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authormarha <marha@users.sourceforge.net>2012-05-29 08:56:16 +0200
committermarha <marha@users.sourceforge.net>2012-05-29 08:56:16 +0200
commite514bce90660eb2ec76f50af13866f84da93ec60 (patch)
tree1ddd9bbc29330a9bbd76f65d14be9882a3a00780 /mesalib/windows/VC8/mesa/glsl_apps_compile
parente37e5c7e6678395a7f5dff1aea1c240a5b1c8f66 (diff)
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Updated mesa project files
Diffstat (limited to 'mesalib/windows/VC8/mesa/glsl_apps_compile')
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj1
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters3
2 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index c6ec72d03..7b085be5d 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -127,6 +127,7 @@
<ClCompile Include="..\..\..\..\src\glsl\linker.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_functions.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\link_uniforms.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\loop_analysis.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\loop_controls.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\loop_unroll.cpp" />
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
index c9e409d86..020239bc4 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -246,6 +246,9 @@
<ClCompile Include="..\..\..\..\src\glsl\lower_discard_flow.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\link_uniform_initializers.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">