diff options
author | marha <marha@users.sourceforge.net> | 2013-03-25 10:20:34 +0100 |
---|---|---|
committer | marha <marha@users.sourceforge.net> | 2013-03-25 10:20:34 +0100 |
commit | 176eab9e8277db1549bfc6c9ae805c4e1858f0b0 (patch) | |
tree | a4c8d2d939aa500304d979377e39316b115a8128 /mesalib | |
parent | 9c17f511266fff48a936633de280f271f0ce0c11 (diff) | |
download | vcxsrv-176eab9e8277db1549bfc6c9ae805c4e1858f0b0.tar.gz vcxsrv-176eab9e8277db1549bfc6c9ae805c4e1858f0b0.tar.bz2 vcxsrv-176eab9e8277db1549bfc6c9ae805c4e1858f0b0.zip |
fontconfig mesa pixman xserver git update 25 Mar 2013
xserver commit 2967391c6d35f03121afa8003e0fb94b62495129
pixman commit d8ac35af1208a4fa4d67f03fee10b5449fb8495a
fontconfig commit b561ff2016ce84eef3c81f16dfb0481be6a13f9b
mesa commit 92b8a37fdfff9e83f39b8885f51ed2f60326ab6a
Diffstat (limited to 'mesalib')
42 files changed, 1009 insertions, 264 deletions
diff --git a/mesalib/Android.common.mk b/mesalib/Android.common.mk index d0a5f1aa4..215c640fb 100644 --- a/mesalib/Android.common.mk +++ b/mesalib/Android.common.mk @@ -35,6 +35,8 @@ LOCAL_C_INCLUDES += \ # define ANDROID_VERSION (e.g., 4.0.x => 0x0400) LOCAL_CFLAGS += \ + -DPACKAGE_VERSION=\"9.2-devel\" \ + -DPACKAGE_BUGREPORT=\"https://bugs.freedesktop.org/enter_bug.cgi?product=Mesa\" \ -DANDROID_VERSION=0x0$(MESA_ANDROID_MAJOR_VERSION)0$(MESA_ANDROID_MINOR_VERSION) LOCAL_CFLAGS += \ diff --git a/mesalib/configure.ac b/mesalib/configure.ac index 4b5b04576..81d4a3f3e 100644 --- a/mesalib/configure.ac +++ b/mesalib/configure.ac @@ -452,6 +452,9 @@ if test "x$enable_asm" = xyes; then linux* | *freebsd* | dragonfly* | *netbsd*) test "x$enable_64bit" = xyes && asm_arch=x86_64 || asm_arch=x86 ;; + gnu*) + asm_arch=x86 + ;; esac ;; x86_64) diff --git a/mesalib/docs/GL3.txt b/mesalib/docs/GL3.txt index de5169373..640dec24c 100644 --- a/mesalib/docs/GL3.txt +++ b/mesalib/docs/GL3.txt @@ -133,7 +133,7 @@ GL 4.3: GLSL 4.3 not started ARB_arrays_of_arrays not started -ARB_ES3_compatibility not started +ARB_ES3_compatibility DONE (i965) ARB_clear_buffer_object not started ARB_compute_shader started (gallium) ARB_copy_image not started diff --git a/mesalib/docs/index.html b/mesalib/docs/index.html index c7d16204e..e2ef92aee 100644 --- a/mesalib/docs/index.html +++ b/mesalib/docs/index.html @@ -16,6 +16,12 @@ <h1>News</h1> +<h2>March 19, 2013</h2> +<p> +<a href="relnotes-9.1.1.html">Mesa 9.1.1</a> is released. +This is a bug fix release. +</p> + <h2>February 24, 2013</h2> <p> diff --git a/mesalib/docs/relnotes-9.1.1.html b/mesalib/docs/relnotes-9.1.1.html new file mode 100644 index 000000000..a73c97424 --- /dev/null +++ b/mesalib/docs/relnotes-9.1.1.html @@ -0,0 +1,235 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.1.1 Release Notes / March 19th, 2013</h1> + +<p> +Mesa 9.1.1 is a bug fix release which fixes bugs found since the 9.1 release. +</p> +<p> +Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + +<h2>MD5 checksums</h2> +<pre> +6508d9882d8dce7106717f365632700c MesaLib-9.1.1.tar.gz +6ea2bdc3b7ecfb4257b39814b4182580 MesaLib-9.1.1.tar.bz2 +3434c0eb47849a08c53cd32833d10d13 MesaLib-9.1.1.zip +</pre> + +<h2>New features</h2> +<p>None.</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30232">Bug 30232</a> - [GM45] mesa demos spriteblast render incorrectly</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32429">Bug 32429</a> - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38086">Bug 38086</a> - Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=57121">Bug 57121</a> - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58042">Bug 58042</a> - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58960">Bug 58960</a> - Texture flicker with fragment shader</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59495">Bug 59495</a> - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=59783">Bug 59783</a> - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60121">Bug 60121</a> - build - libvdpau_softpipe fails at runtime.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60143">Bug 60143</a> - gbm_dri_bo_create fails to initialize bo->base.base.format</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60802">Bug 60802</a> - Corruption with DMA ring on cayman</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60848">Bug 60848</a> - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60938">Bug 60938</a> - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61012">Bug 61012</a> - alloc_layout_array tx * ty assertion failure when making pbuffer current</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=61026">Bug 61026</a> - Segfault in glBitmap when called with PBO source</li> + +<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> +</ul> + + +<h2>Changes</h2> +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-9.1..mesa-9.1.1 +</pre> + + +<p>Adam Sampson (1):</p> +<ul> + <li>autotools: oprofilejit should be included in the list of LLVM components required</li> +</ul> + +<p>Alex Deucher (2):</p> +<ul> + <li>r600g: add Richland APU pci ids</li> + <li>r600g: Use blitter rather than DMA for 128bpp on cayman (v3)</li> +</ul> + +<p>Andreas Boll (2):</p> +<ul> + <li>docs: Add 9.1 release md5sums</li> + <li>docs: add news item for 9.1 release</li> +</ul> + +<p>Anuj Phogat (1):</p> +<ul> + <li>meta: Allocate texture before initializing texture coordinates</li> +</ul> + +<p>Brian Paul (11):</p> +<ul> + <li>docs: remove stray 'date' text</li> + <li>docs: insert links to the 9.0.3 release</li> + <li>draw: fix non-perspective interpolation in interp()</li> + <li>st/mesa: implement glBitmap unpacking from a PBO, for the cache path</li> + <li>st/xlib: initialize the drawable size in create_xmesa_buffer()</li> + <li>st/mesa: fix trimming of GL_QUAD_STRIP</li> + <li>st/mesa: check for dummy programs in destroy_program_variants()</li> + <li>st/mesa: fix polygon offset state translation logic</li> + <li>draw: fix broken polygon offset stage</li> + <li>llvmpipe: add missing checks for polygon offset point/line modes</li> + <li>svga: always link with C++</li> +</ul> + +<p>Daniel van Vugt (1):</p> +<ul> + <li>gbm: Remember to init format on gbm_dri_bo_create.</li> +</ul> + +<p>Eric Anholt (7):</p> +<ul> + <li>i965/fs: Do a general SEND dependency workaround for the original 965.</li> + <li>i965/fs: Fix copy propagation with smearing.</li> + <li>i965/fs: Delay setup of uniform loads until after pre-regalloc scheduling.</li> + <li>i965/fs: Only do CSE when the dst types match.</li> + <li>i965/fs: Fix broken math on values loaded from uniform buffers on gen6.</li> + <li>mesa: Fix setup of ctx->Point.PointSprite for GLES2.</li> + <li>i965: Fix the W value of deprecated pointcoords on pre-gen6.</li> +</ul> + +<p>Frank Henigman (1):</p> +<ul> + <li>i965: Link i965_dri.so with C++ linker.</li> +</ul> + +<p>Ian Romanick (3):</p> +<ul> + <li>mesa: Add previously picked commit to .cherry-ignore</li> + <li>mesa: Modify candidate search string</li> + <li>egl: Allow 24-bit visuals for 32-bit RGBA8888 configs</li> +</ul> + +<p>Jakub Bogusz (1):</p> +<ul> + <li>vdpau-softpipe: Build correct source file - vl_winsys_xsp.c</li> +</ul> + +<p>Jerome Glisse (1):</p> +<ul> + <li>r600g: workaround hyperz lockup on evergreen</li> +</ul> + +<p>John Kåre Alsaker (1):</p> +<ul> + <li>llvmpipe: Fix creation of shared and scanout textures.</li> +</ul> + +<p>Jordan Justen (1):</p> +<ul> + <li>attrib: push/pop FRAGMENT_PROGRAM_ARB state</li> +</ul> + +<p>José Fonseca (3):</p> +<ul> + <li>scons: Allows choosing VS 10 or 11.</li> + <li>scons: Define _ALLOW_KEYWORD_MACROS on MSVC builds.</li> + <li>scons: Warn when using MSVS versions prior to 2012.</li> +</ul> + +<p>Keith Kriewall (1):</p> +<ul> + <li>scons: Fix Windows build with LLVM 3.2</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i965: Fix Crystal Well PCI IDs.</li> +</ul> + +<p>Marek Olšák (5):</p> +<ul> + <li>r600g: use async DMA with a non-zero src offset</li> + <li>r600g: flush and invalidate htile cache when appropriate</li> + <li>gallium/util: add helper code for 1D integer range</li> + <li>r600g: always map uninitialized buffer range as unsynchronized</li> + <li>r600g: pad the DMA CS to a multiple of 8 dwords</li> +</ul> + +<p>Martin Andersson (1):</p> +<ul> + <li>winsys/radeon: Only add bo to hash table when creating flink</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>mesa: Allow ETC2/EAC formats with ARB_ES3_compatibility.</li> +</ul> + +<p>Michel Dänzer (3):</p> +<ul> + <li>radeonsi: Fix up and enable flat shading.</li> + <li>r600g/Cayman: Fix blending using destination alpha factor but non-alpha dest</li> + <li>radeonsi: Fix off-by-one for maximum vertex element index in some cases</li> +</ul> + +<p>Tapani Pälli (2):</p> +<ul> + <li>mesa: add missing case in _mesa_GetTexParameterfv()</li> + <li>mesa/es: NULL check in EGLImageTargetTexture2DOES</li> +</ul> + +<p>Vadim Girlin (1):</p> +<ul> + <li>r600g: fix check_and_set_bank_swizzle for cayman</li> +</ul> + +<p>Vincent Lejeune (2):</p> +<ul> + <li>r600g/llvm: Add support for UBO</li> + <li>r600g: Check comp_mask before merging export instructions</li> +</ul> + +</div> +</body> +</html> diff --git a/mesalib/include/GL/internal/dri_interface.h b/mesalib/include/GL/internal/dri_interface.h index 42147e90e..30ce175e6 100644 --- a/mesalib/include/GL/internal/dri_interface.h +++ b/mesalib/include/GL/internal/dri_interface.h @@ -938,7 +938,7 @@ struct __DRIdri2ExtensionRec { * extensions. */ #define __DRI_IMAGE "DRI_IMAGE" -#define __DRI_IMAGE_VERSION 6 +#define __DRI_IMAGE_VERSION 7 /** * These formats correspond to the similarly named MESA_FORMAT_* @@ -1021,6 +1021,9 @@ struct __DRIdri2ExtensionRec { #define __DRI_IMAGE_ATTRIB_WIDTH 0x2004 /* available in versions 4+ */ #define __DRI_IMAGE_ATTRIB_HEIGHT 0x2005 #define __DRI_IMAGE_ATTRIB_COMPONENTS 0x2006 /* available in versions 5+ */ +#define __DRI_IMAGE_ATTRIB_FD 0x2007 /* available in versions + * 7+. Each query will return a + * new fd. */ /** * \name Reasons that __DRIimageExtensionRec::createImageFromTexture might fail @@ -1117,6 +1120,16 @@ struct __DRIimageExtensionRec { int level, unsigned *error, void *loaderPrivate); + /** + * Like createImageFromNames, but takes a prime fd instead. + * + * \since 7 + */ + __DRIimage *(*createImageFromFds)(__DRIscreen *screen, + int width, int height, int fourcc, + int *fds, int num_fds, + int *strides, int *offsets, + void *loaderPrivate); }; diff --git a/mesalib/scons/gallium.py b/mesalib/scons/gallium.py index b28be5d89..57b5b418f 100644 --- a/mesalib/scons/gallium.py +++ b/mesalib/scons/gallium.py @@ -402,7 +402,7 @@ def generate(env): '/Oi', # enable intrinsic functions ] else: - if distutils.version.LooseVersion(env['MSVC_VERSION']) < distutils.version.LooseVersion('11.0'): + if 'MSVC_VERSION' in env and distutils.version.LooseVersion(env['MSVC_VERSION']) < distutils.version.LooseVersion('11.0'): print 'scons: warning: Visual Studio versions prior to 2012 are known to produce incorrect code when optimizations are enabled ( https://bugs.freedesktop.org/show_bug.cgi?id=58718 )' ccflags += [ '/O2', # optimize for speed diff --git a/mesalib/src/gallium/auxiliary/Makefile.sources b/mesalib/src/gallium/auxiliary/Makefile.sources index 74c7902ae..898abe024 100644 --- a/mesalib/src/gallium/auxiliary/Makefile.sources +++ b/mesalib/src/gallium/auxiliary/Makefile.sources @@ -164,6 +164,7 @@ GALLIVM_SOURCES := \ gallivm/lp_bld_flow.c \ gallivm/lp_bld_format_aos.c \ gallivm/lp_bld_format_aos_array.c \ + gallivm/lp_bld_format_float.c \ gallivm/lp_bld_format_soa.c \ gallivm/lp_bld_format_yuv.c \ gallivm/lp_bld_gather.c \ diff --git a/mesalib/src/glsl/glsl_types.cpp b/mesalib/src/glsl/glsl_types.cpp index a783dcc3b..8b0a24805 100644 --- a/mesalib/src/glsl/glsl_types.cpp +++ b/mesalib/src/glsl/glsl_types.cpp @@ -292,6 +292,14 @@ glsl_type::generate_140_types(glsl_symbol_table *symtab) void +glsl_type::generate_150_types(glsl_symbol_table *symtab) +{ + generate_140_types(symtab); + generate_ARB_texture_multisample_types(symtab, false); +} + + +void glsl_type::generate_ARB_texture_rectangle_types(glsl_symbol_table *symtab, bool warn) { @@ -385,9 +393,11 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) glsl_type::generate_130_types(state->symbols, true, skip_1d); break; case 140: - case 150: glsl_type::generate_140_types(state->symbols); break; + case 150: + glsl_type::generate_150_types(state->symbols); + break; default: assert(!"Unexpected language version"); break; diff --git a/mesalib/src/glsl/glsl_types.h b/mesalib/src/glsl/glsl_types.h index 79304269d..2f3b19f51 100644 --- a/mesalib/src/glsl/glsl_types.h +++ b/mesalib/src/glsl/glsl_types.h @@ -583,6 +583,7 @@ private: static void generate_130_types(glsl_symbol_table *, bool add_deprecated, bool skip_1d); static void generate_140_types(glsl_symbol_table *); + static void generate_150_types(glsl_symbol_table *); static void generate_ARB_texture_rectangle_types(glsl_symbol_table *, bool); static void generate_EXT_texture_array_types(glsl_symbol_table *, bool); static void generate_OES_texture_3D_types(glsl_symbol_table *, bool); diff --git a/mesalib/src/glsl/main.cpp b/mesalib/src/glsl/main.cpp index ed6f12279..ce084b4d7 100644 --- a/mesalib/src/glsl/main.cpp +++ b/mesalib/src/glsl/main.cpp @@ -47,7 +47,7 @@ initialize_context(struct gl_context *ctx, gl_api api) /* The standalone compiler needs to claim support for almost * everything in order to compile the built-in functions. */ - ctx->Const.GLSLVersion = 140; + ctx->Const.GLSLVersion = 150; ctx->Extensions.ARB_ES3_compatibility = true; ctx->Const.MaxClipPlanes = 8; diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c index 29a209ede..8114550ba 100644 --- a/mesalib/src/mesa/drivers/common/meta.c +++ b/mesalib/src/mesa/drivers/common/meta.c @@ -3118,6 +3118,7 @@ setup_texture_coords(GLenum faceTarget, GLint slice, GLint width, GLint height, + GLint depth, GLfloat coords0[3], GLfloat coords1[3], GLfloat coords2[3], @@ -3134,8 +3135,11 @@ setup_texture_coords(GLenum faceTarget, case GL_TEXTURE_2D: case GL_TEXTURE_3D: case GL_TEXTURE_2D_ARRAY: - if (faceTarget == GL_TEXTURE_3D) - r = 1.0F / slice; + if (faceTarget == GL_TEXTURE_3D) { + assert(slice < depth); + assert(depth >= 1); + r = (slice + 0.5f) / depth; + } else if (faceTarget == GL_TEXTURE_2D_ARRAY) r = slice; else @@ -3571,10 +3575,10 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, else assert(!genMipmapSave); - /* Setup texture coordinates */ + /* Setup texture coordinates */ setup_texture_coords(faceTarget, slice, - 0, 0, /* width, height never used here */ + 0, 0, 1, /* width, height never used here */ verts[0].tex, verts[1].tex, verts[2].tex, @@ -3840,6 +3844,7 @@ decompress_texture_image(struct gl_context *ctx, struct gl_texture_object *texObj = texImage->TexObject; const GLint width = texImage->Width; const GLint height = texImage->Height; + const GLint depth = texImage->Height; const GLenum target = texObj->Target; GLenum faceTarget; struct vertex { @@ -3935,7 +3940,7 @@ decompress_texture_image(struct gl_context *ctx, _mesa_BindSampler(ctx->Texture.CurrentUnit, decompress->Sampler); } - setup_texture_coords(faceTarget, slice, width, height, + setup_texture_coords(faceTarget, slice, width, height, depth, verts[0].tex, verts[1].tex, verts[2].tex, diff --git a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h index 1e7eced06..7b441c68f 100644 --- a/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h +++ b/mesalib/src/mesa/drivers/dri/common/xmlpool/t_options.h @@ -75,6 +75,11 @@ DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \ DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \ DRI_CONF_OPT_END +#define DRI_CONF_DISABLE_THROTTLING(def) \ +DRI_CONF_OPT_BEGIN(disable_throttling,bool,def) \ + DRI_CONF_DESC(en,gettext("Disable throttling on first batch after flush")) \ +DRI_CONF_OPT_END + #define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \ DRI_CONF_OPT_BEGIN(force_glsl_extensions_warn,bool,def) \ DRI_CONF_DESC(en,gettext("Force GLSL extension default behavior to 'warn'")) \ diff --git a/mesalib/src/mesa/main/compiler.h b/mesalib/src/mesa/main/compiler.h index 48712485a..8b23665e6 100644 --- a/mesalib/src/mesa/main/compiler.h +++ b/mesalib/src/mesa/main/compiler.h @@ -307,8 +307,9 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) * USE_IEEE: Determine if we're using IEEE floating point */ #if defined(__i386__) || defined(__386__) || defined(__sparc__) || \ - defined(__s390x__) || defined(__powerpc__) || \ + defined(__s390__) || defined(__s390x__) || defined(__powerpc__) || \ defined(__x86_64__) || \ + defined(__m68k__) || \ defined(ia64) || defined(__ia64__) || \ defined(__hppa__) || defined(hpux) || \ defined(__mips) || defined(_MIPS_ARCH) || \ diff --git a/mesalib/src/mesa/main/dd.h b/mesalib/src/mesa/main/dd.h index 4860d4d12..8f3cd3d6b 100644 --- a/mesalib/src/mesa/main/dd.h +++ b/mesalib/src/mesa/main/dd.h @@ -195,9 +195,10 @@ struct dd_function_table { GLenum srcFormat, GLenum srcType ); /** - * Determine sample counts support for a particular format + * Determine sample counts support for a particular target and format * * \param ctx GL context + * \param target GL target enum * \param internalFormat GL format enum * \param samples Buffer to hold the returned sample counts. * Drivers \b must \b not return more than 16 counts. @@ -207,6 +208,7 @@ struct dd_function_table { * \c internaFormat is not renderable, zero is returned. */ size_t (*QuerySamplesForFormat)(struct gl_context *ctx, + GLenum target, GLenum internalFormat, int samples[16]); diff --git a/mesalib/src/mesa/main/fbobject.c b/mesalib/src/mesa/main/fbobject.c index 0126e2930..3fdf62667 100644 --- a/mesalib/src/mesa/main/fbobject.c +++ b/mesalib/src/mesa/main/fbobject.c @@ -43,6 +43,7 @@ #include "hash.h" #include "macros.h" #include "mfeatures.h" +#include "multisample.h" #include "mtypes.h" #include "renderbuffer.h" #include "state.h" @@ -474,6 +475,32 @@ _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb) /** + * Return true if the framebuffer has a combined depth/stencil + * renderbuffer attached. + */ +GLboolean +_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb) +{ + const struct gl_renderbuffer_attachment *depth = + &fb->Attachment[BUFFER_DEPTH]; + const struct gl_renderbuffer_attachment *stencil = + &fb->Attachment[BUFFER_STENCIL]; + + if (depth->Type == stencil->Type) { + if (depth->Type == GL_RENDERBUFFER_EXT && + depth->Renderbuffer == stencil->Renderbuffer) + return GL_TRUE; + + if (depth->Type == GL_TEXTURE && + depth->Texture == stencil->Texture) + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** * For debug only. */ static void @@ -1466,6 +1493,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, "glRenderbufferStorage" : "glRenderbufferStorageMultisample"; struct gl_renderbuffer *rb; GLenum baseFormat; + GLenum sample_count_error; GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) { @@ -1509,9 +1537,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, /* NumSamples == 0 indicates non-multisampling */ samples = 0; } - else if (samples > (GLsizei) ctx->Const.MaxSamples) { - /* note: driver may choose to use more samples than what's requested */ - _mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func); + + /* check the sample count; + * note: driver may choose to use more samples than what's requested + */ + sample_count_error = _mesa_check_sample_count(ctx, target, + internalFormat, samples); + if (sample_count_error != GL_NO_ERROR) { + _mesa_error(ctx, sample_count_error, "%s(samples)", func); return; } diff --git a/mesalib/src/mesa/main/fbobject.h b/mesalib/src/mesa/main/fbobject.h index ec8b0afe4..0358864d7 100644 --- a/mesalib/src/mesa/main/fbobject.h +++ b/mesalib/src/mesa/main/fbobject.h @@ -113,6 +113,9 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, extern void _mesa_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb); +extern GLboolean +_mesa_has_depthstencil_combined(const struct gl_framebuffer *fb); + extern void _mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb); diff --git a/mesalib/src/mesa/main/ff_fragment_shader.cpp b/mesalib/src/mesa/main/ff_fragment_shader.cpp index 186988bbd..01a4542d7 100644 --- a/mesalib/src/mesa/main/ff_fragment_shader.cpp +++ b/mesalib/src/mesa/main/ff_fragment_shader.cpp @@ -1350,22 +1350,6 @@ create_new_program(struct gl_context *ctx, struct state_key *key) _mesa_glsl_link_shader(ctx, p.shader_program); - /* Set the sampler uniforms, and relink to get them into the linked - * program. - */ - struct gl_shader *const fs = - p.shader_program->_LinkedShaders[MESA_SHADER_FRAGMENT]; - struct gl_program *const fp = fs->Program; - - _mesa_generate_parameters_list_for_uniforms(p.shader_program, fs, - fp->Parameters); - - _mesa_associate_uniform_storage(ctx, p.shader_program, fp->Parameters); - - _mesa_update_shader_textures_used(p.shader_program, fp); - if (ctx->Driver.SamplerUniformChange) - ctx->Driver.SamplerUniformChange(ctx, fp->Target, fp); - if (!p.shader_program->LinkStatus) _mesa_problem(ctx, "Failed to link fixed function fragment shader: %s\n", p.shader_program->InfoLog); diff --git a/mesalib/src/mesa/main/formatquery.c b/mesalib/src/mesa/main/formatquery.c index bd895e874..78c5fbe5e 100644 --- a/mesalib/src/mesa/main/formatquery.c +++ b/mesalib/src/mesa/main/formatquery.c @@ -59,9 +59,10 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, case GL_TEXTURE_2D_MULTISAMPLE: case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: - /* Mesa does not currently support GL_ARB_texture_multisample, so these - * enums are not valid on this implementation either. - */ + /* These enums are only valid if ARB_texture_multisample is supported */ + if (_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_multisample) + break; + default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInternalformativ(target=%s)", @@ -96,7 +97,8 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, switch (pname) { case GL_SAMPLES: - count = ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer); + count = ctx->Driver.QuerySamplesForFormat(ctx, target, + internalformat, buffer); break; case GL_NUM_SAMPLE_COUNTS: { /* The driver can return 0, and we should pass that along to the @@ -115,7 +117,7 @@ _mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, * returned." */ const size_t num_samples = - ctx->Driver.QuerySamplesForFormat(ctx, internalformat, buffer); + ctx->Driver.QuerySamplesForFormat(ctx, target, internalformat, buffer); /* QuerySamplesForFormat writes some stuff to buffer, so we have to * separately over-write it with the requested value. diff --git a/mesalib/src/mesa/main/framebuffer.c b/mesalib/src/mesa/main/framebuffer.c index d3abc2b30..619aaa337 100644 --- a/mesalib/src/mesa/main/framebuffer.c +++ b/mesalib/src/mesa/main/framebuffer.c @@ -923,10 +923,10 @@ _mesa_get_color_read_type(struct gl_context *ctx) * Returns the read renderbuffer for the specified format. */ struct gl_renderbuffer * -_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx, +_mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx, GLenum format) { - struct gl_framebuffer *rfb = ctx->ReadBuffer; + const struct gl_framebuffer *rfb = ctx->ReadBuffer; if (_mesa_is_color_format(format)) { return rfb->Attachment[rfb->_ColorReadBufferIndex].Renderbuffer; diff --git a/mesalib/src/mesa/main/framebuffer.h b/mesalib/src/mesa/main/framebuffer.h index 06db04925..9b94452d6 100644 --- a/mesalib/src/mesa/main/framebuffer.h +++ b/mesalib/src/mesa/main/framebuffer.h @@ -98,7 +98,7 @@ extern GLenum _mesa_get_color_read_format(struct gl_context *ctx); extern struct gl_renderbuffer * -_mesa_get_read_renderbuffer_for_format(struct gl_context *ctx, +_mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx, GLenum format); extern void diff --git a/mesalib/src/mesa/main/mtypes.h b/mesalib/src/mesa/main/mtypes.h index 83b6c8984..a0e7e281d 100644 --- a/mesalib/src/mesa/main/mtypes.h +++ b/mesalib/src/mesa/main/mtypes.h @@ -1179,6 +1179,7 @@ struct gl_texture_object GLfloat Priority; /**< in [0,1] */ GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */ GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */ + GLint ImmutableLevels; /**< ES 3.0 / ARB_texture_view */ GLint _MaxLevel; /**< actual max mipmap level (q in the spec) */ GLfloat _MaxLambda; /**< = _MaxLevel - BaseLevel (q - b in spec) */ GLint CropRect[4]; /**< GL_OES_draw_texture */ @@ -1796,6 +1797,7 @@ struct gl_transform_feedback_state typedef enum { PROGRAM_TEMPORARY, /**< machine->Temporary[] */ + PROGRAM_ARRAY, /**< Arrays & Matrixes */ PROGRAM_INPUT, /**< machine->Inputs[] */ PROGRAM_OUTPUT, /**< machine->Outputs[] */ PROGRAM_LOCAL_PARAM, /**< gl_program->LocalParams[] */ diff --git a/mesalib/src/mesa/main/multisample.c b/mesalib/src/mesa/main/multisample.c index 248494615..b0f45d933 100644 --- a/mesalib/src/mesa/main/multisample.c +++ b/mesalib/src/mesa/main/multisample.c @@ -29,6 +29,7 @@ #include "main/multisample.h" #include "main/mtypes.h" #include "main/fbobject.h" +#include "main/glformats.h" /** @@ -112,3 +113,79 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask) FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); ctx->Multisample.SampleMaskValue = mask; } + + +/* Helper for checking a requested sample count against the limit + * for a particular (target, internalFormat) pair. The limit imposed, + * and the error generated, both depend on which extensions are supported. + * + * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is + * acceptable. + */ +GLenum +_mesa_check_sample_count(struct gl_context *ctx, GLenum target, + GLenum internalFormat, GLsizei samples) +{ + /* If ARB_internalformat_query is supported, then treat its highest returned sample + * count as the absolute maximum for this format; it is allowed to exceed MAX_SAMPLES. + * + * From the ARB_internalformat_query spec: + * + * "If <samples is greater than the maximum number of samples supported + * for <internalformat> then the error INVALID_OPERATION is generated." + */ + if (ctx->Extensions.ARB_internalformat_query) { + GLint buffer[16]; + int count = ctx->Driver.QuerySamplesForFormat(ctx, target, internalFormat, buffer); + int limit = count ? buffer[0] : -1; + + return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR; + } + + /* If ARB_texture_multisample is supported, we have separate limits, + * which may be lower than MAX_SAMPLES: + * + * From the ARB_texture_multisample spec, when describing the operation + * of RenderbufferStorageMultisample: + * + * "If <internalformat> is a signed or unsigned integer format and + * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the + * error INVALID_OPERATION is generated" + * + * And when describing the operation of TexImage*Multisample: + * + * "The error INVALID_OPERATION may be generated if any of the following are true: + * + * * <internalformat> is a depth/stencil-renderable format and <samples> + * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES + * * <internalformat> is a color-renderable format and <samples> is + * grater than the value of MAX_COLOR_TEXTURE_SAMPLES + * * <internalformat> is a signed or unsigned integer format and + * <samples> is greater than the value of MAX_INTEGER_SAMPLES + */ + + if (ctx->Extensions.ARB_texture_multisample) { + if (_mesa_is_enum_format_integer(internalFormat)) + return samples > ctx->Const.MaxIntegerSamples ? GL_INVALID_OPERATION : GL_NO_ERROR; + + if (target == GL_TEXTURE_2D_MULTISAMPLE || + target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { + + if (_mesa_is_depth_or_stencil_format(internalFormat)) + return samples > ctx->Const.MaxDepthTextureSamples + ? GL_INVALID_OPERATION : GL_NO_ERROR; + else + return samples > ctx->Const.MaxColorTextureSamples + ? GL_INVALID_OPERATION : GL_NO_ERROR; + } + } + + /* No more specific limit is available, so just use MAX_SAMPLES: + * + * On p205 of the GL3.1 spec: + * + * "... or if samples is greater than MAX_SAMPLES, then the error + * INVALID_VALUE is generated" + */ + return samples > ctx->Const.MaxSamples ? GL_INVALID_VALUE : GL_NO_ERROR; +} diff --git a/mesalib/src/mesa/main/multisample.h b/mesalib/src/mesa/main/multisample.h index 9e6b8e0d3..f2f01de5c 100644 --- a/mesalib/src/mesa/main/multisample.h +++ b/mesalib/src/mesa/main/multisample.h @@ -44,4 +44,9 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val); extern void GLAPIENTRY _mesa_SampleMaski(GLuint index, GLbitfield mask); + +extern GLenum +_mesa_check_sample_count(struct gl_context *ctx, GLenum target, + GLenum internalFormat, GLsizei samples); + #endif diff --git a/mesalib/src/mesa/main/readpix.c b/mesalib/src/mesa/main/readpix.c index 2f130ae9a..d3d09dea3 100644 --- a/mesalib/src/mesa/main/readpix.c +++ b/mesalib/src/mesa/main/readpix.c @@ -41,11 +41,212 @@ /** - * Tries to implement glReadPixels() of GL_DEPTH_COMPONENT using memcpy of the - * mapping. + * Return true if the conversion L=R+G+B is needed. */ static GLboolean -fast_read_depth_pixels( struct gl_context *ctx, +need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format) +{ + GLenum baseTexFormat = _mesa_get_format_base_format(texFormat); + + return (baseTexFormat == GL_RG || + baseTexFormat == GL_RGB || + baseTexFormat == GL_RGBA) && + (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA); +} + + +/** + * Return transfer op flags for this ReadPixels operation. + */ +static GLbitfield +get_readpixels_transfer_ops(const struct gl_context *ctx, gl_format texFormat, + GLenum format, GLenum type, GLboolean uses_blit) +{ + GLbitfield transferOps = ctx->_ImageTransferState; + + if (format == GL_DEPTH_COMPONENT || + format == GL_DEPTH_STENCIL || + format == GL_STENCIL_INDEX) { + return 0; + } + + /* Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (_mesa_is_enum_format_integer(format)) { + return 0; + } + + if (uses_blit) { + /* For blit-based ReadPixels packing, the clamping is done automatically + * unless the type is float. */ + if (ctx->Color._ClampReadColor == GL_TRUE && + (type == GL_FLOAT || type == GL_HALF_FLOAT)) { + transferOps |= IMAGE_CLAMP_BIT; + } + } + else { + /* For CPU-based ReadPixels packing, the clamping must always be done + * for non-float types, */ + if (ctx->Color._ClampReadColor == GL_TRUE || + (type != GL_FLOAT && type != GL_HALF_FLOAT)) { + transferOps |= IMAGE_CLAMP_BIT; + } + } + + /* If the format is unsigned normalized, we can ignore clamping + * because the values are already in the range [0,1] so it won't + * have any effect anyway. + */ + if (_mesa_get_format_datatype(texFormat) == GL_UNSIGNED_NORMALIZED && + !need_rgb_to_luminance_conversion(texFormat, format)) { + transferOps &= ~IMAGE_CLAMP_BIT; + } + + return transferOps; +} + + +/** + * Return true if memcpy cannot be used for ReadPixels. + * + * If uses_blit is true, the function returns true if a simple 3D engine blit + * cannot be used for ReadPixels packing. + * + * NOTE: This doesn't take swizzling and format conversions between + * the readbuffer and the pixel pack buffer into account. + */ +GLboolean +_mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format, + GLenum type, GLboolean uses_blit) +{ + struct gl_renderbuffer *rb = + _mesa_get_read_renderbuffer_for_format(ctx, format); + GLenum srcType; + + ASSERT(rb); + + /* There are different rules depending on the base format. */ + switch (format) { + case GL_DEPTH_STENCIL: + return !_mesa_has_depthstencil_combined(ctx->ReadBuffer) || + ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f || + ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || + ctx->Pixel.MapStencilFlag; + + case GL_DEPTH_COMPONENT: + return ctx->Pixel.DepthScale != 1.0f || ctx->Pixel.DepthBias != 0.0f; + + case GL_STENCIL_INDEX: + return ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || + ctx->Pixel.MapStencilFlag; + + default: + /* Color formats. */ + if (need_rgb_to_luminance_conversion(rb->Format, format)) { + return GL_TRUE; + } + + /* Conversion between signed and unsigned integers needs masking + * (it isn't just memcpy). */ + srcType = _mesa_get_format_datatype(rb->Format); + + if ((srcType == GL_INT && + (type == GL_UNSIGNED_INT || + type == GL_UNSIGNED_SHORT || + type == GL_UNSIGNED_BYTE)) || + (srcType == GL_UNSIGNED_INT && + (type == GL_INT || + type == GL_SHORT || + type == GL_BYTE))) { + return GL_TRUE; + } + + /* And finally, see if there are any transfer ops. */ + return get_readpixels_transfer_ops(ctx, rb->Format, format, type, + uses_blit) != 0; + } + return GL_FALSE; +} + + +static GLboolean +readpixels_can_use_memcpy(const struct gl_context *ctx, GLenum format, GLenum type, + const struct gl_pixelstore_attrib *packing) +{ + struct gl_renderbuffer *rb = + _mesa_get_read_renderbuffer_for_format(ctx, format); + + ASSERT(rb); + + if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_FALSE)) { + return GL_FALSE; + } + + /* The base internal format and the base Mesa format must match. */ + if (rb->_BaseFormat != _mesa_get_format_base_format(rb->Format)) { + return GL_FALSE; + } + + /* The Mesa format must match the input format and type. */ + if (!_mesa_format_matches_format_and_type(rb->Format, format, type, + packing->SwapBytes)) { + return GL_FALSE; + } + + return GL_TRUE; +} + + +static GLboolean +readpixels_memcpy(struct gl_context *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLvoid *pixels, + const struct gl_pixelstore_attrib *packing) +{ + struct gl_renderbuffer *rb = + _mesa_get_read_renderbuffer_for_format(ctx, format); + GLubyte *dst, *map; + int dstStride, stride, j, texelBytes; + + /* Fail if memcpy cannot be used. */ + if (!readpixels_can_use_memcpy(ctx, format, type, packing)) { + return GL_FALSE; + } + + dstStride = _mesa_image_row_stride(packing, width, format, type); + dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height, + format, type, 0, 0); + + ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, + &map, &stride); + if (!map) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels"); + return GL_TRUE; /* don't bother trying the slow path */ + } + + texelBytes = _mesa_get_format_bytes(rb->Format); + + /* memcpy*/ + for (j = 0; j < height; j++) { + memcpy(dst, map, width * texelBytes); + dst += dstStride; + map += stride; + } + + ctx->Driver.UnmapRenderbuffer(ctx, rb); + return GL_TRUE; +} + + +/** + * Optimized path for conversion of depth values to GL_DEPTH_COMPONENT, + * GL_UNSIGNED_INT. + */ +static GLboolean +read_uint_depth_pixels( struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum type, GLvoid *pixels, @@ -65,10 +266,6 @@ fast_read_depth_pixels( struct gl_context *ctx, if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED) return GL_FALSE; - if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) || - type == GL_UNSIGNED_INT)) - return GL_FALSE; - ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT, &map, &stride); @@ -82,12 +279,7 @@ fast_read_depth_pixels( struct gl_context *ctx, GL_DEPTH_COMPONENT, type, 0, 0); for (j = 0; j < height; j++) { - if (type == GL_UNSIGNED_INT) { - _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst); - } else { - ASSERT(type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16); - memcpy(dst, map, width * 2); - } + _mesa_unpack_uint_z_row(rb->Format, width, map, (GLuint *)dst); map += stride; dst += dstStride; @@ -123,8 +315,10 @@ read_depth_pixels( struct gl_context *ctx, ASSERT(x + width <= (GLint) rb->Width); ASSERT(y + height <= (GLint) rb->Height); - if (fast_read_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) + if (type == GL_UNSIGNED_INT && + read_uint_depth_pixels(ctx, x, y, width, height, type, pixels, packing)) { return; + } dstStride = _mesa_image_row_stride(packing, width, GL_DEPTH_COMPONENT, type); dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height, @@ -212,21 +406,20 @@ read_stencil_pixels( struct gl_context *ctx, /** - * Try to do glReadPixels of RGBA data using a simple memcpy or swizzle. + * Try to do glReadPixels of RGBA data using swizzle. * \return GL_TRUE if successful, GL_FALSE otherwise (use the slow path) */ static GLboolean -fast_read_rgba_pixels_memcpy( struct gl_context *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - GLbitfield transferOps ) +read_rgba_pixels_swizzle(struct gl_context *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + GLvoid *pixels, + const struct gl_pixelstore_attrib *packing) { struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; GLubyte *dst, *map; - int dstStride, stride, j, texelBytes; + int dstStride, stride, j; GLboolean swizzle_rb = GL_FALSE, copy_xrgb = GL_FALSE; /* XXX we could check for other swizzle/special cases here as needed */ @@ -242,19 +435,9 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx, !ctx->Pack.SwapBytes) { copy_xrgb = GL_TRUE; } - else if (!_mesa_format_matches_format_and_type(rb->Format, format, type, - ctx->Pack.SwapBytes)) - return GL_FALSE; - - /* If the format is unsigned normalized then we can ignore clamping - * because the values are already in the range [0,1] so it won't - * have any effect anyway. - */ - if (_mesa_get_format_datatype(rb->Format) == GL_UNSIGNED_NORMALIZED) - transferOps &= ~IMAGE_CLAMP_BIT; - - if (transferOps) + else { return GL_FALSE; + } dstStride = _mesa_image_row_stride(packing, width, format, type); dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height, @@ -267,8 +450,6 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx, return GL_TRUE; /* don't bother trying the slow path */ } - texelBytes = _mesa_get_format_bytes(rb->Format); - if (swizzle_rb) { /* swap R/B */ for (j = 0; j < height; j++) { @@ -294,13 +475,6 @@ fast_read_rgba_pixels_memcpy( struct gl_context *ctx, dst += dstStride; map += stride; } - } else { - /* just memcpy */ - for (j = 0; j < height; j++) { - memcpy(dst, map, width * texelBytes); - dst += dstStride; - map += stride; - } } ctx->Driver.UnmapRenderbuffer(ctx, rb); @@ -379,22 +553,20 @@ read_rgba_pixels( struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixels, const struct gl_pixelstore_attrib *packing ) { - GLbitfield transferOps = ctx->_ImageTransferState; + GLbitfield transferOps; struct gl_framebuffer *fb = ctx->ReadBuffer; struct gl_renderbuffer *rb = fb->_ColorReadBuffer; if (!rb) return; - if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) && - !_mesa_is_enum_format_integer(format)) { - transferOps |= IMAGE_CLAMP_BIT; - } + transferOps = get_readpixels_transfer_ops(ctx, rb->Format, format, type, + GL_FALSE); /* Try the optimized paths first. */ - if (fast_read_rgba_pixels_memcpy(ctx, x, y, width, height, - format, type, pixels, packing, - transferOps)) { + if (!transferOps && + read_rgba_pixels_swizzle(ctx, x, y, width, height, + format, type, pixels, packing)) { return; } @@ -649,6 +821,14 @@ _mesa_readpixels(struct gl_context *ctx, pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels); if (pixels) { + /* Try memcpy first. */ + if (readpixels_memcpy(ctx, x, y, width, height, format, type, + pixels, packing)) { + _mesa_unmap_pbo_dest(ctx, &clippedPacking); + return; + } + + /* Otherwise take the slow path. */ switch (format) { case GL_STENCIL_INDEX: read_stencil_pixels(ctx, x, y, width, height, type, pixels, diff --git a/mesalib/src/mesa/main/readpix.h b/mesalib/src/mesa/main/readpix.h index 5a5f73f52..7491c22ff 100644 --- a/mesalib/src/mesa/main/readpix.h +++ b/mesalib/src/mesa/main/readpix.h @@ -33,6 +33,10 @@ struct gl_context; struct gl_pixelstore_attrib; +extern GLboolean +_mesa_readpixels_needs_slow_path(const struct gl_context *ctx, GLenum format, + GLenum type, GLboolean uses_blit); + extern void _mesa_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c index 7299a4b23..74b09ef2c 100644 --- a/mesalib/src/mesa/main/texgetimage.c +++ b/mesalib/src/mesa/main/texgetimage.c @@ -518,6 +518,7 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions, if (type_needs_clamping(type)) { /* the returned image type can't have negative values */ if (dataType == GL_FLOAT || + dataType == GL_HALF_FLOAT || dataType == GL_SIGNED_NORMALIZED || format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { diff --git a/mesalib/src/mesa/main/teximage.c b/mesalib/src/mesa/main/teximage.c index 4042e7969..bc755ae79 100644 --- a/mesalib/src/mesa/main/teximage.c +++ b/mesalib/src/mesa/main/teximage.c @@ -40,6 +40,7 @@ #include "imports.h" #include "macros.h" #include "mfeatures.h" +#include "multisample.h" #include "state.h" #include "texcompress.h" #include "texcompress_cpal.h" @@ -4199,6 +4200,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, struct gl_texture_image *texImage; GLboolean sizeOK, dimensionsOK; gl_format texFormat; + GLenum sample_count_error; GET_CURRENT_CONTEXT(ctx); @@ -4225,35 +4227,13 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, return; } - if (_mesa_is_enum_format_integer(internalformat)) { - if (samples > ctx->Const.MaxIntegerSamples) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%uDMultisample(samples>GL_MAX_INTEGER_SAMPLES)", - dims); - return; - } - } - else if (_mesa_is_depth_or_stencil_format(internalformat)) { - if (samples > ctx->Const.MaxDepthTextureSamples) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%uDMultisample(samples>GL_MAX_DEPTH_TEXTURE_SAMPLES)", - dims); - return; - } - } - else { - if (samples > ctx->Const.MaxColorTextureSamples) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexImage%uDMultisample(samples>GL_MAX_COLOR_TEXTURE_SAMPLES)", - dims); - return; - } + sample_count_error = _mesa_check_sample_count(ctx, target, + internalformat, samples); + if (sample_count_error != GL_NO_ERROR) { + _mesa_error(ctx, sample_count_error, "glTexImage%uDMultisample(samples)", dims); + return; } - /* TODO: should ask the driver for the exact limit for this internalformat - * once IDR's internalformat_query bits land - */ - texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_get_tex_image(ctx, texObj, 0, 0); diff --git a/mesalib/src/mesa/main/texparam.c b/mesalib/src/mesa/main/texparam.c index 120845b4a..bd2f75170 100644 --- a/mesalib/src/mesa/main/texparam.c +++ b/mesalib/src/mesa/main/texparam.c @@ -1460,6 +1460,12 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = (GLfloat) obj->Immutable; break; + case GL_TEXTURE_IMMUTABLE_LEVELS: + if (!_mesa_is_gles3(ctx)) + goto invalid_pname; + *params = (GLfloat) obj->ImmutableLevels; + break; + case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external) goto invalid_pname; @@ -1637,6 +1643,12 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) *params = (GLint) obj->Immutable; break; + case GL_TEXTURE_IMMUTABLE_LEVELS: + if (!_mesa_is_gles3(ctx)) + goto invalid_pname; + *params = obj->ImmutableLevels; + break; + case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external) goto invalid_pname; diff --git a/mesalib/src/mesa/main/texstorage.c b/mesalib/src/mesa/main/texstorage.c index 00f19bae5..675fd745b 100644 --- a/mesalib/src/mesa/main/texstorage.c +++ b/mesalib/src/mesa/main/texstorage.c @@ -397,6 +397,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat, } texObj->Immutable = GL_TRUE; + texObj->ImmutableLevels = levels; } } diff --git a/mesalib/src/mesa/state_tracker/st_cb_blit.c b/mesalib/src/mesa/state_tracker/st_cb_blit.c index c463e3b04..50cab4294 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_blit.c +++ b/mesalib/src/mesa/state_tracker/st_cb_blit.c @@ -239,31 +239,22 @@ st_BlitFramebuffer(struct gl_context *ctx, /* depth and/or stencil blit */ /* get src/dst depth surfaces */ - struct gl_renderbuffer_attachment *srcDepth = - &readFB->Attachment[BUFFER_DEPTH]; - struct gl_renderbuffer_attachment *dstDepth = - &drawFB->Attachment[BUFFER_DEPTH]; - struct gl_renderbuffer_attachment *srcStencil = - &readFB->Attachment[BUFFER_STENCIL]; - struct gl_renderbuffer_attachment *dstStencil = - &drawFB->Attachment[BUFFER_STENCIL]; - struct st_renderbuffer *srcDepthRb = - st_renderbuffer(srcDepth->Renderbuffer); + st_renderbuffer(readFB->Attachment[BUFFER_DEPTH].Renderbuffer); struct st_renderbuffer *dstDepthRb = - st_renderbuffer(dstDepth->Renderbuffer); + st_renderbuffer(drawFB->Attachment[BUFFER_DEPTH].Renderbuffer); struct pipe_surface *dstDepthSurf = dstDepthRb ? dstDepthRb->surface : NULL; struct st_renderbuffer *srcStencilRb = - st_renderbuffer(srcStencil->Renderbuffer); + st_renderbuffer(readFB->Attachment[BUFFER_STENCIL].Renderbuffer); struct st_renderbuffer *dstStencilRb = - st_renderbuffer(dstStencil->Renderbuffer); + st_renderbuffer(drawFB->Attachment[BUFFER_STENCIL].Renderbuffer); struct pipe_surface *dstStencilSurf = dstStencilRb ? dstStencilRb->surface : NULL; - if (st_is_depth_stencil_combined(srcDepth, srcStencil) && - st_is_depth_stencil_combined(dstDepth, dstStencil)) { + if (_mesa_has_depthstencil_combined(readFB) && + _mesa_has_depthstencil_combined(drawFB)) { blit.mask = 0; if (mask & GL_DEPTH_BUFFER_BIT) blit.mask |= PIPE_MASK_Z; diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.c b/mesalib/src/mesa/state_tracker/st_cb_fbo.c index 87c5b048c..4452e523b 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.c +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.c @@ -547,30 +547,6 @@ st_validate_attachment(struct gl_context *ctx, return valid; } - - -/** - * Check if two renderbuffer attachments name a combined depth/stencil - * renderbuffer. - */ -GLboolean -st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, - const struct gl_renderbuffer_attachment *stencil) -{ - assert(depth && stencil); - - if (depth->Type == stencil->Type) { - if (depth->Type == GL_RENDERBUFFER_EXT && - depth->Renderbuffer == stencil->Renderbuffer) - return GL_TRUE; - - if (depth->Type == GL_TEXTURE && - depth->Texture == stencil->Texture) - return GL_TRUE; - } - - return GL_FALSE; -} /** diff --git a/mesalib/src/mesa/state_tracker/st_cb_fbo.h b/mesalib/src/mesa/state_tracker/st_cb_fbo.h index 506fd06d6..461dbe985 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_fbo.h +++ b/mesalib/src/mesa/state_tracker/st_cb_fbo.h @@ -76,9 +76,4 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); extern void st_init_fbo_functions(struct dd_function_table *functions); -extern GLboolean -st_is_depth_stencil_combined(const struct gl_renderbuffer_attachment *depth, - const struct gl_renderbuffer_attachment *stencil); - - #endif /* ST_CB_FBO_H */ diff --git a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c index 6b824b161..bfed98870 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_readpixels.c +++ b/mesalib/src/mesa/state_tracker/st_cb_readpixels.c @@ -25,35 +25,209 @@ * **************************************************************************/ - +#include "main/image.h" +#include "main/pbo.h" #include "main/imports.h" #include "main/readpix.h" +#include "main/enums.h" +#include "main/framebuffer.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "st_cb_fbo.h" #include "st_atom.h" #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" +#include "state_tracker/st_cb_texture.h" +#include "state_tracker/st_format.h" +#include "state_tracker/st_texture.h" /** - * The only special thing we need to do for the state tracker's - * glReadPixels is to validate state (to be sure we have up-to-date - * framebuffer surfaces) and flush the bitmap cache prior to reading. + * This uses a blit to copy the read buffer to a texture format which matches + * the format and type combo and then a fast read-back is done using memcpy. + * We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is + * a format which matches the swizzling. + * + * If such a format isn't available, we fall back to _mesa_readpixels. + * + * NOTE: Some drivers use a blit to convert between tiled and linear + * texture layouts during texture uploads/downloads, so the blit + * we do here should be free in such cases. */ static void st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, - GLvoid *dest) + GLvoid *pixels) { struct st_context *st = st_context(ctx); + struct gl_renderbuffer *rb = + _mesa_get_read_renderbuffer_for_format(ctx, format); + struct st_renderbuffer *strb = st_renderbuffer(rb); + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *src; + struct pipe_resource *dst = NULL; + struct pipe_resource dst_templ; + enum pipe_format dst_format, src_format; + struct pipe_blit_info blit; + unsigned bind = PIPE_BIND_TRANSFER_READ; + struct pipe_transfer *tex_xfer; + ubyte *map = NULL; + /* Validate state (to be sure we have up-to-date framebuffer surfaces) + * and flush the bitmap cache prior to reading. */ st_validate_state(st); st_flush_bitmap_cache(st); - _mesa_readpixels(ctx, x, y, width, height, format, type, pack, dest); -} + if (!st->prefer_blit_based_texture_transfer) { + goto fallback; + } + + /* This must be done after state validation. */ + src = strb->texture; + + /* XXX Fallback for depth-stencil formats due to an incomplete + * stencil blit implementation in some drivers. */ + if (format == GL_DEPTH_STENCIL) { + goto fallback; + } + + /* We are creating a texture of the size of the region being read back. + * Need to check for NPOT texture support. */ + if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES) && + (!util_is_power_of_two(width) || + !util_is_power_of_two(height))) { + goto fallback; + } + + /* If the base internal format and the texture format don't match, we have + * to use the slow path. */ + if (rb->_BaseFormat != + _mesa_get_format_base_format(rb->Format)) { + goto fallback; + } + + /* See if the texture format already matches the format and type, + * in which case the memcpy-based fast path will likely be used and + * we don't have to blit. */ + if (_mesa_format_matches_format_and_type(rb->Format, format, + type, pack->SwapBytes)) { + goto fallback; + } + + if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_TRUE)) { + goto fallback; + } + + /* Convert the source format to what is expected by ReadPixels + * and see if it's supported. */ + src_format = util_format_linear(src->format); + src_format = util_format_luminance_to_red(src_format); + src_format = util_format_intensity_to_red(src_format); + + if (!src_format || + !screen->is_format_supported(screen, src_format, src->target, + src->nr_samples, + PIPE_BIND_SAMPLER_VIEW)) { + printf("fallback: src format unsupported %s\n", util_format_short_name(src_format)); + goto fallback; + } + + if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL) + bind |= PIPE_BIND_DEPTH_STENCIL; + else + bind |= PIPE_BIND_RENDER_TARGET; + + /* Choose the destination format by finding the best match + * for the format+type combo. */ + dst_format = st_choose_matching_format(screen, bind, format, type, + pack->SwapBytes); + if (dst_format == PIPE_FORMAT_NONE) { + printf("fallback: no matching format for %s, %s\n", + _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); + goto fallback; + } + + /* create the destination texture */ + memset(&dst_templ, 0, sizeof(dst_templ)); + dst_templ.target = PIPE_TEXTURE_2D; + dst_templ.format = dst_format; + dst_templ.bind = bind; + dst_templ.usage = PIPE_USAGE_STAGING; + + st_gl_texture_dims_to_pipe_dims(GL_TEXTURE_2D, width, height, 1, + &dst_templ.width0, &dst_templ.height0, + &dst_templ.depth0, &dst_templ.array_size); + + dst = screen->resource_create(screen, &dst_templ); + if (!dst) { + goto fallback; + } + + blit.src.resource = src; + blit.src.level = strb->rtt_level; + blit.src.format = src_format; + blit.dst.resource = dst; + blit.dst.level = 0; + blit.dst.format = dst->format; + blit.src.box.x = x; + blit.dst.box.x = 0; + blit.src.box.y = y; + blit.dst.box.y = 0; + blit.src.box.z = strb->rtt_face + strb->rtt_slice; + blit.dst.box.z = 0; + blit.src.box.width = blit.dst.box.width = width; + blit.src.box.height = blit.dst.box.height = height; + blit.src.box.depth = blit.dst.box.depth = 1; + blit.mask = st_get_blit_mask(rb->_BaseFormat, format); + blit.filter = PIPE_TEX_FILTER_NEAREST; + blit.scissor_enable = FALSE; + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + blit.src.box.y = rb->Height - blit.src.box.y; + blit.src.box.height = -blit.src.box.height; + } + + /* blit */ + st->pipe->blit(st->pipe, &blit); + + /* map resources */ + pixels = _mesa_map_pbo_dest(ctx, pack, pixels); + + map = pipe_transfer_map_3d(pipe, dst, 0, PIPE_TRANSFER_READ, + 0, 0, 0, width, height, 1, &tex_xfer); + if (!map) { + _mesa_unmap_pbo_dest(ctx, pack); + pipe_resource_reference(&dst, NULL); + goto fallback; + } + + /* memcpy data into a user buffer */ + { + const uint bytesPerRow = width * util_format_get_blocksize(dst_format); + GLuint row; + + for (row = 0; row < height; row++) { + GLvoid *dest = _mesa_image_address3d(pack, pixels, + width, height, format, + type, 0, row, 0); + memcpy(dest, map, bytesPerRow); + map += tex_xfer->stride; + } + } + + pipe_transfer_unmap(pipe, tex_xfer); + _mesa_unmap_pbo_dest(ctx, pack); + pipe_resource_reference(&dst, NULL); + return; + +fallback: + _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels); +} void st_init_readpixels_functions(struct dd_function_table *functions) { diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.c b/mesalib/src/mesa/state_tracker/st_cb_texture.c index c922a3164..94fbbf7be 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.c +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.c @@ -68,7 +68,7 @@ #define DBG if (0) printf -static enum pipe_texture_target +enum pipe_texture_target gl_target_to_pipe(GLenum target) { switch (target) { @@ -542,8 +542,8 @@ prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage, * Return a writemask for the gallium blit. The parameters can be base * formats or "format" from glDrawPixels/glTexImage/glGetTexImage. */ -static unsigned -get_blit_mask(GLenum srcFormat, GLenum dstFormat) +unsigned +st_get_blit_mask(GLenum srcFormat, GLenum dstFormat) { switch (dstFormat) { case GL_DEPTH_STENCIL: @@ -608,6 +608,10 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, unsigned bind; GLubyte *map; + if (!st->prefer_blit_based_texture_transfer) { + goto fallback; + } + if (!dst) { goto fallback; } @@ -769,7 +773,7 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; - blit.mask = get_blit_mask(format, texImage->_BaseFormat); + blit.mask = st_get_blit_mask(format, texImage->_BaseFormat); blit.filter = PIPE_TEX_FILTER_NEAREST; blit.scissor_enable = FALSE; @@ -860,6 +864,10 @@ st_GetTexImage(struct gl_context * ctx, ubyte *map = NULL; boolean done = FALSE; + if (!st->prefer_blit_based_texture_transfer) { + goto fallback; + } + if (!stImage->pt) { goto fallback; } @@ -996,7 +1004,7 @@ st_GetTexImage(struct gl_context * ctx, blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; - blit.mask = get_blit_mask(texImage->_BaseFormat, format); + blit.mask = st_get_blit_mask(texImage->_BaseFormat, format); blit.filter = PIPE_TEX_FILTER_NEAREST; blit.scissor_enable = FALSE; @@ -1370,7 +1378,7 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, blit.dst.box.width = width; blit.dst.box.height = height; blit.dst.box.depth = 1; - blit.mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); + blit.mask = st_get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); blit.filter = PIPE_TEX_FILTER_NEAREST; /* 1D array textures need special treatment. diff --git a/mesalib/src/mesa/state_tracker/st_cb_texture.h b/mesalib/src/mesa/state_tracker/st_cb_texture.h index 27956bcc2..7f70d0b25 100644 --- a/mesalib/src/mesa/state_tracker/st_cb_texture.h +++ b/mesalib/src/mesa/state_tracker/st_cb_texture.h @@ -38,6 +38,12 @@ struct gl_texture_object; struct pipe_context; struct st_context; +extern enum pipe_texture_target +gl_target_to_pipe(GLenum target); + +unsigned +st_get_blit_mask(GLenum srcFormat, GLenum dstFormat); + extern GLboolean st_finalize_texture(struct gl_context *ctx, struct pipe_context *pipe, diff --git a/mesalib/src/mesa/state_tracker/st_context.c b/mesalib/src/mesa/state_tracker/st_context.c index f9a584ba0..cc87f2bb3 100644 --- a/mesalib/src/mesa/state_tracker/st_context.c +++ b/mesalib/src/mesa/state_tracker/st_context.c @@ -182,6 +182,11 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe, st->has_stencil_export = screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT); st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3); + st->prefer_blit_based_texture_transfer = screen->get_param(screen, + PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER); + + st->needs_texcoord_semantic = + screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD); /* GL limits and extensions */ st_init_limits(st); diff --git a/mesalib/src/mesa/state_tracker/st_context.h b/mesalib/src/mesa/state_tracker/st_context.h index b9a98cd05..8786a036f 100644 --- a/mesalib/src/mesa/state_tracker/st_context.h +++ b/mesalib/src/mesa/state_tracker/st_context.h @@ -84,6 +84,9 @@ struct st_context boolean has_stencil_export; /**< can do shader stencil export? */ boolean has_time_elapsed; boolean has_shader_model3; + boolean prefer_blit_based_texture_transfer; + + boolean needs_texcoord_semantic; /* On old libGL's for linux we need to invalidate the drawables * on glViewpport calls, this is set via a option. diff --git a/mesalib/src/mesa/state_tracker/st_format.c b/mesalib/src/mesa/state_tracker/st_format.c index 5fd44e76d..a15706a03 100644 --- a/mesalib/src/mesa/state_tracker/st_format.c +++ b/mesalib/src/mesa/state_tracker/st_format.c @@ -1769,13 +1769,15 @@ st_ChooseTextureFormat(struct gl_context *ctx, GLenum target, * Called via ctx->Driver.ChooseTextureFormat(). */ size_t -st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat, - int samples[16]) +st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, + GLenum internalFormat, int samples[16]) { struct st_context *st = st_context(ctx); enum pipe_format format; unsigned i, bind, num_sample_counts = 0; + (void) target; + if (_mesa_is_depth_or_stencil_format(internalFormat)) bind = PIPE_BIND_DEPTH_STENCIL; else diff --git a/mesalib/src/mesa/state_tracker/st_format.h b/mesalib/src/mesa/state_tracker/st_format.h index 3db409b74..0a1c18d92 100644 --- a/mesalib/src/mesa/state_tracker/st_format.h +++ b/mesalib/src/mesa/state_tracker/st_format.h @@ -67,8 +67,8 @@ st_ChooseTextureFormat(struct gl_context * ctx, GLenum target, GLenum format, GLenum type); size_t -st_QuerySamplesForFormat(struct gl_context *ctx, GLenum internalFormat, - int samples[16]); +st_QuerySamplesForFormat(struct gl_context *ctx, GLenum target, + GLenum internalFormat, int samples[16]); /* can we use a sampler view to translate these formats only used to make TFP so far */ diff --git a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 0cef092d3..e3718eeda 100644 --- a/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/mesalib/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -85,6 +85,11 @@ extern "C" { */ #define MAX_TEMPS 4096 +/** + * Maximum number of arrays + */ +#define MAX_ARRAYS 256 + /* will be 4 for GLSL 4.00 */ #define MAX_GLSL_TEXTURE_OFFSET 1 @@ -315,9 +320,11 @@ public: int next_temp; + unsigned array_sizes[MAX_ARRAYS]; + unsigned next_array; + int num_address_regs; int samplers_used; - bool indirect_addr_temps; bool indirect_addr_consts; int glsl_version; @@ -549,9 +556,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op, /* Update indirect addressing status used by TGSI */ if (dst.reladdr) { switch(dst.file) { - case PROGRAM_TEMPORARY: - this->indirect_addr_temps = true; - break; case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: @@ -570,9 +574,6 @@ glsl_to_tgsi_visitor::emit(ir_instruction *ir, unsigned op, for (i=0; i<3; i++) { if(inst->src[i].reladdr) { switch(inst->src[i].file) { - case PROGRAM_TEMPORARY: - this->indirect_addr_temps = true; - break; case PROGRAM_LOCAL_PARAM: case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: @@ -1005,17 +1006,26 @@ glsl_to_tgsi_visitor::get_temp(const glsl_type *type) st_src_reg src; src.type = native_integers ? type->base_type : GLSL_TYPE_FLOAT; - src.file = PROGRAM_TEMPORARY; - src.index = next_temp; src.reladdr = NULL; - next_temp += type_size(type); + src.negate = 0; + + if (type->is_array() || type->is_matrix()) { + src.file = PROGRAM_ARRAY; + src.index = next_array << 16 | 0x8000; + array_sizes[next_array] = type_size(type); + ++next_array; + + } else { + src.file = PROGRAM_TEMPORARY; + src.index = next_temp; + next_temp += type_size(type); + } if (type->is_array() || type->is_record()) { src.swizzle = SWIZZLE_NOOP; } else { src.swizzle = swizzle_for_size(type->vector_elements); } - src.negate = 0; return src; } @@ -1078,13 +1088,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir) */ assert((int) ir->num_state_slots == type_size(ir->type)); - storage = new(mem_ctx) variable_storage(ir, PROGRAM_TEMPORARY, - this->next_temp); - this->variables.push_tail(storage); - this->next_temp += type_size(ir->type); + dst = st_dst_reg(get_temp(ir->type)); + + storage = new(mem_ctx) variable_storage(ir, dst.file, dst.index); - dst = st_dst_reg(st_src_reg(PROGRAM_TEMPORARY, storage->index, - native_integers ? ir->type->base_type : GLSL_TYPE_FLOAT)); + this->variables.push_tail(storage); } @@ -2052,11 +2060,11 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir) break; case ir_var_auto: case ir_var_temporary: - entry = new(mem_ctx) variable_storage(var, PROGRAM_TEMPORARY, - this->next_temp); + st_src_reg src = get_temp(var->type); + + entry = new(mem_ctx) variable_storage(var, src.file, src.index); this->variables.push_tail(entry); - next_temp += type_size(var->type); break; } @@ -2574,11 +2582,10 @@ glsl_to_tgsi_visitor::get_function_signature(ir_function_signature *sig) storage = find_variable_storage(param); assert(!storage); - storage = new(mem_ctx) variable_storage(param, PROGRAM_TEMPORARY, - this->next_temp); - this->variables.push_tail(storage); + st_src_reg src = get_temp(param->type); - this->next_temp += type_size(param->type); + storage = new(mem_ctx) variable_storage(param, src.file, src.index); + this->variables.push_tail(storage); } if (!sig->return_type->is_void()) { @@ -2978,12 +2985,12 @@ glsl_to_tgsi_visitor::glsl_to_tgsi_visitor() { result.file = PROGRAM_UNDEFINED; next_temp = 1; + next_array = 0; next_signature_id = 1; num_immediates = 0; current_function = NULL; num_address_regs = 0; samplers_used = 0; - indirect_addr_temps = false; indirect_addr_consts = false; glsl_version = 0; native_integers = false; @@ -3183,7 +3190,8 @@ glsl_to_tgsi_visitor::simplify_cmp(void) assert(inst->dst.index < MAX_TEMPS); prevWriteMask = tempWrites[inst->dst.index]; tempWrites[inst->dst.index] |= inst->dst.writemask; - } + } else + break; /* For a CMP to be considered a conditional write, the destination * register and source register two must be the same. */ @@ -3821,7 +3829,6 @@ get_pixel_transfer_visitor(struct st_fragment_program *fp, v->next_temp = original->next_temp; v->num_address_regs = original->num_address_regs; v->samplers_used = prog->SamplersUsed = original->samplers_used; - v->indirect_addr_temps = original->indirect_addr_temps; v->indirect_addr_consts = original->indirect_addr_consts; memcpy(&v->immediates, &original->immediates, sizeof(v->immediates)); v->num_immediates = original->num_immediates; @@ -3952,7 +3959,6 @@ get_bitmap_visitor(struct st_fragment_program *fp, v->next_temp = original->next_temp; v->num_address_regs = original->num_address_regs; v->samplers_used = prog->SamplersUsed = original->samplers_used; - v->indirect_addr_temps = original->indirect_addr_temps; v->indirect_addr_consts = original->indirect_addr_consts; memcpy(&v->immediates, &original->immediates, sizeof(v->immediates)); v->num_immediates = original->num_immediates; @@ -4014,6 +4020,7 @@ struct st_translate { struct ureg_program *ureg; struct ureg_dst temps[MAX_TEMPS]; + struct ureg_dst arrays[MAX_ARRAYS]; struct ureg_src *constants; struct ureg_src *immediates; struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS]; @@ -4022,6 +4029,8 @@ struct st_translate { struct ureg_src samplers[PIPE_MAX_SAMPLERS]; struct ureg_src systemValues[SYSTEM_VALUE_MAX]; + unsigned array_sizes[MAX_ARRAYS]; + const GLuint *inputMapping; const GLuint *outputMapping; @@ -4132,16 +4141,34 @@ dst_register(struct st_translate *t, gl_register_file file, GLuint index) { + unsigned array; + switch(file) { case PROGRAM_UNDEFINED: return ureg_dst_undef(); case PROGRAM_TEMPORARY: + assert(index >= 0); + assert(index < (int) Elements(t->temps)); + if (ureg_dst_is_undef(t->temps[index])) t->temps[index] = ureg_DECL_local_temporary(t->ureg); return t->temps[index]; + case PROGRAM_ARRAY: + array = index >> 16; + + assert(array >= 0); + assert(array < (int) Elements(t->arrays)); + + if (ureg_dst_is_undef(t->arrays[array])) + t->arrays[array] = ureg_DECL_array_temporary( + t->ureg, t->array_sizes[array], TRUE); + + return ureg_dst_array_offset(t->arrays[array], + (int)(index & 0xFFFF) - 0x8000); + case PROGRAM_OUTPUT: if (t->procType == TGSI_PROCESSOR_VERTEX) assert(index < VARYING_SLOT_MAX); @@ -4176,11 +4203,8 @@ src_register(struct st_translate *t, return ureg_src_undef(); case PROGRAM_TEMPORARY: - assert(index >= 0); - assert(index < (int) Elements(t->temps)); - if (ureg_dst_is_undef(t->temps[index])) - t->temps[index] = ureg_DECL_local_temporary(t->ureg); - return ureg_src(t->temps[index]); + case PROGRAM_ARRAY: + return ureg_src(dst_register(t, file, index)); case PROGRAM_ENV_PARAM: case PROGRAM_LOCAL_PARAM: @@ -4262,8 +4286,10 @@ translate_dst(struct st_translate *t, } } - if (dst_reg->reladdr != NULL) + if (dst_reg->reladdr != NULL) { + assert(dst_reg->file != PROGRAM_TEMPORARY); dst = ureg_dst_indirect(dst, ureg_src(t->address[0])); + } return dst; } @@ -4286,26 +4312,8 @@ translate_src(struct st_translate *t, const st_src_reg *src_reg) src = ureg_negate(src); if (src_reg->reladdr != NULL) { - /* Normally ureg_src_indirect() would be used here, but a stupid compiler - * bug in g++ makes ureg_src_indirect (an inline C function) erroneously - * set the bit for src.Negate. So we have to do the operation manually - * here to work around the compiler's problems. */ - /*src = ureg_src_indirect(src, ureg_src(t->address[0]));*/ - struct ureg_src addr = ureg_src(t->address[0]); - src.Indirect = 1; - src.IndirectFile = addr.File; - src.IndirectIndex = addr.Index; - src.IndirectSwizzle = addr.SwizzleX; - - if (src_reg->file != PROGRAM_INPUT && - src_reg->file != PROGRAM_OUTPUT) { - /* If src_reg->index was negative, it was set to zero in - * src_register(). Reassign it now. But don't do this - * for input/output regs since they get remapped while - * const buffers don't. - */ - src.Index = src_reg->index; - } + assert(src_reg->file != PROGRAM_TEMPORARY); + src = ureg_src_indirect(src, ureg_src(t->address[0])); } return src; @@ -4820,16 +4828,9 @@ st_translate_program( } } - if (program->indirect_addr_temps) { - /* If temps are accessed with indirect addressing, declare temporaries - * in sequential order. Else, we declare them on demand elsewhere. - * (Note: the number of temporaries is equal to program->next_temp) - */ - for (i = 0; i < (unsigned)program->next_temp; i++) { - /* XXX use TGSI_FILE_TEMPORARY_ARRAY when it's supported by ureg */ - t->temps[i] = ureg_DECL_local_temporary(t->ureg); - } - } + /* Copy over array sizes + */ + memcpy(t->array_sizes, program->array_sizes, sizeof(unsigned) * program->next_array); /* Emit constants and uniforms. TGSI uses a single index space for these, * so we put all the translated regs in t->constants. @@ -5064,16 +5065,9 @@ get_mesa_program(struct gl_context *ctx, v->copy_propagate(); while (v->eliminate_dead_code_advanced()); - /* FIXME: These passes to optimize temporary registers don't work when there - * is indirect addressing of the temporary register space. We need proper - * array support so that we don't have to give up these passes in every - * shader that uses arrays. - */ - if (!v->indirect_addr_temps) { - v->eliminate_dead_code(); - v->merge_registers(); - v->renumber_registers(); - } + v->eliminate_dead_code(); + v->merge_registers(); + v->renumber_registers(); /* Write the END instruction. */ v->emit(NULL, TGSI_OPCODE_END); diff --git a/mesalib/src/mesa/state_tracker/st_program.c b/mesalib/src/mesa/state_tracker/st_program.c index 6af8df316..7a38da84f 100644 --- a/mesalib/src/mesa/state_tracker/st_program.c +++ b/mesalib/src/mesa/state_tracker/st_program.c @@ -177,6 +177,7 @@ void st_prepare_vertex_program(struct gl_context *ctx, struct st_vertex_program *stvp) { + struct st_context *st = st_context(ctx); GLuint attr; stvp->num_inputs = 0; @@ -267,7 +268,8 @@ st_prepare_vertex_program(struct gl_context *ctx, case VARYING_SLOT_TEX5: case VARYING_SLOT_TEX6: case VARYING_SLOT_TEX7: - stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; + stvp->output_semantic_name[slot] = st->needs_texcoord_semantic ? + TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC; stvp->output_semantic_index[slot] = attr - VARYING_SLOT_TEX0; break; @@ -275,10 +277,8 @@ st_prepare_vertex_program(struct gl_context *ctx, default: assert(attr < VARYING_SLOT_MAX); stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; - stvp->output_semantic_index[slot] = (VARYING_SLOT_VAR0 - - VARYING_SLOT_TEX0 + - attr - - VARYING_SLOT_VAR0); + stvp->output_semantic_index[slot] = st->needs_texcoord_semantic ? + (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0); break; } } @@ -585,11 +585,18 @@ st_translate_fragment_program(struct st_context *st, * fragment shader plus fixed-function hardware (such as * BFC). * - * There is no requirement that semantic indexes start at - * zero or be restricted to a particular range -- nobody - * should be building tables based on semantic index. + * However, some drivers may need us to identify the PNTC and TEXi + * varyings if, for example, their capability to replace them with + * sprite coordinates is limited. */ case VARYING_SLOT_PNTC: + if (st->needs_texcoord_semantic) { + input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD; + input_semantic_index[slot] = 0; + interpMode[slot] = TGSI_INTERPOLATE_LINEAR; + break; + } + /* fall through */ case VARYING_SLOT_TEX0: case VARYING_SLOT_TEX1: case VARYING_SLOT_TEX2: @@ -598,13 +605,29 @@ st_translate_fragment_program(struct st_context *st, case VARYING_SLOT_TEX5: case VARYING_SLOT_TEX6: case VARYING_SLOT_TEX7: + if (st->needs_texcoord_semantic) { + input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD; + input_semantic_index[slot] = attr - VARYING_SLOT_TEX0; + interpMode[slot] = + st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE); + break; + } + /* fall through */ case VARYING_SLOT_VAR0: default: - /* Actually, let's try and zero-base this just for - * readability of the generated TGSI. + /* Semantic indices should be zero-based because drivers may choose + * to assign a fixed slot determined by that index. + * This is useful because ARB_separate_shader_objects uses location + * qualifiers for linkage, and if the semantic index corresponds to + * these locations, linkage passes in the driver become unecessary. + * + * If needs_texcoord_semantic is true, no semantic indices will be + * consumed for the TEXi varyings, and we can base the locations of + * the user varyings on VAR0. Otherwise, we use TEX0 as base index. */ assert(attr >= VARYING_SLOT_TEX0); - input_semantic_index[slot] = (attr - VARYING_SLOT_TEX0); + input_semantic_index[slot] = st->needs_texcoord_semantic ? + (attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0); input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC; if (attr == VARYING_SLOT_PNTC) interpMode[slot] = TGSI_INTERPOLATE_LINEAR; |