diff options
author | marha <marha@users.sourceforge.net> | 2010-04-30 10:18:17 +0000 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2010-04-30 10:18:17 +0000 |
commit | 610c4814e21e551776233a03d388cbe0e49ce48a (patch) | |
tree | e27e88668bc2433006a00ae8caaee35618a5eba3 /mesalib/windows/VC8/mesa/gdi/gdi.vcxproj | |
parent | 0ec09b21384958b7f37992523e7386dc15286d0c (diff) | |
download | vcxsrv-610c4814e21e551776233a03d388cbe0e49ce48a.tar.gz vcxsrv-610c4814e21e551776233a03d388cbe0e49ce48a.tar.bz2 vcxsrv-610c4814e21e551776233a03d388cbe0e49ce48a.zip |
mesalib: added visual studio 2010 project files.
Diffstat (limited to 'mesalib/windows/VC8/mesa/gdi/gdi.vcxproj')
-rw-r--r-- | mesalib/windows/VC8/mesa/gdi/gdi.vcxproj | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj new file mode 100644 index 000000000..43ba76377 --- /dev/null +++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj @@ -0,0 +1,294 @@ +<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <ItemGroup Label="ProjectConfigurations">
+ <ProjectConfiguration Include="Debug Static CRT|Win32">
+ <Configuration>Debug Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Debug|Win32">
+ <Configuration>Debug</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release Static CRT|Win32">
+ <Configuration>Release Static CRT</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ <ProjectConfiguration Include="Release|Win32">
+ <Configuration>Release</Configuration>
+ <Platform>Win32</Platform>
+ </ProjectConfiguration>
+ </ItemGroup>
+ <PropertyGroup Label="Globals">
+ <ProjectGuid>{A1B24907-E196-4826-B6AF-26723629B633}</ProjectGuid>
+ <RootNamespace>gdi</RootNamespace>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+ <ConfigurationType>DynamicLibrary</ConfigurationType>
+ <UseOfMfc>false</UseOfMfc>
+ <CharacterSet>MultiByte</CharacterSet>
+ </PropertyGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+ <ImportGroup Label="ExtensionSettings">
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+ <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+ <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
+ </ImportGroup>
+ <PropertyGroup Label="UserMacros" />
+ <PropertyGroup>
+ <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">false</LinkIncremental>
+ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
+ <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(Configuration)\</IntDir>
+ <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">false</LinkIncremental>
+ </PropertyGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../main;../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;_DLL;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <PrecompiledHeaderOutputFile>.\Release/gdi.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Debug/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <Optimization>Disabled</Optimization>
+ <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+ <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
+ <BrowseInformation>true</BrowseInformation>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <GenerateDebugInformation>true</GenerateDebugInformation>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">
+ <Midl>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <MkTypLibCompatible>true</MkTypLibCompatible>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <TargetEnvironment>Win32</TargetEnvironment>
+ <TypeLibraryName>.\Release/gdi.tlb</TypeLibraryName>
+ </Midl>
+ <ClCompile>
+ <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
+ <OmitFramePointers>true</OmitFramePointers>
+ <WholeProgramOptimization>true</WholeProgramOptimization>
+ <AdditionalIncludeDirectories>../../main;../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
+ <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <StringPooling>true</StringPooling>
+ <ExceptionHandling>
+ </ExceptionHandling>
+ <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
+ <BufferSecurityCheck>false</BufferSecurityCheck>
+ <FunctionLevelLinking>true</FunctionLevelLinking>
+ <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
+ <PrecompiledHeaderOutputFile>.\Release/gdi.pch</PrecompiledHeaderOutputFile>
+ <WarningLevel>Level3</WarningLevel>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <CompileAs>Default</CompileAs>
+ </ClCompile>
+ <ResourceCompile>
+ <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+ <Culture>0x0409</Culture>
+ </ResourceCompile>
+ <Link>
+ <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
+ <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
+ <SuppressStartupBanner>true</SuppressStartupBanner>
+ <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
+ <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
+ <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
+ <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
+ <RandomizedBaseAddress>false</RandomizedBaseAddress>
+ <DataExecutionPrevention>
+ </DataExecutionPrevention>
+ </Link>
+ <PostBuildEvent>
+ <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
+copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
+if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
+</Command>
+ </PostBuildEvent>
+ </ItemDefinitionGroup>
+ <ItemGroup>
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wgl.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesa.c" />
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def" />
+ </ItemGroup>
+ <ItemGroup>
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\colors.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\common\meta.h" />
+ <ClInclude Include="..\..\..\..\include\GL\wmesa.h" />
+ <ClInclude Include="..\..\..\..\src\mesa\drivers\windows\gdi\wmesadef.h" />
+ </ItemGroup>
+ <ItemGroup>
+ <ProjectReference Include="..\mesa\mesa.vcxproj">
+ <Project>{2120c974-2717-4709-b44f-d6e6d0a56448}</Project>
+ <ReferenceOutputAssembly>false</ReferenceOutputAssembly>
+ </ProjectReference>
+ </ItemGroup>
+ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
+ <ImportGroup Label="ExtensionTargets">
+ </ImportGroup>
+</Project>
\ No newline at end of file |