diff options
author | marha <marha@users.sourceforge.net> | 2010-11-29 22:05:53 +0000 |
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committer | marha <marha@users.sourceforge.net> | 2010-11-29 22:05:53 +0000 |
commit | fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7 (patch) | |
tree | fa1ba494685a71e28a096990a8707680c7cb378b /mesalib/windows/VC8/mesa/gdi/gdi.vcxproj | |
parent | ae340911c1ba1f98b418bd8f1a487fa4d79491b0 (diff) | |
parent | 6fda93be42ace9eeab0e82ceebb6798961c9105c (diff) | |
download | vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.tar.gz vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.tar.bz2 vcxsrv-fed109d6a33c0871291d1bb2f3f6b7a3d1a3e9d7.zip |
svn merge ^/branches/released .
Diffstat (limited to 'mesalib/windows/VC8/mesa/gdi/gdi.vcxproj')
-rw-r--r-- | mesalib/windows/VC8/mesa/gdi/gdi.vcxproj | 128 |
1 files changed, 0 insertions, 128 deletions
diff --git a/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj index 43ba76377..71c7fc78c 100644 --- a/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj +++ b/mesalib/windows/VC8/mesa/gdi/gdi.vcxproj @@ -1,18 +1,10 @@ <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug Static CRT|Win32">
- <Configuration>Debug Static CRT</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
- <ProjectConfiguration Include="Release Static CRT|Win32">
- <Configuration>Release Static CRT</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
@@ -23,16 +15,6 @@ <RootNamespace>gdi</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="Configuration">
- <ConfigurationType>DynamicLibrary</ConfigurationType>
- <UseOfMfc>false</UseOfMfc>
- <CharacterSet>MultiByte</CharacterSet>
- </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
@@ -46,14 +28,6 @@ <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- <Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
- </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
@@ -71,12 +45,6 @@ <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">false</LinkIncremental>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(SolutionDir)$(Configuration)\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">$(Configuration)\</IntDir>
- <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Midl>
@@ -170,102 +138,6 @@ if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\.. </Command>
</PostBuildEvent>
</ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Static CRT|Win32'">
- <Midl>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>true</MkTypLibCompatible>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <TargetEnvironment>Win32</TargetEnvironment>
- <TypeLibraryName>.\Debug/gdi.tlb</TypeLibraryName>
- </Midl>
- <ClCompile>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_DEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <BrowseInformation>true</BrowseInformation>
- <WarningLevel>Level3</WarningLevel>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
- <CompileAs>Default</CompileAs>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0409</Culture>
- </ResourceCompile>
- <Link>
- <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- </Link>
- <PostBuildEvent>
- <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
-copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
-copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
-if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
-</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Static CRT|Win32'">
- <Midl>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <MkTypLibCompatible>true</MkTypLibCompatible>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <TargetEnvironment>Win32</TargetEnvironment>
- <TypeLibraryName>.\Release/gdi.tlb</TypeLibraryName>
- </Midl>
- <ClCompile>
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
- <OmitFramePointers>true</OmitFramePointers>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <AdditionalIncludeDirectories>../../main;../../../../include;../../../../src/mesa;../../../../src/mesa/main;../../../../src/mesa/glapi;../../../../src/mesa/swrast;../../../../src/mesa/shader;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>NDEBUG;WIN32;_WINDOWS;_USRDLL;GDI_EXPORTS;BUILD_GL32;MESA_MINWARN;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <StringPooling>true</StringPooling>
- <ExceptionHandling>
- </ExceptionHandling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <BufferSecurityCheck>false</BufferSecurityCheck>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
- <PrecompiledHeaderOutputFile>.\Release/gdi.pch</PrecompiledHeaderOutputFile>
- <WarningLevel>Level3</WarningLevel>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <CompileAs>Default</CompileAs>
- </ClCompile>
- <ResourceCompile>
- <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <Culture>0x0409</Culture>
- </ResourceCompile>
- <Link>
- <AdditionalOptions>/MACHINE:I386 %(AdditionalOptions)</AdditionalOptions>
- <AdditionalDependencies>gdi32.lib;user32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <OutputFile>$(OutDir)mesaopengl32.dll</OutputFile>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <AdditionalLibraryDirectories>$(TargetDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <ModuleDefinitionFile>..\..\..\..\src\mesa\drivers\windows\gdi\mesa.def</ModuleDefinitionFile>
- <ProgramDatabaseFile>$(TargetDir)mesaopengl32.pdb</ProgramDatabaseFile>
- <LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
- <RandomizedBaseAddress>false</RandomizedBaseAddress>
- <DataExecutionPrevention>
- </DataExecutionPrevention>
- </Link>
- <PostBuildEvent>
- <Command>if not exist ..\..\..\..\lib md ..\..\..\..\lib
-copy "$(TargetDir)mesaopengl32.lib" ..\..\..\..\lib
-copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\lib
-if exist ..\..\..\..\progs\demos copy "$(TargetDir)mesaopengl32.dll" ..\..\..\..\progs\demos
-</Command>
- </PostBuildEvent>
- </ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\..\src\mesa\drivers\common\driverfuncs.c" />
<ClCompile Include="..\..\..\..\src\mesa\drivers\common\meta.c" />
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