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authormarha <marha@users.sourceforge.net>2011-02-14 15:09:32 +0000
committermarha <marha@users.sourceforge.net>2011-02-14 15:09:32 +0000
commit6c2a4cdbdb1024e7069b1c51bb046d64750e30a5 (patch)
tree3759b543777eef088be2b5f4af9b2f022aaa3524 /mesalib
parent026b85e62b3d8812afb5f04df29aeac28c52b331 (diff)
downloadvcxsrv-6c2a4cdbdb1024e7069b1c51bb046d64750e30a5.tar.gz
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xkbcomp mesa git update 14 Feb 2011
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/docs/GL3.txt234
-rw-r--r--mesalib/src/mesa/drivers/dri/Makefile.template223
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_metaops.c291
-rw-r--r--mesalib/src/mesa/drivers/dri/common/dri_metaops.h81
4 files changed, 228 insertions, 601 deletions
diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt
index a30418990..9ff25a952 100644
--- a/mesalib/docs/GL3.txt
+++ b/mesalib/docs/GL3.txt
@@ -1,117 +1,117 @@
-
-Status of OpenGL 3.x features in Mesa
-
-
-Note: when an item is marked as "DONE" it means all the core Mesa
-infrastructure is complete but it may be the case that few (if any) drivers
-implement the features.
-
-
-Feature Status
------------------------------------------------------ ------------------------
-
-GL 3.0:
-
-GLSL changes (GL_EXT_gpu_shader4, etc) not started
-Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
-Map buffer subranges (GL_ARB_map_buffer_range) DONE
-Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
-Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
-GL_EXT_packed_float not started
-GL_EXT_texture_shared_exponent not started
-Float depth buffers (GL_ARB_depth_buffer_float) not started
-Framebuffer objects (GL_EXT_framebuffer_object) DONE
-Half-float DONE
-Multisample blit DONE
-Non-normalized Integer texture/framebuffer formats ~50% done
-1D/2D Texture arrays core Mesa, swrast done
-Packed depth/stencil formats DONE
-Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
-GL_EXT_texture_compression_rgtc not started
-Red and red/green texture formats DONE (swrast, i965, gallium)
-Transform feedback (GL_EXT_transform_feedback) ~50% done
- glBindFragDataLocation, glGetFragDataLocation,
- glBindBufferRange, glBindBufferBase commands
-Vertex array objects (GL_APPLE_vertex_array_object) DONE
-sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, galliuum), GLX todo
-glClearBuffer commands DONE
-glGetStringi command DONE
-glTexParameterI, glGetTexParameterI commands DONE
-glVertexAttribI commands DONE (but converts int
- values to floats)
-
-
-GL 3.1:
-
-GLSL 1.30 and 1.40 not started
-Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
-Buffer copying (GL_ARB_copy_buffer) DONE
-Primitive restart (GL_NV_primitive_restart) DONE (gallium)
-16 vertex texture image units not started
-Texture buffer objs (GL_ARB_texture_buffer_object) not started
-Rectangular textures (GL_ARB_texture_rectangle) DONE
-Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
-Signed normalized textures (GL_EXT_texture_snorm) ~50% done
-
-
-GL 3.2:
-
-Core/compatibility profiles not started
-GLSL 1.50 not started
-Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
-BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
-Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
-Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
-Provoking vertex (GL_ARB_provoking_vertex) DONE
-Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
-Multisample textures (GL_ARB_texture_multisample) not started
-Frag depth clamp (GL_ARB_depth_clamp) DONE
-Fence objects (GL_ARB_sync) DONE
-
-
-GL 3.3:
-
-GLSL 3.30 not started
-GL_ARB_blend_func_extended not started
-GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
-GL_ARB_occlusion_query2 DONE (swrast, gallium)
-GL_ARB_sampler_objects not started
-GL_ARB_texture_rgb10_a2ui not started
-GL_ARB_texture_swizzle DONE (same as EXT version)
-GL_ARB_timer_query DONE (only Xlib sw driver)
-GL_ARB_instanced_arrays DONE (gallium)
-GL_ARB_vertex_type_2_10_10_10_rev not started
-
-
-GL 4.0:
-
-GLSL 4.0 not started
-GL_ARB_texture_query_lod not started
-GL_ARB_draw_buffers_blend DONE (gallium softpipe)
-GL_ARB_draw_indirect not started
-GL_ARB_gpu_shader_fp64 not started
-GL_ARB_sample_shading not started
-GL_ARB_shader_subroutine not started
-GL_ARB_tessellation_shader not started
-GL_ARB_texture_buffer_object_rgb32 not started
-GL_ARB_texture_cube_map_array not started
-GL_ARB_texture_gather not started
-GL_ARB_transform_feedback2 not started
-GL_ARB_transform_feedback3 not started
-
-
-GL 4.1:
-
-GLSL 4.1 not started
-GL_ARB_ES2_compatibility not started
-GL_ARB_get_program_binary not started
-GL_ARB_separate_shader_objects some infrastructure done
-GL_ARB_shader_precision not started
-GL_ARB_vertex_attrib_64bit not started
-GL_ARB_viewport_array not started
-
-
-
-
-More info about these features and the work involved can be found at
-http://dri.freedesktop.org/wiki/MissingFunctionality
+
+Status of OpenGL 3.x features in Mesa
+
+
+Note: when an item is marked as "DONE" it means all the core Mesa
+infrastructure is complete but it may be the case that few (if any) drivers
+implement the features.
+
+
+Feature Status
+----------------------------------------------------- ------------------------
+
+GL 3.0:
+
+GLSL changes (GL_EXT_gpu_shader4, etc) not started
+Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe)
+Map buffer subranges (GL_ARB_map_buffer_range) DONE
+Clamping controls (GL_ARB_color_buffer_float) BRANCH ~mareko/mesa floating2
+Float textures, renderbuffers (GL_ARB_texture_float) BRANCH ~mareko/mesa floating2
+GL_EXT_packed_float not started
+GL_EXT_texture_shared_exponent not started
+Float depth buffers (GL_ARB_depth_buffer_float) not started
+Framebuffer objects (GL_EXT_framebuffer_object) DONE
+Half-float DONE
+Multisample blit DONE
+Non-normalized Integer texture/framebuffer formats ~50% done
+1D/2D Texture arrays core Mesa, swrast done
+Packed depth/stencil formats DONE
+Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE
+GL_EXT_texture_compression_rgtc not started
+Red and red/green texture formats DONE (swrast, i965, gallium)
+Transform feedback (GL_EXT_transform_feedback) ~50% done
+ glBindFragDataLocation, glGetFragDataLocation,
+ glBindBufferRange, glBindBufferBase commands
+Vertex array objects (GL_APPLE_vertex_array_object) DONE
+sRGB framebuffer format (GL_EXT_framebuffer_sRGB) core GL done (i965, gallium), GLX todo
+glClearBuffer commands DONE
+glGetStringi command DONE
+glTexParameterI, glGetTexParameterI commands DONE
+glVertexAttribI commands DONE (but converts int
+ values to floats)
+
+
+GL 3.1:
+
+GLSL 1.30 and 1.40 not started
+Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
+Buffer copying (GL_ARB_copy_buffer) DONE
+Primitive restart (GL_NV_primitive_restart) DONE (gallium)
+16 vertex texture image units not started
+Texture buffer objs (GL_ARB_texture_buffer_object) not started
+Rectangular textures (GL_ARB_texture_rectangle) DONE
+Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
+Signed normalized textures (GL_EXT_texture_snorm) ~50% done
+
+
+GL 3.2:
+
+Core/compatibility profiles not started
+GLSL 1.50 not started
+Geometry shaders (GL_ARB_geometry_shader4) partially done (Zack)
+BGRA vertex order (GL_ARB_vertex_array_bgra) DONE
+Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE
+Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (swrast, gallium)
+Provoking vertex (GL_ARB_provoking_vertex) DONE
+Seamless cubemaps (GL_ARB_seamless_cube_map) DONE, mostly?
+Multisample textures (GL_ARB_texture_multisample) not started
+Frag depth clamp (GL_ARB_depth_clamp) DONE
+Fence objects (GL_ARB_sync) DONE
+
+
+GL 3.3:
+
+GLSL 3.30 not started
+GL_ARB_blend_func_extended not started
+GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
+GL_ARB_occlusion_query2 DONE (swrast, gallium)
+GL_ARB_sampler_objects not started
+GL_ARB_texture_rgb10_a2ui not started
+GL_ARB_texture_swizzle DONE (same as EXT version)
+GL_ARB_timer_query DONE (only Xlib sw driver)
+GL_ARB_instanced_arrays DONE (gallium)
+GL_ARB_vertex_type_2_10_10_10_rev not started
+
+
+GL 4.0:
+
+GLSL 4.0 not started
+GL_ARB_texture_query_lod not started
+GL_ARB_draw_buffers_blend DONE (gallium softpipe)
+GL_ARB_draw_indirect not started
+GL_ARB_gpu_shader_fp64 not started
+GL_ARB_sample_shading not started
+GL_ARB_shader_subroutine not started
+GL_ARB_tessellation_shader not started
+GL_ARB_texture_buffer_object_rgb32 not started
+GL_ARB_texture_cube_map_array not started
+GL_ARB_texture_gather not started
+GL_ARB_transform_feedback2 not started
+GL_ARB_transform_feedback3 not started
+
+
+GL 4.1:
+
+GLSL 4.1 not started
+GL_ARB_ES2_compatibility not started
+GL_ARB_get_program_binary not started
+GL_ARB_separate_shader_objects some infrastructure done
+GL_ARB_shader_precision not started
+GL_ARB_vertex_attrib_64bit not started
+GL_ARB_viewport_array not started
+
+
+
+
+More info about these features and the work involved can be found at
+http://dri.freedesktop.org/wiki/MissingFunctionality
diff --git a/mesalib/src/mesa/drivers/dri/Makefile.template b/mesalib/src/mesa/drivers/dri/Makefile.template
index 588210f8a..d1a119379 100644
--- a/mesalib/src/mesa/drivers/dri/Makefile.template
+++ b/mesalib/src/mesa/drivers/dri/Makefile.template
@@ -1,112 +1,111 @@
-# -*-makefile-*-
-
-COMMON_GALLIUM_SOURCES = \
- ../common/utils.c \
- ../common/vblank.c \
- ../common/dri_util.c \
- ../common/xmlconfig.c
-
-COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \
- ../../common/driverfuncs.c \
- ../common/texmem.c \
- ../common/drirenderbuffer.c \
- ../common/dri_metaops.c
-
-INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES)
-
-OBJECTS = $(C_SOURCES:.c=.o) \
- $(CXX_SOURCES:.cpp=.o) \
- $(ASM_SOURCES:.S=.o)
-
-
-### Include directories
-SHARED_INCLUDES = \
- -I. \
- -I$(TOP)/src/mesa/drivers/dri/common \
- -Iserver \
- -I$(TOP)/include \
- -I$(TOP)/src/mapi \
- -I$(TOP)/src/mesa \
- -I$(TOP)/src/egl/main \
- -I$(TOP)/src/egl/drivers/dri \
- $(LIBDRM_CFLAGS)
-
-CFLAGS += $(API_DEFINES)
-CXXFLAGS += $(API_DEFINES)
-
-##### RULES #####
-
-.c.o:
- $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.cpp.o:
- $(CC) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-.S.o:
- $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
-
-
-##### TARGETS #####
-
-default: subdirs lib
-
-
-.PHONY: lib
-lib: symlinks subdirs depend
- @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
-
-$(LIBNAME): $(OBJECTS) $(EXTRA_MODULES) $(MESA_MODULES) Makefile \
- $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o
- $(MKLIB) -o $@.tmp -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
- $(OBJECTS) $(EXTRA_MODULES) $(DRI_LIB_DEPS)
- $(CXX) $(CFLAGS) -o $@.test $(TOP)/src/mesa/drivers/dri/common/dri_test.o $@.tmp $(DRI_LIB_DEPS)
- @rm -f $@.test
- mv -f $@.tmp $@
-
-
-$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
- $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)
-
-
-# If the Makefile defined SUBDIRS, run make in each
-.PHONY: subdirs
-subdirs:
- @if test -n "$(SUBDIRS)" ; then \
- for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1; \
- fi \
- done \
- fi
-
-
-.PHONY: symlinks
-symlinks:
-
-
-depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
- @ echo "running $(MKDEP)"
- @ rm -f depend
- @ touch depend
- @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \
- $(C_SOURCES) $(CXX_SOURCES) \
- $(ASM_SOURCES) > /dev/null 2>/dev/null
-
-
-# Emacs tags
-tags:
- etags `find . -name \*.[ch]` `find ../include`
-
-
-# Remove .o and backup files
-clean:
- -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
- -rm -f depend depend.bak
-
-
-install: $(LIBNAME)
- $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
-
-
--include depend
+# -*-makefile-*-
+
+COMMON_GALLIUM_SOURCES = \
+ ../common/utils.c \
+ ../common/vblank.c \
+ ../common/dri_util.c \
+ ../common/xmlconfig.c
+
+COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \
+ ../../common/driverfuncs.c \
+ ../common/texmem.c \
+ ../common/drirenderbuffer.c
+
+INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES)
+
+OBJECTS = $(C_SOURCES:.c=.o) \
+ $(CXX_SOURCES:.cpp=.o) \
+ $(ASM_SOURCES:.S=.o)
+
+
+### Include directories
+SHARED_INCLUDES = \
+ -I. \
+ -I$(TOP)/src/mesa/drivers/dri/common \
+ -Iserver \
+ -I$(TOP)/include \
+ -I$(TOP)/src/mapi \
+ -I$(TOP)/src/mesa \
+ -I$(TOP)/src/egl/main \
+ -I$(TOP)/src/egl/drivers/dri \
+ $(LIBDRM_CFLAGS)
+
+CFLAGS += $(API_DEFINES)
+CXXFLAGS += $(API_DEFINES)
+
+##### RULES #####
+
+.c.o:
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
+
+.cpp.o:
+ $(CC) -c $(INCLUDES) $(DRI_CXXFLAGS) $(DRIVER_DEFINES) $< -o $@
+
+.S.o:
+ $(CC) -c $(INCLUDES) $(DRI_CFLAGS) $(DRIVER_DEFINES) $< -o $@
+
+
+##### TARGETS #####
+
+default: subdirs lib
+
+
+.PHONY: lib
+lib: symlinks subdirs depend
+ @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME)
+
+$(LIBNAME): $(OBJECTS) $(EXTRA_MODULES) $(MESA_MODULES) Makefile \
+ $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o
+ $(MKLIB) -o $@.tmp -noprefix -linker '$(CXX)' -ldflags '$(LDFLAGS)' \
+ $(OBJECTS) $(EXTRA_MODULES) $(DRI_LIB_DEPS)
+ $(CXX) $(CFLAGS) -o $@.test $(TOP)/src/mesa/drivers/dri/common/dri_test.o $@.tmp $(DRI_LIB_DEPS)
+ @rm -f $@.test
+ mv -f $@.tmp $@
+
+
+$(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME)
+ $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR)
+
+
+# If the Makefile defined SUBDIRS, run make in each
+.PHONY: subdirs
+subdirs:
+ @if test -n "$(SUBDIRS)" ; then \
+ for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE)) || exit 1; \
+ fi \
+ done \
+ fi
+
+
+.PHONY: symlinks
+symlinks:
+
+
+depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \
+ $(C_SOURCES) $(CXX_SOURCES) \
+ $(ASM_SOURCES) > /dev/null 2>/dev/null
+
+
+# Emacs tags
+tags:
+ etags `find . -name \*.[ch]` `find ../include`
+
+
+# Remove .o and backup files
+clean:
+ -rm -f *.o */*.o *~ *.so *~ server/*.o $(SYMLINKS)
+ -rm -f depend depend.bak
+
+
+install: $(LIBNAME)
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+
+
+-include depend
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c b/mesalib/src/mesa/drivers/dri/common/dri_metaops.c
deleted file mode 100644
index e259f11df..000000000
--- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.c
+++ /dev/null
@@ -1,291 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 Intel Corporation.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/arbprogram.h"
-#include "main/arrayobj.h"
-#include "main/bufferobj.h"
-#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
-#include "program/program.h"
-#include "dri_metaops.h"
-
-void
-meta_set_passthrough_transform(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- meta->saved_vp_x = ctx->Viewport.X;
- meta->saved_vp_y = ctx->Viewport.Y;
- meta->saved_vp_width = ctx->Viewport.Width;
- meta->saved_vp_height = ctx->Viewport.Height;
- meta->saved_matrix_mode = ctx->Transform.MatrixMode;
-
- meta->internal_viewport_call = GL_TRUE;
- _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
- meta->internal_viewport_call = GL_FALSE;
-
- _mesa_MatrixMode(GL_PROJECTION);
- _mesa_PushMatrix();
- _mesa_LoadIdentity();
- _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
-
- _mesa_MatrixMode(GL_MODELVIEW);
- _mesa_PushMatrix();
- _mesa_LoadIdentity();
-}
-
-void
-meta_restore_transform(struct dri_metaops *meta)
-{
- _mesa_MatrixMode(GL_PROJECTION);
- _mesa_PopMatrix();
- _mesa_MatrixMode(GL_MODELVIEW);
- _mesa_PopMatrix();
-
- _mesa_MatrixMode(meta->saved_matrix_mode);
-
- meta->internal_viewport_call = GL_TRUE;
- _mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y,
- meta->saved_vp_width, meta->saved_vp_height);
- meta->internal_viewport_call = GL_FALSE;
-}
-
-
-/**
- * Set up a vertex program to pass through the position and first texcoord
- * for pixel path.
- */
-void
-meta_set_passthrough_vertex_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
- static const char *vp =
- "!!ARBvp1.0\n"
- "TEMP vertexClip;\n"
- "DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
- "DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
- "DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
- "DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
- "MOV result.position, vertexClip;\n"
- "MOV result.texcoord[0], vertex.texcoord[0];\n"
- "MOV result.color, vertex.color;\n"
- "END\n";
-
- assert(meta->saved_vp == NULL);
-
- _mesa_reference_vertprog(ctx, &meta->saved_vp,
- ctx->VertexProgram.Current);
- if (meta->passthrough_vp == NULL) {
- GLuint prog_name;
- _mesa_GenPrograms(1, &prog_name);
- _mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
- _mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
- GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(vp), (const GLubyte *)vp);
- _mesa_reference_vertprog(ctx, &meta->passthrough_vp,
- ctx->VertexProgram.Current);
- _mesa_DeletePrograms(1, &prog_name);
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- meta->passthrough_vp);
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
- &meta->passthrough_vp->Base);
-
- meta->saved_vp_enable = ctx->VertexProgram.Enabled;
- _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
-}
-
-/**
- * Restores the previous vertex program after
- * meta_set_passthrough_vertex_program()
- */
-void
-meta_restore_vertex_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- meta->saved_vp);
- _mesa_reference_vertprog(ctx, &meta->saved_vp, NULL);
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
- &ctx->VertexProgram.Current->Base);
-
- if (!meta->saved_vp_enable)
- _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
-}
-
-/**
- * Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
- * program object.
- */
-void
-meta_set_fragment_program(struct dri_metaops *meta,
- struct gl_fragment_program **prog,
- const char *prog_string)
-{
- struct gl_context *ctx = meta->ctx;
- assert(meta->saved_fp == NULL);
-
- _mesa_reference_fragprog(ctx, &meta->saved_fp,
- ctx->FragmentProgram.Current);
- if (*prog == NULL) {
- GLuint prog_name;
- _mesa_GenPrograms(1, &prog_name);
- _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
- _mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
- GL_PROGRAM_FORMAT_ASCII_ARB,
- strlen(prog_string), (const GLubyte *)prog_string);
- _mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
- /* Note that DeletePrograms unbinds the program on us */
- _mesa_DeletePrograms(1, &prog_name);
- }
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
- ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
-
- meta->saved_fp_enable = ctx->FragmentProgram.Enabled;
- _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
-}
-
-/**
- * Restores the previous fragment program after
- * meta_set_fragment_program()
- */
-void
-meta_restore_fragment_program(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- meta->saved_fp);
- _mesa_reference_fragprog(ctx, &meta->saved_fp, NULL);
- ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
- &ctx->FragmentProgram.Current->Base);
-
- if (!meta->saved_fp_enable)
- _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
-}
-
-static const float default_texcoords[4][2] = { { 0.0, 0.0 },
- { 1.0, 0.0 },
- { 1.0, 1.0 },
- { 0.0, 1.0 } };
-
-void
-meta_set_default_texrect(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
- struct gl_client_array *old_texcoord_array;
-
- meta->saved_active_texture = ctx->Texture.CurrentUnit;
- if (meta->saved_array_vbo == NULL) {
- _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo,
- ctx->Array.ArrayBufferObj);
- }
-
- old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
- meta->saved_texcoord_type = old_texcoord_array->Type;
- meta->saved_texcoord_size = old_texcoord_array->Size;
- meta->saved_texcoord_stride = old_texcoord_array->Stride;
- meta->saved_texcoord_enable = old_texcoord_array->Enabled;
- meta->saved_texcoord_ptr = old_texcoord_array->Ptr;
- _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo,
- old_texcoord_array->BufferObj);
-
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
-
- if (meta->texcoord_vbo == NULL) {
- GLuint vbo_name;
-
- _mesa_GenBuffersARB(1, &vbo_name);
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
- _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
- default_texcoords, GL_STATIC_DRAW_ARB);
- _mesa_reference_buffer_object(ctx, &meta->texcoord_vbo,
- ctx->Array.ArrayBufferObj);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->texcoord_vbo->Name);
- }
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
-
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
-}
-
-void
-meta_restore_texcoords(struct dri_metaops *meta)
-{
- struct gl_context *ctx = meta->ctx;
-
- /* Restore the old TexCoordPointer */
- if (meta->saved_texcoord_vbo) {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->saved_texcoord_vbo->Name);
- _mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- }
-
- _mesa_TexCoordPointer(meta->saved_texcoord_size,
- meta->saved_texcoord_type,
- meta->saved_texcoord_stride,
- meta->saved_texcoord_ptr);
- if (!meta->saved_texcoord_enable)
- _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
-
- _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
- meta->saved_active_texture);
-
- if (meta->saved_array_vbo) {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
- meta->saved_array_vbo->Name);
- _mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL);
- } else {
- _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- }
-}
-
-
-void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta)
-{
- meta->ctx = ctx;
-}
-
-void meta_destroy_metaops(struct dri_metaops *meta)
-{
-
-}
diff --git a/mesalib/src/mesa/drivers/dri/common/dri_metaops.h b/mesalib/src/mesa/drivers/dri/common/dri_metaops.h
deleted file mode 100644
index e72094e62..000000000
--- a/mesalib/src/mesa/drivers/dri/common/dri_metaops.h
+++ /dev/null
@@ -1,81 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * Copyright 2009 Intel Corporation.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#ifndef DRI_METAOPS_H
-#define DRI_METAOPS_H
-
-
-struct dri_metaops {
- struct gl_context *ctx;
- GLboolean internal_viewport_call;
- struct gl_fragment_program *bitmap_fp;
- struct gl_vertex_program *passthrough_vp;
- struct gl_buffer_object *texcoord_vbo;
-
- struct gl_fragment_program *saved_fp;
- GLboolean saved_fp_enable;
- struct gl_vertex_program *saved_vp;
- GLboolean saved_vp_enable;
-
- struct gl_fragment_program *tex2d_fp;
-
- GLboolean saved_texcoord_enable;
- struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
- GLenum saved_texcoord_type;
- GLsizei saved_texcoord_size, saved_texcoord_stride;
- const void *saved_texcoord_ptr;
- int saved_active_texture;
-
- GLint saved_vp_x, saved_vp_y;
- GLsizei saved_vp_width, saved_vp_height;
- GLenum saved_matrix_mode;
-};
-
-
-void meta_set_passthrough_transform(struct dri_metaops *meta);
-
-void meta_restore_transform(struct dri_metaops *meta);
-
-void meta_set_passthrough_vertex_program(struct dri_metaops *meta);
-
-void meta_restore_vertex_program(struct dri_metaops *meta);
-
-void meta_set_fragment_program(struct dri_metaops *meta,
- struct gl_fragment_program **prog,
- const char *prog_string);
-
-void meta_restore_fragment_program(struct dri_metaops *meta);
-
-void meta_set_default_texrect(struct dri_metaops *meta);
-
-void meta_restore_texcoords(struct dri_metaops *meta);
-
-void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta);
-void meta_destroy_metaops(struct dri_metaops *meta);
-
-#endif