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authormarha <marha@users.sourceforge.net>2014-01-27 18:35:06 +0100
committermarha <marha@users.sourceforge.net>2014-01-27 18:35:06 +0100
commit5c64f94cf4cf8457a5616fe20b9a27174895f1a8 (patch)
treecb04273c0585b4922a988b6519b0a716f651df46 /mesalib/windows/VC8/mesa/glsl_apps_compile
parent5f455179ae4b279a82d99a7a3dabe61f58c42ad6 (diff)
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Synchronised files and updated mesa project file
Diffstat (limited to 'mesalib/windows/VC8/mesa/glsl_apps_compile')
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj1
-rw-r--r--mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters3
2 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
index a27071af0..59452a242 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj
@@ -252,6 +252,7 @@
<ClCompile Include="..\..\..\..\src\glsl\opt_structure_splitting.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_swizzle_swizzle.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\opt_tree_grafting.cpp" />
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\standalone_scaffolding.cpp" />
<ClCompile Include="..\..\..\..\src\glsl\ralloc.c" />
<ClCompile Include="..\..\..\..\src\glsl\strtod.c" />
diff --git a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
index 56f3ed290..fb393a579 100644
--- a/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcxproj.filters
@@ -300,6 +300,9 @@
<ClCompile Include="..\..\..\..\src\glsl\ir_equals.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\glsl\opt_vectorize.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">