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author | marha <marha@users.sourceforge.net> | 2014-04-14 23:49:11 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-04-14 23:49:11 +0200 |
commit | 3053928d3e9e12e59c46917113bad496487f1d28 (patch) | |
tree | 591c17cafc365399cc88774bba985af7276d957e /tools/plink/winnoise.c | |
parent | 7c21629fbeb51b65fd0625bb36d888587d62fd89 (diff) | |
parent | a3fe3e22d85e8aa795df85c21814fc84cac42e99 (diff) | |
download | vcxsrv-3053928d3e9e12e59c46917113bad496487f1d28.tar.gz vcxsrv-3053928d3e9e12e59c46917113bad496487f1d28.tar.bz2 vcxsrv-3053928d3e9e12e59c46917113bad496487f1d28.zip |
Merge remote-tracking branch 'origin/released'
Conflicts:
tools/plink/misc.h
tools/plink/ssh.c
tools/plink/sshbn.c
tools/plink/winplink.c
Diffstat (limited to 'tools/plink/winnoise.c')
-rw-r--r-- | tools/plink/winnoise.c | 283 |
1 files changed, 155 insertions, 128 deletions
diff --git a/tools/plink/winnoise.c b/tools/plink/winnoise.c index bdf869719..313645461 100644 --- a/tools/plink/winnoise.c +++ b/tools/plink/winnoise.c @@ -1,128 +1,155 @@ -/*
- * Noise generation for PuTTY's cryptographic random number
- * generator.
- */
-
-#include <stdio.h>
-
-#include "putty.h"
-#include "ssh.h"
-#include "storage.h"
-
-/*
- * This function is called once, at PuTTY startup, and will do some
- * seriously silly things like listing directories and getting disk
- * free space and a process snapshot.
- */
-
-void noise_get_heavy(void (*func) (void *, int))
-{
- HANDLE srch;
- WIN32_FIND_DATA finddata;
- DWORD pid;
- char winpath[MAX_PATH + 3];
-
- GetWindowsDirectory(winpath, sizeof(winpath));
- strcat(winpath, "\\*");
- srch = FindFirstFile(winpath, &finddata);
- if (srch != INVALID_HANDLE_VALUE) {
- do {
- func(&finddata, sizeof(finddata));
- } while (FindNextFile(srch, &finddata));
- FindClose(srch);
- }
-
- pid = GetCurrentProcessId();
- func(&pid, sizeof(pid));
-
- read_random_seed(func);
- /* Update the seed immediately, in case another instance uses it. */
- random_save_seed();
-}
-
-void random_save_seed(void)
-{
- int len;
- void *data;
-
- if (random_active) {
- random_get_savedata(&data, &len);
- write_random_seed(data, len);
- sfree(data);
- }
-}
-
-/*
- * This function is called every time the random pool needs
- * stirring, and will acquire the system time in all available
- * forms.
- */
-void noise_get_light(void (*func) (void *, int))
-{
- SYSTEMTIME systime;
- DWORD adjust[2];
- BOOL rubbish;
-
- GetSystemTime(&systime);
- func(&systime, sizeof(systime));
-
- GetSystemTimeAdjustment(&adjust[0], &adjust[1], &rubbish);
- func(&adjust, sizeof(adjust));
-}
-
-/*
- * This function is called on a timer, and it will monitor
- * frequently changing quantities such as the state of physical and
- * virtual memory, the state of the process's message queue, which
- * window is in the foreground, which owns the clipboard, etc.
- */
-void noise_regular(void)
-{
- HWND w;
- DWORD z;
- POINT pt;
- MEMORYSTATUS memstat;
- FILETIME times[4];
-
- w = GetForegroundWindow();
- random_add_noise(&w, sizeof(w));
- w = GetCapture();
- random_add_noise(&w, sizeof(w));
- w = GetClipboardOwner();
- random_add_noise(&w, sizeof(w));
- z = GetQueueStatus(QS_ALLEVENTS);
- random_add_noise(&z, sizeof(z));
-
- GetCursorPos(&pt);
- random_add_noise(&pt, sizeof(pt));
-
- GlobalMemoryStatus(&memstat);
- random_add_noise(&memstat, sizeof(memstat));
-
- GetThreadTimes(GetCurrentThread(), times, times + 1, times + 2,
- times + 3);
- random_add_noise(×, sizeof(times));
- GetProcessTimes(GetCurrentProcess(), times, times + 1, times + 2,
- times + 3);
- random_add_noise(×, sizeof(times));
-}
-
-/*
- * This function is called on every keypress or mouse move, and
- * will add the current Windows time and performance monitor
- * counter to the noise pool. It gets the scan code or mouse
- * position passed in.
- */
-void noise_ultralight(unsigned long data)
-{
- DWORD wintime;
- LARGE_INTEGER perftime;
-
- random_add_noise(&data, sizeof(DWORD));
-
- wintime = GetTickCount();
- random_add_noise(&wintime, sizeof(DWORD));
-
- if (QueryPerformanceCounter(&perftime))
- random_add_noise(&perftime, sizeof(perftime));
-}
+/* + * Noise generation for PuTTY's cryptographic random number + * generator. + */ + +#include <stdio.h> + +#include "putty.h" +#include "ssh.h" +#include "storage.h" + +#include <wincrypt.h> + +DECL_WINDOWS_FUNCTION(static, BOOL, CryptAcquireContextA, + (HCRYPTPROV *, LPCTSTR, LPCTSTR, DWORD, DWORD)); +DECL_WINDOWS_FUNCTION(static, BOOL, CryptGenRandom, + (HCRYPTPROV, DWORD, BYTE *)); +DECL_WINDOWS_FUNCTION(static, BOOL, CryptReleaseContext, + (HCRYPTPROV, DWORD)); +static HMODULE wincrypt_module = NULL; + +/* + * This function is called once, at PuTTY startup. + */ + +void noise_get_heavy(void (*func) (void *, int)) +{ + HANDLE srch; + WIN32_FIND_DATA finddata; + DWORD pid; + HCRYPTPROV crypt_provider; + char winpath[MAX_PATH + 3]; + + GetWindowsDirectory(winpath, sizeof(winpath)); + strcat(winpath, "\\*"); + srch = FindFirstFile(winpath, &finddata); + if (srch != INVALID_HANDLE_VALUE) { + do { + func(&finddata, sizeof(finddata)); + } while (FindNextFile(srch, &finddata)); + FindClose(srch); + } + + pid = GetCurrentProcessId(); + func(&pid, sizeof(pid)); + + if (!wincrypt_module) { + wincrypt_module = load_system32_dll("advapi32.dll"); + GET_WINDOWS_FUNCTION(wincrypt_module, CryptAcquireContextA); + GET_WINDOWS_FUNCTION(wincrypt_module, CryptGenRandom); + GET_WINDOWS_FUNCTION(wincrypt_module, CryptReleaseContext); + } + + if (wincrypt_module && p_CryptAcquireContextA && + p_CryptGenRandom && p_CryptReleaseContext && + p_CryptAcquireContextA(&crypt_provider, NULL, NULL, PROV_RSA_FULL, + CRYPT_VERIFYCONTEXT)) { + BYTE buf[32]; + if (p_CryptGenRandom(crypt_provider, 32, buf)) { + func(buf, sizeof(buf)); + } + p_CryptReleaseContext(crypt_provider, 0); + } + + read_random_seed(func); + /* Update the seed immediately, in case another instance uses it. */ + random_save_seed(); +} + +void random_save_seed(void) +{ + int len; + void *data; + + if (random_active) { + random_get_savedata(&data, &len); + write_random_seed(data, len); + sfree(data); + } +} + +/* + * This function is called every time the random pool needs + * stirring, and will acquire the system time in all available + * forms. + */ +void noise_get_light(void (*func) (void *, int)) +{ + SYSTEMTIME systime; + DWORD adjust[2]; + BOOL rubbish; + + GetSystemTime(&systime); + func(&systime, sizeof(systime)); + + GetSystemTimeAdjustment(&adjust[0], &adjust[1], &rubbish); + func(&adjust, sizeof(adjust)); +} + +/* + * This function is called on a timer, and it will monitor + * frequently changing quantities such as the state of physical and + * virtual memory, the state of the process's message queue, which + * window is in the foreground, which owns the clipboard, etc. + */ +void noise_regular(void) +{ + HWND w; + DWORD z; + POINT pt; + MEMORYSTATUS memstat; + FILETIME times[4]; + + w = GetForegroundWindow(); + random_add_noise(&w, sizeof(w)); + w = GetCapture(); + random_add_noise(&w, sizeof(w)); + w = GetClipboardOwner(); + random_add_noise(&w, sizeof(w)); + z = GetQueueStatus(QS_ALLEVENTS); + random_add_noise(&z, sizeof(z)); + + GetCursorPos(&pt); + random_add_noise(&pt, sizeof(pt)); + + GlobalMemoryStatus(&memstat); + random_add_noise(&memstat, sizeof(memstat)); + + GetThreadTimes(GetCurrentThread(), times, times + 1, times + 2, + times + 3); + random_add_noise(×, sizeof(times)); + GetProcessTimes(GetCurrentProcess(), times, times + 1, times + 2, + times + 3); + random_add_noise(×, sizeof(times)); +} + +/* + * This function is called on every keypress or mouse move, and + * will add the current Windows time and performance monitor + * counter to the noise pool. It gets the scan code or mouse + * position passed in. + */ +void noise_ultralight(unsigned long data) +{ + DWORD wintime; + LARGE_INTEGER perftime; + + random_add_noise(&data, sizeof(DWORD)); + + wintime = GetTickCount(); + random_add_noise(&wintime, sizeof(DWORD)); + + if (QueryPerformanceCounter(&perftime)) + random_add_noise(&perftime, sizeof(perftime)); +} |