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authormarha <marha@users.sourceforge.net>2011-12-08 09:26:34 +0100
committermarha <marha@users.sourceforge.net>2011-12-08 09:26:34 +0100
commit5b178ff5a5f0b6e481cf9fd9749eb7ef9581c987 (patch)
treea52e6d965bcb5f44858efaf1ab42c7f0a81a573a /mesalib/src
parent528f5bd58a139174170c4130c67dca30193c9057 (diff)
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git update glproto libX11 libxcb mesa xserver 8 dec 2011
Diffstat (limited to 'mesalib/src')
-rw-r--r--mesalib/src/mesa/main/mtypes.h1
-rw-r--r--mesalib/src/mesa/main/teximage.c7
-rw-r--r--mesalib/src/mesa/main/transformfeedback.c9
-rw-r--r--mesalib/src/mesa/swrast/s_texfilter.c18
4 files changed, 28 insertions, 7 deletions
diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h
index 33b00c680..fc494f748 100644
--- a/mesalib/src/mesa/main/mtypes.h
+++ b/mesalib/src/mesa/main/mtypes.h
@@ -3051,6 +3051,7 @@ struct gl_matrix_stack
#define _NEW_PROGRAM_CONSTANTS (1 << 27)
#define _NEW_BUFFER_OBJECT (1 << 28)
#define _NEW_FRAG_CLAMP (1 << 29)
+#define _NEW_TRANSFORM_FEEDBACK (1 << 30) /**< gl_context::TransformFeedback */
#define _NEW_ALL ~0
/*@}*/
diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c
index 99905de3a..8a002b675 100644
--- a/mesalib/src/mesa/main/teximage.c
+++ b/mesalib/src/mesa/main/teximage.c
@@ -1636,7 +1636,8 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for depth textures */
if (_mesa_base_tex_format(ctx, internalFormat) == GL_DEPTH_COMPONENT) {
- /* Only 1D, 2D, rect and array textures supported, not 3D or cubes */
+ /* Only 1D, 2D, rect, array and cube textures supported, not 3D
+ * Cubemaps are only supported for GL version > 3.0 or with EXT_gpu_shader4 */
if (target != GL_TEXTURE_1D &&
target != GL_PROXY_TEXTURE_1D &&
target != GL_TEXTURE_2D &&
@@ -1646,7 +1647,9 @@ texture_error_check( struct gl_context *ctx,
target != GL_TEXTURE_2D_ARRAY &&
target != GL_PROXY_TEXTURE_2D_ARRAY &&
target != GL_TEXTURE_RECTANGLE_ARB &&
- target != GL_PROXY_TEXTURE_RECTANGLE_ARB) {
+ target != GL_PROXY_TEXTURE_RECTANGLE_ARB &&
+ !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) &&
+ (ctx->VersionMajor >= 3 || ctx->Extensions.EXT_gpu_shader4))) {
if (!isProxy)
_mesa_error(ctx, GL_INVALID_ENUM,
"glTexImage(target/internalFormat)");
diff --git a/mesalib/src/mesa/main/transformfeedback.c b/mesalib/src/mesa/main/transformfeedback.c
index 11abd037d..799245d4e 100644
--- a/mesalib/src/mesa/main/transformfeedback.c
+++ b/mesalib/src/mesa/main/transformfeedback.c
@@ -376,6 +376,7 @@ _mesa_BeginTransformFeedback(GLenum mode)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Active = GL_TRUE;
ctx->TransformFeedback.Mode = mode;
@@ -398,6 +399,7 @@ _mesa_EndTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
assert(ctx->Driver.EndTransformFeedback);
@@ -415,6 +417,7 @@ bind_buffer_range(struct gl_context *ctx, GLuint index,
{
struct gl_transform_feedback_object *obj =
ctx->TransformFeedback.CurrentObject;
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
/* The general binding point */
_mesa_reference_buffer_object(ctx,
@@ -650,7 +653,9 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
shProg->TransformFeedback.BufferMode = bufferMode;
- /* The varyings won't be used until shader link time */
+ /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
+ * the varyings won't be used until shader link time.
+ */
}
@@ -874,6 +879,7 @@ _mesa_PauseTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Paused = GL_TRUE;
assert(ctx->Driver.PauseTransformFeedback);
@@ -899,6 +905,7 @@ _mesa_ResumeTransformFeedback(void)
return;
}
+ FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
obj->Paused = GL_FALSE;
assert(ctx->Driver.ResumeTransformFeedback);
diff --git a/mesalib/src/mesa/swrast/s_texfilter.c b/mesalib/src/mesa/swrast/s_texfilter.c
index fb172f3a8..21b55a801 100644
--- a/mesalib/src/mesa/swrast/s_texfilter.c
+++ b/mesalib/src/mesa/swrast/s_texfilter.c
@@ -3437,7 +3437,8 @@ sample_depth_texture( struct gl_context *ctx,
tObj->Target == GL_TEXTURE_2D ||
tObj->Target == GL_TEXTURE_RECTANGLE_NV ||
tObj->Target == GL_TEXTURE_1D_ARRAY_EXT ||
- tObj->Target == GL_TEXTURE_2D_ARRAY_EXT);
+ tObj->Target == GL_TEXTURE_2D_ARRAY_EXT ||
+ tObj->Target == GL_TEXTURE_CUBE_MAP);
ambient = tObj->Sampler.CompareFailValue;
@@ -3684,7 +3685,10 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_nearest_3d;
}
case GL_TEXTURE_CUBE_MAP:
- if (needLambda) {
+ if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) {
+ return &sample_depth_texture;
+ }
+ else if (needLambda) {
return &sample_lambda_cube;
}
else if (t->Sampler.MinFilter == GL_LINEAR) {
@@ -3709,7 +3713,10 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_nearest_rect;
}
case GL_TEXTURE_1D_ARRAY_EXT:
- if (needLambda) {
+ if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) {
+ return &sample_depth_texture;
+ }
+ else if (needLambda) {
return &sample_lambda_1d_array;
}
else if (t->Sampler.MinFilter == GL_LINEAR) {
@@ -3720,7 +3727,10 @@ _swrast_choose_texture_sample_func( struct gl_context *ctx,
return &sample_nearest_1d_array;
}
case GL_TEXTURE_2D_ARRAY_EXT:
- if (needLambda) {
+ if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL_EXT) {
+ return &sample_depth_texture;
+ }
+ else if (needLambda) {
return &sample_lambda_2d_array;
}
else if (t->Sampler.MinFilter == GL_LINEAR) {