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author | marha <marha@users.sourceforge.net> | 2012-10-17 08:07:33 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-10-17 08:07:33 +0200 |
commit | 856fbbaf1e53303d8307bfae1761f1ba96871f1e (patch) | |
tree | e029665439ddbccfb253271a5f5290d72c2b2168 /mesalib | |
parent | f15a40afaf6d1b3a4841d25631f947da1b289f89 (diff) | |
parent | ded57b5a4131a213d57f5a20d50b819b7a8924df (diff) | |
download | vcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.tar.gz vcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.tar.bz2 vcxsrv-856fbbaf1e53303d8307bfae1761f1ba96871f1e.zip |
Merge remote-tracking branch 'origin/released'
* origin/released:
pixman mesa git update 17 oct 2012
Diffstat (limited to 'mesalib')
134 files changed, 2128 insertions, 6925 deletions
diff --git a/mesalib/docs/relnotes-9.1.html b/mesalib/docs/relnotes-9.1.html index e5f4b26a1..19bea7fac 100644 --- a/mesalib/docs/relnotes-9.1.html +++ b/mesalib/docs/relnotes-9.1.html @@ -57,6 +57,9 @@ Note: some of the new features are only available with certain drivers. <ul> <li>Removed VAAPI state tracker (unmaintained and broken)</li> +<li>Removed i965's broken hardware implementation of GL_NV_vertex_program</li> +<li>Removed swrast support for GL_NV_vertex_program</li> +<li>Removed swrast support for GL_NV_fragment_program</li> </ul> </div> diff --git a/mesalib/include/GLES3/gl3.h b/mesalib/include/GLES3/gl3.h new file mode 100644 index 000000000..b9399e994 --- /dev/null +++ b/mesalib/include/GLES3/gl3.h @@ -0,0 +1,1061 @@ +#ifndef __gl3_h_ +#define __gl3_h_ + +/* + * gl3.h last updated on $Date: 2012-09-12 10:13:02 -0700 (Wed, 12 Sep 2012) $ + */ + +#include <GLES3/gl3platform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2012 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/*------------------------------------------------------------------------- + * Data type definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 2.0 */ + +typedef void GLvoid; +typedef char GLchar; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef khronos_int8_t GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef khronos_intptr_t GLintptr; +typedef khronos_ssize_t GLsizeiptr; + +/* OpenGL ES 3.0 */ + +typedef unsigned short GLhalf; +typedef khronos_int64_t GLint64; +typedef khronos_uint64_t GLuint64; +typedef struct __GLsync *GLsync; + +/*------------------------------------------------------------------------- + * Token definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES core versions */ +#define GL_ES_VERSION_3_0 1 +#define GL_ES_VERSION_2_0 1 + +/* OpenGL ES 2.0 */ + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* BlendEquationSeparate */ +#define GL_FUNC_ADD 0x8006 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ +#define GL_BLEND_EQUATION_ALPHA 0x883D + +/* BlendSubtract */ +#define GL_FUNC_SUBTRACT 0x800A +#define GL_FUNC_REVERSE_SUBTRACT 0x800B + +/* Separate Blend Functions */ +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_CONSTANT_COLOR 0x8001 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_BLEND_COLOR 0x8005 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 + +#define GL_STREAM_DRAW 0x88E0 +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_BLEND 0x0BE2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_LINE_WIDTH 0x0B21 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_VIEWPORT 0x0BA2 +#define GL_SCISSOR_BOX 0x0C10 +/* GL_SCISSOR_TEST */ +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +/* GL_POLYGON_OFFSET_FILL */ +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_INT 0x1404 +#define GL_UNSIGNED_INT 0x1405 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* PixelFormat */ +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* Shaders */ +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB +#define GL_MAX_VARYING_VECTORS 0x8DFC +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD +#define GL_SHADER_TYPE 0x8B4F +#define GL_DELETE_STATUS 0x8B80 +#define GL_LINK_STATUS 0x8B82 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_CURRENT_PROGRAM 0x8B8D + +/* StencilFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +#define GL_INVERT 0x150A +#define GL_INCR_WRAP 0x8507 +#define GL_DECR_WRAP 0x8508 + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ +#define GL_TEXTURE 0x1702 + +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_MIRRORED_REPEAT 0x8370 + +/* Uniform Types */ +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT4 0x8B5C +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_CUBE 0x8B60 + +/* Vertex Arrays */ +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F + +/* Read Format */ +#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B + +/* Shader Source */ +#define GL_COMPILE_STATUS 0x8B81 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_COMPILER 0x8DFA + +/* Shader Binary */ +#define GL_SHADER_BINARY_FORMATS 0x8DF8 +#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 + +/* Shader Precision-Specified Types */ +#define GL_LOW_FLOAT 0x8DF0 +#define GL_MEDIUM_FLOAT 0x8DF1 +#define GL_HIGH_FLOAT 0x8DF2 +#define GL_LOW_INT 0x8DF3 +#define GL_MEDIUM_INT 0x8DF4 +#define GL_HIGH_INT 0x8DF5 + +/* Framebuffer Object. */ +#define GL_FRAMEBUFFER 0x8D40 +#define GL_RENDERBUFFER 0x8D41 + +#define GL_RGBA4 0x8056 +#define GL_RGB5_A1 0x8057 +#define GL_RGB565 0x8D62 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_STENCIL_INDEX8 0x8D48 + +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 + +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 + +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_STENCIL_ATTACHMENT 0x8D20 + +#define GL_NONE 0 + +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD + +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 + +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 + +/* OpenGL ES 3.0 */ + +#define GL_READ_BUFFER 0x0C02 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_COLOR 0x1800 +#define GL_DEPTH 0x1801 +#define GL_STENCIL 0x1802 +#define GL_RED 0x1903 +#define GL_RGB8 0x8051 +#define GL_RGBA8 0x8058 +#define GL_RGB10_A2 0x8059 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_MIN 0x8007 +#define GL_MAX 0x8008 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_CURRENT_QUERY 0x8865 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_STREAM_READ 0x88E1 +#define GL_STREAM_COPY 0x88E2 +#define GL_STATIC_READ 0x88E5 +#define GL_STATIC_COPY 0x88E6 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_MAJOR_VERSION 0x821B +#define GL_MINOR_VERSION 0x821C +#define GL_NUM_EXTENSIONS 0x821D +#define GL_RGBA32F 0x8814 +#define GL_RGB32F 0x8815 +#define GL_RGBA16F 0x881A +#define GL_RGB16F 0x881B +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_RGB9_E5 0x8C3D +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_RGBA32UI 0x8D70 +#define GL_RGB32UI 0x8D71 +#define GL_RGBA16UI 0x8D76 +#define GL_RGB16UI 0x8D77 +#define GL_RGBA8UI 0x8D7C +#define GL_RGB8UI 0x8D7D +#define GL_RGBA32I 0x8D82 +#define GL_RGB32I 0x8D83 +#define GL_RGBA16I 0x8D88 +#define GL_RGB16I 0x8D89 +#define GL_RGBA8I 0x8D8E +#define GL_RGB8I 0x8D8F +#define GL_RED_INTEGER 0x8D94 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_HALF_FLOAT 0x140B +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_RG 0x8227 +#define GL_RG_INTEGER 0x8228 +#define GL_R8 0x8229 +#define GL_RG8 0x822B +#define GL_R16F 0x822D +#define GL_R32F 0x822E +#define GL_RG16F 0x822F +#define GL_RG32F 0x8230 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_R8_SNORM 0x8F94 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGBA8_SNORM 0x8F97 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER +#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_INVALID_INDEX 0xFFFFFFFFu +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_OBJECT_TYPE 0x9112 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_STATUS 0x9114 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_UNSIGNALED 0x9118 +#define GL_SIGNALED 0x9119 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_CONDITION_SATISFIED 0x911C +#define GL_WAIT_FAILED 0x911D +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A +#define GL_SAMPLER_BINDING 0x8919 +#define GL_RGB10_A2UI 0x906F +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_GREEN 0x1904 +#define GL_BLUE 0x1905 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_TRANSFORM_FEEDBACK 0x8E22 +#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 +#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 +#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 +#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 +#define GL_PROGRAM_BINARY_LENGTH 0x8741 +#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE +#define GL_PROGRAM_BINARY_FORMATS 0x87FF +#define GL_COMPRESSED_R11_EAC 0x9270 +#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 +#define GL_COMPRESSED_RG11_EAC 0x9272 +#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 +#define GL_COMPRESSED_RGB8_ETC2 0x9274 +#define GL_COMPRESSED_SRGB8_ETC2 0x9275 +#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 +#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 +#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 +#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 +#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F +#define GL_MAX_ELEMENT_INDEX 0x8D6B +#define GL_NUM_SAMPLE_COUNTS 0x9380 +#define GL_TEXTURE_IMMUTABLE_LEVELS 0x8D63 + +/*------------------------------------------------------------------------- + * Entrypoint definitions + *-----------------------------------------------------------------------*/ + +/* OpenGL ES 2.0 */ + +GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); +GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); +GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); +GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); +GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); +GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); +GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); +GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); +GL_APICALL void GL_APIENTRY glClear (GLbitfield mask); +GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); +GL_APICALL void GL_APIENTRY glClearStencil (GLint s); +GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); +GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL GLuint GL_APIENTRY glCreateProgram (void); +GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); +GL_APICALL void GL_APIENTRY glCullFace (GLenum mode); +GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); +GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); +GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); +GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); +GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); +GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); +GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); +GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); +GL_APICALL void GL_APIENTRY glDisable (GLenum cap); +GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); +GL_APICALL void GL_APIENTRY glEnable (GLenum cap); +GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); +GL_APICALL void GL_APIENTRY glFinish (void); +GL_APICALL void GL_APIENTRY glFlush (void); +GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); +GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); +GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); +GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); +GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); +GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); +GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); +GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); +GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL GLenum GL_APIENTRY glGetError (void); +GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); +GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); +GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); +GL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); +GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); +GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); +GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); +GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); +GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); +GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); +GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); +GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); +GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); +GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); +GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); +GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); +GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); +GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); +GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); +GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); +GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); +GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); +GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); +GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); +GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); +GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); +GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); +GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUseProgram (GLuint program); +GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); +GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); +GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); +GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); +GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); +GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); +GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +/* OpenGL ES 3.0 */ + +GL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); +GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); +GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); +GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); +GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); +GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); +GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); +GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glEndQuery (GLenum target); +GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); +GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); +GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); +GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); +GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); +GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); +GL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); +GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); +GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); +GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); +GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); +GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); +GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); +GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); +GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); +GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); +GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); +GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); +GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); +GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); +GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); +GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); +GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); +GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); +GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); +GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); +GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); +GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); +GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); +GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); +GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); +GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); +GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); +GL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); +GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); +GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); +GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); +GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); +GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); +GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); +GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); +GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); +GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); +GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); +GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); +GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); +GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); +GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); +GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); +GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); +GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); +GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); +GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); +GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); +GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); +GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); +GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); +GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); +GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); +GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); +GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); +GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); +GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); +GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); +GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); +GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); +GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); +GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); +GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); +GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); +GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); +GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); +GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/mesalib/include/GLES3/gl3ext.h b/mesalib/include/GLES3/gl3ext.h new file mode 100644 index 000000000..4d4ea96c4 --- /dev/null +++ b/mesalib/include/GLES3/gl3ext.h @@ -0,0 +1,24 @@ +#ifndef __gl3ext_h_ +#define __gl3ext_h_ + +/* $Revision: 17809 $ on $Date:: 2012-05-14 08:03:36 -0700 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* OpenGL ES 3 Extensions + * + * After an OES extension's interactions with OpenGl ES 3.0 have been documented, + * its tokens and function definitions should be added to this file in a manner + * that does not conflict with gl2ext.h or gl3.h. + * + * Tokens and function definitions for extensions that have become standard + * features in OpenGL ES 3.0 will not be added to this file. + * + * Applications using OpenGL-ES-2-only extensions should include gl2ext.h + */ + +#endif /* __gl3ext_h_ */ + diff --git a/mesalib/include/GLES3/gl3platform.h b/mesalib/include/GLES3/gl3platform.h new file mode 100644 index 000000000..1bd1a850f --- /dev/null +++ b/mesalib/include/GLES3/gl3platform.h @@ -0,0 +1,30 @@ +#ifndef __gl3platform_h_ +#define __gl3platform_h_ + +/* $Revision: 18437 $ on $Date:: 2012-07-08 23:31:39 -0700 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "OpenGL-ES" component "Registry". + */ + +#include <KHR/khrplatform.h> + +#ifndef GL_APICALL +#define GL_APICALL KHRONOS_APICALL +#endif + +#ifndef GL_APIENTRY +#define GL_APIENTRY KHRONOS_APIENTRY +#endif + +#endif /* __gl3platform_h_ */ diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.c b/mesalib/src/gallium/auxiliary/util/u_debug.c index c41585fdd..b26192a8b 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug.c +++ b/mesalib/src/gallium/auxiliary/util/u_debug.c @@ -691,4 +691,45 @@ error1: ; } + +/** + * Print PIPE_TRANSFER_x flags with a message. + */ +void +debug_print_transfer_flags(const char *msg, unsigned usage) +{ +#define FLAG(x) { x, #x } + static const struct { + unsigned bit; + const char *name; + } flags[] = { + FLAG(PIPE_TRANSFER_READ), + FLAG(PIPE_TRANSFER_WRITE), + FLAG(PIPE_TRANSFER_MAP_DIRECTLY), + FLAG(PIPE_TRANSFER_DISCARD_RANGE), + FLAG(PIPE_TRANSFER_DONTBLOCK), + FLAG(PIPE_TRANSFER_UNSYNCHRONIZED), + FLAG(PIPE_TRANSFER_FLUSH_EXPLICIT), + FLAG(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE) + }; + unsigned i; + + debug_printf("%s ", msg); + + for (i = 0; i < Elements(flags); i++) { + if (usage & flags[i].bit) { + debug_printf("%s", flags[i].name); + usage &= ~flags[i].bit; + if (usage) { + debug_printf(" | "); + } + } + } + + debug_printf("\n"); +#undef FLAG +} + + + #endif diff --git a/mesalib/src/gallium/auxiliary/util/u_debug.h b/mesalib/src/gallium/auxiliary/util/u_debug.h index ec7d4a07a..14d319c2c 100644 --- a/mesalib/src/gallium/auxiliary/util/u_debug.h +++ b/mesalib/src/gallium/auxiliary/util/u_debug.h @@ -446,6 +446,10 @@ void debug_dump_float_rgba_bmp(const char *filename, #endif +void +debug_print_transfer_flags(const char *msg, unsigned usage); + + #ifdef __cplusplus } #endif diff --git a/mesalib/src/gallium/auxiliary/util/u_double_list.h b/mesalib/src/gallium/auxiliary/util/u_double_list.h index 9d1129b18..408c26dfc 100644 --- a/mesalib/src/gallium/auxiliary/util/u_double_list.h +++ b/mesalib/src/gallium/auxiliary/util/u_double_list.h @@ -82,6 +82,7 @@ static INLINE void list_del(struct list_head *item) { item->prev->next = item->next; item->next->prev = item->prev; + item->prev = item->next = NULL; } static INLINE void list_delinit(struct list_head *item) diff --git a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml index d52a88c60..d15736612 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_ES2_compatibility.xml @@ -18,17 +18,17 @@ <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/> <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/> - <function name="GetShaderPrecisionFormat" offset="assign"> + <function name="GetShaderPrecisionFormat" offset="assign" es2="2.0"> <param name="shadertype" type="GLenum"/> <param name="precisiontype" type="GLenum"/> <param name="range" type="GLint *"/> <param name="precision" type="GLint *"/> </function> - <function name="ReleaseShaderCompiler" offset="assign"> + <function name="ReleaseShaderCompiler" offset="assign" es2="2.0"> </function> - <function name="ShaderBinary" offset="assign"> + <function name="ShaderBinary" offset="assign" es2="2.0"> <param name="n" type="GLsizei"/> <param name="shaders" type="const GLuint *"/> <param name="binaryformat" type="GLenum"/> @@ -45,11 +45,11 @@ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/> <!-- from GL_OES_single_precision --> - <function name="ClearDepthf" offset="assign"> + <function name="ClearDepthf" offset="assign" es1="1.0" es2="2.0"> <param name="depth" type="GLclampf"/> </function> - <function name="DepthRangef" offset="assign"> + <function name="DepthRangef" offset="assign" es1="1.0" es2="2.0"> <param name="zNear" type="GLclampf"/> <param name="zFar" type="GLclampf"/> </function> diff --git a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml index 719816d81..6982ed1d2 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_copy_buffer.xml @@ -11,7 +11,7 @@ <enum name="COPY_READ_BUFFER" value="0x8F36"/> <enum name="COPY_WRITE_BUFFER" value="0x8F37"/> - <function name="CopyBufferSubData" offset="assign"> + <function name="CopyBufferSubData" offset="assign" es2="3.0"> <param name="readTarget" type="GLenum"/> <param name="writeTarget" type="GLenum"/> <param name="readOffset" type="GLintptr"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml index e6bdcd6e5..c9649aced 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_framebuffer_object.xml @@ -140,34 +140,36 @@ - <function name="IsRenderbuffer" alias="IsRenderbufferEXT"> + <function name="IsRenderbuffer" alias="IsRenderbufferEXT" es2="2.0"> <param name="renderbuffer" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="BindRenderbuffer" alias="BindRenderbufferEXT"> + <function name="BindRenderbuffer" alias="BindRenderbufferEXT" es2="2.0"> <param name="target" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> - <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"> + <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT" + es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="const GLuint *" count="n"/> </function> - <function name="GenRenderbuffers" alias="GenRenderbuffersEXT"> + <function name="GenRenderbuffers" alias="GenRenderbuffersEXT" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="GLuint *" count="n" output="true"/> </function> - <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"> + <function name="RenderbufferStorage" alias="RenderbufferStorageEXT" + es2="2.0"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> </function> - <function name="RenderbufferStorageMultisample" offset="assign"> + <function name="RenderbufferStorageMultisample" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="samples" type="GLsizei"/> <param name="internalformat" type="GLenum"/> @@ -176,33 +178,36 @@ <glx rop="4331"/> </function> - <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT"> + <function name="GetRenderbufferParameteriv" + alias="GetRenderbufferParameterivEXT" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> - <function name="IsFramebuffer" alias="IsFramebufferEXT"> + <function name="IsFramebuffer" alias="IsFramebufferEXT" es2="2.0"> <param name="framebuffer" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="BindFramebuffer" alias="BindFramebufferEXT"> + <function name="BindFramebuffer" alias="BindFramebufferEXT" es2="2.0"> <param name="target" type="GLenum"/> <param name="framebuffer" type="GLuint"/> </function> - <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"> + <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT" + es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="const GLuint *" count="n"/> </function> - <function name="GenFramebuffers" alias="GenFramebuffersEXT"> + <function name="GenFramebuffers" alias="GenFramebuffersEXT" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="GLuint *" count="n" output="true"/> </function> - <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"> + <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT" + es2="2.0"> <param name="target" type="GLenum"/> <return type="GLenum"/> </function> @@ -215,7 +220,8 @@ <param name="level" type="GLint"/> </function> - <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"> + <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT" + es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -232,7 +238,7 @@ <param name="zoffset" type="GLint"/> </function> - <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT"> + <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT" es2="3.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="texture" type="GLuint"/> @@ -240,21 +246,23 @@ <param name="layer" type="GLint"/> </function> - <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"> + <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT" + es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="renderbuffertarget" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> - <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT"> + <function name="GetFramebufferAttachmentParameteriv" + alias="GetFramebufferAttachmentParameterivEXT" es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> - <function name="BlitFramebuffer" alias="BlitFramebufferEXT"> + <function name="BlitFramebuffer" alias="BlitFramebufferEXT" es2="3.0"> <param name="srcX0" type="GLint"/> <param name="srcY0" type="GLint"/> <param name="srcX1" type="GLint"/> @@ -267,7 +275,7 @@ <param name="filter" type="GLenum"/> </function> - <function name="GenerateMipmap" alias="GenerateMipmapEXT"> + <function name="GenerateMipmap" alias="GenerateMipmapEXT" es2="2.0"> <param name="target" type="GLenum"/> </function> </category> diff --git a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml index a3665e540..8da5c41e8 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_get_program_binary.xml @@ -11,7 +11,7 @@ <enum name="NUM_PROGRAM_BINARY_FORMATS" value="0x87FE"/> <enum name="PROGRAM_BINARY_FORMATS" value="0x87FF"/> - <function name="GetProgramBinary" offset="assign" static_dispatch="false"> + <function name="GetProgramBinary" offset="assign" static_dispatch="false" es2="3.0"> <param name="program" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -19,14 +19,14 @@ <param name="binary" type="GLvoid *"/> </function> - <function name="ProgramBinary" offset="assign" static_dispatch="false"> + <function name="ProgramBinary" offset="assign" static_dispatch="false" es2="3.0"> <param name="program" type="GLuint"/> <param name="binaryFormat" type="GLenum"/> <param name="binary" type="const GLvoid *"/> <param name="length" type="GLsizei"/> </function> - <function name="ProgramParameteri" offset="assign" static_dispatch="false"> + <function name="ProgramParameteri" offset="assign" static_dispatch="false" es2="3.0"> <param name="program" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="value" type="GLint"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml index 3e4ffc300..31b515cdb 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_invalidate_subdata.xml @@ -29,7 +29,7 @@ <param name="buffer" type="GLuint"/> </function> - <function name="InvalidateSubFramebuffer" offset="assign"> + <function name="InvalidateSubFramebuffer" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="numAttachments" type="GLsizei" counter="true"/> <param name="attachments" type="const GLenum *" count="numAttachments"/> @@ -39,7 +39,7 @@ <param name="height" type="GLsizei"/> </function> - <function name="InvalidateFramebuffer" offset="assign"> + <function name="InvalidateFramebuffer" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="numAttachments" type="GLsizei" counter="true"/> <param name="attachments" type="const GLenum *" count="numAttachments"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml index afcb9b6ba..d87450446 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_map_buffer_range.xml @@ -15,7 +15,7 @@ <enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/> <enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/> - <function name="MapBufferRange" offset="assign"> + <function name="MapBufferRange" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="length" type="GLsizeiptr"/> @@ -23,7 +23,7 @@ <return type="GLvoid *"/> </function> - <function name="FlushMappedBufferRange" offset="assign"> + <function name="FlushMappedBufferRange" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="length" type="GLsizeiptr"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml index 0d39db4d3..9173dee5c 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_sampler_objects.xml @@ -7,45 +7,45 @@ <category name="GL_ARB_sampler_objects" number="81"> - <function name="GenSamplers" offset="assign"> + <function name="GenSamplers" offset="assign" es2="3.0"> <param name="count" type="GLsizei"/> <param name="samplers" type="GLuint *"/> </function> - <function name="DeleteSamplers" offset="assign"> + <function name="DeleteSamplers" offset="assign" es2="3.0"> <param name="count" type="GLsizei"/> <param name="samplers" type="const GLuint *"/> </function> - <function name="IsSampler" offset="assign"> + <function name="IsSampler" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="BindSampler" offset="assign"> + <function name="BindSampler" offset="assign" es2="3.0"> <param name="unit" type="GLuint"/> <param name="sampler" type="GLuint"/> </function> - <function name="SamplerParameteri" offset="assign"> + <function name="SamplerParameteri" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> </function> - <function name="SamplerParameterf" offset="assign"> + <function name="SamplerParameterf" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> </function> - <function name="SamplerParameteriv" offset="assign"> + <function name="SamplerParameteriv" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *"/> </function> - <function name="SamplerParameterfv" offset="assign"> + <function name="SamplerParameterfv" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *"/> @@ -63,13 +63,13 @@ <param name="params" type="const GLuint *"/> </function> - <function name="GetSamplerParameteriv" offset="assign"> + <function name="GetSamplerParameteriv" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetSamplerParameterfv" offset="assign"> + <function name="GetSamplerParameterfv" offset="assign" es2="3.0"> <param name="sampler" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_sync.xml b/mesalib/src/mapi/glapi/gen/ARB_sync.xml index 4e4eebac3..58f1639c4 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_sync.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_sync.xml @@ -39,40 +39,40 @@ --> - <function name="FenceSync" offset="assign"> + <function name="FenceSync" offset="assign" es2="3.0"> <param name="condition" type="GLenum"/> <param name="flags" type="GLbitfield"/> <return type="GLsync"/> </function> - <function name="IsSync" offset="assign"> + <function name="IsSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <return type="GLboolean"/> </function> - <function name="DeleteSync" offset="assign"> + <function name="DeleteSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> </function> - <function name="ClientWaitSync" offset="assign"> + <function name="ClientWaitSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="flags" type="GLbitfield"/> <param name="timeout" type="GLuint64"/> <return type="GLenum"/> </function> - <function name="WaitSync" offset="assign"> + <function name="WaitSync" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="flags" type="GLbitfield"/> <param name="timeout" type="GLuint64"/> </function> - <function name="GetInteger64v" offset="assign"> + <function name="GetInteger64v" offset="assign" es2="3.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *" output="true" variable_param="pname"/> </function> - <function name="GetSynciv" offset="assign"> + <function name="GetSynciv" offset="assign" es2="3.0"> <param name="sync" type="GLsync"/> <param name="pname" type="GLenum"/> <param name="bufSize" type="GLsizei"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml index 045913806..1d63e7ce3 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_texture_storage.xml @@ -17,7 +17,7 @@ <param name="width" type="GLsizei"/> </function> - <function name="TexStorage2D" offset="assign"> + <function name="TexStorage2D" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> @@ -25,7 +25,7 @@ <param name="height" type="GLsizei"/> </function> - <function name="TexStorage3D" offset="assign"> + <function name="TexStorage3D" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="levels" type="GLsizei"/> <param name="internalFormat" type="GLenum"/> diff --git a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml index 80541a821..11aacb033 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_uniform_buffer_object.xml @@ -39,14 +39,14 @@ <enum name="UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER" value="0x8A46" /> <enum name="INVALID_INDEX" value="0xFFFFFFFF" /> -<function name="GetUniformIndices" offset="assign"> +<function name="GetUniformIndices" offset="assign" es2="3.0"> <param name="program" type="GLuint" /> <param name="uniformCount" type="GLsizei" /> <param name="uniformNames" type="const GLchar * const *" /> <param name="uniformIndices" type="GLuint *" /> </function> -<function name="GetActiveUniformsiv" offset="assign"> +<function name="GetActiveUniformsiv" offset="assign" es2="3.0"> <param name="program" type="GLuint" /> <param name="uniformCount" type="GLsizei" /> <param name="uniformIndices" type="const GLuint *" /> @@ -62,20 +62,20 @@ <param name="uniformName" type="GLchar *" /> </function> -<function name="GetUniformBlockIndex" offset="assign"> +<function name="GetUniformBlockIndex" offset="assign" es2="3.0"> <return type="GLuint"/> <param name="program" type="GLuint" /> <param name="uniformBlockName" type="const GLchar *" /> </function> -<function name="GetActiveUniformBlockiv" offset="assign"> +<function name="GetActiveUniformBlockiv" offset="assign" es2="3.0"> <param name="program" type="GLuint" /> <param name="uniformBlockIndex" type="GLuint" /> <param name="pname" type="GLenum" /> <param name="params" type="GLint *" /> </function> -<function name="GetActiveUniformBlockName" offset="assign"> +<function name="GetActiveUniformBlockName" offset="assign" es2="3.0"> <param name="program" type="GLuint" /> <param name="uniformBlockIndex" type="GLuint" /> <param name="bufSize" type="GLsizei" /> @@ -86,7 +86,7 @@ <!-- Duplicated with GL3x.xml: BindBufferRange, BindBufferBase, GetIntegeri_v --> -<function name="UniformBlockBinding" offset="assign" > +<function name="UniformBlockBinding" offset="assign" es2="3.0"> <param name="program" type="GLuint" /> <param name="uniformBlockIndex" type="GLuint" /> <param name="uniformBlockBinding" type="GLuint" /> diff --git a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml index 3b4ab64f5..872548d1a 100644 --- a/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml +++ b/mesalib/src/mapi/glapi/gen/ARB_vertex_array_object.xml @@ -10,21 +10,21 @@ <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/> - <function name="BindVertexArray" offset="assign"> + <function name="BindVertexArray" offset="assign" es2="3.0"> <param name="array" type="GLuint"/> </function> - <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE"> + <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE" es2="3.0"> <param name="n" type="GLsizei"/> <param name="arrays" type="const GLuint *"/> </function> - <function name="GenVertexArrays" offset="assign"> + <function name="GenVertexArrays" offset="assign" es2="3.0"> <param name="n" type="GLsizei"/> <param name="arrays" type="GLuint *"/> </function> - <function name="IsVertexArray" alias="IsVertexArrayAPPLE"> + <function name="IsVertexArray" alias="IsVertexArrayAPPLE" es2="3.0"> <param name="array" type="GLuint"/> <return type="GLboolean"/> </function> diff --git a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml index 051f1e0cc..dbd7513c7 100644 --- a/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml +++ b/mesalib/src/mapi/glapi/gen/EXT_transform_feedback.xml @@ -82,30 +82,30 @@ <enum name="TRANSFORM_FEEDBACK_BUFFER_ACTIVE" value="0x8E24"/> <enum name="TRANSFORM_FEEDBACK_BINDING" value="0x8E25"/> - <function name="BindTransformFeedback" offset="assign"> + <function name="BindTransformFeedback" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> </function> - <function name="DeleteTransformFeedbacks" offset="assign"> + <function name="DeleteTransformFeedbacks" offset="assign" es2="3.0"> <param name="n" type="GLsizei"/> <param name="ids" type="const GLuint *"/> </function> - <function name="GenTransformFeedbacks" offset="assign"> + <function name="GenTransformFeedbacks" offset="assign" es2="3.0"> <param name="n" type="GLsizei"/> <param name="ids" type="GLuint *"/> </function> - <function name="IsTransformFeedback" offset="assign"> + <function name="IsTransformFeedback" offset="assign" es2="3.0"> <param name="id" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="PauseTransformFeedback" offset="assign"> + <function name="PauseTransformFeedback" offset="assign" es2="3.0"> </function> - <function name="ResumeTransformFeedback" offset="assign"> + <function name="ResumeTransformFeedback" offset="assign" es2="3.0"> </function> <function name="DrawTransformFeedback" offset="assign"> diff --git a/mesalib/src/mapi/glapi/gen/GL3x.xml b/mesalib/src/mapi/glapi/gen/GL3x.xml index ca63c5fc3..9485d58a2 100644 --- a/mesalib/src/mapi/glapi/gen/GL3x.xml +++ b/mesalib/src/mapi/glapi/gen/GL3x.xml @@ -123,32 +123,32 @@ <!-- These functions are unique to GL3 --> - <function name="ClearBufferiv" offset="assign"> + <function name="ClearBufferiv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLint *"/> </function> - <function name="ClearBufferuiv" offset="assign"> + <function name="ClearBufferuiv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLuint *"/> </function> - <function name="ClearBufferfv" offset="assign"> + <function name="ClearBufferfv" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="value" type="const GLfloat *"/> </function> - <function name="ClearBufferfi" offset="assign"> + <function name="ClearBufferfi" offset="assign" es2="3.0"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> <param name="depth" type="GLfloat"/> <param name="stencil" type="GLint"/> </function> - <function name="GetStringi" offset="assign"> + <function name="GetStringi" offset="assign" es2="3.0"> <param name="name" type="GLenum"/> <param name="index" type="GLuint"/> <return type="const GLubyte *"/> @@ -175,7 +175,7 @@ <param name="data" type="GLboolean *"/> </function> - <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT"> + <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT" es2="3.0"> <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint *"/> @@ -199,7 +199,7 @@ <!-- These functions alias ones form GL_EXT_transform_feedback --> - <function name="GetFragDataLocation" alias="GetFragDataLocationEXT"> + <function name="GetFragDataLocation" alias="GetFragDataLocationEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> @@ -211,14 +211,14 @@ <param name="name" type="const GLchar *"/> </function> - <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> + <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT" es2="3.0"> <param name="mode" type="GLenum"/> </function> - <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> + <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT" es2="3.0"> </function> - <function name="BindBufferRange" alias="BindBufferRangeEXT"> + <function name="BindBufferRange" alias="BindBufferRangeEXT" es2="3.0"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> @@ -226,20 +226,20 @@ <param name="size" type="GLsizeiptr"/> </function> - <function name="BindBufferBase" alias="BindBufferBaseEXT"> + <function name="BindBufferBase" alias="BindBufferBaseEXT" es2="3.0"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> </function> - <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> + <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="varyings" type="const GLchar * const *"/> <param name="bufferMode" type="GLenum"/> </function> - <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> + <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -261,7 +261,7 @@ <!-- These functions alias ones from GL_EXT_gpu_shader4 --> - <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT"> + <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -269,13 +269,13 @@ <param name="pointer" type="const GLvoid *"/> </function> - <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT"> + <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT"> + <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> @@ -299,7 +299,7 @@ <param name="z" type="GLint"/> </function> - <function name="VertexAttribI4i" alias="VertexAttribI4iEXT"> + <function name="VertexAttribI4i" alias="VertexAttribI4iEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> @@ -325,7 +325,7 @@ <param name="z" type="GLuint"/> </function> - <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT"> + <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -348,7 +348,7 @@ <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT"> + <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> @@ -368,7 +368,7 @@ <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT"> + <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT" es2="3.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> @@ -393,31 +393,31 @@ <param name="v" type="const GLushort *"/> </function> - <function name="GetUniformuiv" alias="GetUniformuivEXT"> + <function name="GetUniformuiv" alias="GetUniformuivEXT" es2="3.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *"/> </function> - <function name="Uniform1ui" alias="Uniform1uiEXT"> + <function name="Uniform1ui" alias="Uniform1uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> </function> - <function name="Uniform2ui" alias="Uniform2uiEXT"> + <function name="Uniform2ui" alias="Uniform2uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="Uniform3ui" alias="Uniform3uiEXT"> + <function name="Uniform3ui" alias="Uniform3uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="Uniform4ui" alias="Uniform4uiEXT"> + <function name="Uniform4ui" alias="Uniform4uiEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -425,25 +425,25 @@ <param name="w" type="GLuint"/> </function> - <function name="Uniform1uiv" alias="Uniform1uivEXT"> + <function name="Uniform1uiv" alias="Uniform1uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform2uiv" alias="Uniform2uivEXT"> + <function name="Uniform2uiv" alias="Uniform2uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform3uiv" alias="Uniform3uivEXT"> + <function name="Uniform3uiv" alias="Uniform3uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform4uiv" alias="Uniform4uivEXT"> + <function name="Uniform4uiv" alias="Uniform4uivEXT" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> @@ -545,14 +545,14 @@ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/> <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/> - <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB"> + <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB" es2="3.0"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB"> + <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB" es2="3.0"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -598,13 +598,13 @@ <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/> <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/> - <function name="GetInteger64i_v" offset="assign"> + <function name="GetInteger64i_v" offset="assign" es2="3.0"> <param name="cap" type="GLenum"/> <param name="index" type="GLuint"/> <param name="data" type="GLint64 *"/> </function> - <function name="GetBufferParameteri64v" offset="assign"> + <function name="GetBufferParameteri64v" offset="assign" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint64 *"/> @@ -628,7 +628,7 @@ <enum name="TEXTURE_SWIZZLE_A" value="0x8E45"/> <enum name="TEXTURE_SWIZZLE_RGBA" value="0x8E46"/> - <function name="VertexAttribDivisor" offset="assign"> + <function name="VertexAttribDivisor" offset="assign" es2="3.0"> <param name="index" type="GLuint"/> <param name="divisor" type="GLuint"/> </function> diff --git a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml index 1cb43d49a..a995cad6c 100644 --- a/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml +++ b/mesalib/src/mapi/glapi/gen/OES_EGL_image.xml @@ -5,12 +5,14 @@ <category name="GL_OES_EGL_image"> - <function name="EGLImageTargetTexture2DOES" offset="assign"> + <function name="EGLImageTargetTexture2DOES" offset="assign" es1="1.0" + es2="2.0"> <param name="target" type="GLenum"/> <param name="writeOffset" type="GLvoid *"/> </function> - <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"> + <function name="EGLImageTargetRenderbufferStorageOES" offset="assign" + es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="writeOffset" type="GLvoid *"/> </function> diff --git a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml index ee408f4f1..974240c49 100644 --- a/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml +++ b/mesalib/src/mapi/glapi/gen/OES_fixed_point.xml @@ -13,45 +13,52 @@ <type name="clampx" size="4" /> <!-- OpenGL ES 1.0 --> - <function name="AlphaFuncxOES" offset="assign" static_dispatch="false"> + <function name="AlphaFuncxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampx"/> </function> - <function name="ClearColorxOES" offset="assign" static_dispatch="false"> + <function name="ClearColorxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="red" type="GLclampx"/> <param name="green" type="GLclampx"/> <param name="blue" type="GLclampx"/> <param name="alpha" type="GLclampx"/> </function> - <function name="ClearDepthxOES" offset="assign" static_dispatch="false"> + <function name="ClearDepthxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="depth" type="GLclampx"/> </function> - <function name="Color4xOES" offset="assign" static_dispatch="false"> + <function name="Color4xOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="red" type="GLfixed"/> <param name="green" type="GLfixed"/> <param name="blue" type="GLfixed"/> <param name="alpha" type="GLfixed"/> </function> - <function name="DepthRangexOES" offset="assign" static_dispatch="false"> + <function name="DepthRangexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="zNear" type="GLclampx"/> <param name="zFar" type="GLclampx"/> </function> - <function name="FogxOES" offset="assign" static_dispatch="false"> + <function name="FogxOES" offset="assign" static_dispatch="false" es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="FogxvOES" offset="assign" static_dispatch="false"> + <function name="FogxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="FrustumxOES" offset="assign" static_dispatch="false"> + <function name="FrustumxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -60,53 +67,63 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="LightModelxOES" offset="assign" static_dispatch="false"> + <function name="LightModelxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="LightModelxvOES" offset="assign" static_dispatch="false"> + <function name="LightModelxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="LightxOES" offset="assign" static_dispatch="false"> + <function name="LightxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="LightxvOES" offset="assign" static_dispatch="false"> + <function name="LightxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="LineWidthxOES" offset="assign" static_dispatch="false"> + <function name="LineWidthxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="width" type="GLfixed"/> </function> - <function name="LoadMatrixxOES" offset="assign" static_dispatch="false"> + <function name="LoadMatrixxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="MaterialxOES" offset="assign" static_dispatch="false"> + <function name="MaterialxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="MaterialxvOES" offset="assign" static_dispatch="false"> + <function name="MaterialxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="MultMatrixxOES" offset="assign" static_dispatch="false"> + <function name="MultMatrixxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false"> + <function name="MultiTexCoord4xOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="s" type="GLfixed"/> <param name="t" type="GLfixed"/> @@ -114,13 +131,15 @@ <param name="q" type="GLfixed"/> </function> - <function name="Normal3xOES" offset="assign" static_dispatch="false"> + <function name="Normal3xOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="nx" type="GLfixed"/> <param name="ny" type="GLfixed"/> <param name="nz" type="GLfixed"/> </function> - <function name="OrthoxOES" offset="assign" static_dispatch="false"> + <function name="OrthoxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -129,127 +148,149 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="PointSizexOES" offset="assign" static_dispatch="false"> + <function name="PointSizexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="size" type="GLfixed"/> </function> - <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false"> + <function name="PolygonOffsetxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="factor" type="GLfixed"/> <param name="units" type="GLfixed"/> </function> - <function name="RotatexOES" offset="assign" static_dispatch="false"> + <function name="RotatexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="angle" type="GLfixed"/> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="SampleCoveragexOES" offset="assign" static_dispatch="false"> + <function name="SampleCoveragexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="value" type="GLclampx"/> <param name="invert" type="GLboolean"/> </function> - <function name="ScalexOES" offset="assign" static_dispatch="false"> + <function name="ScalexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="TexEnvxOES" offset="assign" static_dispatch="false"> + <function name="TexEnvxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="TexEnvxvOES" offset="assign" static_dispatch="false"> + <function name="TexEnvxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="TexParameterxOES" offset="assign" static_dispatch="false"> + <function name="TexParameterxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="TranslatexOES" offset="assign" static_dispatch="false"> + <function name="TranslatexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <!-- OpenGL ES 1.1 --> - <function name="ClipPlanexOES" offset="assign" static_dispatch="false"> + <function name="ClipPlanexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfixed *" count="4"/> </function> - <function name="GetClipPlanexOES" offset="assign" static_dispatch="false"> + <function name="GetClipPlanexOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfixed *" output="true" count="4"/> </function> - <function name="GetFixedvOES" offset="assign" static_dispatch="false"> + <function name="GetFixedvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetLightxvOES" offset="assign" static_dispatch="false"> + <function name="GetLightxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetMaterialxvOES" offset="assign" static_dispatch="false"> + <function name="GetMaterialxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false"> + <function name="GetTexEnvxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexParameterxvOES" offset="assign" static_dispatch="false"> + <function name="GetTexParameterxvOES" offset="assign" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="PointParameterxOES" offset="assign" static_dispatch="false"> + <function name="PointParameterxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="PointParameterxvOES" offset="assign" static_dispatch="false"> + <function name="PointParameterxvOES" offset="assign" + static_dispatch="false" es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *"/> </function> - <function name="TexParameterxvOES" offset="assign" static_dispatch="false"> + <function name="TexParameterxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <!-- texgen --> - <function name="GetTexGenxvOES" offset="assign" static_dispatch="false"> + <function name="GetTexGenxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="TexGenxOES" offset="assign" static_dispatch="false"> + <function name="TexGenxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> </function> - <function name="TexGenxvOES" offset="assign" static_dispatch="false"> + <function name="TexGenxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> diff --git a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml index df8efc8f8..7d4744159 100644 --- a/mesalib/src/mapi/glapi/gen/OES_single_precision.xml +++ b/mesalib/src/mapi/glapi/gen/OES_single_precision.xml @@ -6,26 +6,31 @@ <OpenGLAPI> <category name="GL_OES_single_precision" number="293"> - <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false"> + <function name="ClearDepthfOES" alias="ClearDepthf" static_dispatch="false" + es1="1.0"> <param name="depth" type="GLclampf"/> </function> - <function name="ClipPlanefOES" offset="assign" static_dispatch="false"> + <function name="ClipPlanefOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *" count="4"/> </function> - <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false"> + <function name="DepthRangefOES" alias="DepthRangef" static_dispatch="false" + es1="1.0"> <param name="zNear" type="GLclampf"/> <param name="zFar" type="GLclampf"/> </function> - <function name="GetClipPlanefOES" offset="assign" static_dispatch="false"> + <function name="GetClipPlanefOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *" output="true" count="4"/> </function> - <function name="FrustumfOES" offset="assign" static_dispatch="false"> + <function name="FrustumfOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -34,7 +39,8 @@ <param name="zFar" type="GLfloat"/> </function> - <function name="OrthofOES" offset="assign" static_dispatch="false"> + <function name="OrthofOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> diff --git a/mesalib/src/mapi/glapi/gen/es_EXT.xml b/mesalib/src/mapi/glapi/gen/es_EXT.xml index 9e735834d..1fdb4d591 100644 --- a/mesalib/src/mapi/glapi/gen/es_EXT.xml +++ b/mesalib/src/mapi/glapi/gen/es_EXT.xml @@ -10,7 +10,8 @@ <enum name="BLEND_EQUATION_RGB_OES" value="0x8009"/> <enum name="BLEND_EQUATION_ALPHA_OES" value="0x883D"/> - <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" static_dispatch="false"> + <function name="BlendEquationSeparateOES" alias="BlendEquationSeparateEXT" + static_dispatch="false" es1="1.0"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> </function> @@ -23,7 +24,8 @@ <enum name="BLEND_DST_ALPHA_OES" value="0x80CA"/> <enum name="BLEND_SRC_ALPHA_OES" value="0x80CB"/> - <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" static_dispatch="false"> + <function name="BlendFuncSeparateOES" alias="BlendFuncSeparateEXT" + static_dispatch="false" es1="1.0"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> <param name="sfactorAlpha" type="GLenum"/> @@ -38,7 +40,8 @@ <enum name="FUNC_SUBTRACT_OES" value="0x800A"/> <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/> - <function name="BlendEquationOES" alias="BlendEquation" static_dispatch="false"> + <function name="BlendEquationOES" alias="BlendEquation" + static_dispatch="false" es1="1.0"> <param name="mode" type="GLenum"/> </function> </category> @@ -69,7 +72,8 @@ <category name="GL_OES_draw_texture" number="7"> <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/> - <function name="DrawTexiOES" offset="assign" static_dispatch="false"> + <function name="DrawTexiOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> @@ -77,11 +81,13 @@ <param name="height" type="GLint"/> </function> - <function name="DrawTexivOES" offset="assign" static_dispatch="false"> + <function name="DrawTexivOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coords" type="const GLint *" count="5"/> </function> - <function name="DrawTexfOES" offset="assign" static_dispatch="false"> + <function name="DrawTexfOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> @@ -89,11 +95,13 @@ <param name="height" type="GLfloat"/> </function> - <function name="DrawTexfvOES" offset="assign" static_dispatch="false"> + <function name="DrawTexfvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coords" type="const GLfloat *" count="5"/> </function> - <function name="DrawTexsOES" offset="assign" static_dispatch="false"> + <function name="DrawTexsOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLshort"/> <param name="y" type="GLshort"/> <param name="z" type="GLshort"/> @@ -101,11 +109,13 @@ <param name="height" type="GLshort"/> </function> - <function name="DrawTexsvOES" offset="assign" static_dispatch="false"> + <function name="DrawTexsvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coords" type="const GLshort *" count="5"/> </function> - <function name="DrawTexxOES" offset="assign" static_dispatch="false"> + <function name="DrawTexxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> @@ -113,7 +123,8 @@ <param name="height" type="GLfixed"/> </function> - <function name="DrawTexxvOES" offset="assign" static_dispatch="false"> + <function name="DrawTexxvOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="coords" type="const GLfixed *" count="5"/> </function> @@ -166,39 +177,48 @@ <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/> <enum name="RGB565_OES" value="0x8D62"/> - <function name="BindFramebufferOES" alias="BindFramebufferEXT" static_dispatch="false"> + <function name="BindFramebufferOES" alias="BindFramebufferEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="framebuffer" type="GLuint"/> </function> - <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" static_dispatch="false"> + <function name="BindRenderbufferOES" alias="BindRenderbufferEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> - <function name="CheckFramebufferStatusOES" alias="CheckFramebufferStatusEXT" static_dispatch="false"> + <function name="CheckFramebufferStatusOES" + alias="CheckFramebufferStatusEXT" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <return type="GLenum"/> </function> - <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" static_dispatch="false"> + <function name="DeleteFramebuffersOES" alias="DeleteFramebuffersEXT" + static_dispatch="false" es1="1.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="const GLuint *" count="n"/> </function> - <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" static_dispatch="false"> + <function name="DeleteRenderbuffersOES" alias="DeleteRenderbuffersEXT" + static_dispatch="false" es1="1.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="const GLuint *" count="n"/> </function> - <function name="FramebufferRenderbufferOES" alias="FramebufferRenderbufferEXT" static_dispatch="false"> + <function name="FramebufferRenderbufferOES" + alias="FramebufferRenderbufferEXT" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="renderbuffertarget" type="GLenum"/> <param name="renderbuffer" type="GLuint"/> </function> - <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" static_dispatch="false"> + <function name="FramebufferTexture2DOES" alias="FramebufferTexture2DEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -206,44 +226,54 @@ <param name="level" type="GLint"/> </function> - <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" static_dispatch="false"> + <function name="GenerateMipmapOES" alias="GenerateMipmapEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> </function> - <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" static_dispatch="false"> + <function name="GenFramebuffersOES" alias="GenFramebuffersEXT" + static_dispatch="false" es1="1.0"> <param name="n" type="GLsizei" counter="true"/> <param name="framebuffers" type="GLuint *" count="n" output="true"/> </function> - <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" static_dispatch="false"> + <function name="GenRenderbuffersOES" alias="GenRenderbuffersEXT" + static_dispatch="false" es1="1.0"> <param name="n" type="GLsizei" counter="true"/> <param name="renderbuffers" type="GLuint *" count="n" output="true"/> </function> - <function name="GetFramebufferAttachmentParameterivOES" alias="GetFramebufferAttachmentParameterivEXT" static_dispatch="false"> + <function name="GetFramebufferAttachmentParameterivOES" + alias="GetFramebufferAttachmentParameterivEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> - <function name="GetRenderbufferParameterivOES" alias="GetRenderbufferParameterivEXT" static_dispatch="false"> + <function name="GetRenderbufferParameterivOES" + alias="GetRenderbufferParameterivEXT" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true"/> </function> - <function name="IsFramebufferOES" alias="IsFramebufferEXT" static_dispatch="false"> + <function name="IsFramebufferOES" alias="IsFramebufferEXT" + static_dispatch="false" es1="1.0"> <param name="framebuffer" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" static_dispatch="false"> + <function name="IsRenderbufferOES" alias="IsRenderbufferEXT" + static_dispatch="false" es1="1.0"> <param name="renderbuffer" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" static_dispatch="false"> + <function name="RenderbufferStorageOES" alias="RenderbufferStorageEXT" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> @@ -308,7 +338,8 @@ <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/> <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/> - <function name="PointSizePointerOES" offset="assign" static_dispatch="false"> + <function name="PointSizePointerOES" offset="assign" + static_dispatch="false" es1="1.0"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> @@ -323,7 +354,8 @@ <!-- optional for es1.0 --> <category name="GL_OES_query_matrix" number="16"> - <function name="QueryMatrixxOES" offset="assign" static_dispatch="false"> + <function name="QueryMatrixxOES" offset="assign" static_dispatch="false" + es1="1.0"> <param name="mantissa" type="GLfixed *" count="16" /> <param name="exponent" type="GLint *" count="16" /> <return type="GLbitfield"/> @@ -352,37 +384,43 @@ <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/> <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/> - <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false"> + <function name="GetTexGenfvOES" alias="GetTexGenfv" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> </function> - <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false"> + <function name="GetTexGenivOES" alias="GetTexGeniv" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> </function> - <function name="TexGenfOES" alias="TexGenf" static_dispatch="false"> + <function name="TexGenfOES" alias="TexGenf" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> </function> - <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false"> + <function name="TexGenfvOES" alias="TexGenfv" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> </function> - <function name="TexGeniOES" alias="TexGeni" static_dispatch="false"> + <function name="TexGeniOES" alias="TexGeni" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> </function> - <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false"> + <function name="TexGenivOES" alias="TexGeniv" static_dispatch="false" + es1="1.0"> <param name="coord" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> @@ -417,19 +455,22 @@ <enum name="BUFFER_MAPPED_OES" value="0x88BC"/> <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/> - <function name="GetBufferPointervOES" alias="GetBufferPointervARB" static_dispatch="false"> + <function name="GetBufferPointervOES" alias="GetBufferPointervARB" + static_dispatch="false" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **"/> </function> - <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false"> + <function name="MapBufferOES" alias="MapBufferARB" static_dispatch="false" + es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="access" type="GLenum"/> <return type="GLvoid *"/> </function> - <function name="UnmapBufferOES" alias="UnmapBufferARB" static_dispatch="false"> + <function name="UnmapBufferOES" alias="UnmapBufferARB" + static_dispatch="false" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <return type="GLboolean"/> </function> @@ -460,7 +501,8 @@ <enum name="SAMPLER_3D_OES" value="0x8B5F"/> <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> - <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" static_dispatch="false"> + <function name="CompressedTexImage3DOES" alias="CompressedTexImage3DARB" + static_dispatch="false" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -472,7 +514,9 @@ <param name="data" type="const GLvoid *" count="imageSize"/> </function> - <function name="CompressedTexSubImage3DOES" alias="CompressedTexSubImage3DARB" static_dispatch="false"> + <function name="CompressedTexSubImage3DOES" + alias="CompressedTexSubImage3DARB" static_dispatch="false" + es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -486,7 +530,8 @@ <param name="data" type="const GLvoid *" count="imageSize"/> </function> - <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" static_dispatch="false"> + <function name="CopyTexSubImage3DOES" alias="CopyTexSubImage3D" + static_dispatch="false" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -498,7 +543,8 @@ <param name="height" type="GLsizei"/> </function> - <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" static_dispatch="false"> + <function name="FramebufferTexture3DOES" alias="FramebufferTexture3DEXT" + static_dispatch="false" es2="2.0"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> <param name="textarget" type="GLenum"/> @@ -507,7 +553,8 @@ <param name="zoffset" type="GLint"/> </function> - <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false"> + <function name="TexImage3DOES" alias="TexImage3D" static_dispatch="false" + es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -520,7 +567,8 @@ <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> </function> - <function name="TexSubImage3DOES" alias="TexSubImage3D" static_dispatch="false"> + <function name="TexSubImage3DOES" alias="TexSubImage3D" + static_dispatch="false" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -578,7 +626,8 @@ <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/> <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/> - <function name="GetProgramBinaryOES" alias="GetProgramBinary" static_dispatch="false"> + <function name="GetProgramBinaryOES" alias="GetProgramBinary" + static_dispatch="false" es2="2.0"> <param name="program" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -586,7 +635,8 @@ <param name="binary" type="GLvoid *"/> </function> - <function name="ProgramBinaryOES" alias="ProgramBinary" static_dispatch="false"> + <function name="ProgramBinaryOES" alias="ProgramBinary" + static_dispatch="false" es2="2.0"> <param name="program" type="GLuint"/> <param name="binaryFormat" type="GLenum"/> <param name="binary" type="const GLvoid *"/> @@ -621,21 +671,22 @@ <!-- 71. GL_OES_vertex_array_object --> <category name="GL_OES_vertex_array_object" number="71"> - <function name="BindVertexArrayOES" alias="BindVertexArray"> + <function name="BindVertexArrayOES" alias="BindVertexArray" es2="2.0"> <param name="array" type="GLuint"/> </function> - <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE"> + <function name="DeleteVertexArraysOES" alias="DeleteVertexArraysAPPLE" + es2="2.0"> <param name="n" type="GLsizei"/> <param name="arrays" type="const GLuint *" count="n"/> </function> - <function name="GenVertexArraysOES" alias="GenVertexArrays"> + <function name="GenVertexArraysOES" alias="GenVertexArrays" es2="2.0"> <param name="n" type="GLsizei"/> <param name="arrays" type="GLuint *" output="true" count="n"/> </function> - <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE"> + <function name="IsVertexArrayOES" alias="IsVertexArrayAPPLE" es2="2.0"> <param name="array" type="GLuint"/> <return type="GLboolean"/> </function> @@ -710,7 +761,7 @@ <size name="Get" mode="get"/> </enum> - <function name="DrawBuffersNV" alias="DrawBuffersARB"> + <function name="DrawBuffersNV" alias="DrawBuffersARB" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="bufs" type="const GLenum *" count="n"/> </function> @@ -718,7 +769,7 @@ <!-- 93. GL_NV_read_buffer --> <category name="NV_read_buffer"> - <function name="ReadBufferNV" alias="ReadBuffer"> + <function name="ReadBufferNV" alias="ReadBuffer" es2="2.0"> <param name="mode" type="GLenum"/> </function> </category> @@ -737,4 +788,30 @@ <enum name="COMPRESSED_RGBA_S3TC_DXT5_ANGLE" value="0x83F3"/> </category> +<!-- 121. GL_EXT_map_buffer_range --> +<category name="GL_EXT_map_buffer_range" number="121"> + <enum name="MAP_READ_BIT_EXT" value="0x0001"/> + <enum name="MAP_WRITE_BIT_EXT" value="0x0002"/> + <enum name="MAP_INVALIDATE_RANGE_BIT_EXT" value="0x0004"/> + <enum name="MAP_INVALIDATE_BUFFER_BIT_EXT" value="0x0008"/> + <enum name="MAP_FLUSH_EXPLICIT_BIT_EXT" value="0x0010"/> + <enum name="MAP_UNSYNCHRONIZED_BIT_EXT" value="0x0020"/> + + <function name="MapBufferRangeEXT" alias="MapBufferRange" es1="1.0" + es2="2.0"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="length" type="GLbitfield"/> + <return type="GLvoid *"/> + </function> + + <function name="FlushMappedBufferRangeEXT" alias="FlushMappedBufferRange" + es1="1.0" es2="2.0"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="length" type="GLsizeiptr"/> + </function> +</category> + </OpenGLAPI> diff --git a/mesalib/src/mapi/glapi/gen/glX_XML.py b/mesalib/src/mapi/glapi/gen/glX_XML.py index 975321a76..03a35b740 100644 --- a/mesalib/src/mapi/glapi/gen/glX_XML.py +++ b/mesalib/src/mapi/glapi/gen/glX_XML.py @@ -543,7 +543,7 @@ class glx_function(gl_XML.gl_function): return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) -class glx_function_iterator: +class glx_function_iterator(object): """Class to iterate over a list of glXFunctions""" def __init__(self, context): diff --git a/mesalib/src/mapi/glapi/gen/glX_proto_size.py b/mesalib/src/mapi/glapi/gen/glX_proto_size.py index fa966ed40..d4cc6e365 100644 --- a/mesalib/src/mapi/glapi/gen/glX_proto_size.py +++ b/mesalib/src/mapi/glapi/gen/glX_proto_size.py @@ -30,7 +30,7 @@ import license import sys, getopt, copy, string -class glx_enum_function: +class glx_enum_function(object): def __init__(self, func_name, enum_dict): self.name = func_name self.mode = 1 diff --git a/mesalib/src/mapi/glapi/gen/gl_API.dtd b/mesalib/src/mapi/glapi/gen/gl_API.dtd index 149a433ca..db33500c0 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.dtd +++ b/mesalib/src/mapi/glapi/gen/gl_API.dtd @@ -35,7 +35,9 @@ alias NMTOKEN #IMPLIED offset CDATA #IMPLIED static_dispatch (true | false) "true" - vectorequiv NMTOKEN #IMPLIED> + vectorequiv NMTOKEN #IMPLIED + es1 CDATA "none" + es2 CDATA "none"> <!ATTLIST size name NMTOKEN #REQUIRED count NMTOKEN #IMPLIED mode (get | set) "set"> diff --git a/mesalib/src/mapi/glapi/gen/gl_API.xml b/mesalib/src/mapi/glapi/gen/gl_API.xml index 932528258..a92853e58 100644 --- a/mesalib/src/mapi/glapi/gen/gl_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_API.xml @@ -1275,7 +1275,7 @@ <glx rop="15"/> </function> - <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <function name="Color4f" offset="29" vectorequiv="Color4fv" es1="1.0"> <param name="red" type="GLfloat"/> <param name="green" type="GLfloat"/> <param name="blue" type="GLfloat"/> @@ -1311,7 +1311,7 @@ <glx rop="18"/> </function> - <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <function name="Color4ub" offset="35" vectorequiv="Color4ubv" es1="1.1"> <param name="red" type="GLubyte"/> <param name="green" type="GLubyte"/> <param name="blue" type="GLubyte"/> @@ -1418,7 +1418,7 @@ <glx rop="29"/> </function> - <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <function name="Normal3f" offset="56" vectorequiv="Normal3fv" es1="1.0"> <param name="nx" type="GLfloat"/> <param name="ny" type="GLfloat"/> <param name="nz" type="GLfloat"/> @@ -1947,18 +1947,18 @@ <glx rop="78"/> </function> - <function name="CullFace" offset="152"> + <function name="CullFace" offset="152" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="79"/> </function> - <function name="Fogf" offset="153"> + <function name="Fogf" offset="153" es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="80"/> </function> - <function name="Fogfv" offset="154"> + <function name="Fogfv" offset="154" es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="81"/> @@ -1976,25 +1976,25 @@ <glx rop="83"/> </function> - <function name="FrontFace" offset="157"> + <function name="FrontFace" offset="157" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="84"/> </function> - <function name="Hint" offset="158"> + <function name="Hint" offset="158" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="mode" type="GLenum"/> <glx rop="85"/> </function> - <function name="Lightf" offset="159"> + <function name="Lightf" offset="159" es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="86"/> </function> - <function name="Lightfv" offset="160"> + <function name="Lightfv" offset="160" es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> @@ -2015,13 +2015,13 @@ <glx rop="89"/> </function> - <function name="LightModelf" offset="163"> + <function name="LightModelf" offset="163" es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="90"/> </function> - <function name="LightModelfv" offset="164"> + <function name="LightModelfv" offset="164" es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="91"/> @@ -2045,19 +2045,19 @@ <glx rop="94"/> </function> - <function name="LineWidth" offset="168"> + <function name="LineWidth" offset="168" es1="1.0" es2="2.0"> <param name="width" type="GLfloat"/> <glx rop="95"/> </function> - <function name="Materialf" offset="169"> + <function name="Materialf" offset="169" es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="96"/> </function> - <function name="Materialfv" offset="170"> + <function name="Materialfv" offset="170" es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> @@ -2078,7 +2078,7 @@ <glx rop="99"/> </function> - <function name="PointSize" offset="173"> + <function name="PointSize" offset="173" es1="1.0"> <param name="size" type="GLfloat"/> <glx rop="100"/> </function> @@ -2094,7 +2094,7 @@ <glx rop="102"/> </function> - <function name="Scissor" offset="176"> + <function name="Scissor" offset="176" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2102,33 +2102,33 @@ <glx rop="103"/> </function> - <function name="ShadeModel" offset="177"> + <function name="ShadeModel" offset="177" es1="1.0"> <param name="mode" type="GLenum"/> <glx rop="104"/> </function> - <function name="TexParameterf" offset="178"> + <function name="TexParameterf" offset="178" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="105"/> </function> - <function name="TexParameterfv" offset="179"> + <function name="TexParameterfv" offset="179" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="106"/> </function> - <function name="TexParameteri" offset="180"> + <function name="TexParameteri" offset="180" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="107"/> </function> - <function name="TexParameteriv" offset="181"> + <function name="TexParameteriv" offset="181" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> @@ -2147,7 +2147,7 @@ <glx rop="109" large="true"/> </function> - <function name="TexImage2D" offset="183"> + <function name="TexImage2D" offset="183" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> @@ -2160,28 +2160,28 @@ <glx rop="110" large="true"/> </function> - <function name="TexEnvf" offset="184"> + <function name="TexEnvf" offset="184" es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> <glx rop="111"/> </function> - <function name="TexEnvfv" offset="185"> + <function name="TexEnvfv" offset="185" es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *" variable_param="pname"/> <glx rop="112"/> </function> - <function name="TexEnvi" offset="186"> + <function name="TexEnvi" offset="186" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx rop="113"/> </function> - <function name="TexEnviv" offset="187"> + <function name="TexEnviv" offset="187" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLint *" variable_param="pname"/> @@ -2277,7 +2277,7 @@ <glx rop="126"/> </function> - <function name="Clear" offset="203"> + <function name="Clear" offset="203" es1="1.0" es2="2.0"> <param name="mask" type="GLbitfield"/> <glx rop="127"/> </function> @@ -2295,7 +2295,7 @@ <glx rop="129"/> </function> - <function name="ClearColor" offset="206"> + <function name="ClearColor" offset="206" es1="1.0" es2="2.0"> <param name="red" type="GLclampf"/> <param name="green" type="GLclampf"/> <param name="blue" type="GLclampf"/> @@ -2303,7 +2303,7 @@ <glx rop="130"/> </function> - <function name="ClearStencil" offset="207"> + <function name="ClearStencil" offset="207" es1="1.0" es2="2.0"> <param name="s" type="GLint"/> <glx rop="131"/> </function> @@ -2313,12 +2313,12 @@ <glx rop="132"/> </function> - <function name="StencilMask" offset="209"> + <function name="StencilMask" offset="209" es1="1.0" es2="2.0"> <param name="mask" type="GLuint"/> <glx rop="133"/> </function> - <function name="ColorMask" offset="210"> + <function name="ColorMask" offset="210" es1="1.0" es2="2.0"> <param name="red" type="GLboolean"/> <param name="green" type="GLboolean"/> <param name="blue" type="GLboolean"/> @@ -2326,7 +2326,7 @@ <glx rop="134"/> </function> - <function name="DepthMask" offset="211"> + <function name="DepthMask" offset="211" es1="1.0" es2="2.0"> <param name="flag" type="GLboolean"/> <glx rop="135"/> </function> @@ -2342,21 +2342,21 @@ <glx rop="137"/> </function> - <function name="Disable" offset="214"> + <function name="Disable" offset="214" es1="1.0" es2="2.0"> <param name="cap" type="GLenum"/> <glx rop="138" handcode="client"/> </function> - <function name="Enable" offset="215"> + <function name="Enable" offset="215" es1="1.0" es2="2.0"> <param name="cap" type="GLenum"/> <glx rop="139" handcode="client"/> </function> - <function name="Finish" offset="216"> + <function name="Finish" offset="216" es1="1.0" es2="2.0"> <glx sop="108" handcode="true"/> </function> - <function name="Flush" offset="217"> + <function name="Flush" offset="217" es1="1.0" es2="2.0"> <glx sop="142" handcode="true"/> </function> @@ -2516,38 +2516,38 @@ <glx rop="158"/> </function> - <function name="AlphaFunc" offset="240"> + <function name="AlphaFunc" offset="240" es1="1.0"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampf"/> <glx rop="159"/> </function> - <function name="BlendFunc" offset="241"> + <function name="BlendFunc" offset="241" es1="1.0" es2="2.0"> <param name="sfactor" type="GLenum"/> <param name="dfactor" type="GLenum"/> <glx rop="160"/> </function> - <function name="LogicOp" offset="242"> + <function name="LogicOp" offset="242" es1="1.0"> <param name="opcode" type="GLenum"/> <glx rop="161"/> </function> - <function name="StencilFunc" offset="243"> + <function name="StencilFunc" offset="243" es1="1.0" es2="2.0"> <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> <param name="mask" type="GLuint"/> <glx rop="162"/> </function> - <function name="StencilOp" offset="244"> + <function name="StencilOp" offset="244" es1="1.0" es2="2.0"> <param name="fail" type="GLenum"/> <param name="zfail" type="GLenum"/> <param name="zpass" type="GLenum"/> <glx rop="163"/> </function> - <function name="DepthFunc" offset="245"> + <function name="DepthFunc" offset="245" es1="1.0" es2="2.0"> <param name="func" type="GLenum"/> <glx rop="164"/> </function> @@ -2576,7 +2576,7 @@ <glx sop="109" handcode="client"/> </function> - <function name="PixelStorei" offset="250"> + <function name="PixelStorei" offset="250" es1="1.0" es2="2.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLint"/> <glx sop="110" handcode="client"/> @@ -2603,7 +2603,7 @@ <glx rop="170" large="true"/> </function> - <function name="ReadBuffer" offset="254"> + <function name="ReadBuffer" offset="254" es2="3.0"> <param name="mode" type="GLenum"/> <glx rop="171"/> </function> @@ -2617,7 +2617,7 @@ <glx rop="172"/> </function> - <function name="ReadPixels" offset="256"> + <function name="ReadPixels" offset="256" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -2637,7 +2637,7 @@ <glx rop="173" large="true"/> </function> - <function name="GetBooleanv" offset="258"> + <function name="GetBooleanv" offset="258" es1="1.1" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLboolean *" output="true" variable_param="pname"/> <glx sop="112" handcode="client"/> @@ -2655,24 +2655,24 @@ <glx sop="114" handcode="client"/> </function> - <function name="GetError" offset="261"> + <function name="GetError" offset="261" es1="1.0" es2="2.0"> <return type="GLenum"/> <glx sop="115" handcode="client"/> </function> - <function name="GetFloatv" offset="262"> + <function name="GetFloatv" offset="262" es1="1.1" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="116" handcode="client"/> </function> - <function name="GetIntegerv" offset="263"> + <function name="GetIntegerv" offset="263" es1="1.0" es2="2.0"> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx sop="117" handcode="client"/> </function> - <function name="GetLightfv" offset="264"> + <function name="GetLightfv" offset="264" es1="1.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> @@ -2707,7 +2707,7 @@ <glx sop="122"/> </function> - <function name="GetMaterialfv" offset="269"> + <function name="GetMaterialfv" offset="269" es1="1.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> @@ -2744,20 +2744,20 @@ <glx sop="128"/> </function> - <function name="GetString" offset="275"> + <function name="GetString" offset="275" es1="1.0" es2="2.0"> <param name="name" type="GLenum"/> <return type="const GLubyte *"/> <glx sop="129" handcode="true"/> </function> - <function name="GetTexEnvfv" offset="276"> + <function name="GetTexEnvfv" offset="276" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="130"/> </function> - <function name="GetTexEnviv" offset="277"> + <function name="GetTexEnviv" offset="277" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -2794,14 +2794,14 @@ <glx sop="135" dimensions_in_reply="true"/> </function> - <function name="GetTexParameterfv" offset="282"> + <function name="GetTexParameterfv" offset="282" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx sop="136"/> </function> - <function name="GetTexParameteriv" offset="283"> + <function name="GetTexParameteriv" offset="283" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -2824,7 +2824,7 @@ <glx sop="139"/> </function> - <function name="IsEnabled" offset="286"> + <function name="IsEnabled" offset="286" es1="1.1" es2="2.0"> <param name="cap" type="GLenum"/> <return type="GLboolean"/> <glx sop="140" handcode="client"/> @@ -2852,11 +2852,11 @@ <glx rop="175"/> </function> - <function name="LoadIdentity" offset="290"> + <function name="LoadIdentity" offset="290" es1="1.0"> <glx rop="176"/> </function> - <function name="LoadMatrixf" offset="291"> + <function name="LoadMatrixf" offset="291" es1="1.0"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="177"/> </function> @@ -2866,12 +2866,12 @@ <glx rop="178"/> </function> - <function name="MatrixMode" offset="293"> + <function name="MatrixMode" offset="293" es1="1.0"> <param name="mode" type="GLenum"/> <glx rop="179"/> </function> - <function name="MultMatrixf" offset="294"> + <function name="MultMatrixf" offset="294" es1="1.0"> <param name="m" type="const GLfloat *" count="16"/> <glx rop="180"/> </function> @@ -2891,11 +2891,11 @@ <glx rop="182"/> </function> - <function name="PopMatrix" offset="297"> + <function name="PopMatrix" offset="297" es1="1.0"> <glx rop="183"/> </function> - <function name="PushMatrix" offset="298"> + <function name="PushMatrix" offset="298" es1="1.0"> <glx rop="184"/> </function> @@ -2907,7 +2907,7 @@ <glx rop="185"/> </function> - <function name="Rotatef" offset="300"> + <function name="Rotatef" offset="300" es1="1.0"> <param name="angle" type="GLfloat"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> @@ -2922,7 +2922,7 @@ <glx rop="187"/> </function> - <function name="Scalef" offset="302"> + <function name="Scalef" offset="302" es1="1.0"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> @@ -2936,14 +2936,14 @@ <glx rop="189"/> </function> - <function name="Translatef" offset="304"> + <function name="Translatef" offset="304" es1="1.0"> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <glx rop="190"/> </function> - <function name="Viewport" offset="305"> + <function name="Viewport" offset="305" es1="1.0" es2="2.0"> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="width" type="GLsizei"/> @@ -3131,7 +3131,7 @@ <glx handcode="true"/> </function> - <function name="ColorPointer" offset="308"> + <function name="ColorPointer" offset="308" es1="1.0"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3139,19 +3139,19 @@ <glx handcode="true"/> </function> - <function name="DisableClientState" offset="309"> + <function name="DisableClientState" offset="309" es1="1.0"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> - <function name="DrawArrays" offset="310"> + <function name="DrawArrays" offset="310" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <glx rop="193" handcode="true"/> </function> - <function name="DrawElements" offset="311"> + <function name="DrawElements" offset="311" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -3165,12 +3165,12 @@ <glx handcode="true"/> </function> - <function name="EnableClientState" offset="313"> + <function name="EnableClientState" offset="313" es1="1.0"> <param name="array" type="GLenum"/> <glx handcode="true"/> </function> - <function name="GetPointerv" offset="329"> + <function name="GetPointerv" offset="329" es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> <glx handcode="true"/> @@ -3190,14 +3190,14 @@ <glx handcode="true"/> </function> - <function name="NormalPointer" offset="318"> + <function name="NormalPointer" offset="318" es1="1.0"> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> <param name="pointer" type="const GLvoid *"/> <glx handcode="true"/> </function> - <function name="TexCoordPointer" offset="320"> + <function name="TexCoordPointer" offset="320" es1="1.0"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3205,7 +3205,7 @@ <glx handcode="true"/> </function> - <function name="VertexPointer" offset="321"> + <function name="VertexPointer" offset="321" es1="1.0"> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> <param name="stride" type="GLsizei"/> @@ -3213,7 +3213,7 @@ <glx handcode="true"/> </function> - <function name="PolygonOffset" offset="319"> + <function name="PolygonOffset" offset="319" es1="1.0" es2="2.0"> <param name="factor" type="GLfloat"/> <param name="units" type="GLfloat"/> <glx rop="192"/> @@ -3230,7 +3230,7 @@ <glx rop="4119"/> </function> - <function name="CopyTexImage2D" offset="324"> + <function name="CopyTexImage2D" offset="324" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -3252,7 +3252,7 @@ <glx rop="4121"/> </function> - <function name="CopyTexSubImage2D" offset="326"> + <function name="CopyTexSubImage2D" offset="326" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3276,7 +3276,7 @@ <glx rop="4099" large="true"/> </function> - <function name="TexSubImage2D" offset="333"> + <function name="TexSubImage2D" offset="333" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -3298,25 +3298,25 @@ <glx sop="143" handcode="client" always_array="true"/> </function> - <function name="BindTexture" offset="307"> + <function name="BindTexture" offset="307" es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="texture" type="GLuint"/> <glx rop="4117"/> </function> - <function name="DeleteTextures" offset="327"> + <function name="DeleteTextures" offset="327" es1="1.0" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="const GLuint *" count="n"/> <glx sop="144"/> </function> - <function name="GenTextures" offset="328"> + <function name="GenTextures" offset="328" es1="1.0" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="textures" type="GLuint *" output="true" count="n"/> <glx sop="145" always_array="true"/> </function> - <function name="IsTexture" offset="330"> + <function name="IsTexture" offset="330" es1="1.1" es2="2.0"> <param name="texture" type="GLuint"/> <return type="GLboolean"/> <glx sop="146"/> @@ -3695,7 +3695,7 @@ </enum> - <function name="BlendColor" offset="336"> + <function name="BlendColor" offset="336" es2="2.0"> <param name="red" type="GLclampf"/> <param name="green" type="GLclampf"/> <param name="blue" type="GLclampf"/> @@ -3703,12 +3703,12 @@ <glx rop="4096"/> </function> - <function name="BlendEquation" offset="337"> + <function name="BlendEquation" offset="337" es2="2.0"> <param name="mode" type="GLenum"/> <glx rop="4097"/> </function> - <function name="DrawRangeElements" offset="338"> + <function name="DrawRangeElements" offset="338" es2="3.0"> <param name="mode" type="GLenum"/> <param name="start" type="GLuint"/> <param name="end" type="GLuint"/> @@ -3975,7 +3975,7 @@ <glx rop="4113"/> </function> - <function name="TexImage3D" offset="371"> + <function name="TexImage3D" offset="371" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLint"/> @@ -3989,7 +3989,7 @@ <glx rop="4114" large="true"/> </function> - <function name="TexSubImage3D" offset="372"> + <function name="TexSubImage3D" offset="372" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4005,7 +4005,7 @@ <glx rop="4115" large="true"/> </function> - <function name="CopyTexSubImage3D" offset="373"> + <function name="CopyTexSubImage3D" offset="373" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4232,11 +4232,13 @@ <enum name="DOT3_RGB" value="0x86AE"/> <enum name="DOT3_RGBA" value="0x86AF"/> - <function name="ActiveTexture" alias="ActiveTextureARB"> + <function name="ActiveTexture" alias="ActiveTextureARB" es1="1.0" + es2="2.0"> <param name="texture" type="GLenum"/> </function> - <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> + <function name="ClientActiveTexture" alias="ClientActiveTextureARB" + es1="1.0"> <param name="texture" type="GLenum"/> </function> @@ -4385,7 +4387,7 @@ <param name="v" type="const GLdouble *"/> </function> - <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB" es1="1.0"> <param name="target" type="GLenum"/> <param name="s" type="GLfloat"/> <param name="t" type="GLfloat"/> @@ -4440,12 +4442,13 @@ <param name="m" type="const GLdouble *"/> </function> - <function name="SampleCoverage" alias="SampleCoverageARB"> + <function name="SampleCoverage" alias="SampleCoverageARB" es1="1.0" + es2="2.0"> <param name="value" type="GLclampf"/> <param name="invert" type="GLboolean"/> </function> - <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> + <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -4457,7 +4460,8 @@ <param name="data" type="const GLvoid *"/> </function> - <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> + <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB" + es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="internalformat" type="GLenum"/> @@ -4478,7 +4482,7 @@ <param name="data" type="const GLvoid *"/> </function> - <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> + <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB" es2="3.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4492,7 +4496,8 @@ <param name="data" type="const GLvoid *"/> </function> - <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> + <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB" + es1="1.0" es2="2.0"> <param name="target" type="GLenum"/> <param name="level" type="GLint"/> <param name="xoffset" type="GLint"/> @@ -4636,7 +4641,7 @@ </enum> <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> - <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> + <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT" es2="2.0"> <param name="sfactorRGB" type="GLenum"/> <param name="dfactorRGB" type="GLenum"/> <param name="sfactorAlpha" type="GLenum"/> @@ -4680,12 +4685,12 @@ <param name="primcount" type="GLsizei"/> </function> - <function name="PointParameterf" alias="PointParameterfEXT"> + <function name="PointParameterf" alias="PointParameterfEXT" es1="1.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfloat"/> </function> - <function name="PointParameterfv" alias="PointParameterfvEXT"> + <function name="PointParameterfv" alias="PointParameterfvEXT" es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfloat *"/> </function> @@ -4929,42 +4934,45 @@ <type name="intptr" size="4" glx_name="CARD32"/> <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> - <function name="BindBuffer" alias="BindBufferARB"> + <function name="BindBuffer" alias="BindBufferARB" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="buffer" type="GLuint"/> </function> - <function name="BufferData" alias="BufferDataARB"> + <function name="BufferData" alias="BufferDataARB" es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="size" type="GLsizeiptr"/> <param name="data" type="const GLvoid *"/> <param name="usage" type="GLenum"/> </function> - <function name="BufferSubData" alias="BufferSubDataARB"> + <function name="BufferSubData" alias="BufferSubDataARB" es1="1.1" + es2="2.0"> <param name="target" type="GLenum"/> <param name="offset" type="GLintptr"/> <param name="size" type="GLsizeiptr"/> <param name="data" type="const GLvoid *"/> </function> - <function name="DeleteBuffers" alias="DeleteBuffersARB"> + <function name="DeleteBuffers" alias="DeleteBuffersARB" es1="1.1" + es2="2.0"> <param name="n" type="GLsizei"/> <param name="buffer" type="const GLuint *"/> </function> - <function name="GenBuffers" alias="GenBuffersARB"> + <function name="GenBuffers" alias="GenBuffersARB" es1="1.1" es2="2.0"> <param name="n" type="GLsizei" counter="true"/> <param name="buffer" type="GLuint *" output="true" count="n"/> </function> - <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> + <function name="GetBufferParameteriv" alias="GetBufferParameterivARB" + es1="1.1" es2="2.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> </function> - <function name="GetBufferPointerv" alias="GetBufferPointervARB"> + <function name="GetBufferPointerv" alias="GetBufferPointervARB" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLvoid **" output="true"/> @@ -4977,7 +4985,7 @@ <param name="data" type="GLvoid *" output="true"/> </function> - <function name="IsBuffer" alias="IsBufferARB"> + <function name="IsBuffer" alias="IsBufferARB" es1="1.1" es2="2.0"> <param name="buffer" type="GLuint"/> <return type="GLboolean"/> </function> @@ -4988,36 +4996,36 @@ <return type="GLvoid *"/> </function> - <function name="UnmapBuffer" alias="UnmapBufferARB"> + <function name="UnmapBuffer" alias="UnmapBufferARB" es2="3.0"> <param name="target" type="GLenum"/> <return type="GLboolean"/> </function> - <function name="GenQueries" alias="GenQueriesARB"> + <function name="GenQueries" alias="GenQueriesARB" es2="3.0"> <param name="n" type="GLsizei" counter="true"/> <param name="ids" type="GLuint *" output="true" count="n"/> </function> - <function name="DeleteQueries" alias="DeleteQueriesARB"> + <function name="DeleteQueries" alias="DeleteQueriesARB" es2="3.0"> <param name="n" type="GLsizei"/> <param name="ids" type="const GLuint *"/> </function> - <function name="IsQuery" alias="IsQueryARB"> + <function name="IsQuery" alias="IsQueryARB" es2="3.0"> <param name="id" type="GLuint"/> <return type="GLboolean"/> </function> - <function name="BeginQuery" alias="BeginQueryARB"> + <function name="BeginQuery" alias="BeginQueryARB" es2="3.0"> <param name="target" type="GLenum"/> <param name="id" type="GLuint"/> </function> - <function name="EndQuery" alias="EndQueryARB"> + <function name="EndQuery" alias="EndQueryARB" es2="3.0"> <param name="target" type="GLenum"/> </function> - <function name="GetQueryiv" alias="GetQueryivARB"> + <function name="GetQueryiv" alias="GetQueryivARB" es2="3.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> @@ -5029,7 +5037,7 @@ <param name="params" type="GLint *" output="true" variable_param="pname"/> </function> - <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> + <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB" es2="3.0"> <param name="id" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *" output="true" variable_param="pname"/> @@ -5131,17 +5139,18 @@ <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> - <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"> + <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT" + es2="2.0"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> </function> - <function name="DrawBuffers" alias="DrawBuffersARB"> + <function name="DrawBuffers" alias="DrawBuffersARB" es2="3.0"> <param name="n" type="GLsizei" counter="true"/> <param name="bufs" type="const GLenum *" count="n"/> </function> - <function name="StencilFuncSeparate" offset="assign"> + <function name="StencilFuncSeparate" offset="assign" es2="2.0"> <param name="face" type="GLenum"/> <param name="func" type="GLenum"/> <param name="ref" type="GLint"/> @@ -5149,7 +5158,7 @@ <glx ignore="true"/> </function> - <function name="StencilOpSeparate" offset="assign"> + <function name="StencilOpSeparate" offset="assign" es2="2.0"> <param name="face" type="GLenum"/> <param name="sfail" type="GLenum"/> <param name="zfail" type="GLenum"/> @@ -5157,68 +5166,71 @@ <glx ignore="true"/> </function> - <function name="StencilMaskSeparate" offset="assign"> + <function name="StencilMaskSeparate" offset="assign" es2="2.0"> <param name="face" type="GLenum"/> <param name="mask" type="GLuint"/> <glx ignore="true"/> </function> - <function name="AttachShader" offset="assign"> + <function name="AttachShader" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="BindAttribLocation" alias="BindAttribLocationARB"> + <function name="BindAttribLocation" alias="BindAttribLocationARB" + es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="name" type="const GLchar *"/> <glx ignore="true"/> </function> - <function name="CompileShader" alias="CompileShaderARB"> + <function name="CompileShader" alias="CompileShaderARB" es2="2.0"> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="CreateProgram" offset="assign"> + <function name="CreateProgram" offset="assign" es2="2.0"> <return type="GLuint"/> <glx ignore="true"/> </function> - <function name="CreateShader" offset="assign"> + <function name="CreateShader" offset="assign" es2="2.0"> <param name="type" type="GLenum"/> <return type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteProgram" offset="assign"> + <function name="DeleteProgram" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DeleteShader" offset="assign"> + <function name="DeleteShader" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DetachShader" offset="assign"> + <function name="DetachShader" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <param name="shader" type="GLuint"/> <glx ignore="true"/> </function> - <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB"> + <function name="DisableVertexAttribArray" + alias="DisableVertexAttribArrayARB" es2="2.0"> <param name="index" type="GLuint"/> <glx ignore="true"/> </function> - <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"> + <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB" + es2="2.0"> <param name="index" type="GLuint"/> <glx ignore="true"/> </function> - <function name="GetActiveAttrib" alias="GetActiveAttribARB"> + <function name="GetActiveAttrib" alias="GetActiveAttribARB" es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei "/> @@ -5229,7 +5241,7 @@ <glx ignore="true"/> </function> - <function name="GetActiveUniform" alias="GetActiveUniformARB"> + <function name="GetActiveUniform" alias="GetActiveUniformARB" es2="2.0"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -5240,7 +5252,7 @@ <glx ignore="true"/> </function> - <function name="GetAttachedShaders" offset="assign"> + <function name="GetAttachedShaders" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <param name="maxCount" type="GLsizei"/> <param name="count" type="GLsizei *" output="true"/> @@ -5248,21 +5260,21 @@ <glx ignore="true"/> </function> - <function name="GetAttribLocation" alias="GetAttribLocationARB"> + <function name="GetAttribLocation" alias="GetAttribLocationARB" es2="2.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> <glx ignore="true"/> </function> - <function name="GetProgramiv" offset="assign"> + <function name="GetProgramiv" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> <glx ignore="true"/> </function> - <function name="GetProgramInfoLog" offset="assign"> + <function name="GetProgramInfoLog" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5270,14 +5282,14 @@ <glx ignore="true"/> </function> - <function name="GetShaderiv" offset="assign"> + <function name="GetShaderiv" offset="assign" es2="2.0"> <param name="shader" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> <glx ignore="true"/> </function> - <function name="GetShaderInfoLog" offset="assign"> + <function name="GetShaderInfoLog" offset="assign" es2="2.0"> <param name="shader" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5285,7 +5297,7 @@ <glx ignore="true"/> </function> - <function name="GetShaderSource" alias="GetShaderSourceARB"> + <function name="GetShaderSource" alias="GetShaderSourceARB" es2="2.0"> <param name="shader" type="GLuint"/> <param name="bufSize" type="GLsizei"/> <param name="length" type="GLsizei *" output="true"/> @@ -5293,21 +5305,22 @@ <glx ignore="true"/> </function> - <function name="GetUniformLocation" alias="GetUniformLocationARB"> + <function name="GetUniformLocation" alias="GetUniformLocationARB" + es2="2.0"> <param name="program" type="GLuint"/> <param name="name" type="const GLchar *"/> <return type="GLint"/> <glx ignore="true"/> </function> - <function name="GetUniformfv" alias="GetUniformfvARB"> + <function name="GetUniformfv" alias="GetUniformfvARB" es2="2.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLfloat *" output="true"/> <glx ignore="true"/> </function> - <function name="GetUniformiv" alias="GetUniformivARB"> + <function name="GetUniformiv" alias="GetUniformivARB" es2="2.0"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLint *"/> @@ -5321,45 +5334,46 @@ <glx ignore="true"/> </function> - <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB"> + <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *" output="true" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetVertexAttribiv" alias="GetVertexAttribivARB"> + <function name="GetVertexAttribiv" alias="GetVertexAttribivARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *" output="true" variable_param="pname"/> <glx ignore="true"/> </function> - <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"> + <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV" + es2="2.0"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="pointer" type="GLvoid **" output="true"/> <glx ignore="true"/> </function> - <function name="IsProgram" offset="assign"> + <function name="IsProgram" offset="assign" es2="2.0"> <param name="program" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="IsShader" offset="assign"> + <function name="IsShader" offset="assign" es2="2.0"> <param name="shader" type="GLuint"/> <return type="GLboolean"/> <glx ignore="true"/> </function> - <function name="LinkProgram" alias="LinkProgramARB"> + <function name="LinkProgram" alias="LinkProgramARB" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="ShaderSource" alias="ShaderSourceARB"> + <function name="ShaderSource" alias="ShaderSourceARB" es2="2.0"> <param name="shader" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="string" type="const GLchar * const *"/> @@ -5367,30 +5381,30 @@ <glx ignore="true"/> </function> - <function name="UseProgram" alias="UseProgramObjectARB"> + <function name="UseProgram" alias="UseProgramObjectARB" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> - <function name="Uniform1f" alias="Uniform1fARB"> + <function name="Uniform1f" alias="Uniform1fARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform2f" alias="Uniform2fARB"> + <function name="Uniform2f" alias="Uniform2fARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform3f" alias="Uniform3fARB"> + <function name="Uniform3f" alias="Uniform3fARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <param name="v2" type="GLfloat"/> <glx ignore="true"/> </function> - <function name="Uniform4f" alias="Uniform4fARB"> + <function name="Uniform4f" alias="Uniform4fARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> @@ -5399,25 +5413,25 @@ <glx ignore="true"/> </function> - <function name="Uniform1i" alias="Uniform1iARB"> + <function name="Uniform1i" alias="Uniform1iARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform2i" alias="Uniform2iARB"> + <function name="Uniform2i" alias="Uniform2iARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform3i" alias="Uniform3iARB"> + <function name="Uniform3i" alias="Uniform3iARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <param name="v2" type="GLint"/> <glx ignore="true"/> </function> - <function name="Uniform4i" alias="Uniform4iARB"> + <function name="Uniform4i" alias="Uniform4iARB" es2="2.0"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> @@ -5426,71 +5440,71 @@ <glx ignore="true"/> </function> - <function name="Uniform1fv" alias="Uniform1fvARB"> + <function name="Uniform1fv" alias="Uniform1fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="Uniform2fv" alias="Uniform2fvARB"> + <function name="Uniform2fv" alias="Uniform2fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="Uniform3fv" alias="Uniform3fvARB"> + <function name="Uniform3fv" alias="Uniform3fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="Uniform4fv" alias="Uniform4fvARB"> + <function name="Uniform4fv" alias="Uniform4fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="Uniform1iv" alias="Uniform1ivARB"> + <function name="Uniform1iv" alias="Uniform1ivARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="Uniform2iv" alias="Uniform2ivARB"> + <function name="Uniform2iv" alias="Uniform2ivARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="Uniform3iv" alias="Uniform3ivARB"> + <function name="Uniform3iv" alias="Uniform3ivARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="Uniform4iv" alias="Uniform4ivARB"> + <function name="Uniform4iv" alias="Uniform4ivARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB"> + <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB"> + <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB"> + <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB" es2="2.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> @@ -5498,7 +5512,7 @@ <glx ignore="true"/> </function> - <function name="ValidateProgram" alias="ValidateProgramARB"> + <function name="ValidateProgram" alias="ValidateProgramARB" es2="2.0"> <param name="program" type="GLuint"/> <glx ignore="true"/> </function> @@ -5511,11 +5525,11 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib1f" alias="VertexAttrib1fARB"> + <function name="VertexAttrib1f" alias="VertexAttrib1fARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> </function> - <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB"> + <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> @@ -5537,12 +5551,12 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib2f" alias="VertexAttrib2fARB"> + <function name="VertexAttrib2f" alias="VertexAttrib2fARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> </function> - <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB"> + <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> @@ -5566,13 +5580,13 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib3f" alias="VertexAttrib3fARB"> + <function name="VertexAttrib3f" alias="VertexAttrib3fARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> </function> - <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB"> + <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> @@ -5633,14 +5647,14 @@ <param name="index" type="GLuint"/> <param name="v" type="const GLdouble *"/> </function> - <function name="VertexAttrib4f" alias="VertexAttrib4fARB"> + <function name="VertexAttrib4f" alias="VertexAttrib4fARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="x" type="GLfloat"/> <param name="y" type="GLfloat"/> <param name="z" type="GLfloat"/> <param name="w" type="GLfloat"/> </function> - <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB"> + <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB" es2="2.0"> <param name="index" type="GLuint"/> <param name="v" type="const GLfloat *"/> </function> @@ -5672,7 +5686,8 @@ <param name="v" type="const GLushort *" count="4"/> </function> - <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> + <function name="VertexAttribPointer" alias="VertexAttribPointerARB" + es2="2.0"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -5712,42 +5727,42 @@ <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/> <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/> - <function name="UniformMatrix2x3fv" offset="assign"> + <function name="UniformMatrix2x3fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3x2fv" offset="assign"> + <function name="UniformMatrix3x2fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix2x4fv" offset="assign"> + <function name="UniformMatrix2x4fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4x2fv" offset="assign"> + <function name="UniformMatrix4x2fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix3x4fv" offset="assign"> + <function name="UniformMatrix3x4fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> <glx ignore="true"/> </function> - <function name="UniformMatrix4x3fv" offset="assign"> + <function name="UniformMatrix4x3fv" offset="assign" es2="3.0"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> @@ -9900,7 +9915,7 @@ </category> <category name="GL_EXT_multi_draw_arrays" number="148"> - <function name="MultiDrawArraysEXT" offset="assign"> + <function name="MultiDrawArraysEXT" offset="assign" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <param name="first" type="const GLint *"/> <param name="count" type="const GLsizei *"/> @@ -9908,7 +9923,7 @@ <glx handcode="true"/> </function> - <function name="MultiDrawElementsEXT" offset="assign"> + <function name="MultiDrawElementsEXT" offset="assign" es1="1.0" es2="2.0"> <param name="mode" type="GLenum"/> <param name="count" type="const GLsizei *"/> <param name="type" type="GLenum"/> diff --git a/mesalib/src/mapi/glapi/gen/gl_XML.py b/mesalib/src/mapi/glapi/gen/gl_XML.py index ce14a416d..ef7ed519b 100644 --- a/mesalib/src/mapi/glapi/gen/gl_XML.py +++ b/mesalib/src/mapi/glapi/gen/gl_XML.py @@ -25,6 +25,7 @@ # Authors: # Ian Romanick <idr@us.ibm.com> +from decimal import Decimal import libxml2 import re, sys, string import typeexpr @@ -72,7 +73,7 @@ def is_attr_true( element, name ): raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name)) -class gl_print_base: +class gl_print_base(object): """Base class of all API pretty-printers. In the model-view-controller pattern, this is the view. Any derived @@ -322,7 +323,7 @@ def create_parameter_string(parameters, include_names): return string.join(list, ", ") -class gl_item: +class gl_item(object): def __init__(self, element, context): self.context = context self.name = element.nsProp( "name", None ) @@ -401,7 +402,7 @@ class gl_enum( gl_item ): -class gl_parameter: +class gl_parameter(object): def __init__(self, element, context): self.name = element.nsProp( "name", None ) @@ -606,6 +607,16 @@ class gl_function( gl_item ): self.initialized = 0 self.images = [] + # self.entry_point_api_map[name][api] is a decimal value + # indicating the earliest version of the given API in which + # each entry point exists. Every entry point is included in + # the first level of the map; the second level of the map only + # lists APIs which contain the entry point in at least one + # version. For example, + # self.entry_point_gles_map['ClipPlanex'] == { 'es1': + # Decimal('1.1') }. + self.entry_point_api_map = {} + self.assign_offset = 0 self.static_entry_points = [] @@ -634,6 +645,14 @@ class gl_function( gl_item ): self.static_entry_points.append(name) self.entry_points.append( name ) + + self.entry_point_api_map[name] = {} + for api in ('es1', 'es2'): + version_str = element.nsProp(api, None) + assert version_str is not None + if version_str != 'none': + self.entry_point_api_map[name][api] = Decimal(version_str) + if alias: true_name = alias else: @@ -779,8 +798,24 @@ class gl_function( gl_item ): else: return "_dispatch_stub_%u" % (self.offset) + def entry_points_for_api_version(self, api, version = None): + """Return a list of the entry point names for this function + which are supported in the given API (and optionally, version). + + Use the decimal.Decimal type to precisely express non-integer + versions. + """ + result = [] + for entry_point, api_to_ver in self.entry_point_api_map.iteritems(): + if api not in api_to_ver: + continue + if version is not None and version < api_to_ver[api]: + continue + result.append(entry_point) + return result + -class gl_item_factory: +class gl_item_factory(object): """Factory to create objects derived from gl_item.""" def create_item(self, item_name, element, context): @@ -798,7 +833,7 @@ class gl_item_factory: return None -class gl_api: +class gl_api(object): def __init__(self, factory): self.functions_by_name = {} self.enums_by_name = {} @@ -825,6 +860,19 @@ class gl_api: self.functions_by_name = functions_by_name + def filter_functions_by_api(self, api, version = None): + """Filter out entry points not in the given API (or + optionally, not in the given version of the given API). + """ + functions_by_name = {} + for func in self.functions_by_name.itervalues(): + entry_points = func.entry_points_for_api_version(api, version) + if entry_points: + func.filter_entry_points(entry_points) + functions_by_name[func.name] = func + + self.functions_by_name = functions_by_name + def process_element(self, doc): element = doc.children while element.type != "element" or element.name != "OpenGLAPI": diff --git a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml index 1313da0f5..8e000a8bc 100644 --- a/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml +++ b/mesalib/src/mapi/glapi/gen/gl_and_es_API.xml @@ -3,11 +3,6 @@ <!-- OpenGL + OpenGL ES --> -<!-- IMPORTANT - Remember to update gles_api.py when new OpenGL ES specific entry points - are added. Otherwise, they will be filtered out. ---> - <OpenGLAPI> <xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -24,45 +19,51 @@ <type name="fixed" size="4" /> <type name="clampx" size="4" /> - <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false"> + <function name="AlphaFuncx" alias="AlphaFuncxOES" static_dispatch="false" + es1="1.0"> <param name="func" type="GLenum"/> <param name="ref" type="GLclampx"/> </function> - <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false"> + <function name="ClearColorx" alias="ClearColorxOES" static_dispatch="false" + es1="1.0"> <param name="red" type="GLclampx"/> <param name="green" type="GLclampx"/> <param name="blue" type="GLclampx"/> <param name="alpha" type="GLclampx"/> </function> - <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false"> + <function name="ClearDepthx" alias="ClearDepthxOES" static_dispatch="false" + es1="1.0"> <param name="depth" type="GLclampx"/> </function> - <function name="Color4x" alias="Color4xOES" static_dispatch="false"> + <function name="Color4x" alias="Color4xOES" static_dispatch="false" + es1="1.0"> <param name="red" type="GLfixed"/> <param name="green" type="GLfixed"/> <param name="blue" type="GLfixed"/> <param name="alpha" type="GLfixed"/> </function> - <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false"> + <function name="DepthRangex" alias="DepthRangexOES" static_dispatch="false" + es1="1.0"> <param name="zNear" type="GLclampx"/> <param name="zFar" type="GLclampx"/> </function> - <function name="Fogx" alias="FogxOES" static_dispatch="false"> + <function name="Fogx" alias="FogxOES" static_dispatch="false" es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Fogxv" alias="FogxvOES" static_dispatch="false"> + <function name="Fogxv" alias="FogxvOES" static_dispatch="false" es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Frustumx" alias="FrustumxOES" static_dispatch="false"> + <function name="Frustumx" alias="FrustumxOES" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -71,53 +72,63 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="LightModelx" alias="LightModelxOES" static_dispatch="false"> + <function name="LightModelx" alias="LightModelxOES" static_dispatch="false" + es1="1.0"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="LightModelxv" alias="LightModelxvOES" static_dispatch="false"> + <function name="LightModelxv" alias="LightModelxvOES" + static_dispatch="false" es1="1.0"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="Lightx" alias="LightxOES" static_dispatch="false"> + <function name="Lightx" alias="LightxOES" static_dispatch="false" + es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Lightxv" alias="LightxvOES" static_dispatch="false"> + <function name="Lightxv" alias="LightxvOES" static_dispatch="false" + es1="1.0"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false"> + <function name="LineWidthx" alias="LineWidthxOES" static_dispatch="false" + es1="1.0"> <param name="width" type="GLfixed"/> </function> - <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false"> + <function name="LoadMatrixx" alias="LoadMatrixxOES" static_dispatch="false" + es1="1.0"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="Materialx" alias="MaterialxOES" static_dispatch="false"> + <function name="Materialx" alias="MaterialxOES" static_dispatch="false" + es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false"> + <function name="Materialxv" alias="MaterialxvOES" static_dispatch="false" + es1="1.0"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false"> + <function name="MultMatrixx" alias="MultMatrixxOES" static_dispatch="false" + es1="1.0"> <param name="m" type="const GLfixed *" count="16"/> </function> - <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES" static_dispatch="false"> + <function name="MultiTexCoord4x" alias="MultiTexCoord4xOES" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="s" type="GLfixed"/> <param name="t" type="GLfixed"/> @@ -125,13 +136,15 @@ <param name="q" type="GLfixed"/> </function> - <function name="Normal3x" alias="Normal3xOES" static_dispatch="false"> + <function name="Normal3x" alias="Normal3xOES" static_dispatch="false" + es1="1.0"> <param name="nx" type="GLfixed"/> <param name="ny" type="GLfixed"/> <param name="nz" type="GLfixed"/> </function> - <function name="Orthox" alias="OrthoxOES" static_dispatch="false"> + <function name="Orthox" alias="OrthoxOES" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfixed"/> <param name="right" type="GLfixed"/> <param name="bottom" type="GLfixed"/> @@ -140,59 +153,69 @@ <param name="zFar" type="GLfixed"/> </function> - <function name="PointSizex" alias="PointSizexOES" static_dispatch="false"> + <function name="PointSizex" alias="PointSizexOES" static_dispatch="false" + es1="1.0"> <param name="size" type="GLfixed"/> </function> - <function name="PolygonOffsetx" alias="PolygonOffsetxOES" static_dispatch="false"> + <function name="PolygonOffsetx" alias="PolygonOffsetxOES" + static_dispatch="false" es1="1.0"> <param name="factor" type="GLfixed"/> <param name="units" type="GLfixed"/> </function> - <function name="Rotatex" alias="RotatexOES" static_dispatch="false"> + <function name="Rotatex" alias="RotatexOES" static_dispatch="false" + es1="1.0"> <param name="angle" type="GLfixed"/> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="SampleCoveragex" alias="SampleCoveragexOES" static_dispatch="false"> + <function name="SampleCoveragex" alias="SampleCoveragexOES" + static_dispatch="false" es1="1.0"> <param name="value" type="GLclampx"/> <param name="invert" type="GLboolean"/> </function> - <function name="Scalex" alias="ScalexOES" static_dispatch="false"> + <function name="Scalex" alias="ScalexOES" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> - <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false"> + <function name="TexEnvx" alias="TexEnvxOES" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false"> + <function name="TexEnvxv" alias="TexEnvxvOES" static_dispatch="false" + es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> - <function name="TexParameterx" alias="TexParameterxOES" static_dispatch="false"> + <function name="TexParameterx" alias="TexParameterxOES" + static_dispatch="false" es1="1.0"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="Translatex" alias="TranslatexOES" static_dispatch="false"> + <function name="Translatex" alias="TranslatexOES" static_dispatch="false" + es1="1.0"> <param name="x" type="GLfixed"/> <param name="y" type="GLfixed"/> <param name="z" type="GLfixed"/> </function> <!-- from GL_OES_single_precision --> - <function name="Frustumf" alias="FrustumfOES" static_dispatch="false"> + <function name="Frustumf" alias="FrustumfOES" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -201,7 +224,8 @@ <param name="zFar" type="GLfloat"/> </function> - <function name="Orthof" alias="OrthofOES" static_dispatch="false"> + <function name="Orthof" alias="OrthofOES" static_dispatch="false" + es1="1.0"> <param name="left" type="GLfloat"/> <param name="right" type="GLfloat"/> <param name="bottom" type="GLfloat"/> @@ -213,68 +237,80 @@ <category name="es1.1"> <!-- from GL_OES_fixed_point --> - <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false"> + <function name="ClipPlanex" alias="ClipPlanexOES" static_dispatch="false" + es1="1.1"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfixed *" count="4"/> </function> - <function name="GetClipPlanex" alias="GetClipPlanexOES" static_dispatch="false"> + <function name="GetClipPlanex" alias="GetClipPlanexOES" + static_dispatch="false" es1="1.1"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfixed *" output="true" count="4"/> </function> - <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false"> + <function name="GetFixedv" alias="GetFixedvOES" static_dispatch="false" + es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false"> + <function name="GetLightxv" alias="GetLightxvOES" static_dispatch="false" + es1="1.1"> <param name="light" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetMaterialxv" alias="GetMaterialxvOES" static_dispatch="false"> + <function name="GetMaterialxv" alias="GetMaterialxvOES" + static_dispatch="false" es1="1.1"> <param name="face" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false"> + <function name="GetTexEnvxv" alias="GetTexEnvxvOES" static_dispatch="false" + es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="GetTexParameterxv" alias="GetTexParameterxvOES" static_dispatch="false"> + <function name="GetTexParameterxv" alias="GetTexParameterxvOES" + static_dispatch="false" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfixed *" output="true" variable_param="pname"/> </function> - <function name="PointParameterx" alias="PointParameterxOES" static_dispatch="false"> + <function name="PointParameterx" alias="PointParameterxOES" + static_dispatch="false" es1="1.1"> <param name="pname" type="GLenum"/> <param name="param" type="GLfixed"/> </function> - <function name="PointParameterxv" alias="PointParameterxvOES" static_dispatch="false"> + <function name="PointParameterxv" alias="PointParameterxvOES" + static_dispatch="false" es1="1.1"> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *"/> </function> - <function name="TexParameterxv" alias="TexParameterxvOES" static_dispatch="false"> + <function name="TexParameterxv" alias="TexParameterxvOES" + static_dispatch="false" es1="1.1"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> <param name="params" type="const GLfixed *" variable_param="pname"/> </function> <!-- from GL_OES_single_precision --> - <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false"> + <function name="ClipPlanef" alias="ClipPlanefOES" static_dispatch="false" + es1="1.1"> <param name="plane" type="GLenum"/> <param name="equation" type="const GLfloat *" count="4"/> </function> - <function name="GetClipPlanef" alias="GetClipPlanefOES" static_dispatch="false"> + <function name="GetClipPlanef" alias="GetClipPlanefOES" + static_dispatch="false" es1="1.1"> <param name="plane" type="GLenum"/> <param name="equation" type="GLfloat *" output="true" count="4"/> </function> diff --git a/mesalib/src/mapi/glapi/gen/gl_table.py b/mesalib/src/mapi/glapi/gen/gl_table.py index 83b6a5bd8..562d1552b 100644 --- a/mesalib/src/mapi/glapi/gen/gl_table.py +++ b/mesalib/src/mapi/glapi/gen/gl_table.py @@ -260,13 +260,6 @@ if __name__ == '__main__': api = gl_XML.parse_GL_API( file_name ) if es is not None: - import gles_api - - api_map = { - 'es1': gles_api.es1_api, - 'es2': gles_api.es2_api, - } - - api.filter_functions(api_map[es]) + api.filter_functions_by_api(es) printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/gles_api.py b/mesalib/src/mapi/glapi/gen/gles_api.py deleted file mode 100644 index 8dfef655a..000000000 --- a/mesalib/src/mapi/glapi/gen/gles_api.py +++ /dev/null @@ -1,461 +0,0 @@ -#!/usr/bin/env python - -# Mesa 3-D graphics library -# Version: 7.12 -# -# Copyright (C) 2011 LunarG Inc. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. -# -# Authors: -# Chia-I Wu <olv@lunarg.com> - -# These info should be part of GLAPI XML. Until that is possible, scripts have -# to use tables here to filter gl_api. - -es1_core = ( - # OpenGL ES 1.1 - 'ActiveTexture', - 'AlphaFunc', - 'AlphaFuncx', - 'BindBuffer', - 'BindTexture', - 'BlendFunc', - 'BufferData', - 'BufferSubData', - 'Clear', - 'ClearColor', - 'ClearColorx', - 'ClearDepthf', - 'ClearDepthx', - 'ClearStencil', - 'ClientActiveTexture', - 'ClipPlanef', - 'ClipPlanex', - 'Color4f', - 'Color4ub', - 'Color4x', - 'ColorMask', - 'ColorPointer', - 'CompressedTexImage2D', - 'CompressedTexSubImage2D', - 'CopyTexImage2D', - 'CopyTexSubImage2D', - 'CullFace', - 'DeleteBuffers', - 'DeleteTextures', - 'DepthFunc', - 'DepthMask', - 'DepthRangef', - 'DepthRangex', - 'Disable', - 'DisableClientState', - 'DrawArrays', - 'DrawElements', - 'Enable', - 'EnableClientState', - 'Finish', - 'Flush', - 'Fogf', - 'Fogfv', - 'Fogx', - 'Fogxv', - 'FrontFace', - 'Frustumf', - 'Frustumx', - 'GenBuffers', - 'GenTextures', - 'GetBooleanv', - 'GetBufferParameteriv', - 'GetClipPlanef', - 'GetClipPlanex', - 'GetError', - 'GetFixedv', - 'GetFloatv', - 'GetIntegerv', - 'GetLightfv', - 'GetLightxv', - 'GetMaterialfv', - 'GetMaterialxv', - 'GetPointerv', - 'GetString', - 'GetTexEnvfv', - 'GetTexEnviv', - 'GetTexEnvxv', - 'GetTexParameterfv', - 'GetTexParameteriv', - 'GetTexParameterxv', - 'Hint', - 'IsBuffer', - 'IsEnabled', - 'IsTexture', - 'Lightf', - 'Lightfv', - 'LightModelf', - 'LightModelfv', - 'LightModelx', - 'LightModelxv', - 'Lightx', - 'Lightxv', - 'LineWidth', - 'LineWidthx', - 'LoadIdentity', - 'LoadMatrixf', - 'LoadMatrixx', - 'LogicOp', - 'Materialf', - 'Materialfv', - 'Materialx', - 'Materialxv', - 'MatrixMode', - 'MultiTexCoord4f', - 'MultiTexCoord4x', - 'MultMatrixf', - 'MultMatrixx', - 'Normal3f', - 'Normal3x', - 'NormalPointer', - 'Orthof', - 'Orthox', - 'PixelStorei', - 'PointParameterf', - 'PointParameterfv', - 'PointParameterx', - 'PointParameterxv', - 'PointSize', - 'PointSizex', - 'PolygonOffset', - 'PolygonOffsetx', - 'PopMatrix', - 'PushMatrix', - 'ReadPixels', - 'Rotatef', - 'Rotatex', - 'SampleCoverage', - 'SampleCoveragex', - 'Scalef', - 'Scalex', - 'Scissor', - 'ShadeModel', - 'StencilFunc', - 'StencilMask', - 'StencilOp', - 'TexCoordPointer', - 'TexEnvf', - 'TexEnvfv', - 'TexEnvi', - 'TexEnviv', - 'TexEnvx', - 'TexEnvxv', - 'TexImage2D', - 'TexParameterf', - 'TexParameterfv', - 'TexParameteri', - 'TexParameteriv', - 'TexParameterx', - 'TexParameterxv', - 'TexSubImage2D', - 'Translatef', - 'Translatex', - 'VertexPointer', - 'Viewport', -) - -es1_api = es1_core + ( - # GL_OES_EGL_image - 'EGLImageTargetTexture2DOES', - 'EGLImageTargetRenderbufferStorageOES', - # GL_OES_mapbuffer - 'GetBufferPointervOES', - 'MapBufferOES', - 'UnmapBufferOES', - # GL_EXT_multi_draw_arrays - 'MultiDrawArraysEXT', - 'MultiDrawElementsEXT', - # GL_OES_blend_equation_separate - 'BlendEquationSeparateOES', - # GL_OES_blend_func_separate - 'BlendFuncSeparateOES', - # GL_OES_blend_subtract - 'BlendEquationOES', - # GL_OES_draw_texture - 'DrawTexiOES', - 'DrawTexivOES', - 'DrawTexfOES', - 'DrawTexfvOES', - 'DrawTexsOES', - 'DrawTexsvOES', - 'DrawTexxOES', - 'DrawTexxvOES', - # GL_OES_fixed_point - 'AlphaFuncxOES', - 'ClearColorxOES', - 'ClearDepthxOES', - 'Color4xOES', - 'DepthRangexOES', - 'FogxOES', - 'FogxvOES', - 'FrustumxOES', - 'LightModelxOES', - 'LightModelxvOES', - 'LightxOES', - 'LightxvOES', - 'LineWidthxOES', - 'LoadMatrixxOES', - 'MaterialxOES', - 'MaterialxvOES', - 'MultiTexCoord4xOES', - 'MultMatrixxOES', - 'Normal3xOES', - 'OrthoxOES', - 'PointSizexOES', - 'PolygonOffsetxOES', - 'RotatexOES', - 'SampleCoveragexOES', - 'ScalexOES', - 'TexEnvxOES', - 'TexEnvxvOES', - 'TexParameterxOES', - 'TranslatexOES', - 'ClipPlanexOES', - 'GetClipPlanexOES', - 'GetFixedvOES', - 'GetLightxvOES', - 'GetMaterialxvOES', - 'GetTexEnvxvOES', - 'GetTexParameterxvOES', - 'PointParameterxOES', - 'PointParameterxvOES', - 'TexParameterxvOES', - # GL_OES_framebuffer_object - 'BindFramebufferOES', - 'BindRenderbufferOES', - 'CheckFramebufferStatusOES', - 'DeleteFramebuffersOES', - 'DeleteRenderbuffersOES', - 'FramebufferRenderbufferOES', - 'FramebufferTexture2DOES', - 'GenerateMipmapOES', - 'GenFramebuffersOES', - 'GenRenderbuffersOES', - 'GetFramebufferAttachmentParameterivOES', - 'GetRenderbufferParameterivOES', - 'IsFramebufferOES', - 'IsRenderbufferOES', - 'RenderbufferStorageOES', - # GL_OES_point_size_array - 'PointSizePointerOES', - # GL_OES_query_matrix - 'QueryMatrixxOES', - # GL_OES_single_precision - 'ClearDepthfOES', - 'DepthRangefOES', - 'FrustumfOES', - 'OrthofOES', - 'ClipPlanefOES', - 'GetClipPlanefOES', - # GL_OES_texture_cube_map - 'GetTexGenfvOES', - 'GetTexGenivOES', - 'GetTexGenxvOES', - 'TexGenfOES', - 'TexGenfvOES', - 'TexGeniOES', - 'TexGenivOES', - 'TexGenxOES', - 'TexGenxvOES', -) - -es2_core = ( - # OpenGL ES 2.0 - "ActiveTexture", - "AttachShader", - "BindAttribLocation", - "BindBuffer", - "BindFramebuffer", - "BindRenderbuffer", - "BindTexture", - "BlendColor", - "BlendEquation", - "BlendEquationSeparate", - "BlendFunc", - "BlendFuncSeparate", - "BufferData", - "BufferSubData", - "CheckFramebufferStatus", - "Clear", - "ClearColor", - "ClearDepthf", - "ClearStencil", - "ColorMask", - "CompileShader", - "CompressedTexImage2D", - "CompressedTexSubImage2D", - "CopyTexImage2D", - "CopyTexSubImage2D", - "CreateProgram", - "CreateShader", - "CullFace", - "DeleteBuffers", - "DeleteFramebuffers", - "DeleteProgram", - "DeleteRenderbuffers", - "DeleteShader", - "DeleteTextures", - "DepthFunc", - "DepthMask", - "DepthRangef", - "DetachShader", - "Disable", - "DisableVertexAttribArray", - "DrawArrays", - "DrawElements", - "Enable", - "EnableVertexAttribArray", - "Finish", - "Flush", - "FramebufferRenderbuffer", - "FramebufferTexture2D", - "FrontFace", - "GenBuffers", - "GenerateMipmap", - "GenFramebuffers", - "GenRenderbuffers", - "GenTextures", - "GetActiveAttrib", - "GetActiveUniform", - "GetAttachedShaders", - "GetAttribLocation", - "GetBooleanv", - "GetBufferParameteriv", - "GetError", - "GetFloatv", - "GetFramebufferAttachmentParameteriv", - "GetIntegerv", - "GetProgramInfoLog", - "GetProgramiv", - "GetRenderbufferParameteriv", - "GetShaderInfoLog", - "GetShaderiv", - "GetShaderPrecisionFormat", - "GetShaderSource", - "GetString", - "GetTexParameterfv", - "GetTexParameteriv", - "GetUniformfv", - "GetUniformiv", - "GetUniformLocation", - "GetVertexAttribfv", - "GetVertexAttribiv", - "GetVertexAttribPointerv", - "Hint", - "IsBuffer", - "IsEnabled", - "IsFramebuffer", - "IsProgram", - "IsRenderbuffer", - "IsShader", - "IsTexture", - "LineWidth", - "LinkProgram", - "PixelStorei", - "PolygonOffset", - "ReadPixels", - "ReleaseShaderCompiler", - "RenderbufferStorage", - "SampleCoverage", - "Scissor", - "ShaderBinary", - "ShaderSource", - "StencilFunc", - "StencilFuncSeparate", - "StencilMask", - "StencilMaskSeparate", - "StencilOp", - "StencilOpSeparate", - "TexImage2D", - "TexParameterf", - "TexParameterfv", - "TexParameteri", - "TexParameteriv", - "TexSubImage2D", - "Uniform1f", - "Uniform1fv", - "Uniform1i", - "Uniform1iv", - "Uniform2f", - "Uniform2fv", - "Uniform2i", - "Uniform2iv", - "Uniform3f", - "Uniform3fv", - "Uniform3i", - "Uniform3iv", - "Uniform4f", - "Uniform4fv", - "Uniform4i", - "Uniform4iv", - "UniformMatrix2fv", - "UniformMatrix3fv", - "UniformMatrix4fv", - "UseProgram", - "ValidateProgram", - "VertexAttrib1f", - "VertexAttrib1fv", - "VertexAttrib2f", - "VertexAttrib2fv", - "VertexAttrib3f", - "VertexAttrib3fv", - "VertexAttrib4f", - "VertexAttrib4fv", - "VertexAttribPointer", - "Viewport", -) - -es2_api = es2_core + ( - # GL_OES_EGL_image - 'EGLImageTargetTexture2DOES', - 'EGLImageTargetRenderbufferStorageOES', - # GL_OES_mapbuffer - 'GetBufferPointervOES', - 'MapBufferOES', - 'UnmapBufferOES', - # GL_EXT_multi_draw_arrays - 'MultiDrawArraysEXT', - 'MultiDrawElementsEXT', - # GL_OES_texture_3D - 'CompressedTexImage3DOES', - 'CompressedTexSubImage3DOES', - 'CopyTexSubImage3DOES', - 'FramebufferTexture3DOES', - 'TexImage3DOES', - 'TexSubImage3DOES', - # GL_OES_get_program_binary - 'GetProgramBinaryOES', - 'ProgramBinaryOES', - # GL_OES_vertex_array_object - 'BindVertexArrayOES', - 'DeleteVertexArraysOES', - 'GenVertexArraysOES', - 'IsVertexArrayOES', - # GL_NV_draw_buffers - 'DrawBuffersNV', - # GL_NV_read_buffer - 'ReadBufferNV', -) diff --git a/mesalib/src/mapi/glapi/gen/remap_helper.py b/mesalib/src/mapi/glapi/gen/remap_helper.py index eae1cf3e5..e1a13d0b3 100644 --- a/mesalib/src/mapi/glapi/gen/remap_helper.py +++ b/mesalib/src/mapi/glapi/gen/remap_helper.py @@ -186,14 +186,7 @@ if __name__ == '__main__': api = gl_XML.parse_GL_API( file_name ) if es is not None: - import gles_api - - api_map = { - 'es1': gles_api.es1_api, - 'es2': gles_api.es2_api, - } - - api.filter_functions(api_map[es]) + api.filter_functions_by_api(es) printer = PrintGlRemap() printer.Print( api ) diff --git a/mesalib/src/mapi/glapi/gen/typeexpr.py b/mesalib/src/mapi/glapi/gen/typeexpr.py index 6cc71cbf9..ed23d23ff 100644 --- a/mesalib/src/mapi/glapi/gen/typeexpr.py +++ b/mesalib/src/mapi/glapi/gen/typeexpr.py @@ -27,7 +27,7 @@ import string, copy -class type_node: +class type_node(object): def __init__(self): self.pointer = 0 # bool self.const = 0 # bool @@ -65,7 +65,7 @@ class type_node: return s -class type_table: +class type_table(object): def __init__(self): self.types_by_name = {} return @@ -109,7 +109,7 @@ def create_initial_types(): return -class type_expression: +class type_expression(object): built_in_types = None def __init__(self, type_string, extra_types = None): diff --git a/mesalib/src/mapi/mapi/mapi_abi.py b/mesalib/src/mapi/mapi/mapi_abi.py index c18dd82d6..30ffe7bc2 100644 --- a/mesalib/src/mapi/mapi/mapi_abi.py +++ b/mesalib/src/mapi/mapi/mapi_abi.py @@ -34,6 +34,9 @@ sys.path.append(GLAPI) import re from optparse import OptionParser +import gl_XML +import glX_XML + # number of dynamic entries ABI_NUM_DYNAMIC_ENTRIES = 256 @@ -44,13 +47,14 @@ class ABIEntry(object): _match_c_param = re.compile( '^(?P<type>[\w\s*]+?)(?P<name>\w+)(\[(?P<array>\d+)\])?$') - def __init__(self, cols, attrs): + def __init__(self, cols, attrs, xml_data = None): self._parse(cols) self.slot = attrs['slot'] self.hidden = attrs['hidden'] self.alias = attrs['alias'] self.handcode = attrs['handcode'] + self.xml_data = xml_data def c_prototype(self): return '%s %s(%s)' % (self.c_return(), self.name, self.c_params()) @@ -133,8 +137,6 @@ class ABIEntry(object): def abi_parse_xml(xml): """Parse a GLAPI XML file for ABI entries.""" - import gl_XML, glX_XML - api = gl_XML.parse_GL_API(xml, glX_XML.glx_item_factory()) entry_dict = {} @@ -175,7 +177,7 @@ def abi_parse_xml(xml): params = func.get_parameter_string(name) cols.extend([p.strip() for p in params.split(',')]) - ent = ABIEntry(cols, attrs) + ent = ABIEntry(cols, attrs, func) entry_dict[ent.name] = ent entries = entry_dict.values() @@ -686,9 +688,10 @@ class ABIPrinter(object): class GLAPIPrinter(ABIPrinter): """OpenGL API Printer""" - def __init__(self, entries, api=None): - api_entries = self._get_api_entries(entries, api) - super(GLAPIPrinter, self).__init__(api_entries) + def __init__(self, entries): + for ent in entries: + self._override_for_api(ent) + super(GLAPIPrinter, self).__init__(entries) self.api_defines = ['GL_GLEXT_PROTOTYPES'] self.api_headers = ['"GL/gl.h"', '"GL/glext.h"'] @@ -709,35 +712,11 @@ class GLAPIPrinter(ABIPrinter): self.c_header = self._get_c_header() - def _get_api_entries(self, entries, api): - """Override the entry attributes according to API.""" - import copy - - # no override - if api is None: - return entries - - api_entries = {} - for ent in entries: - ent = copy.copy(ent) - - # override 'hidden' and 'handcode' - ent.hidden = ent.name not in api - ent.handcode = False - if ent.alias: - ent.alias = api_entries[ent.alias.name] - - api_entries[ent.name] = ent - - # sanity check - missed = [name for name in api if name not in api_entries] - if missed: - raise Exception('%s is missing' % str(missed)) - - entries = api_entries.values() - entries.sort() - - return entries + def _override_for_api(self, ent): + """Override attributes of an entry if necessary for this + printer.""" + # By default, no override is necessary. + pass def _get_c_header(self): header = """#ifndef _GLAPI_TMP_H_ @@ -760,12 +739,17 @@ class ES1APIPrinter(GLAPIPrinter): """OpenGL ES 1.x API Printer""" def __init__(self, entries): - from gles_api import es1_api - - super(ES1APIPrinter, self).__init__(entries, es1_api) + super(ES1APIPrinter, self).__init__(entries) self.prefix_lib = 'gl' self.prefix_warn = 'gl' + def _override_for_api(self, ent): + if ent.xml_data is None: + raise Exception('ES2 API printer requires XML input') + ent.hidden = ent.name not in \ + ent.xml_data.entry_points_for_api_version('es1') + ent.handcode = False + def _get_c_header(self): header = """#ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ @@ -779,12 +763,17 @@ class ES2APIPrinter(GLAPIPrinter): """OpenGL ES 2.x API Printer""" def __init__(self, entries): - from gles_api import es2_api - - super(ES2APIPrinter, self).__init__(entries, es2_api) + super(ES2APIPrinter, self).__init__(entries) self.prefix_lib = 'gl' self.prefix_warn = 'gl' + def _override_for_api(self, ent): + if ent.xml_data is None: + raise Exception('ES2 API printer requires XML input') + ent.hidden = ent.name not in \ + ent.xml_data.entry_points_for_api_version('es2') + ent.handcode = False + def _get_c_header(self): header = """#ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ @@ -798,7 +787,7 @@ class SharedGLAPIPrinter(GLAPIPrinter): """Shared GLAPI API Printer""" def __init__(self, entries): - super(SharedGLAPIPrinter, self).__init__(entries, []) + super(SharedGLAPIPrinter, self).__init__(entries) self.lib_need_table_size = True self.lib_need_noop_array = True @@ -809,6 +798,10 @@ class SharedGLAPIPrinter(GLAPIPrinter): self.prefix_lib = 'shared' self.prefix_warn = 'gl' + def _override_for_api(self, ent): + ent.hidden = True + ent.handcode = False + def _get_c_header(self): header = """#ifndef _GLAPI_TMP_H_ #define _GLAPI_TMP_H_ diff --git a/mesalib/src/mesa/SConscript b/mesalib/src/mesa/SConscript index b7f908a9a..12bb70aec 100644 --- a/mesalib/src/mesa/SConscript +++ b/mesalib/src/mesa/SConscript @@ -90,7 +90,6 @@ main_sources = [ 'main/mipmap.c', 'main/mm.c', 'main/multisample.c', - 'main/nvprogram.c', 'main/pack.c', 'main/pbo.c', 'main/pixel.c', @@ -294,8 +293,6 @@ program_sources = [ 'program/arbprogparse.c', 'program/hash_table.c', 'program/ir_to_mesa.cpp', - 'program/nvfragparse.c', - 'program/nvvertparse.c', 'program/program.c', 'program/program_parse_extra.c', 'program/prog_cache.c', diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po index 933a05c04..724237929 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/de.po @@ -268,10 +268,6 @@ msgstr "Funktionalität, die nicht hardwarebeschleunigt ist" msgid "Enable extension GL_ARB_vertex_program" msgstr "Erweiterung GL_ARB_vertex_program aktivieren" -#: t_options.h:268 -msgid "Enable extension GL_NV_vertex_program" -msgstr "Erweiterung GL_NV_vertex_program aktivieren" - #: t_options.h:273 msgid "Enable flushing batchbuffer after each draw call" msgstr "Aktiviere sofortige Leerung des Stapelpuffers nach jedem Zeichenaufruf" diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po index 82ad177cb..8bccd8631 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/es.po @@ -212,8 +212,3 @@ msgstr "CaracterÃsticas no aceleradas por hardware" #: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" msgstr "Activar la extensión GL_ARB_vertex_program" - -#: t_options.h:229 -msgid "Enable extension GL_NV_vertex_program" -msgstr "Activar extensión GL_NV_vertex_program" - diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po index 19f3b4a4e..7a10969b8 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/fr.po @@ -219,7 +219,3 @@ msgstr "Fonctionnalités ne bénéficiant pas d'une accélération matérielle" #: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" msgstr "Activer l'extension GL_ARB_vertex_program" - -#: t_options.h:229 -msgid "Enable extension GL_NV_vertex_program" -msgstr "Activer l'extension GL_NV_vertex_program" diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po index 1e4cf167b..64516f606 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/nl.po @@ -224,7 +224,3 @@ msgstr "Eigenschappen die niet hardwareversneld zijn" #: t_options.h:224 msgid "Enable extension GL_ARB_vertex_program" msgstr "Zet uitbreiding GL_ARB_vertex_program aan" - -#: t_options.h:229 -msgid "Enable extension GL_NV_vertex_program" -msgstr "Zet uitbreiding GL_NV_vertex_program aan" diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h index a20e3d12d..112a046d2 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/options.h @@ -597,16 +597,6 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ DRI_CONF_DESC(sv,"Aktivera tillägget GL_ARB_vertex_program") \ DRI_CONF_OPT_END -#define DRI_CONF_NV_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ - DRI_CONF_DESC(en,"Enable extension GL_NV_vertex_program") \ - DRI_CONF_DESC(de,"Erweiterung GL_NV_vertex_program aktivieren") \ - DRI_CONF_DESC(es,"Activar extensión GL_NV_vertex_program") \ - DRI_CONF_DESC(nl,"Zet uitbreiding GL_NV_vertex_program aan") \ - DRI_CONF_DESC(fr,"Activer l'extension GL_NV_vertex_program") \ - DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \ -DRI_CONF_OPT_END - #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \ DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \ diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po b/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po index ba32b2ff1..d1cb56bba 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/sv.po @@ -219,8 +219,3 @@ msgstr "Funktioner som inte är hÃ¥rdvaruaccelererade" #: t_options.h:228 msgid "Enable extension GL_ARB_vertex_program" msgstr "Aktivera tillägget GL_ARB_vertex_program" - -#: t_options.h:233 -msgid "Enable extension GL_NV_vertex_program" -msgstr "Aktivera tillägget GL_NV_vertex_program" - diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h index 2427aa77f..e2d4aaee3 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -263,11 +263,6 @@ DRI_CONF_OPT_BEGIN(arb_vertex_program,bool,def) \ DRI_CONF_DESC(en,gettext("Enable extension GL_ARB_vertex_program")) \ DRI_CONF_OPT_END -#define DRI_CONF_NV_VERTEX_PROGRAM(def) \ -DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \ - DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \ -DRI_CONF_OPT_END - #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \ DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \ diff --git a/mesalib/src/mesa/drivers/dri/swrast/swrast.c b/mesalib/src/mesa/drivers/dri/swrast/swrast.c index 5bdbe709b..545e898f1 100644 --- a/mesalib/src/mesa/drivers/dri/swrast/swrast.c +++ b/mesalib/src/mesa/drivers/dri/swrast/swrast.c @@ -668,7 +668,6 @@ static const char *es2_extensions[] = { "GL_EXT_framebuffer_blit", "GL_IBM_multimode_draw_arrays", "GL_MESA_window_pos", - "GL_NV_vertex_program", /* Required by GLES2 */ "GL_ARB_fragment_program", diff --git a/mesalib/src/mesa/main/api_arrayelt.c b/mesalib/src/mesa/main/api_arrayelt.c index d530001bc..20b8ff4d1 100644 --- a/mesalib/src/mesa/main/api_arrayelt.c +++ b/mesalib/src/mesa/main/api_arrayelt.c @@ -1528,31 +1528,24 @@ static void _ae_update_state( struct gl_context *ctx ) for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) { /* skip zero! */ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]; if (attribArray->Enabled) { + GLint intOrNorm; at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV * function pointer here (for float arrays) since the pointer may * change from one execution of _ae_ArrayElement() to * the next. Doing so caused UT to break. */ - if (ctx->VertexProgram._Enabled - && ctx->VertexProgram.Current->IsNVProgram) { - at->func = AttribFuncsNV[at->array->Normalized] - [at->array->Size-1] - [TYPE_IDX(at->array->Type)]; - } - else { - GLint intOrNorm; - if (at->array->Integer) - intOrNorm = 2; - else if (at->array->Normalized) - intOrNorm = 1; - else - intOrNorm = 0; - - at->func = AttribFuncsARB[intOrNorm] - [at->array->Size-1] - [TYPE_IDX(at->array->Type)]; - } + if (at->array->Integer) + intOrNorm = 2; + else if (at->array->Normalized) + intOrNorm = 1; + else + intOrNorm = 0; + + at->func = AttribFuncsARB[intOrNorm] + [at->array->Size-1] + [TYPE_IDX(at->array->Type)]; + at->index = i; check_vbo(actx, at->array->BufferObj); at++; diff --git a/mesalib/src/mesa/main/api_exec.c b/mesalib/src/mesa/main/api_exec.c index f42da9438..a5e5f26d2 100644 --- a/mesalib/src/mesa/main/api_exec.c +++ b/mesalib/src/mesa/main/api_exec.c @@ -87,7 +87,6 @@ #include "mtypes.h" #include "varray.h" #include "viewport.h" -#include "nvprogram.h" #include "shaderapi.h" #include "uniforms.h" #include "syncobj.h" @@ -476,31 +475,10 @@ _mesa_create_exec_table(struct gl_context *ctx) if (ctx->API == API_OPENGL) { SET_BindProgramNV(exec, _mesa_BindProgram); SET_DeleteProgramsNV(exec, _mesa_DeletePrograms); - SET_ExecuteProgramNV(exec, _mesa_ExecuteProgramNV); SET_GenProgramsNV(exec, _mesa_GenPrograms); - SET_AreProgramsResidentNV(exec, _mesa_AreProgramsResidentNV); - SET_RequestResidentProgramsNV(exec, _mesa_RequestResidentProgramsNV); - SET_GetProgramParameterfvNV(exec, _mesa_GetProgramParameterfvNV); - SET_GetProgramParameterdvNV(exec, _mesa_GetProgramParameterdvNV); - SET_GetProgramivNV(exec, _mesa_GetProgramivNV); - SET_GetProgramStringNV(exec, _mesa_GetProgramStringNV); - SET_GetTrackMatrixivNV(exec, _mesa_GetTrackMatrixivNV); - SET_GetVertexAttribdvNV(exec, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV); SET_IsProgramNV(exec, _mesa_IsProgramARB); - SET_LoadProgramNV(exec, _mesa_LoadProgramNV); - SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); /* alias to ProgramParameter4dNV */ - SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); /* alias to ProgramParameter4dvNV */ - SET_ProgramEnvParameter4fARB(exec, _mesa_ProgramEnvParameter4fARB); /* alias to ProgramParameter4fNV */ - SET_ProgramEnvParameter4fvARB(exec, _mesa_ProgramEnvParameter4fvARB); /* alias to ProgramParameter4fvNV */ - SET_ProgramParameters4dvNV(exec, _mesa_ProgramParameters4dvNV); - SET_ProgramParameters4fvNV(exec, _mesa_ProgramParameters4fvNV); - SET_TrackMatrixNV(exec, _mesa_TrackMatrixNV); - SET_VertexAttribPointerNV(exec, _mesa_VertexAttribPointerNV); /* glVertexAttrib*NV functions handled in api_loopback.c */ } - SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV); /* 273. GL_APPLE_vertex_array_object */ if (ctx->API == API_OPENGL) { @@ -511,22 +489,6 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_DeleteVertexArraysAPPLE(exec, _mesa_DeleteVertexArraysAPPLE); SET_IsVertexArrayAPPLE(exec, _mesa_IsVertexArrayAPPLE); - /* 282. GL_NV_fragment_program */ - if (ctx->API == API_OPENGL) { - SET_ProgramNamedParameter4fNV(exec, _mesa_ProgramNamedParameter4fNV); - SET_ProgramNamedParameter4dNV(exec, _mesa_ProgramNamedParameter4dNV); - SET_ProgramNamedParameter4fvNV(exec, _mesa_ProgramNamedParameter4fvNV); - SET_ProgramNamedParameter4dvNV(exec, _mesa_ProgramNamedParameter4dvNV); - SET_GetProgramNamedParameterfvNV(exec, _mesa_GetProgramNamedParameterfvNV); - SET_GetProgramNamedParameterdvNV(exec, _mesa_GetProgramNamedParameterdvNV); - SET_ProgramLocalParameter4dARB(exec, _mesa_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(exec, _mesa_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(exec, _mesa_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(exec, _mesa_ProgramLocalParameter4fvARB); - SET_GetProgramLocalParameterdvARB(exec, _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(exec, _mesa_GetProgramLocalParameterfvARB); - } - /* 262. GL_NV_point_sprite */ #if _HAVE_FULL_GL if (_mesa_is_desktop_gl(ctx)) { @@ -660,7 +622,7 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_GetVertexAttribfvARB(exec, _mesa_GetVertexAttribfvARB); SET_GetVertexAttribivARB(exec, _mesa_GetVertexAttribivARB); - /* glGetVertexAttribPointervARB aliases glGetVertexAttribPointervNV */ + SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervARB); if (ctx->API == API_OPENGL) { SET_ProgramEnvParameter4dARB(exec, _mesa_ProgramEnvParameter4dARB); SET_ProgramEnvParameter4dvARB(exec, _mesa_ProgramEnvParameter4dvARB); @@ -767,10 +729,9 @@ _mesa_create_exec_table(struct gl_context *ctx) SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample); } - if (ctx->API != API_OPENGLES2) { - SET_MapBufferRange(exec, _mesa_MapBufferRange); - SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); - } + /* GL_ARB_map_buffer_range / GL_EXT_map_buffer_range */ + SET_MapBufferRange(exec, _mesa_MapBufferRange); + SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange); /* GL_ARB_copy_buffer */ if (ctx->API != API_OPENGLES2) { diff --git a/mesalib/src/mesa/main/api_validate.c b/mesalib/src/mesa/main/api_validate.c index db9d14a4c..6f0250800 100644 --- a/mesalib/src/mesa/main/api_validate.c +++ b/mesalib/src/mesa/main/api_validate.c @@ -148,7 +148,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function) break; default: - ASSERT_NO_FEATURE(); + assert(!"Invalid API value in check_valid_to_render()"); } return GL_TRUE; diff --git a/mesalib/src/mesa/main/arbprogram.c b/mesalib/src/mesa/main/arbprogram.c index ae91fd5a3..9be86c2fe 100644 --- a/mesalib/src/mesa/main/arbprogram.c +++ b/mesalib/src/mesa/main/arbprogram.c @@ -37,33 +37,9 @@ #include "main/mtypes.h" #include "main/arbprogram.h" #include "program/arbprogparse.h" -#include "program/nvfragparse.h" -#include "program/nvvertparse.h" #include "program/program.h" - -/** - * Mixing ARB and NV vertex/fragment programs can be tricky. - * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV - * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV - * The two different fragment program targets are supposed to be compatible - * to some extent (see GL_ARB_fragment_program spec). - * This function does the compatibility check. - */ -static GLboolean -compatible_program_targets(GLenum t1, GLenum t2) -{ - if (t1 == t2) - return GL_TRUE; - if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV) - return GL_TRUE; - if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB) - return GL_TRUE; - return GL_FALSE; -} - - /** * Bind a program (make it current) * \note Called from the GL API dispatcher by both glBindProgramNV @@ -77,19 +53,15 @@ _mesa_BindProgram(GLenum target, GLuint id) ASSERT_OUTSIDE_BEGIN_END(ctx); /* Error-check target and get curProg */ - if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */ - (ctx->Extensions.NV_vertex_program || - ctx->Extensions.ARB_vertex_program)) { + if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { curProg = &ctx->VertexProgram.Current->Base; } - else if ((target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) || - (target == GL_FRAGMENT_PROGRAM_ARB - && ctx->Extensions.ARB_fragment_program)) { + else if (target == GL_FRAGMENT_PROGRAM_ARB + && ctx->Extensions.ARB_fragment_program) { curProg = &ctx->FragmentProgram.Current->Base; } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramARB(target)"); return; } @@ -101,7 +73,7 @@ _mesa_BindProgram(GLenum target, GLuint id) if (id == 0) { /* Bind a default program */ newProg = NULL; - if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */ + if (target == GL_VERTEX_PROGRAM_ARB) newProg = &ctx->Shared->DefaultVertexProgram->Base; else newProg = &ctx->Shared->DefaultFragmentProgram->Base; @@ -113,14 +85,14 @@ _mesa_BindProgram(GLenum target, GLuint id) /* allocate a new program now */ newProg = ctx->Driver.NewProgram(ctx, target, id); if (!newProg) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramARB"); return; } _mesa_HashInsert(ctx->Shared->Programs, id, newProg); } - else if (!compatible_program_targets(newProg->Target, target)) { + else if (newProg->Target != target) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindProgramNV/ARB(target mismatch)"); + "glBindProgramARB(target mismatch)"); return; } } @@ -136,12 +108,11 @@ _mesa_BindProgram(GLenum target, GLuint id) FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); /* bind newProg */ - if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */ + if (target == GL_VERTEX_PROGRAM_ARB) { _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, gl_vertex_program(newProg)); } - else if (target == GL_FRAGMENT_PROGRAM_NV || - target == GL_FRAGMENT_PROGRAM_ARB) { + else if (target == GL_FRAGMENT_PROGRAM_ARB) { _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, gl_fragment_program(newProg)); } @@ -181,15 +152,13 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids) else if (prog) { /* Unbind program if necessary */ switch (prog->Target) { - case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - case GL_VERTEX_STATE_PROGRAM_NV: + case GL_VERTEX_PROGRAM_ARB: if (ctx->VertexProgram.Current && ctx->VertexProgram.Current->Base.Id == ids[i]) { /* unbind this currently bound program */ _mesa_BindProgram(prog->Target, 0); } break; - case GL_FRAGMENT_PROGRAM_NV: case GL_FRAGMENT_PROGRAM_ARB: if (ctx->FragmentProgram.Current && ctx->FragmentProgram.Current->Base.Id == ids[i]) { @@ -286,11 +255,6 @@ get_local_param_pointer(struct gl_context *ctx, const char *func, prog = &(ctx->FragmentProgram.Current->Base); maxParams = ctx->Const.FragmentProgram.MaxLocalParams; } - else if (target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) { - prog = &(ctx->FragmentProgram.Current->Base); - maxParams = MAX_NV_FRAGMENT_PROGRAM_PARAMS; - } else { _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); @@ -321,8 +285,7 @@ get_env_param_pointer(struct gl_context *ctx, const char *func, return GL_TRUE; } else if (target == GL_VERTEX_PROGRAM_ARB && - (ctx->Extensions.ARB_vertex_program || - ctx->Extensions.NV_vertex_program)) { + ctx->Extensions.ARB_vertex_program) { if (index >= ctx->Const.VertexProgram.MaxEnvParams) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func); return GL_FALSE; @@ -356,28 +319,12 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, return; } - /* The first couple cases are complicated. The same enum value is used for - * ARB and NV vertex programs. If the target is a vertex program, parse it - * using the ARB grammar if the string starts with "!!ARB" or if - * NV_vertex_program is not supported. - */ - if (target == GL_VERTEX_PROGRAM_ARB - && ctx->Extensions.ARB_vertex_program - && ((strncmp(string, "!!ARB", 5) == 0) - || !ctx->Extensions.NV_vertex_program)) { + if (target == GL_VERTEX_PROGRAM_ARB && ctx->Extensions.ARB_vertex_program) { struct gl_vertex_program *prog = ctx->VertexProgram.Current; _mesa_parse_arb_vertex_program(ctx, target, string, len, prog); base = & prog->Base; } - else if ((target == GL_VERTEX_PROGRAM_ARB - || target == GL_VERTEX_STATE_PROGRAM_NV) - && ctx->Extensions.NV_vertex_program) { - struct gl_vertex_program *prog = ctx->VertexProgram.Current; - _mesa_parse_nv_vertex_program(ctx, target, string, len, prog); - - base = & prog->Base; - } else if (target == GL_FRAGMENT_PROGRAM_ARB && ctx->Extensions.ARB_fragment_program) { struct gl_fragment_program *prog = ctx->FragmentProgram.Current; @@ -385,13 +332,6 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, base = & prog->Base; } - else if (target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) { - struct gl_fragment_program *prog = ctx->FragmentProgram.Current; - _mesa_parse_nv_fragment_program(ctx, target, string, len, prog); - - base = & prog->Base; - } else { _mesa_error(ctx, GL_INVALID_ENUM, "glProgramStringARB(target)"); return; @@ -410,8 +350,6 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len, /** * Set a program env parameter register. * \note Called from the GL API dispatcher. - * Note, this function is also used by the GL_NV_vertex_program extension - * (alias to ProgramParameterdNV) */ void GLAPIENTRY _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, @@ -425,8 +363,6 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index, /** * Set a program env parameter register. * \note Called from the GL API dispatcher. - * Note, this function is also used by the GL_NV_vertex_program extension - * (alias to ProgramParameterdvNV) */ void GLAPIENTRY _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, @@ -441,8 +377,6 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index, /** * Set a program env parameter register. * \note Called from the GL API dispatcher. - * Note, this function is also used by the GL_NV_vertex_program extension - * (alias to ProgramParameterfNV) */ void GLAPIENTRY _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, @@ -466,8 +400,6 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index, /** * Set a program env parameter register. * \note Called from the GL API dispatcher. - * Note, this function is also used by the GL_NV_vertex_program extension - * (alias to ProgramParameterfvNV) */ void GLAPIENTRY _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index, @@ -557,9 +489,6 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) @@ -578,9 +507,6 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat *params) @@ -629,9 +555,6 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, @@ -642,9 +565,6 @@ _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble *params) @@ -655,9 +575,6 @@ _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params) @@ -673,9 +590,6 @@ _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index, } -/** - * Note, this function is also used by the GL_NV_fragment_program extension. - */ void GLAPIENTRY _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params) diff --git a/mesalib/src/mesa/main/arrayobj.c b/mesalib/src/mesa/main/arrayobj.c index 9255559d5..5959260c2 100644 --- a/mesalib/src/mesa/main/arrayobj.c +++ b/mesalib/src/mesa/main/arrayobj.c @@ -314,8 +314,6 @@ _mesa_update_array_object_max_element(struct gl_context *ctx, if (!ctx->VertexProgram._Current || ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) { enabled = _mesa_array_object_get_enabled_ff(arrayObj); - } else if (ctx->VertexProgram._Current->IsNVProgram) { - enabled = _mesa_array_object_get_enabled_nv(arrayObj); } else { enabled = _mesa_array_object_get_enabled_arb(arrayObj); } diff --git a/mesalib/src/mesa/main/arrayobj.h b/mesalib/src/mesa/main/arrayobj.h index 4f89064bb..dfefec2a7 100644 --- a/mesalib/src/mesa/main/arrayobj.h +++ b/mesalib/src/mesa/main/arrayobj.h @@ -87,18 +87,6 @@ _mesa_array_object_get_enabled_ff(const struct gl_array_object *arrayObj) return arrayObj->_Enabled & VERT_BIT_FF_ALL; } -/** Returns the bitmask of all enabled arrays in nv shader mode. - * - * In nv shader mode, the nv generic arrays take precedence over - * the legacy arrays. - */ -static inline GLbitfield64 -_mesa_array_object_get_enabled_nv(const struct gl_array_object *arrayObj) -{ - GLbitfield64 enabled = arrayObj->_Enabled; - return enabled & ~(VERT_BIT_FF_NVALIAS & (enabled >> VERT_ATTRIB_GENERIC0)); -} - /** Returns the bitmask of all enabled arrays in arb/glsl shader mode. * * In arb/glsl shader mode all the fixed function and the arb/glsl generic diff --git a/mesalib/src/mesa/main/attrib.c b/mesalib/src/mesa/main/attrib.c index b92c4652e..48df7f16b 100644 --- a/mesalib/src/mesa/main/attrib.c +++ b/mesalib/src/mesa/main/attrib.c @@ -94,7 +94,6 @@ struct gl_enable_attrib GLboolean Map1TextureCoord4; GLboolean Map1Vertex3; GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ GLboolean Map2Color4; GLboolean Map2Index; GLboolean Map2Normal; @@ -104,7 +103,6 @@ struct gl_enable_attrib GLboolean Map2TextureCoord4; GLboolean Map2Vertex3; GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ GLboolean Normalize; GLboolean PixelTexture; @@ -127,7 +125,7 @@ struct gl_enable_attrib GLbitfield Texture[MAX_TEXTURE_UNITS]; GLbitfield TexGen[MAX_TEXTURE_UNITS]; - /* GL_ARB_vertex_program / GL_NV_vertex_program */ + /* GL_ARB_vertex_program */ GLboolean VertexProgram; GLboolean VertexProgramPointSize; GLboolean VertexProgramTwoSide; @@ -285,7 +283,6 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; - memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); attr->Map2Color4 = ctx->Eval.Map2Color4; attr->Map2Index = ctx->Eval.Map2Index; attr->Map2Normal = ctx->Eval.Map2Normal; @@ -295,7 +292,6 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4; attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; - memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); attr->Normalize = ctx->Transform.Normalize; attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped; attr->PointSmooth = ctx->Point.SmoothFlag; @@ -317,7 +313,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Texture[i] = ctx->Texture.Unit[i].Enabled; attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; } - /* GL_NV_vertex_program */ + /* GL_ARB_vertex_program */ attr->VertexProgram = ctx->VertexProgram.Enabled; attr->VertexProgramPointSize = ctx->VertexProgram.PointSizeEnabled; attr->VertexProgramTwoSide = ctx->VertexProgram.TwoSideEnabled; @@ -545,10 +541,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) GL_MAP1_VERTEX_3); TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4, GL_MAP1_VERTEX_4); - for (i = 0; i < 16; i++) { - TEST_AND_UPDATE(ctx->Eval.Map1Attrib[i], enable->Map1Attrib[i], - GL_MAP1_VERTEX_ATTRIB0_4_NV + i); - } TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4); TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX); @@ -565,10 +557,6 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) GL_MAP2_VERTEX_3); TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4, GL_MAP2_VERTEX_4); - for (i = 0; i < 16; i++) { - TEST_AND_UPDATE(ctx->Eval.Map2Attrib[i], enable->Map2Attrib[i], - GL_MAP2_VERTEX_ATTRIB0_4_NV + i); - } TEST_AND_UPDATE(ctx->Eval.AutoNormal, enable->AutoNormal, GL_AUTO_NORMAL); TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE); @@ -609,7 +597,7 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) TEST_AND_UPDATE(ctx->Multisample.SampleCoverage, enable->SampleCoverage, GL_SAMPLE_COVERAGE_ARB); - /* GL_ARB_vertex_program, GL_NV_vertex_program */ + /* GL_ARB_vertex_program */ TEST_AND_UPDATE(ctx->VertexProgram.Enabled, enable->VertexProgram, GL_VERTEX_PROGRAM_ARB); diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index 5d553118c..5cd3ce244 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -256,9 +256,6 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, } -#if _HAVE_FULL_GL - - /** * Set blend source/dest factors for one color buffer/target. */ @@ -520,10 +517,6 @@ _mesa_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA) } - -#endif /* _HAVE_FULL_GL */ - - /** * Set the blending color. * @@ -666,7 +659,7 @@ _mesa_LogicOp( GLenum opcode ) ctx->Driver.LogicOpcode( ctx, opcode ); } -#if _HAVE_FULL_GL + void GLAPIENTRY _mesa_IndexMask( GLuint mask ) { @@ -679,7 +672,6 @@ _mesa_IndexMask( GLuint mask ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexMask = mask; } -#endif /** diff --git a/mesalib/src/mesa/main/bufferobj.c b/mesalib/src/mesa/main/bufferobj.c index efb8df894..d6b886e8d 100644 --- a/mesalib/src/mesa/main/bufferobj.c +++ b/mesalib/src/mesa/main/bufferobj.c @@ -1312,20 +1312,17 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) *params = _mesa_bufferobj_mapped(bufObj); return; case GL_BUFFER_ACCESS_FLAGS: - if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range) - && !_mesa_is_gles3(ctx)) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = bufObj->AccessFlags; return; case GL_BUFFER_MAP_OFFSET: - if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range) - && !_mesa_is_gles3(ctx)) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = (GLint) bufObj->Offset; return; case GL_BUFFER_MAP_LENGTH: - if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range) - && !_mesa_is_gles3(ctx)) + if (!ctx->Extensions.ARB_map_buffer_range) goto invalid_pname; *params = (GLint) bufObj->Length; return; @@ -1524,6 +1521,19 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, return NULL; } + /* Page 38 of the PDF of the OpenGL ES 3.0 spec says: + * + * "An INVALID_OPERATION error is generated for any of the following + * conditions: + * + * * <length> is zero." + */ + if (_mesa_is_gles(ctx) && length == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glMapBufferRange(length = 0)"); + return NULL; + } + if (access & ~(GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | diff --git a/mesalib/src/mesa/main/buffers.c b/mesalib/src/mesa/main/buffers.c index 216b6ee87..cc268b67c 100644 --- a/mesalib/src/mesa/main/buffers.c +++ b/mesalib/src/mesa/main/buffers.c @@ -353,7 +353,6 @@ updated_drawbuffers(struct gl_context *ctx) { FLUSH_VERTICES(ctx, _NEW_BUFFERS); -#if FEATURE_GL if (ctx->API == API_OPENGL && !ctx->Extensions.ARB_ES2_compatibility) { struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -362,7 +361,6 @@ updated_drawbuffers(struct gl_context *ctx) fb->_Status = 0; } } -#endif } diff --git a/mesalib/src/mesa/main/clear.c b/mesalib/src/mesa/main/clear.c index f07d5333b..83ffdf66b 100644 --- a/mesalib/src/mesa/main/clear.c +++ b/mesalib/src/mesa/main/clear.c @@ -41,7 +41,6 @@ -#if _HAVE_FULL_GL void GLAPIENTRY _mesa_ClearIndex( GLfloat c ) { @@ -54,7 +53,6 @@ _mesa_ClearIndex( GLfloat c ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; } -#endif /** diff --git a/mesalib/src/mesa/main/config.h b/mesalib/src/mesa/main/config.h index ead1d323c..1b72b5449 100644 --- a/mesalib/src/mesa/main/config.h +++ b/mesalib/src/mesa/main/config.h @@ -204,15 +204,6 @@ #define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0 /*@}*/ -/** For GL_NV_vertex_program */ -/*@{*/ -#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128 -#define MAX_NV_VERTEX_PROGRAM_TEMPS 12 -#define MAX_NV_VERTEX_PROGRAM_PARAMS 96 -#define MAX_NV_VERTEX_PROGRAM_INPUTS 16 -#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15 -/*@}*/ - /** For GL_NV_fragment_program */ /*@{*/ #define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index 29f28bd18..b00c64233 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -129,9 +129,7 @@ #include "vtxfmt.h" #include "program/program.h" #include "program/prog_print.h" -#if _HAVE_FULL_GL #include "math/m_matrix.h" -#endif #include "main/dispatch.h" /* for _gloffset_COUNT */ #ifdef USE_SPARC_ASM @@ -490,7 +488,7 @@ init_program_limits(struct gl_context *ctx, GLenum type, switch (type) { case GL_VERTEX_PROGRAM_ARB: prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; - prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; + prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; prog->MaxUniformComponents = 4 * MAX_UNIFORMS; break; @@ -501,8 +499,8 @@ init_program_limits(struct gl_context *ctx, GLenum type, prog->MaxUniformComponents = 4 * MAX_UNIFORMS; break; case MESA_GEOMETRY_PROGRAM: - prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS; - prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS; + prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS; + prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS; prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS; prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS; break; @@ -687,11 +685,6 @@ check_context_limits(struct gl_context *ctx) assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); - assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* Texture unit checks */ assert(ctx->Const.MaxTextureImageUnits > 0); assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); @@ -1165,7 +1158,6 @@ _mesa_destroy_context( struct gl_context *ctx ) } -#if _HAVE_FULL_GL /** * Copy attribute groups from one context to another. * @@ -1286,7 +1278,6 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst, dst->NewState = _NEW_ALL; dst->NewDriverState = ~0; } -#endif /** @@ -1463,8 +1454,6 @@ _mesa_make_current( struct gl_context *newCtx, #if 1 /* We want to get rid of these lines: */ - -#if _HAVE_FULL_GL if (!drawBuffer->Initialized) { initialize_framebuffer_size(newCtx, drawBuffer); } @@ -1473,8 +1462,6 @@ _mesa_make_current( struct gl_context *newCtx, } _mesa_resizebuffers(newCtx); -#endif - #else /* We want the drawBuffer and readBuffer to be initialized by * the driver. diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 0000a397a..70c53240e 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -903,7 +903,7 @@ typedef struct { void (GLAPIENTRYP Begin)( GLenum ); void (GLAPIENTRYP End)( void ); void (GLAPIENTRYP PrimitiveRestartNV)( void ); - /* GL_NV_vertex_program */ + /* Originally for GL_NV_vertex_program, now used only dlist.c and friends */ void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x ); void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v ); void (GLAPIENTRYP VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y ); diff --git a/mesalib/src/mesa/main/debug.h b/mesalib/src/mesa/main/debug.h index bc64a83bb..6bc536591 100644 --- a/mesalib/src/mesa/main/debug.h +++ b/mesalib/src/mesa/main/debug.h @@ -42,27 +42,12 @@ struct gl_context; struct gl_texture_image; -#if _HAVE_FULL_GL - extern void _mesa_print_tri_caps( const char *name, GLuint flags ); extern void _mesa_print_enable_flags( const char *msg, GLuint flags ); extern void _mesa_print_state( const char *msg, GLuint state ); extern void _mesa_print_info( void ); extern void _mesa_init_debug( struct gl_context *ctx ); -#else - -/** No-op */ -#define _mesa_print_state( m, s ) ((void)0) - -/** No-op */ -#define _mesa_print_info() ((void)0) - -/** No-op */ -#define _mesa_init_debug( c ) ((void)0) - -#endif - extern void _mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb); diff --git a/mesalib/src/mesa/main/depth.h b/mesalib/src/mesa/main/depth.h index 2f428629f..fe6b33f36 100644 --- a/mesalib/src/mesa/main/depth.h +++ b/mesalib/src/mesa/main/depth.h @@ -38,8 +38,6 @@ struct gl_context; -#if _HAVE_FULL_GL - extern void GLAPIENTRY _mesa_ClearDepth( GLclampd depth ); @@ -58,11 +56,4 @@ _mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax ); extern void _mesa_init_depth( struct gl_context * ctx ); -#else - -/** No-op */ -#define _mesa_init_depth( c ) ((void)0) - -#endif - #endif diff --git a/mesalib/src/mesa/main/dlist.c b/mesalib/src/mesa/main/dlist.c index 99519120a..28cd52a40 100644 --- a/mesalib/src/mesa/main/dlist.c +++ b/mesalib/src/mesa/main/dlist.c @@ -63,7 +63,6 @@ #include "mtypes.h" #include "varray.h" #include "arbprogram.h" -#include "nvprogram.h" #include "transformfeedback.h" #include "math/m_matrix.h" @@ -319,15 +318,9 @@ typedef enum OPCODE_SAMPLE_COVERAGE, /* GL_ARB_window_pos */ OPCODE_WINDOW_POS_ARB, - /* GL_NV_vertex_program */ - OPCODE_BIND_PROGRAM_NV, - OPCODE_EXECUTE_PROGRAM_NV, - OPCODE_REQUEST_RESIDENT_PROGRAMS_NV, - OPCODE_LOAD_PROGRAM_NV, - OPCODE_TRACK_MATRIX_NV, /* GL_NV_fragment_program */ + OPCODE_BIND_PROGRAM_NV, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, - OPCODE_PROGRAM_NAMED_PARAMETER_NV, /* GL_EXT_stencil_two_side */ OPCODE_ACTIVE_STENCIL_FACE_EXT, /* GL_EXT_depth_bounds_test */ @@ -728,18 +721,6 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist) free(n[11].data); n += InstSize[n[0].opcode]; break; - case OPCODE_LOAD_PROGRAM_NV: - free(n[4].data); /* program string */ - n += InstSize[n[0].opcode]; - break; - case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - free(n[2].data); /* array of program ids */ - n += InstSize[n[0].opcode]; - break; - case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - free(n[3].data); /* parameter name */ - n += InstSize[n[0].opcode]; - break; case OPCODE_PROGRAM_STRING_ARB: free(n[4].data); /* program string */ n += InstSize[n[0].opcode]; @@ -4840,7 +4821,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) /* - * GL_NV_vertex_program + * GL_NV_fragment_program */ static void GLAPIENTRY save_BindProgramNV(GLenum target, GLuint id) @@ -4943,125 +4924,6 @@ save_ProgramEnvParameter4dvARB(GLenum target, GLuint index, static void GLAPIENTRY -save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); - if (n) { - n[1].e = target; - n[2].ui = id; - n[3].f = params[0]; - n[4].f = params[1]; - n[5].f = params[2]; - n[6].f = params[3]; - } - if (ctx->ExecuteFlag) { - CALL_ExecuteProgramNV(ctx->Exec, (target, id, params)); - } -} - - -static void GLAPIENTRY -save_ProgramParameters4dvNV(GLenum target, GLuint index, - GLsizei num, const GLdouble *params) -{ - GLint i; - for (i = 0; i < num; i++) { - save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i); - } -} - - -static void GLAPIENTRY -save_ProgramParameters4fvNV(GLenum target, GLuint index, - GLsizei num, const GLfloat *params) -{ - GLint i; - for (i = 0; i < num; i++) { - save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i); - } -} - - -static void GLAPIENTRY -save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte * program) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); - if (n) { - GLubyte *programCopy = malloc(len); - if (!programCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - memcpy(programCopy, program, len); - n[1].e = target; - n[2].ui = id; - n[3].i = len; - n[4].data = programCopy; - } - if (ctx->ExecuteFlag) { - CALL_LoadProgramNV(ctx->Exec, (target, id, len, program)); - } -} - - -static void GLAPIENTRY -save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); - if (n) { - GLuint *idCopy = malloc(num * sizeof(GLuint)); - if (!idCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); - return; - } - memcpy(idCopy, ids, num * sizeof(GLuint)); - n[1].i = num; - n[2].data = idCopy; - } - if (ctx->ExecuteFlag) { - CALL_RequestResidentProgramsNV(ctx->Exec, (num, ids)); - } -} - - -static void GLAPIENTRY -save_TrackMatrixNV(GLenum target, GLuint address, - GLenum matrix, GLenum transform) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4); - if (n) { - n[1].e = target; - n[2].ui = address; - n[3].e = matrix; - n[4].e = transform; - } - if (ctx->ExecuteFlag) { - CALL_TrackMatrixNV(ctx->Exec, (target, address, matrix, transform)); - } -} - - -/* - * GL_NV_fragment_program - */ -static void GLAPIENTRY save_ProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { @@ -5181,63 +5043,6 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, } } -static void GLAPIENTRY -save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GET_CURRENT_CONTEXT(ctx); - Node *n; - - ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - - n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); - if (n) { - GLubyte *nameCopy = malloc(len); - if (!nameCopy) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); - return; - } - memcpy(nameCopy, name, len); - n[1].ui = id; - n[2].i = len; - n[3].data = nameCopy; - n[4].f = x; - n[5].f = y; - n[6].f = z; - n[7].f = w; - } - if (ctx->ExecuteFlag) { - CALL_ProgramNamedParameter4fNV(ctx->Exec, (id, len, name, x, y, z, w)); - } -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, - const float v[]) -{ - save_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) x, (GLfloat) y, - (GLfloat) z, (GLfloat) w); -} - - -static void GLAPIENTRY -save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, - const double v[]) -{ - save_ProgramNamedParameter4fNV(id, len, name, (GLfloat) v[0], - (GLfloat) v[1], (GLfloat) v[2], - (GLfloat) v[3]); -} - /* GL_EXT_stencil_two_side */ static void GLAPIENTRY @@ -6135,85 +5940,6 @@ index_error(void) } -/* First level for NV_vertex_program: - * - * Check for errors at compile time?. - */ -static void GLAPIENTRY -save_VertexAttrib1fNV(GLuint index, GLfloat x) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr1fNV(index, x); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib1fvNV(GLuint index, const GLfloat * v) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr1fNV(index, v[0]); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr2fNV(index, x, y); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib2fvNV(GLuint index, const GLfloat * v) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr2fNV(index, v[0], v[1]); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr3fNV(index, x, y, z); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib3fvNV(GLuint index, const GLfloat * v) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr3fNV(index, v[0], v[1], v[2]); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, - GLfloat z, GLfloat w) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr4fNV(index, x, y, z, w); - else - index_error(); -} - -static void GLAPIENTRY -save_VertexAttrib4fvNV(GLuint index, const GLfloat * v) -{ - if (index < MAX_NV_VERTEX_PROGRAM_INPUTS) - save_Attr4fNV(index, v[0], v[1], v[2], v[3]); - else - index_error(); -} - - - static void GLAPIENTRY save_VertexAttrib1fARB(GLuint index, GLfloat x) @@ -8373,41 +8099,14 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_WINDOW_POS_ARB: /* GL_ARB_window_pos */ CALL_WindowPos3fMESA(ctx->Exec, (n[1].f, n[2].f, n[3].f)); break; - case OPCODE_BIND_PROGRAM_NV: /* GL_NV_vertex_program */ + case OPCODE_BIND_PROGRAM_NV: /* GL_ARB_vertex_program */ CALL_BindProgramNV(ctx->Exec, (n[1].e, n[2].ui)); break; - case OPCODE_EXECUTE_PROGRAM_NV: - { - GLfloat v[4]; - v[0] = n[3].f; - v[1] = n[4].f; - v[2] = n[5].f; - v[3] = n[6].f; - CALL_ExecuteProgramNV(ctx->Exec, (n[1].e, n[2].ui, v)); - } - break; - case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - CALL_RequestResidentProgramsNV(ctx->Exec, (n[1].ui, - (GLuint *) n[2].data)); - break; - case OPCODE_LOAD_PROGRAM_NV: - CALL_LoadProgramNV(ctx->Exec, (n[1].e, n[2].ui, n[3].i, - (const GLubyte *) n[4].data)); - break; - case OPCODE_TRACK_MATRIX_NV: - CALL_TrackMatrixNV(ctx->Exec, (n[1].e, n[2].ui, n[3].e, n[4].e)); - break; case OPCODE_PROGRAM_LOCAL_PARAMETER_ARB: CALL_ProgramLocalParameter4fARB(ctx->Exec, (n[1].e, n[2].ui, n[3].f, n[4].f, n[5].f, n[6].f)); break; - case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - CALL_ProgramNamedParameter4fNV(ctx->Exec, (n[1].ui, n[2].i, - (const GLubyte *) n[3]. - data, n[4].f, n[5].f, - n[6].f, n[7].f)); - break; case OPCODE_ACTIVE_STENCIL_FACE_EXT: CALL_ActiveStencilFaceEXT(ctx->Exec, (n[1].e)); break; @@ -10238,29 +9937,8 @@ _mesa_create_save_table(const struct gl_context *ctx) */ SET_BindProgramNV(table, save_BindProgramNV); SET_DeleteProgramsNV(table, _mesa_DeletePrograms); - SET_ExecuteProgramNV(table, save_ExecuteProgramNV); SET_GenProgramsNV(table, _mesa_GenPrograms); - SET_AreProgramsResidentNV(table, _mesa_AreProgramsResidentNV); - SET_RequestResidentProgramsNV(table, save_RequestResidentProgramsNV); - SET_GetProgramParameterfvNV(table, _mesa_GetProgramParameterfvNV); - SET_GetProgramParameterdvNV(table, _mesa_GetProgramParameterdvNV); - SET_GetProgramivNV(table, _mesa_GetProgramivNV); - SET_GetProgramStringNV(table, _mesa_GetProgramStringNV); - SET_GetTrackMatrixivNV(table, _mesa_GetTrackMatrixivNV); - SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV); - SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV); - SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV); - SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); SET_IsProgramNV(table, _mesa_IsProgramARB); - SET_LoadProgramNV(table, save_LoadProgramNV); - SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(table, save_ProgramEnvParameter4fvARB); - SET_ProgramParameters4dvNV(table, save_ProgramParameters4dvNV); - SET_ProgramParameters4fvNV(table, save_ProgramParameters4fvNV); - SET_TrackMatrixNV(table, save_TrackMatrixNV); - SET_VertexAttribPointerNV(table, _mesa_VertexAttribPointerNV); /* 244. GL_ATI_envmap_bumpmap */ SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI); @@ -10270,24 +9948,6 @@ _mesa_create_save_table(const struct gl_context *ctx) SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI); SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI); - /* 282. GL_NV_fragment_program */ - SET_ProgramNamedParameter4fNV(table, save_ProgramNamedParameter4fNV); - SET_ProgramNamedParameter4dNV(table, save_ProgramNamedParameter4dNV); - SET_ProgramNamedParameter4fvNV(table, save_ProgramNamedParameter4fvNV); - SET_ProgramNamedParameter4dvNV(table, save_ProgramNamedParameter4dvNV); - SET_GetProgramNamedParameterfvNV(table, - _mesa_GetProgramNamedParameterfvNV); - SET_GetProgramNamedParameterdvNV(table, - _mesa_GetProgramNamedParameterdvNV); - SET_ProgramLocalParameter4dARB(table, save_ProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(table, save_ProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(table, save_ProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(table, save_ProgramLocalParameter4fvARB); - SET_GetProgramLocalParameterdvARB(table, - _mesa_GetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(table, - _mesa_GetProgramLocalParameterfvARB); - /* 262. GL_NV_point_sprite */ SET_PointParameteriNV(table, save_PointParameteriNV); SET_PointParameterivNV(table, save_PointParameterivNV); @@ -10368,7 +10028,7 @@ _mesa_create_save_table(const struct gl_context *ctx) SET_GetVertexAttribdvARB(table, _mesa_GetVertexAttribdvARB); SET_GetVertexAttribfvARB(table, _mesa_GetVertexAttribfvARB); SET_GetVertexAttribivARB(table, _mesa_GetVertexAttribivARB); - SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV); + SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervARB); SET_ProgramEnvParameter4dARB(table, save_ProgramEnvParameter4dARB); SET_ProgramEnvParameter4dvARB(table, save_ProgramEnvParameter4dvARB); SET_ProgramEnvParameter4fARB(table, save_ProgramEnvParameter4fARB); @@ -10924,14 +10584,6 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->Vertex3fv = save_Vertex3fv; vfmt->Vertex4f = save_Vertex4f; vfmt->Vertex4fv = save_Vertex4fv; - vfmt->VertexAttrib1fNV = save_VertexAttrib1fNV; - vfmt->VertexAttrib1fvNV = save_VertexAttrib1fvNV; - vfmt->VertexAttrib2fNV = save_VertexAttrib2fNV; - vfmt->VertexAttrib2fvNV = save_VertexAttrib2fvNV; - vfmt->VertexAttrib3fNV = save_VertexAttrib3fNV; - vfmt->VertexAttrib3fvNV = save_VertexAttrib3fvNV; - vfmt->VertexAttrib4fNV = save_VertexAttrib4fNV; - vfmt->VertexAttrib4fvNV = save_VertexAttrib4fvNV; vfmt->VertexAttrib1fARB = save_VertexAttrib1fARB; vfmt->VertexAttrib1fvARB = save_VertexAttrib1fvARB; vfmt->VertexAttrib2fARB = save_VertexAttrib2fARB; diff --git a/mesalib/src/mesa/main/drawpix.c b/mesalib/src/mesa/main/drawpix.c index b5ab2cbeb..8836e0a0e 100644 --- a/mesalib/src/mesa/main/drawpix.c +++ b/mesalib/src/mesa/main/drawpix.c @@ -344,7 +344,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Driver.Bitmap( ctx, x, y, width, height, &ctx->Unpack, bitmap ); } } -#if _HAVE_FULL_GL else if (ctx->RenderMode == GL_FEEDBACK) { FLUSH_CURRENT(ctx, 0); _mesa_feedback_token( ctx, (GLfloat) (GLint) GL_BITMAP_TOKEN ); @@ -357,7 +356,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ASSERT(ctx->RenderMode == GL_SELECT); /* Do nothing. See OpenGL Spec, Appendix B, Corollary 6. */ } -#endif /* update raster position */ ctx->Current.RasterPos[0] += xmove; diff --git a/mesalib/src/mesa/main/enable.c b/mesalib/src/mesa/main/enable.c index a607bdc10..e60a05a9e 100644 --- a/mesalib/src/mesa/main/enable.c +++ b/mesalib/src/mesa/main/enable.c @@ -97,31 +97,6 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) flag = VERT_BIT_POINT_SIZE; break; - case GL_VERTEX_ATTRIB_ARRAY0_NV: - case GL_VERTEX_ATTRIB_ARRAY1_NV: - case GL_VERTEX_ATTRIB_ARRAY2_NV: - case GL_VERTEX_ATTRIB_ARRAY3_NV: - case GL_VERTEX_ATTRIB_ARRAY4_NV: - case GL_VERTEX_ATTRIB_ARRAY5_NV: - case GL_VERTEX_ATTRIB_ARRAY6_NV: - case GL_VERTEX_ATTRIB_ARRAY7_NV: - case GL_VERTEX_ATTRIB_ARRAY8_NV: - case GL_VERTEX_ATTRIB_ARRAY9_NV: - case GL_VERTEX_ATTRIB_ARRAY10_NV: - case GL_VERTEX_ATTRIB_ARRAY11_NV: - case GL_VERTEX_ATTRIB_ARRAY12_NV: - case GL_VERTEX_ATTRIB_ARRAY13_NV: - case GL_VERTEX_ATTRIB_ARRAY14_NV: - case GL_VERTEX_ATTRIB_ARRAY15_NV: - CHECK_EXTENSION(NV_vertex_program, cap); - { - GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; - ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(arrayObj->VertexAttrib)); - var = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled; - flag = VERT_BIT_GENERIC(n); - } - break; - /* GL_NV_primitive_restart */ case GL_PRIMITIVE_RESTART_NV: if (!ctx->Extensions.NV_primitive_restart) { @@ -734,7 +709,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) } break; -#if FEATURE_ES1 case GL_TEXTURE_GEN_STR_OES: /* disable S, T, and R at the same time */ { @@ -755,7 +729,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) } } break; -#endif /* client-side state */ case GL_VERTEX_ARRAY: @@ -851,7 +824,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_VERTEX_PROGRAM_ARB: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); + CHECK_EXTENSION(ARB_vertex_program, cap); if (ctx->VertexProgram.Enabled == state) return; FLUSH_VERTICES(ctx, _NEW_PROGRAM); @@ -863,7 +836,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) */ if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); + CHECK_EXTENSION(ARB_vertex_program, cap); if (ctx->VertexProgram.PointSizeEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PROGRAM); @@ -872,74 +845,13 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program, cap); + CHECK_EXTENSION(ARB_vertex_program, cap); if (ctx->VertexProgram.TwoSideEnabled == state) return; FLUSH_VERTICES(ctx, _NEW_PROGRAM); ctx->VertexProgram.TwoSideEnabled = state; break; - case GL_MAP1_VERTEX_ATTRIB0_4_NV: - case GL_MAP1_VERTEX_ATTRIB1_4_NV: - case GL_MAP1_VERTEX_ATTRIB2_4_NV: - case GL_MAP1_VERTEX_ATTRIB3_4_NV: - case GL_MAP1_VERTEX_ATTRIB4_4_NV: - case GL_MAP1_VERTEX_ATTRIB5_4_NV: - case GL_MAP1_VERTEX_ATTRIB6_4_NV: - case GL_MAP1_VERTEX_ATTRIB7_4_NV: - case GL_MAP1_VERTEX_ATTRIB8_4_NV: - case GL_MAP1_VERTEX_ATTRIB9_4_NV: - case GL_MAP1_VERTEX_ATTRIB10_4_NV: - case GL_MAP1_VERTEX_ATTRIB11_4_NV: - case GL_MAP1_VERTEX_ATTRIB12_4_NV: - case GL_MAP1_VERTEX_ATTRIB13_4_NV: - case GL_MAP1_VERTEX_ATTRIB14_4_NV: - case GL_MAP1_VERTEX_ATTRIB15_4_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_vertex_program, cap); - { - const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV); - FLUSH_VERTICES(ctx, _NEW_EVAL); - ctx->Eval.Map1Attrib[map] = state; - } - break; - case GL_MAP2_VERTEX_ATTRIB0_4_NV: - case GL_MAP2_VERTEX_ATTRIB1_4_NV: - case GL_MAP2_VERTEX_ATTRIB2_4_NV: - case GL_MAP2_VERTEX_ATTRIB3_4_NV: - case GL_MAP2_VERTEX_ATTRIB4_4_NV: - case GL_MAP2_VERTEX_ATTRIB5_4_NV: - case GL_MAP2_VERTEX_ATTRIB6_4_NV: - case GL_MAP2_VERTEX_ATTRIB7_4_NV: - case GL_MAP2_VERTEX_ATTRIB8_4_NV: - case GL_MAP2_VERTEX_ATTRIB9_4_NV: - case GL_MAP2_VERTEX_ATTRIB10_4_NV: - case GL_MAP2_VERTEX_ATTRIB11_4_NV: - case GL_MAP2_VERTEX_ATTRIB12_4_NV: - case GL_MAP2_VERTEX_ATTRIB13_4_NV: - case GL_MAP2_VERTEX_ATTRIB14_4_NV: - case GL_MAP2_VERTEX_ATTRIB15_4_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_vertex_program, cap); - { - const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV); - FLUSH_VERTICES(ctx, _NEW_EVAL); - ctx->Eval.Map2Attrib[map] = state; - } - break; - - case GL_FRAGMENT_PROGRAM_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_fragment_program, cap); - if (ctx->FragmentProgram.Enabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ctx->FragmentProgram.Enabled = state; - break; - /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: if (ctx->API != API_OPENGL) @@ -1450,7 +1362,6 @@ _mesa_IsEnabled( GLenum cap ) } } return GL_FALSE; -#if FEATURE_ES1 case GL_TEXTURE_GEN_STR_OES: { const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); @@ -1463,7 +1374,6 @@ _mesa_IsEnabled( GLenum cap ) ? GL_TRUE : GL_FALSE; } } -#endif /* client-side state */ case GL_VERTEX_ARRAY: @@ -1501,12 +1411,10 @@ _mesa_IsEnabled( GLenum cap ) goto invalid_enum_error; CHECK_EXTENSION(EXT_secondary_color); return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled != 0); -#if FEATURE_ES case GL_POINT_SIZE_ARRAY_OES: if (ctx->API != API_OPENGLES) goto invalid_enum_error; return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled != 0); -#endif /* GL_ARB_texture_cube_map */ case GL_TEXTURE_CUBE_MAP_ARB: @@ -1555,7 +1463,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_VERTEX_PROGRAM_ARB: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); + CHECK_EXTENSION(ARB_vertex_program); return ctx->VertexProgram.Enabled; case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: /* This was added with ARB_vertex_program, but it is also used with @@ -1563,91 +1471,14 @@ _mesa_IsEnabled( GLenum cap ) */ if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); + CHECK_EXTENSION(ARB_vertex_program); return ctx->VertexProgram.PointSizeEnabled; case GL_VERTEX_PROGRAM_TWO_SIDE_ARB: if (ctx->API != API_OPENGL) goto invalid_enum_error; - CHECK_EXTENSION2(ARB_vertex_program, NV_vertex_program); + CHECK_EXTENSION(ARB_vertex_program); return ctx->VertexProgram.TwoSideEnabled; - case GL_VERTEX_ATTRIB_ARRAY0_NV: - case GL_VERTEX_ATTRIB_ARRAY1_NV: - case GL_VERTEX_ATTRIB_ARRAY2_NV: - case GL_VERTEX_ATTRIB_ARRAY3_NV: - case GL_VERTEX_ATTRIB_ARRAY4_NV: - case GL_VERTEX_ATTRIB_ARRAY5_NV: - case GL_VERTEX_ATTRIB_ARRAY6_NV: - case GL_VERTEX_ATTRIB_ARRAY7_NV: - case GL_VERTEX_ATTRIB_ARRAY8_NV: - case GL_VERTEX_ATTRIB_ARRAY9_NV: - case GL_VERTEX_ATTRIB_ARRAY10_NV: - case GL_VERTEX_ATTRIB_ARRAY11_NV: - case GL_VERTEX_ATTRIB_ARRAY12_NV: - case GL_VERTEX_ATTRIB_ARRAY13_NV: - case GL_VERTEX_ATTRIB_ARRAY14_NV: - case GL_VERTEX_ATTRIB_ARRAY15_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_vertex_program); - { - GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; - ASSERT(VERT_ATTRIB_GENERIC(n) < Elements(ctx->Array.ArrayObj->VertexAttrib)); - return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(n)].Enabled != 0); - } - case GL_MAP1_VERTEX_ATTRIB0_4_NV: - case GL_MAP1_VERTEX_ATTRIB1_4_NV: - case GL_MAP1_VERTEX_ATTRIB2_4_NV: - case GL_MAP1_VERTEX_ATTRIB3_4_NV: - case GL_MAP1_VERTEX_ATTRIB4_4_NV: - case GL_MAP1_VERTEX_ATTRIB5_4_NV: - case GL_MAP1_VERTEX_ATTRIB6_4_NV: - case GL_MAP1_VERTEX_ATTRIB7_4_NV: - case GL_MAP1_VERTEX_ATTRIB8_4_NV: - case GL_MAP1_VERTEX_ATTRIB9_4_NV: - case GL_MAP1_VERTEX_ATTRIB10_4_NV: - case GL_MAP1_VERTEX_ATTRIB11_4_NV: - case GL_MAP1_VERTEX_ATTRIB12_4_NV: - case GL_MAP1_VERTEX_ATTRIB13_4_NV: - case GL_MAP1_VERTEX_ATTRIB14_4_NV: - case GL_MAP1_VERTEX_ATTRIB15_4_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_vertex_program); - { - const GLuint map = (GLuint) (cap - GL_MAP1_VERTEX_ATTRIB0_4_NV); - return ctx->Eval.Map1Attrib[map]; - } - case GL_MAP2_VERTEX_ATTRIB0_4_NV: - case GL_MAP2_VERTEX_ATTRIB1_4_NV: - case GL_MAP2_VERTEX_ATTRIB2_4_NV: - case GL_MAP2_VERTEX_ATTRIB3_4_NV: - case GL_MAP2_VERTEX_ATTRIB4_4_NV: - case GL_MAP2_VERTEX_ATTRIB5_4_NV: - case GL_MAP2_VERTEX_ATTRIB6_4_NV: - case GL_MAP2_VERTEX_ATTRIB7_4_NV: - case GL_MAP2_VERTEX_ATTRIB8_4_NV: - case GL_MAP2_VERTEX_ATTRIB9_4_NV: - case GL_MAP2_VERTEX_ATTRIB10_4_NV: - case GL_MAP2_VERTEX_ATTRIB11_4_NV: - case GL_MAP2_VERTEX_ATTRIB12_4_NV: - case GL_MAP2_VERTEX_ATTRIB13_4_NV: - case GL_MAP2_VERTEX_ATTRIB14_4_NV: - case GL_MAP2_VERTEX_ATTRIB15_4_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_vertex_program); - { - const GLuint map = (GLuint) (cap - GL_MAP2_VERTEX_ATTRIB0_4_NV); - return ctx->Eval.Map2Attrib[map]; - } - - case GL_FRAGMENT_PROGRAM_NV: - if (ctx->API != API_OPENGL) - goto invalid_enum_error; - CHECK_EXTENSION(NV_fragment_program); - return ctx->FragmentProgram.Enabled; - /* GL_NV_texture_rectangle */ case GL_TEXTURE_RECTANGLE_NV: if (ctx->API != API_OPENGL) diff --git a/mesalib/src/mesa/main/eval.c b/mesalib/src/mesa/main/eval.c index b0458a1e8..d6e45d6e8 100644 --- a/mesalib/src/mesa/main/eval.c +++ b/mesalib/src/mesa/main/eval.c @@ -77,19 +77,6 @@ GLuint _mesa_evaluator_components( GLenum target ) default: break; } - /* XXX need to check for the vertex program extension - if (!ctx->Extensions.NV_vertex_program) - return 0; - */ - - if (target >= GL_MAP1_VERTEX_ATTRIB0_4_NV && - target <= GL_MAP1_VERTEX_ATTRIB15_4_NV) - return 4; - - if (target >= GL_MAP2_VERTEX_ATTRIB0_4_NV && - target <= GL_MAP2_VERTEX_ATTRIB15_4_NV) - return 4; - return 0; } @@ -119,25 +106,6 @@ get_1d_map( struct gl_context *ctx, GLenum target ) return &ctx->EvalMap.Map1Texture3; case GL_MAP1_TEXTURE_COORD_4: return &ctx->EvalMap.Map1Texture4; - case GL_MAP1_VERTEX_ATTRIB0_4_NV: - case GL_MAP1_VERTEX_ATTRIB1_4_NV: - case GL_MAP1_VERTEX_ATTRIB2_4_NV: - case GL_MAP1_VERTEX_ATTRIB3_4_NV: - case GL_MAP1_VERTEX_ATTRIB4_4_NV: - case GL_MAP1_VERTEX_ATTRIB5_4_NV: - case GL_MAP1_VERTEX_ATTRIB6_4_NV: - case GL_MAP1_VERTEX_ATTRIB7_4_NV: - case GL_MAP1_VERTEX_ATTRIB8_4_NV: - case GL_MAP1_VERTEX_ATTRIB9_4_NV: - case GL_MAP1_VERTEX_ATTRIB10_4_NV: - case GL_MAP1_VERTEX_ATTRIB11_4_NV: - case GL_MAP1_VERTEX_ATTRIB12_4_NV: - case GL_MAP1_VERTEX_ATTRIB13_4_NV: - case GL_MAP1_VERTEX_ATTRIB14_4_NV: - case GL_MAP1_VERTEX_ATTRIB15_4_NV: - if (!ctx->Extensions.NV_vertex_program) - return NULL; - return &ctx->EvalMap.Map1Attrib[target - GL_MAP1_VERTEX_ATTRIB0_4_NV]; default: return NULL; } @@ -169,25 +137,6 @@ get_2d_map( struct gl_context *ctx, GLenum target ) return &ctx->EvalMap.Map2Texture3; case GL_MAP2_TEXTURE_COORD_4: return &ctx->EvalMap.Map2Texture4; - case GL_MAP2_VERTEX_ATTRIB0_4_NV: - case GL_MAP2_VERTEX_ATTRIB1_4_NV: - case GL_MAP2_VERTEX_ATTRIB2_4_NV: - case GL_MAP2_VERTEX_ATTRIB3_4_NV: - case GL_MAP2_VERTEX_ATTRIB4_4_NV: - case GL_MAP2_VERTEX_ATTRIB5_4_NV: - case GL_MAP2_VERTEX_ATTRIB6_4_NV: - case GL_MAP2_VERTEX_ATTRIB7_4_NV: - case GL_MAP2_VERTEX_ATTRIB8_4_NV: - case GL_MAP2_VERTEX_ATTRIB9_4_NV: - case GL_MAP2_VERTEX_ATTRIB10_4_NV: - case GL_MAP2_VERTEX_ATTRIB11_4_NV: - case GL_MAP2_VERTEX_ATTRIB12_4_NV: - case GL_MAP2_VERTEX_ATTRIB13_4_NV: - case GL_MAP2_VERTEX_ATTRIB14_4_NV: - case GL_MAP2_VERTEX_ATTRIB15_4_NV: - if (!ctx->Extensions.NV_vertex_program) - return NULL; - return &ctx->EvalMap.Map2Attrib[target - GL_MAP2_VERTEX_ATTRIB0_4_NV]; default: return NULL; } @@ -966,8 +915,6 @@ init_2d_map( struct gl_2d_map *map, int n, const float *initial ) void _mesa_init_eval( struct gl_context *ctx ) { - int i; - /* Evaluators group */ ctx->Eval.Map1Color4 = GL_FALSE; ctx->Eval.Map1Index = GL_FALSE; @@ -978,7 +925,6 @@ void _mesa_init_eval( struct gl_context *ctx ) ctx->Eval.Map1TextureCoord4 = GL_FALSE; ctx->Eval.Map1Vertex3 = GL_FALSE; ctx->Eval.Map1Vertex4 = GL_FALSE; - memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); ctx->Eval.Map2Color4 = GL_FALSE; ctx->Eval.Map2Index = GL_FALSE; ctx->Eval.Map2Normal = GL_FALSE; @@ -988,7 +934,6 @@ void _mesa_init_eval( struct gl_context *ctx ) ctx->Eval.Map2TextureCoord4 = GL_FALSE; ctx->Eval.Map2Vertex3 = GL_FALSE; ctx->Eval.Map2Vertex4 = GL_FALSE; - memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); ctx->Eval.AutoNormal = GL_FALSE; ctx->Eval.MapGrid1un = 1; ctx->Eval.MapGrid1u1 = 0.0; @@ -1007,7 +952,6 @@ void _mesa_init_eval( struct gl_context *ctx ) static GLfloat index[1] = { 1.0 }; static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 }; static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 }; - static GLfloat attrib[4] = { 0.0, 0.0, 0.0, 1.0 }; init_1d_map( &ctx->EvalMap.Map1Vertex3, 3, vertex ); init_1d_map( &ctx->EvalMap.Map1Vertex4, 4, vertex ); @@ -1018,8 +962,6 @@ void _mesa_init_eval( struct gl_context *ctx ) init_1d_map( &ctx->EvalMap.Map1Texture2, 2, texcoord ); init_1d_map( &ctx->EvalMap.Map1Texture3, 3, texcoord ); init_1d_map( &ctx->EvalMap.Map1Texture4, 4, texcoord ); - for (i = 0; i < 16; i++) - init_1d_map( ctx->EvalMap.Map1Attrib + i, 4, attrib ); init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex ); init_2d_map( &ctx->EvalMap.Map2Vertex4, 4, vertex ); @@ -1030,16 +972,12 @@ void _mesa_init_eval( struct gl_context *ctx ) init_2d_map( &ctx->EvalMap.Map2Texture2, 2, texcoord ); init_2d_map( &ctx->EvalMap.Map2Texture3, 3, texcoord ); init_2d_map( &ctx->EvalMap.Map2Texture4, 4, texcoord ); - for (i = 0; i < 16; i++) - init_2d_map( ctx->EvalMap.Map2Attrib + i, 4, attrib ); } } void _mesa_free_eval_data( struct gl_context *ctx ) { - int i; - /* Free evaluator data */ free(ctx->EvalMap.Map1Vertex3.Points); free(ctx->EvalMap.Map1Vertex4.Points); @@ -1050,8 +988,6 @@ void _mesa_free_eval_data( struct gl_context *ctx ) free(ctx->EvalMap.Map1Texture2.Points); free(ctx->EvalMap.Map1Texture3.Points); free(ctx->EvalMap.Map1Texture4.Points); - for (i = 0; i < Elements(ctx->EvalMap.Map1Attrib); i++) - free(ctx->EvalMap.Map1Attrib[i].Points); free(ctx->EvalMap.Map2Vertex3.Points); free(ctx->EvalMap.Map2Vertex4.Points); @@ -1062,6 +998,4 @@ void _mesa_free_eval_data( struct gl_context *ctx ) free(ctx->EvalMap.Map2Texture2.Points); free(ctx->EvalMap.Map2Texture3.Points); free(ctx->EvalMap.Map2Texture4.Points); - for (i = 0; i < Elements(ctx->EvalMap.Map2Attrib); i++) - free((ctx->EvalMap.Map2Attrib[i].Points)); } diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index 4971ebc93..edee5967d 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -176,6 +176,7 @@ static const struct extension extension_table[] = { { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL, 1998 }, { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GLL, 2006 }, { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL, 2006 }, + { "GL_EXT_map_buffer_range", o(ARB_map_buffer_range), ES1 | ES2, 2012 }, { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 }, { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2005 }, { "GL_EXT_packed_float", o(EXT_packed_float), GL, 2004 }, @@ -301,7 +302,6 @@ static const struct extension extension_table[] = { { "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 }, { "GL_NV_fbo_color_attachments", o(EXT_framebuffer_object), ES2, 2010 }, { "GL_NV_fog_distance", o(NV_fog_distance), GLL, 2001 }, - { "GL_NV_fragment_program", o(NV_fragment_program), GLL, 2001 }, { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GLL, 2005 }, { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GLL, 1999 }, { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL, 2000 }, @@ -312,8 +312,6 @@ static const struct extension extension_table[] = { { "GL_NV_texture_barrier", o(NV_texture_barrier), GL, 2009 }, { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GLL, 1999 }, { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GLL, 2000 }, - { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GLL, 2001 }, - { "GL_NV_vertex_program", o(NV_vertex_program), GLL, 2000 }, { "GL_S3_s3tc", o(S3_s3tc), GL, 1999 }, { "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 }, { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 1997 }, @@ -475,9 +473,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; /*ctx->Extensions.NV_texgen_reflection = GL_TRUE;*/ - ctx->Extensions.NV_vertex_program = GL_TRUE; - ctx->Extensions.NV_vertex_program1_1 = GL_TRUE; - ctx->Extensions.NV_fragment_program = GL_TRUE; ctx->Extensions.NV_fragment_program_option = GL_TRUE; ctx->Extensions.EXT_gpu_program_parameters = GL_TRUE; _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); diff --git a/mesalib/src/mesa/main/extensions.h b/mesalib/src/mesa/main/extensions.h index 712c6e94d..8acbd4b68 100644 --- a/mesalib/src/mesa/main/extensions.h +++ b/mesalib/src/mesa/main/extensions.h @@ -41,8 +41,6 @@ struct gl_context; -#if _HAVE_FULL_GL - extern void _mesa_enable_sw_extensions(struct gl_context *ctx); extern void _mesa_enable_1_3_extensions(struct gl_context *ctx); @@ -71,21 +69,4 @@ _mesa_get_extension_count(struct gl_context *ctx); extern const GLubyte * _mesa_get_enabled_extension(struct gl_context *ctx, GLuint index); - -#else - -/** No-op */ -#define _mesa_extensions_dtr( ctx ) ((void)0) - -/** No-op */ -#define _mesa_extensions_ctr( ctx ) ((void)0) - -/** No-op */ -#define _mesa_extensions_get_string( ctx ) "GL_EXT_texture_object" - -/** No-op */ -#define _mesa_enable_extension( c, n ) ((void)0) - -#endif - #endif diff --git a/mesalib/src/mesa/main/feedback.c b/mesalib/src/mesa/main/feedback.c index 8a63acdf1..f45b823b1 100644 --- a/mesalib/src/mesa/main/feedback.c +++ b/mesalib/src/mesa/main/feedback.c @@ -449,7 +449,6 @@ _mesa_RenderMode( GLenum mode ) ctx->Select.Hits = 0; ctx->Select.NameStackDepth = 0; break; -#if _HAVE_FULL_GL case GL_FEEDBACK: if (ctx->Feedback.Count > ctx->Feedback.BufferSize) { /* overflow */ @@ -460,7 +459,6 @@ _mesa_RenderMode( GLenum mode ) } ctx->Feedback.Count = 0; break; -#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); return 0; @@ -475,14 +473,12 @@ _mesa_RenderMode( GLenum mode ) _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); } break; -#if _HAVE_FULL_GL case GL_FEEDBACK: if (ctx->Feedback.BufferSize==0) { /* haven't called glFeedbackBuffer yet */ _mesa_error( ctx, GL_INVALID_OPERATION, "glRenderMode" ); } break; -#endif default: _mesa_error( ctx, GL_INVALID_ENUM, "glRenderMode" ); return 0; diff --git a/mesalib/src/mesa/main/ffvertex_prog.c b/mesalib/src/mesa/main/ffvertex_prog.c index 0a98c4acf..efdca015e 100644 --- a/mesalib/src/mesa/main/ffvertex_prog.c +++ b/mesalib/src/mesa/main/ffvertex_prog.c @@ -544,7 +544,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->WriteMask = mask ? mask : WRITEMASK_XYZW; dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; - dst->CondSrc = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } diff --git a/mesalib/src/mesa/main/fog.h b/mesalib/src/mesa/main/fog.h index 9191a4a54..20a75e96b 100644 --- a/mesalib/src/mesa/main/fog.h +++ b/mesalib/src/mesa/main/fog.h @@ -43,8 +43,6 @@ struct gl_context; -#if _HAVE_FULL_GL - extern void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param); @@ -59,11 +57,4 @@ _mesa_Fogiv(GLenum pname, const GLint *params ); extern void _mesa_init_fog( struct gl_context * ctx ); -#else - -/** No-op */ -#define _mesa_init_fog( c ) ((void)0) - -#endif - #endif diff --git a/mesalib/src/mesa/main/get.c b/mesalib/src/mesa/main/get.c index 7570fab96..e38d594e2 100644 --- a/mesalib/src/mesa/main/get.c +++ b/mesalib/src/mesa/main/get.c @@ -305,8 +305,6 @@ EXTRA_EXT(NV_fog_distance); EXTRA_EXT(EXT_texture_filter_anisotropic); EXTRA_EXT(IBM_rasterpos_clip); EXTRA_EXT(NV_point_sprite); -EXTRA_EXT(NV_vertex_program); -EXTRA_EXT(NV_fragment_program); EXTRA_EXT(NV_texture_rectangle); EXTRA_EXT(EXT_stencil_two_side); EXTRA_EXT(NV_light_max_exponent); @@ -330,8 +328,6 @@ EXTRA_EXT(ARB_transform_feedback3); EXTRA_EXT(EXT_pixel_buffer_object); EXTRA_EXT(ARB_vertex_program); EXTRA_EXT2(NV_point_sprite, ARB_point_sprite); -EXTRA_EXT2(ARB_fragment_program, NV_fragment_program); -EXTRA_EXT2(ARB_vertex_program, NV_vertex_program); EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program); EXTRA_EXT(ARB_geometry_shader4); EXTRA_EXT(ARB_color_buffer_float); @@ -344,23 +340,6 @@ EXTRA_EXT(ARB_uniform_buffer_object); EXTRA_EXT(ARB_timer_query); static const int -extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { - EXT(ARB_vertex_program), - EXT(ARB_fragment_program), - EXT(NV_vertex_program), - EXTRA_END -}; - -static const int -extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = { - EXT(NV_vertex_program), - EXT(ARB_vertex_program), - EXT(ARB_fragment_program), - EXT(NV_vertex_program), - EXTRA_END -}; - -static const int extra_NV_primitive_restart[] = { EXT(NV_primitive_restart), EXTRA_END @@ -727,14 +706,6 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu v->value_int = ctx->CopyWriteBuffer->Name; break; - case GL_FRAGMENT_PROGRAM_BINDING_NV: - v->value_int = - ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0; - break; - case GL_VERTEX_PROGRAM_BINDING_NV: - v->value_int = - ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0; - break; case GL_PIXEL_PACK_BUFFER_BINDING_EXT: v->value_int = ctx->Pack.BufferObj->Name; break; diff --git a/mesalib/src/mesa/main/get_hash_params.py b/mesalib/src/mesa/main/get_hash_params.py index 7dde0f9e8..7a25cb10c 100644 --- a/mesalib/src/mesa/main/get_hash_params.py +++ b/mesalib/src/mesa/main/get_hash_params.py @@ -259,7 +259,7 @@ descriptor=[ { "apis": ["GL", "GL_CORE", "GLES2"], "params": [ # == GL_MAX_TEXTURE_COORDS_NV - [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program_NV_fragment_program" ], + [ "MAX_TEXTURE_COORDS_ARB", "CONTEXT_INT(Const.MaxTextureCoordUnits), extra_ARB_fragment_program" ], [ "PACK_IMAGE_HEIGHT", "CONTEXT_INT(Pack.ImageHeight), NO_EXTRA" ], [ "PACK_ROW_LENGTH", "CONTEXT_INT(Pack.RowLength), NO_EXTRA" ], [ "PACK_SKIP_PIXELS", "CONTEXT_INT(Pack.SkipPixels), NO_EXTRA" ], @@ -289,7 +289,7 @@ descriptor=[ # GL_ARB_fragment_program # == GL_MAX_TEXTURE_IMAGE_UNITS_NV - [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program_NV_fragment_program" ], + [ "MAX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxTextureImageUnits), extra_ARB_fragment_program" ], [ "MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxVertexTextureImageUnits), extra_ARB_vertex_shader" ], [ "MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", "CONTEXT_INT(Const.MaxCombinedTextureImageUnits), extra_ARB_vertex_shader" ], @@ -513,46 +513,6 @@ descriptor=[ [ "POINT_SPRITE_R_MODE_NV", "CONTEXT_ENUM(Point.SpriteRMode), extra_NV_point_sprite" ], [ "POINT_SPRITE_COORD_ORIGIN", "CONTEXT_ENUM(Point.SpriteOrigin), extra_NV_point_sprite_ARB_point_sprite" ], -# GL_NV_vertex_program - [ "VERTEX_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY0_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(0)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY1_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(1)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY2_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(2)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY3_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(3)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY4_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(4)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY5_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(5)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY6_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(6)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY7_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(7)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY8_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(8)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY9_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(9)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY10_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(10)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY11_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(11)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY12_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(12)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY13_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(13)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY14_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(14)].Enabled), extra_NV_vertex_program" ], - [ "VERTEX_ATTRIB_ARRAY15_NV", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_GENERIC(15)].Enabled), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB0_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[0]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB1_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[1]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB2_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[2]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB3_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[3]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB4_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[4]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB5_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[5]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB6_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[6]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB7_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[7]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB8_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[8]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB9_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[9]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB10_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[10]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB11_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[11]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB12_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[12]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB13_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[13]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB14_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[14]), extra_NV_vertex_program" ], - [ "MAP1_VERTEX_ATTRIB15_4_NV", "CONTEXT_BOOL(Eval.Map1Attrib[15]), extra_NV_vertex_program" ], - -# GL_NV_fragment_program - [ "FRAGMENT_PROGRAM_NV", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_NV_fragment_program" ], - [ "FRAGMENT_PROGRAM_BINDING_NV", "LOC_CUSTOM, TYPE_INT, 0, extra_NV_fragment_program" ], - [ "MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", "CONST(MAX_NV_FRAGMENT_PROGRAM_PARAMS), extra_NV_fragment_program" ], - # GL_NV_texture_rectangle [ "TEXTURE_RECTANGLE_NV", "LOC_CUSTOM, TYPE_BOOLEAN, 0, extra_NV_texture_rectangle" ], [ "TEXTURE_BINDING_RECTANGLE_NV", "LOC_CUSTOM, TYPE_INT, TEXTURE_RECT_INDEX, extra_NV_texture_rectangle" ], @@ -582,23 +542,23 @@ descriptor=[ # GL_ARB_vertex_program # == GL_VERTEX_PROGRAM_NV - [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program_NV_vertex_program" ], + [ "VERTEX_PROGRAM_ARB", "CONTEXT_BOOL(VertexProgram.Enabled), extra_ARB_vertex_program" ], # == GL_VERTEX_PROGRAM_POINT_SIZE_NV - [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program_NV_vertex_program" ], + [ "VERTEX_PROGRAM_POINT_SIZE_ARB", "CONTEXT_BOOL(VertexProgram.PointSizeEnabled), extra_ARB_vertex_program" ], # == GL_VERTEX_PROGRAM_TWO_SIDE_NV - [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program_NV_vertex_program" ], + [ "VERTEX_PROGRAM_TWO_SIDE_ARB", "CONTEXT_BOOL(VertexProgram.TwoSideEnabled), extra_ARB_vertex_program" ], # == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV - [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + [ "MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", "CONTEXT_INT(Const.MaxProgramMatrixStackDepth), extra_ARB_vertex_program_ARB_fragment_program" ], # == GL_MAX_TRACK_MATRICES_NV - [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + [ "MAX_PROGRAM_MATRICES_ARB", "CONTEXT_INT(Const.MaxProgramMatrices), extra_ARB_vertex_program_ARB_fragment_program" ], # == GL_CURRENT_MATRIX_STACK_DEPTH_NV - [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + [ "CURRENT_MATRIX_STACK_DEPTH_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_vertex_program_ARB_fragment_program" ], # == GL_CURRENT_MATRIX_NV - [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + [ "CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ], # == GL_CURRENT_MATRIX_NV [ "TRANSPOSE_CURRENT_MATRIX_ARB", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_ARB_vertex_program_ARB_fragment_program" ], # == GL_PROGRAM_ERROR_POSITION_NV - [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_NV_vertex_program_ARB_vertex_program_ARB_fragment_program_NV_vertex_program" ], + [ "PROGRAM_ERROR_POSITION_ARB", "CONTEXT_INT(Program.ErrorPos), extra_ARB_vertex_program_ARB_fragment_program" ], # GL_ARB_fragment_program [ "FRAGMENT_PROGRAM_ARB", "CONTEXT_BOOL(FragmentProgram.Enabled), extra_ARB_fragment_program" ], diff --git a/mesalib/src/mesa/main/getstring.c b/mesalib/src/mesa/main/getstring.c index 54e518d2b..a04db0dc7 100644 --- a/mesalib/src/mesa/main/getstring.c +++ b/mesalib/src/mesa/main/getstring.c @@ -137,9 +137,7 @@ _mesa_GetString( GLenum name ) return shading_language_version(ctx); case GL_PROGRAM_ERROR_STRING_NV: if (ctx->API == API_OPENGL && - (ctx->Extensions.NV_fragment_program || - ctx->Extensions.ARB_fragment_program || - ctx->Extensions.NV_vertex_program || + (ctx->Extensions.ARB_fragment_program || ctx->Extensions.ARB_vertex_program)) { return (const GLubyte *) ctx->Program.ErrorString; } diff --git a/mesalib/src/mesa/main/glformats.c b/mesalib/src/mesa/main/glformats.c index ccdf56b4f..ba79f193b 100644 --- a/mesalib/src/mesa/main/glformats.c +++ b/mesalib/src/mesa/main/glformats.c @@ -829,7 +829,6 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format) case GL_ETC1_RGB8_OES: return _mesa_is_gles(ctx) && ctx->Extensions.OES_compressed_ETC1_RGB8_texture; -#if FEATURE_ES case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: case GL_PALETTE4_R5_G6_B5_OES: @@ -841,7 +840,6 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format) case GL_PALETTE8_RGBA4_OES: case GL_PALETTE8_RGB5_A1_OES: return ctx->API == API_OPENGLES; -#endif default: return GL_FALSE; } diff --git a/mesalib/src/mesa/main/hint.h b/mesalib/src/mesa/main/hint.h index 6c6206874..ca9659d58 100644 --- a/mesalib/src/mesa/main/hint.h +++ b/mesalib/src/mesa/main/hint.h @@ -41,19 +41,10 @@ struct gl_context; -#if _HAVE_FULL_GL - extern void GLAPIENTRY _mesa_Hint( GLenum target, GLenum mode ); extern void _mesa_init_hint( struct gl_context * ctx ); -#else - -/** No-op */ -#define _mesa_init_hint( c ) ((void) 0) - -#endif - #endif diff --git a/mesalib/src/mesa/main/light.h b/mesalib/src/mesa/main/light.h index c751d6d6b..2e6a5003e 100644 --- a/mesalib/src/mesa/main/light.h +++ b/mesalib/src/mesa/main/light.h @@ -42,7 +42,6 @@ extern void GLAPIENTRY _mesa_ProvokingVertexEXT(GLenum mode); -#if _HAVE_FULL_GL extern void GLAPIENTRY _mesa_ColorMaterial( GLenum face, GLenum mode ); @@ -108,14 +107,4 @@ extern void _mesa_free_lighting_data( struct gl_context *ctx ); extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag ); -#else -#define _mesa_update_color_material( c, r ) ((void)0) -#define _mesa_material_bitmask( c, f, p, l, s ) 0 -#define _mesa_init_lighting( c ) ((void)0) -#define _mesa_free_lighting_data( c ) ((void)0) -#define _mesa_update_lighting( c ) ((void)0) -#define _mesa_update_tnl_spaces( c, n ) ((void)0) -#define GET_SHINE_TAB_ENTRY( table, dp, result ) ((result)=0) -#endif - #endif diff --git a/mesalib/src/mesa/main/matrix.c b/mesalib/src/mesa/main/matrix.c index 76f5ea7cd..28c4e2b49 100644 --- a/mesalib/src/mesa/main/matrix.c +++ b/mesalib/src/mesa/main/matrix.c @@ -179,22 +179,6 @@ _mesa_MatrixMode( GLenum mode ) ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack)); ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit]; break; - case GL_MATRIX0_NV: - case GL_MATRIX1_NV: - case GL_MATRIX2_NV: - case GL_MATRIX3_NV: - case GL_MATRIX4_NV: - case GL_MATRIX5_NV: - case GL_MATRIX6_NV: - case GL_MATRIX7_NV: - if (ctx->API == API_OPENGL && ctx->Extensions.NV_vertex_program) { - ctx->CurrentStack = &ctx->ProgramMatrixStack[mode - GL_MATRIX0_NV]; - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glMatrixMode(mode)" ); - return; - } - break; case GL_MATRIX0_ARB: case GL_MATRIX1_ARB: case GL_MATRIX2_ARB: @@ -460,7 +444,6 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z ) } -#if _HAVE_FULL_GL void GLAPIENTRY _mesa_LoadMatrixd( const GLdouble *m ) { @@ -503,10 +486,8 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z ) { _mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z); } -#endif -#if _HAVE_FULL_GL void GLAPIENTRY _mesa_LoadTransposeMatrixfARB( const GLfloat *m ) { @@ -545,7 +526,6 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m ) _math_transposefd(tm, m); _mesa_MultMatrixf(tm); } -#endif diff --git a/mesalib/src/mesa/main/mfeatures.h b/mesalib/src/mesa/main/mfeatures.h index 3162a0bbf..829c0563b 100644 --- a/mesalib/src/mesa/main/mfeatures.h +++ b/mesalib/src/mesa/main/mfeatures.h @@ -35,9 +35,6 @@ #define _HAVE_FULL_GL 1 #endif -/* assert that a feature is disabled and should never be used */ -#define ASSERT_NO_FEATURE() ASSERT(0) - #ifndef FEATURE_ES1 #define FEATURE_ES1 0 #endif diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index b154b9527..c3378cd99 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -195,8 +195,6 @@ typedef enum #define VERT_BIT_TEX(i) VERT_BIT(VERT_ATTRIB_TEX(i)) #define VERT_BIT_TEX_ALL \ BITFIELD64_RANGE(VERT_ATTRIB_TEX(0), VERT_ATTRIB_TEX_MAX) -#define VERT_BIT_FF_NVALIAS \ - BITFIELD64_RANGE(VERT_ATTRIB_POS, VERT_ATTRIB_TEX(VERT_ATTRIB_TEX_MAX)) #define VERT_BIT_GENERIC_NV(i) VERT_BIT(VERT_ATTRIB_GENERIC_NV(i)) #define VERT_BIT_GENERIC_NV_ALL \ @@ -858,7 +856,6 @@ struct gl_eval_attrib GLboolean Map1TextureCoord4; GLboolean Map1Vertex3; GLboolean Map1Vertex4; - GLboolean Map1Attrib[16]; /* GL_NV_vertex_program */ GLboolean Map2Color4; GLboolean Map2Index; GLboolean Map2Normal; @@ -868,7 +865,6 @@ struct gl_eval_attrib GLboolean Map2TextureCoord4; GLboolean Map2Vertex3; GLboolean Map2Vertex4; - GLboolean Map2Attrib[16]; /* GL_NV_vertex_program */ GLboolean AutoNormal; /*@}*/ @@ -1719,7 +1715,6 @@ struct gl_evaluators struct gl_1d_map Map1Texture2; struct gl_1d_map Map1Texture3; struct gl_1d_map Map1Texture4; - struct gl_1d_map Map1Attrib[16]; /**< GL_NV_vertex_program */ /*@}*/ /** @@ -1735,7 +1730,6 @@ struct gl_evaluators struct gl_2d_map Map2Texture2; struct gl_2d_map Map2Texture3; struct gl_2d_map Map2Texture4; - struct gl_2d_map Map2Attrib[16]; /**< GL_NV_vertex_program */ /*@}*/ }; @@ -1847,7 +1841,7 @@ struct gl_transform_feedback_state * NOTE: first four tokens must fit into 2 bits (see t_vb_arbprogram.c) * All values should fit in a 4-bit field. * - * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, PROGRAM_NAMED_PARAM, + * NOTE: PROGRAM_ENV_PARAM, PROGRAM_STATE_VAR, * PROGRAM_CONSTANT, and PROGRAM_UNIFORM can all be considered to * be "uniform" variables since they can only be set outside glBegin/End. * They're also all stored in the same Parameters array. @@ -1857,11 +1851,9 @@ typedef enum PROGRAM_TEMPORARY, /**< machine->Temporary[] */ PROGRAM_INPUT, /**< machine->Inputs[] */ PROGRAM_OUTPUT, /**< machine->Outputs[] */ - PROGRAM_VARYING, /**< machine->Inputs[]/Outputs[] */ PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ PROGRAM_ENV_PARAM, /**< gl_program->Parameters[] */ PROGRAM_STATE_VAR, /**< gl_program->Parameters[] */ - PROGRAM_NAMED_PARAM, /**< gl_program->Parameters[] */ PROGRAM_CONSTANT, /**< gl_program->Parameters[] */ PROGRAM_UNIFORM, /**< gl_program->Parameters[] */ PROGRAM_WRITE_ONLY, /**< A dummy, write-only register */ @@ -1928,9 +1920,8 @@ struct gl_program GLuint Id; GLubyte *String; /**< Null-terminated program text */ GLint RefCount; - GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB, GL_FRAGMENT_PROGRAM_NV */ + GLenum Target; /**< GL_VERTEX/FRAGMENT_PROGRAM_ARB */ GLenum Format; /**< String encoding format */ - GLboolean Resident; struct prog_instruction *Instructions; @@ -1986,7 +1977,6 @@ struct gl_program struct gl_vertex_program { struct gl_program Base; /**< base class */ - GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */ GLboolean IsPositionInvariant; GLboolean UsesClipDistance; }; @@ -2060,10 +2050,6 @@ struct gl_vertex_program_state GLfloat Parameters[MAX_PROGRAM_ENV_PARAMS][4]; /**< Env params */ - /* For GL_NV_vertex_program only: */ - GLenum TrackMatrix[MAX_PROGRAM_ENV_PARAMS / 4]; - GLenum TrackMatrixTransform[MAX_PROGRAM_ENV_PARAMS / 4]; - /** Should fixed-function T&L be implemented with a vertex prog? */ GLboolean _MaintainTnlProgram; @@ -2456,7 +2442,6 @@ struct gl_shader_compiler_options { /** Driver-selectable options: */ GLboolean EmitCondCodes; /**< Use condition codes? */ - GLboolean EmitNVTempInitialization; /**< 0-fill NV temp registers */ GLboolean EmitNoLoops; GLboolean EmitNoFunctions; GLboolean EmitNoCont; /**< Emit CONT opcode? */ @@ -3068,7 +3053,6 @@ struct gl_extensions GLboolean NV_blend_square; GLboolean NV_conditional_render; GLboolean NV_fog_distance; - GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; @@ -3078,8 +3062,6 @@ struct gl_extensions GLboolean NV_texgen_reflection; GLboolean NV_texture_env_combine4; GLboolean NV_texture_rectangle; - GLboolean NV_vertex_program; - GLboolean NV_vertex_program1_1; GLboolean SGIS_texture_lod; GLboolean TDFX_texture_compression_FXT1; GLboolean S3_s3tc; diff --git a/mesalib/src/mesa/main/nvprogram.c b/mesalib/src/mesa/main/nvprogram.c deleted file mode 100644 index fc5749afc..000000000 --- a/mesalib/src/mesa/main/nvprogram.c +++ /dev/null @@ -1,917 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvprogram.c - * NVIDIA vertex/fragment program state management functions. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/hash.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/nvprogram.h" -#include "program/arbprogparse.h" -#include "program/nvfragparse.h" -#include "program/nvvertparse.h" -#include "program/program.h" -#include "program/prog_instruction.h" -#include "program/prog_parameter.h" - - - -/** - * Execute a vertex state program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) -{ - struct gl_vertex_program *vprog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glExecuteProgramNV"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - vprog = gl_vertex_program(_mesa_lookup_program(ctx, id)); - - if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glExecuteProgramNV"); - return; - } - - _mesa_problem(ctx, "glExecuteProgramNV() not supported"); -} - - -/** - * Determine if a set of programs is resident in hardware. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -GLboolean GLAPIENTRY -_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, - GLboolean *residences) -{ - GLint i, j; - GLboolean allResident = GL_TRUE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(n)"); - return GL_FALSE; - } - - for (i = 0; i < n; i++) { - const struct gl_program *prog; - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - prog = _mesa_lookup_program(ctx, ids[i]); - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV"); - return GL_FALSE; - } - if (prog->Resident) { - if (!allResident) - residences[i] = GL_TRUE; - } - else { - if (allResident) { - allResident = GL_FALSE; - for (j = 0; j < i; j++) - residences[j] = GL_TRUE; - } - residences[i] = GL_FALSE; - } - } - - return allResident; -} - - -/** - * Request that a set of programs be resident in hardware. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids) -{ - GLint i; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (n < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(n)"); - return; - } - - /* just error checking for now */ - for (i = 0; i < n; i++) { - struct gl_program *prog; - - if (ids[i] == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - prog = _mesa_lookup_program(ctx, ids[i]); - if (!prog) { - _mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)"); - return; - } - - /* XXX this is really a hardware thing we should hook out */ - prog->Resident = GL_TRUE; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, - GLenum pname, GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterfvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterfvNV(target)"); - return; - } -} - - -/** - * Get a program parameter register. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, - GLenum pname, GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV) { - if (pname == GL_PROGRAM_PARAMETER_NV) { - if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) { - COPY_4V(params, ctx->VertexProgram.Parameters[index]); - } - else { - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetProgramParameterdvNV(index)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(pname)"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramParameterdvNV(target)"); - return; - } -} - - -/** - * Get a program attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = _mesa_lookup_program(ctx, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV"); - return; - } - - switch (pname) { - case GL_PROGRAM_TARGET_NV: - *params = prog->Target; - return; - case GL_PROGRAM_LENGTH_NV: - *params = prog->String ?(GLint) strlen((char *) prog->String) : 0; - return; - case GL_PROGRAM_RESIDENT_NV: - *params = prog->Resident; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)"); - return; - } -} - - -/** - * Get the program source code. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (pname != GL_PROGRAM_STRING_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)"); - return; - } - - prog = _mesa_lookup_program(ctx, id); - if (!prog) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV"); - return; - } - - if (prog->String) { - memcpy(program, prog->String, strlen((char *) prog->String)); - } - else { - program[0] = 0; - } -} - - -/** - * Get matrix tracking information. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, - GLenum pname, GLint *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV - && ctx->Extensions.NV_vertex_program) { - GLuint i; - - if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetTrackMatrixivNV(address)"); - return; - } - - i = address / 4; - - switch (pname) { - case GL_TRACK_MATRIX_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrix[i]; - return; - case GL_TRACK_MATRIX_TRANSFORM_NV: - params[0] = (GLint) ctx->VertexProgram.TrackMatrixTransform[i]; - return; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTrackMatrixivNV"); - return; - } -} - - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribdvNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = (GLfloat) array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = (GLfloat) array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = (GLfloat) array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribfvNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - COPY_4V(params, ctx->Current.Attrib[index]); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - -/** - * Get a vertex (or vertex array) attribute. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) -{ - const struct gl_client_array *array; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)"); - return; - } - - array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; - - switch (pname) { - case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = array->Size; - break; - case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = array->Stride; - break; - case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = array->Type; - break; - case GL_CURRENT_ATTRIB_NV: - if (index == 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetVertexAttribivNV(index == 0)"); - return; - } - FLUSH_CURRENT(ctx, 0); - params[0] = (GLint) ctx->Current.Attrib[index][0]; - params[1] = (GLint) ctx->Current.Attrib[index][1]; - params[2] = (GLint) ctx->Current.Attrib[index][2]; - params[3] = (GLint) ctx->Current.Attrib[index][3]; - break; - case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - params[0] = array->BufferObj->Name; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); - return; - } -} - - -/** - * Get a vertex array attribute pointer. - * \note Not compiled into display lists. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)"); - return; - } - - if (pname != GL_ATTRIB_ARRAY_POINTER_NV) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerNV(pname)"); - return; - } - - *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; -} - -void -_mesa_emit_nv_temp_initialization(struct gl_context *ctx, - struct gl_program *program) -{ - struct prog_instruction *inst; - GLuint i; - struct gl_shader_compiler_options* options = - &ctx->ShaderCompilerOptions[_mesa_program_target_to_index(program->Target)]; - - if (!options->EmitNVTempInitialization) - return; - - /* We'll swizzle up a zero temporary so we can use it for the - * ARL. - */ - if (program->NumTemporaries == 0) - program->NumTemporaries = 1; - - _mesa_insert_instructions(program, 0, program->NumTemporaries + 1); - - for (i = 0; i < program->NumTemporaries; i++) { - struct prog_instruction *inst = &program->Instructions[i]; - - inst->Opcode = OPCODE_SWZ; - inst->DstReg.File = PROGRAM_TEMPORARY; - inst->DstReg.Index = i; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].File = PROGRAM_TEMPORARY; - inst->SrcReg[0].Index = 0; - inst->SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ZERO, - SWIZZLE_ZERO, - SWIZZLE_ZERO, - SWIZZLE_ZERO); - } - - inst = &program->Instructions[i]; - inst->Opcode = OPCODE_ARL; - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; - inst->DstReg.WriteMask = WRITEMASK_XYZW; - inst->SrcReg[0].File = PROGRAM_TEMPORARY; - inst->SrcReg[0].Index = 0; - inst->SrcReg[0].Swizzle = SWIZZLE_XXXX; - - if (program->NumAddressRegs == 0) - program->NumAddressRegs = 1; -} - -void -_mesa_setup_nv_temporary_count(struct gl_program *program) -{ - GLuint i; - - program->NumTemporaries = 0; - for (i = 0; i < program->NumInstructions; i++) { - struct prog_instruction *inst = &program->Instructions[i]; - - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2(program->NumTemporaries, - inst->DstReg.Index + 1); - } - if (inst->SrcReg[0].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[0].Index + 1); - } - if (inst->SrcReg[1].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[1].Index + 1); - } - if (inst->SrcReg[2].File == PROGRAM_TEMPORARY) { - program->NumTemporaries = MAX2((GLint)program->NumTemporaries, - inst->SrcReg[2].Index + 1); - } - } -} - -/** - * Load/parse/compile a program. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte *program) -{ - struct gl_program *prog; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.NV_vertex_program - && !ctx->Extensions.NV_fragment_program) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV()"); - return; - } - - if (id == 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(id)"); - return; - } - - if (len < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glLoadProgramNV(len)"); - return; - } - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - prog = _mesa_lookup_program(ctx, id); - - if (prog && prog->Target != 0 && prog->Target != target) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)"); - return; - } - - if ((target == GL_VERTEX_PROGRAM_NV || - target == GL_VERTEX_STATE_PROGRAM_NV) - && ctx->Extensions.NV_vertex_program) { - struct gl_vertex_program *vprog = gl_vertex_program(prog); - if (!vprog || prog == &_mesa_DummyProgram) { - vprog = gl_vertex_program(ctx->Driver.NewProgram(ctx, target, id)); - if (!vprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, vprog); - } - - if (ctx->Extensions.ARB_vertex_program - && (strncmp((char *) program, "!!ARB", 5) == 0)) { - _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog); - } else { - _mesa_parse_nv_vertex_program(ctx, target, program, len, vprog); - } - } - else if (target == GL_FRAGMENT_PROGRAM_NV - && ctx->Extensions.NV_fragment_program) { - struct gl_fragment_program *fprog = gl_fragment_program(prog); - if (!fprog || prog == &_mesa_DummyProgram) { - fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id)); - if (!fprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, fprog); - } - _mesa_parse_nv_fragment_program(ctx, target, program, len, fprog); - } - else if (target == GL_FRAGMENT_PROGRAM_ARB - && ctx->Extensions.ARB_fragment_program) { - struct gl_fragment_program *fprog = gl_fragment_program(prog); - if (!fprog || prog == &_mesa_DummyProgram) { - fprog = gl_fragment_program(ctx->Driver.NewProgram(ctx, target, id)); - if (!fprog) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - _mesa_HashInsert(ctx->Shared->Programs, id, fprog); - } - _mesa_parse_arb_fragment_program(ctx, target, program, len, fprog); - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)"); - } -} - - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, - GLsizei num, const GLdouble *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); - return; - } - for (i = 0; i < num; i++) { - ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0]; - ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1]; - ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2]; - ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3]; - params += 4; - }; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4dvNV"); - return; - } -} - - -/** - * Set a sequence of program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, - GLsizei num, const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLint i; - if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); - return; - } - for (i = 0; i < num; i++) { - COPY_4V(ctx->VertexProgram.Parameters[index + i], params); - params += 4; - } - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameters4fvNV"); - return; - } -} - - - -/** - * Setup tracking of matrices into program parameter registers. - * \note Called from the GL API dispatcher. - */ -void GLAPIENTRY -_mesa_TrackMatrixNV(GLenum target, GLuint address, - GLenum matrix, GLenum transform) -{ - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - - if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - if (address & 0x3) { - /* addr must be multiple of four */ - _mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)"); - return; - } - - switch (matrix) { - case GL_NONE: - case GL_MODELVIEW: - case GL_PROJECTION: - case GL_TEXTURE: - case GL_COLOR: - case GL_MODELVIEW_PROJECTION_NV: - case GL_MATRIX0_NV: - case GL_MATRIX1_NV: - case GL_MATRIX2_NV: - case GL_MATRIX3_NV: - case GL_MATRIX4_NV: - case GL_MATRIX5_NV: - case GL_MATRIX6_NV: - case GL_MATRIX7_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(matrix)"); - return; - } - - switch (transform) { - case GL_IDENTITY_NV: - case GL_INVERSE_NV: - case GL_TRANSPOSE_NV: - case GL_INVERSE_TRANSPOSE_NV: - /* OK, fallthrough */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(transform)"); - return; - } - - ctx->VertexProgram.TrackMatrix[address / 4] = matrix; - ctx->VertexProgram.TrackMatrixTransform[address / 4] = transform; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glTrackMatrixNV(target)"); - return; - } -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - struct gl_program *prog; - struct gl_fragment_program *fragProg; - gl_constant_value *v; - - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); - - prog = _mesa_lookup_program(ctx, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(len)"); - return; - } - - fragProg = gl_fragment_program(prog); - v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len, - (char *) name); - if (v) { - v[0].f = x; - v[1].f = y; - v[2].f = z; - v[3].f = w; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV(name)"); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y, - (GLfloat)z, (GLfloat)w); -} - - -void GLAPIENTRY -_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]) -{ - _mesa_ProgramNamedParameter4fNV(id, len, name, - (GLfloat)v[0], (GLfloat)v[1], - (GLfloat)v[2], (GLfloat)v[3]); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat *params) -{ - struct gl_program *prog; - struct gl_fragment_program *fragProg; - const gl_constant_value *v; - - GET_CURRENT_CONTEXT(ctx); - - ASSERT_OUTSIDE_BEGIN_END(ctx); - - prog = _mesa_lookup_program(ctx, id); - if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV"); - return; - } - - if (len <= 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); - return; - } - - fragProg = gl_fragment_program(prog); - v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, - len, (char *) name); - if (v) { - params[0] = v[0].f; - params[1] = v[1].f; - params[2] = v[2].f; - params[3] = v[3].f; - return; - } - - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); -} - - -void GLAPIENTRY -_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble *params) -{ - GLfloat floatParams[4]; - _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams); - COPY_4V(params, floatParams); -} diff --git a/mesalib/src/mesa/main/nvprogram.h b/mesalib/src/mesa/main/nvprogram.h deleted file mode 100644 index fc579a9fe..000000000 --- a/mesalib/src/mesa/main/nvprogram.h +++ /dev/null @@ -1,119 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVPROGRAM_H -#define NVPROGRAM_H - -#include "glheader.h" - -struct gl_context; -struct gl_program; - -extern void GLAPIENTRY -_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); - -extern GLboolean GLAPIENTRY -_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences); - -extern void GLAPIENTRY -_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids); - -extern void GLAPIENTRY -_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params); - -extern void GLAPIENTRY -_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program); - -extern void GLAPIENTRY -_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer); - -extern void GLAPIENTRY -_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); - -extern void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, - const GLdouble *params); - -extern void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, - const GLfloat *params); - -extern void GLAPIENTRY -_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); - - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name, - const float v[]); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name, - const double v[]); - -extern void GLAPIENTRY -_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, - GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name, - GLdouble *params); - -extern void -_mesa_setup_nv_temporary_count(struct gl_program *program); - -extern void -_mesa_emit_nv_temp_initialization(struct gl_context *ctx, - struct gl_program *program); - -#endif diff --git a/mesalib/src/mesa/main/points.c b/mesalib/src/mesa/main/points.c index 538f3cf44..7d6e5a5e1 100644 --- a/mesalib/src/mesa/main/points.c +++ b/mesalib/src/mesa/main/points.c @@ -62,9 +62,6 @@ _mesa_PointSize( GLfloat size ) } -#if _HAVE_FULL_GL - - void GLAPIENTRY _mesa_PointParameteri( GLenum pname, GLint param ) { @@ -221,7 +218,6 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) if (ctx->Driver.PointParameterfv) (*ctx->Driver.PointParameterfv)(ctx, pname, params); } -#endif diff --git a/mesalib/src/mesa/main/polygon.c b/mesalib/src/mesa/main/polygon.c index d7d52daa8..eb53f8a4a 100644 --- a/mesalib/src/mesa/main/polygon.c +++ b/mesalib/src/mesa/main/polygon.c @@ -184,8 +184,6 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) ctx->Driver.PolygonMode(ctx, face, mode); } -#if _HAVE_FULL_GL - /** * This routine updates the ctx->Polygon.Stipple state. @@ -298,7 +296,6 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias ) _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF ); } -#endif /**********************************************************************/ diff --git a/mesalib/src/mesa/main/shaderapi.c b/mesalib/src/mesa/main/shaderapi.c index 6ee41f2b6..d40a35376 100644 --- a/mesalib/src/mesa/main/shaderapi.c +++ b/mesalib/src/mesa/main/shaderapi.c @@ -105,6 +105,7 @@ _mesa_init_shader_state(struct gl_context *ctx) memset(&options, 0, sizeof(options)); options.MaxUnrollIterations = 32; + options.MaxIfDepth = UINT_MAX; /* Default pragma settings */ options.DefaultPragmas.Optimize = GL_TRUE; diff --git a/mesalib/src/mesa/main/stencil.c b/mesalib/src/mesa/main/stencil.c index f47b57b8d..8d2948b8e 100644 --- a/mesalib/src/mesa/main/stencil.c +++ b/mesalib/src/mesa/main/stencil.c @@ -382,7 +382,6 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) -#if _HAVE_FULL_GL /* GL_EXT_stencil_two_side */ void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face) @@ -406,7 +405,6 @@ _mesa_ActiveStencilFaceEXT(GLenum face) _mesa_error(ctx, GL_INVALID_ENUM, "glActiveStencilFaceEXT(face)"); } } -#endif diff --git a/mesalib/src/mesa/main/texcompress.c b/mesalib/src/mesa/main/texcompress.c index bb61e6eda..957cc6df6 100644 --- a/mesalib/src/mesa/main/texcompress.c +++ b/mesalib/src/mesa/main/texcompress.c @@ -275,7 +275,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) } } -#if FEATURE_ES1 if (ctx->API == API_OPENGLES) { if (formats) { formats[n++] = GL_PALETTE4_RGB8_OES; @@ -293,7 +292,6 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) n += 10; } } -#endif return n; } diff --git a/mesalib/src/mesa/main/texcompress.h b/mesalib/src/mesa/main/texcompress.h index 34f4fae7a..359b9168a 100644 --- a/mesalib/src/mesa/main/texcompress.h +++ b/mesalib/src/mesa/main/texcompress.h @@ -31,8 +31,6 @@ struct gl_context; -#if _HAVE_FULL_GL - extern GLenum _mesa_gl_compressed_format_base_format(GLenum format); @@ -55,13 +53,4 @@ _mesa_decompress_image(gl_format format, GLuint width, GLuint height, const GLubyte *src, GLint srcRowStride, GLfloat *dest); -#else /* _HAVE_FULL_GL */ - -/* no-op macros */ -#define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 -#define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) - -#endif /* _HAVE_FULL_GL */ - #endif /* TEXCOMPRESS_H */ diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 6c8bb85b8..b88931743 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -1966,7 +1966,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, } switch (internalFormat) { -#if FEATURE_ES case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: case GL_PALETTE4_R5_G6_B5_OES: @@ -2005,7 +2004,6 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, */ level = -level; break; -#endif default: /* check level */ diff --git a/mesalib/src/mesa/main/texobj.c b/mesalib/src/mesa/main/texobj.c index 513f3bb05..224d8a825 100644 --- a/mesalib/src/mesa/main/texobj.c +++ b/mesalib/src/mesa/main/texobj.c @@ -769,6 +769,9 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex) target = GL_TEXTURE_BUFFER; break; case TEXTURE_EXTERNAL_INDEX: + dims = 2; + target = GL_TEXTURE_EXTERNAL_OES; + break; default: /* no-op */ return NULL; diff --git a/mesalib/src/mesa/main/texstate.c b/mesalib/src/mesa/main/texstate.c index 1fd09e985..0e5ba44ed 100644 --- a/mesalib/src/mesa/main/texstate.c +++ b/mesalib/src/mesa/main/texstate.c @@ -600,6 +600,13 @@ update_texture_state( struct gl_context *ctx ) texTarget = (gl_texture_index) (ffs(enabledTargets) - 1); texObj = _mesa_get_fallback_texture(ctx, texTarget); + + assert(texObj); + if (!texObj) { + /* invalid fallback texture: don't enable the texture unit */ + continue; + } + _mesa_reference_texobj(&texUnit->_Current, texObj); texUnit->_ReallyEnabled = 1 << texTarget; } diff --git a/mesalib/src/mesa/main/varray.c b/mesalib/src/mesa/main/varray.c index 9a2dec61b..522f5a704 100644 --- a/mesalib/src/mesa/main/varray.c +++ b/mesalib/src/mesa/main/varray.c @@ -432,38 +432,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) /** - * Set a vertex attribute array. - * Note that these arrays DO alias the conventional GL vertex arrays - * (position, normal, color, fog, texcoord, etc). - * The generic attribute slots at #16 and above are not touched. - */ -void GLAPIENTRY -_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr) -{ - const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | - FLOAT_BIT | DOUBLE_BIT); - GLboolean normalized = GL_FALSE; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)"); - return; - } - - if (type == GL_UNSIGNED_BYTE && size != 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); - return; - } - - update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index), - legalTypes, 1, BGRA_OR_4, - size, type, stride, normalized, GL_FALSE, ptr); -} - - -/** * Set a generic vertex attribute array. * Note that these arrays DO NOT alias the conventional GL vertex arrays * (position, normal, color, fog, texcoord, etc). diff --git a/mesalib/src/mesa/main/varray.h b/mesalib/src/mesa/main/varray.h index d48361256..b54e2f7df 100644 --- a/mesalib/src/mesa/main/varray.h +++ b/mesalib/src/mesa/main/varray.h @@ -65,8 +65,6 @@ _mesa_update_array_max_element(struct gl_client_array *array) } -#if _HAVE_FULL_GL - extern void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr); @@ -142,11 +140,6 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr); extern void GLAPIENTRY -_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, - GLsizei stride, const GLvoid *pointer); - - -extern void GLAPIENTRY _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); @@ -271,12 +264,4 @@ _mesa_init_varray( struct gl_context * ctx ); extern void _mesa_free_varray_data(struct gl_context *ctx); -#else - -/** No-op */ -#define _mesa_init_varray( c ) ((void)0) -#define _mesa_free_varray_data( c ) ((void)0) - -#endif - #endif diff --git a/mesalib/src/mesa/main/vtxfmt.c b/mesalib/src/mesa/main/vtxfmt.c index aa6cf286a..462cc8849 100644 --- a/mesalib/src/mesa/main/vtxfmt.c +++ b/mesalib/src/mesa/main/vtxfmt.c @@ -135,7 +135,7 @@ install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab, vfmt->DrawTransformFeedbackStreamInstanced); } - /* GL_NV_vertex_program */ + /* Originally for GL_NV_vertex_program, this is also used by dlist.c */ if (ctx->API == API_OPENGL) { SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV); diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 4991a551c..d5b9683db 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -2407,7 +2407,7 @@ add_uniform_to_shader::visit_field(const glsl_type *type, const char *name) int index = _mesa_lookup_parameter_index(params, -1, name); if (index < 0) { index = _mesa_add_parameter(params, file, name, size, type->gl_type, - NULL, NULL, 0x0); + NULL, NULL); /* Sampler uniform values are stored in prog->SamplerUnits, * and the entry in that array is selected by this index we diff --git a/mesalib/src/mesa/program/nvfragparse.c b/mesalib/src/mesa/program/nvfragparse.c deleted file mode 100644 index f251d7e6c..000000000 --- a/mesalib/src/mesa/program/nvfragparse.c +++ /dev/null @@ -1,1591 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvfragparse.c - * NVIDIA fragment program parser. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_fragment_program: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/imports.h" -#include "main/macros.h" -#include "program.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "prog_instruction.h" -#include "nvfragparse.h" - - -#define INPUT_1V 1 -#define INPUT_2V 2 -#define INPUT_3V 3 -#define INPUT_1S 4 -#define INPUT_2S 5 -#define INPUT_CC 6 -#define INPUT_1V_T 7 /* one source vector, plus textureId */ -#define INPUT_3V_T 8 /* one source vector, plus textureId */ -#define INPUT_NONE 9 -#define INPUT_1V_S 10 /* a string and a vector register */ -#define OUTPUT_V 20 -#define OUTPUT_S 21 -#define OUTPUT_NONE 22 - -/* IRIX defines some of these */ -#undef _R -#undef _H -#undef _X -#undef _C -#undef _S - -/* Optional suffixes */ -#define _R FLOAT32 /* float */ -#define _H FLOAT16 /* half-float */ -#define _X FIXED12 /* fixed */ -#define _C 0x08 /* set cond codes */ -#define _S 0x10 /* saturate, clamp result to [0,1] */ - -struct instruction_pattern { - const char *name; - enum prog_opcode opcode; - GLuint inputs; - GLuint outputs; - GLuint suffixes; -}; - -static const struct instruction_pattern Instructions[] = { - { "ADD", OPCODE_ADD, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "COS", OPCODE_COS, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "DDX", OPCODE_DDX, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "DDY", OPCODE_DDY, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "DP3", OPCODE_DP3, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, - { "DP4", OPCODE_DP4, INPUT_2V, OUTPUT_S, _R | _H | _X | _C | _S }, - { "DST", OPCODE_DP4, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, - { "EX2", OPCODE_DP4, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "FLR", OPCODE_FLR, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "FRC", OPCODE_FRC, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "KIL", OPCODE_KIL_NV, INPUT_CC, OUTPUT_NONE, 0 }, - { "LG2", OPCODE_LG2, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "LIT", OPCODE_LIT, INPUT_1V, OUTPUT_V, _R | _H | _C | _S }, - { "LRP", OPCODE_LRP, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MAD", OPCODE_MAD, INPUT_3V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MAX", OPCODE_MAX, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MIN", OPCODE_MIN, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MOV", OPCODE_MOV, INPUT_1V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "MUL", OPCODE_MUL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "PK2H", OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 }, - { "PK2US", OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 }, - { "PK4B", OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 }, - { "PK4UB", OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 }, - { "POW", OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S }, - { "RCP", OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "RFL", OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, - { "RSQ", OPCODE_RSQ, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "SEQ", OPCODE_SEQ, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SFL", OPCODE_SFL, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SGE", OPCODE_SGE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SGT", OPCODE_SGT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SIN", OPCODE_SIN, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, - { "SLE", OPCODE_SLE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SLT", OPCODE_SLT, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SNE", OPCODE_SNE, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "STR", OPCODE_STR, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "SUB", OPCODE_SUB, INPUT_2V, OUTPUT_V, _R | _H | _X | _C | _S }, - { "TEX", OPCODE_TEX, INPUT_1V_T, OUTPUT_V, _C | _S }, - { "TXD", OPCODE_TXD, INPUT_3V_T, OUTPUT_V, _C | _S }, - { "TXP", OPCODE_TXP_NV, INPUT_1V_T, OUTPUT_V, _C | _S }, - { "UP2H", OPCODE_UP2H, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP2US", OPCODE_UP2US, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP4B", OPCODE_UP4B, INPUT_1S, OUTPUT_V, _C | _S }, - { "UP4UB", OPCODE_UP4UB, INPUT_1S, OUTPUT_V, _C | _S }, - { "X2D", OPCODE_X2D, INPUT_3V, OUTPUT_V, _R | _H | _C | _S }, - { "PRINT", OPCODE_PRINT, INPUT_1V_S, OUTPUT_NONE, 0 }, - { NULL, (enum prog_opcode) -1, 0, 0, 0 } -}; - - -/* - * Information needed or computed during parsing. - * Remember, we can't modify the target program object until we've - * _successfully_ parsed the program text. - */ -struct parse_state { - struct gl_context *ctx; - const GLubyte *start; /* start of program string */ - const GLubyte *pos; /* current position */ - const GLubyte *curLine; - struct gl_fragment_program *program; /* current program */ - - struct gl_program_parameter_list *parameters; - - GLuint numInst; /* number of instructions parsed */ - GLuint inputsRead; /* bitmask of input registers used */ - GLuint outputsWritten; /* bitmask of 1 << FRAG_OUTPUT_* bits */ - GLuint texturesUsed[MAX_TEXTURE_IMAGE_UNITS]; -}; - - - -/* - * Called whenever we find an error during parsing. - */ -static void -record_error(struct parse_state *parseState, const char *msg, int lineNo) -{ -#ifdef DEBUG - GLint line, column; - const GLubyte *lineStr; - lineStr = _mesa_find_line_column(parseState->start, - parseState->pos, &line, &column); - _mesa_debug(parseState->ctx, - "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", - lineNo, line, column, (char *) lineStr, msg); - free((void *) lineStr); -#else - (void) lineNo; -#endif - - /* Check that no error was already recorded. Only record the first one. */ - if (parseState->ctx->Program.ErrorString[0] == 0) { - _mesa_set_program_error(parseState->ctx, - parseState->pos - parseState->start, - msg); - } -} - - -#define RETURN_ERROR \ -do { \ - record_error(parseState, "Unexpected end of input.", __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR1(msg) \ -do { \ - record_error(parseState, msg, __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR2(msg1, msg2) \ -do { \ - char err[1000]; \ - sprintf(err, "%s %s", msg1, msg2); \ - record_error(parseState, err, __LINE__); \ - return GL_FALSE; \ -} while(0) - - - - -/* - * Search a list of instruction structures for a match. - */ -static struct instruction_pattern -MatchInstruction(const GLubyte *token) -{ - const struct instruction_pattern *inst; - struct instruction_pattern result; - - result.name = NULL; - result.opcode = MAX_OPCODE; /* i.e. invalid instruction */ - result.inputs = 0; - result.outputs = 0; - result.suffixes = 0; - - for (inst = Instructions; inst->name; inst++) { - if (strncmp((const char *) token, inst->name, 3) == 0) { - /* matched! */ - int i = 3; - result = *inst; - result.suffixes = 0; - /* look at suffix */ - if (token[i] == 'R') { - result.suffixes |= _R; - i++; - } - else if (token[i] == 'H') { - result.suffixes |= _H; - i++; - } - else if (token[i] == 'X') { - result.suffixes |= _X; - i++; - } - if (token[i] == 'C') { - result.suffixes |= _C; - i++; - } - if (token[i] == '_' && token[i+1] == 'S' && - token[i+2] == 'A' && token[i+3] == 'T') { - result.suffixes |= _S; - } - return result; - } - } - - return result; -} - - - - -/**********************************************************************/ - - -static GLboolean IsLetter(GLubyte b) -{ - return (b >= 'a' && b <= 'z') || - (b >= 'A' && b <= 'Z') || - (b == '_') || - (b == '$'); -} - - -static GLboolean IsDigit(GLubyte b) -{ - return b >= '0' && b <= '9'; -} - - -static GLboolean IsWhitespace(GLubyte b) -{ - return b == ' ' || b == '\t' || b == '\n' || b == '\r'; -} - - -/** - * Starting at 'str' find the next token. A token can be an integer, - * an identifier or punctuation symbol. - * \return <= 0 we found an error, else, return number of characters parsed. - */ -static GLint -GetToken(struct parse_state *parseState, GLubyte *token) -{ - const GLubyte *str = parseState->pos; - GLint i = 0, j = 0; - - token[0] = 0; - - /* skip whitespace and comments */ - while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { - if (str[i] == '#') { - /* skip comment */ - while (str[i] && (str[i] != '\n' && str[i] != '\r')) { - i++; - } - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - } - else { - /* skip whitespace */ - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - i++; - } - } - - if (str[i] == 0) - return -i; - - /* try matching an integer */ - while (str[i] && IsDigit(str[i])) { - token[j++] = str[i++]; - } - if (j > 0 || !str[i]) { - token[j] = 0; - return i; - } - - /* try matching an identifier */ - if (IsLetter(str[i])) { - while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) { - token[j++] = str[i++]; - } - token[j] = 0; - return i; - } - - /* punctuation character */ - if (str[i]) { - token[0] = str[i++]; - token[1] = 0; - return i; - } - - /* end of input */ - token[0] = 0; - return i; -} - - -/** - * Get next token from input stream and increment stream pointer past token. - */ -static GLboolean -Parse_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - parseState->pos += i; - return GL_TRUE; -} - - -/** - * Get next token from input stream but don't increment stream pointer. - */ -static GLboolean -Peek_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i, len; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - len = (GLint) strlen((const char *) token); - parseState->pos += (i - len); - return GL_TRUE; -} - - -/**********************************************************************/ - -static const char *InputRegisters[MAX_NV_FRAGMENT_PROGRAM_INPUTS + 1] = { - "WPOS", "COL0", "COL1", "FOGC", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL -}; - - - -/**********************************************************************/ - -/** - * Try to match 'pattern' as the next token after any whitespace/comments. - */ -static GLboolean -Parse_String(struct parse_state *parseState, const char *pattern) -{ - const GLubyte *m; - GLint i; - - /* skip whitespace and comments */ - while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { - if (*parseState->pos == '#') { - while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { - parseState->pos += 1; - } - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - } - else { - /* skip whitespace */ - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - parseState->pos += 1; - } - } - - /* Try to match the pattern */ - m = parseState->pos; - for (i = 0; pattern[i]; i++) { - if (*m != (GLubyte) pattern[i]) - return GL_FALSE; - m += 1; - } - parseState->pos = m; - - return GL_TRUE; /* success */ -} - - -static GLboolean -Parse_Identifier(struct parse_state *parseState, GLubyte *ident) -{ - if (!Parse_Token(parseState, ident)) - RETURN_ERROR; - if (IsLetter(ident[0])) - return GL_TRUE; - else - RETURN_ERROR1("Expected an identfier"); -} - - -/** - * Parse a floating point constant, or a defined symbol name. - * [+/-]N[.N[eN]] - * Output: number[0 .. 3] will get the value. - */ -static GLboolean -Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) -{ - char *end = NULL; - - *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end); - - if (end && end > (char *) parseState->pos) { - /* got a number */ - parseState->pos = (GLubyte *) end; - number[1] = *number; - number[2] = *number; - number[3] = *number; - return GL_TRUE; - } - else { - /* should be an identifier */ - GLubyte ident[100]; - const GLfloat *constant; - if (!Parse_Identifier(parseState, ident)) - RETURN_ERROR1("Expected an identifier"); - constant = (GLfloat *)_mesa_lookup_parameter_value(parseState->parameters, - -1, - (const char *) ident); - /* XXX Check that it's a constant and not a parameter */ - if (!constant) { - RETURN_ERROR1("Undefined symbol"); - } - else { - COPY_4V(number, constant); - return GL_TRUE; - } - } -} - - - -/** - * Parse a vector constant, one of: - * { float } - * { float, float } - * { float, float, float } - * { float, float, float, float } - */ -static GLboolean -Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec) -{ - /* "{" was already consumed */ - - ASSIGN_4V(vec, 0.0, 0.0, 0.0, 1.0); - - if (!Parse_ScalarConstant(parseState, vec+0)) /* X */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */ - return GL_FALSE; - - if (Parse_String(parseState, "}")) { - return GL_TRUE; - } - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected comma in vector constant"); - - if (!Parse_ScalarConstant(parseState, vec+3)) /* W */ - return GL_FALSE; - - if (!Parse_String(parseState, "}")) - RETURN_ERROR1("Expected closing brace in vector constant"); - - return GL_TRUE; -} - - -/** - * Parse <number>, <varname> or {a, b, c, d}. - * Return number of values in the vector or scalar, or zero if parse error. - */ -static GLuint -Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) -{ - if (Parse_String(parseState, "{")) { - return Parse_VectorConstant(parseState, vec); - } - else { - GLboolean b = Parse_ScalarConstant(parseState, vec); - if (b) { - vec[1] = vec[2] = vec[3] = vec[0]; - } - return b; - } -} - - -/** - * Parse a texture image source: - * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] - */ -static GLboolean -Parse_TextureImageId(struct parse_state *parseState, - GLubyte *texUnit, GLubyte *texTarget) -{ - GLubyte imageSrc[100]; - GLint unit; - - if (!Parse_Token(parseState, imageSrc)) - RETURN_ERROR; - - if (imageSrc[0] != 'T' || - imageSrc[1] != 'E' || - imageSrc[2] != 'X') { - RETURN_ERROR1("Expected TEX# source"); - } - unit = atoi((const char *) imageSrc + 3); - if ((unit < 0 || unit >= MAX_TEXTURE_IMAGE_UNITS) || - (unit == 0 && (imageSrc[3] != '0' || imageSrc[4] != 0))) { - RETURN_ERROR1("Invalied TEX# source index"); - } - *texUnit = unit; - - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - - if (Parse_String(parseState, "1D")) { - *texTarget = TEXTURE_1D_INDEX; - } - else if (Parse_String(parseState, "2D")) { - *texTarget = TEXTURE_2D_INDEX; - } - else if (Parse_String(parseState, "3D")) { - *texTarget = TEXTURE_3D_INDEX; - } - else if (Parse_String(parseState, "CUBE")) { - *texTarget = TEXTURE_CUBE_INDEX; - } - else if (Parse_String(parseState, "RECT")) { - *texTarget = TEXTURE_RECT_INDEX; - } - else { - RETURN_ERROR1("Invalid texture target token"); - } - - /* update record of referenced texture units */ - parseState->texturesUsed[*texUnit] |= (1 << *texTarget); - if (_mesa_bitcount(parseState->texturesUsed[*texUnit]) > 1) { - RETURN_ERROR1("Only one texture target can be used per texture unit."); - } - - return GL_TRUE; -} - - -/** - * Parse a scalar suffix like .x, .y, .z or .w or parse a swizzle suffix - * like .wxyz, .xxyy, etc and return the swizzle indexes. - */ -static GLboolean -Parse_SwizzleSuffix(const GLubyte *token, GLuint swizzle[4]) -{ - if (token[1] == 0) { - /* single letter swizzle (scalar) */ - if (token[0] == 'x') - ASSIGN_4V(swizzle, 0, 0, 0, 0); - else if (token[0] == 'y') - ASSIGN_4V(swizzle, 1, 1, 1, 1); - else if (token[0] == 'z') - ASSIGN_4V(swizzle, 2, 2, 2, 2); - else if (token[0] == 'w') - ASSIGN_4V(swizzle, 3, 3, 3, 3); - else - return GL_FALSE; - } - else { - /* 4-component swizzle (vector) */ - GLint k; - for (k = 0; k < 4 && token[k]; k++) { - if (token[k] == 'x') - swizzle[k] = 0; - else if (token[k] == 'y') - swizzle[k] = 1; - else if (token[k] == 'z') - swizzle[k] = 2; - else if (token[k] == 'w') - swizzle[k] = 3; - else - return GL_FALSE; - } - if (k != 4) - return GL_FALSE; - } - return GL_TRUE; -} - - -static GLboolean -Parse_CondCodeMask(struct parse_state *parseState, - struct prog_dst_register *dstReg) -{ - if (Parse_String(parseState, "EQ")) - dstReg->CondMask = COND_EQ; - else if (Parse_String(parseState, "GE")) - dstReg->CondMask = COND_GE; - else if (Parse_String(parseState, "GT")) - dstReg->CondMask = COND_GT; - else if (Parse_String(parseState, "LE")) - dstReg->CondMask = COND_LE; - else if (Parse_String(parseState, "LT")) - dstReg->CondMask = COND_LT; - else if (Parse_String(parseState, "NE")) - dstReg->CondMask = COND_NE; - else if (Parse_String(parseState, "TR")) - dstReg->CondMask = COND_TR; - else if (Parse_String(parseState, "FL")) - dstReg->CondMask = COND_FL; - else - RETURN_ERROR1("Invalid condition code mask"); - - /* look for optional .xyzw swizzle */ - if (Parse_String(parseState, ".")) { - GLubyte token[100]; - GLuint swz[4]; - - if (!Parse_Token(parseState, token)) /* get xyzw suffix */ - RETURN_ERROR; - - if (!Parse_SwizzleSuffix(token, swz)) - RETURN_ERROR1("Invalid swizzle suffix"); - - dstReg->CondSwizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); - } - - return GL_TRUE; -} - - -/** - * Parse a temporary register: Rnn or Hnn - */ -static GLboolean -Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - - /* Should be 'R##' or 'H##' */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - if (token[0] != 'R' && token[0] != 'H') - RETURN_ERROR1("Expected R## or H##"); - - if (IsDigit(token[1])) { - GLint reg = atoi((const char *) (token + 1)); - if (token[0] == 'H') - reg += 32; - if (reg >= MAX_NV_FRAGMENT_PROGRAM_TEMPS) - RETURN_ERROR1("Invalid temporary register name"); - *tempRegNum = reg; - } - else { - RETURN_ERROR1("Invalid temporary register name"); - } - - return GL_TRUE; -} - - -/** - * Parse a write-only dummy register: RC or HC. - */ -static GLboolean -Parse_DummyReg(struct parse_state *parseState, GLint *regNum) -{ - if (Parse_String(parseState, "RC")) { - *regNum = 0; - } - else if (Parse_String(parseState, "HC")) { - *regNum = 1; - } - else { - RETURN_ERROR1("Invalid write-only register name"); - } - - return GL_TRUE; -} - - -/** - * Parse a program local parameter register "p[##]" - */ -static GLboolean -Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "p[")) - RETURN_ERROR1("Expected p["); - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg = atoi((const char *) token); - if (reg >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) - RETURN_ERROR1("Invalid constant program number"); - *regNum = reg; - } - else { - RETURN_ERROR; - } - - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -/** - * Parse f[name] - fragment input register - */ -static GLboolean -Parse_FragReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - GLint j; - - /* Match 'f[' */ - if (!Parse_String(parseState, "f[")) - RETURN_ERROR1("Expected f["); - - /* get <name> and look for match */ - if (!Parse_Token(parseState, token)) { - RETURN_ERROR; - } - for (j = 0; InputRegisters[j]; j++) { - if (strcmp((const char *) token, InputRegisters[j]) == 0) { - *tempRegNum = j; - parseState->inputsRead |= (1 << j); - break; - } - } - if (!InputRegisters[j]) { - /* unknown input register label */ - RETURN_ERROR2("Invalid register name", token); - } - - /* Match '[' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) -{ - GLubyte token[100]; - - /* Match "o[" */ - if (!Parse_String(parseState, "o[")) - RETURN_ERROR1("Expected o["); - - /* Get output reg name */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - /* try to match an output register name */ - if (strcmp((char *) token, "COLR") == 0 || - strcmp((char *) token, "COLH") == 0) { - /* note that we don't distinguish between COLR and COLH */ - *outputRegNum = FRAG_RESULT_COLOR; - parseState->outputsWritten |= (1 << FRAG_RESULT_COLOR); - } - else if (strcmp((char *) token, "DEPR") == 0) { - *outputRegNum = FRAG_RESULT_DEPTH; - parseState->outputsWritten |= (1 << FRAG_RESULT_DEPTH); - } - else { - RETURN_ERROR1("Invalid output register name"); - } - - /* Match ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_MaskedDstReg(struct parse_state *parseState, - struct prog_dst_register *dstReg) -{ - GLubyte token[100]; - GLint idx; - - /* Dst reg can be R<n>, H<n>, o[n], RC or HC */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (strcmp((const char *) token, "RC") == 0 || - strcmp((const char *) token, "HC") == 0) { - /* a write-only register */ - dstReg->File = PROGRAM_WRITE_ONLY; - if (!Parse_DummyReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else if (token[0] == 'R' || token[0] == 'H') { - /* a temporary register */ - dstReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else if (token[0] == 'o') { - /* an output register */ - dstReg->File = PROGRAM_OUTPUT; - if (!Parse_OutputReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else { - RETURN_ERROR1("Invalid destination register name"); - } - - /* Parse optional write mask */ - if (Parse_String(parseState, ".")) { - /* got a mask */ - GLint k = 0; - - if (!Parse_Token(parseState, token)) /* get xyzw writemask */ - RETURN_ERROR; - - dstReg->WriteMask = 0; - - if (token[k] == 'x') { - dstReg->WriteMask |= WRITEMASK_X; - k++; - } - if (token[k] == 'y') { - dstReg->WriteMask |= WRITEMASK_Y; - k++; - } - if (token[k] == 'z') { - dstReg->WriteMask |= WRITEMASK_Z; - k++; - } - if (token[k] == 'w') { - dstReg->WriteMask |= WRITEMASK_W; - k++; - } - if (k == 0) { - RETURN_ERROR1("Invalid writemask character"); - } - - } - else { - dstReg->WriteMask = WRITEMASK_XYZW; - } - - /* optional condition code mask */ - if (Parse_String(parseState, "(")) { - /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */ - /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */ - if (!Parse_CondCodeMask(parseState, dstReg)) - RETURN_ERROR; - - if (!Parse_String(parseState, ")")) /* consume ")" */ - RETURN_ERROR1("Expected )"); - - return GL_TRUE; - } - else { - /* no cond code mask */ - dstReg->CondMask = COND_TR; - dstReg->CondSwizzle = SWIZZLE_NOOP; - return GL_TRUE; - } -} - - -/** - * Parse a vector source (register, constant, etc): - * <vectorSrc> ::= <absVectorSrc> - * | <baseVectorSrc> - * <absVectorSrc> ::= <negate> "|" <baseVectorSrc> "|" - */ -static GLboolean -Parse_VectorSrc(struct parse_state *parseState, - struct prog_src_register *srcReg) -{ - GLfloat sign = 1.0F; - GLubyte token[100]; - GLint idx; - GLuint negateBase, negateAbs; - - /* - * First, take care of +/- and absolute value stuff. - */ - if (Parse_String(parseState, "-")) - sign = -1.0F; - else if (Parse_String(parseState, "+")) - sign = +1.0F; - - if (Parse_String(parseState, "|")) { - srcReg->Abs = GL_TRUE; - negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; - - if (Parse_String(parseState, "-")) - negateBase = NEGATE_XYZW; - else if (Parse_String(parseState, "+")) - negateBase = NEGATE_NONE; - else - negateBase = NEGATE_NONE; - } - else { - srcReg->Abs = GL_FALSE; - negateAbs = NEGATE_NONE; - negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; - } - - srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; - - /* This should be the real src vector/register name */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - /* Src reg can be Rn, Hn, f[n], p[n], a named parameter, a scalar - * literal or vector literal. - */ - if (token[0] == 'R' || token[0] == 'H') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'f') { - /* XXX this might be an identifier! */ - srcReg->File = PROGRAM_INPUT; - if (!Parse_FragReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'p') { - /* XXX this might be an identifier! */ - srcReg->File = PROGRAM_LOCAL_PARAM; - if (!Parse_ProgramParamReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (IsLetter(token[0])){ - GLubyte ident[100]; - GLint paramIndex; - if (!Parse_Identifier(parseState, ident)) - RETURN_ERROR; - paramIndex = _mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) ident); - if (paramIndex < 0) { - RETURN_ERROR2("Undefined constant or parameter: ", ident); - } - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (IsDigit(token[0]) || token[0] == '-' || token[0] == '+' || token[0] == '.'){ - /* literal scalar constant */ - GLfloat values[4]; - GLuint paramIndex; - if (!Parse_ScalarConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, - (gl_constant_value *) values, - 4, NULL); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (token[0] == '{'){ - /* literal vector constant */ - GLfloat values[4]; - GLuint paramIndex; - (void) Parse_String(parseState, "{"); - if (!Parse_VectorConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, - (gl_constant_value *) values, - 4, NULL); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else { - RETURN_ERROR2("Invalid source register name", token); - } - - /* init swizzle fields */ - srcReg->Swizzle = SWIZZLE_NOOP; - - /* Look for optional swizzle suffix */ - if (Parse_String(parseState, ".")) { - GLuint swz[4]; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (!Parse_SwizzleSuffix(token, swz)) - RETURN_ERROR1("Invalid swizzle suffix"); - - srcReg->Swizzle = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]); - } - - /* Finish absolute value */ - if (srcReg->Abs && !Parse_String(parseState, "|")) { - RETURN_ERROR1("Expected |"); - } - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarSrcReg(struct parse_state *parseState, - struct prog_src_register *srcReg) -{ - GLubyte token[100]; - GLfloat sign = 1.0F; - GLboolean needSuffix = GL_TRUE; - GLint idx; - GLuint negateBase, negateAbs; - - /* - * First, take care of +/- and absolute value stuff. - */ - if (Parse_String(parseState, "-")) - sign = -1.0F; - else if (Parse_String(parseState, "+")) - sign = +1.0F; - - if (Parse_String(parseState, "|")) { - srcReg->Abs = GL_TRUE; - negateAbs = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; - - if (Parse_String(parseState, "-")) - negateBase = NEGATE_XYZW; - else if (Parse_String(parseState, "+")) - negateBase = NEGATE_NONE; - else - negateBase = NEGATE_NONE; - } - else { - srcReg->Abs = GL_FALSE; - negateAbs = NEGATE_NONE; - negateBase = (sign < 0.0F) ? NEGATE_XYZW : NEGATE_NONE; - } - - srcReg->Negate = srcReg->Abs ? negateAbs : negateBase; - - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - /* Src reg can be R<n>, H<n> or a named fragment attrib */ - if (token[0] == 'R' || token[0] == 'H') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'f') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_FragReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == '{') { - /* vector literal */ - GLfloat values[4]; - GLuint paramIndex; - (void) Parse_String(parseState, "{"); - if (!Parse_VectorConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, - (gl_constant_value *) values, - 4, NULL); - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (IsLetter(token[0])){ - /* named param/constant */ - GLubyte ident[100]; - GLint paramIndex; - if (!Parse_Identifier(parseState, ident)) - RETURN_ERROR; - paramIndex = _mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) ident); - if (paramIndex < 0) { - RETURN_ERROR2("Undefined constant or parameter: ", ident); - } - srcReg->File = PROGRAM_NAMED_PARAM; - srcReg->Index = paramIndex; - } - else if (IsDigit(token[0])) { - /* scalar literal */ - GLfloat values[4]; - GLuint paramIndex; - if (!Parse_ScalarConstant(parseState, values)) - RETURN_ERROR; - paramIndex = _mesa_add_unnamed_constant(parseState->parameters, - (gl_constant_value *) values, - 4, NULL); - srcReg->Index = paramIndex; - srcReg->File = PROGRAM_NAMED_PARAM; - needSuffix = GL_FALSE; - } - else { - RETURN_ERROR2("Invalid scalar source argument", token); - } - - srcReg->Swizzle = 0; - if (needSuffix) { - /* parse .[xyzw] suffix */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR1("Expected ."); - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'x' && token[1] == 0) { - srcReg->Swizzle = 0; - } - else if (token[0] == 'y' && token[1] == 0) { - srcReg->Swizzle = 1; - } - else if (token[0] == 'z' && token[1] == 0) { - srcReg->Swizzle = 2; - } - else if (token[0] == 'w' && token[1] == 0) { - srcReg->Swizzle = 3; - } - else { - RETURN_ERROR1("Invalid scalar source suffix"); - } - } - - /* Finish absolute value */ - if (srcReg->Abs && !Parse_String(parseState, "|")) { - RETURN_ERROR1("Expected |"); - } - - return GL_TRUE; -} - - -static GLboolean -Parse_PrintInstruction(struct parse_state *parseState, - struct prog_instruction *inst) -{ - const GLubyte *str; - GLubyte *msg; - GLuint len; - GLint idx; - - /* The first argument is a literal string 'just like this' */ - if (!Parse_String(parseState, "'")) - RETURN_ERROR1("Expected '"); - - str = parseState->pos; - for (len = 0; str[len] != '\''; len++) /* find closing quote */ - ; - parseState->pos += len + 1; - msg = malloc(len + 1); - - memcpy(msg, str, len); - msg[len] = 0; - inst->Data = msg; - - if (Parse_String(parseState, ",")) { - /* got an optional register to print */ - GLubyte token[100]; - GetToken(parseState, token); - if (token[0] == 'o') { - /* dst reg */ - if (!Parse_OutputReg(parseState, &idx)) - RETURN_ERROR; - inst->SrcReg[0].Index = idx; - inst->SrcReg[0].File = PROGRAM_OUTPUT; - } - else { - /* src reg */ - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - } - } - else { - inst->SrcReg[0].File = PROGRAM_UNDEFINED; - } - - inst->SrcReg[0].Swizzle = SWIZZLE_NOOP; - inst->SrcReg[0].Abs = GL_FALSE; - inst->SrcReg[0].Negate = NEGATE_NONE; - - return GL_TRUE; -} - - -static GLboolean -Parse_InstructionSequence(struct parse_state *parseState, - struct prog_instruction program[]) -{ - while (1) { - struct prog_instruction *inst = program + parseState->numInst; - struct instruction_pattern instMatch; - GLubyte token[100]; - - /* Initialize the instruction */ - _mesa_init_instructions(inst, 1); - - /* special instructions */ - if (Parse_String(parseState, "DEFINE")) { - GLubyte id[100]; - GLfloat value[7]; /* yes, 7 to be safe */ - if (!Parse_Identifier(parseState, id)) - RETURN_ERROR; - /* XXX make sure id is not a reserved identifer, like R9 */ - if (!Parse_String(parseState, "=")) - RETURN_ERROR1("Expected ="); - if (!Parse_VectorOrScalarConstant(parseState, value)) - RETURN_ERROR; - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - if (_mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) id) >= 0) { - RETURN_ERROR2(id, "already defined"); - } - _mesa_add_named_parameter(parseState->parameters, - (const char *) id, - (gl_constant_value *) value); - } - else if (Parse_String(parseState, "DECLARE")) { - GLubyte id[100]; - GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */ - if (!Parse_Identifier(parseState, id)) - RETURN_ERROR; - /* XXX make sure id is not a reserved identifer, like R9 */ - if (Parse_String(parseState, "=")) { - if (!Parse_VectorOrScalarConstant(parseState, value)) - RETURN_ERROR; - } - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - if (_mesa_lookup_parameter_index(parseState->parameters, - -1, (const char *) id) >= 0) { - RETURN_ERROR2(id, "already declared"); - } - _mesa_add_named_parameter(parseState->parameters, - (const char *) id, - (gl_constant_value *) value); - } - else if (Parse_String(parseState, "END")) { - inst->Opcode = OPCODE_END; - parseState->numInst++; - if (Parse_Token(parseState, token)) { - RETURN_ERROR1("Code after END opcode."); - } - break; - } - else { - /* general/arithmetic instruction */ - - /* get token */ - if (!Parse_Token(parseState, token)) { - RETURN_ERROR1("Missing END instruction."); - } - - /* try to find matching instuction */ - instMatch = MatchInstruction(token); - if (instMatch.opcode >= MAX_OPCODE) { - /* bad instruction name */ - RETURN_ERROR2("Unexpected token: ", token); - } - - inst->Opcode = instMatch.opcode; - inst->Precision = instMatch.suffixes & (_R | _H | _X); - inst->SaturateMode = (instMatch.suffixes & (_S)) - ? SATURATE_ZERO_ONE : SATURATE_OFF; - inst->CondUpdate = (instMatch.suffixes & (_C)) ? GL_TRUE : GL_FALSE; - - /* - * parse the input and output operands - */ - if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) { - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - } - else if (instMatch.outputs == OUTPUT_NONE) { - if (instMatch.opcode == OPCODE_KIL_NV) { - /* This is a little weird, the cond code info is in - * the dest register. - */ - if (!Parse_CondCodeMask(parseState, &inst->DstReg)) - RETURN_ERROR; - } - else { - ASSERT(instMatch.opcode == OPCODE_PRINT); - } - } - - if (instMatch.inputs == INPUT_1V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_2V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_3V) { - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_1S) { - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_2S) { - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - } - else if (instMatch.inputs == INPUT_CC) { - /* XXX to-do */ - } - else if (instMatch.inputs == INPUT_1V_T) { - GLubyte unit, idx; - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(parseState, &unit, &idx)) - RETURN_ERROR; - inst->TexSrcUnit = unit; - inst->TexSrcTarget = idx; - } - else if (instMatch.inputs == INPUT_3V_T) { - GLubyte unit, idx; - if (!Parse_VectorSrc(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_VectorSrc(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - if (!Parse_String(parseState, ",")) - RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(parseState, &unit, &idx)) - RETURN_ERROR; - inst->TexSrcUnit = unit; - inst->TexSrcTarget = idx; - } - else if (instMatch.inputs == INPUT_1V_S) { - if (!Parse_PrintInstruction(parseState, inst)) - RETURN_ERROR; - } - - /* end of statement semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR1("Expected ;"); - - parseState->numInst++; - - if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) - RETURN_ERROR1("Program too long"); - } - } - return GL_TRUE; -} - - - -/** - * Parse/compile the 'str' returning the compiled 'program'. - * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos - * indicates the position of the error in 'str'. - */ -void -_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum dstTarget, - const GLubyte *str, GLsizei len, - struct gl_fragment_program *program) -{ - struct parse_state parseState; - struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS]; - struct prog_instruction *newInst; - GLenum target; - GLubyte *programString; - - /* Make a null-terminated copy of the program string */ - programString = malloc(len + 1); - if (!programString) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - memcpy(programString, str, len); - programString[len] = 0; - - /* Get ready to parse */ - memset(&parseState, 0, sizeof(struct parse_state)); - parseState.ctx = ctx; - parseState.start = programString; - parseState.program = program; - parseState.numInst = 0; - parseState.curLine = programString; - parseState.parameters = _mesa_new_parameter_list(); - - /* Reset error state */ - _mesa_set_program_error(ctx, -1, NULL); - - /* check the program header */ - if (strncmp((const char *) programString, "!!FP1.0", 7) == 0) { - target = GL_FRAGMENT_PROGRAM_NV; - parseState.pos = programString + 7; - } - else if (strncmp((const char *) programString, "!!FCP1.0", 8) == 0) { - /* fragment / register combiner program - not supported */ - _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - else { - /* invalid header */ - _mesa_set_program_error(ctx, 0, "Invalid fragment program header"); - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - - /* make sure target and header match */ - if (target != dstTarget) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(target mismatch 0x%x != 0x%x)", - target, dstTarget); - return; - } - - if (Parse_InstructionSequence(&parseState, instBuffer)) { - GLuint u; - /* successful parse! */ - - if (parseState.outputsWritten == 0) { - /* must write at least one output! */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "Invalid fragment program - no outputs written."); - return; - } - - /* copy the compiled instructions */ - assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); - newInst = _mesa_alloc_instructions(parseState.numInst); - if (!newInst) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; /* out of memory */ - } - _mesa_copy_instructions(newInst, instBuffer, parseState.numInst); - - /* install the program */ - program->Base.Target = target; - free(program->Base.String); - program->Base.String = programString; - program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; - free(program->Base.Instructions); - program->Base.Instructions = newInst; - program->Base.NumInstructions = parseState.numInst; - program->Base.InputsRead = parseState.inputsRead; - program->Base.OutputsWritten = parseState.outputsWritten; - for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) - program->Base.TexturesUsed[u] = parseState.texturesUsed[u]; - - /* save program parameters */ - program->Base.Parameters = parseState.parameters; - - /* allocate registers for declared program parameters */ -#if 00 - _mesa_assign_program_registers(&(program->SymbolTable)); -#endif - -#ifdef DEBUG_foo - printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); - _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); - printf("----------------------------------\n"); -#endif - } - else { - /* Error! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); - /* NOTE: _mesa_set_program_error would have been called already */ - } -} - - -const char * -_mesa_nv_fragment_input_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_FRAGMENT_PROGRAM_INPUTS); - return InputRegisters[i]; -} - diff --git a/mesalib/src/mesa/program/nvfragparse.h b/mesalib/src/mesa/program/nvfragparse.h deleted file mode 100644 index 088e7527d..000000000 --- a/mesalib/src/mesa/program/nvfragparse.h +++ /dev/null @@ -1,47 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVFRAGPARSE_H -#define NVFRAGPARSE_H - -#include "main/glheader.h" - -struct gl_context; -struct gl_fragment_program; - -extern void -_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target, - const GLubyte *str, GLsizei len, - struct gl_fragment_program *program); - - -extern const char * -_mesa_nv_fragment_input_register_name(GLuint i); - -#endif diff --git a/mesalib/src/mesa/program/nvvertparse.c b/mesalib/src/mesa/program/nvvertparse.c deleted file mode 100644 index 6272c2f7f..000000000 --- a/mesalib/src/mesa/program/nvvertparse.c +++ /dev/null @@ -1,1456 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/** - * \file nvvertparse.c - * NVIDIA vertex program parser. - * \author Brian Paul - */ - -/* - * Regarding GL_NV_vertex_program, GL_NV_vertex_program1_1: - * - * Portions of this software may use or implement intellectual - * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims - * any and all warranties with respect to such intellectual property, - * including any use thereof or modifications thereto. - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/imports.h" -#include "main/nvprogram.h" -#include "nvvertparse.h" -#include "prog_instruction.h" -#include "prog_parameter.h" -#include "prog_print.h" -#include "program.h" - - -/** - * Current parsing state. This structure is passed among the parsing - * functions and keeps track of the current parser position and various - * program attributes. - */ -struct parse_state { - struct gl_context *ctx; - const GLubyte *start; - const GLubyte *pos; - const GLubyte *curLine; - GLboolean isStateProgram; - GLboolean isPositionInvariant; - GLboolean isVersion1_1; - GLbitfield inputsRead; - GLbitfield outputsWritten; - GLboolean anyProgRegsWritten; - GLboolean indirectRegisterFiles; - GLuint numInst; /* number of instructions parsed */ -}; - - -/* - * Called whenever we find an error during parsing. - */ -static void -record_error(struct parse_state *parseState, const char *msg, int lineNo) -{ -#ifdef DEBUG - GLint line, column; - const GLubyte *lineStr; - lineStr = _mesa_find_line_column(parseState->start, - parseState->pos, &line, &column); - _mesa_debug(parseState->ctx, - "nvfragparse.c(%d): line %d, column %d:%s (%s)\n", - lineNo, line, column, (char *) lineStr, msg); - free((void *) lineStr); -#else - (void) lineNo; -#endif - - /* Check that no error was already recorded. Only record the first one. */ - if (parseState->ctx->Program.ErrorString[0] == 0) { - _mesa_set_program_error(parseState->ctx, - parseState->pos - parseState->start, - msg); - } -} - - -#define RETURN_ERROR \ -do { \ - record_error(parseState, "Unexpected end of input.", __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR1(msg) \ -do { \ - record_error(parseState, msg, __LINE__); \ - return GL_FALSE; \ -} while(0) - -#define RETURN_ERROR2(msg1, msg2) \ -do { \ - char err[1000]; \ - sprintf(err, "%s %s", msg1, msg2); \ - record_error(parseState, err, __LINE__); \ - return GL_FALSE; \ -} while(0) - - - - - -static GLboolean IsLetter(GLubyte b) -{ - return (b >= 'a' && b <= 'z') || (b >= 'A' && b <= 'Z'); -} - - -static GLboolean IsDigit(GLubyte b) -{ - return b >= '0' && b <= '9'; -} - - -static GLboolean IsWhitespace(GLubyte b) -{ - return b == ' ' || b == '\t' || b == '\n' || b == '\r'; -} - - -/** - * Starting at 'str' find the next token. A token can be an integer, - * an identifier or punctuation symbol. - * \return <= 0 we found an error, else, return number of characters parsed. - */ -static GLint -GetToken(struct parse_state *parseState, GLubyte *token) -{ - const GLubyte *str = parseState->pos; - GLint i = 0, j = 0; - - token[0] = 0; - - /* skip whitespace and comments */ - while (str[i] && (IsWhitespace(str[i]) || str[i] == '#')) { - if (str[i] == '#') { - /* skip comment */ - while (str[i] && (str[i] != '\n' && str[i] != '\r')) { - i++; - } - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - } - else { - /* skip whitespace */ - if (str[i] == '\n' || str[i] == '\r') - parseState->curLine = str + i + 1; - i++; - } - } - - if (str[i] == 0) - return -i; - - /* try matching an integer */ - while (str[i] && IsDigit(str[i])) { - token[j++] = str[i++]; - } - if (j > 0 || !str[i]) { - token[j] = 0; - return i; - } - - /* try matching an identifier */ - if (IsLetter(str[i])) { - while (str[i] && (IsLetter(str[i]) || IsDigit(str[i]))) { - token[j++] = str[i++]; - } - token[j] = 0; - return i; - } - - /* punctuation character */ - if (str[i]) { - token[0] = str[i++]; - token[1] = 0; - return i; - } - - /* end of input */ - token[0] = 0; - return i; -} - - -/** - * Get next token from input stream and increment stream pointer past token. - */ -static GLboolean -Parse_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - parseState->pos += i; - return GL_TRUE; -} - - -/** - * Get next token from input stream but don't increment stream pointer. - */ -static GLboolean -Peek_Token(struct parse_state *parseState, GLubyte *token) -{ - GLint i, len; - i = GetToken(parseState, token); - if (i <= 0) { - parseState->pos += (-i); - return GL_FALSE; - } - len = (GLint) strlen((const char *) token); - parseState->pos += (i - len); - return GL_TRUE; -} - - -/** - * Try to match 'pattern' as the next token after any whitespace/comments. - * Advance the current parsing position only if we match the pattern. - * \return GL_TRUE if pattern is matched, GL_FALSE otherwise. - */ -static GLboolean -Parse_String(struct parse_state *parseState, const char *pattern) -{ - const GLubyte *m; - GLint i; - - /* skip whitespace and comments */ - while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { - if (*parseState->pos == '#') { - while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { - parseState->pos += 1; - } - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - } - else { - /* skip whitespace */ - if (*parseState->pos == '\n' || *parseState->pos == '\r') - parseState->curLine = parseState->pos + 1; - parseState->pos += 1; - } - } - - /* Try to match the pattern */ - m = parseState->pos; - for (i = 0; pattern[i]; i++) { - if (*m != (GLubyte) pattern[i]) - return GL_FALSE; - m += 1; - } - parseState->pos = m; - - return GL_TRUE; /* success */ -} - - -/**********************************************************************/ - -static const char *InputRegisters[MAX_NV_VERTEX_PROGRAM_INPUTS + 1] = { - "OPOS", "WGHT", "NRML", "COL0", "COL1", "FOGC", "6", "7", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", NULL -}; - -static const char *OutputRegisters[MAX_NV_VERTEX_PROGRAM_OUTPUTS + 1] = { - "HPOS", "COL0", "COL1", "FOGC", - "TEX0", "TEX1", "TEX2", "TEX3", "TEX4", "TEX5", "TEX6", "TEX7", - "PSIZ", "BFC0", "BFC1", NULL -}; - - - -/** - * Parse a temporary register: Rnn - */ -static GLboolean -Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - - /* Should be 'R##' */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - if (token[0] != 'R') - RETURN_ERROR1("Expected R##"); - - if (IsDigit(token[1])) { - GLint reg = atoi((char *) (token + 1)); - if (reg >= MAX_NV_VERTEX_PROGRAM_TEMPS) - RETURN_ERROR1("Bad temporary register name"); - *tempRegNum = reg; - } - else { - RETURN_ERROR1("Bad temporary register name"); - } - - return GL_TRUE; -} - - -/** - * Parse address register "A0.x" - */ -static GLboolean -Parse_AddrReg(struct parse_state *parseState) -{ - /* match 'A0' */ - if (!Parse_String(parseState, "A0")) - RETURN_ERROR; - - /* match '.' */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - /* match 'x' */ - if (!Parse_String(parseState, "x")) - RETURN_ERROR; - - return GL_TRUE; -} - - -/** - * Parse absolute program parameter register "c[##]" - */ -static GLboolean -Parse_AbsParamReg(struct parse_state *parseState, GLint *regNum) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "c")) - RETURN_ERROR; - - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg = atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) - RETURN_ERROR1("Bad program parameter number"); - *regNum = reg; - } - else { - RETURN_ERROR; - } - - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_ParamReg(struct parse_state *parseState, struct prog_src_register *srcReg) -{ - GLubyte token[100]; - - if (!Parse_String(parseState, "c")) - RETURN_ERROR; - - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - /* a numbered program parameter register */ - GLint reg; - (void) Parse_Token(parseState, token); - reg = atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_PARAMS) - RETURN_ERROR1("Bad program parameter number"); - srcReg->File = PROGRAM_ENV_PARAM; - srcReg->Index = reg; - } - else if (strcmp((const char *) token, "A0") == 0) { - /* address register "A0.x" */ - if (!Parse_AddrReg(parseState)) - RETURN_ERROR; - - srcReg->RelAddr = GL_TRUE; - srcReg->File = PROGRAM_ENV_PARAM; - parseState->indirectRegisterFiles |= (1 << srcReg->File); - /* Look for +/-N offset */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == '-' || token[0] == '+') { - const GLubyte sign = token[0]; - (void) Parse_Token(parseState, token); /* consume +/- */ - - /* an integer should be next */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (IsDigit(token[0])) { - const GLint k = atoi((char *) token); - if (sign == '-') { - if (k > 64) - RETURN_ERROR1("Bad address offset"); - srcReg->Index = -k; - } - else { - if (k > 63) - RETURN_ERROR1("Bad address offset"); - srcReg->Index = k; - } - } - else { - RETURN_ERROR; - } - } - else { - /* probably got a ']', catch it below */ - } - } - else { - RETURN_ERROR; - } - - /* Match closing ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -/** - * Parse v[#] or v[<name>] - */ -static GLboolean -Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum) -{ - GLubyte token[100]; - GLint j; - - /* Match 'v' */ - if (!Parse_String(parseState, "v")) - RETURN_ERROR; - - /* Match '[' */ - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - /* match number or named register */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (parseState->isStateProgram && token[0] != '0') - RETURN_ERROR1("Only v[0] accessible in vertex state programs"); - - if (IsDigit(token[0])) { - GLint reg = atoi((char *) token); - if (reg >= MAX_NV_VERTEX_PROGRAM_INPUTS) - RETURN_ERROR1("Bad vertex attribute register name"); - *tempRegNum = reg; - } - else { - for (j = 0; InputRegisters[j]; j++) { - if (strcmp((const char *) token, InputRegisters[j]) == 0) { - *tempRegNum = j; - break; - } - } - if (!InputRegisters[j]) { - /* unknown input register label */ - RETURN_ERROR2("Bad register name", token); - } - } - - /* Match '[' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) -{ - GLubyte token[100]; - GLint start, j; - - /* Match 'o' */ - if (!Parse_String(parseState, "o")) - RETURN_ERROR; - - /* Match '[' */ - if (!Parse_String(parseState, "[")) - RETURN_ERROR; - - /* Get output reg name */ - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (parseState->isPositionInvariant) - start = 1; /* skip HPOS register name */ - else - start = 0; - - /* try to match an output register name */ - for (j = start; OutputRegisters[j]; j++) { - if (strcmp((const char *) token, OutputRegisters[j]) == 0) { - *outputRegNum = j; - break; - } - } - if (!OutputRegisters[j]) - RETURN_ERROR1("Unrecognized output register name"); - - /* Match ']' */ - if (!Parse_String(parseState, "]")) - RETURN_ERROR1("Expected ]"); - - return GL_TRUE; -} - - -static GLboolean -Parse_MaskedDstReg(struct parse_state *parseState, struct prog_dst_register *dstReg) -{ - GLubyte token[100]; - GLint idx; - - /* Dst reg can be R<n> or o[n] */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'R') { - /* a temporary register */ - dstReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else if (!parseState->isStateProgram && token[0] == 'o') { - /* an output register */ - dstReg->File = PROGRAM_OUTPUT; - if (!Parse_OutputReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else if (parseState->isStateProgram && token[0] == 'c' && - parseState->isStateProgram) { - /* absolute program parameter register */ - /* Only valid for vertex state programs */ - dstReg->File = PROGRAM_ENV_PARAM; - if (!Parse_AbsParamReg(parseState, &idx)) - RETURN_ERROR; - dstReg->Index = idx; - } - else { - RETURN_ERROR1("Bad destination register name"); - } - - /* Parse optional write mask */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == '.') { - /* got a mask */ - GLint k = 0; - - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - dstReg->WriteMask = 0; - - if (token[k] == 'x') { - dstReg->WriteMask |= WRITEMASK_X; - k++; - } - if (token[k] == 'y') { - dstReg->WriteMask |= WRITEMASK_Y; - k++; - } - if (token[k] == 'z') { - dstReg->WriteMask |= WRITEMASK_Z; - k++; - } - if (token[k] == 'w') { - dstReg->WriteMask |= WRITEMASK_W; - k++; - } - if (k == 0) { - RETURN_ERROR1("Bad writemask character"); - } - return GL_TRUE; - } - else { - dstReg->WriteMask = WRITEMASK_XYZW; - return GL_TRUE; - } -} - - -static GLboolean -Parse_SwizzleSrcReg(struct parse_state *parseState, struct prog_src_register *srcReg) -{ - GLubyte token[100]; - GLint idx; - - srcReg->RelAddr = GL_FALSE; - - /* check for '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '-') { - (void) Parse_String(parseState, "-"); - srcReg->Negate = NEGATE_XYZW; - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - } - else { - srcReg->Negate = NEGATE_NONE; - } - - /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */ - if (token[0] == 'R') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'c') { - if (!Parse_ParamReg(parseState, srcReg)) - RETURN_ERROR; - } - else if (token[0] == 'v') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_AttribReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else { - RETURN_ERROR2("Bad source register name", token); - } - - /* init swizzle fields */ - srcReg->Swizzle = SWIZZLE_NOOP; - - /* Look for optional swizzle suffix */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '.') { - (void) Parse_String(parseState, "."); /* consume . */ - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[1] == 0) { - /* single letter swizzle */ - if (token[0] == 'x') - srcReg->Swizzle = SWIZZLE_XXXX; - else if (token[0] == 'y') - srcReg->Swizzle = SWIZZLE_YYYY; - else if (token[0] == 'z') - srcReg->Swizzle = SWIZZLE_ZZZZ; - else if (token[0] == 'w') - srcReg->Swizzle = SWIZZLE_WWWW; - else - RETURN_ERROR1("Expected x, y, z, or w"); - } - else { - /* 2, 3 or 4-component swizzle */ - GLint k; - - srcReg->Swizzle = 0; - - for (k = 0; token[k] && k < 5; k++) { - if (token[k] == 'x') - srcReg->Swizzle |= 0 << (k*3); - else if (token[k] == 'y') - srcReg->Swizzle |= 1 << (k*3); - else if (token[k] == 'z') - srcReg->Swizzle |= 2 << (k*3); - else if (token[k] == 'w') - srcReg->Swizzle |= 3 << (k*3); - else - RETURN_ERROR; - } - if (k >= 5) - RETURN_ERROR; - } - } - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarSrcReg(struct parse_state *parseState, struct prog_src_register *srcReg) -{ - GLubyte token[100]; - GLint idx; - - srcReg->RelAddr = GL_FALSE; - - /* check for '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - if (token[0] == '-') { - srcReg->Negate = NEGATE_XYZW; - (void) Parse_String(parseState, "-"); /* consume '-' */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - } - else { - srcReg->Negate = NEGATE_NONE; - } - - /* Src reg can be R<n>, c[n], c[n +/- offset], or a named vertex attrib */ - if (token[0] == 'R') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'c') { - if (!Parse_ParamReg(parseState, srcReg)) - RETURN_ERROR; - } - else if (token[0] == 'v') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_AttribReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else { - RETURN_ERROR2("Bad source register name", token); - } - - /* Look for .[xyzw] suffix */ - if (!Parse_String(parseState, ".")) - RETURN_ERROR; - - if (!Parse_Token(parseState, token)) - RETURN_ERROR; - - if (token[0] == 'x' && token[1] == 0) { - srcReg->Swizzle = 0; - } - else if (token[0] == 'y' && token[1] == 0) { - srcReg->Swizzle = 1; - } - else if (token[0] == 'z' && token[1] == 0) { - srcReg->Swizzle = 2; - } - else if (token[0] == 'w' && token[1] == 0) { - srcReg->Swizzle = 3; - } - else { - RETURN_ERROR1("Bad scalar source suffix"); - } - - return GL_TRUE; -} - - -static GLint -Parse_UnaryOpInstruction(struct parse_state *parseState, - struct prog_instruction *inst, - enum prog_opcode opcode) -{ - if (opcode == OPCODE_ABS && !parseState->isVersion1_1) - RETURN_ERROR1("ABS illegal for vertex program 1.0"); - - inst->Opcode = opcode; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_BiOpInstruction(struct parse_state *parseState, - struct prog_instruction *inst, - enum prog_opcode opcode) -{ - if (opcode == OPCODE_DPH && !parseState->isVersion1_1) - RETURN_ERROR1("DPH illegal for vertex program 1.0"); - if (opcode == OPCODE_SUB && !parseState->isVersion1_1) - RETURN_ERROR1("SUB illegal for vertex program 1.0"); - - inst->Opcode = opcode; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* second src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - /* make sure we don't reference more than one program parameter register */ - if (inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) - RETURN_ERROR1("Can't reference two program parameter registers"); - - /* make sure we don't reference more than one vertex attribute register */ - if (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) - RETURN_ERROR1("Can't reference two vertex attribute registers"); - - return GL_TRUE; -} - - -static GLboolean -Parse_TriOpInstruction(struct parse_state *parseState, - struct prog_instruction *inst, - enum prog_opcode opcode) -{ - inst->Opcode = opcode; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* second src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* third src arg */ - if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[2])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - /* make sure we don't reference more than one program parameter register */ - if ((inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) || - (inst->SrcReg[0].File == PROGRAM_ENV_PARAM && - inst->SrcReg[2].File == PROGRAM_ENV_PARAM && - inst->SrcReg[0].Index != inst->SrcReg[2].Index) || - (inst->SrcReg[1].File == PROGRAM_ENV_PARAM && - inst->SrcReg[2].File == PROGRAM_ENV_PARAM && - inst->SrcReg[1].Index != inst->SrcReg[2].Index)) - RETURN_ERROR1("Can only reference one program register"); - - /* make sure we don't reference more than one vertex attribute register */ - if ((inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[1].Index) || - (inst->SrcReg[0].File == PROGRAM_INPUT && - inst->SrcReg[2].File == PROGRAM_INPUT && - inst->SrcReg[0].Index != inst->SrcReg[2].Index) || - (inst->SrcReg[1].File == PROGRAM_INPUT && - inst->SrcReg[2].File == PROGRAM_INPUT && - inst->SrcReg[1].Index != inst->SrcReg[2].Index)) - RETURN_ERROR1("Can only reference one input register"); - - return GL_TRUE; -} - - -static GLboolean -Parse_ScalarInstruction(struct parse_state *parseState, - struct prog_instruction *inst, - enum prog_opcode opcode) -{ - if (opcode == OPCODE_RCC && !parseState->isVersion1_1) - RETURN_ERROR1("RCC illegal for vertex program 1.0"); - - inst->Opcode = opcode; - - /* dest reg */ - if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* first src arg */ - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_AddressInstruction(struct parse_state *parseState, struct prog_instruction *inst) -{ - inst->Opcode = OPCODE_ARL; - - /* Make ARB_vp backends happy */ - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.WriteMask = WRITEMASK_X; - inst->DstReg.Index = 0; - - /* dest A0 reg */ - if (!Parse_AddrReg(parseState)) - RETURN_ERROR; - - /* comma */ - if (!Parse_String(parseState, ",")) - RETURN_ERROR; - - /* parse src reg */ - if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) - RETURN_ERROR; - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_EndInstruction(struct parse_state *parseState, struct prog_instruction *inst) -{ - GLubyte token[100]; - - inst->Opcode = OPCODE_END; - - /* this should fail! */ - if (Parse_Token(parseState, token)) - RETURN_ERROR2("Unexpected token after END:", token); - else - return GL_TRUE; -} - - -/** - * The PRINT instruction is Mesa-specific and is meant as a debugging aid for - * the vertex program developer. - * The NV_vertex_program extension grammar is modified as follows: - * - * <instruction> ::= <ARL-instruction> - * | ... - * | <PRINT-instruction> - * - * <PRINT-instruction> ::= "PRINT" <string literal> - * | "PRINT" <string literal> "," <srcReg> - * | "PRINT" <string literal> "," <dstReg> - */ -static GLboolean -Parse_PrintInstruction(struct parse_state *parseState, struct prog_instruction *inst) -{ - const GLubyte *str; - GLubyte *msg; - GLuint len; - GLubyte token[100]; - struct prog_src_register *srcReg = &inst->SrcReg[0]; - GLint idx; - - inst->Opcode = OPCODE_PRINT; - - /* The first argument is a literal string 'just like this' */ - if (!Parse_String(parseState, "'")) - RETURN_ERROR; - - str = parseState->pos; - for (len = 0; str[len] != '\''; len++) /* find closing quote */ - ; - parseState->pos += len + 1; - msg = malloc(len + 1); - - memcpy(msg, str, len); - msg[len] = 0; - inst->Data = msg; - - /* comma */ - if (Parse_String(parseState, ",")) { - - /* The second argument is a register name */ - if (!Peek_Token(parseState, token)) - RETURN_ERROR; - - srcReg->RelAddr = GL_FALSE; - srcReg->Negate = NEGATE_NONE; - srcReg->Swizzle = SWIZZLE_NOOP; - - /* Register can be R<n>, c[n], c[n +/- offset], a named vertex attrib, - * or an o[n] output register. - */ - if (token[0] == 'R') { - srcReg->File = PROGRAM_TEMPORARY; - if (!Parse_TempReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'c') { - srcReg->File = PROGRAM_ENV_PARAM; - if (!Parse_ParamReg(parseState, srcReg)) - RETURN_ERROR; - } - else if (token[0] == 'v') { - srcReg->File = PROGRAM_INPUT; - if (!Parse_AttribReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else if (token[0] == 'o') { - srcReg->File = PROGRAM_OUTPUT; - if (!Parse_OutputReg(parseState, &idx)) - RETURN_ERROR; - srcReg->Index = idx; - } - else { - RETURN_ERROR2("Bad source register name", token); - } - } - else { - srcReg->File = PROGRAM_UNDEFINED; - } - - /* semicolon */ - if (!Parse_String(parseState, ";")) - RETURN_ERROR; - - return GL_TRUE; -} - - -static GLboolean -Parse_OptionSequence(struct parse_state *parseState, - struct prog_instruction program[]) -{ - (void) program; - while (1) { - if (!Parse_String(parseState, "OPTION")) - return GL_TRUE; /* ok, not an OPTION statement */ - if (Parse_String(parseState, "NV_position_invariant")) { - parseState->isPositionInvariant = GL_TRUE; - } - else { - RETURN_ERROR1("unexpected OPTION statement"); - } - if (!Parse_String(parseState, ";")) - return GL_FALSE; - } -} - - -static GLboolean -Parse_InstructionSequence(struct parse_state *parseState, - struct prog_instruction program[]) -{ - while (1) { - struct prog_instruction *inst = program + parseState->numInst; - - /* Initialize the instruction */ - _mesa_init_instructions(inst, 1); - - if (Parse_String(parseState, "MOV")) { - if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_MOV)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "LIT")) { - if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_LIT)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ABS")) { - if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_ABS)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MUL")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MUL)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ADD")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_ADD)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DP3")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DP3)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DP4")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DP4)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DST")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DST)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MIN")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MIN)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MAX")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_MAX)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SLT")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SLT)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SGE")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SGE)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "DPH")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_DPH)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "SUB")) { - if (!Parse_BiOpInstruction(parseState, inst, OPCODE_SUB)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "MAD")) { - if (!Parse_TriOpInstruction(parseState, inst, OPCODE_MAD)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RCP")) { - if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RCP)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RSQ")) { - if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RSQ)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "EXP")) { - if (!Parse_ScalarInstruction(parseState, inst, OPCODE_EXP)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "LOG")) { - if (!Parse_ScalarInstruction(parseState, inst, OPCODE_LOG)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "RCC")) { - if (!Parse_ScalarInstruction(parseState, inst, OPCODE_RCC)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "ARL")) { - if (!Parse_AddressInstruction(parseState, inst)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "PRINT")) { - if (!Parse_PrintInstruction(parseState, inst)) - RETURN_ERROR; - } - else if (Parse_String(parseState, "END")) { - if (!Parse_EndInstruction(parseState, inst)) - RETURN_ERROR; - else { - parseState->numInst++; - return GL_TRUE; /* all done */ - } - } - else { - /* bad instruction name */ - RETURN_ERROR1("Unexpected token"); - } - - /* examine input/output registers */ - if (inst->DstReg.File == PROGRAM_OUTPUT) - parseState->outputsWritten |= (1 << inst->DstReg.Index); - else if (inst->DstReg.File == PROGRAM_ENV_PARAM) - parseState->anyProgRegsWritten = GL_TRUE; - - if (inst->SrcReg[0].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[0].Index); - if (inst->SrcReg[1].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[1].Index); - if (inst->SrcReg[2].File == PROGRAM_INPUT) - parseState->inputsRead |= (1 << inst->SrcReg[2].Index); - - parseState->numInst++; - - if (parseState->numInst >= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS) - RETURN_ERROR1("Program too long"); - } - - RETURN_ERROR; -} - - -static GLboolean -Parse_Program(struct parse_state *parseState, - struct prog_instruction instBuffer[]) -{ - if (parseState->isVersion1_1) { - if (!Parse_OptionSequence(parseState, instBuffer)) { - return GL_FALSE; - } - } - return Parse_InstructionSequence(parseState, instBuffer); -} - - -/** - * Parse/compile the 'str' returning the compiled 'program'. - * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos - * indicates the position of the error in 'str'. - */ -void -_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum dstTarget, - const GLubyte *str, GLsizei len, - struct gl_vertex_program *program) -{ - struct parse_state parseState; - struct prog_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS]; - struct prog_instruction *newInst; - GLenum target; - GLubyte *programString; - - /* Make a null-terminated copy of the program string */ - programString = malloc(len + 1); - if (!programString) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - memcpy(programString, str, len); - programString[len] = 0; - - /* Get ready to parse */ - parseState.ctx = ctx; - parseState.start = programString; - parseState.isPositionInvariant = GL_FALSE; - parseState.isVersion1_1 = GL_FALSE; - parseState.numInst = 0; - parseState.inputsRead = 0; - parseState.outputsWritten = 0; - parseState.anyProgRegsWritten = GL_FALSE; - parseState.indirectRegisterFiles = 0x0; - - /* Reset error state */ - _mesa_set_program_error(ctx, -1, NULL); - - /* check the program header */ - if (strncmp((const char *) programString, "!!VP1.0", 7) == 0) { - target = GL_VERTEX_PROGRAM_NV; - parseState.pos = programString + 7; - parseState.isStateProgram = GL_FALSE; - } - else if (strncmp((const char *) programString, "!!VP1.1", 7) == 0) { - target = GL_VERTEX_PROGRAM_NV; - parseState.pos = programString + 7; - parseState.isStateProgram = GL_FALSE; - parseState.isVersion1_1 = GL_TRUE; - } - else if (strncmp((const char *) programString, "!!VSP1.0", 8) == 0) { - target = GL_VERTEX_STATE_PROGRAM_NV; - parseState.pos = programString + 8; - parseState.isStateProgram = GL_TRUE; - } - else { - /* invalid header */ - ctx->Program.ErrorPos = 0; - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(bad header)"); - return; - } - - /* make sure target and header match */ - if (target != dstTarget) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(target mismatch)"); - return; - } - - - if (Parse_Program(&parseState, instBuffer)) { - gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; - int i; - - /* successful parse! */ - - if (parseState.isStateProgram) { - if (!parseState.anyProgRegsWritten) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(c[#] not written)"); - return; - } - } - else { - if (!parseState.isPositionInvariant && - !(parseState.outputsWritten & (1 << VERT_RESULT_HPOS))) { - /* bit 1 = HPOS register */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glLoadProgramNV(HPOS not written)"); - return; - } - } - - /* copy the compiled instructions */ - assert(parseState.numInst <= MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS); - newInst = _mesa_alloc_instructions(parseState.numInst); - if (!newInst) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - free(programString); - return; /* out of memory */ - } - _mesa_copy_instructions(newInst, instBuffer, parseState.numInst); - - /* install the program */ - program->Base.Target = target; - free(program->Base.String); - program->Base.String = programString; - program->Base.Format = GL_PROGRAM_FORMAT_ASCII_ARB; - free(program->Base.Instructions); - program->Base.Instructions = newInst; - program->Base.InputsRead = parseState.inputsRead; - if (parseState.isPositionInvariant) - program->Base.InputsRead |= VERT_BIT_POS; - program->Base.NumInstructions = parseState.numInst; - program->Base.OutputsWritten = parseState.outputsWritten; - program->IsPositionInvariant = parseState.isPositionInvariant; - program->IsNVProgram = GL_TRUE; - -#ifdef DEBUG_foo - printf("--- glLoadProgramNV result ---\n"); - _mesa_fprint_program_opt(stdout, &program->Base, PROG_PRINT_NV, 0); - printf("------------------------------\n"); -#endif - - if (program->Base.Parameters) - _mesa_free_parameter_list(program->Base.Parameters); - - program->Base.Parameters = _mesa_new_parameter_list (); - program->Base.NumParameters = 0; - - program->Base.IndirectRegisterFiles = parseState.indirectRegisterFiles; - - state_tokens[0] = STATE_VERTEX_PROGRAM; - state_tokens[1] = STATE_ENV; - /* Add refs to all of the potential params, in order. If we want to not - * upload everything, _mesa_layout_parameters is the answer. - */ - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS; i++) { - GLint index; - state_tokens[2] = i; - index = _mesa_add_state_reference(program->Base.Parameters, - state_tokens); - assert(index == i); - (void)index; - } - program->Base.NumParameters = program->Base.Parameters->NumParameters; - - _mesa_setup_nv_temporary_count(&program->Base); - _mesa_emit_nv_temp_initialization(ctx, &program->Base); - } - else { - /* Error! */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); - /* NOTE: _mesa_set_program_error would have been called already */ - /* GL_NV_vertex_program isn't supposed to set the error string - * so we reset it here. - */ - _mesa_set_program_error(ctx, ctx->Program.ErrorPos, NULL); - } -} - - -const char * -_mesa_nv_vertex_input_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_VERTEX_PROGRAM_INPUTS); - return InputRegisters[i]; -} - - -const char * -_mesa_nv_vertex_output_register_name(GLuint i) -{ - ASSERT(i < MAX_NV_VERTEX_PROGRAM_OUTPUTS); - return OutputRegisters[i]; -} - diff --git a/mesalib/src/mesa/program/nvvertparse.h b/mesalib/src/mesa/program/nvvertparse.h deleted file mode 100644 index 7318e1494..000000000 --- a/mesalib/src/mesa/program/nvvertparse.h +++ /dev/null @@ -1,49 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Brian Paul - */ - - -#ifndef NVVERTPARSE_H -#define NVVERTPARSE_H - -#include "main/glheader.h" - -struct gl_context; -struct gl_vertex_program; - -extern void -_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target, - const GLubyte *str, GLsizei len, - struct gl_vertex_program *program); - - -extern const char * -_mesa_nv_vertex_input_register_name(GLuint i); - -extern const char * -_mesa_nv_vertex_output_register_name(GLuint i); - -#endif diff --git a/mesalib/src/mesa/program/prog_execute.c b/mesalib/src/mesa/program/prog_execute.c index dd1706e14..9ee2f2014 100644 --- a/mesalib/src/mesa/program/prog_execute.c +++ b/mesalib/src/mesa/program/prog_execute.c @@ -79,23 +79,6 @@ static const GLfloat ZeroVec[4] = { 0.0F, 0.0F, 0.0F, 0.0F }; - -/** - * Return TRUE for +0 and other positive values, FALSE otherwise. - * Used for RCC opcode. - */ -static inline GLboolean -positive(float x) -{ - fi_type fi; - fi.f = x; - if (fi.i & 0x80000000) - return GL_FALSE; - return GL_TRUE; -} - - - /** * Return a pointer to the 4-element float vector specified by the given * source register. @@ -153,8 +136,6 @@ get_src_register_pointer(const struct prog_src_register *source, case PROGRAM_CONSTANT: /* Fallthrough */ case PROGRAM_UNIFORM: - /* Fallthrough */ - case PROGRAM_NAMED_PARAM: if (reg >= (GLint) prog->Parameters->NumParameters) return ZeroVec; return (GLfloat *) prog->Parameters->ParameterValues[reg]; @@ -202,9 +183,6 @@ get_dst_register_pointer(const struct prog_dst_register *dest, return dummyReg; return machine->Outputs[reg]; - case PROGRAM_WRITE_ONLY: - return dummyReg; - default: _mesa_problem(NULL, "Invalid dest register file %d in get_dst_register_pointer()", @@ -728,13 +706,6 @@ _mesa_execute_program(struct gl_context * ctx, break; case OPCODE_ENDSUB: /* end subroutine */ break; - case OPCODE_BRA: /* branch (conditional) */ - if (eval_condition(machine, inst)) { - /* take branch */ - /* Subtract 1 here since we'll do pc++ below */ - pc = inst->BranchTarget - 1; - } - break; case OPCODE_BRK: /* break out of loop (conditional) */ ASSERT(program->Instructions[inst->BranchTarget].Opcode == OPCODE_ENDLOOP); @@ -1367,43 +1338,6 @@ _mesa_execute_program(struct gl_context * ctx, store_vector4(inst, machine, result); } break; - case OPCODE_RCC: /* clamped riciprocal */ - { - const float largest = 1.884467e+19, smallest = 5.42101e-20; - GLfloat a[4], r, result[4]; - fetch_vector1(&inst->SrcReg[0], machine, a); - if (DEBUG_PROG) { - if (a[0] == 0) - printf("RCC(0)\n"); - else if (IS_INF_OR_NAN(a[0])) - printf("RCC(inf)\n"); - } - if (a[0] == 1.0F) { - r = 1.0F; - } - else { - r = 1.0F / a[0]; - } - if (positive(r)) { - if (r > largest) { - r = largest; - } - else if (r < smallest) { - r = smallest; - } - } - else { - if (r < -largest) { - r = -largest; - } - else if (r > -smallest) { - r = -smallest; - } - } - result[0] = result[1] = result[2] = result[3] = r; - store_vector4(inst, machine, result); - } - break; case OPCODE_RCP: { diff --git a/mesalib/src/mesa/program/prog_instruction.c b/mesalib/src/mesa/program/prog_instruction.c index d69d7b2d4..0bd45b09b 100644 --- a/mesalib/src/mesa/program/prog_instruction.c +++ b/mesalib/src/mesa/program/prog_instruction.c @@ -154,13 +154,9 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_ABS, "ABS", 1, 1 }, { OPCODE_ADD, "ADD", 2, 1 }, { OPCODE_AND, "AND", 2, 1 }, - { OPCODE_ARA, "ARA", 1, 1 }, { OPCODE_ARL, "ARL", 1, 1 }, - { OPCODE_ARL_NV, "ARL_NV", 1, 1 }, - { OPCODE_ARR, "ARL", 1, 1 }, { OPCODE_BGNLOOP,"BGNLOOP", 0, 0 }, { OPCODE_BGNSUB, "BGNSUB", 0, 0 }, - { OPCODE_BRA, "BRA", 0, 0 }, { OPCODE_BRK, "BRK", 0, 0 }, { OPCODE_CAL, "CAL", 0, 0 }, { OPCODE_CMP, "CMP", 3, 1 }, @@ -210,10 +206,7 @@ static const struct instruction_info InstInfo[MAX_OPCODE] = { { OPCODE_PK4B, "PK4B", 1, 1 }, { OPCODE_PK4UB, "PK4UB", 1, 1 }, { OPCODE_POW, "POW", 2, 1 }, - { OPCODE_POPA, "POPA", 0, 0 }, { OPCODE_PRINT, "PRINT", 1, 0 }, - { OPCODE_PUSHA, "PUSHA", 0, 0 }, - { OPCODE_RCC, "RCC", 1, 1 }, { OPCODE_RCP, "RCP", 1, 1 }, { OPCODE_RET, "RET", 0, 0 }, { OPCODE_RFL, "RFL", 1, 1 }, diff --git a/mesalib/src/mesa/program/prog_instruction.h b/mesalib/src/mesa/program/prog_instruction.h index 656556dd4..8bb0c6541 100644 --- a/mesalib/src/mesa/program/prog_instruction.h +++ b/mesalib/src/mesa/program/prog_instruction.h @@ -148,13 +148,9 @@ typedef enum prog_opcode { OPCODE_ABS, /* X X 1.1 X */ OPCODE_ADD, /* X X X X X */ OPCODE_AND, /* */ - OPCODE_ARA, /* 2 */ OPCODE_ARL, /* X X X */ - OPCODE_ARL_NV, /* 2 */ - OPCODE_ARR, /* 2 */ OPCODE_BGNLOOP, /* opt */ OPCODE_BGNSUB, /* opt */ - OPCODE_BRA, /* 2 */ OPCODE_BRK, /* 2 opt */ OPCODE_CAL, /* 2 2 opt */ OPCODE_CMP, /* X X */ @@ -204,10 +200,7 @@ typedef enum prog_opcode { OPCODE_PK4B, /* X */ OPCODE_PK4UB, /* X */ OPCODE_POW, /* X X X X */ - OPCODE_POPA, /* 3 */ OPCODE_PRINT, /* X X */ - OPCODE_PUSHA, /* 3 */ - OPCODE_RCC, /* 1.1 */ OPCODE_RCP, /* X X X X X */ OPCODE_RET, /* 2 2 opt */ OPCODE_RFL, /* X */ @@ -304,8 +297,7 @@ struct prog_dst_register * \name Conditional destination update control. * * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. + * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option. */ /*@{*/ /** @@ -320,15 +312,6 @@ struct prog_dst_register * Condition code swizzle value. */ GLuint CondSwizzle:12; - - /** - * Selects the condition code register to use for conditional destination - * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only - * condition code register 0 is available. In NV_vertex_program3 mode, - * condition code registers 0 and 1 are available. - */ - GLuint CondSrc:1; - /*@}*/ }; @@ -346,8 +329,7 @@ struct prog_instruction * register. * * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. + * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option. */ GLuint CondUpdate:1; @@ -360,8 +342,7 @@ struct prog_instruction * code registers 0 and 1 are available. * * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2, - * NV_vertex_program2_option. + * NV_fragment_program_option, NV_vertex_program2, NV_vertex_program2_option. */ GLuint CondDst:1; @@ -372,7 +353,7 @@ struct prog_instruction * Value is one of the SATURATE_* tokens. * * \since - * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3. + * NV_fragment_program_option, NV_vertex_program3. */ GLuint SaturateMode:2; @@ -380,7 +361,7 @@ struct prog_instruction * Per-instruction selectable precision: FLOAT32, FLOAT16, FIXED12. * * \since - * NV_fragment_program, NV_fragment_program_option. + * NV_fragment_program_option. */ GLuint Precision:3; diff --git a/mesalib/src/mesa/program/prog_optimize.c b/mesalib/src/mesa/program/prog_optimize.c index e89e8d6a4..c1013a5a2 100644 --- a/mesalib/src/mesa/program/prog_optimize.c +++ b/mesalib/src/mesa/program/prog_optimize.c @@ -392,7 +392,6 @@ find_next_use(const struct gl_program *prog, switch (inst->Opcode) { case OPCODE_BGNLOOP: case OPCODE_BGNSUB: - case OPCODE_BRA: case OPCODE_CAL: case OPCODE_CONT: case OPCODE_IF: @@ -439,7 +438,6 @@ _mesa_is_flow_control_opcode(enum prog_opcode opcode) switch (opcode) { case OPCODE_BGNLOOP: case OPCODE_BGNSUB: - case OPCODE_BRA: case OPCODE_CAL: case OPCODE_CONT: case OPCODE_IF: @@ -791,7 +789,6 @@ _mesa_remove_extra_moves(struct gl_program *prog) if (prevInst->DstReg.File == PROGRAM_TEMPORARY && prevInst->DstReg.Index == id && prevInst->DstReg.RelAddr == 0 && - prevInst->DstReg.CondSrc == 0 && prevInst->DstReg.CondMask == COND_TR) { const GLuint dst_mask = prevInst->DstReg.WriteMask; diff --git a/mesalib/src/mesa/program/prog_parameter.c b/mesalib/src/mesa/program/prog_parameter.c index b9f4d9d57..8713d57b5 100644 --- a/mesalib/src/mesa/program/prog_parameter.c +++ b/mesalib/src/mesa/program/prog_parameter.c @@ -109,8 +109,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList, gl_register_file type, const char *name, GLuint size, GLenum datatype, const gl_constant_value *values, - const gl_state_index state[STATE_LENGTH], - GLbitfield flags) + const gl_state_index state[STATE_LENGTH]) { const GLuint oldNum = paramList->NumParameters; const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */ @@ -155,7 +154,6 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList, p->Type = type; p->Size = size; p->DataType = datatype; - p->Flags = flags; if (values) { COPY_4V(paramList->ParameterValues[oldNum + i], values); values += 4; @@ -180,20 +178,6 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList, /** - * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement) - * \return index of the new entry in the parameter list - */ -GLint -_mesa_add_named_parameter(struct gl_program_parameter_list *paramList, - const char *name, const gl_constant_value values[4]) -{ - return _mesa_add_parameter(paramList, PROGRAM_NAMED_PARAM, name, - 4, GL_NONE, values, NULL, 0x0); - -} - - -/** * Add a new named constant to the parameter list. * This will be used when the program contains something like this: * PARAM myVals = { 0, 1, 2, 3 }; @@ -223,7 +207,7 @@ _mesa_add_named_constant(struct gl_program_parameter_list *paramList, } /* not found, add new parameter */ return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name, - size, GL_NONE, values, NULL, 0x0); + size, GL_NONE, values, NULL); } @@ -275,7 +259,7 @@ _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList, /* add a new parameter to store this constant */ pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL, - size, datatype, values, NULL, 0x0); + size, datatype, values, NULL); if (pos >= 0 && swizzleOut) { if (size == 1) *swizzleOut = SWIZZLE_XXXX; @@ -307,58 +291,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, swizzleOut); } -/** - * Add parameter representing a varying variable. - */ -GLint -_mesa_add_varying(struct gl_program_parameter_list *paramList, - const char *name, GLuint size, GLenum datatype, - GLbitfield flags) -{ - GLint i = _mesa_lookup_parameter_index(paramList, -1, name); - if (i >= 0 && paramList->Parameters[i].Type == PROGRAM_VARYING) { - /* already in list */ - return i; - } - else { - /*assert(size == 4);*/ - i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name, - size, datatype, NULL, NULL, flags); - return i; - } -} - - -/** - * Add parameter representing a vertex program attribute. - * \param size size of attribute (in floats), may be -1 if unknown - * \param attrib the attribute index, or -1 if unknown - */ -GLint -_mesa_add_attribute(struct gl_program_parameter_list *paramList, - const char *name, GLint size, GLenum datatype, GLint attrib) -{ - GLint i = _mesa_lookup_parameter_index(paramList, -1, name); - if (i >= 0) { - /* replace */ - if (attrib < 0) - attrib = i; - paramList->Parameters[i].StateIndexes[0] = attrib; - } - else { - /* add */ - gl_state_index state[STATE_LENGTH]; - state[0] = (gl_state_index) attrib; - if (size < 0) - size = 4; - i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name, - size, datatype, NULL, state, 0x0); - } - return i; -} - - - #if 0 /* not used yet */ /** * Returns the number of 4-component registers needed to store a piece @@ -410,7 +342,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, name = _mesa_program_state_string(stateTokens); index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name, size, GL_NONE, - NULL, (gl_state_index *) stateTokens, 0x0); + NULL, (gl_state_index *) stateTokens); paramList->StateFlags |= _mesa_program_state_flags(stateTokens); /* free name string here since we duplicated it in add_parameter() */ @@ -583,10 +515,9 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list) struct gl_program_parameter *pCopy; GLuint size = MIN2(p->Size, 4); GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType, - list->ParameterValues[i], NULL, 0x0); + list->ParameterValues[i], NULL); ASSERT(j >= 0); pCopy = clone->Parameters + j; - pCopy->Flags = p->Flags; /* copy state indexes */ if (p->Type == PROGRAM_STATE_VAR) { GLint k; @@ -624,8 +555,7 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA, _mesa_add_parameter(list, param->Type, param->Name, param->Size, param->DataType, listB->ParameterValues[i], - param->StateIndexes, - param->Flags); + param->StateIndexes); } } } @@ -637,21 +567,3 @@ _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA, } return list; } - - -/** - * Count the number of parameters in the last that match the given type. - */ -GLuint -_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list, - gl_register_file type) -{ - GLuint i, count = 0; - if (list) { - for (i = 0; i < list->NumParameters; i++) { - if (list->Parameters[i].Type == type) - count++; - } - } - return count; -} diff --git a/mesalib/src/mesa/program/prog_parameter.h b/mesalib/src/mesa/program/prog_parameter.h index 3c6dc8cf9..7b6b4b80e 100644 --- a/mesalib/src/mesa/program/prog_parameter.h +++ b/mesalib/src/mesa/program/prog_parameter.h @@ -41,18 +41,6 @@ extern "C" { /** - * Program parameter flags - */ -/*@{*/ -#define PROG_PARAM_BIT_CENTROID 0x1 /**< for varying vars (GLSL 1.20) */ -#define PROG_PARAM_BIT_INVARIANT 0x2 /**< for varying vars (GLSL 1.20) */ -#define PROG_PARAM_BIT_FLAT 0x4 /**< for varying vars (GLSL 1.30) */ -#define PROG_PARAM_BIT_LINEAR 0x8 /**< for varying vars (GLSL 1.30) */ -#define PROG_PARAM_BIT_CYL_WRAP 0x10 /**< XXX gallium debug */ -/*@}*/ - - -/** * Actual data for constant values of parameters. */ typedef union gl_constant_value @@ -71,7 +59,7 @@ typedef union gl_constant_value struct gl_program_parameter { const char *Name; /**< Null-terminated string */ - gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ + gl_register_file Type; /**< PROGRAM_CONSTANT or STATE_VAR */ GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */ /** * Number of components (1..4), or more. @@ -81,7 +69,6 @@ struct gl_program_parameter */ GLuint Size; GLboolean Initialized; /**< debug: Has the ParameterValue[] been set? */ - GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */ /** * A sequence of STATE_* tokens and integers to identify GL state. */ @@ -130,12 +117,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList, gl_register_file type, const char *name, GLuint size, GLenum datatype, const gl_constant_value *values, - const gl_state_index state[STATE_LENGTH], - GLbitfield flags); - -extern GLint -_mesa_add_named_parameter(struct gl_program_parameter_list *paramList, - const char *name, const gl_constant_value values[4]); + const gl_state_index state[STATE_LENGTH]); extern GLint _mesa_add_named_constant(struct gl_program_parameter_list *paramList, @@ -153,15 +135,6 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, GLuint *swizzleOut); extern GLint -_mesa_add_varying(struct gl_program_parameter_list *paramList, - const char *name, GLuint size, GLenum datatype, - GLbitfield flags); - -extern GLint -_mesa_add_attribute(struct gl_program_parameter_list *paramList, - const char *name, GLint size, GLenum datatype, GLint attrib); - -extern GLint _mesa_add_state_reference(struct gl_program_parameter_list *paramList, const gl_state_index stateTokens[STATE_LENGTH]); @@ -178,11 +151,6 @@ _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, const gl_constant_value v[], GLuint vSize, GLint *posOut, GLuint *swizzleOut); -extern GLuint -_mesa_num_parameters_of_type(const struct gl_program_parameter_list *list, - gl_register_file type); - - #ifdef __cplusplus } #endif diff --git a/mesalib/src/mesa/program/prog_parameter_layout.c b/mesalib/src/mesa/program/prog_parameter_layout.c index e4f2db3b3..e83469059 100644 --- a/mesalib/src/mesa/program/prog_parameter_layout.c +++ b/mesalib/src/mesa/program/prog_parameter_layout.c @@ -173,7 +173,7 @@ _mesa_layout_parameters(struct asm_parser_state *state) continue; } - if ((inst->SrcReg[i].Base.File <= PROGRAM_VARYING ) + if ((inst->SrcReg[i].Base.File <= PROGRAM_OUTPUT) || (inst->SrcReg[i].Base.File >= PROGRAM_WRITE_ONLY)) { continue; } diff --git a/mesalib/src/mesa/program/prog_print.c b/mesalib/src/mesa/program/prog_print.c index bc5dc5803..a83cce4e3 100644 --- a/mesalib/src/mesa/program/prog_print.c +++ b/mesalib/src/mesa/program/prog_print.c @@ -60,16 +60,10 @@ _mesa_register_file_name(gl_register_file f) return "INPUT"; case PROGRAM_OUTPUT: return "OUTPUT"; - case PROGRAM_NAMED_PARAM: - return "NAMED"; case PROGRAM_CONSTANT: return "CONST"; case PROGRAM_UNIFORM: return "UNIFORM"; - case PROGRAM_VARYING: - return "VARYING"; - case PROGRAM_WRITE_ONLY: - return "WRITE_ONLY"; case PROGRAM_ADDRESS: return "ADDR"; case PROGRAM_SAMPLER: @@ -350,9 +344,6 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, case PROGRAM_LOCAL_PARAM: sprintf(str, "program.local[%s%d]", addr, index); break; - case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%s%d]", addr, index); - break; case PROGRAM_CONSTANT: /* extension */ sprintf(str, "constant[%s%d]", addr, index); break; @@ -379,40 +370,6 @@ reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode, } break; - case PROG_PRINT_NV: - switch (f) { - case PROGRAM_INPUT: - if (prog->Target == GL_VERTEX_PROGRAM_ARB) - sprintf(str, "v[%d]", index); - else - sprintf(str, "f[%d]", index); - break; - case PROGRAM_OUTPUT: - sprintf(str, "o[%d]", index); - break; - case PROGRAM_TEMPORARY: - sprintf(str, "R%d", index); - break; - case PROGRAM_ENV_PARAM: - sprintf(str, "c[%d]", index); - break; - case PROGRAM_VARYING: /* extension */ - sprintf(str, "varying[%s%d]", addr, index); - break; - case PROGRAM_UNIFORM: /* extension */ - sprintf(str, "uniform[%s%d]", addr, index); - break; - case PROGRAM_CONSTANT: /* extension */ - sprintf(str, "constant[%s%d]", addr, index); - break; - case PROGRAM_STATE_VAR: /* extension */ - sprintf(str, "state[%s%d]", addr, index); - break; - default: - _mesa_problem(NULL, "bad file in reg_string()"); - } - break; - default: _mesa_problem(NULL, "bad mode in reg_string()"); } @@ -748,13 +705,6 @@ _mesa_fprint_instruction_opt(FILE *f, fprint_src_reg(f, &inst->SrcReg[0], mode, prog); fprint_comment(f, inst); break; - case OPCODE_BRA: - fprintf(f, "BRA %d (%s%s)", - inst->BranchTarget, - _mesa_condcode_string(inst->DstReg.CondMask), - _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE)); - fprint_comment(f, inst); - break; case OPCODE_IF: if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) { /* Use ordinary register */ @@ -795,15 +745,9 @@ _mesa_fprint_instruction_opt(FILE *f, break; case OPCODE_BGNSUB: - if (mode == PROG_PRINT_NV) { - fprintf(f, "%s:\n", inst->Comment); /* comment is label */ - return indent; - } - else { - fprintf(f, "BGNSUB"); - fprint_comment(f, inst); - return indent + 3; - } + fprintf(f, "BGNSUB"); + fprint_comment(f, inst); + return indent + 3; case OPCODE_ENDSUB: if (mode == PROG_PRINT_DEBUG) { fprintf(f, "ENDSUB"); @@ -811,13 +755,8 @@ _mesa_fprint_instruction_opt(FILE *f, } break; case OPCODE_CAL: - if (mode == PROG_PRINT_NV) { - fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget); - } - else { - fprintf(f, "CAL %u", inst->BranchTarget); - fprint_comment(f, inst); - } + fprintf(f, "CAL %u", inst->BranchTarget); + fprint_comment(f, inst); break; case OPCODE_RET: fprintf(f, "RET (%s%s)", @@ -900,17 +839,12 @@ _mesa_fprint_program_opt(FILE *f, case GL_VERTEX_PROGRAM_ARB: if (mode == PROG_PRINT_ARB) fprintf(f, "!!ARBvp1.0\n"); - else if (mode == PROG_PRINT_NV) - fprintf(f, "!!VP1.0\n"); else fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: - case GL_FRAGMENT_PROGRAM_NV: if (mode == PROG_PRINT_ARB) fprintf(f, "!!ARBfp1.0\n"); - else if (mode == PROG_PRINT_NV) - fprintf(f, "!!FP1.0\n"); else fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; @@ -1036,14 +970,6 @@ _mesa_fprint_parameter_list(FILE *f, i, param->Size, _mesa_register_file_name(list->Parameters[i].Type), param->Name, v[0], v[1], v[2], v[3]); - if (param->Flags & PROG_PARAM_BIT_CENTROID) - fprintf(f, " Centroid"); - if (param->Flags & PROG_PARAM_BIT_INVARIANT) - fprintf(f, " Invariant"); - if (param->Flags & PROG_PARAM_BIT_FLAT) - fprintf(f, " Flat"); - if (param->Flags & PROG_PARAM_BIT_LINEAR) - fprintf(f, " Linear"); fprintf(f, "\n"); } } diff --git a/mesalib/src/mesa/program/prog_print.h b/mesalib/src/mesa/program/prog_print.h index b95ec2be5..3e400eb46 100644 --- a/mesalib/src/mesa/program/prog_print.h +++ b/mesalib/src/mesa/program/prog_print.h @@ -42,7 +42,6 @@ struct prog_instruction; */ typedef enum { PROG_PRINT_ARB, - PROG_PRINT_NV, PROG_PRINT_DEBUG } gl_prog_print_mode; diff --git a/mesalib/src/mesa/program/prog_statevars.c b/mesalib/src/mesa/program/prog_statevars.c index f9c6677b1..5a350798c 100644 --- a/mesalib/src/mesa/program/prog_statevars.c +++ b/mesalib/src/mesa/program/prog_statevars.c @@ -1074,94 +1074,3 @@ _mesa_load_state_parameters(struct gl_context *ctx, } } } - - -/** - * Copy the 16 elements of a matrix into four consecutive program - * registers starting at 'pos'. - */ -static void -load_matrix(GLfloat registers[][4], GLuint pos, const GLfloat mat[16]) -{ - GLuint i; - for (i = 0; i < 4; i++) { - registers[pos + i][0] = mat[0 + i]; - registers[pos + i][1] = mat[4 + i]; - registers[pos + i][2] = mat[8 + i]; - registers[pos + i][3] = mat[12 + i]; - } -} - - -/** - * As above, but transpose the matrix. - */ -static void -load_transpose_matrix(GLfloat registers[][4], GLuint pos, - const GLfloat mat[16]) -{ - memcpy(registers[pos], mat, 16 * sizeof(GLfloat)); -} - - -/** - * Load current vertex program's parameter registers with tracked - * matrices (if NV program). This only needs to be done per - * glBegin/glEnd, not per-vertex. - */ -void -_mesa_load_tracked_matrices(struct gl_context *ctx) -{ - GLuint i; - - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - /* point 'mat' at source matrix */ - GLmatrix *mat; - if (ctx->VertexProgram.TrackMatrix[i] == GL_MODELVIEW) { - mat = ctx->ModelviewMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_PROJECTION) { - mat = ctx->ProjectionMatrixStack.Top; - } - else if (ctx->VertexProgram.TrackMatrix[i] == GL_TEXTURE) { - GLuint unit = MIN2(ctx->Texture.CurrentUnit, - Elements(ctx->TextureMatrixStack) - 1); - mat = ctx->TextureMatrixStack[unit].Top; - } - else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) { - /* XXX verify the combined matrix is up to date */ - mat = &ctx->_ModelProjectMatrix; - } - else if (ctx->VertexProgram.TrackMatrix[i] >= GL_MATRIX0_NV && - ctx->VertexProgram.TrackMatrix[i] <= GL_MATRIX7_NV) { - GLuint n = ctx->VertexProgram.TrackMatrix[i] - GL_MATRIX0_NV; - ASSERT(n < Elements(ctx->ProgramMatrixStack)); - mat = ctx->ProgramMatrixStack[n].Top; - } - else { - /* no matrix is tracked, but we leave the register values as-is */ - assert(ctx->VertexProgram.TrackMatrix[i] == GL_NONE); - continue; - } - - /* load the matrix values into sequential registers */ - if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_IDENTITY_NV) { - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_INVERSE_NV) { - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - else if (ctx->VertexProgram.TrackMatrixTransform[i] == GL_TRANSPOSE_NV) { - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->m); - } - else { - assert(ctx->VertexProgram.TrackMatrixTransform[i] - == GL_INVERSE_TRANSPOSE_NV); - _math_matrix_analyse(mat); /* update the inverse */ - ASSERT(!_math_matrix_is_dirty(mat)); - load_transpose_matrix(ctx->VertexProgram.Parameters, i*4, mat->inv); - } - } -} diff --git a/mesalib/src/mesa/program/prog_statevars.h b/mesalib/src/mesa/program/prog_statevars.h index efd0e030c..af2c89792 100644 --- a/mesalib/src/mesa/program/prog_statevars.h +++ b/mesalib/src/mesa/program/prog_statevars.h @@ -146,9 +146,6 @@ extern char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]); -extern void -_mesa_load_tracked_matrices(struct gl_context *ctx); - #ifdef __cplusplus } diff --git a/mesalib/src/mesa/program/program.c b/mesalib/src/mesa/program/program.c index 30f83772f..993803dd5 100644 --- a/mesalib/src/mesa/program/program.c +++ b/mesalib/src/mesa/program/program.c @@ -52,8 +52,6 @@ struct gl_program _mesa_DummyProgram; void _mesa_init_program(struct gl_context *ctx) { - GLuint i; - /* * If this assertion fails, we need to increase the field * size for register indexes (see INST_INDEX_BITS). @@ -90,10 +88,6 @@ _mesa_init_program(struct gl_context *ctx) _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, ctx->Shared->DefaultVertexProgram); assert(ctx->VertexProgram.Current); - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) { - ctx->VertexProgram.TrackMatrix[i] = GL_NONE; - ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV; - } ctx->VertexProgram.Cache = _mesa_new_program_cache(); ctx->FragmentProgram.Enabled = GL_FALSE; @@ -244,7 +238,6 @@ _mesa_init_program_struct( struct gl_context *ctx, struct gl_program *prog, memset(prog, 0, sizeof(*prog)); prog->Id = id; prog->Target = target; - prog->Resident = GL_TRUE; prog->RefCount = 1; prog->Format = GL_PROGRAM_FORMAT_ASCII_ARB; @@ -317,7 +310,6 @@ _mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id) struct gl_program *prog; switch (target) { case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */ - case GL_VERTEX_STATE_PROGRAM_NV: prog = _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program), target, id ); break; @@ -511,7 +503,6 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog) const struct gl_vertex_program *vp = gl_vertex_program_const(prog); struct gl_vertex_program *vpc = gl_vertex_program(clone); vpc->IsPositionInvariant = vp->IsPositionInvariant; - vpc->IsNVProgram = vp->IsNVProgram; } break; case GL_FRAGMENT_PROGRAM_ARB: @@ -925,9 +916,6 @@ _mesa_valid_register_index(const struct gl_context *ctx, case PROGRAM_LOCAL_PARAM: return index >= 0 && index < c->MaxLocalParams; - case PROGRAM_NAMED_PARAM: - return index >= 0 && index < c->MaxParameters; - case PROGRAM_UNIFORM: case PROGRAM_STATE_VAR: /* aka constant buffer */ diff --git a/mesalib/src/mesa/program/program_parse.y b/mesalib/src/mesa/program/program_parse.y index 54b17314a..025b54706 100644 --- a/mesalib/src/mesa/program/program_parse.y +++ b/mesalib/src/mesa/program/program_parse.y @@ -468,7 +468,6 @@ KIL_instruction: KIL swizzleSrcReg $$ = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); $$->Base.DstReg.CondMask = $2.CondMask; $$->Base.DstReg.CondSwizzle = $2.CondSwizzle; - $$->Base.DstReg.CondSrc = $2.CondSrc; state->fragment.UsesKill = 1; } ; @@ -637,7 +636,6 @@ maskedDstReg: dstReg optionalMask optionalCcMask $$.WriteMask = $2.mask; $$.CondMask = $3.CondMask; $$.CondSwizzle = $3.CondSwizzle; - $$.CondSrc = $3.CondSrc; if ($$.File == PROGRAM_OUTPUT) { /* Technically speaking, this should check that it is in @@ -1030,7 +1028,6 @@ optionalCcMask: '(' ccTest ')' { $$.CondMask = COND_TR; $$.CondSwizzle = SWIZZLE_NOOP; - $$.CondSrc = 0; } ; @@ -1067,7 +1064,6 @@ ccMaskRule: IDENTIFIER $$.CondMask = cond; $$.CondSwizzle = SWIZZLE_NOOP; - $$.CondSrc = 0; } ; @@ -1090,7 +1086,6 @@ ccMaskRule2: USED_IDENTIFIER $$.CondMask = cond; $$.CondSwizzle = SWIZZLE_NOOP; - $$.CondSrc = 0; } ; @@ -2478,7 +2473,7 @@ int add_state_reference(struct gl_program_parameter_list *param_list, name = _mesa_program_state_string(tokens); index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name, - size, GL_NONE, NULL, tokens, 0x0); + size, GL_NONE, NULL, tokens); param_list->StateFlags |= _mesa_program_state_flags(tokens); /* free name string here since we duplicated it in add_parameter() */ diff --git a/mesalib/src/mesa/program/programopt.c b/mesalib/src/mesa/program/programopt.c index 389ea218b..2a3702198 100644 --- a/mesalib/src/mesa/program/programopt.c +++ b/mesalib/src/mesa/program/programopt.c @@ -499,9 +499,7 @@ _mesa_count_texture_instructions(struct gl_program *prog) /** * Scan/rewrite program to remove reads of custom (output) registers. - * The passed type has to be either PROGRAM_OUTPUT or PROGRAM_VARYING - * (for vertex shaders). - * In GLSL shaders, varying vars can be read and written. + * The passed type has to be PROGRAM_OUTPUT. * On some hardware, trying to read an output register causes trouble. * So, rewrite the program to use a temporary register in this case. */ @@ -517,8 +515,7 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) _mesa_find_used_registers(prog, PROGRAM_TEMPORARY, usedTemps, MAX_PROGRAM_TEMPS); - assert(type == PROGRAM_VARYING || type == PROGRAM_OUTPUT); - assert(prog->Target == GL_VERTEX_PROGRAM_ARB || type != PROGRAM_VARYING); + assert(type == PROGRAM_OUTPUT); for (i = 0; i < VERT_RESULT_MAX; i++) outputMap[i] = -1; diff --git a/mesalib/src/mesa/sources.mak b/mesalib/src/mesa/sources.mak index dabddf2fe..b14ec13ed 100644 --- a/mesalib/src/mesa/sources.mak +++ b/mesalib/src/mesa/sources.mak @@ -60,7 +60,6 @@ MAIN_FILES = \ $(SRCDIR)main/mipmap.c \ $(SRCDIR)main/mm.c \ $(SRCDIR)main/multisample.c \ - $(SRCDIR)main/nvprogram.c \ $(SRCDIR)main/pack.c \ $(SRCDIR)main/pbo.c \ $(SRCDIR)main/pixel.c \ @@ -250,8 +249,6 @@ STATETRACKER_FILES = \ PROGRAM_FILES = \ $(SRCDIR)program/arbprogparse.c \ $(SRCDIR)program/hash_table.c \ - $(SRCDIR)program/nvfragparse.c \ - $(SRCDIR)program/nvvertparse.c \ $(SRCDIR)program/program.c \ $(SRCDIR)program/program_parse_extra.c \ $(SRCDIR)program/prog_cache.c \ diff --git a/mesalib/src/mesa/state_tracker/st_atom_sampler.c b/mesalib/src/mesa/state_tracker/st_atom_sampler.c index adcc7b505..3eba5b13c 100644 --- a/mesalib/src/mesa/state_tracker/st_atom_sampler.c +++ b/mesalib/src/mesa/state_tracker/st_atom_sampler.c @@ -34,6 +34,7 @@ #include "main/macros.h" #include "main/mtypes.h" +#include "main/glformats.h" #include "main/samplerobj.h" #include "main/texobj.h" @@ -172,12 +173,17 @@ convert_sampler(struct st_context *st, msamp->BorderColor.ui[2] || msamp->BorderColor.ui[3]) { struct gl_texture_image *teximg; + GLboolean is_integer = GL_FALSE; teximg = texobj->Image[0][texobj->BaseLevel]; - st_translate_color(msamp->BorderColor.f, - teximg ? teximg->_BaseFormat : GL_RGBA, - sampler->border_color.f); + if (teximg) { + is_integer = _mesa_is_enum_format_integer(teximg->InternalFormat); + } + + st_translate_color(&msamp->BorderColor, + &sampler->border_color, + teximg ? teximg->_BaseFormat : GL_RGBA, is_integer); } sampler->max_anisotropy = (msamp->MaxAnisotropy == 1.0 ? diff --git a/mesalib/src/mesa/state_tracker/st_cb_clear.c b/mesalib/src/mesa/state_tracker/st_cb_clear.c index e731b6b5e..90eb0af4f 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_clear.c +++ b/mesalib/src/mesa/state_tracker/st_cb_clear.c @@ -37,6 +37,7 @@ #include "main/accum.h" #include "main/formats.h" #include "main/macros.h" +#include "main/glformats.h" #include "program/prog_instruction.h" #include "st_context.h" #include "st_atom.h" @@ -301,9 +302,13 @@ clear_with_quad(struct gl_context *ctx, cso_set_geometry_shader_handle(st->cso_context, NULL); if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - st_translate_color(ctx->Color.ClearColor.f, - ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - clearColor.f); + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); + + st_translate_color(&ctx->Color.ClearColor, + &clearColor, + ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, + is_integer); } /* draw quad matching scissor rect */ @@ -540,9 +545,13 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL; if (ctx->DrawBuffer->_ColorDrawBuffers[0]) { - st_translate_color(ctx->Color.ClearColor.f, + struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; + GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat); + + st_translate_color(&ctx->Color.ClearColor, + &clearColor, ctx->DrawBuffer->_ColorDrawBuffers[0]->_BaseFormat, - clearColor.f); + is_integer); } st->pipe->clear(st->pipe, clear_buffers, &clearColor, diff --git a/mesalib/src/mesa/state_tracker/st_cb_program.c b/mesalib/src/mesa/state_tracker/st_cb_program.c index 617e7ce64..e7732bdbd 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_program.c +++ b/mesalib/src/mesa/state_tracker/st_cb_program.c @@ -99,8 +99,7 @@ st_new_program(struct gl_context *ctx, GLenum target, GLuint id) return _mesa_init_vertex_program(ctx, &prog->Base, target, id); } - case GL_FRAGMENT_PROGRAM_ARB: - case GL_FRAGMENT_PROGRAM_NV: { + case GL_FRAGMENT_PROGRAM_ARB: { struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program); return _mesa_init_fragment_program(ctx, &prog->Base, target, id); } diff --git a/mesalib/src/mesa/state_tracker/st_extensions.c b/mesalib/src/mesa/state_tracker/st_extensions.c index d6cb915e9..08a41c3e2 100644 --- a/mesalib/src/mesa/state_tracker/st_extensions.c +++ b/mesalib/src/mesa/state_tracker/st_extensions.c @@ -524,11 +524,6 @@ void st_init_extensions(struct st_context *st) ctx->Extensions.NV_texgen_reflection = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; ctx->Extensions.NV_texture_rectangle = GL_TRUE; -#if 0 - /* possibly could support the following two */ - ctx->Extensions.NV_vertex_program = GL_TRUE; - ctx->Extensions.NV_vertex_program1_1 = GL_TRUE; -#endif ctx->Extensions.OES_EGL_image = GL_TRUE; if (ctx->API != API_OPENGL) diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index a9ff2cd0d..af81f732d 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -1686,44 +1686,92 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2) * Similarly for texture border colors. */ void -st_translate_color(const GLfloat colorIn[4], GLenum baseFormat, - GLfloat colorOut[4]) +st_translate_color(union gl_color_union *colorIn, + union pipe_color_union *colorOut, + GLenum baseFormat, GLboolean is_integer) { - switch (baseFormat) { - case GL_RED: - colorOut[0] = colorIn[0]; - colorOut[1] = 0.0F; - colorOut[2] = 0.0F; - colorOut[3] = 1.0F; - break; - case GL_RG: - colorOut[0] = colorIn[0]; - colorOut[1] = colorIn[1]; - colorOut[2] = 0.0F; - colorOut[3] = 1.0F; - break; - case GL_RGB: - colorOut[0] = colorIn[0]; - colorOut[1] = colorIn[1]; - colorOut[2] = colorIn[2]; - colorOut[3] = 1.0F; - break; - case GL_ALPHA: - colorOut[0] = colorOut[1] = colorOut[2] = 0.0; - colorOut[3] = colorIn[3]; - break; - case GL_LUMINANCE: - colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0]; - colorOut[3] = 1.0; - break; - case GL_LUMINANCE_ALPHA: - colorOut[0] = colorOut[1] = colorOut[2] = colorIn[0]; - colorOut[3] = colorIn[3]; - break; - case GL_INTENSITY: - colorOut[0] = colorOut[1] = colorOut[2] = colorOut[3] = colorIn[0]; - break; - default: - COPY_4V(colorOut, colorIn); + if (is_integer) { + int *in = colorIn->i; + int *out = colorOut->i; + + switch (baseFormat) { + case GL_RED: + out[0] = in[0]; + out[1] = 0; + out[2] = 0; + out[3] = 1; + break; + case GL_RG: + out[0] = in[0]; + out[1] = in[1]; + out[2] = 0; + out[3] = 1; + break; + case GL_RGB: + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = 1; + break; + case GL_ALPHA: + out[0] = out[1] = out[2] = 0; + out[3] = in[3]; + break; + case GL_LUMINANCE: + out[0] = out[1] = out[2] = in[0]; + out[3] = 1; + break; + case GL_LUMINANCE_ALPHA: + out[0] = out[1] = out[2] = in[0]; + out[3] = in[3]; + break; + case GL_INTENSITY: + out[0] = out[1] = out[2] = out[3] = in[0]; + break; + default: + COPY_4V(out, in); + } + } + else { + float *in = colorIn->f; + float *out = colorOut->f; + + switch (baseFormat) { + case GL_RED: + out[0] = in[0]; + out[1] = 0.0F; + out[2] = 0.0F; + out[3] = 1.0F; + break; + case GL_RG: + out[0] = in[0]; + out[1] = in[1]; + out[2] = 0.0F; + out[3] = 1.0F; + break; + case GL_RGB: + out[0] = in[0]; + out[1] = in[1]; + out[2] = in[2]; + out[3] = 1.0F; + break; + case GL_ALPHA: + out[0] = out[1] = out[2] = 0.0F; + out[3] = in[3]; + break; + case GL_LUMINANCE: + out[0] = out[1] = out[2] = in[0]; + out[3] = 1.0F; + break; + case GL_LUMINANCE_ALPHA: + out[0] = out[1] = out[2] = in[0]; + out[3] = in[3]; + break; + case GL_INTENSITY: + out[0] = out[1] = out[2] = out[3] = in[0]; + break; + default: + COPY_4V(out, in); + } } } diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h index 2eef2c0d4..39397b17a 100644 --- a/mesalib/src/mesa/state_tracker/st_format.h +++ b/mesalib/src/mesa/state_tracker/st_format.h @@ -75,7 +75,8 @@ st_sampler_compat_formats(enum pipe_format format1, enum pipe_format format2); extern void -st_translate_color(const GLfloat colorIn[4], GLenum baseFormat, - GLfloat colorOut[4]); +st_translate_color(union gl_color_union *colorIn, + union pipe_color_union *colorOut, + GLenum baseFormat, GLboolean is_integer); #endif /* ST_FORMAT_H */ diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 852dceaf6..705f2b055 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -74,7 +74,6 @@ extern "C" { #define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \ (1 << PROGRAM_ENV_PARAM) | \ (1 << PROGRAM_STATE_VAR) | \ - (1 << PROGRAM_NAMED_PARAM) | \ (1 << PROGRAM_CONSTANT) | \ (1 << PROGRAM_UNIFORM)) @@ -536,7 +535,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op, case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: this->indirect_addr_consts = true; @@ -558,7 +556,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op, case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: case PROGRAM_CONSTANT: case PROGRAM_UNIFORM: this->indirect_addr_consts = true; @@ -4041,7 +4038,6 @@ src_register(struct st_translate *t, t->temps[index] = ureg_DECL_local_temporary(t->ureg); return ureg_src(t->temps[index]); - case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: @@ -4692,7 +4688,6 @@ st_translate_program( case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: t->constants[i] = ureg_DECL_constant(ureg, i); break; diff --git a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c index c614bdec5..a023058d0 100644 --- a/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/mesalib/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -49,7 +49,6 @@ #define PROGRAM_ANY_CONST ((1 << PROGRAM_LOCAL_PARAM) | \ (1 << PROGRAM_ENV_PARAM) | \ (1 << PROGRAM_STATE_VAR) | \ - (1 << PROGRAM_NAMED_PARAM) | \ (1 << PROGRAM_CONSTANT) | \ (1 << PROGRAM_UNIFORM)) @@ -221,7 +220,6 @@ src_register( struct st_translate *t, t->temps[index] = ureg_DECL_temporary( t->ureg ); return ureg_src(t->temps[index]); - case PROGRAM_NAMED_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: case PROGRAM_UNIFORM: @@ -543,8 +541,6 @@ translate_opcode( unsigned op ) return TGSI_OPCODE_BGNLOOP; case OPCODE_BGNSUB: return TGSI_OPCODE_BGNSUB; - case OPCODE_BRA: - return TGSI_OPCODE_BRA; case OPCODE_BRK: return TGSI_OPCODE_BRK; case OPCODE_CAL: @@ -1056,19 +1052,10 @@ st_translate_mesa_program( */ if (procType == TGSI_PROCESSOR_FRAGMENT) { for (i = 0; i < numInputs; i++) { - if (program->InputFlags[0] & PROG_PARAM_BIT_CYL_WRAP) { - t->inputs[i] = ureg_DECL_fs_input_cyl(ureg, - inputSemanticName[i], - inputSemanticIndex[i], - interpMode[i], - TGSI_CYLINDRICAL_WRAP_X); - } - else { - t->inputs[i] = ureg_DECL_fs_input(ureg, - inputSemanticName[i], - inputSemanticIndex[i], - interpMode[i]); - } + t->inputs[i] = ureg_DECL_fs_input(ureg, + inputSemanticName[i], + inputSemanticIndex[i], + interpMode[i]); } if (program->InputsRead & FRAG_BIT_WPOS) { @@ -1211,7 +1198,6 @@ st_translate_mesa_program( case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: t->constants[i] = ureg_DECL_constant( ureg, i ); break; diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index ac066a766..a9111b523 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -309,7 +309,6 @@ st_translate_vertex_program(struct st_context *st, if (!stvp->glsl_to_tgsi) { _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT); - _mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING); } ureg = ureg_create( TGSI_PROCESSOR_VERTEX ); @@ -828,7 +827,6 @@ st_translate_geometry_program(struct st_context *st, return NULL; _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT); - _mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING); ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY ); if (ureg == NULL) { diff --git a/mesalib/src/mesa/swrast/s_context.c b/mesalib/src/mesa/swrast/s_context.c index 31a12dade..ef7ca2e15 100644 --- a/mesalib/src/mesa/swrast/s_context.c +++ b/mesalib/src/mesa/swrast/s_context.c @@ -251,9 +251,7 @@ _swrast_update_fog_state( struct gl_context *ctx ) SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_fragment_program *fp = ctx->FragmentProgram._Current; - assert((fp == NULL) || - (fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB) || - (fp->Base.Target == GL_FRAGMENT_PROGRAM_NV)); + assert(fp == NULL || fp->Base.Target == GL_FRAGMENT_PROGRAM_ARB); /* determine if fog is needed, and if so, which fog mode */ swrast->_FogEnabled = (!_swrast_use_fragment_program(ctx) && diff --git a/mesalib/src/mesa/swrast/s_fragprog.c b/mesalib/src/mesa/swrast/s_fragprog.c index 812189f09..9b60893db 100644 --- a/mesalib/src/mesa/swrast/s_fragprog.c +++ b/mesalib/src/mesa/swrast/s_fragprog.c @@ -164,11 +164,6 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine, { GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col]; - if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) { - /* Clear temporary registers (undefined for ARB_f_p) */ - memset(machine->Temporaries, 0, MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); - } - /* ARB_fragment_coord_conventions */ if (program->OriginUpperLeft) wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1]; diff --git a/mesalib/src/mesa/tnl/t_context.h b/mesalib/src/mesa/tnl/t_context.h index 8f18ddeb1..62dde4f4e 100644 --- a/mesalib/src/mesa/tnl/t_context.h +++ b/mesalib/src/mesa/tnl/t_context.h @@ -221,7 +221,7 @@ struct vertex_buffer GLuint PrimitiveCount; /* Inputs to the vertex program stage */ - GLvector4f *AttribPtr[_TNL_ATTRIB_MAX]; /* GL_NV_vertex_program */ + GLvector4f *AttribPtr[_TNL_ATTRIB_MAX]; }; diff --git a/mesalib/src/mesa/tnl/t_vb_program.c b/mesalib/src/mesa/tnl/t_vb_program.c index f2e76115e..8ff300cd7 100644 --- a/mesalib/src/mesa/tnl/t_vb_program.c +++ b/mesalib/src/mesa/tnl/t_vb_program.c @@ -231,21 +231,6 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine, memcpy(machine->VertAttribs, ctx->Current.Attrib, MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat)); - if (ctx->VertexProgram._Current->IsNVProgram) { - GLuint i; - /* Output/result regs are initialized to [0,0,0,1] */ - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_OUTPUTS; i++) { - ASSIGN_4V(machine->Outputs[i], 0.0F, 0.0F, 0.0F, 1.0F); - } - /* Temp regs are initialized to [0,0,0,0] */ - for (i = 0; i < MAX_NV_VERTEX_PROGRAM_TEMPS; i++) { - ASSIGN_4V(machine->Temporaries[i], 0.0F, 0.0F, 0.0F, 0.0F); - } - for (i = 0; i < MAX_VERTEX_PROGRAM_ADDRESS_REGS; i++) { - ASSIGN_4V(machine->AddressReg[i], 0, 0, 0, 0); - } - } - machine->NumDeriv = 0; /* init condition codes */ @@ -321,13 +306,8 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage ) if (!program) return GL_TRUE; - if (program->IsNVProgram) { - _mesa_load_tracked_matrices(ctx); - } - else { - /* ARB program or vertex shader */ - _mesa_load_state_parameters(ctx, program->Base.Parameters); - } + /* ARB program or vertex shader */ + _mesa_load_state_parameters(ctx, program->Base.Parameters); /* make list of outputs to save some time below */ numOutputs = 0; @@ -425,23 +405,6 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage ) unmap_textures(ctx, program); - /* Fixup fog and point size results if needed */ - if (program->IsNVProgram) { - if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { - for (i = 0; i < VB->Count; i++) { - store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; - } - } - - if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { - for (i = 0; i < VB->Count; i++) { - store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; - } - } - } - if (program->IsPositionInvariant) { /* We need the exact same transform as in the fixed function path here * to guarantee invariance, depending on compiler optimization flags diff --git a/mesalib/src/mesa/tnl/tnl.h b/mesalib/src/mesa/tnl/tnl.h index f6b70e323..958322887 100644 --- a/mesalib/src/mesa/tnl/tnl.h +++ b/mesalib/src/mesa/tnl/tnl.h @@ -95,9 +95,6 @@ _tnl_vbo_draw_prims( struct gl_context *ctx, struct gl_transform_feedback_object *tfb_vertcount ); extern void -_mesa_load_tracked_matrices(struct gl_context *ctx); - -extern void _tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]); extern void diff --git a/mesalib/src/mesa/vbo/vbo_context.h b/mesalib/src/mesa/vbo/vbo_context.h index e3e37e7f2..c896f1196 100644 --- a/mesalib/src/mesa/vbo/vbo_context.h +++ b/mesalib/src/mesa/vbo/vbo_context.h @@ -106,8 +106,6 @@ get_program_mode( struct gl_context *ctx ) return VP_NONE; else if (ctx->VertexProgram._Current == ctx->VertexProgram._TnlProgram) return VP_NONE; - else if (ctx->VertexProgram._Current->IsNVProgram) - return VP_NV; else return VP_ARB; } diff --git a/mesalib/src/mesa/vbo/vbo_exec.c b/mesalib/src/mesa/vbo/vbo_exec.c index 0763f0d4d..81a4d25ff 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.c +++ b/mesalib/src/mesa/vbo/vbo_exec.c @@ -89,7 +89,7 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state ) exec->array.recalculate_inputs = GL_TRUE; } - if (new_state & (_NEW_PROGRAM|_NEW_EVAL)) + if (new_state & _NEW_EVAL) exec->eval.recalculate_maps = 1; _ae_invalidate_state(ctx, new_state); diff --git a/mesalib/src/mesa/vbo/vbo_exec.h b/mesalib/src/mesa/vbo/vbo_exec.h index 635e743ae..ef57a8199 100644 --- a/mesalib/src/mesa/vbo/vbo_exec.h +++ b/mesalib/src/mesa/vbo/vbo_exec.h @@ -55,7 +55,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. /** Current vertex program mode */ enum vp_mode { VP_NONE, /**< fixed function */ - VP_NV, /**< NV vertex program */ VP_ARB /**< ARB vertex program or GLSL vertex shader */ }; diff --git a/mesalib/src/mesa/vbo/vbo_exec_api.c b/mesalib/src/mesa/vbo/vbo_exec_api.c index 6bcb61cc8..2ddb71588 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_api.c +++ b/mesalib/src/mesa/vbo/vbo_exec_api.c @@ -667,8 +667,7 @@ vbo_exec_EvalMesh1(GLenum mode, GLint i1, GLint i2) /* No effect if vertex maps disabled. */ if (!ctx->Eval.Map1Vertex4 && - !ctx->Eval.Map1Vertex3 && - !(ctx->VertexProgram._Enabled && ctx->Eval.Map1Attrib[VERT_ATTRIB_POS])) + !ctx->Eval.Map1Vertex3) return; du = ctx->Eval.MapGrid1du; @@ -704,8 +703,7 @@ vbo_exec_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) /* No effect if vertex maps disabled. */ if (!ctx->Eval.Map2Vertex4 && - !ctx->Eval.Map2Vertex3 && - !(ctx->VertexProgram._Enabled && ctx->Eval.Map2Attrib[VERT_ATTRIB_POS])) + !ctx->Eval.Map2Vertex3) return; du = ctx->Eval.MapGrid2du; @@ -960,6 +958,10 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->VertexAttrib4fvARB = vbo_VertexAttrib4fvARB; } + /* Note that VertexAttrib4fNV is used from dlist.c and api_arrayelt.c so + * they can have a single entrypoint for updating any of the legacy + * attribs. + */ vfmt->VertexAttrib1fNV = vbo_VertexAttrib1fNV; vfmt->VertexAttrib1fvNV = vbo_VertexAttrib1fvNV; vfmt->VertexAttrib2fNV = vbo_VertexAttrib2fNV; diff --git a/mesalib/src/mesa/vbo/vbo_exec_array.c b/mesalib/src/mesa/vbo/vbo_exec_array.c index f0ef2058e..d857ac3e5 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_array.c +++ b/mesalib/src/mesa/vbo/vbo_exec_array.c @@ -440,32 +440,6 @@ recalculate_input_bindings(struct gl_context *ctx) } break; - case VP_NV: - /* NV_vertex_program - attribute arrays alias and override - * conventional, legacy arrays. No materials, and the generic - * slots are vacant. - */ - for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) { - if (i < VERT_ATTRIB_GENERIC_MAX - && vertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) - inputs[i] = &vertexAttrib[VERT_ATTRIB_GENERIC(i)]; - else if (vertexAttrib[VERT_ATTRIB_FF(i)].Enabled) - inputs[i] = &vertexAttrib[VERT_ATTRIB_FF(i)]; - else { - inputs[i] = &vbo->currval[VBO_ATTRIB_POS+i]; - const_inputs |= VERT_BIT_FF(i); - } - } - - /* Could use just about anything, just to fill in the empty - * slots: - */ - for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) { - inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->currval[VBO_ATTRIB_GENERIC0+i]; - const_inputs |= VERT_BIT_GENERIC(i); - } - break; - case VP_ARB: /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0] * attribute array aliases and overrides the legacy position array. diff --git a/mesalib/src/mesa/vbo/vbo_exec_draw.c b/mesalib/src/mesa/vbo/vbo_exec_draw.c index 15ecfc031..817af4dd5 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_draw.c +++ b/mesalib/src/mesa/vbo/vbo_exec_draw.c @@ -180,12 +180,7 @@ vbo_exec_bind_arrays( struct gl_context *ctx ) } map = vbo->map_vp_none; break; - case VP_NV: case VP_ARB: - /* The aliasing of attributes for NV vertex programs has already - * occurred. NV vertex programs cannot access material values, - * nor attributes greater than VERT_ATTRIB_TEX7. - */ for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { exec->vtx.inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr]; } diff --git a/mesalib/src/mesa/vbo/vbo_exec_eval.c b/mesalib/src/mesa/vbo/vbo_exec_eval.c index 1e8c3c45b..e6c728476 100644 --- a/mesalib/src/mesa/vbo/vbo_exec_eval.c +++ b/mesalib/src/mesa/vbo/vbo_exec_eval.c @@ -117,23 +117,6 @@ void vbo_exec_eval_update( struct vbo_exec_context *exec ) else if (ctx->Eval.Map2Vertex3) set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 ); - /* _NEW_PROGRAM */ - if (ctx->VertexProgram._Enabled) { - /* These are the 16 evaluators which GL_NV_vertex_program defines. - * They alias and override the conventional vertex attributs. - */ - for (attr = 0; attr < 16; attr++) { - /* _NEW_EVAL */ - assert(attr < Elements(ctx->Eval.Map1Attrib)); - if (ctx->Eval.Map1Attrib[attr]) - set_active_eval1( exec, attr, 4, &ctx->EvalMap.Map1Attrib[attr] ); - - assert(attr < Elements(ctx->Eval.Map2Attrib)); - if (ctx->Eval.Map2Attrib[attr]) - set_active_eval2( exec, attr, 4, &ctx->EvalMap.Map2Attrib[attr] ); - } - } - exec->eval.recalculate_maps = 0; } diff --git a/mesalib/src/mesa/vbo/vbo_save_draw.c b/mesalib/src/mesa/vbo/vbo_save_draw.c index 8ffc96aec..09b8b8ab2 100644 --- a/mesalib/src/mesa/vbo/vbo_save_draw.c +++ b/mesalib/src/mesa/vbo/vbo_save_draw.c @@ -152,12 +152,7 @@ static void vbo_bind_vertex_list(struct gl_context *ctx, } map = vbo->map_vp_none; break; - case VP_NV: case VP_ARB: - /* The aliasing of attributes for NV vertex programs has already - * occurred. NV vertex programs cannot access material values, - * nor attributes greater than VERT_ATTRIB_TEX7. - */ for (attr = 0; attr < VERT_ATTRIB_FF_MAX; attr++) { save->inputs[attr] = &vbo->currval[VBO_ATTRIB_POS+attr]; } |