINE
+unsigned ffs( unsigned u )
+{
+ unsigned i;
+
+ if (u == 0) {
+ return 0;
+ }
+
+ __asm bsf eax, [u]
+ __asm inc eax
+ __asm mov [i], eax
+
+ return i;
+}
+#elif defined(__MINGW32__)
+#define ffs __builtin_ffs
+#endif
+
+
+/**
+ * Return float bits.
+ */
+static INLINE unsigned
+fui( float f )
+{
+ union fi fi;
+ fi.f = f;
+ return fi.ui;
+}
+
+
+/**
+ * Convert ubyte to float in [0, 1].
+ * XXX a 256-entry lookup table would be slightly faster.
+ */
+static INLINE float
+ubyte_to_float(ubyte ub)
+{
+ return (float) ub * (1.0f / 255.0f);
+}
+
+
+/**
+ * Convert float in [0,1] to ubyte in [0,255] with clamping.
+ */
+static INLINE ubyte
+float_to_ubyte(float f)
+{
+ const int ieee_0996 = 0x3f7f0000; /* 0.996 or so */
+ union fi tmp;
+
+ tmp.f = f;
+ if (tmp.i < 0) {
+ return (ubyte) 0;
+ }
+ else if (tmp.i >= ieee_0996) {
+ return (ubyte) 255;
+ }
+ else {
+ tmp.f = tmp.f * (255.0f/256.0f) + 32768.0f;
+ return (ubyte) tmp.i;
+ }
+}
+
+static INLINE float
+byte_to_float_tex(int8_t b)
+{
+ return (b == -128) ? -1.0F : b * 1.0F / 127.0F;
+}
+
+static INLINE int8_t
+float_to_byte_tex(float f)
+{
+ return (int8_t) (127.0F * f);
+}
+
+/**
+ * Calc log base 2
+ */
+static INLINE unsigned
+util_logbase2(unsigned n)
+{
+ unsigned log2 = 0;
+ while (n >>= 1)
+ ++log2;
+ return log2;
+}
+
+
+/**
+ * Returns the smallest power of two >= x
+ */
+static INLINE unsigned
+util_next_power_of_two(unsigned x)
+{
+ unsigned i;
+
+ if (x == 0)
+ return 1;
+
+ --x;
+
+ for (i = 1; i < sizeof(unsigned) * 8; i <<= 1)
+ x |= x >> i;
+
+ return x + 1;
+}
+
+
+/**
+ * Return number of bits set in n.
+ */
+static INLINE unsigned
+util_bitcount(unsigned n)
+{
+#if defined(PIPE_CC_GCC)
+ return __builtin_popcount(n);
+#else
+ /* K&R classic bitcount.
+ *
+ * For each iteration, clear the LSB from the bitfield.
+ * Requires only one iteration per set bit, instead of
+ * one iteration per bit less than highest set bit.
+ */
+ unsigned bits = 0;
+ for (bits; n; bits++) {
+ n &= n - 1;
+ }
+ return bits;
+#endif
+}
+
+
+/**
+ * Reverse byte order of a 32 bit word.
+ */
+static INLINE uint32_t
+util_bswap32(uint32_t n)
+{
+#if defined(PIPE_CC_GCC) && (PIPE_CC_GCC_VERSION >= 403)
+ return __builtin_bswap32(n);
+#else
+ return (n >> 24) |
+ ((n >> 8) & 0x0000ff00) |
+ ((n << 8) & 0x00ff0000) |
+ (n << 24);
+#endif
+}
+
+
+/**
+ * Reverse byte order of a 16 bit word.
+ */
+static INLINE uint16_t
+util_bswap16(uint16_t n)
+{
+ return (n >> 8) |
+ (n << 8);
+}
+
+
+/**
+ * Clamp X to [MIN, MAX].
+ * This is a macro to allow float, int, uint, etc. types.
+ */
+#define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) )
+
+#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
+#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
+
+#define MIN3( A, B, C ) ((A) < (B) ? MIN2(A, C) : MIN2(B, C))
+#define MAX3( A, B, C ) ((A) > (B) ? MAX2(A, C) : MAX2(B, C))
+
+#define MIN4( A, B, C, D ) ((A) < (B) ? MIN3(A, C, D) : MIN3(B, C, D))
+#define MAX4( A, B, C, D ) ((A) > (B) ? MAX3(A, C, D) : MAX3(B, C, D))
+
+
+/**
+ * Align a value, only works pot alignemnts.
+ */
+static INLINE int
+align(int value, int alignment)
+{
+ return (value + alignment - 1) & ~(alignment - 1);
+}
+
+/**
+ * Works like align but on npot alignments.
+ */
+static INLINE size_t
+util_align_npot(size_t value, size_t alignment)
+{
+ if (value % alignment)
+ return value + (alignment - (value % alignment));
+ return value;
+}
+
+static INLINE unsigned
+u_minify(unsigned value, unsigned levels)
+{
+ return MAX2(1, value >> levels);
+}
+
+#ifndef COPY_4V
+#define COPY_4V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
+} while (0)
+#endif
+
+
+#ifndef COPY_4FV
+#define COPY_4FV( DST, SRC ) COPY_4V(DST, SRC)
+#endif
+
+
+#ifndef ASSIGN_4V
+#define ASSIGN_4V( DST, V0, V1, V2, V3 ) \
+do { \
+ (DST)[0] = (V0); \
+ (DST)[1] = (V1); \
+ (DST)[2] = (V2); \
+ (DST)[3] = (V3); \
+} while (0)
+#endif
+
+
+static INLINE uint32_t util_unsigned_fixed(float value, unsigned frac_bits)
+{
+ return value < 0 ? 0 : (uint32_t)(value * (1<<frac_bits));
+}
+
+static INLINE int32_t util_signed_fixed(float value, unsigned frac_bits)
+{
+ return (int32_t)(value * (1<<frac_bits));
+}
+
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* U_MATH_H */
diff --git a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
index 9306fcd5c..a034483ee 100644
--- a/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
+++ b/mesalib/src/gallium/auxiliary/util/u_vbuf_mgr.c
@@ -1,613 +1,645 @@
-/**************************************************************************
- *
- * Copyright 2011 Marek Olšák <maraeo@gmail.com>
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "util/u_vbuf_mgr.h"
-
-#include "util/u_format.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include "util/u_upload_mgr.h"
-#include "translate/translate.h"
-#include "translate/translate_cache.h"
-
-/* Hardware vertex fetcher limitations can be described by this structure. */
-struct u_vbuf_caps {
- /* Vertex format CAPs. */
- /* TRUE if hardware supports it. */
- unsigned format_fixed32:1; /* PIPE_FORMAT_*32*_FIXED */
- unsigned format_float16:1; /* PIPE_FORMAT_*16*_FLOAT */
- unsigned format_float64:1; /* PIPE_FORMAT_*64*_FLOAT */
- unsigned format_norm32:1; /* PIPE_FORMAT_*32*NORM */
- unsigned format_scaled32:1; /* PIPE_FORMAT_*32*SCALED */
-
- /* Whether vertex fetches don't have to be dword-aligned. */
- /* TRUE if hardware supports it. */
- unsigned fetch_dword_unaligned:1;
-};
-
-struct u_vbuf_mgr_elements {
- unsigned count;
- struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
-
- /* If (velem[i].src_format != real_format[i]), the vertex buffer
- * referenced by the vertex element cannot be used for rendering and
- * its vertex data must be translated to real_format[i]. */
- enum pipe_format native_format[PIPE_MAX_ATTRIBS];
- unsigned native_format_size[PIPE_MAX_ATTRIBS];
-
- /* This might mean two things:
- * - src_format != native_format, as discussed above.
- * - src_offset % 4 != 0 (if the caps don't allow such an offset). */
- boolean incompatible_layout;
-};
-
-struct u_vbuf_mgr_priv {
- struct u_vbuf_mgr b;
- struct u_vbuf_caps caps;
- struct pipe_context *pipe;
-
- struct translate_cache *translate_cache;
- unsigned translate_vb_slot;
-
- struct u_vbuf_mgr_elements *ve;
- void *saved_ve, *fallback_ve;
- boolean ve_binding_lock;
-
- boolean any_user_vbs;
- boolean incompatible_vb_layout;
-};
-
-static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
-{
- struct pipe_screen *screen = mgr->pipe->screen;
-
- mgr->caps.format_fixed32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_FIXED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_float16 =
- screen->is_format_supported(screen, PIPE_FORMAT_R16_FLOAT, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_float64 =
- screen->is_format_supported(screen, PIPE_FORMAT_R64_FLOAT, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_norm32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_UNORM, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32_SNORM, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-
- mgr->caps.format_scaled32 =
- screen->is_format_supported(screen, PIPE_FORMAT_R32_USCALED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER) &&
- screen->is_format_supported(screen, PIPE_FORMAT_R32_SSCALED, PIPE_BUFFER,
- 0, PIPE_BIND_VERTEX_BUFFER);
-}
-
-struct u_vbuf_mgr *
-u_vbuf_mgr_create(struct pipe_context *pipe,
- unsigned upload_buffer_size,
- unsigned upload_buffer_alignment,
- unsigned upload_buffer_bind,
- enum u_fetch_alignment fetch_alignment)
-{
- struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv);
-
- mgr->pipe = pipe;
- mgr->translate_cache = translate_cache_create();
-
- mgr->b.uploader = u_upload_create(pipe, upload_buffer_size,
- upload_buffer_alignment,
- upload_buffer_bind);
-
- mgr->caps.fetch_dword_unaligned =
- fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED;
-
- u_vbuf_mgr_init_format_caps(mgr);
-
- return &mgr->b;
-}
-
-void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
-
- for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
- }
-
- translate_cache_destroy(mgr->translate_cache);
- u_upload_destroy(mgr->b.uploader);
- FREE(mgr);
-}
-
-
-static void u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
- int min_index, int max_index,
- boolean *upload_flushed)
-{
- struct translate_key key;
- struct translate_element *te;
- unsigned tr_elem_index[PIPE_MAX_ATTRIBS];
- struct translate *tr;
- boolean vb_translated[PIPE_MAX_ATTRIBS] = {0};
- uint8_t *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map;
- struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0};
- struct pipe_resource *out_buffer = NULL;
- unsigned i, num_verts, out_offset;
- struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
-
- memset(&key, 0, sizeof(key));
- memset(tr_elem_index, 0xff, sizeof(tr_elem_index));
-
- /* Initialize the translate key, i.e. the recipe how vertices should be
- * translated. */
- memset(&key, 0, sizeof key);
- for (i = 0; i < mgr->ve->count; i++) {
- struct pipe_vertex_buffer *vb =
- &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
- enum pipe_format output_format = mgr->ve->native_format[i];
- unsigned output_format_size = mgr->ve->native_format_size[i];
-
- /* Check for support. */
- if (mgr->ve->ve[i].src_format == mgr->ve->native_format[i] &&
- (mgr->caps.fetch_dword_unaligned ||
- (vb->buffer_offset % 4 == 0 &&
- vb->stride % 4 == 0 &&
- mgr->ve->ve[i].src_offset % 4 == 0))) {
- continue;
- }
-
- /* Workaround for translate: output floats instead of halfs. */
- switch (output_format) {
- case PIPE_FORMAT_R16_FLOAT:
- output_format = PIPE_FORMAT_R32_FLOAT;
- output_format_size = 4;
- break;
- case PIPE_FORMAT_R16G16_FLOAT:
- output_format = PIPE_FORMAT_R32G32_FLOAT;
- output_format_size = 8;
- break;
- case PIPE_FORMAT_R16G16B16_FLOAT:
- output_format = PIPE_FORMAT_R32G32B32_FLOAT;
- output_format_size = 12;
- break;
- case PIPE_FORMAT_R16G16B16A16_FLOAT:
- output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- output_format_size = 16;
- break;
- default:;
- }
-
- /* Add this vertex element. */
- te = &key.element[key.nr_elements];
- /*te->type;
- te->instance_divisor;*/
- te->input_buffer = mgr->ve->ve[i].vertex_buffer_index;
- te->input_format = mgr->ve->ve[i].src_format;
- te->input_offset = mgr->ve->ve[i].src_offset;
- te->output_format = output_format;
- te->output_offset = key.output_stride;
-
- key.output_stride += output_format_size;
- vb_translated[mgr->ve->ve[i].vertex_buffer_index] = TRUE;
- tr_elem_index[i] = key.nr_elements;
- key.nr_elements++;
- }
-
- /* Get a translate object. */
- tr = translate_cache_find(mgr->translate_cache, &key);
-
- /* Map buffers we want to translate. */
- for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
- if (vb_translated[i]) {
- struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[i];
-
- vb_map[i] = pipe_buffer_map(mgr->pipe, vb->buffer,
- PIPE_TRANSFER_READ, &vb_transfer[i]);
-
- tr->set_buffer(tr, i,
- vb_map[i] + vb->buffer_offset + vb->stride * min_index,
- vb->stride, ~0);
- }
- }
-
- /* Create and map the output buffer. */
- num_verts = max_index + 1 - min_index;
-
- u_upload_alloc(mgr->b.uploader,
- key.output_stride * min_index,
- key.output_stride * num_verts,
- &out_offset, &out_buffer, upload_flushed,
- (void**)&out_map);
-
- out_offset -= key.output_stride * min_index;
-
- /* Translate. */
- tr->run(tr, 0, num_verts, 0, out_map);
-
- /* Unmap all buffers. */
- for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
- if (vb_translated[i]) {
- pipe_buffer_unmap(mgr->pipe, vb_transfer[i]);
- }
- }
-
- /* Setup the new vertex buffer in the first free slot. */
- mgr->translate_vb_slot = ~0;
- for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
- if (!mgr->b.vertex_buffer[i].buffer) {
- mgr->translate_vb_slot = i;
-
- if (i >= mgr->b.nr_vertex_buffers) {
- mgr->b.nr_real_vertex_buffers = i+1;
- }
- break;
- }
- }
-
- if (mgr->translate_vb_slot != ~0) {
- /* Setup the new vertex buffer. */
- pipe_resource_reference(
- &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer);
- mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
- mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
-
- /* Setup new vertex elements. */
- for (i = 0; i < mgr->ve->count; i++) {
- if (tr_elem_index[i] < key.nr_elements) {
- te = &key.element[tr_elem_index[i]];
- new_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor;
- new_velems[i].src_format = te->output_format;
- new_velems[i].src_offset = te->output_offset;
- new_velems[i].vertex_buffer_index = mgr->translate_vb_slot;
- } else {
- memcpy(&new_velems[i], &mgr->ve->ve[i],
- sizeof(struct pipe_vertex_element));
- }
- }
-
- mgr->fallback_ve =
- mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count,
- new_velems);
-
- /* Preserve saved_ve. */
- mgr->ve_binding_lock = TRUE;
- mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
- mgr->ve_binding_lock = FALSE;
- }
-
- pipe_resource_reference(&out_buffer, NULL);
-}
-
-static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
-{
- if (mgr->fallback_ve == NULL) {
- return;
- }
-
- /* Restore vertex elements. */
- /* Note that saved_ve will be overwritten in bind_vertex_elements_state. */
- mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->saved_ve);
- mgr->pipe->delete_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
- mgr->fallback_ve = NULL;
-
- /* Delete the now-unused VBO. */
- pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot],
- NULL);
- mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
-}
-
-#define FORMAT_REPLACE(what, withwhat) \
- case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
-
-struct u_vbuf_mgr_elements *
-u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_element *attribs,
- struct pipe_vertex_element *native_attribs)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
- struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements);
-
- ve->count = count;
-
- if (!count) {
- return ve;
- }
-
- memcpy(ve->ve, attribs, sizeof(struct pipe_vertex_element) * count);
- memcpy(native_attribs, attribs, sizeof(struct pipe_vertex_element) * count);
-
- /* Set the best native format in case the original format is not
- * supported. */
- for (i = 0; i < count; i++) {
- enum pipe_format format = ve->ve[i].src_format;
-
- /* Choose a native format.
- * For now we don't care about the alignment, that's going to
- * be sorted out later. */
- if (!mgr->caps.format_fixed32) {
- switch (format) {
- FORMAT_REPLACE(R32_FIXED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_float16) {
- switch (format) {
- FORMAT_REPLACE(R16_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R16G16_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R16G16B16_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R16G16B16A16_FLOAT, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_float64) {
- switch (format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_norm32) {
- switch (format) {
- FORMAT_REPLACE(R32_UNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT);
- FORMAT_REPLACE(R32_SNORM, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT);
- default:;
- }
- }
- if (!mgr->caps.format_scaled32) {
- switch (format) {
- FORMAT_REPLACE(R32_USCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT);
- FORMAT_REPLACE(R32_SSCALED, R32_FLOAT);
- FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT);
- FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT);
- FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT);
- default:;
- }
- }
-
- native_attribs[i].src_format = format;
- ve->native_format[i] = format;
- ve->native_format_size[i] =
- util_format_get_blocksize(ve->native_format[i]);
-
- ve->incompatible_layout =
- ve->incompatible_layout ||
- ve->ve[i].src_format != ve->native_format[i] ||
- (!mgr->caps.fetch_dword_unaligned && ve->ve[i].src_offset % 4 != 0);
- }
-
- /* Align the formats to the size of DWORD if needed. */
- if (!mgr->caps.fetch_dword_unaligned) {
- for (i = 0; i < count; i++) {
- ve->native_format_size[i] = align(ve->native_format_size[i], 4);
- }
- }
-
- return ve;
-}
-
-void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
- void *cso,
- struct u_vbuf_mgr_elements *ve)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
-
- if (!cso) {
- return;
- }
-
- if (!mgr->ve_binding_lock) {
- mgr->saved_ve = cso;
- mgr->ve = ve;
- }
-}
-
-void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
- struct u_vbuf_mgr_elements *ve)
-{
- FREE(ve);
-}
-
-void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
- unsigned count,
- const struct pipe_vertex_buffer *bufs)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- unsigned i;
-
- mgr->b.max_index = ~0;
- mgr->any_user_vbs = FALSE;
- mgr->incompatible_vb_layout = FALSE;
-
- if (!mgr->caps.fetch_dword_unaligned) {
- /* Check if the strides and offsets are aligned to the size of DWORD. */
- for (i = 0; i < count; i++) {
- if (bufs[i].buffer) {
- if (bufs[i].stride % 4 != 0 ||
- bufs[i].buffer_offset % 4 != 0) {
- mgr->incompatible_vb_layout = TRUE;
- break;
- }
- }
- }
- }
-
- for (i = 0; i < count; i++) {
- const struct pipe_vertex_buffer *vb = &bufs[i];
-
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
-
- if (u_vbuf_resource(vb->buffer)->user_ptr) {
- mgr->any_user_vbs = TRUE;
- continue;
- }
-
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer);
-
- /* The stride of zero means we will be fetching only the first
- * vertex, so don't care about max_index. */
- if (!vb->stride) {
- continue;
- }
-
- /* Update the maximum index. */
- mgr->b.max_index =
- MIN2(mgr->b.max_index,
- (vb->buffer->width0 - vb->buffer_offset) / vb->stride - 1);
- }
-
- for (; i < mgr->b.nr_real_vertex_buffers; i++) {
- pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
- pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
- }
-
- memcpy(mgr->b.vertex_buffer, bufs,
- sizeof(struct pipe_vertex_buffer) * count);
-
- mgr->b.nr_vertex_buffers = count;
- mgr->b.nr_real_vertex_buffers = count;
-}
-
-static void u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr,
- int min_index, int max_index,
- unsigned instance_count,
- boolean *upload_flushed)
-{
- int i, nr = mgr->ve->count;
- unsigned count = max_index + 1 - min_index;
- boolean uploaded[PIPE_MAX_ATTRIBS] = {0};
-
- for (i = 0; i < nr; i++) {
- unsigned index = mgr->ve->ve[i].vertex_buffer_index;
- struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index];
-
- if (vb->buffer &&
- u_vbuf_resource(vb->buffer)->user_ptr &&
- !uploaded[index]) {
- unsigned first, size;
- boolean flushed;
- unsigned instance_div = mgr->ve->ve[i].instance_divisor;
-
- if (instance_div) {
- first = 0;
- size = vb->stride *
- ((instance_count + instance_div - 1) / instance_div);
- } else if (vb->stride) {
- first = vb->stride * min_index;
- size = vb->stride * count;
- } else {
- first = 0;
- size = mgr->ve->native_format_size[i];
- }
-
- u_upload_data(mgr->b.uploader, first, size,
- u_vbuf_resource(vb->buffer)->user_ptr + first,
- &vb->buffer_offset,
- &mgr->b.real_vertex_buffer[index],
- &flushed);
-
- vb->buffer_offset -= first;
-
- uploaded[index] = TRUE;
- *upload_flushed = *upload_flushed || flushed;
- } else {
- assert(mgr->b.real_vertex_buffer[index]);
- }
- }
-}
-
-void u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb,
- const struct pipe_draw_info *info,
- boolean *buffers_updated,
- boolean *uploader_flushed)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
- boolean bufs_updated = FALSE, upload_flushed = FALSE;
- int min_index, max_index;
-
- min_index = info->min_index - info->index_bias;
- if (info->max_index == ~0) {
- max_index = mgr->b.max_index;
- } else {
- max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index);
- }
-
- /* Translate vertices with non-native layouts or formats. */
- if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) {
- u_vbuf_translate_begin(mgr, min_index, max_index, &upload_flushed);
-
- if (mgr->fallback_ve) {
- bufs_updated = TRUE;
- }
- }
-
- /* Upload user buffers. */
- if (mgr->any_user_vbs) {
- u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count,
- &upload_flushed);
- bufs_updated = TRUE;
- }
-
- /* Set the return values. */
- if (buffers_updated) {
- *buffers_updated = bufs_updated;
- }
- if (uploader_flushed) {
- *uploader_flushed = upload_flushed;
- }
-}
-
-void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb)
-{
- struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
-
- if (mgr->fallback_ve) {
- u_vbuf_translate_end(mgr);
- }
-}
+/**************************************************************************
+ *
+ * Copyright 2011 Marek Olšák <maraeo@gmail.com>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_vbuf_mgr.h"
+
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_upload_mgr.h"
+#include "translate/translate.h"
+#include "translate/translate_cache.h"
+
+/* Hardware vertex fetcher limitations can be described by this structure. */
+struct u_vbuf_caps {
+ /* Vertex format CAPs. */
+ /* TRUE if hardware supports it. */
+ unsigned format_fixed32:1; /* PIPE_FORMAT_*32*_FIXED */
+ unsigned format_float16:1; /* PIPE_FORMAT_*16*_FLOAT */
+ unsigned format_float64:1; /* PIPE_FORMAT_*64*_FLOAT */
+ unsigned format_norm32:1; /* PIPE_FORMAT_*32*NORM */
+ unsigned format_scaled32:1; /* PIPE_FORMAT_*32*SCALED */
+
+ /* Whether vertex fetches don't have to be dword-aligned. */
+ /* TRUE if hardware supports it. */
+ unsigned fetch_dword_unaligned:1;
+};
+
+struct u_vbuf_mgr_elements {
+ unsigned count;
+ struct pipe_vertex_element ve[PIPE_MAX_ATTRIBS];
+
+ unsigned src_format_size[PIPE_MAX_ATTRIBS];
+
+ /* If (velem[i].src_format != native_format[i]), the vertex buffer
+ * referenced by the vertex element cannot be used for rendering and
+ * its vertex data must be translated to native_format[i]. */
+ enum pipe_format native_format[PIPE_MAX_ATTRIBS];
+ unsigned native_format_size[PIPE_MAX_ATTRIBS];
+
+ /* This might mean two things:
+ * - src_format != native_format, as discussed above.
+ * - src_offset % 4 != 0 (if the caps don't allow such an offset). */
+ boolean incompatible_layout;
+};
+
+struct u_vbuf_mgr_priv {
+ struct u_vbuf_mgr b;
+ struct u_vbuf_caps caps;
+ struct pipe_context *pipe;
+
+ struct translate_cache *translate_cache;
+ unsigned translate_vb_slot;
+
+ struct u_vbuf_mgr_elements *ve;
+ void *saved_ve, *fallback_ve;
+ boolean ve_binding_lock;
+
+ boolean any_user_vbs;
+ boolean incompatible_vb_layout;
+};
+
+static void u_vbuf_mgr_init_format_caps(struct u_vbuf_mgr_priv *mgr)
+{
+ struct pipe_screen *screen = mgr->pipe->screen;
+
+ mgr->caps.format_fixed32 =
+ screen->is_format_supported(screen, PIPE_FORMAT_R32_FIXED, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER);
+
+ mgr->caps.format_float16 =
+ screen->is_format_supported(screen, PIPE_FORMAT_R16_FLOAT, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER);
+
+ mgr->caps.format_float64 =
+ screen->is_format_supported(screen, PIPE_FORMAT_R64_FLOAT, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER);
+
+ mgr->caps.format_norm32 =
+ screen->is_format_supported(screen, PIPE_FORMAT_R32_UNORM, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R32_SNORM, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER);
+
+ mgr->caps.format_scaled32 =
+ screen->is_format_supported(screen, PIPE_FORMAT_R32_USCALED, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER) &&
+ screen->is_format_supported(screen, PIPE_FORMAT_R32_SSCALED, PIPE_BUFFER,
+ 0, PIPE_BIND_VERTEX_BUFFER);
+}
+
+struct u_vbuf_mgr *
+u_vbuf_mgr_create(struct pipe_context *pipe,
+ unsigned upload_buffer_size,
+ unsigned upload_buffer_alignment,
+ unsigned upload_buffer_bind,
+ enum u_fetch_alignment fetch_alignment)
+{
+ struct u_vbuf_mgr_priv *mgr = CALLOC_STRUCT(u_vbuf_mgr_priv);
+
+ mgr->pipe = pipe;
+ mgr->translate_cache = translate_cache_create();
+
+ mgr->b.uploader = u_upload_create(pipe, upload_buffer_size,
+ upload_buffer_alignment,
+ upload_buffer_bind);
+
+ mgr->caps.fetch_dword_unaligned =
+ fetch_alignment == U_VERTEX_FETCH_BYTE_ALIGNED;
+
+ u_vbuf_mgr_init_format_caps(mgr);
+
+ return &mgr->b;
+}
+
+void u_vbuf_mgr_destroy(struct u_vbuf_mgr *mgrb)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ unsigned i;
+
+ for (i = 0; i < mgr->b.nr_real_vertex_buffers; i++) {
+ pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
+ }
+
+ translate_cache_destroy(mgr->translate_cache);
+ u_upload_destroy(mgr->b.uploader);
+ FREE(mgr);
+}
+
+
+static void u_vbuf_translate_begin(struct u_vbuf_mgr_priv *mgr,
+ int min_index, int max_index,
+ boolean *upload_flushed)
+{
+ struct translate_key key;
+ struct translate_element *te;
+ unsigned tr_elem_index[PIPE_MAX_ATTRIBS];
+ struct translate *tr;
+ boolean vb_translated[PIPE_MAX_ATTRIBS] = {0};
+ uint8_t *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map;
+ struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0};
+ struct pipe_resource *out_buffer = NULL;
+ unsigned i, num_verts, out_offset;
+ struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
+
+ memset(&key, 0, sizeof(key));
+ memset(tr_elem_index, 0xff, sizeof(tr_elem_index));
+
+ /* Initialize the translate key, i.e. the recipe how vertices should be
+ * translated. */
+ memset(&key, 0, sizeof key);
+ for (i = 0; i < mgr->ve->count; i++) {
+ struct pipe_vertex_buffer *vb =
+ &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
+ enum pipe_format output_format = mgr->ve->native_format[i];
+ unsigned output_format_size = mgr->ve->native_format_size[i];
+
+ /* Check for support. */
+ if (mgr->ve->ve[i].src_format == mgr->ve->native_format[i] &&
+ (mgr->caps.fetch_dword_unaligned ||
+ (vb->buffer_offset % 4 == 0 &&
+ vb->stride % 4 == 0 &&
+ mgr->ve->ve[i].src_offset % 4 == 0))) {
+ continue;
+ }
+
+ /* Workaround for translate: output floats instead of halfs. */
+ switch (output_format) {
+ case PIPE_FORMAT_R16_FLOAT:
+ output_format = PIPE_FORMAT_R32_FLOAT;
+ output_format_size = 4;
+ break;
+ case PIPE_FORMAT_R16G16_FLOAT:
+ output_format = PIPE_FORMAT_R32G32_FLOAT;
+ output_format_size = 8;
+ break;
+ case PIPE_FORMAT_R16G16B16_FLOAT:
+ output_format = PIPE_FORMAT_R32G32B32_FLOAT;
+ output_format_size = 12;
+ break;
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ output_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ output_format_size = 16;
+ break;
+ default:;
+ }
+
+ /* Add this vertex element. */
+ te = &key.element[key.nr_elements];
+ /*te->type;
+ te->instance_divisor;*/
+ te->input_buffer = mgr->ve->ve[i].vertex_buffer_index;
+ te->input_format = mgr->ve->ve[i].src_format;
+ te->input_offset = mgr->ve->ve[i].src_offset;
+ te->output_format = output_format;
+ te->output_offset = key.output_stride;
+
+ key.output_stride += output_format_size;
+ vb_translated[mgr->ve->ve[i].vertex_buffer_index] = TRUE;
+ tr_elem_index[i] = key.nr_elements;
+ key.nr_elements++;
+ }
+
+ /* Get a translate object. */
+ tr = translate_cache_find(mgr->translate_cache, &key);
+
+ /* Map buffers we want to translate. */
+ for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
+ if (vb_translated[i]) {
+ struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[i];
+
+ vb_map[i] = pipe_buffer_map(mgr->pipe, vb->buffer,
+ PIPE_TRANSFER_READ, &vb_transfer[i]);
+
+ tr->set_buffer(tr, i,
+ vb_map[i] + vb->buffer_offset + vb->stride * min_index,
+ vb->stride, ~0);
+ }
+ }
+
+ /* Create and map the output buffer. */
+ num_verts = max_index + 1 - min_index;
+
+ u_upload_alloc(mgr->b.uploader,
+ key.output_stride * min_index,
+ key.output_stride * num_verts,
+ &out_offset, &out_buffer, upload_flushed,
+ (void**)&out_map);
+
+ out_offset -= key.output_stride * min_index;
+
+ /* Translate. */
+ tr->run(tr, 0, num_verts, 0, out_map);
+
+ /* Unmap all buffers. */
+ for (i = 0; i < mgr->b.nr_vertex_buffers; i++) {
+ if (vb_translated[i]) {
+ pipe_buffer_unmap(mgr->pipe, vb_transfer[i]);
+ }
+ }
+
+ /* Setup the new vertex buffer in the first free slot. */
+ mgr->translate_vb_slot = ~0;
+ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
+ if (!mgr->b.vertex_buffer[i].buffer) {
+ mgr->translate_vb_slot = i;
+
+ if (i >= mgr->b.nr_vertex_buffers) {
+ mgr->b.nr_real_vertex_buffers = i+1;
+ }
+ break;
+ }
+ }
+
+ if (mgr->translate_vb_slot != ~0) {
+ /* Setup the new vertex buffer. */
+ pipe_resource_reference(
+ &mgr->b.real_vertex_buffer[mgr->translate_vb_slot], out_buffer);
+ mgr->b.vertex_buffer[mgr->translate_vb_slot].buffer_offset = out_offset;
+ mgr->b.vertex_buffer[mgr->translate_vb_slot].stride = key.output_stride;
+
+ /* Setup new vertex elements. */
+ for (i = 0; i < mgr->ve->count; i++) {
+ if (tr_elem_index[i] < key.nr_elements) {
+ te = &key.element[tr_elem_index[i]];
+ new_velems[i].instance_divisor = mgr->ve->ve[i].instance_divisor;
+ new_velems[i].src_format = te->output_format;
+ new_velems[i].src_offset = te->output_offset;
+ new_velems[i].vertex_buffer_index = mgr->translate_vb_slot;
+ } else {
+ memcpy(&new_velems[i], &mgr->ve->ve[i],
+ sizeof(struct pipe_vertex_element));
+ }
+ }
+
+ mgr->fallback_ve =
+ mgr->pipe->create_vertex_elements_state(mgr->pipe, mgr->ve->count,
+ new_velems);
+
+ /* Preserve saved_ve. */
+ mgr->ve_binding_lock = TRUE;
+ mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
+ mgr->ve_binding_lock = FALSE;
+ }
+
+ pipe_resource_reference(&out_buffer, NULL);
+}
+
+static void u_vbuf_translate_end(struct u_vbuf_mgr_priv *mgr)
+{
+ if (mgr->fallback_ve == NULL) {
+ return;
+ }
+
+ /* Restore vertex elements. */
+ /* Note that saved_ve will be overwritten in bind_vertex_elements_state. */
+ mgr->pipe->bind_vertex_elements_state(mgr->pipe, mgr->saved_ve);
+ mgr->pipe->delete_vertex_elements_state(mgr->pipe, mgr->fallback_ve);
+ mgr->fallback_ve = NULL;
+
+ /* Delete the now-unused VBO. */
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[mgr->translate_vb_slot],
+ NULL);
+ mgr->b.nr_real_vertex_buffers = mgr->b.nr_vertex_buffers;
+}
+
+#define FORMAT_REPLACE(what, withwhat) \
+ case PIPE_FORMAT_##what: format = PIPE_FORMAT_##withwhat; break
+
+struct u_vbuf_mgr_elements *
+u_vbuf_mgr_create_vertex_elements(struct u_vbuf_mgr *mgrb,
+ unsigned count,
+ const struct pipe_vertex_element *attribs,
+ struct pipe_vertex_element *native_attribs)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ unsigned i;
+ struct u_vbuf_mgr_elements *ve = CALLOC_STRUCT(u_vbuf_mgr_elements);
+
+ ve->count = count;
+
+ if (!count) {
+ return ve;
+ }
+
+ memcpy(ve->ve, attribs, sizeof(struct pipe_vertex_element) * count);
+ memcpy(native_attribs, attribs, sizeof(struct pipe_vertex_element) * count);
+
+ /* Set the best native format in case the original format is not
+ * supported. */
+ for (i = 0; i < count; i++) {
+ enum pipe_format format = ve->ve[i].src_format;
+
+ ve->src_format_size[i] = util_format_get_blocksize(format);
+
+ /* Choose a native format.
+ * For now we don't care about the alignment, that's going to
+ * be sorted out later. */
+ if (!mgr->caps.format_fixed32) {
+ switch (format) {
+ FORMAT_REPLACE(R32_FIXED, R32_FLOAT);
+ FORMAT_REPLACE(R32G32_FIXED, R32G32_FLOAT);
+ FORMAT_REPLACE(R32G32B32_FIXED, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R32G32B32A32_FIXED, R32G32B32A32_FLOAT);
+ default:;
+ }
+ }
+ if (!mgr->caps.format_float16) {
+ switch (format) {
+ FORMAT_REPLACE(R16_FLOAT, R32_FLOAT);
+ FORMAT_REPLACE(R16G16_FLOAT, R32G32_FLOAT);
+ FORMAT_REPLACE(R16G16B16_FLOAT, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R16G16B16A16_FLOAT, R32G32B32A32_FLOAT);
+ default:;
+ }
+ }
+ if (!mgr->caps.format_float64) {
+ switch (format) {
+ FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
+ FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
+ FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
+ default:;
+ }
+ }
+ if (!mgr->caps.format_norm32) {
+ switch (format) {
+ FORMAT_REPLACE(R32_UNORM, R32_FLOAT);
+ FORMAT_REPLACE(R32G32_UNORM, R32G32_FLOAT);
+ FORMAT_REPLACE(R32G32B32_UNORM, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R32G32B32A32_UNORM, R32G32B32A32_FLOAT);
+ FORMAT_REPLACE(R32_SNORM, R32_FLOAT);
+ FORMAT_REPLACE(R32G32_SNORM, R32G32_FLOAT);
+ FORMAT_REPLACE(R32G32B32_SNORM, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R32G32B32A32_SNORM, R32G32B32A32_FLOAT);
+ default:;
+ }
+ }
+ if (!mgr->caps.format_scaled32) {
+ switch (format) {
+ FORMAT_REPLACE(R32_USCALED, R32_FLOAT);
+ FORMAT_REPLACE(R32G32_USCALED, R32G32_FLOAT);
+ FORMAT_REPLACE(R32G32B32_USCALED, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R32G32B32A32_USCALED,R32G32B32A32_FLOAT);
+ FORMAT_REPLACE(R32_SSCALED, R32_FLOAT);
+ FORMAT_REPLACE(R32G32_SSCALED, R32G32_FLOAT);
+ FORMAT_REPLACE(R32G32B32_SSCALED, R32G32B32_FLOAT);
+ FORMAT_REPLACE(R32G32B32A32_SSCALED,R32G32B32A32_FLOAT);
+ default:;
+ }
+ }
+
+ native_attribs[i].src_format = format;
+ ve->native_format[i] = format;
+ ve->native_format_size[i] =
+ util_format_get_blocksize(ve->native_format[i]);
+
+ ve->incompatible_layout =
+ ve->incompatible_layout ||
+ ve->ve[i].src_format != ve->native_format[i] ||
+ (!mgr->caps.fetch_dword_unaligned && ve->ve[i].src_offset % 4 != 0);
+ }
+
+ /* Align the formats to the size of DWORD if needed. */
+ if (!mgr->caps.fetch_dword_unaligned) {
+ for (i = 0; i < count; i++) {
+ ve->native_format_size[i] = align(ve->native_format_size[i], 4);
+ }
+ }
+
+ return ve;
+}
+
+void u_vbuf_mgr_bind_vertex_elements(struct u_vbuf_mgr *mgrb,
+ void *cso,
+ struct u_vbuf_mgr_elements *ve)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+
+ if (!cso) {
+ return;
+ }
+
+ if (!mgr->ve_binding_lock) {
+ mgr->saved_ve = cso;
+ mgr->ve = ve;
+ }
+}
+
+void u_vbuf_mgr_destroy_vertex_elements(struct u_vbuf_mgr *mgr,
+ struct u_vbuf_mgr_elements *ve)
+{
+ FREE(ve);
+}
+
+void u_vbuf_mgr_set_vertex_buffers(struct u_vbuf_mgr *mgrb,
+ unsigned count,
+ const struct pipe_vertex_buffer *bufs)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ unsigned i;
+
+ mgr->any_user_vbs = FALSE;
+ mgr->incompatible_vb_layout = FALSE;
+
+ if (!mgr->caps.fetch_dword_unaligned) {
+ /* Check if the strides and offsets are aligned to the size of DWORD. */
+ for (i = 0; i < count; i++) {
+ if (bufs[i].buffer) {
+ if (bufs[i].stride % 4 != 0 ||
+ bufs[i].buffer_offset % 4 != 0) {
+ mgr->incompatible_vb_layout = TRUE;
+ break;
+ }
+ }
+ }
+ }
+
+ for (i = 0; i < count; i++) {
+ const struct pipe_vertex_buffer *vb = &bufs[i];
+
+ pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, vb->buffer);
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
+
+ if (!vb->buffer) {
+ continue;
+ }
+
+ if (u_vbuf_resource(vb->buffer)->user_ptr) {
+ mgr->any_user_vbs = TRUE;
+ continue;
+ }
+
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i], vb->buffer);
+ }
+
+ for (; i < mgr->b.nr_real_vertex_buffers; i++) {
+ pipe_resource_reference(&mgr->b.vertex_buffer[i].buffer, NULL);
+ pipe_resource_reference(&mgr->b.real_vertex_buffer[i], NULL);
+ }
+
+ memcpy(mgr->b.vertex_buffer, bufs,
+ sizeof(struct pipe_vertex_buffer) * count);
+
+ mgr->b.nr_vertex_buffers = count;
+ mgr->b.nr_real_vertex_buffers = count;
+}
+
+static void u_vbuf_upload_buffers(struct u_vbuf_mgr_priv *mgr,
+ int min_index, int max_index,
+ unsigned instance_count,
+ boolean *upload_flushed)
+{
+ unsigned i, nr = mgr->ve->count;
+ unsigned count = max_index + 1 - min_index;
+ boolean uploaded[PIPE_MAX_ATTRIBS] = {0};
+
+ for (i = 0; i < nr; i++) {
+ unsigned index = mgr->ve->ve[i].vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &mgr->b.vertex_buffer[index];
+
+ if (vb->buffer &&
+ u_vbuf_resource(vb->buffer)->user_ptr &&
+ !uploaded[index]) {
+ unsigned first, size;
+ boolean flushed;
+ unsigned instance_div = mgr->ve->ve[i].instance_divisor;
+
+ if (instance_div) {
+ first = 0;
+ size = vb->stride *
+ ((instance_count + instance_div - 1) / instance_div);
+ } else if (vb->stride) {
+ first = vb->stride * min_index;
+ size = vb->stride * count;
+ } else {
+ first = 0;
+ size = mgr->ve->native_format_size[i];
+ }
+
+ u_upload_data(mgr->b.uploader, first, size,
+ u_vbuf_resource(vb->buffer)->user_ptr + first,
+ &vb->buffer_offset,
+ &mgr->b.real_vertex_buffer[index],
+ &flushed);
+
+ vb->buffer_offset -= first;
+
+ uploaded[index] = TRUE;
+ *upload_flushed = *upload_flushed || flushed;
+ } else {
+ assert(mgr->b.real_vertex_buffer[index]);
+ }
+ }
+}
+
+static void u_vbuf_mgr_compute_max_index(struct u_vbuf_mgr_priv *mgr)
+{
+ unsigned i, nr = mgr->ve->count;
+
+ mgr->b.max_index = ~0;
+
+ for (i = 0; i < nr; i++) {
+ struct pipe_vertex_buffer *vb =
+ &mgr->b.vertex_buffer[mgr->ve->ve[i].vertex_buffer_index];
+ int unused;
+ unsigned max_index;
+
+ if (!vb->buffer ||
+ !vb->stride ||
+ u_vbuf_resource(vb->buffer)->user_ptr) {
+ continue;
+ }
+
+ /* How many bytes is unused after the last vertex.
+ * width0 may be "count*stride - unused" and we have to compensate
+ * for that when dividing by stride. */
+ unused = vb->stride -
+ (mgr->ve->ve[i].src_offset + mgr->ve->src_format_size[i]);
+ assert(unused >= 0);
+
+ /* Compute the maximum index for this vertex element. */
+ max_index =
+ (vb->buffer->width0 - vb->buffer_offset + (unsigned)unused) /
+ vb->stride - 1;
+
+ mgr->b.max_index = MIN2(mgr->b.max_index, max_index);
+ }
+}
+
+void u_vbuf_mgr_draw_begin(struct u_vbuf_mgr *mgrb,
+ const struct pipe_draw_info *info,
+ boolean *buffers_updated,
+ boolean *uploader_flushed)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+ boolean bufs_updated = FALSE, upload_flushed = FALSE;
+ int min_index, max_index;
+
+ u_vbuf_mgr_compute_max_index(mgr);
+
+ min_index = info->min_index - info->index_bias;
+ if (info->max_index == ~0) {
+ max_index = mgr->b.max_index;
+ } else {
+ max_index = MIN2(info->max_index - info->index_bias, mgr->b.max_index);
+ }
+
+ /* Translate vertices with non-native layouts or formats. */
+ if (mgr->incompatible_vb_layout || mgr->ve->incompatible_layout) {
+ u_vbuf_translate_begin(mgr, min_index, max_index, &upload_flushed);
+
+ if (mgr->fallback_ve) {
+ bufs_updated = TRUE;
+ }
+ }
+
+ /* Upload user buffers. */
+ if (mgr->any_user_vbs) {
+ u_vbuf_upload_buffers(mgr, min_index, max_index, info->instance_count,
+ &upload_flushed);
+ bufs_updated = TRUE;
+ }
+
+ /* Set the return values. */
+ if (buffers_updated) {
+ *buffers_updated = bufs_updated;
+ }
+ if (uploader_flushed) {
+ *uploader_flushed = upload_flushed;
+ }
+}
+
+void u_vbuf_mgr_draw_end(struct u_vbuf_mgr *mgrb)
+{
+ struct u_vbuf_mgr_priv *mgr = (struct u_vbuf_mgr_priv*)mgrb;
+
+ if (mgr->fallback_ve) {
+ u_vbuf_translate_end(mgr);
+ }
+}
diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
index e3d6cbb8e..ccbd54892 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c
@@ -120,14 +120,110 @@ gl_filter_to_img_filter(GLenum filter)
}
}
+static void convert_sampler(struct st_context *st,
+ struct pipe_sampler_state *sampler,
+ GLuint texUnit)
+{
+ struct gl_texture_object *texobj;
+ struct gl_sampler_object *msamp;
+
+ texobj = st->ctx->Texture.Unit[texUnit]._Current;
+ if (!texobj) {
+ texobj = st_get_default_texture(st);
+ }
+
+ msamp = _mesa_get_samplerobj(st->ctx, texUnit);
+ sampler->wrap_s = gl_wrap_xlate(msamp->WrapS);
+ sampler->wrap_t = gl_wrap_xlate(msamp->WrapT);
+ sampler->wrap_r = gl_wrap_xlate(msamp->WrapR);
+
+ sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter);
+ sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter);
+ sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter);
+
+ if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
+ sampler->normalized_coords = 1;
+
+ sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
+ msamp->LodBias;
+
+ sampler->min_lod = CLAMP(msamp->MinLod,
+ 0.0f,
+ (GLfloat) texobj->MaxLevel - texobj->BaseLevel);
+ sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel,
+ msamp->MaxLod);
+ if (sampler->max_lod < sampler->min_lod) {
+ /* The GL spec doesn't seem to specify what to do in this case.
+ * Swap the values.
+ */
+ float tmp = sampler->max_lod;
+ sampler->max_lod = sampler->min_lod;
+ sampler->min_lod = tmp;
+ assert(sampler->min_lod <= sampler->max_lod);
+ }
+
+ if (msamp->BorderColor.ui[0] ||
+ msamp->BorderColor.ui[1] ||
+ msamp->BorderColor.ui[2] ||
+ msamp->BorderColor.ui[3]) {
+ struct gl_texture_image *teximg;
+
+ teximg = texobj->Image[0][texobj->BaseLevel];
+
+ st_translate_color(msamp->BorderColor.f,
+ teximg ? teximg->_BaseFormat : GL_RGBA,
+ sampler->border_color);
+ }
+
+ sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
+ 0 : (GLuint) msamp->MaxAnisotropy);
+
+ /* only care about ARB_shadow, not SGI shadow */
+ if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
+ sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
+ sampler->compare_func
+ = st_compare_func_to_pipe(msamp->CompareFunc);
+ }
+
+ sampler->seamless_cube_map =
+ st->ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless;
+}
-static void
-update_samplers(struct st_context *st)
+static void
+update_vertex_samplers(struct st_context *st)
{
struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
+ GLuint su;
+
+ st->state.num_vertex_samplers = 0;
+
+ /* loop over sampler units (aka tex image units) */
+ for (su = 0; su < st->ctx->Const.MaxVertexTextureImageUnits; su++) {
+ struct pipe_sampler_state *sampler = st->state.vertex_samplers + su;
+
+ memset(sampler, 0, sizeof(*sampler));
+
+ if (vprog->Base.SamplersUsed & (1 << su)) {
+ GLuint texUnit;
+
+ texUnit = vprog->Base.SamplerUnits[su];
+
+ convert_sampler(st, sampler, texUnit);
+
+ st->state.num_vertex_samplers = su + 1;
+
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ } else {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
+ }
+ cso_single_vertex_sampler_done(st->cso_context);
+}
+
+static void
+update_fragment_samplers(struct st_context *st)
+{
struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
- const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
- fprog->Base.SamplersUsed);
GLuint su;
st->state.num_samplers = 0;
@@ -138,95 +234,33 @@ update_samplers(struct st_context *st)
memset(sampler, 0, sizeof(*sampler));
- if (samplersUsed & (1 << su)) {
- struct gl_texture_object *texobj;
- struct gl_texture_image *teximg;
- struct gl_sampler_object *msamp;
+ if (fprog->Base.SamplersUsed & (1 << su)) {
GLuint texUnit;
- if (fprog->Base.SamplersUsed & (1 << su))
- texUnit = fprog->Base.SamplerUnits[su];
- else
- texUnit = vprog->Base.SamplerUnits[su];
-
- texobj = st->ctx->Texture.Unit[texUnit]._Current;
- if (!texobj) {
- texobj = st_get_default_texture(st);
- }
-
- teximg = texobj->Image[0][texobj->BaseLevel];
-
- msamp = _mesa_get_samplerobj(st->ctx, texUnit);
-
- sampler->wrap_s = gl_wrap_xlate(msamp->WrapS);
- sampler->wrap_t = gl_wrap_xlate(msamp->WrapT);
- sampler->wrap_r = gl_wrap_xlate(msamp->WrapR);
-
- sampler->min_img_filter = gl_filter_to_img_filter(msamp->MinFilter);
- sampler->min_mip_filter = gl_filter_to_mip_filter(msamp->MinFilter);
- sampler->mag_img_filter = gl_filter_to_img_filter(msamp->MagFilter);
-
- if (texobj->Target != GL_TEXTURE_RECTANGLE_ARB)
- sampler->normalized_coords = 1;
-
- sampler->lod_bias = st->ctx->Texture.Unit[texUnit].LodBias +
- msamp->LodBias;
-
- sampler->min_lod = CLAMP(msamp->MinLod,
- 0.0f,
- (GLfloat) texobj->MaxLevel - texobj->BaseLevel);
- sampler->max_lod = MIN2((GLfloat) texobj->MaxLevel - texobj->BaseLevel,
- msamp->MaxLod);
- if (sampler->max_lod < sampler->min_lod) {
- /* The GL spec doesn't seem to specify what to do in this case.
- * Swap the values.
- */
- float tmp = sampler->max_lod;
- sampler->max_lod = sampler->min_lod;
- sampler->min_lod = tmp;
- assert(sampler->min_lod <= sampler->max_lod);
- }
-
- st_translate_color(msamp->BorderColor.f,
- teximg ? teximg->_BaseFormat : GL_RGBA,
- sampler->border_color);
-
- sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ?
- 0 : (GLuint) msamp->MaxAnisotropy);
-
- /* only care about ARB_shadow, not SGI shadow */
- if (msamp->CompareMode == GL_COMPARE_R_TO_TEXTURE) {
- sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE;
- sampler->compare_func
- = st_compare_func_to_pipe(msamp->CompareFunc);
- }
-
- sampler->seamless_cube_map =
- st->ctx->Texture.CubeMapSeamless || msamp->CubeMapSeamless;
+ texUnit = fprog->Base.SamplerUnits[su];
+
+ convert_sampler(st, sampler, texUnit);
st->state.num_samplers = su + 1;
/*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, sampler);
- if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
- cso_single_vertex_sampler(st->cso_context, su, sampler);
- }
}
else {
/*printf("%s su=%u null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, NULL);
- if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
- cso_single_vertex_sampler(st->cso_context, su, NULL);
- }
}
}
cso_single_sampler_done(st->cso_context);
- if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
- cso_single_vertex_sampler_done(st->cso_context);
- }
}
+static void
+update_samplers(struct st_context *st)
+{
+ update_fragment_samplers(st);
+ update_vertex_samplers(st);
+}
const struct st_tracked_state st_update_sampler = {
"st_update_sampler", /* name */
diff --git a/mesalib/src/mesa/state_tracker/st_atom_texture.c b/mesalib/src/mesa/state_tracker/st_atom_texture.c
index 9d437ad08..990b50438 100644
--- a/mesalib/src/mesa/state_tracker/st_atom_texture.c
+++ b/mesalib/src/mesa/state_tracker/st_atom_texture.c
@@ -182,90 +182,132 @@ st_get_texture_sampler_view_from_stobj(struct st_texture_object *stObj,
return stObj->sampler_view;
}
+static GLboolean
+update_single_texture(struct st_context *st, struct pipe_sampler_view **sampler_view,
+ GLuint texUnit)
+{
+ struct pipe_context *pipe = st->pipe;
+ const struct gl_sampler_object *samp;
+ struct gl_texture_object *texObj;
+ struct st_texture_object *stObj;
+ enum pipe_format st_view_format;
+ GLboolean retval;
+
+ samp = _mesa_get_samplerobj(st->ctx, texUnit);
+
+ texObj = st->ctx->Texture.Unit[texUnit]._Current;
+
+ if (!texObj) {
+ texObj = st_get_default_texture(st);
+ samp = &texObj->Sampler;
+ }
+ stObj = st_texture_object(texObj);
+
+ retval = st_finalize_texture(st->ctx, st->pipe, texObj);
+ if (!retval) {
+ /* out of mem */
+ return GL_FALSE;
+ }
+
+ /* Determine the format of the texture sampler view */
+ st_view_format = stObj->pt->format;
+ {
+ const struct st_texture_image *firstImage =
+ st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
+ const gl_format texFormat = firstImage->base.TexFormat;
+ enum pipe_format firstImageFormat =
+ st_mesa_format_to_pipe_format(texFormat);
+
+ if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) &&
+ (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) {
+ /* don't do sRGB->RGB conversion. Interpret the texture
+ * texture data as linear values.
+ */
+ const gl_format linearFormat =
+ _mesa_get_srgb_format_linear(texFormat);
+ firstImageFormat = st_mesa_format_to_pipe_format(linearFormat);
+ }
+
+ if (firstImageFormat != stObj->pt->format)
+ st_view_format = firstImageFormat;
+ }
+
+
+ /* if sampler view has changed dereference it */
+ if (stObj->sampler_view) {
+ if (check_sampler_swizzle(stObj->sampler_view,
+ stObj->base._Swizzle,
+ samp->DepthMode) ||
+ (st_view_format != stObj->sampler_view->format) ||
+ stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ }
+ }
+
+ *sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
+ samp,
+ st_view_format);
+ return GL_TRUE;
+}
static void
-update_textures(struct st_context *st)
+update_vertex_textures(struct st_context *st)
{
- struct pipe_context *pipe = st->pipe;
struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
- struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
- const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
- fprog->Base.SamplersUsed);
GLuint su;
- st->state.num_textures = 0;
+ st->state.num_vertex_textures = 0;
/* loop over sampler units (aka tex image units) */
for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
struct pipe_sampler_view *sampler_view = NULL;
- enum pipe_format st_view_format;
- if (samplersUsed & (1 << su)) {
- struct gl_texture_object *texObj;
- struct st_texture_object *stObj;
+ if (vprog->Base.SamplersUsed & (1 << su)) {
GLboolean retval;
GLuint texUnit;
- const struct gl_sampler_object *samp;
- if (fprog->Base.SamplersUsed & (1 << su))
- texUnit = fprog->Base.SamplerUnits[su];
- else
- texUnit = vprog->Base.SamplerUnits[su];
+ texUnit = vprog->Base.SamplerUnits[su];
- samp = _mesa_get_samplerobj(st->ctx, texUnit);
+ retval = update_single_texture(st, &sampler_view, texUnit);
+ if (retval == GL_FALSE)
+ continue;
- texObj = st->ctx->Texture.Unit[texUnit]._Current;
+ st->state.num_vertex_textures = su + 1;
- if (!texObj) {
- texObj = st_get_default_texture(st);
- samp = &texObj->Sampler;
- }
- stObj = st_texture_object(texObj);
+ }
+ pipe_sampler_view_reference(&st->state.sampler_vertex_views[su], sampler_view);
+ }
- retval = st_finalize_texture(st->ctx, st->pipe, texObj);
- if (!retval) {
- /* out of mem */
- continue;
- }
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ GLuint numUnits = MIN2(st->state.num_vertex_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits);
+ cso_set_vertex_sampler_views(st->cso_context,
+ numUnits,
+ st->state.sampler_vertex_views);
+ }
+}
- /* Determine the format of the texture sampler view */
- st_view_format = stObj->pt->format;
- {
- const struct st_texture_image *firstImage =
- st_texture_image(stObj->base.Image[0][stObj->base.BaseLevel]);
- const gl_format texFormat = firstImage->base.TexFormat;
- enum pipe_format firstImageFormat =
- st_mesa_format_to_pipe_format(texFormat);
-
- if ((samp->sRGBDecode == GL_SKIP_DECODE_EXT) &&
- (_mesa_get_format_color_encoding(texFormat) == GL_SRGB)) {
- /* don't do sRGB->RGB conversion. Interpret the texture
- * texture data as linear values.
- */
- const gl_format linearFormat =
- _mesa_get_srgb_format_linear(texFormat);
- firstImageFormat = st_mesa_format_to_pipe_format(linearFormat);
- }
-
- if (firstImageFormat != stObj->pt->format)
- st_view_format = firstImageFormat;
- }
+static void
+update_fragment_textures(struct st_context *st)
+{
+ struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+ GLuint su;
- st->state.num_textures = su + 1;
+ st->state.num_textures = 0;
- /* if sampler view has changed dereference it */
- if (stObj->sampler_view) {
- if (check_sampler_swizzle(stObj->sampler_view,
- stObj->base._Swizzle,
- samp->DepthMode) ||
- (st_view_format != stObj->sampler_view->format) ||
- stObj->base.BaseLevel != stObj->sampler_view->u.tex.first_level) {
- pipe_sampler_view_reference(&stObj->sampler_view, NULL);
- }
- }
+ /* loop over sampler units (aka tex image units) */
+ for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
+ struct pipe_sampler_view *sampler_view = NULL;
+ if (fprog->Base.SamplersUsed & (1 << su)) {
+ GLboolean retval;
+ GLuint texUnit;
+
+ texUnit = fprog->Base.SamplerUnits[su];
- sampler_view = st_get_texture_sampler_view_from_stobj(stObj, pipe,
- samp,
- st_view_format);
+ retval = update_single_texture(st, &sampler_view, texUnit);
+ if (retval == GL_FALSE)
+ continue;
+
+ st->state.num_textures = su + 1;
}
pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view);
}
@@ -273,16 +315,14 @@ update_textures(struct st_context *st)
cso_set_fragment_sampler_views(st->cso_context,
st->state.num_textures,
st->state.sampler_views);
-
- if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
- GLuint numUnits = MIN2(st->state.num_textures,
- st->ctx->Const.MaxVertexTextureImageUnits);
- cso_set_vertex_sampler_views(st->cso_context,
- numUnits,
- st->state.sampler_views);
- }
}
+static void
+update_textures(struct st_context *st)
+{
+ update_fragment_textures(st);
+ update_vertex_textures(st);
+}
const struct st_tracked_state st_update_texture = {
"st_update_texture", /* name */
@@ -293,9 +333,6 @@ const struct st_tracked_state st_update_texture = {
update_textures /* update */
};
-
-
-
static void
finalize_textures(struct st_context *st)
{
diff --git a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
index e377861b8..9948f8d2b 100644
--- a/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/mesalib/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -39,6 +39,7 @@
#include "main/pack.h"
#include "main/pbo.h"
#include "main/texformat.h"
+#include "main/teximage.h"
#include "main/texstore.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -419,10 +420,10 @@ make_texture(struct st_context *st,
gl_format mformat;
struct pipe_resource *pt;
enum pipe_format pipeFormat;
- GLenum baseFormat, intFormat;
+ GLenum baseInternalFormat, intFormat;
- baseFormat = base_format(format);
intFormat = internal_format(ctx, format, type);
+ baseInternalFormat = _mesa_base_tex_format(ctx, intFormat);
mformat = st_ChooseTextureFormat_renderable(ctx, intFormat,
format, type, GL_FALSE);
@@ -465,7 +466,7 @@ make_texture(struct st_context *st,
* the texture. We deal with that with texcoords.
*/
success = _mesa_texstore(ctx, 2, /* dims */
- baseFormat, /* baseInternalFormat */
+ baseInternalFormat, /* baseInternalFormat */
mformat, /* gl_format */
dest, /* dest */
0, 0, 0, /* dstX/Y/Zoffset */
diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c
index ce78956e3..6eddbfc88 100644
--- a/mesalib/src/mesa/state_tracker/st_context.c
+++ b/mesalib/src/mesa/state_tracker/st_context.c
@@ -133,9 +133,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe )
else
st->internal_target = PIPE_TEXTURE_RECT;
- for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- st->state.sampler_list[i] = &st->state.samplers[i];
-
for (i = 0; i < 3; i++) {
memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h
index a35439741..c6fc31801 100644
--- a/mesalib/src/mesa/state_tracker/st_context.h
+++ b/mesalib/src/mesa/state_tracker/st_context.h
@@ -1,277 +1,280 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef ST_CONTEXT_H
-#define ST_CONTEXT_H
-
-#include "main/mtypes.h"
-#include "pipe/p_state.h"
-#include "state_tracker/st_api.h"
-
-struct bitmap_cache;
-struct blit_state;
-struct dd_function_table;
-struct draw_context;
-struct draw_stage;
-struct gen_mipmap_state;
-struct st_context;
-struct st_fragment_program;
-
-
-#define ST_NEW_MESA 0x1 /* Mesa state has changed */
-#define ST_NEW_FRAGMENT_PROGRAM 0x2
-#define ST_NEW_VERTEX_PROGRAM 0x4
-#define ST_NEW_FRAMEBUFFER 0x8
-#define ST_NEW_EDGEFLAGS_DATA 0x10
-#define ST_NEW_GEOMETRY_PROGRAM 0x20
-
-
-struct st_state_flags {
- GLuint mesa;
- GLuint st;
-};
-
-struct st_tracked_state {
- const char *name;
- struct st_state_flags dirty;
- void (*update)( struct st_context *st );
-};
-
-
-
-struct st_context
-{
- struct st_context_iface iface;
-
- struct gl_context *ctx;
-
- struct pipe_context *pipe;
-
- struct draw_context *draw; /**< For selection/feedback/rastpos only */
- struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
- struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
- struct draw_stage *rastpos_stage; /**< For glRasterPos */
-
-
- /* On old libGL's for linux we need to invalidate the drawables
- * on glViewpport calls, this is set via a option.
- */
- boolean invalidate_on_gl_viewport;
-
- /* Some state is contained in constant objects.
- * Other state is just parameter values.
- */
- struct {
- struct pipe_blend_state blend;
- struct pipe_depth_stencil_alpha_state depth_stencil;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
- struct pipe_clip_state clip;
- struct {
- void *ptr;
- unsigned size;
- } constants[PIPE_SHADER_TYPES];
- struct pipe_framebuffer_state framebuffer;
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct pipe_scissor_state scissor;
- struct pipe_viewport_state viewport;
- unsigned sample_mask;
-
- GLuint num_samplers;
- GLuint num_textures;
-
- GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
- } state;
-
- char vendor[100];
- char renderer[100];
-
- struct st_state_flags dirty;
-
- GLboolean missing_textures;
- GLboolean vertdata_edgeflags;
-
- /** Mapping from VERT_RESULT_x to post-transformed vertex slot */
- const GLuint *vertex_result_to_slot;
-
- struct st_vertex_program *vp; /**< Currently bound vertex program */
- struct st_fragment_program *fp; /**< Currently bound fragment program */
- struct st_geometry_program *gp; /**< Currently bound geometry program */
-
- struct st_vp_variant *vp_variant;
- struct st_fp_variant *fp_variant;
- struct st_gp_variant *gp_variant;
-
- struct gl_texture_object *default_texture;
-
- struct {
- struct gl_program_cache *cache;
- struct st_fragment_program *program; /**< cur pixel transfer prog */
- GLuint xfer_prog_sn; /**< pixel xfer program serial no. */
- GLuint user_prog_sn; /**< user fragment program serial no. */
- struct st_fragment_program *combined_prog;
- GLuint combined_prog_sn;
- struct pipe_resource *pixelmap_texture;
- struct pipe_sampler_view *pixelmap_sampler_view;
- boolean pixelmap_enabled; /**< use the pixelmap texture? */
- } pixel_xfer;
-
- /** for glBitmap */
- struct {
- struct pipe_rasterizer_state rasterizer;
- struct pipe_sampler_state samplers[2];
- enum pipe_format tex_format;
- void *vs;
- float vertices[4][3][4]; /**< vertex pos + color + texcoord */
- struct pipe_resource *vbuf;
- unsigned vbuf_slot; /* next free slot in vbuf */
- struct bitmap_cache *cache;
- } bitmap;
-
- /** for glDraw/CopyPixels */
- struct {
- struct gl_fragment_program *shaders[4];
- void *vert_shaders[2]; /**< ureg shaders */
- } drawpix;
-
- /** for glClear */
- struct {
- struct pipe_rasterizer_state raster;
- struct pipe_viewport_state viewport;
- struct pipe_clip_state clip;
- void *vs;
- void *fs;
- float vertices[4][2][4]; /**< vertex pos + color */
- struct pipe_resource *vbuf;
- unsigned vbuf_slot;
- boolean enable_ds_separate;
- } clear;
-
- /** used for anything using util_draw_vertex_buffer */
- struct pipe_vertex_element velems_util_draw[3];
-
- void *passthrough_fs; /**< simple pass-through frag shader */
-
- enum pipe_texture_target internal_target;
- struct gen_mipmap_state *gen_mipmap;
- struct blit_state *blit;
-
- struct cso_context *cso_context;
-
- int force_msaa;
- void *winsys_drawable_handle;
-
- /* User vertex buffers. */
- struct {
- struct pipe_resource *buffer;
-
- /** Element size */
- GLuint element_size;
-
- /** Attribute stride */
- GLsizei stride;
- } user_attrib[PIPE_MAX_ATTRIBS];
- unsigned num_user_attribs;
-};
-
-
-/* Need this so that we can implement Mesa callbacks in this module.
- */
-static INLINE struct st_context *st_context(struct gl_context *ctx)
-{
- return ctx->st;
-}
-
-
-/**
- * Wrapper for struct gl_framebuffer.
- * This is an opaque type to the outside world.
- */
-struct st_framebuffer
-{
- struct gl_framebuffer Base;
- void *Private;
-
- struct st_framebuffer_iface *iface;
- enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
- unsigned num_statts;
- int32_t revalidate;
-};
-
-
-extern void st_init_driver_functions(struct dd_function_table *functions);
-
-void st_invalidate_state(struct gl_context * ctx, GLuint new_state);
-
-
-
-#define Y_0_TOP 1
-#define Y_0_BOTTOM 2
-
-static INLINE GLuint
-st_fb_orientation(const struct gl_framebuffer *fb)
-{
- if (fb && fb->Name == 0) {
- /* Drawing into a window (on-screen buffer).
- *
- * Negate Y scale to flip image vertically.
- * The NDC Y coords prior to viewport transformation are in the range
- * [y=-1=bottom, y=1=top]
- * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where
- * H is the window height.
- * Use the viewport transformation to invert Y.
- */
- return Y_0_TOP;
- }
- else {
- /* Drawing into user-created FBO (very likely a texture).
- *
- * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering.
- */
- return Y_0_BOTTOM;
- }
-}
-
-
-/** clear-alloc a struct-sized object, with casting */
-#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
-
-
-extern int
-st_get_msaa(void);
-
-extern struct st_context *
-st_create_context(gl_api api, struct pipe_context *pipe,
- const struct gl_config *visual,
- struct st_context *share);
-
-extern void
-st_destroy_context(struct st_context *st);
-
-
-#endif
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef ST_CONTEXT_H
+#define ST_CONTEXT_H
+
+#include "main/mtypes.h"
+#include "pipe/p_state.h"
+#include "state_tracker/st_api.h"
+
+struct bitmap_cache;
+struct blit_state;
+struct dd_function_table;
+struct draw_context;
+struct draw_stage;
+struct gen_mipmap_state;
+struct st_context;
+struct st_fragment_program;
+
+
+#define ST_NEW_MESA 0x1 /* Mesa state has changed */
+#define ST_NEW_FRAGMENT_PROGRAM 0x2
+#define ST_NEW_VERTEX_PROGRAM 0x4
+#define ST_NEW_FRAMEBUFFER 0x8
+#define ST_NEW_EDGEFLAGS_DATA 0x10
+#define ST_NEW_GEOMETRY_PROGRAM 0x20
+
+
+struct st_state_flags {
+ GLuint mesa;
+ GLuint st;
+};
+
+struct st_tracked_state {
+ const char *name;
+ struct st_state_flags dirty;
+ void (*update)( struct st_context *st );
+};
+
+
+
+struct st_context
+{
+ struct st_context_iface iface;
+
+ struct gl_context *ctx;
+
+ struct pipe_context *pipe;
+
+ struct draw_context *draw; /**< For selection/feedback/rastpos only */
+ struct draw_stage *feedback_stage; /**< For GL_FEEDBACK rendermode */
+ struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
+ struct draw_stage *rastpos_stage; /**< For glRasterPos */
+
+
+ /* On old libGL's for linux we need to invalidate the drawables
+ * on glViewpport calls, this is set via a option.
+ */
+ boolean invalidate_on_gl_viewport;
+
+ /* Some state is contained in constant objects.
+ * Other state is just parameter values.
+ */
+ struct {
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state depth_stencil;
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_state vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_clip_state clip;
+ struct {
+ void *ptr;
+ unsigned size;
+ } constants[PIPE_SHADER_TYPES];
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *sampler_vertex_views[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_scissor_state scissor;
+ struct pipe_viewport_state viewport;
+ unsigned sample_mask;
+
+ GLuint num_samplers;
+ GLuint num_vertex_samplers;
+ GLuint num_textures;
+ GLuint num_vertex_textures;
+
+ GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
+ } state;
+
+ char vendor[100];
+ char renderer[100];
+
+ struct st_state_flags dirty;
+
+ GLboolean missing_textures;
+ GLboolean vertdata_edgeflags;
+
+ /** Mapping from VERT_RESULT_x to post-transformed vertex slot */
+ const GLuint *vertex_result_to_slot;
+
+ struct st_vertex_program *vp; /**< Currently bound vertex program */
+ struct st_fragment_program *fp; /**< Currently bound fragment program */
+ struct st_geometry_program *gp; /**< Currently bound geometry program */
+
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
+
+ struct gl_texture_object *default_texture;
+
+ struct {
+ struct gl_program_cache *cache;
+ struct st_fragment_program *program; /**< cur pixel transfer prog */
+ GLuint xfer_prog_sn; /**< pixel xfer program serial no. */
+ GLuint user_prog_sn; /**< user fragment program serial no. */
+ struct st_fragment_program *combined_prog;
+ GLuint combined_prog_sn;
+ struct pipe_resource *pixelmap_texture;
+ struct pipe_sampler_view *pixelmap_sampler_view;
+ boolean pixelmap_enabled; /**< use the pixelmap texture? */
+ } pixel_xfer;
+
+ /** for glBitmap */
+ struct {
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_sampler_state samplers[2];
+ enum pipe_format tex_format;
+ void *vs;
+ float vertices[4][3][4]; /**< vertex pos + color + texcoord */
+ struct pipe_resource *vbuf;
+ unsigned vbuf_slot; /* next free slot in vbuf */
+ struct bitmap_cache *cache;
+ } bitmap;
+
+ /** for glDraw/CopyPixels */
+ struct {
+ struct gl_fragment_program *shaders[4];
+ void *vert_shaders[2]; /**< ureg shaders */
+ } drawpix;
+
+ /** for glClear */
+ struct {
+ struct pipe_rasterizer_state raster;
+ struct pipe_viewport_state viewport;
+ struct pipe_clip_state clip;
+ void *vs;
+ void *fs;
+ float vertices[4][2][4]; /**< vertex pos + color */
+ struct pipe_resource *vbuf;
+ unsigned vbuf_slot;
+ boolean enable_ds_separate;
+ } clear;
+
+ /** used for anything using util_draw_vertex_buffer */
+ struct pipe_vertex_element velems_util_draw[3];
+
+ void *passthrough_fs; /**< simple pass-through frag shader */
+
+ enum pipe_texture_target internal_target;
+ struct gen_mipmap_state *gen_mipmap;
+ struct blit_state *blit;
+
+ struct cso_context *cso_context;
+
+ int force_msaa;
+ void *winsys_drawable_handle;
+
+ /* User vertex buffers. */
+ struct {
+ struct pipe_resource *buffer;
+
+ /** Element size */
+ GLuint element_size;
+
+ /** Attribute stride */
+ GLsizei stride;
+ } user_attrib[PIPE_MAX_ATTRIBS];
+ unsigned num_user_attribs;
+};
+
+
+/* Need this so that we can implement Mesa callbacks in this module.
+ */
+static INLINE struct st_context *st_context(struct gl_context *ctx)
+{
+ return ctx->st;
+}
+
+
+/**
+ * Wrapper for struct gl_framebuffer.
+ * This is an opaque type to the outside world.
+ */
+struct st_framebuffer
+{
+ struct gl_framebuffer Base;
+ void *Private;
+
+ struct st_framebuffer_iface *iface;
+ enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
+ unsigned num_statts;
+ int32_t revalidate;
+};
+
+
+extern void st_init_driver_functions(struct dd_function_table *functions);
+
+void st_invalidate_state(struct gl_context * ctx, GLuint new_state);
+
+
+
+#define Y_0_TOP 1
+#define Y_0_BOTTOM 2
+
+static INLINE GLuint
+st_fb_orientation(const struct gl_framebuffer *fb)
+{
+ if (fb && fb->Name == 0) {
+ /* Drawing into a window (on-screen buffer).
+ *
+ * Negate Y scale to flip image vertically.
+ * The NDC Y coords prior to viewport transformation are in the range
+ * [y=-1=bottom, y=1=top]
+ * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where
+ * H is the window height.
+ * Use the viewport transformation to invert Y.
+ */
+ return Y_0_TOP;
+ }
+ else {
+ /* Drawing into user-created FBO (very likely a texture).
+ *
+ * For textures, T=0=Bottom, so by extension Y=0=Bottom for rendering.
+ */
+ return Y_0_BOTTOM;
+ }
+}
+
+
+/** clear-alloc a struct-sized object, with casting */
+#define ST_CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T))
+
+
+extern int
+st_get_msaa(void);
+
+extern struct st_context *
+st_create_context(gl_api api, struct pipe_context *pipe,
+ const struct gl_config *visual,
+ struct st_context *share);
+
+extern void
+st_destroy_context(struct st_context *st);
+
+
+#endif
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index ad8e6bb9e..d3aebe526 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -603,4 +603,8 @@ void st_init_extensions(struct st_context *st)
else if (screen->get_param(screen, PIPE_CAP_SEAMLESS_CUBE_MAP)) {
ctx->Extensions.ARB_seamless_cube_map = GL_TRUE;
}
+
+ if (screen->get_param(screen, PIPE_CAP_SM3)) {
+ ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
+ }
}