diff options
author | marha <marha@users.sourceforge.net> | 2012-05-25 15:19:41 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2012-05-25 15:19:41 +0200 |
commit | eef864d36de97903007f04fad9fa43afe297745b (patch) | |
tree | 28dd3cae5f699b493e4d72e7e7d468a5a2cae7f4 /mesalib | |
parent | f543ceaca6820260f15a4eff86938214cf43c7d2 (diff) | |
download | vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.tar.gz vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.tar.bz2 vcxsrv-eef864d36de97903007f04fad9fa43afe297745b.zip |
fontconfig xserver xkeyboard-config pixman git update 2012
Diffstat (limited to 'mesalib')
-rw-r--r-- | mesalib/common.py | 2 | ||||
-rw-r--r-- | mesalib/configure.ac | 4 | ||||
-rw-r--r-- | mesalib/docs/GL3.txt | 4 | ||||
-rw-r--r-- | mesalib/docs/dispatch.html | 2 | ||||
-rw-r--r-- | mesalib/docs/relnotes.html | 1 | ||||
-rw-r--r-- | mesalib/src/SConscript | 2 | ||||
-rw-r--r-- | mesalib/src/glsl/Makefile.sources | 1 | ||||
-rw-r--r-- | mesalib/src/glsl/link_uniform_initializers.cpp | 181 | ||||
-rw-r--r-- | mesalib/src/glsl/link_uniforms.cpp | 15 | ||||
-rw-r--r-- | mesalib/src/glsl/linker.h | 3 | ||||
-rw-r--r-- | mesalib/src/glsl/opt_constant_propagation.cpp | 21 | ||||
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/internals/mapdesc.cc | 2 | ||||
-rw-r--r-- | mesalib/src/glu/sgi/libnurbs/internals/nurbstess.cc | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/blend.c | 20 | ||||
-rw-r--r-- | mesalib/src/mesa/main/context.c | 24 | ||||
-rw-r--r-- | mesalib/src/mesa/main/extensions.c | 2 | ||||
-rw-r--r-- | mesalib/src/mesa/main/ff_fragment_shader.cpp | 41 | ||||
-rw-r--r-- | mesalib/src/mesa/main/mtypes.h | 5 | ||||
-rw-r--r-- | mesalib/src/mesa/main/uniforms.c | 1 | ||||
-rw-r--r-- | mesalib/src/mesa/program/ir_to_mesa.cpp | 111 | ||||
-rw-r--r-- | mesalib/src/mesa/state_tracker/st_cb_texture.c | 2 |
21 files changed, 280 insertions, 166 deletions
diff --git a/mesalib/common.py b/mesalib/common.py index f0b1ccc2c..6121a4114 100644 --- a/mesalib/common.py +++ b/mesalib/common.py @@ -89,7 +89,7 @@ def AddOptions(opts): opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine, allowed_values=('generic', 'ppc', 'x86', 'x86_64'))) opts.Add(EnumOption('platform', 'target platform', host_platform, - allowed_values=('linux', 'windows', 'darwin', 'cygwin', 'sunos', 'freebsd8', 'haiku'))) + allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku', 'linux', 'sunos', 'windows'))) opts.Add(BoolOption('embedded', 'embedded build', 'no')) opts.Add('toolchain', 'compiler toolchain', default_toolchain) opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support', 'no')) diff --git a/mesalib/configure.ac b/mesalib/configure.ac index 844990a28..5ccf77d65 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -37,7 +37,7 @@ USER_CXXFLAGS="$CXXFLAGS" dnl Versions for external dependencies LIBDRM_REQUIRED=2.4.24 LIBDRM_RADEON_REQUIRED=2.4.31 -LIBDRM_INTEL_REQUIRED=2.4.32 +LIBDRM_INTEL_REQUIRED=2.4.34 LIBDRM_NVVIEUX_REQUIRED=2.4.33 LIBDRM_NOUVEAU_REQUIRED=2.4.33 DRI2PROTO_REQUIRED=2.6 @@ -1830,7 +1830,7 @@ if test "x$enable_gallium_llvm" = xyes; then if test "x$LLVM_CONFIG" != xno; then LLVM_VERSION=`$LLVM_CONFIG --version | sed 's/svn.*//g'` - LLVM_CFLAGS=`$LLVM_CONFIG --cppflags|sed -e 's/-DNDEBUG\>//g' -e 's/-pedantic//g'` + LLVM_CFLAGS=`$LLVM_CONFIG --cppflags|sed -e 's/-DNDEBUG\>//g' -e 's/-pedantic//g' -e 's/-Wcovered-switch-default//g'` if test "x$with_llvm_shared_libs" = xyes; then dnl We can't use $LLVM_VERSION because it has 'svn' stripped out, LLVM_LIBS="-lLLVM-`$LLVM_CONFIG --version`" diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index 5fc6c69ba..17136de31 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -46,7 +46,7 @@ GLSL 1.40 missing: UBOS, inverse(), highp change Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast) Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast) -Primitive restart (GL_NV_primitive_restart) DONE (r600) +Primitive restart (GL_NV_primitive_restart) DONE (i965, r600) 16 vertex texture image units DONE Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965) Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast) @@ -73,7 +73,7 @@ GLX_ARB_create_context_profile DONE GL 3.3: GLSL 3.30 not started -GL_ARB_blend_func_extended DONE (r600, softpipe) +GL_ARB_blend_func_extended DONE (i965, r600, softpipe) GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast) GL_ARB_occlusion_query2 DONE (r300, r600, swrast) GL_ARB_sampler_objects DONE (i965, r300, r600) diff --git a/mesalib/docs/dispatch.html b/mesalib/docs/dispatch.html index c3a33b90b..620aecd74 100644 --- a/mesalib/docs/dispatch.html +++ b/mesalib/docs/dispatch.html @@ -84,7 +84,7 @@ void glVertex3f(GLfloat x, GLfloat y, GLfloat z) <p>The problem with this simple implementation is the large amount of overhead that it adds to every GL function call.</p> -<p>In a multithreaded environment, a niave implementation of +<p>In a multithreaded environment, a naive implementation of <tt>GET_DISPATCH</tt> involves a call to <tt>pthread_getspecific</tt> or a similar function. Mesa provides a wrapper function called <tt>_glapi_get_dispatch</tt> that is used by default.</p> diff --git a/mesalib/docs/relnotes.html b/mesalib/docs/relnotes.html index 23337cfd3..1bc889a5b 100644 --- a/mesalib/docs/relnotes.html +++ b/mesalib/docs/relnotes.html @@ -13,6 +13,7 @@ The release notes summarize what's new or changed in each Mesa release. </p> <UL> +<LI><A HREF="relnotes-8.0.3.html">8.0.3 release notes</A> <LI><A HREF="relnotes-8.0.2.html">8.0.2 release notes</A> <LI><A HREF="relnotes-8.0.1.html">8.0.1 release notes</A> <LI><A HREF="relnotes-8.0.html">8.0 release notes</A> diff --git a/mesalib/src/SConscript b/mesalib/src/SConscript index 777ad23f2..3d0087887 100644 --- a/mesalib/src/SConscript +++ b/mesalib/src/SConscript @@ -22,7 +22,7 @@ SConscript('mesa/SConscript') SConscript('mapi/vgapi/SConscript') if not env['embedded']: - if env['platform'] not in ['windows', 'darwin', 'haiku']: + if env['platform'] not in ('cygwin', 'darwin', 'freebsd', 'haiku', 'windows'): SConscript('glx/SConscript') if env['platform'] not in ['darwin', 'haiku', 'sunos']: SConscript('egl/main/SConscript') diff --git a/mesalib/src/glsl/Makefile.sources b/mesalib/src/glsl/Makefile.sources index fba03604c..caa8ad590 100644 --- a/mesalib/src/glsl/Makefile.sources +++ b/mesalib/src/glsl/Makefile.sources @@ -46,6 +46,7 @@ LIBGLSL_CXX_FILES := \ linker.cpp \ link_functions.cpp \ link_uniforms.cpp \ + link_uniform_initializers.cpp \ loop_analysis.cpp \ loop_controls.cpp \ loop_unroll.cpp \ diff --git a/mesalib/src/glsl/link_uniform_initializers.cpp b/mesalib/src/glsl/link_uniform_initializers.cpp new file mode 100644 index 000000000..849e08097 --- /dev/null +++ b/mesalib/src/glsl/link_uniform_initializers.cpp @@ -0,0 +1,181 @@ +/* + * Copyright © 2012 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include "main/core.h" +#include "ir.h" +#include "linker.h" +#include "ir_uniform.h" +#include "glsl_symbol_table.h" +#include "program/hash_table.h" + +/* These functions are put in a "private" namespace instead of being marked + * static so that the unit tests can access them. See + * http://code.google.com/p/googletest/wiki/AdvancedGuide#Testing_Private_Code + */ +namespace linker { + +gl_uniform_storage * +get_storage(gl_uniform_storage *storage, unsigned num_storage, + const char *name) +{ + for (unsigned int i = 0; i < num_storage; i++) { + if (strcmp(name, storage[i].name) == 0) + return &storage[i]; + } + + return NULL; +} + +void +copy_constant_to_storage(union gl_constant_value *storage, + const ir_constant *val, + const enum glsl_base_type base_type, + const unsigned int elements) +{ + for (unsigned int i = 0; i < elements; i++) { + switch (base_type) { + case GLSL_TYPE_UINT: + storage[i].u = val->value.u[i]; + break; + case GLSL_TYPE_INT: + case GLSL_TYPE_SAMPLER: + storage[i].i = val->value.i[i]; + break; + case GLSL_TYPE_FLOAT: + storage[i].f = val->value.f[i]; + break; + case GLSL_TYPE_BOOL: + storage[i].b = int(val->value.b[i]); + break; + default: + /* All other types should have already been filtered by other + * paths in the caller. + */ + assert(!"Should not get here."); + break; + } + } +} + +void +set_uniform_initializer(void *mem_ctx, gl_shader_program *prog, + const char *name, const glsl_type *type, + ir_constant *val) +{ + if (type->is_record()) { + ir_constant *field_constant; + + field_constant = (ir_constant *)val->components.get_head(); + + for (unsigned int i = 0; i < type->length; i++) { + const glsl_type *field_type = type->fields.structure[i].type; + const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, + type->fields.structure[i].name); + set_uniform_initializer(mem_ctx, prog, field_name, + field_type, field_constant); + field_constant = (ir_constant *)field_constant->next; + } + return; + } else if (type->is_array() && type->fields.array->is_record()) { + const glsl_type *const element_type = type->fields.array; + + for (unsigned int i = 0; i < type->length; i++) { + const char *element_name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i); + + set_uniform_initializer(mem_ctx, prog, element_name, + element_type, val->array_elements[i]); + } + return; + } + + struct gl_uniform_storage *const storage = + get_storage(prog->UniformStorage, + prog->NumUserUniformStorage, + name); + if (storage == NULL) { + assert(storage != NULL); + return; + } + + if (val->type->is_array()) { + const enum glsl_base_type base_type = + val->array_elements[0]->type->base_type; + const unsigned int elements = val->array_elements[0]->type->components(); + unsigned int idx = 0; + + assert(val->type->length >= storage->array_elements); + for (unsigned int i = 0; i < storage->array_elements; i++) { + copy_constant_to_storage(& storage->storage[idx], + val->array_elements[i], + base_type, + elements); + + idx += elements; + } + + if (base_type == GLSL_TYPE_SAMPLER) { + for (unsigned int i = 0; i < storage->array_elements; i++) { + prog->SamplerUnits[storage->sampler + i] = storage->storage[i].i; + } + } + } else { + copy_constant_to_storage(storage->storage, + val, + val->type->base_type, + val->type->components()); + + if (storage->type->is_sampler()) + prog->SamplerUnits[storage->sampler] = storage->storage[0].i; + } + + storage->initialized = true; +} +} + +void +link_set_uniform_initializers(struct gl_shader_program *prog) +{ + void *mem_ctx = NULL; + + for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { + struct gl_shader *shader = prog->_LinkedShaders[i]; + + if (shader == NULL) + continue; + + foreach_list(node, shader->ir) { + ir_variable *const var = ((ir_instruction *) node)->as_variable(); + + if (!var || var->mode != ir_var_uniform || !var->constant_value) + continue; + + if (!mem_ctx) + mem_ctx = ralloc_context(NULL); + + linker::set_uniform_initializer(mem_ctx, prog, var->name, + var->type, var->constant_value); + } + } + + ralloc_free(mem_ctx); +} diff --git a/mesalib/src/glsl/link_uniforms.cpp b/mesalib/src/glsl/link_uniforms.cpp index 2f1c9f5f7..92e2a1fa5 100644 --- a/mesalib/src/glsl/link_uniforms.cpp +++ b/mesalib/src/glsl/link_uniforms.cpp @@ -329,9 +329,16 @@ link_assign_uniform_locations(struct gl_shader_program *prog) prog->UniformHash = new string_to_uint_map; } - for (unsigned i = 0; i < Elements(prog->SamplerUnits); i++) { - prog->SamplerUnits[i] = i; - } + /* Uniforms that lack an initializer in the shader code have an initial + * value of zero. This includes sampler uniforms. + * + * Page 24 (page 30 of the PDF) of the GLSL 1.20 spec says: + * + * "The link time initial value is either the value of the variable's + * initializer, if present, or 0 if no initializer is present. Sampler + * types cannot have initializers." + */ + memset(prog->SamplerUnits, 0, sizeof(prog->SamplerUnits)); /* First pass: Count the uniform resources used by the user-defined * uniforms. While this happens, each active uniform will have an index @@ -426,5 +433,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog) prog->NumUserUniformStorage = num_user_uniforms; prog->UniformStorage = uniforms; + link_set_uniform_initializers(prog); + return; } diff --git a/mesalib/src/glsl/linker.h b/mesalib/src/glsl/linker.h index 0b4c001f7..d0aaf3e1e 100644 --- a/mesalib/src/glsl/linker.h +++ b/mesalib/src/glsl/linker.h @@ -37,6 +37,9 @@ link_invalidate_variable_locations(gl_shader *sh, enum ir_variable_mode mode, extern void link_assign_uniform_locations(struct gl_shader_program *prog); +extern void +link_set_uniform_initializers(struct gl_shader_program *prog); + /** * Class for processing all of the leaf fields of an uniform * diff --git a/mesalib/src/glsl/opt_constant_propagation.cpp b/mesalib/src/glsl/opt_constant_propagation.cpp index d3812637d..2601b52f6 100644 --- a/mesalib/src/glsl/opt_constant_propagation.cpp +++ b/mesalib/src/glsl/opt_constant_propagation.cpp @@ -241,7 +241,26 @@ ir_constant_propagation_visitor::visit_leave(ir_assignment *ir) if (this->in_assignee) return visit_continue; - kill(ir->lhs->variable_referenced(), ir->write_mask); + unsigned kill_mask = ir->write_mask; + if (ir->lhs->as_dereference_array()) { + /* The LHS of the assignment uses an array indexing operator (e.g. v[i] + * = ...;). Since we only try to constant propagate vectors and + * scalars, this means that either (a) array indexing is being used to + * select a vector component, or (b) the variable in question is neither + * a scalar or a vector, so we don't care about it. In the former case, + * we want to kill the whole vector, since in general we can't predict + * which vector component will be selected by array indexing. In the + * latter case, it doesn't matter what we do, so go ahead and kill the + * whole variable anyway. + * + * Note that if the array index is constant (e.g. v[2] = ...;), we could + * in principle be smarter, but we don't need to, because a future + * optimization pass will convert it to a simple assignment with the + * correct mask. + */ + kill_mask = ~0; + } + kill(ir->lhs->variable_referenced(), kill_mask); add_constant(ir); diff --git a/mesalib/src/glu/sgi/libnurbs/internals/mapdesc.cc b/mesalib/src/glu/sgi/libnurbs/internals/mapdesc.cc index d59f8fd39..0a96c5f45 100644 --- a/mesalib/src/glu/sgi/libnurbs/internals/mapdesc.cc +++ b/mesalib/src/glu/sgi/libnurbs/internals/mapdesc.cc @@ -90,7 +90,7 @@ Mapdesc::setBboxsize( INREAL *mat ) void Mapdesc::identify( REAL dest[MAXCOORDS][MAXCOORDS] ) { - memset( dest, 0, sizeof( dest ) ); + memset( dest, 0, sizeof( REAL ) * MAXCOORDS * MAXCOORDS ); for( int i=0; i != hcoords; i++ ) dest[i][i] = 1.0; } diff --git a/mesalib/src/glu/sgi/libnurbs/internals/nurbstess.cc b/mesalib/src/glu/sgi/libnurbs/internals/nurbstess.cc index 68dfd95f3..e477a8c83 100644 --- a/mesalib/src/glu/sgi/libnurbs/internals/nurbstess.cc +++ b/mesalib/src/glu/sgi/libnurbs/internals/nurbstess.cc @@ -505,7 +505,7 @@ NurbsTessellator::do_pwlcurve( O_pwlcurve *o_pwlcurve ) o_pwlcurve->owner = currentCurve; } - if( (inCurve == 2) ) + if( inCurve == 2 ) endcurve(); } diff --git a/mesalib/src/mesa/main/blend.c b/mesalib/src/mesa/main/blend.c index bc446edca..5bc40a028 100644 --- a/mesalib/src/mesa/main/blend.c +++ b/mesalib/src/mesa/main/blend.c @@ -166,6 +166,24 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) _mesa_BlendFuncSeparateEXT(sfactor, dfactor, sfactor, dfactor); } +static GLboolean +blend_factor_is_dual_src(GLenum factor) +{ + return (factor == GL_SRC1_COLOR || + factor == GL_SRC1_ALPHA || + factor == GL_ONE_MINUS_SRC1_COLOR || + factor == GL_ONE_MINUS_SRC1_ALPHA); +} + +static void +update_uses_dual_src(struct gl_context *ctx, int buf) +{ + ctx->Color.Blend[buf]._UsesDualSrc = + (blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstRGB) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].SrcA) || + blend_factor_is_dual_src(ctx->Color.Blend[buf].DstA)); +} /** * Set the separate blend source/dest factors for all draw buffers. @@ -220,6 +238,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ctx->Color.Blend[buf].DstRGB = dfactorRGB; ctx->Color.Blend[buf].SrcA = sfactorA; ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); } ctx->Color._BlendFuncPerBuffer = GL_FALSE; @@ -282,6 +301,7 @@ _mesa_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB, ctx->Color.Blend[buf].DstRGB = dfactorRGB; ctx->Color.Blend[buf].SrcA = sfactorA; ctx->Color.Blend[buf].DstA = dfactorA; + update_uses_dual_src(ctx, buf); ctx->Color._BlendFuncPerBuffer = GL_TRUE; if (ctx->Driver.BlendFuncSeparatei) { diff --git a/mesalib/src/mesa/main/context.c b/mesalib/src/mesa/main/context.c index df0452cd1..3bcedecd9 100644 --- a/mesalib/src/mesa/main/context.c +++ b/mesalib/src/mesa/main/context.c @@ -1703,13 +1703,6 @@ _mesa_set_mvp_with_dp4( struct gl_context *ctx, ctx->mvp_with_dp4 = flag; } -static GLboolean -blend_factor_is_dual_src(GLenum factor) -{ - return factor == GL_SRC1_COLOR || factor == GL_SRC1_ALPHA || - factor == GL_ONE_MINUS_SRC1_COLOR || factor == GL_ONE_MINUS_SRC1_ALPHA; -} - /* * ARB_blend_func_extended - ERRORS section * "The error INVALID_OPERATION is generated by Begin or any procedure that @@ -1722,16 +1715,13 @@ static GLboolean _mesa_check_blend_func_error(struct gl_context *ctx) { GLuint i; - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { - if (blend_factor_is_dual_src(ctx->Color.Blend[i].SrcRGB) || - blend_factor_is_dual_src(ctx->Color.Blend[i].DstRGB) || - blend_factor_is_dual_src(ctx->Color.Blend[i].SrcA) || - blend_factor_is_dual_src(ctx->Color.Blend[i].DstA)) { - if (i >= ctx->Const.MaxDualSourceDrawBuffers) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "dual source blend on illegal attachment"); - return GL_FALSE; - } + for (i = ctx->Const.MaxDualSourceDrawBuffers; + i < ctx->DrawBuffer->_NumColorDrawBuffers; + i++) { + if (ctx->Color.Blend[i]._UsesDualSrc) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "dual source blend on illegal attachment"); + return GL_FALSE; } } return GL_TRUE; diff --git a/mesalib/src/mesa/main/extensions.c b/mesalib/src/mesa/main/extensions.c index a843a4092..cd76eeb3d 100644 --- a/mesalib/src/mesa/main/extensions.c +++ b/mesalib/src/mesa/main/extensions.c @@ -228,7 +228,7 @@ static const struct extension extension_table[] = { { "GL_OES_depth32", o(dummy_false), DISABLE, 2005 }, { "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 }, #if FEATURE_OES_draw_texture - { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2, 2004 }, + { "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 }, #endif #if FEATURE_OES_EGL_image /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */ diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 8a42281db..0233f3802 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -1007,6 +1007,15 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit ) sampler_name, ir_var_uniform); p->top_instructions->push_head(sampler); + + /* Set the texture unit for this sampler. The linker will pick this value + * up and do-the-right-thing. + * + * NOTE: The cast to int is important. Without it, the constant will have + * type uint, and things later on may get confused. + */ + sampler->constant_value = new(p->mem_ctx) ir_constant(int(unit)); + deref = new(p->mem_ctx) ir_dereference_variable(sampler); tex->set_sampler(deref, glsl_type::vec4_type); @@ -1350,38 +1359,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key) _mesa_associate_uniform_storage(ctx, p.shader_program, fp->Parameters); - for (unsigned int i = 0; i < MAX_TEXTURE_UNITS; i++) { - /* Enough space for 'sampler_999\0'. - */ - char name[12]; - - snprintf(name, sizeof(name), "sampler_%d", i); - - int loc = _mesa_get_uniform_location(ctx, p.shader_program, name); - if (loc != -1) { - unsigned base; - unsigned idx; - - /* Avoid using _mesa_uniform() because it flags state - * updates, so if we're generating this shader_program in a - * state update, we end up recursing. Instead, just set the - * value, which is picked up at re-link. - */ - _mesa_uniform_split_location_offset(loc, &base, &idx); - assert(idx == 0); - - struct gl_uniform_storage *const storage = - &p.shader_program->UniformStorage[base]; - - /* Update the storage, the SamplerUnits in the shader program, and - * the SamplerUnits in the assembly shader. - */ - storage->storage[idx].i = i; - fp->SamplerUnits[storage->sampler] = i; - p.shader_program->SamplerUnits[storage->sampler] = i; - _mesa_propagate_uniforms_to_driver_storage(storage, 0, 1); - } - } _mesa_update_shader_textures_used(p.shader_program, fp); (void) ctx->Driver.ProgramStringNotify(ctx, fp->Target, fp); diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index eefe5e7e9..3a8cac9c5 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -755,6 +755,11 @@ struct gl_colorbuffer_attrib GLenum DstA; /**< Alpha blend dest term */ GLenum EquationRGB; /**< GL_ADD, GL_SUBTRACT, etc. */ GLenum EquationA; /**< GL_ADD, GL_SUBTRACT, etc. */ + /** + * Set if any blend factor uses SRC1. Computed at the time blend factors + * get set. + */ + GLboolean _UsesDualSrc; } Blend[MAX_DRAW_BUFFERS]; /** Are the blend func terms currently different for each buffer/target? */ GLboolean _BlendFuncPerBuffer; diff --git a/mesalib/src/mesa/main/uniforms.c b/mesalib/src/mesa/main/uniforms.c index be1e1728d..e6604b1a4 100644 --- a/mesalib/src/mesa/main/uniforms.c +++ b/mesalib/src/mesa/main/uniforms.c @@ -65,6 +65,7 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg, { GLuint s; + memcpy(prog->SamplerUnits, shProg->SamplerUnits, sizeof(prog->SamplerUnits)); memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); for (s = 0; s < MAX_SAMPLERS; s++) { diff --git a/mesalib/src/mesa/program/ir_to_mesa.cpp b/mesalib/src/mesa/program/ir_to_mesa.cpp index 840648e04..c021c6956 100644 --- a/mesalib/src/mesa/program/ir_to_mesa.cpp +++ b/mesalib/src/mesa/program/ir_to_mesa.cpp @@ -2526,109 +2526,18 @@ _mesa_associate_uniform_storage(struct gl_context *ctx, 4 * sizeof(float), format, ¶ms->ParameterValues[i]); - last_location = location; - } - } -} - -static void -set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, - struct gl_shader_program *shader_program, - const char *name, const glsl_type *type, - ir_constant *val) -{ - if (type->is_record()) { - ir_constant *field_constant; - - field_constant = (ir_constant *)val->components.get_head(); - - for (unsigned int i = 0; i < type->length; i++) { - const glsl_type *field_type = type->fields.structure[i].type; - const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, - type->fields.structure[i].name); - set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, - field_type, field_constant); - field_constant = (ir_constant *)field_constant->next; - } - return; - } - - int loc = _mesa_get_uniform_location(ctx, shader_program, name); - if (loc == -1) { - linker_error(shader_program, - "Couldn't find uniform for initializer %s\n", name); - return; - } - - for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { - ir_constant *element; - const glsl_type *element_type; - if (type->is_array()) { - element = val->array_elements[i]; - element_type = type->fields.array; - } else { - element = val; - element_type = type; - } - - void *values; - - if (element_type->base_type == GLSL_TYPE_BOOL) { - int *conv = ralloc_array(mem_ctx, int, element_type->components()); - for (unsigned int j = 0; j < element_type->components(); j++) { - conv[j] = element->value.b[j]; - } - values = (void *)conv; - element_type = glsl_type::get_instance(GLSL_TYPE_INT, - element_type->vector_elements, - 1); - } else { - values = &element->value; - } - - if (element_type->is_matrix()) { - _mesa_uniform_matrix(ctx, shader_program, - element_type->matrix_columns, - element_type->vector_elements, - loc, 1, GL_FALSE, (GLfloat *)values); - } else { - _mesa_uniform(ctx, shader_program, loc, element_type->matrix_columns, - values, element_type->gl_type); - } - - loc++; - } -} - -static void -set_uniform_initializers(struct gl_context *ctx, - struct gl_shader_program *shader_program) -{ - void *mem_ctx = NULL; - - for (unsigned int i = 0; i < MESA_SHADER_TYPES; i++) { - struct gl_shader *shader = shader_program->_LinkedShaders[i]; - - if (shader == NULL) - continue; - - foreach_iter(exec_list_iterator, iter, *shader->ir) { - ir_instruction *ir = (ir_instruction *)iter.get(); - ir_variable *var = ir->as_variable(); - - if (!var || var->mode != ir_var_uniform || !var->constant_value) - continue; - - if (!mem_ctx) - mem_ctx = ralloc_context(NULL); + /* After attaching the driver's storage to the uniform, propagate any + * data from the linker's backing store. This will cause values from + * initializers in the source code to be copied over. + */ + _mesa_propagate_uniforms_to_driver_storage(storage, + 0, + MAX2(1, storage->array_elements)); - set_uniform_initializer(ctx, mem_ctx, shader_program, var->name, - var->type, var->constant_value); + last_location = location; } } - - ralloc_free(mem_ctx); } /* @@ -3240,10 +3149,6 @@ _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) } } - if (prog->LinkStatus) { - set_uniform_initializers(ctx, prog); - } - if (ctx->Shader.Flags & GLSL_DUMP) { if (!prog->LinkStatus) { printf("GLSL shader program %d failed to link\n", prog->Name); diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index f9c190a68..b24f9a1ce 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -400,6 +400,8 @@ guess_and_alloc_texture(struct st_context *st, ptLayers, bindings); + stObj->lastLevel = lastLevel; + DBG("%s returning %d\n", __FUNCTION__, (stObj->pt != NULL)); return stObj->pt != NULL; |