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author | marha <marha@users.sourceforge.net> | 2013-12-22 22:04:41 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2013-12-22 22:06:29 +0100 |
commit | 66215bff25b8961e396ea4a3b1847ac668de3ff4 (patch) | |
tree | 64e98f6dabdd61a56aa92264176c07d1aa0807df /mesalib/windows/VC8/mesa | |
parent | 1d03b6f684ab1ea6772f00058605a9ebb2910628 (diff) | |
download | vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.tar.gz vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.tar.bz2 vcxsrv-66215bff25b8961e396ea4a3b1847ac668de3ff4.zip |
Solved compile problems due to latest merge
Diffstat (limited to 'mesalib/windows/VC8/mesa')
-rw-r--r-- | mesalib/windows/VC8/mesa/mesa/mesa.vcxproj | 1 | ||||
-rw-r--r-- | mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters | 3 |
2 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj index 28241ba03..0310a6172 100644 --- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj +++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj @@ -320,6 +320,7 @@ <ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp" />
<ClCompile Include="..\..\..\..\src\mesa\main\texcompress_cpal.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\textureview.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp" />
<ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters index db2776af9..53d113e6c 100644 --- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters +++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters @@ -770,6 +770,9 @@ <ClCompile Include="..\..\..\..\src\glsl\ir_equals.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\textureview.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">
|