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author | marha <marha@users.sourceforge.net> | 2012-08-01 08:04:11 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-08-01 08:04:11 +0200 |
commit | 949282a6e80256ab56a1e95e484886873c7c0e4a (patch) | |
tree | d1102c4b3abd9dc93a2bf8808e498d10ba095390 /mesalib/src | |
parent | 83da3ad0287bc51cd16ee6911fe73dc98ebe000b (diff) | |
parent | 49838240b7d4cff1ffed1bd91e495f6919061f90 (diff) | |
download | vcxsrv-949282a6e80256ab56a1e95e484886873c7c0e4a.tar.gz vcxsrv-949282a6e80256ab56a1e95e484886873c7c0e4a.tar.bz2 vcxsrv-949282a6e80256ab56a1e95e484886873c7c0e4a.zip |
Merge remote-tracking branch 'origin/released'
Diffstat (limited to 'mesalib/src')
-rw-r--r-- | mesalib/src/glsl/ast.h | 23 | ||||
-rw-r--r-- | mesalib/src/glsl/ast_type.cpp | 45 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser.yy | 65 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.cpp | 18 | ||||
-rw-r--r-- | mesalib/src/glsl/glsl_parser_extras.h | 24 | ||||
-rw-r--r-- | mesalib/src/glsl/link_uniforms.cpp | 19 | ||||
-rw-r--r-- | mesalib/src/glsl/linker.cpp | 34 | ||||
-rw-r--r-- | mesalib/src/mesa/Makefile.am | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/getstring.c | 10 | ||||
-rw-r--r-- | mesalib/src/mesa/main/shaderapi.c | 29 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniforms.c | 221 | ||||
-rw-r--r-- | mesalib/src/mesa/osmesa.pc.in | 12 | ||||
-rw-r--r-- | mesalib/src/mesa/program/ir_to_mesa.cpp | 2 |
13 files changed, 430 insertions, 77 deletions
diff --git a/mesalib/src/glsl/ast.h b/mesalib/src/glsl/ast.h index 3c0a2b838..bba2481a0 100644 --- a/mesalib/src/glsl/ast.h +++ b/mesalib/src/glsl/ast.h @@ -342,6 +342,25 @@ enum { }; struct ast_type_qualifier { + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ + static void* operator new(size_t size, void *ctx) + { + void *node; + + node = rzalloc_size(ctx, size); + assert(node != NULL); + + return node; + } + + /* If the user *does* call delete, that's OK, we will just + * ralloc_free in that case. */ + static void operator delete(void *table) + { + ralloc_free(table); + } + union { struct { unsigned invariant:1; @@ -428,6 +447,10 @@ struct ast_type_qualifier { * returned string is undefined but not null. */ const char *interpolation_string() const; + + bool merge_qualifier(YYLTYPE *loc, + _mesa_glsl_parse_state *state, + ast_type_qualifier q); }; class ast_declarator_list; diff --git a/mesalib/src/glsl/ast_type.cpp b/mesalib/src/glsl/ast_type.cpp index 6c44f8c41..29493e2f6 100644 --- a/mesalib/src/glsl/ast_type.cpp +++ b/mesalib/src/glsl/ast_type.cpp @@ -71,3 +71,48 @@ ast_type_qualifier::interpolation_string() const else return NULL; } + +bool +ast_type_qualifier::merge_qualifier(YYLTYPE *loc, + _mesa_glsl_parse_state *state, + ast_type_qualifier q) +{ + ast_type_qualifier ubo_mat_mask; + ubo_mat_mask.flags.i = 0; + ubo_mat_mask.flags.q.row_major = 1; + ubo_mat_mask.flags.q.column_major = 1; + + ast_type_qualifier ubo_layout_mask; + ubo_layout_mask.flags.i = 0; + ubo_layout_mask.flags.q.std140 = 1; + ubo_layout_mask.flags.q.packed = 1; + ubo_layout_mask.flags.q.shared = 1; + + /* Uniform block layout qualifiers get to overwrite each + * other (rightmost having priority), while all other + * qualifiers currently don't allow duplicates. + */ + + if ((this->flags.i & q.flags.i & ~(ubo_mat_mask.flags.i | + ubo_layout_mask.flags.i)) != 0) { + _mesa_glsl_error(loc, state, + "duplicate layout qualifiers used\n"); + return false; + } + + if ((q.flags.i & ubo_mat_mask.flags.i) != 0) + this->flags.i &= ~ubo_mat_mask.flags.i; + if ((q.flags.i & ubo_layout_mask.flags.i) != 0) + this->flags.i &= ~ubo_layout_mask.flags.i; + + this->flags.i |= q.flags.i; + + if (q.flags.q.explicit_location) + this->location = q.location; + + if (q.flags.q.explicit_index) + this->index = q.index; + + return true; +} + diff --git a/mesalib/src/glsl/glsl_parser.yy b/mesalib/src/glsl/glsl_parser.yy index f61d6b8dd..04c64f096 100644 --- a/mesalib/src/glsl/glsl_parser.yy +++ b/mesalib/src/glsl/glsl_parser.yy @@ -29,6 +29,7 @@ #include "ast.h" #include "glsl_parser_extras.h" #include "glsl_types.h" +#include "main/context.h" #define YYLEX_PARAM state->scanner @@ -259,19 +260,25 @@ version_statement: switch ($2) { case 100: state->es_shader = true; - supported = state->Const.GLSL_100ES; + supported = state->ctx->API == API_OPENGLES2 || + state->ctx->Extensions.ARB_ES2_compatibility; break; case 110: - supported = state->Const.GLSL_110; - break; case 120: - supported = state->Const.GLSL_120; - break; + /* FINISHME: Once the OpenGL 3.0 'forward compatible' context or + * the OpenGL 3.2 Core context is supported, this logic will need + * change. Older versions of GLSL are no longer supported + * outside the compatibility contexts of 3.x. + */ case 130: - supported = state->Const.GLSL_130; - break; case 140: - supported = state->Const.GLSL_140; + case 150: + case 330: + case 400: + case 410: + case 420: + supported = _mesa_is_desktop_gl(state->ctx) && + ((unsigned) $2) <= state->ctx->Const.GLSLVersion; break; default: supported = false; @@ -291,6 +298,10 @@ version_statement: state->version_string, state->supported_version_string); } + + if (state->language_version >= 140) { + state->ARB_uniform_buffer_object_enable = true; + } } ; @@ -301,7 +312,7 @@ pragma_statement: | PRAGMA_OPTIMIZE_OFF EOL | PRAGMA_INVARIANT_ALL EOL { - if (state->language_version < 120 && !state->Const.GLSL_100ES) { + if (state->language_version == 110) { _mesa_glsl_warning(& @1, state, "pragma `invariant(all)' not supported in %s", state->version_string); @@ -1102,20 +1113,10 @@ layout_qualifier_id_list: layout_qualifier_id | layout_qualifier_id_list ',' layout_qualifier_id { - if (($1.flags.i & $3.flags.i) != 0) { - _mesa_glsl_error(& @3, state, - "duplicate layout qualifiers used\n"); + $$ = $1; + if (!$$.merge_qualifier(& @3, state, $3)) { YYERROR; } - - $$ = $1; - $$.flags.i |= $3.flags.i; - - if ($3.flags.q.explicit_location) - $$.location = $3.location; - - if ($3.flags.q.explicit_index) - $$.index = $3.index; } ; @@ -1905,6 +1906,7 @@ external_declaration: function_definition { $$ = $1; } | declaration { $$ = $1; } | pragma_statement { $$ = NULL; } + | layout_defaults { $$ = NULL; } ; function_definition: @@ -1925,14 +1927,18 @@ uniform_block: UNIFORM NEW_IDENTIFIER '{' member_list '}' ';' { void *ctx = state; - ast_type_qualifier no_qual; - memset(&no_qual, 0, sizeof(no_qual)); - $$ = new(ctx) ast_uniform_block(no_qual, $2, $4); + $$ = new(ctx) ast_uniform_block(*state->default_uniform_qualifier, + $2, $4); } | layout_qualifier UNIFORM NEW_IDENTIFIER '{' member_list '}' ';' { void *ctx = state; - $$ = new(ctx) ast_uniform_block($1, $3, $5); + + ast_type_qualifier qual = *state->default_uniform_qualifier; + if (!qual.merge_qualifier(& @1, state, $1)) { + YYERROR; + } + $$ = new(ctx) ast_uniform_block(qual, $3, $5); } ; @@ -1986,3 +1992,12 @@ member_declaration: $$->declarations.push_degenerate_list_at_head(& $3->link); } ; + +layout_defaults: + layout_qualifier UNIFORM ';' + { + if (!state->default_uniform_qualifier->merge_qualifier(& @1, state, + $1)) { + YYERROR; + } + } diff --git a/mesalib/src/glsl/glsl_parser_extras.cpp b/mesalib/src/glsl/glsl_parser_extras.cpp index 7a9b22197..09e1e590d 100644 --- a/mesalib/src/glsl/glsl_parser_extras.cpp +++ b/mesalib/src/glsl/glsl_parser_extras.cpp @@ -85,23 +85,11 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; - /* Note: Once the OpenGL 3.0 'forward compatible' context or the OpenGL 3.2 - * Core context is supported, this logic will need change. Older versions of - * GLSL are no longer supported outside the compatibility contexts of 3.x. - */ - this->Const.GLSL_100ES = (ctx->API == API_OPENGLES2) - || ctx->Extensions.ARB_ES2_compatibility; - bool is_desktop_gl = _mesa_is_desktop_gl(ctx); - this->Const.GLSL_110 = is_desktop_gl; - this->Const.GLSL_120 = is_desktop_gl && (ctx->Const.GLSLVersion >= 120); - this->Const.GLSL_130 = is_desktop_gl && (ctx->Const.GLSLVersion >= 130); - this->Const.GLSL_140 = is_desktop_gl && (ctx->Const.GLSLVersion >= 140); - const unsigned lowest_version = (ctx->API == API_OPENGLES2) || ctx->Extensions.ARB_ES2_compatibility ? 100 : 110; const unsigned highest_version = - is_desktop_gl ? ctx->Const.GLSLVersion : 100; + _mesa_is_desktop_gl(ctx) ? ctx->Const.GLSLVersion : 100; char *supported = ralloc_strdup(this, ""); for (unsigned ver = lowest_version; ver <= highest_version; ver += 10) { @@ -119,6 +107,10 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, if (ctx->Const.ForceGLSLExtensionsWarn) _mesa_glsl_process_extension("all", NULL, "warn", NULL, this); + + this->default_uniform_qualifier = new(this) ast_type_qualifier(); + this->default_uniform_qualifier->flags.q.shared = 1; + this->default_uniform_qualifier->flags.q.column_major = 1; } const char * diff --git a/mesalib/src/glsl/glsl_parser_extras.h b/mesalib/src/glsl/glsl_parser_extras.h index cf6dfbe3b..5fc243ffe 100644 --- a/mesalib/src/glsl/glsl_parser_extras.h +++ b/mesalib/src/glsl/glsl_parser_extras.h @@ -96,6 +96,13 @@ struct _mesa_glsl_parse_state { enum _mesa_glsl_parser_targets target; /** + * Default uniform layout qualifiers tracked during parsing. + * Currently affects uniform blocks and uniform buffer variables in + * those blocks. + */ + class ast_type_qualifier *default_uniform_qualifier; + + /** * Printable list of GLSL versions supported by the current context * * \note @@ -126,23 +133,6 @@ struct _mesa_glsl_parse_state { /* ARB_draw_buffers */ unsigned MaxDrawBuffers; - - /** - * Set of GLSL versions supported by the current context - * - * Knowing that version X is supported doesn't mean that versions before - * X are also supported. Version 1.00 is only supported in an ES2 - * context or when GL_ARB_ES2_compatibility is supported. In an OpenGL - * 3.0 "forward compatible" context, GLSL 1.10 and 1.20 are \b not - * supported. - */ - /*@{*/ - unsigned GLSL_100ES:1; - unsigned GLSL_110:1; - unsigned GLSL_120:1; - unsigned GLSL_130:1; - unsigned GLSL_140:1; - /*@}*/ } Const; /** diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp index 307f5de09..7c3d74b82 100644 --- a/mesalib/src/glsl/link_uniforms.cpp +++ b/mesalib/src/glsl/link_uniforms.cpp @@ -328,10 +328,21 @@ private: this->uniforms[id].offset = this->ubo_byte_offset; this->ubo_byte_offset += type->std140_size(ubo_var->RowMajor); - this->uniforms[id].array_stride = 0; - this->uniforms[id].matrix_stride = 0; - this->uniforms[id].row_major = base_type->is_matrix() && - ubo_var->RowMajor; + if (type->is_array()) { + this->uniforms[id].array_stride = + align(type->fields.array->std140_size(ubo_var->RowMajor), 16); + } else { + this->uniforms[id].array_stride = 0; + } + + if (type->is_matrix() || + (type->is_array() && type->fields.array->is_matrix())) { + this->uniforms[id].matrix_stride = 16; + this->uniforms[id].row_major = ubo_var->RowMajor; + } else { + this->uniforms[id].matrix_stride = 0; + this->uniforms[id].row_major = false; + } } else { this->uniforms[id].block_index = -1; this->uniforms[id].offset = -1; diff --git a/mesalib/src/glsl/linker.cpp b/mesalib/src/glsl/linker.cpp index bfdde4023..34ce13372 100644 --- a/mesalib/src/glsl/linker.cpp +++ b/mesalib/src/glsl/linker.cpp @@ -2324,6 +2324,12 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog) 0 /* FINISHME: Geometry shaders. */ }; + const unsigned max_uniform_blocks[MESA_SHADER_TYPES] = { + ctx->Const.VertexProgram.MaxUniformBlocks, + ctx->Const.FragmentProgram.MaxUniformBlocks, + ctx->Const.GeometryProgram.MaxUniformBlocks, + }; + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { struct gl_shader *sh = prog->_LinkedShaders[i]; @@ -2348,6 +2354,34 @@ check_resources(struct gl_context *ctx, struct gl_shader_program *prog) } } + unsigned blocks[MESA_SHADER_TYPES] = {0}; + unsigned total_uniform_blocks = 0; + + for (unsigned i = 0; i < prog->NumUniformBlocks; i++) { + for (unsigned j = 0; j < MESA_SHADER_TYPES; j++) { + if (prog->UniformBlockStageIndex[j][i] != -1) { + blocks[j]++; + total_uniform_blocks++; + } + } + + if (total_uniform_blocks > ctx->Const.MaxCombinedUniformBlocks) { + linker_error(prog, "Too many combined uniform blocks (%d/%d)", + prog->NumUniformBlocks, + ctx->Const.MaxCombinedUniformBlocks); + } else { + for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + if (blocks[i] > max_uniform_blocks[i]) { + linker_error(prog, "Too many %s uniform blocks (%d/%d)", + shader_names[i], + blocks[i], + max_uniform_blocks[i]); + break; + } + } + } + } + return prog->LinkStatus; } diff --git a/mesalib/src/mesa/Makefile.am b/mesalib/src/mesa/Makefile.am index 2ec57ea91..bb70ed6ea 100644 --- a/mesalib/src/mesa/Makefile.am +++ b/mesalib/src/mesa/Makefile.am @@ -140,12 +140,7 @@ all-local: libmesa.la libmesagallium.la CLEANFILES += libmesa.a libmesagallium.a pkgconfigdir = $(libdir)/pkgconfig - -if HAVE_OSMESA_DRIVER -pkgconfig_DATA = osmesa.pc -else pkgconfig_DATA = gl.pc -endif # Emacs tags tags: diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index c6f400af5..1734fb3f5 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -56,6 +56,16 @@ shading_language_version(struct gl_context *ctx) return (const GLubyte *) "1.30"; case 140: return (const GLubyte *) "1.40"; + case 150: + return (const GLubyte *) "1.50"; + case 330: + return (const GLubyte *) "3.30"; + case 400: + return (const GLubyte *) "4.00"; + case 410: + return (const GLubyte *) "4.10"; + case 420: + return (const GLubyte *) "4.20"; default: _mesa_problem(ctx, "Invalid GLSL version in shading_language_version()"); diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 7c97a6359..caeb9657e 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -544,6 +544,35 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname, GLint *param *params = shProg->Geom.OutputType; break; #endif + case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: { + unsigned i; + GLint max_len = 0; + + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); + return; + } + + for (i = 0; i < shProg->NumUniformBlocks; i++) { + /* Add one for the terminating NUL character. + */ + const GLint len = strlen(shProg->UniformBlocks[i].Name) + 1; + + if (len > max_len) + max_len = len; + } + + *params = max_len; + break; + } + case GL_ACTIVE_UNIFORM_BLOCKS: + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); + return; + } + + *params = shProg->NumUniformBlocks; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramiv(pname)"); return; diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index ccbd753db..f43d0fbee 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -41,6 +41,7 @@ #include "main/shaderapi.h" #include "main/shaderobj.h" #include "main/uniforms.h" +#include "main/enums.h" #include "ir_uniform.h" #include "glsl_types.h" @@ -521,6 +522,16 @@ _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) if (index == GL_INVALID_INDEX) return -1; + /* From the GL_ARB_uniform_buffer_object spec: + * + * "The value -1 will be returned if <name> does not correspond to an + * active uniform variable name in <program>, if <name> is associated + * with a named uniform block, or if <name> starts with the reserved + * prefix "gl_"." + */ + if (shProg->UniformStorage[index].block_index != -1) + return -1; + return _mesa_uniform_merge_location_offset(index, offset); } @@ -583,6 +594,212 @@ _mesa_GetUniformIndices(GLuint program, } } +static void GLAPIENTRY +_mesa_UniformBlockBinding(GLuint program, + GLuint uniformBlockIndex, + GLuint uniformBlockBinding) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg; + + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glUniformBlockBinding"); + return; + } + + shProg = _mesa_lookup_shader_program_err(ctx, program, + "glUniformBlockBinding"); + if (!shProg) + return; + + if (uniformBlockIndex >= shProg->NumUniformBlocks) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glUniformBlockBinding(block index %d >= %d)", + uniformBlockIndex, shProg->NumUniformBlocks); + return; + } + + if (uniformBlockBinding >= ctx->Const.MaxUniformBufferBindings) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glUniformBlockBinding(block binding %d >= %d)", + uniformBlockBinding, ctx->Const.MaxUniformBufferBindings); + return; + } + + if (shProg->UniformBlocks[uniformBlockIndex].Binding != + uniformBlockBinding) { + int i; + + FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT); + shProg->UniformBlocks[uniformBlockIndex].Binding = uniformBlockBinding; + + for (i = 0; i < MESA_SHADER_TYPES; i++) { + int stage_index = shProg->UniformBlockStageIndex[i][uniformBlockIndex]; + + if (stage_index != -1) { + struct gl_shader *sh = shProg->_LinkedShaders[i]; + sh->UniformBlocks[stage_index].Binding = uniformBlockBinding; + } + } + } +} + +static void GLAPIENTRY +_mesa_GetActiveUniformBlockiv(GLuint program, + GLuint uniformBlockIndex, + GLenum pname, + GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg; + struct gl_uniform_block *block; + unsigned i; + + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv"); + return; + } + + shProg = _mesa_lookup_shader_program_err(ctx, program, + "glGetActiveUniformBlockiv"); + if (!shProg) + return; + + if (uniformBlockIndex >= shProg->NumUniformBlocks) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetActiveUniformBlockiv(block index %d >= %d)", + uniformBlockIndex, shProg->NumUniformBlocks); + return; + } + + block = &shProg->UniformBlocks[uniformBlockIndex]; + + switch (pname) { + case GL_UNIFORM_BLOCK_BINDING: + params[0] = block->Binding; + return; + + case GL_UNIFORM_BLOCK_DATA_SIZE: + params[0] = block->UniformBufferSize; + return; + + case GL_UNIFORM_BLOCK_NAME_LENGTH: + params[0] = strlen(block->Name) + 1; + return; + + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: + params[0] = block->NumUniforms; + return; + + case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: + for (i = 0; i < block->NumUniforms; i++) { + unsigned offset; + params[i] = _mesa_get_uniform_location(ctx, shProg, + block->Uniforms[i].Name, + &offset); + } + return; + + case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: + params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_VERTEX][uniformBlockIndex] != -1; + return; + + case GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER: + params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_GEOMETRY][uniformBlockIndex] != -1; + return; + + case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: + params[0] = shProg->UniformBlockStageIndex[MESA_SHADER_FRAGMENT][uniformBlockIndex] != -1; + return; + + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetActiveUniformBlockiv(pname 0x%x (%s))", + pname, _mesa_lookup_enum_by_nr(pname)); + return; + } +} + +static void GLAPIENTRY +_mesa_GetActiveUniformBlockName(GLuint program, + GLuint uniformBlockIndex, + GLsizei bufSize, + GLsizei *length, + GLchar *uniformBlockName) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg; + struct gl_uniform_block *block; + + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv"); + return; + } + + if (bufSize < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetActiveUniformBlockName(bufSize %d < 0)", + bufSize); + return; + } + + shProg = _mesa_lookup_shader_program_err(ctx, program, + "glGetActiveUniformBlockiv"); + if (!shProg) + return; + + if (uniformBlockIndex >= shProg->NumUniformBlocks) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetActiveUniformBlockiv(block index %d >= %d)", + uniformBlockIndex, shProg->NumUniformBlocks); + return; + } + + block = &shProg->UniformBlocks[uniformBlockIndex]; + + if (uniformBlockName) { + _mesa_copy_string(uniformBlockName, bufSize, length, block->Name); + } +} + +static void GLAPIENTRY +_mesa_GetActiveUniformName(GLuint program, GLuint uniformIndex, + GLsizei bufSize, GLsizei *length, + GLchar *uniformName) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg; + + if (!ctx->Extensions.ARB_uniform_buffer_object) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetActiveUniformBlockiv"); + return; + } + + if (bufSize < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetActiveUniformName(bufSize %d < 0)", + bufSize); + return; + } + + ASSERT_OUTSIDE_BEGIN_END(ctx); + + shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveUniformName"); + + if (!shProg) + return; + + if (uniformIndex >= shProg->NumUserUniformStorage) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetActiveUniform(index)"); + return; + } + + if (uniformName) { + _mesa_copy_string(uniformName, bufSize, length, + shProg->UniformStorage[uniformIndex].name); + } +} + /** * Plug in shader uniform-related functions into API dispatch table. */ @@ -644,6 +861,10 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) SET_GetUniformBlockIndex(exec, _mesa_GetUniformBlockIndex); SET_GetUniformIndices(exec, _mesa_GetUniformIndices); SET_GetActiveUniformsiv(exec, _mesa_GetActiveUniformsiv); + SET_GetActiveUniformBlockiv(exec, _mesa_GetActiveUniformBlockiv); + SET_GetActiveUniformBlockName(exec, _mesa_GetActiveUniformBlockName); + SET_GetActiveUniformName(exec, _mesa_GetActiveUniformName); + SET_UniformBlockBinding(exec, _mesa_UniformBlockBinding); #endif /* FEATURE_GL */ } diff --git a/mesalib/src/mesa/osmesa.pc.in b/mesalib/src/mesa/osmesa.pc.in deleted file mode 100644 index 307255ffc..000000000 --- a/mesalib/src/mesa/osmesa.pc.in +++ /dev/null @@ -1,12 +0,0 @@ -prefix=@prefix@ -exec_prefix=${prefix} -libdir=@libdir@ -includedir=@includedir@ - -Name: osmesa -Description: Mesa Off-screen Rendering library -Requires: @OSMESA_PC_REQ@ -Version: @PACKAGE_VERSION@ -Libs: -L${libdir} -l@OSMESA_LIB@ -Libs.private: @OSMESA_PC_LIB_PRIV@ -Cflags: -I${includedir} diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index baa317204..255a8a76a 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -334,7 +334,7 @@ dst_reg address_reg = dst_reg(PROGRAM_ADDRESS, WRITEMASK_X); static int swizzle_for_size(int size) { - int size_swizzles[4] = { + static const int size_swizzles[4] = { MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z), |