aboutsummaryrefslogtreecommitdiff
path: root/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2011-03-02 13:29:46 +0000
committermarha <marha@users.sourceforge.net>2011-03-02 13:29:46 +0000
commitd2bdfe9f8d895ac64619f7bc2f7443ce886146e9 (patch)
treeca81fc6e4d669bcdb9cda75b76aa9ff8cafe844e /mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
parent8cb75221034e881472c2463819b71f8bf6876345 (diff)
downloadvcxsrv-d2bdfe9f8d895ac64619f7bc2f7443ce886146e9.tar.gz
vcxsrv-d2bdfe9f8d895ac64619f7bc2f7443ce886146e9.tar.bz2
vcxsrv-d2bdfe9f8d895ac64619f7bc2f7443ce886146e9.zip
Solved build problem in mesa because dependency checking in VS in not working like expected. Now build the lex and bison files in the same script.
Diffstat (limited to 'mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj')
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj18
1 files changed, 9 insertions, 9 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index daf50521e..c34f08e20 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -168,20 +168,20 @@
<ItemGroup>
<CustomBuild Include="..\..\..\..\src\glsl\glsl_lexer.ll">
<FileType>Document</FileType>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflex.bat</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp ..\..\..\..\src\glsl\glcpp\glcpp-lex.c</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflex.bat</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp ..\..\..\..\src\glsl\glcpp\glcpp-lex.c</Outputs>
- <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.h;%(AdditionalInputs)</AdditionalInputs>
- <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.h;%(AdditionalInputs)</AdditionalInputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\doflexbison.bat</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_lexer.cpp;..\..\..\..\src\glsl\glcpp\glcpp-lex.c;..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
+ <AdditionalInputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.yy;%(AdditionalInputs)</AdditionalInputs>
</CustomBuild>
- <CustomBuild Include="..\..\..\..\src\glsl\glsl_parser.yy">
- <FileType>Document</FileType>
+ <None Include="..\..\..\..\src\glsl\glsl_parser.yy">
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\dobison.bat</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\..\src\glsl\glsl_parser.cpp;..\..\..\..\src\glsl\glsl_parser.h;..\..\..\..\src\glsl\glcpp\glcpp-parse.c;..\..\..\..\src\glsl\glcpp\glcpp-parse.h</Outputs>
- </CustomBuild>
+ <FileType>Document</FileType>
+ </None>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">