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author | marha <marha@users.sourceforge.net> | 2011-11-04 09:54:42 +0100 |
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committer | marha <marha@users.sourceforge.net> | 2011-11-04 09:54:42 +0100 |
commit | 258c22802ff4aa24df1d14046475e430d3f13a52 (patch) | |
tree | 8ccf763704f999d6b027ce0696d1ae2331948128 /mesalib/windows/VC8 | |
parent | 23e2767dc3e6b8891d4b55b711c70c6bc85a6f85 (diff) | |
download | vcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.tar.gz vcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.tar.bz2 vcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.zip |
Solved mesa compile problems
Diffstat (limited to 'mesalib/windows/VC8')
-rw-r--r-- | mesalib/windows/VC8/mesa/mesa/mesa.vcxproj | 1 | ||||
-rw-r--r-- | mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters | 3 |
2 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj index 23f2d8f03..f59d2ad3a 100644 --- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj +++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj @@ -198,6 +198,7 @@ <ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp" />
<ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters index 5b33ebf19..0dde5970e 100644 --- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters +++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters @@ -686,6 +686,9 @@ <ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">
|