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authormarha <marha@users.sourceforge.net>2013-07-25 09:24:55 +0200
committermarha <marha@users.sourceforge.net>2013-07-25 09:24:55 +0200
commitaf62a89a4e677bc0a10094be86816b2e273b2c4a (patch)
tree3cceb0e23b7ab79dbcedb27c5546cf2666c1c7a0 /mesalib
parentde54c5b749b3eefb75d420840c889533a58aa342 (diff)
parentacf3535c75d7c79154b6b89c66567317944d244c (diff)
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Merge remote-tracking branch 'origin/released'
* origin/released: xserver mesa git update 25 Jul 2013 Conflicts: xorg-server/hw/xwin/win.h xorg-server/hw/xwin/winclipboardthread.c xorg-server/hw/xwin/winglobals.c xorg-server/hw/xwin/winmouse.c xorg-server/hw/xwin/winmultiwindowclass.c xorg-server/hw/xwin/winscrinit.c xorg-server/hw/xwin/winwin32rootless.c xorg-server/hw/xwin/winwin32rootlesswndproc.c xorg-server/hw/xwin/winwindow.h xorg-server/hw/xwin/winwindowswm.c xorg-server/hw/xwin/winwndproc.c
Diffstat (limited to 'mesalib')
-rw-r--r--mesalib/src/gallium/auxiliary/util/u_cpu_detect.c27
-rw-r--r--mesalib/src/mesa/drivers/common/meta.c23
-rw-r--r--mesalib/src/mesa/main/mipmap.c59
-rw-r--r--mesalib/src/mesa/main/texcompress_rgtc_tmp.h6
-rw-r--r--mesalib/src/mesa/main/texgetimage.c52
5 files changed, 116 insertions, 51 deletions
diff --git a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
index b118fc8ae..588fc7c72 100644
--- a/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
+++ b/mesalib/src/gallium/auxiliary/util/u_cpu_detect.c
@@ -67,7 +67,7 @@
#if defined(PIPE_OS_WINDOWS)
#include <windows.h>
-#if defined(MSVC)
+#if defined(PIPE_CC_MSVC)
#include <intrin.h>
#endif
#endif
@@ -211,6 +211,27 @@ cpuid(uint32_t ax, uint32_t *p)
p[3] = 0;
#endif
}
+
+static INLINE uint64_t xgetbv(void)
+{
+#if defined(PIPE_CC_GCC)
+ uint32_t eax, edx;
+
+ __asm __volatile (
+ ".byte 0x0f, 0x01, 0xd0" // xgetbv isn't supported on gcc < 4.4
+ : "=a"(eax),
+ "=d"(edx)
+ : "c"(0)
+ );
+
+ return ((uint64_t)edx << 32) | eax;
+#elif defined(PIPE_CC_MSVC) && defined(_MSC_FULL_VER) && defined(_XCR_XFEATURE_ENABLED_MASK)
+ return _xgetbv(_XCR_XFEATURE_ENABLED_MASK);
+#else
+ return 0;
+#endif
+
+}
#endif /* X86 or X86_64 */
void
@@ -284,7 +305,9 @@ util_cpu_detect(void)
util_cpu_caps.has_sse4_1 = (regs2[2] >> 19) & 1;
util_cpu_caps.has_sse4_2 = (regs2[2] >> 20) & 1;
util_cpu_caps.has_popcnt = (regs2[2] >> 23) & 1;
- util_cpu_caps.has_avx = (regs2[2] >> 28) & 1;
+ util_cpu_caps.has_avx = ((regs2[2] >> 28) & 1) && // AVX
+ ((regs2[2] >> 27) & 1) && // OSXSAVE
+ ((xgetbv() & 6) == 6); // XMM & YMM
util_cpu_caps.has_f16c = (regs2[2] >> 29) & 1;
util_cpu_caps.has_mmx2 = util_cpu_caps.has_sse; /* SSE cpus supports mmxext too */
diff --git a/mesalib/src/mesa/drivers/common/meta.c b/mesalib/src/mesa/drivers/common/meta.c
index e8484299b..4a3497c9a 100644
--- a/mesalib/src/mesa/drivers/common/meta.c
+++ b/mesalib/src/mesa/drivers/common/meta.c
@@ -4095,10 +4095,29 @@ _mesa_meta_GetTexImage(struct gl_context *ctx,
_mesa_get_format_datatype(texImage->TexFormat)
== GL_UNSIGNED_NORMALIZED) {
struct gl_texture_object *texObj = texImage->TexObject;
- const GLuint slice = 0; /* only 2D compressed textures for now */
+ GLuint slice;
/* Need to unlock the texture here to prevent deadlock... */
_mesa_unlock_texture(ctx, texObj);
- decompress_texture_image(ctx, texImage, slice, format, type, pixels);
+ for (slice = 0; slice < texImage->Depth; slice++) {
+ void *dst;
+ if (texImage->TexObject->Target == GL_TEXTURE_2D_ARRAY) {
+ /* Setup pixel packing. SkipPixels and SkipRows will be applied
+ * in the decompress_texture_image() function's call to
+ * glReadPixels but we need to compute the dest slice's address
+ * here (according to SkipImages and ImageHeight).
+ */
+ struct gl_pixelstore_attrib packing = ctx->Pack;
+ packing.SkipPixels = 0;
+ packing.SkipRows = 0;
+ dst = _mesa_image_address3d(&packing, pixels, texImage->Width,
+ texImage->Height, format, type,
+ slice, 0, 0);
+ }
+ else {
+ dst = pixels;
+ }
+ decompress_texture_image(ctx, texImage, slice, format, type, dst);
+ }
/* ... and relock it */
_mesa_lock_texture(ctx, texObj);
}
diff --git a/mesalib/src/mesa/main/mipmap.c b/mesalib/src/mesa/main/mipmap.c
index edf725721..583963232 100644
--- a/mesalib/src/mesa/main/mipmap.c
+++ b/mesalib/src/mesa/main/mipmap.c
@@ -2020,13 +2020,15 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLuint level;
gl_format temp_format;
GLint components;
- GLuint temp_src_stride; /* in bytes */
+ GLuint temp_src_row_stride, temp_src_img_stride; /* in bytes */
GLubyte *temp_src = NULL, *temp_dst = NULL;
GLenum temp_datatype;
GLenum temp_base_format;
+ GLubyte **temp_src_slices, **temp_dst_slices;
/* only two types of compressed textures at this time */
assert(texObj->Target == GL_TEXTURE_2D ||
+ texObj->Target == GL_TEXTURE_2D_ARRAY ||
texObj->Target == GL_TEXTURE_CUBE_MAP_ARB);
/*
@@ -2051,15 +2053,24 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* allocate storage for the temporary, uncompressed image */
- /* 20 extra bytes, just be safe when calling last FetchTexel */
- temp_src_stride = _mesa_format_row_stride(temp_format, srcImage->Width);
- temp_src = malloc(temp_src_stride * srcImage->Height + 20);
- if (!temp_src) {
+ temp_src_row_stride = _mesa_format_row_stride(temp_format, srcImage->Width);
+ temp_src_img_stride = _mesa_format_image_size(temp_format, srcImage->Width,
+ srcImage->Height, 1);
+ temp_src = malloc(temp_src_img_stride * srcImage->Depth);
+
+ /* Allocate storage for arrays of slice pointers */
+ temp_src_slices = malloc(srcImage->Depth * sizeof(GLubyte *));
+ temp_dst_slices = malloc(srcImage->Depth * sizeof(GLubyte *));
+
+ if (!temp_src || !temp_src_slices || !temp_dst_slices) {
+ free(temp_src);
+ free(temp_src_slices);
+ free(temp_dst_slices);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
return;
}
- /* decompress base image to the temporary */
+ /* decompress base image to the temporary src buffer */
{
/* save pixel packing mode */
struct gl_pixelstore_attrib save = ctx->Pack;
@@ -2075,7 +2086,6 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
ctx->Pack = save;
}
-
for (level = texObj->BaseLevel; level < maxLevel; level++) {
/* generate image[level+1] from image[level] */
const struct gl_texture_image *srcImage;
@@ -2084,7 +2094,8 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLint dstWidth, dstHeight, dstDepth;
GLint border;
GLboolean nextLevel;
- GLuint temp_dst_stride; /* in bytes */
+ GLuint temp_dst_row_stride, temp_dst_img_stride; /* in bytes */
+ GLuint i;
/* get src image parameters */
srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
@@ -2100,9 +2111,12 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
if (!nextLevel)
break;
- temp_dst_stride = _mesa_format_row_stride(temp_format, dstWidth);
+ /* Compute dst image strides and alloc memory on first iteration */
+ temp_dst_row_stride = _mesa_format_row_stride(temp_format, dstWidth);
+ temp_dst_img_stride = _mesa_format_image_size(temp_format, dstWidth,
+ dstHeight, 1);
if (!temp_dst) {
- temp_dst = malloc(temp_dst_stride * dstHeight);
+ temp_dst = malloc(temp_dst_img_stride * dstDepth);
if (!temp_dst) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps");
break;
@@ -2117,13 +2131,23 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
return;
}
- /* rescale src image to dest image */
+ /* for 2D arrays, setup array[depth] of slice pointers */
+ for (i = 0; i < srcDepth; i++) {
+ temp_src_slices[i] = temp_src + temp_src_img_stride * i;
+ }
+ for (i = 0; i < dstDepth; i++) {
+ temp_dst_slices[i] = temp_dst + temp_dst_img_stride * i;
+ }
+
+ /* Rescale src image to dest image.
+ * This will loop over the slices of a 2D array.
+ */
_mesa_generate_mipmap_level(target, temp_datatype, components, border,
srcWidth, srcHeight, srcDepth,
- (const GLubyte **) &temp_src,
- temp_src_stride,
+ (const GLubyte **) temp_src_slices,
+ temp_src_row_stride,
dstWidth, dstHeight, dstDepth,
- &temp_dst, temp_dst_stride);
+ temp_dst_slices, temp_dst_row_stride);
if (!_mesa_prepare_mipmap_level(ctx, texObj, level + 1,
dstWidth, dstHeight, dstDepth,
@@ -2135,7 +2159,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
/* The image space was allocated above so use glTexSubImage now */
ctx->Driver.TexSubImage(ctx, 2, dstImage,
- 0, 0, 0, dstWidth, dstHeight, 1,
+ 0, 0, 0, dstWidth, dstHeight, dstDepth,
temp_base_format, temp_datatype,
temp_dst, &ctx->DefaultPacking);
@@ -2144,12 +2168,15 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLubyte *temp = temp_src;
temp_src = temp_dst;
temp_dst = temp;
- temp_src_stride = temp_dst_stride;
+ temp_src_row_stride = temp_dst_row_stride;
+ temp_src_img_stride = temp_dst_img_stride;
}
} /* loop over mipmap levels */
free(temp_src);
free(temp_dst);
+ free(temp_src_slices);
+ free(temp_dst_slices);
}
/**
diff --git a/mesalib/src/mesa/main/texcompress_rgtc_tmp.h b/mesalib/src/mesa/main/texcompress_rgtc_tmp.h
index 277d69b17..5fa9de630 100644
--- a/mesalib/src/mesa/main/texcompress_rgtc_tmp.h
+++ b/mesalib/src/mesa/main/texcompress_rgtc_tmp.h
@@ -37,9 +37,9 @@ static void TAG(fetch_texel_rgtc)(unsigned srcRowStride, const TYPE *pixdata,
const TYPE alpha0 = blksrc[0];
const TYPE alpha1 = blksrc[1];
const char bit_pos = ((j&3) * 4 + (i&3)) * 3;
- const TYPE acodelow = blksrc[2 + bit_pos / 8];
- const TYPE acodehigh = (3 + bit_pos / 8) < 8 ? blksrc[3 + bit_pos / 8] : 0;
- const TYPE code = (acodelow >> (bit_pos & 0x7) |
+ const unsigned char acodelow = blksrc[2 + bit_pos / 8];
+ const unsigned char acodehigh = (3 + bit_pos / 8) < 8 ? blksrc[3 + bit_pos / 8] : 0;
+ const unsigned char code = (acodelow >> (bit_pos & 0x7) |
(acodehigh << (8 - (bit_pos & 0x7)))) & 0x7;
if (code == 0)
diff --git a/mesalib/src/mesa/main/texgetimage.c b/mesalib/src/mesa/main/texgetimage.c
index 4c672e366..7050f1080 100644
--- a/mesalib/src/mesa/main/texgetimage.c
+++ b/mesalib/src/mesa/main/texgetimage.c
@@ -233,8 +233,8 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
const GLuint width = texImage->Width;
const GLuint height = texImage->Height;
const GLuint depth = texImage->Depth;
- GLfloat *tempImage, *srcRow;
- GLuint row;
+ GLfloat *tempImage, *tempSlice, *srcRow;
+ GLuint row, slice;
/* Decompress into temp float buffer, then pack into user buffer */
tempImage = malloc(width * height * depth
@@ -244,20 +244,22 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
return;
}
- /* Decompress the texture image - results in 'tempImage' */
- {
+ /* Decompress the texture image slices - results in 'tempImage' */
+ for (slice = 0; slice < depth; slice++) {
GLubyte *srcMap;
GLint srcRowStride;
- ctx->Driver.MapTextureImage(ctx, texImage, 0,
+ tempSlice = tempImage + slice * 4 * width * height;
+
+ ctx->Driver.MapTextureImage(ctx, texImage, slice,
0, 0, width, height,
GL_MAP_READ_BIT,
&srcMap, &srcRowStride);
if (srcMap) {
_mesa_decompress_image(texFormat, width, height,
- srcMap, srcRowStride, tempImage);
+ srcMap, srcRowStride, tempSlice);
- ctx->Driver.UnmapTextureImage(ctx, texImage, 0);
+ ctx->Driver.UnmapTextureImage(ctx, texImage, slice);
}
else {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
@@ -294,15 +296,19 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
rebaseFormat);
}
- srcRow = tempImage;
- for (row = 0; row < height; row++) {
- void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
- width, height, format, type,
- 0, row, 0);
-
- _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) srcRow,
- format, type, dest, &ctx->Pack, transferOps);
- srcRow += width * 4;
+ tempSlice = tempImage;
+ for (slice = 0; slice < depth; slice++) {
+ srcRow = tempSlice;
+ for (row = 0; row < height; row++) {
+ void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
+ width, height, format, type,
+ slice, row, 0);
+
+ _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) srcRow,
+ format, type, dest, &ctx->Pack, transferOps);
+ srcRow += 4 * width;
+ }
+ tempSlice += 4 * width * height;
}
free(tempImage);
@@ -616,18 +622,8 @@ _mesa_get_teximage(struct gl_context *ctx,
GLenum format, GLenum type, GLvoid *pixels,
struct gl_texture_image *texImage)
{
- GLuint dimensions;
-
- switch (texImage->TexObject->Target) {
- case GL_TEXTURE_1D:
- dimensions = 1;
- break;
- case GL_TEXTURE_3D:
- dimensions = 3;
- break;
- default:
- dimensions = 2;
- }
+ const GLuint dimensions =
+ _mesa_get_texture_dimensions(texImage->TexObject->Target);
/* map dest buffer, if PBO */
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {