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authormarha <marha@users.sourceforge.net>2010-05-04 07:14:28 +0000
committermarha <marha@users.sourceforge.net>2010-05-04 07:14:28 +0000
commit650d418382eae64ce37765c1fbe2693a6c255ddc (patch)
treea67abd860ca75099f529fd66668f9bb86ace7370 /xorg-server/dix/events.c
parent567e9524c7a2fdabade9cdbb672a55f6a417ce15 (diff)
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xserver git update 4/5/2010
Diffstat (limited to 'xorg-server/dix/events.c')
-rw-r--r--xorg-server/dix/events.c41
1 files changed, 20 insertions, 21 deletions
diff --git a/xorg-server/dix/events.c b/xorg-server/dix/events.c
index b26e28af7..f96fe1ce4 100644
--- a/xorg-server/dix/events.c
+++ b/xorg-server/dix/events.c
@@ -1408,12 +1408,8 @@ CheckGrabForSyncs(DeviceIntPtr thisDev, Bool thisMode, Bool otherMode)
ComputeFreezes();
}
-/* Only ever used if a grab is called on an attached slave device. */
-static int GrabPrivateKeyIndex;
-static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex;
-
/**
- * Save the device's master device in the devPrivates. This needs to be done
+ * Save the device's master device id. This needs to be done
* if a client directly grabs a slave device that is attached to a master. For
* the duration of the grab, the device is detached, ungrabbing re-attaches it
* though.
@@ -1424,35 +1420,28 @@ static DevPrivateKey GrabPrivateKey = &GrabPrivateKeyIndex;
static void
DetachFromMaster(DeviceIntPtr dev)
{
- intptr_t id;
if (!dev->u.master)
return;
- id = dev->u.master->id;
+ dev->saved_master_id = dev->u.master->id;
- dixSetPrivate(&dev->devPrivates, GrabPrivateKey, (void *)id);
AttachDevice(NULL, dev, NULL);
}
static void
ReattachToOldMaster(DeviceIntPtr dev)
{
- int id;
- void *p;
DeviceIntPtr master = NULL;
if (IsMaster(dev))
return;
-
- p = dixLookupPrivate(&dev->devPrivates, GrabPrivateKey);
- id = (intptr_t) p; /* silence gcc warnings */
- dixLookupDevice(&master, id, serverClient, DixUseAccess);
+ dixLookupDevice(&master, dev->saved_master_id, serverClient, DixUseAccess);
if (master)
{
AttachDevice(serverClient, dev, master);
- dixSetPrivate(&dev->devPrivates, GrabPrivateKey, NULL);
+ dev->saved_master_id = 0;
}
}
@@ -2569,7 +2558,6 @@ static Bool
PointInBorderSize(WindowPtr pWin, int x, int y)
{
BoxRec box;
- SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite;
if(POINT_IN_REGION(pWin->drawable.pScreen, &pWin->borderSize, x, y, &box))
return TRUE;
@@ -2577,6 +2565,7 @@ PointInBorderSize(WindowPtr pWin, int x, int y)
#ifdef PANORAMIX
if(!noPanoramiXExtension &&
XineramaSetWindowPntrs(inputInfo.pointer, pWin)) {
+ SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite;
int i;
for(i = 1; i < PanoramiXNumScreens; i++) {
@@ -2943,6 +2932,7 @@ InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
{
SpritePtr pSprite;
ScreenPtr pScreen;
+ CursorPtr pCursor;
if (!pDev->spriteInfo->sprite)
{
@@ -2986,8 +2976,7 @@ InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
if (pWin)
{
- pSprite->current = wCursor(pWin);
- pSprite->current->refcnt++;
+ pCursor = wCursor(pWin);
pSprite->spriteTrace = (WindowPtr *)xcalloc(1, 32*sizeof(WindowPtr));
if (!pSprite->spriteTrace)
FatalError("Failed to allocate spriteTrace");
@@ -3000,13 +2989,18 @@ InitializeSprite(DeviceIntPtr pDev, WindowPtr pWin)
pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
} else {
- pSprite->current = NullCursor;
+ pCursor = NullCursor;
pSprite->spriteTrace = NULL;
pSprite->spriteTraceSize = 0;
pSprite->spriteTraceGood = 0;
pSprite->pEnqueueScreen = screenInfo.screens[0];
pSprite->pDequeueScreen = pSprite->pEnqueueScreen;
}
+ if (pCursor)
+ pCursor->refcnt++;
+ if (pSprite->current)
+ FreeCursor(pSprite->current, None);
+ pSprite->current = pCursor;
if (pScreen)
{
@@ -3059,6 +3053,7 @@ UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen)
{
SpritePtr pSprite = NULL;
WindowPtr win = NULL;
+ CursorPtr pCursor;
if (!pScreen)
return ;
@@ -3074,8 +3069,12 @@ UpdateSpriteForScreen(DeviceIntPtr pDev, ScreenPtr pScreen)
pSprite->hotLimits.x2 = pScreen->width;
pSprite->hotLimits.y2 = pScreen->height;
pSprite->win = win;
- pSprite->current = wCursor (win);
- pSprite->current->refcnt++;
+ pCursor = wCursor(win);
+ if (pCursor)
+ pCursor->refcnt++;
+ if (pSprite->current)
+ FreeCursor(pSprite->current, 0);
+ pSprite->current = pCursor;
pSprite->spriteTraceGood = 1;
pSprite->spriteTrace[0] = win;
(*pScreen->CursorLimits) (pDev,