aboutsummaryrefslogtreecommitdiff
path: root/mesalib/windows
diff options
context:
space:
mode:
authormarha <marha@users.sourceforge.net>2011-11-04 09:54:42 +0100
committermarha <marha@users.sourceforge.net>2011-11-04 09:54:42 +0100
commit258c22802ff4aa24df1d14046475e430d3f13a52 (patch)
tree8ccf763704f999d6b027ce0696d1ae2331948128 /mesalib/windows
parent23e2767dc3e6b8891d4b55b711c70c6bc85a6f85 (diff)
downloadvcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.tar.gz
vcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.tar.bz2
vcxsrv-258c22802ff4aa24df1d14046475e430d3f13a52.zip
Solved mesa compile problems
Diffstat (limited to 'mesalib/windows')
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj1
-rw-r--r--mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters3
2 files changed, 4 insertions, 0 deletions
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
index 23f2d8f03..f59d2ad3a 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj
@@ -198,6 +198,7 @@
<ClCompile Include="..\..\..\..\src\mesa\main\shaderapi.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shaderobj.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\shader_query.cpp" />
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniform_query.cpp" />
<ClCompile Include="..\..\..\..\src\mesa\main\transformfeedback.c" />
<ClCompile Include="..\..\..\..\src\mesa\main\uniforms.c" />
diff --git a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
index 5b33ebf19..0dde5970e 100644
--- a/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
+++ b/mesalib/windows/VC8/mesa/mesa/mesa.vcxproj.filters
@@ -686,6 +686,9 @@
<ClCompile Include="..\..\..\..\src\mesa\main\texcompress_rgtc.c">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="..\..\..\..\src\mesa\main\texstorage.c">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\..\src\glsl\strtod.h">