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author | marha <marha@users.sourceforge.net> | 2014-04-23 22:41:48 +0200 |
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committer | marha <marha@users.sourceforge.net> | 2014-04-23 22:41:48 +0200 |
commit | d26ea2f474c48afa7d3c261572da5d85b7b62bd8 (patch) | |
tree | f4b1f3cac1b011283ae536868c3aee42bc14ff07 /xorg-server/dix | |
parent | dda1497a1e88c6cb8b8d91a7bc61283b697e8ea0 (diff) | |
download | vcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.tar.gz vcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.tar.bz2 vcxsrv-d26ea2f474c48afa7d3c261572da5d85b7b62bd8.zip |
fontconfig mesa xserver xkeyboard-config pixman git update 23 Apr 2014
xserver commit 99f0365b1fbdfd9238b9f5cc28491e4e6c7324f1
xkeyboard-config commit b5eb5418e5a9d76b172faadf6901bc9c83f2ddad
pixman commit 5f661ee719be25c3aa0eb0d45e0db23a37e76468
fontconfig commit 81664fe54f117e4781fda5a30429b51858302e91
mesa commit fd92346c53ed32709c7b56ce58fb9c9bf43ce9a8
Diffstat (limited to 'xorg-server/dix')
-rw-r--r-- | xorg-server/dix/dixfonts.c | 2 | ||||
-rw-r--r-- | xorg-server/dix/dixutils.c | 25 |
2 files changed, 26 insertions, 1 deletions
diff --git a/xorg-server/dix/dixfonts.c b/xorg-server/dix/dixfonts.c index 83d2539c7..1c6442c8f 100644 --- a/xorg-server/dix/dixfonts.c +++ b/xorg-server/dix/dixfonts.c @@ -1658,7 +1658,7 @@ SetFontPathElements(int npaths, unsigned char *paths, int *bad, Bool persist) err = (*fpe_functions[fpe->type].init_fpe) (fpe); if (err != Successful) { if (persist) { - ErrorF + DebugF ("[dix] Could not init font path element %s, removing from list!\n", fpe->name); } diff --git a/xorg-server/dix/dixutils.c b/xorg-server/dix/dixutils.c index 5de74c8b4..cdd370bd6 100644 --- a/xorg-server/dix/dixutils.c +++ b/xorg-server/dix/dixutils.c @@ -866,3 +866,28 @@ InitCallbackManager(void) { DeleteCallbackManager(); } + +/** + * Coordinates the global GL context used by modules in the X Server + * doing rendering with OpenGL. + * + * When setting a GL context (glXMakeCurrent() or eglMakeCurrent()), + * there is an expensive implied glFlush() required by the GLX and EGL + * APIs, so modules don't want to have to do it on every request. But + * the individual modules using GL also don't know about each other, + * so they have to coordinate who owns the current context. + * + * When you're about to do a MakeCurrent, you should set this variable + * to your context's address, and you can skip MakeCurrent if it's + * already set to yours. + * + * When you're about to do a DestroyContext, you should set this to + * NULL if it's set to your context. + * + * When you're about to do an unbindContext on a DRI driver, you + * should set this to NULL. Despite the unbindContext interface + * sounding like it only unbinds the passed in context, it actually + * unconditionally clears the dispatch table even if the given + * context wasn't current. + */ +void *lastGLContext = NULL; |