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authormarha <marha@users.sourceforge.net>2013-01-24 08:40:35 +0100
committermarha <marha@users.sourceforge.net>2013-01-24 08:40:35 +0100
commit3e3af07f7697e9d23dd62fcf8f3a055602ae3341 (patch)
tree9ad4b80b0c4df6e2dae13cde8d248a72273f9aae /mesalib/src
parent7002c66cfba01e7d3b88dae498a195f78f0e83f5 (diff)
parent06872e284da1c00ce03b234ca24aefeac64990d2 (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: fontconfig mesa pixman xkbcomp xserver git update 24 jan 2013 Conflicts: mesalib/src/glsl/.gitignore
Diffstat (limited to 'mesalib/src')
-rwxr-xr-xmesalib/src/glsl/.gitignore5
-rw-r--r--mesalib/src/glsl/Android.mk2
-rw-r--r--mesalib/src/glsl/Makefile.am151
-rw-r--r--mesalib/src/glsl/Makefile.sources10
-rw-r--r--mesalib/src/glsl/SConscript5
-rw-r--r--mesalib/src/glsl/builtin_compiler/Makefile.am36
-rw-r--r--mesalib/src/glsl/glcpp/Makefile.am54
-rw-r--r--mesalib/src/mesa/drivers/windows/gdi/wmesa.c1
-rw-r--r--mesalib/src/mesa/main/extensions.c8
-rw-r--r--mesalib/src/mesa/main/glformats.c11
-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/pack.c10
-rw-r--r--mesalib/src/mesa/main/texcompress.c4
-rw-r--r--mesalib/src/mesa/main/texformat.c245
-rw-r--r--mesalib/src/mesa/main/teximage.c19
-rw-r--r--mesalib/src/mesa/state_tracker/st_extensions.c4
-rw-r--r--mesalib/src/mesa/swrast/s_blit.c71
17 files changed, 286 insertions, 351 deletions
diff --git a/mesalib/src/glsl/.gitignore b/mesalib/src/glsl/.gitignore
index 38e2117af..050084d2d 100755
--- a/mesalib/src/glsl/.gitignore
+++ b/mesalib/src/glsl/.gitignore
@@ -1,7 +1,8 @@
glsl_compiler
-glsl_lexer.cc
-glsl_parser.cc
+glsl_lexer.cpp
+glsl_parser.cpp
glsl_parser.h
glsl_parser.output
builtin_function.cpp
+builtincompiler
glsl_test
diff --git a/mesalib/src/glsl/Android.mk b/mesalib/src/glsl/Android.mk
index f5006ab03..f088e67cb 100644
--- a/mesalib/src/glsl/Android.mk
+++ b/mesalib/src/glsl/Android.mk
@@ -58,7 +58,7 @@ include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
$(LIBGLCPP_FILES) \
$(LIBGLSL_FILES) \
- $(GLSL_SRCDIR)/builtin_compiler/builtin_stubs.cpp \
+ $(BUILTIN_COMPILER_CXX_FILES) \
$(GLSL_COMPILER_CXX_FILES)
LOCAL_C_INCLUDES := \
diff --git a/mesalib/src/glsl/Makefile.am b/mesalib/src/glsl/Makefile.am
index 36af90ef1..058d8aed3 100644
--- a/mesalib/src/glsl/Makefile.am
+++ b/mesalib/src/glsl/Makefile.am
@@ -19,41 +19,84 @@
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
# IN THE SOFTWARE.
-SUBDIRS = builtin_compiler glcpp
+SUBDIRS = builtin_compiler
AM_CPPFLAGS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src/mapi \
-I$(top_srcdir)/src/mesa/ \
+ -I$(top_srcdir)/src/glsl/glcpp \
+ -I$(top_srcdir)/src/gtest/include \
$(DEFINES) \
$(API_DEFINES)
AM_CFLAGS = $(VISIBILITY_CFLAGS)
AM_CXXFLAGS = $(VISIBILITY_CXXFLAGS)
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
include Makefile.sources
-noinst_LTLIBRARIES = libglsl.la
-check_PROGRAMS = glsl_test
-noinst_PROGRAMS = glsl_compiler
+TESTS = glcpp/tests/glcpp-test \
+ tests/optimization-test \
+ tests/ralloc-test \
+ tests/uniform-initializer-test
-libglsl_la_SOURCES = \
- glsl_lexer.ll \
- glsl_parser.cc \
- $(LIBGLSL_FILES) \
- builtin_function.cpp
+TESTS_ENVIRONMENT= \
+ export PYTHON2=$(PYTHON2); \
+ export PYTHON_FLAGS=$(PYTHON_FLAGS);
-libglsl_la_LIBADD = glcpp/libglcpp.la
-libglsl_la_LDFLAGS =
+noinst_LTLIBRARIES = libglsl.la libglcpp.la
+check_PROGRAMS = \
+ glcpp/glcpp \
+ glsl_test \
+ tests/ralloc-test \
+ tests/uniform-initializer-test
-glsl_compiler_SOURCES = \
- $(top_srcdir)/src/mesa/main/hash_table.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- $(top_srcdir)/src/mesa/program/symbol_table.c \
- $(GLSL_COMPILER_CXX_FILES)
+tests_uniform_initializer_test_SOURCES = \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c\
+ $(top_srcdir)/src/mesa/program/symbol_table.c \
+ tests/copy_constant_to_storage_tests.cpp \
+ tests/set_uniform_initializer_tests.cpp \
+ tests/uniform_initializer_utils.cpp
+tests_uniform_initializer_test_CFLAGS = \
+ $(PTHREAD_CFLAGS)
+tests_uniform_initializer_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(top_builddir)/src/glsl/libglsl.la \
+ $(PTHREAD_LIBS)
+
+tests_ralloc_test_SOURCES = \
+ tests/ralloc_test.cpp \
+ $(top_builddir)/src/glsl/ralloc.c
+tests_ralloc_test_CFLAGS = $(PTHREAD_CFLAGS)
+tests_ralloc_test_LDADD = \
+ $(top_builddir)/src/gtest/libgtest.la \
+ $(PTHREAD_LIBS)
-glsl_compiler_LDADD = libglsl.la
+if CROSS_COMPILING
+libglcpp_la_SOURCES = \
+ glcpp/glcpp-lex.c \
+ glcpp/glcpp-parse.c \
+ $(LIBGLCPP_FILES)
+else
+libglcpp_la_LIBADD = builtin_compiler/libglcpp.la
+endif
+
+glcpp_glcpp_SOURCES = \
+ glcpp/glcpp.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c
+glcpp_glcpp_LDADD = libglcpp.la
+
+libglsl_la_SOURCES = builtin_function.cpp
+libglsl_la_LIBADD = libglcpp.la
+if CROSS_COMPILING
+libglsl_la_SOURCES += \
+ glsl_lexer.cpp \
+ glsl_parser.cpp \
+ $(LIBGLSL_FILES)
+else
+libglsl_la_LIBADD += \
+ builtin_compiler/libglslcore.la
+endif
glsl_test_SOURCES = \
$(top_srcdir)/src/mesa/main/hash_table.c \
@@ -65,15 +108,65 @@ glsl_test_SOURCES = \
glsl_test_LDADD = libglsl.la
-# automake <=1.11 and automake >=1.12 have different conventions for naming C++ header files
-# made by yacc. To work with both, we write our own rule rather than using automake's.
-# When (if) we require automake >=1.12 in configure.ac, this can be removed, and we can use
-# the automake rule.
-glsl_parser.cc glsl_parser.h: glsl_parser.yy
- $(AM_V_GEN) $(YACC) -v -o glsl_parser.cc -p "_mesa_glsl_" --defines=glsl_parser.h $<
+# We write our own rules for yacc and lex below. We'd rather use automake,
+# but automake makes it especially difficult for a number of reasons:
+#
+# * < automake-1.12 generates .h files from .yy and .ypp files, but
+# >=automake-1.12 generates .hh and .hpp files respectively. There's no
+# good way of making a project that uses C++ yacc files compatible with
+# both versions of automake. Strong work automake developers.
+#
+# * Since we're generating code from .l/.y files in a subdirectory (glcpp/)
+# we'd like the resulting generated code to also go in glcpp/ for purposes
+# of distribution. Automake gives no way to do this.
+#
+# * Since we're building multiple yacc parsers into one library (and via one
+# Makefile) we have to use per-target YFLAGS. Using per-target YFLAGS causes
+# automake to name the resulting generated code as <library-name>_filename.c.
+# Frankly, that's ugly and we don't want a libglcpp_glcpp_parser.h file.
+
+# In order to make build output print "LEX" and "YACC", we reproduce the
+# automake variables below.
+
+AM_V_LEX = $(am__v_LEX_$(V))
+am__v_LEX_ = $(am__v_LEX_$(AM_DEFAULT_VERBOSITY))
+am__v_LEX_0 = @echo " LEX " $@;
+am__v_LEX_1 =
+
+AM_V_YACC = $(am__v_YACC_$(V))
+am__v_YACC_ = $(am__v_YACC_$(AM_DEFAULT_VERBOSITY))
+am__v_YACC_0 = @echo " YACC " $@;
+am__v_YACC_1 =
+
+glsl_parser.cpp glsl_parser.h: glsl_parser.yy
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "_mesa_glsl_" --defines=$(GLSL_BUILDDIR)/glsl_parser.h $<
+
+glsl_lexer.cpp: glsl_lexer.ll
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
+
+glcpp/glcpp-parse.c glcpp/glcpp-parse.h: glcpp/glcpp-parse.y
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_YACC) $(YACC) $(YFLAGS) -o $@ -p "glcpp_parser_" --defines=$(GLSL_BUILDDIR)/glcpp/glcpp-parse.h $<
+
+glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
+ $(MKDIR_P) $(GLSL_BUILDDIR)/glcpp
+ $(AM_V_LEX) $(LEX) $(LFLAGS) -o $@ $<
-BUILT_SOURCES = glsl_parser.h
-CLEANFILES = glsl_lexer.cc glsl_parser.cc $(BUILT_SOURCES) builtin_function.cpp
+# Only the parsers (specifically the header files generated at the same time)
+# need to be in BUILT_SOURCES. Though if we list the parser headers YACC is
+# called for the .c/.cpp file and the .h files. By listing the .c/.cpp files
+# YACC is only executed once for each parser. The rest of the generated code
+# will be created at the appropriate times according to standard automake
+# dependency rules.
+BUILT_SOURCES = \
+ glsl_parser.cpp \
+ glsl_lexer.cpp \
+ glcpp/glcpp-parse.c \
+ glcpp/glcpp-lex.c
+CLEANFILES = \
+ glcpp/glcpp-parse.h \
+ glsl_parser.h \
+ $(BUILT_SOURCES)
-builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py builtin_compiler/builtin_compiler$(BUILD_EXEEXT)
- $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py builtin_compiler/builtin_compiler$(BUILD_EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp
+builtin_function.cpp: $(srcdir)/builtins/profiles/* $(srcdir)/builtins/ir/* $(srcdir)/builtins/glsl/* $(srcdir)/builtins/tools/generate_builtins.py $(srcdir)/builtins/tools/texture_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT)
+ $(AM_V_GEN) $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/builtins/tools/generate_builtins.py $(builddir)/builtin_compiler/builtin_compiler$(BUILD_EXEEXT) > builtin_function.cpp || rm -f builtin_function.cpp
diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources
index 2227c5ef5..de63c3246 100644
--- a/mesalib/src/glsl/Makefile.sources
+++ b/mesalib/src/glsl/Makefile.sources
@@ -6,6 +6,7 @@ GLSL_BUILDDIR = $(top_builddir)/src/glsl
# libglcpp
LIBGLCPP_FILES = \
+ $(GLSL_SRCDIR)/ralloc.c \
$(GLSL_SRCDIR)/glcpp/pp.c
LIBGLCPP_GENERATED_FILES = \
@@ -84,8 +85,7 @@ LIBGLSL_FILES = \
$(GLSL_SRCDIR)/opt_swizzle_swizzle.cpp \
$(GLSL_SRCDIR)/opt_tree_grafting.cpp \
$(GLSL_SRCDIR)/s_expression.cpp \
- $(GLSL_SRCDIR)/strtod.c \
- $(GLSL_SRCDIR)/ralloc.c
+ $(GLSL_SRCDIR)/strtod.c
# glsl_compiler
@@ -100,11 +100,11 @@ GLSL_COMPILER_CXX_FILES = \
# builtin_stubs.cpp, is used.
BUILTIN_COMPILER_CXX_FILES = \
- $(GLSL_SRCDIR)/builtin_stubs.cpp
+ $(GLSL_SRCDIR)/builtin_compiler/builtin_stubs.cpp
BUILTIN_COMPILER_GENERATED_CXX_FILES = \
- $(GLSL_BUILDDIR)/glsl_lexer.cc \
- $(GLSL_BUILDDIR)/glsl_parser.cc
+ $(GLSL_BUILDDIR)/glsl_lexer.cpp \
+ $(GLSL_BUILDDIR)/glsl_parser.cpp
# libglsl generated sources
LIBGLSL_GENERATED_CXX_FILES = \
diff --git a/mesalib/src/glsl/SConscript b/mesalib/src/glsl/SConscript
index 6abba2a24..6981f041b 100644
--- a/mesalib/src/glsl/SConscript
+++ b/mesalib/src/glsl/SConscript
@@ -76,9 +76,8 @@ else:
builtin_compiler = env.Program(
target = 'builtin_compiler/builtin_compiler',
- source = compiler_objs + glsl_sources + [
- 'builtin_compiler/builtin_stubs.cpp',
- ]
+ source = compiler_objs + glsl_sources + \
+ source_lists['BUILTIN_COMPILER_CXX_FILES'],
)
# SCons builtin dependency scanner doesn't detect that glsl_lexer.ll
diff --git a/mesalib/src/glsl/builtin_compiler/Makefile.am b/mesalib/src/glsl/builtin_compiler/Makefile.am
index d27aca555..1a863b228 100644
--- a/mesalib/src/glsl/builtin_compiler/Makefile.am
+++ b/mesalib/src/glsl/builtin_compiler/Makefile.am
@@ -40,31 +40,23 @@ AM_CFLAGS = \
AM_CXXFLAGS = $(AM_CFLAGS)
-AM_YFLAGS = -v -d -p "glcpp_parser_"
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
include ../Makefile.sources
noinst_PROGRAMS = builtin_compiler
+noinst_LTLIBRARIES = libglslcore.la libglcpp.la
-builtin_compiler_SOURCES = \
- $(GLSL_SRCDIR)/glcpp/glcpp-lex.l \
- $(GLSL_SRCDIR)/glcpp/glcpp-parse.y \
- $(LIBGLCPP_FILES) \
- $(GLSL_SRCDIR)/glsl_lexer.ll \
- $(GLSL_BUILDDIR)/glsl_parser.cc \
- $(LIBGLSL_FILES) \
- $(LIBGLSL_CXX_FILES) \
- $(top_srcdir)/src/mesa/main/hash_table.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- $(top_srcdir)/src/mesa/program/symbol_table.c \
- $(GLSL_COMPILER_CXX_FILES) \
- builtin_stubs.cpp
+libglcpp_la_SOURCES = \
+ $(LIBGLCPP_GENERATED_FILES) \
+ $(LIBGLCPP_FILES)
-BUILT_SOURCES = \
- glcpp-lex.c \
- glcpp-parse.c \
- glcpp-parse.h \
- glsl_lexer.cc
+libglslcore_la_SOURCES = \
+ $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+ $(LIBGLSL_FILES)
-CLEANFILES = $(BUILT_SOURCES)
+builtin_compiler_SOURCES = \
+ $(top_srcdir)/src/mesa/main/hash_table.c \
+ $(top_srcdir)/src/mesa/program/prog_hash_table.c\
+ $(top_srcdir)/src/mesa/program/symbol_table.c \
+ $(BUILTIN_COMPILER_CXX_FILES) \
+ $(GLSL_COMPILER_CXX_FILES)
+builtin_compiler_LDADD = libglslcore.la libglcpp.la
diff --git a/mesalib/src/glsl/glcpp/Makefile.am b/mesalib/src/glsl/glcpp/Makefile.am
deleted file mode 100644
index d79f8653c..000000000
--- a/mesalib/src/glsl/glcpp/Makefile.am
+++ /dev/null
@@ -1,54 +0,0 @@
-
-# Copyright © 2012 Jon TURNEY
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-
-include ../Makefile.sources
-
-TESTS = tests/glcpp-test
-
-AM_CFLAGS = \
- -I$(top_srcdir)/include \
- -I$(top_srcdir)/src/mapi \
- -I$(top_srcdir)/src/mesa/ \
- $(VISIBILITY_CFLAGS) \
- $(DEFINES) \
- $(API_DEFINES)
-
-AM_YFLAGS = -v -d -p "glcpp_parser_"
-AM_LFLAGS = --nounistd -o$(LEX_OUTPUT_ROOT).c
-
-noinst_LTLIBRARIES = libglcpp.la
-noinst_PROGRAMS = glcpp
-
-libglcpp_la_SOURCES = \
- glcpp-lex.l \
- glcpp-parse.y \
- $(LIBGLCPP_FILES)
-
-glcpp_SOURCES = \
- ../ralloc.c \
- $(top_srcdir)/src/mesa/program/prog_hash_table.c \
- glcpp.c
-
-glcpp_LDADD = libglcpp.la
-
-BUILT_SOURCES = glcpp-lex.c glcpp-parse.c glcpp-parse.h
-CLEANFILES = $(BUILT_SOURCES)
diff --git a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
index 48c6661b0..35ec65ac3 100644
--- a/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/mesalib/src/mesa/drivers/windows/gdi/wmesa.c
@@ -8,6 +8,7 @@
#include "GL/wmesa.h"
#include <winuser.h>
#include "main/context.h"
+#include "main/api_exec.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c
index fd25d31c6..5d01ac8ea 100644
--- a/mesalib/src/mesa/main/extensions.c
+++ b/mesalib/src/mesa/main/extensions.c
@@ -201,9 +201,9 @@ static const struct extension extension_table[] = {
{ "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
{ "GL_EXT_texture3D", o(EXT_texture3D), GLL, 1996 },
{ "GL_EXT_texture_array", o(EXT_texture_array), GL, 2006 },
- { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2, 2004 },
- { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), ES2, 2011 },
- { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), ES2, 2011 },
+ { "GL_EXT_texture_compression_dxt1", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2004 },
+ { "GL_ANGLE_texture_compression_dxt3", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
+ { "GL_ANGLE_texture_compression_dxt5", o(ANGLE_texture_compression_dxt), GL | ES1 | ES2, 2011 },
{ "GL_EXT_texture_compression_latc", o(EXT_texture_compression_latc), GL, 2006 },
{ "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL, 2004 },
{ "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL, 2000 },
@@ -321,7 +321,7 @@ static const struct extension extension_table[] = {
{ "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 },
{ "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 },
{ "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 },
- { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 },
+ { "GL_S3_s3tc", o(ANGLE_texture_compression_dxt), GL, 1999 },
{ "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
{ "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 },
{ "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 },
diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c
index e4f784179..6160d8ecd 100644
--- a/mesalib/src/mesa/main/glformats.c
+++ b/mesalib/src/mesa/main/glformats.c
@@ -867,18 +867,17 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
switch (format) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return ctx->Extensions.EXT_texture_compression_s3tc;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return (_mesa_is_desktop_gl(ctx) &&
- ctx->Extensions.EXT_texture_compression_s3tc) ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt);
+ /* Assume that the ANGLE flag will always be set if the EXT flag is set.
+ */
+ return ctx->Extensions.ANGLE_texture_compression_dxt;
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return _mesa_is_desktop_gl(ctx) && ctx->Extensions.S3_s3tc;
+ return _mesa_is_desktop_gl(ctx) &&
+ ctx->Extensions.ANGLE_texture_compression_dxt;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index ead75d50e..d37e6c4c0 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3130,7 +3130,6 @@ struct gl_extensions
GLboolean NV_texture_env_combine4;
GLboolean NV_texture_rectangle;
GLboolean TDFX_texture_compression_FXT1;
- GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean OES_depth_texture_cube_map;
diff --git a/mesalib/src/mesa/main/pack.c b/mesalib/src/mesa/main/pack.c
index d6a97b35a..e00ae63fc 100644
--- a/mesalib/src/mesa/main/pack.c
+++ b/mesalib/src/mesa/main/pack.c
@@ -6022,6 +6022,11 @@ _mesa_rebase_rgba_float(GLuint n, GLfloat rgba[][4], GLenum baseFormat)
rgba[i][BCOMP] = 0.0F;
}
break;
+ case GL_RGB:
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = 1.0F;
+ }
+ break;
default:
/* no-op */
;
@@ -6060,6 +6065,11 @@ _mesa_rebase_rgba_uint(GLuint n, GLuint rgba[][4], GLenum baseFormat)
rgba[i][BCOMP] = 0;
}
break;
+ case GL_RGB:
+ for (i = 0; i < n; i++) {
+ rgba[i][ACOMP] = 1;
+ }
+ break;
default:
/* no-op */
;
diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c
index 077a967da..734294e45 100644
--- a/mesalib/src/mesa/main/texcompress.c
+++ b/mesalib/src/mesa/main/texcompress.c
@@ -37,6 +37,7 @@
#include "formats.h"
#include "mfeatures.h"
#include "mtypes.h"
+#include "context.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texcompress_rgtc.h"
@@ -264,7 +265,8 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
n += 3;
}
}
- if (ctx->Extensions.S3_s3tc) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.ANGLE_texture_compression_dxt) {
if (formats) {
formats[n++] = GL_RGB_S3TC;
formats[n++] = GL_RGB4_S3TC;
diff --git a/mesalib/src/mesa/main/texformat.c b/mesalib/src/mesa/main/texformat.c
index 4fb4b70f9..75b1021d4 100644
--- a/mesalib/src/mesa/main/texformat.c
+++ b/mesalib/src/mesa/main/texformat.c
@@ -251,7 +251,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
*/
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+ ctx->Extensions.ANGLE_texture_compression_dxt)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
@@ -264,7 +264,7 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
/* We don't use texture compression for 1D and 1D array textures. */
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.S3_s3tc)
+ ctx->Extensions.ANGLE_texture_compression_dxt)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
@@ -295,53 +295,81 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
}
- if (ctx->Extensions.TDFX_texture_compression_FXT1) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
- break;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt)) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
- switch (internalFormat) {
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- break;
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
- break;
- default:
- ; /* fallthrough */
- }
+ /* For non-generic compressed format we assert two things:
+ *
+ * 1. The format has already been validated against the set of available
+ * extensions.
+ *
+ * 2. The driver only enables the extension if it supports all of the
+ * formats that are part of that extension.
+ */
+ switch (internalFormat) {
+ case GL_COMPRESSED_RGB_FXT1_3DFX:
+ return MESA_FORMAT_RGB_FXT1;
+ case GL_COMPRESSED_RGBA_FXT1_3DFX:
+ return MESA_FORMAT_RGBA_FXT1;
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ return MESA_FORMAT_RGB_DXT1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ return MESA_FORMAT_RGBA_DXT1;
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ return MESA_FORMAT_RGBA_DXT3;
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return MESA_FORMAT_RGBA_DXT5;
+ case GL_COMPRESSED_RED_RGTC1:
+ return MESA_FORMAT_RED_RGTC1;
+ case GL_COMPRESSED_SIGNED_RED_RGTC1:
+ return MESA_FORMAT_SIGNED_RED_RGTC1;
+ case GL_COMPRESSED_RG_RGTC2:
+ return MESA_FORMAT_RG_RGTC2;
+ case GL_COMPRESSED_SIGNED_RG_RGTC2:
+ return MESA_FORMAT_SIGNED_RG_RGTC2;
+ case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_L_LATC1;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
+ return MESA_FORMAT_SIGNED_L_LATC1;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
+ return MESA_FORMAT_LA_LATC2;
+ case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
+ return MESA_FORMAT_SIGNED_LA_LATC2;
+ case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
+ return MESA_FORMAT_LA_LATC2;
+ case GL_ETC1_RGB8_OES:
+ return MESA_FORMAT_ETC1_RGB8;
+ case GL_COMPRESSED_RGB8_ETC2:
+ return MESA_FORMAT_ETC2_RGB8;
+ case GL_COMPRESSED_SRGB8_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8;
+ case GL_COMPRESSED_RGBA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_RGBA8_EAC;
+ case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
+ return MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC;
+ case GL_COMPRESSED_R11_EAC:
+ return MESA_FORMAT_ETC2_R11_EAC;
+ case GL_COMPRESSED_RG11_EAC:
+ return MESA_FORMAT_ETC2_RG11_EAC;
+ case GL_COMPRESSED_SIGNED_R11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_R11_EAC;
+ case GL_COMPRESSED_SIGNED_RG11_EAC:
+ return MESA_FORMAT_ETC2_SIGNED_RG11_EAC;
+ case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
+ return MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
+ case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
+ return MESA_FORMAT_SRGB_DXT1;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
+ return MESA_FORMAT_SRGBA_DXT1;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
+ return MESA_FORMAT_SRGBA_DXT3;
+ case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
+ return MESA_FORMAT_SRGBA_DXT5;
+ default:
+ ; /* fallthrough */
}
if (ctx->Extensions.ARB_texture_float) {
@@ -601,30 +629,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt))
- RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
- RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
- break;
default:
; /* fallthrough */
}
@@ -920,101 +924,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
}
}
- if (ctx->Extensions.ARB_texture_compression_rgtc) {
- switch (internalFormat) {
- case GL_COMPRESSED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RED_RGTC1);
- break;
- case GL_COMPRESSED_SIGNED_RED_RGTC1:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RED_RGTC1);
- break;
- case GL_COMPRESSED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_RG_RGTC2);
- break;
- case GL_COMPRESSED_SIGNED_RG_RGTC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_RGTC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.EXT_texture_compression_latc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_L_LATC1);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_L_LATC1);
- break;
- case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT:
- RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.ATI_texture_compression_3dc) {
- switch (internalFormat) {
- case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_LA_LATC2);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.OES_compressed_ETC1_RGB8_texture) {
- switch (internalFormat) {
- case GL_ETC1_RGB8_OES:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC1_RGB8);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
- if (_mesa_is_gles3(ctx)) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGB8_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8);
- break;
- case GL_COMPRESSED_SRGB8_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8);
- break;
- case GL_COMPRESSED_RGBA8_ETC2_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGBA8_EAC);
- break;
- case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_ALPHA8_EAC);
- break;
- case GL_COMPRESSED_R11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_R11_EAC);
- break;
- case GL_COMPRESSED_RG11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RG11_EAC);
- break;
- case GL_COMPRESSED_SIGNED_R11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_R11_EAC);
- break;
- case GL_COMPRESSED_SIGNED_RG11_EAC:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SIGNED_RG11_EAC);
- break;
- case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1);
- break;
- case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
- RETURN_IF_SUPPORTED(MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1);
- break;
- default:
- ; /* fallthrough */
- }
- }
-
_mesa_problem(ctx, "unexpected format %s in _mesa_choose_tex_format()",
_mesa_lookup_enum_by_nr(internalFormat));
return MESA_FORMAT_NONE;
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 24a551061..31a559e9d 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -190,7 +190,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- if (ctx->Extensions.EXT_texture_compression_s3tc) {
+ /* Assume that the ANGLE flag will always be set if the EXT flag is set.
+ */
+ if (ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
return GL_RGB;
@@ -203,19 +205,8 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- /* GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE && GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE */
- if (ctx->API == API_OPENGLES2 &&
- ctx->Extensions.ANGLE_texture_compression_dxt) {
- switch (internalFormat) {
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return GL_RGBA;
- default:
- ; /* fallthrough */
- }
- }
-
- if (ctx->Extensions.S3_s3tc) {
+ if (_mesa_is_desktop_gl(ctx)
+ && ctx->Extensions.ANGLE_texture_compression_dxt) {
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c
index 17fe16ee3..18d89815d 100644
--- a/mesalib/src/mesa/state_tracker/st_extensions.c
+++ b/mesalib/src/mesa/state_tracker/st_extensions.c
@@ -454,7 +454,7 @@ void st_init_extensions(struct st_context *st)
PIPE_FORMAT_LATC2_SNORM } },
{ { o(EXT_texture_compression_s3tc),
- o(S3_s3tc) },
+ o(ANGLE_texture_compression_dxt) },
{ PIPE_FORMAT_DXT1_RGB,
PIPE_FORMAT_DXT1_RGBA,
PIPE_FORMAT_DXT3_RGBA,
@@ -611,7 +611,7 @@ void st_init_extensions(struct st_context *st)
if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE;
- ctx->Extensions.S3_s3tc = GL_FALSE;
+ ctx->Extensions.ANGLE_texture_compression_dxt = GL_FALSE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
diff --git a/mesalib/src/mesa/swrast/s_blit.c b/mesalib/src/mesa/swrast/s_blit.c
index 3a4e7eec0..82fa43f1c 100644
--- a/mesalib/src/mesa/swrast/s_blit.c
+++ b/mesalib/src/mesa/swrast/s_blit.c
@@ -188,29 +188,6 @@ blit_nearest(struct gl_context *ctx,
return;
}
- /* choose row resampler */
- switch (pixelSize) {
- case 1:
- resampleRow = resample_row_1;
- break;
- case 2:
- resampleRow = resample_row_2;
- break;
- case 4:
- resampleRow = resample_row_4;
- break;
- case 8:
- resampleRow = resample_row_8;
- break;
- case 16:
- resampleRow = resample_row_16;
- break;
- default:
- _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest",
- pixelSize);
- return;
- }
-
/* Blit to all the draw buffers */
for (i = 0; i < numDrawBuffers; i++) {
if (buffer == GL_COLOR_BUFFER_BIT) {
@@ -232,6 +209,29 @@ blit_nearest(struct gl_context *ctx,
}
}
+ /* choose row resampler */
+ switch (pixelSize) {
+ case 1:
+ resampleRow = resample_row_1;
+ break;
+ case 2:
+ resampleRow = resample_row_2;
+ break;
+ case 4:
+ resampleRow = resample_row_4;
+ break;
+ case 8:
+ resampleRow = resample_row_8;
+ break;
+ case 16:
+ resampleRow = resample_row_16;
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected pixel size (%d) in blit_nearest",
+ pixelSize);
+ return;
+ }
+
if ((readRb == drawRb) ||
(readAtt->Texture && drawAtt->Texture &&
(readAtt->Texture == drawAtt->Texture))) {
@@ -304,7 +304,8 @@ blit_nearest(struct gl_context *ctx,
}
for (dstRow = 0; dstRow < dstHeight; dstRow++) {
- GLint srcRow = (dstRow * srcHeight) / dstHeight;
+ GLfloat srcRowF = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F;
+ GLint srcRow = IROUND(srcRowF);
GLubyte *dstRowStart = dstMap + dstRowStride * dstRow;
ASSERT(srcRow >= 0);
@@ -347,7 +348,7 @@ blit_nearest(struct gl_context *ctx,
/* store pixel row in destination */
switch (mode) {
case DIRECT:
- memcpy(dstRowStart, dstBuffer, pixelSize * srcWidth);
+ memcpy(dstRowStart, dstBuffer, pixelSize * dstWidth);
break;
case UNPACK_RGBA_FLOAT:
_mesa_pack_float_rgba_row(drawRb->Format, dstWidth, dstBuffer,
@@ -404,17 +405,15 @@ resample_linear_row_ub(GLint srcWidth, GLint dstWidth,
const GLubyte (*srcColor0)[4] = (const GLubyte (*)[4]) srcBuffer0;
const GLubyte (*srcColor1)[4] = (const GLubyte (*)[4]) srcBuffer1;
GLubyte (*dstColor)[4] = (GLubyte (*)[4]) dstBuffer;
- const GLfloat dstWidthF = (GLfloat) dstWidth;
GLint dstCol;
for (dstCol = 0; dstCol < dstWidth; dstCol++) {
- const GLfloat srcCol = (dstCol * srcWidth) / dstWidthF;
- GLint srcCol0 = IFLOOR(srcCol);
+ const GLfloat srcCol = (dstCol + 0.5F) / dstWidth * srcWidth - 0.5F;
+ GLint srcCol0 = MAX2(0, IFLOOR(srcCol));
GLint srcCol1 = srcCol0 + 1;
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 >= 0);
ASSERT(srcCol0 < srcWidth);
ASSERT(srcCol1 <= srcWidth);
@@ -461,17 +460,15 @@ resample_linear_row_float(GLint srcWidth, GLint dstWidth,
const GLfloat (*srcColor0)[4] = (const GLfloat (*)[4]) srcBuffer0;
const GLfloat (*srcColor1)[4] = (const GLfloat (*)[4]) srcBuffer1;
GLfloat (*dstColor)[4] = (GLfloat (*)[4]) dstBuffer;
- const GLfloat dstWidthF = (GLfloat) dstWidth;
GLint dstCol;
for (dstCol = 0; dstCol < dstWidth; dstCol++) {
- const GLfloat srcCol = (dstCol * srcWidth) / dstWidthF;
- GLint srcCol0 = IFLOOR(srcCol);
+ const GLfloat srcCol = (dstCol + 0.5F) / dstWidth * srcWidth - 0.5F;
+ GLint srcCol0 = MAX2(0, IFLOOR(srcCol));
GLint srcCol1 = srcCol0 + 1;
GLfloat colWeight = srcCol - srcCol0; /* fractional part of srcCol */
GLfloat red, green, blue, alpha;
- ASSERT(srcCol0 >= 0);
ASSERT(srcCol0 < srcWidth);
ASSERT(srcCol1 <= srcWidth);
@@ -526,7 +523,6 @@ blit_linear(struct gl_context *ctx,
const GLint dstWidth = ABS(dstX1 - dstX0);
const GLint srcHeight = ABS(srcY1 - srcY0);
const GLint dstHeight = ABS(dstY1 - dstY0);
- const GLfloat dstHeightF = (GLfloat) dstHeight;
const GLint srcXpos = MIN2(srcX0, srcX1);
const GLint srcYpos = MIN2(srcY0, srcY1);
@@ -654,14 +650,11 @@ blit_linear(struct gl_context *ctx,
for (dstRow = 0; dstRow < dstHeight; dstRow++) {
const GLint dstY = dstYpos + dstRow;
- const GLfloat srcRow = (dstRow * srcHeight) / dstHeightF;
- GLint srcRow0 = IFLOOR(srcRow);
+ GLfloat srcRow = (dstRow + 0.5F) / dstHeight * srcHeight - 0.5F;
+ GLint srcRow0 = MAX2(0, IFLOOR(srcRow));
GLint srcRow1 = srcRow0 + 1;
GLfloat rowWeight = srcRow - srcRow0; /* fractional part of srcRow */
- ASSERT(srcRow >= 0);
- ASSERT(srcRow < srcHeight);
-
if (srcRow1 == srcHeight) {
/* last row fudge */
srcRow1 = srcRow0;